Update score command output

This commit is contained in:
kinther 2025-08-14 12:43:13 -07:00
parent 8d46830d85
commit ff7d3efcf2

View file

@ -824,12 +824,8 @@ ACMD(do_score)
send_to_char(ch, "Your armor class is %d/10, and your alignment is %d.\r\n",
compute_armor_class(ch), GET_ALIGNMENT(ch));
send_to_char(ch, "You have %d exp, %d gold coins, and %d questpoints.\r\n",
GET_EXP(ch), GET_GOLD(ch), GET_QUESTPOINTS(ch));
if (GET_LEVEL(ch) < LVL_IMMORT)
send_to_char(ch, "You need %d exp to reach your next level.\r\n",
level_exp(GET_CLASS(ch), GET_LEVEL(ch) + 1) - GET_EXP(ch));
send_to_char(ch, "You have %d gold coins, and %d questpoints.\r\n",
GET_GOLD(ch), GET_QUESTPOINTS(ch));
send_to_char(ch, "You have earned %d quest points.\r\n", GET_QUESTPOINTS(ch));
send_to_char(ch, "You have completed %d quest%s, ",
@ -853,9 +849,6 @@ ACMD(do_score)
playing_time.day, playing_time.day == 1 ? "" : "s",
playing_time.hours, playing_time.hours == 1 ? "" : "s");
send_to_char(ch, "This ranks you as %s %s (level %d).\r\n",
GET_NAME(ch), GET_TITLE(ch), GET_LEVEL(ch));
switch (GET_POS(ch)) {
case POS_DEAD:
send_to_char(ch, "You are DEAD!\r\n");