Full internationalization would be much cooler, but that's never going
to happen. Given that, this will at least prevent folks from constantly
having to look and switch between typing "armor" and "armour", depending
on which zone each item originated in, etc.
I could flip these either way, but a survey of the current state shows
that about 80% of the mixed cases use the American spellings, while 20%
use the British. And, most words *only* exist in this data in their
American forms. So, it seems the majority prefer these spellings.
In case anyone likes trivia:
* The most common mixed words in here were "armour" and "colour", each of
which occured about half as often as "armor" and "color", respectively.
* The most British word in here was "theatre" (including other forms),
which occured about twice as often as "theater".
This stanardizes all of these (and other forms of these same words):
* armour -> armor
* colour -> color
* favour -> favor
* honour -> honor
* civilise -> civilize
* centre -> center
* theatre -> theater
* defence -> defense
* offence -> offense
* realise -> realize
This just converts the few DOS text files still in here to standard text files (line-endings),
removes all the trailing spaces on lines, removes all the trailing blank lines, and replaces
all the tabs (except in .zon files, where they seem to be common) with expanded spaces.
It's easy to confirm this is actually a non-change, except for whitespace:
* `git show -w` shows this commit as only removing 8 trailing blank lines.
This should make no difference to tbaMUD itself, but it will make working on these files,
especially with scripts and automated tools, much easier.
This is the base change for a set of other changes I will put up once/if this merges,
without this, the others are just too complicated to wrangle.
Fixed numerous warnings for gcc -g -O2 -W -Wshadow -Wcast-qual flags.
Fixed zpurge mudlog to use zone vnum not rnum. (thanks Jamdog)
Fix to parse_mobile conversion to 128 bits. (thanks Jamdog)
Changed autorun.sh from 9091 to 4000. (thanks John Smith)
[Apr 27 2008] - Rumble
Removed some defunct gemote code. (thanks Fizban)
[Apr 26 2008] - Rumble
Added README.BSD. (thanks Blix)
Cleaned up act.comm.c, mobs can now use comm channels. (thanks Rhade)
[Oct 10 2007] - Rumble
Added OLC menu options for Copying. The Xcopy option is still available for GODs and above.
Player table is now created if it does not exist. (thanks Rhade)
[Oct 08 2007] - Rumble
Removed top_shop_offset variable, hopefully fixing the infamous sedit bug.
Fixed memory leaks from not freeing new zone builders and new zone commands. (thanks Neme)
[Oct 04 2007] - Rumble
Changed autoexit to display doors as Exits: n (e) w s. DISP_CLOSED_DOORS added
to cedit.
Added rcopy, ocopy, etc. for all forms of OLC. (thanks Neme)
[Oct 01 2007] - Rumble
Added trigedit variables %zonename% and %zonenumber%. (thanks Drefs)
Fixed memory leak in do_dig. (thanks Neme)
Added trigedit variables %roomflag% and object %affects%. (thanks Jamdog)
[Sep 27 2007] - Rumble
Update to do_hit to prevent crash if the player is AFF_CHARM somehow without a
master. (thanks Jamdog)
Removed alias.c. New ASCII aliases handled in players.c and saved in plrfiles.