Added AFF_FLYING/SCUBA and appropriate checks in act.movement.c. Room sector ty
pes IN FLIGHT and UNDERWATER are finally being used!
Removed all of the Dragon_Breathes.
Removed context help system.
Added invis level on reconnect.
[May 15 2007] - Rumble
Fixed object stacking to match s-desc and item_number.
Added wizupdate command.
Added valid_dg_target check to object remove trigs.
- Added ZZZ directories to plrfiles and plrvars (thanks Zizazat).
- Added 00 files to plrfiles directories (thanks Khorlane).
- Added mail check at reconnect and when coming back from AFK.
- Added JamDog's updated levenshtein_distance that compiles clean with MSVC++.
- Added AFK to player L-desc.
--Rumble
Adding of the appropropriate structs to the plrtoascii utility.
Incoorporation of changes from old circlemud CVS snapshot
this also gives more info on SYSERRors.
cleanup of zmalloc language (shit->tmp)
PRF_ROOMFLAGS has been renamed to PRF_SHOWVNUMS for clarity.
"Deaf" has been changed to "No_shout" in preference_bits, for clarity.
Addition of hindex (help index) command.
who command added argument -g and -l to check who are grouped (and
leaders)
toggle has been expanded, and the commands nohassle, holylight,
color, buildwalk, syslog and roomflags were moved to toggles.
renaming of some vars in dg files (xxx -> dg_xxx) for clarity.
set <player> password can now be used by other people than the first
implementor - id check removed.
fix of a couple of minor bugs:
- crash bug related to freeing a pointer twice - ascii pfiles bug.
- host was not updated correctly after switch to ascii pfiles.
Todo:
make "who #-#", "who #-" and "who -#" all work as "who -l #-#" did before
Remove redundant commands which are now toggles.
Make script variables save to pfile instead of its own file.