Triggers on elements of the room break this utility. Added code to toss them since we don't need them. Can add handling that pulls the trigger info later if desired, but too time consuming to index them before building the room for this simple tool.
Fixed command queue cancelling "--" from cancelling the next command. (thanks Fren
ze/Ogdin)
Fixed object timer values from not saving. (thanks Stoneheart)
Fixed latest GCC warnings in the /utils. (thanks Jamdog)
Fixed violent area spells so they would not harm group members. (thanks Nhilar)
Changed usage of qm->nr to GET_MOB_VNUM(qm). (thanks Tails)