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[Jan 06 2008] - Rumble
Removed break in oedit_disp_val1_menu ITEM_NOTE that caused a delay. (thanks Rhade) Fixed tlist when specifying a range. (thanks Rhade)
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6 changed files with 13 additions and 8 deletions
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@ -432,7 +432,7 @@
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/* 128 Bits */
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#define RF_ARRAY_MAX 4
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#define PM_ARRAY_MAX 4
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#define PR_ARRAY_MAX NUM_PRF_FLAGS / 32 + 1
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#define PR_ARRAY_MAX 4
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#define AF_ARRAY_MAX 4
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#define TW_ARRAY_MAX 4
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#define EF_ARRAY_MAX 4
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@ -768,7 +768,7 @@ struct player_special_data_saved {
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byte freeze_level; /* Level of god who froze char, if any */
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sh_int invis_level; /* level of invisibility */
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room_vnum load_room; /* Which room to place char in */
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int pref[NUM_PRF_FLAGS /32 + 1]; /* preference flags for players */
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int pref[PR_ARRAY_MAX]; /* preference flags for players */
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ubyte bad_pws; /* number of bad password attemps */
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sbyte conditions[3]; /* Drunk, hunger, thirst */
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struct txt_block *comm_hist[NUM_HIST]; /* Player's comms history */
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