more 128 bit fixes --Rumble

This commit is contained in:
Rumble 2007-05-08 19:52:43 +00:00
parent ff62d18b37
commit f89d806fc2
9 changed files with 58 additions and 28 deletions

View file

@ -1208,7 +1208,8 @@ int perform_dupe_check(struct descriptor_data *d)
d->character->desc = d;
d->original = NULL;
d->character->char_specials.timer = 0;
REMOVE_BIT_AR(PLR_FLAGS(d->character), PLR_MAILING | PLR_WRITING);
REMOVE_BIT_AR(PLR_FLAGS(d->character), PLR_MAILING);
REMOVE_BIT_AR(PLR_FLAGS(d->character), PLR_WRITING);
REMOVE_BIT_AR(AFF_FLAGS(d->character), AFF_GROUP);
STATE(d) = CON_PLAYING;
@ -1383,7 +1384,9 @@ void nanny(struct descriptor_data *d, char *arg)
STATE(d) = CON_NAME_CNFRM;
} else {
/* undo it just in case they are set */
REMOVE_BIT_AR(PLR_FLAGS(d->character), PLR_WRITING | PLR_MAILING | PLR_CRYO);
REMOVE_BIT_AR(PLR_FLAGS(d->character), PLR_WRITING);
REMOVE_BIT_AR(PLR_FLAGS(d->character), PLR_MAILING);
REMOVE_BIT_AR(PLR_FLAGS(d->character), PLR_CRYO);
REMOVE_BIT_AR(AFF_FLAGS(d->character), AFF_GROUP);
d->character->player.time.logon = time(0);
write_to_output(d, "Password: ");