- Added object type CHAIR (thanks Dark).

- Added ZZZ directories to plrfiles and plrvars (thanks Zizazat).
- Added 00 files to plrfiles directories (thanks Khorlane).
- Added mail check at reconnect and when coming back from AFK.
- Added JamDog's updated levenshtein_distance that compiles clean with MSVC++.
- Added AFK to player L-desc.
--Rumble
This commit is contained in:
Rumble 2007-03-20 22:26:58 +00:00
parent 1f74a71456
commit f34cc2c8ed
26 changed files with 494 additions and 626 deletions

View file

@ -10,8 +10,6 @@
#include "conf.h"
#include "sysdep.h"
#include "structs.h"
#include "utils.h"
#include "db.h"
@ -21,7 +19,6 @@
#include "handler.h"
#include "interpreter.h"
/* external globals */
extern struct time_data time_info;
@ -30,7 +27,6 @@ struct time_info_data *real_time_passed(time_t t2, time_t t1);
struct time_info_data *mud_time_passed(time_t t2, time_t t1);
void prune_crlf(char *txt);
/* creates a random number in interval [from;to] */
int rand_number(int from, int to)
{
@ -42,21 +38,15 @@ int rand_number(int from, int to)
log("SYSERR: rand_number() should be called with lowest, then highest. (%d, %d), not (%d, %d).", from, to, to, from);
}
/*
* This should always be of the form:
*
* ((float)(to - from + 1) * rand() / (float)(RAND_MAX + from) + from);
*
* if you are using rand() due to historical non-randomness of the
* lower bits in older implementations. We always use circle_random()
* though, which shouldn't have that problem. Mean and standard
* deviation of both are identical (within the realm of statistical
* identity) if the rand() implementation is non-broken.
*/
/* This should always be of the form: ((float)(to - from + 1) * rand() /
* (float)(RAND_MAX + from) + from); If you are using rand() due to historical
* non-randomness of the lower bits in older implementations. We always use
* circle_random() though, which shouldn't have that problem. Mean and
* standard deviation of both are identical (within the realm of statistical
* identity) if the rand() implementation is non-broken. */
return ((circle_random() % (to - from + 1)) + from);
}
/* simulates dice roll */
int dice(int num, int size)
{
@ -71,7 +61,6 @@ int dice(int num, int size)
return (sum);
}
/* Be wary of sign issues with this. */
int MIN(int a, int b)
{
@ -84,7 +73,6 @@ int MAX(int a, int b)
return (a > b ? a : b);
}
/* color issue fix -- skip color codes, _then_ capitalize */
char *CAP(char *txt)
{
@ -97,19 +85,13 @@ char *CAP(char *txt)
return (txt);
}
#if !defined(HAVE_STRLCPY)
/*
* A 'strlcpy' function in the same fashion as 'strdup' below.
*
* This copies up to totalsize - 1 bytes from the source string, placing
* them and a trailing NUL into the destination string.
*
* Returns the total length of the string it tried to copy, not including
* the trailing NUL. So a '>= totalsize' test says it was truncated.
* (Note that you may have _expected_ truncation because you only wanted
* a few characters from the source string.)
*/
/* A 'strlcpy' function in the same fashion as 'strdup' below. This copies up
* to totalsize - 1 bytes from the source string, placing them and a trailing
* NUL into the destination string. Returns the total length of the string it
* tried to copy, not including the trailing NUL. So a '>= totalsize' test
* says it was truncated. (Note that you may have _expected_ truncation
* because you only wanted a few characters from the source string.) */
size_t strlcpy(char *dest, const char *source, size_t totalsize)
{
strncpy(dest, source, totalsize - 1); /* strncpy: OK (we must assume 'totalsize' is correct) */
@ -118,7 +100,6 @@ size_t strlcpy(char *dest, const char *source, size_t totalsize)
}
#endif
#if !defined(HAVE_STRDUP)
/* Create a duplicate of a string */
char *strdup(const char *source)
@ -130,10 +111,7 @@ char *strdup(const char *source)
}
#endif
/*
* Strips \r\n from end of string.
*/
/* Strips \r\n from end of string. */
void prune_crlf(char *txt)
{
int i = strlen(txt) - 1;
@ -142,14 +120,10 @@ void prune_crlf(char *txt)
txt[i--] = '\0';
}
#ifndef str_cmp
/*
* str_cmp: a case-insensitive version of strcmp().
* Returns: 0 if equal, > 0 if arg1 > arg2, or < 0 if arg1 < arg2.
*
* Scan until strings are found different or we reach the end of both.
*/
/* str_cmp: a case-insensitive version of strcmp(). Returns: 0 if equal, > 0
* if arg1 > arg2, or < 0 if arg1 < arg2. Scan until strings are found
* different or we reach the end of both. */
int str_cmp(const char *arg1, const char *arg2)
{
int chk, i;
@ -167,14 +141,10 @@ int str_cmp(const char *arg1, const char *arg2)
}
#endif
#ifndef strn_cmp
/*
* strn_cmp: a case-insensitive version of strncmp().
* Returns: 0 if equal, > 0 if arg1 > arg2, or < 0 if arg1 < arg2.
*
* Scan until strings are found different, the end of both, or n is reached.
*/
/* strn_cmp: a case-insensitive version of strncmp(). Returns: 0 if equal, > 0
* if arg1 > arg2, or < 0 if arg1 < arg2. Scan until strings are found
* different, the end of both, or n is reached. */
int strn_cmp(const char *arg1, const char *arg2, int n)
{
int chk, i;
@ -192,10 +162,8 @@ int strn_cmp(const char *arg1, const char *arg2, int n)
}
#endif
/*
* New variable argument log() function. Works the same as the old for
* previously written code but is very nice for new code.
*/
/* New variable argument log() function. Works the same as the old for
* previously written code but is very nice for new code. */
void basic_mud_vlog(const char *format, va_list args)
{
time_t ct = time(0);
@ -217,7 +185,6 @@ void basic_mud_vlog(const char *format, va_list args)
fflush(logfile);
}
/* So mudlog() can use the same function. */
void basic_mud_log(const char *format, ...)
{
@ -228,7 +195,6 @@ void basic_mud_log(const char *format, ...)
va_end(args);
}
/* the "touch" command, essentially. */
int touch(const char *path)
{
@ -243,11 +209,8 @@ int touch(const char *path)
}
}
/*
* mudlog -- log mud messages to a file & to online imm's syslogs
* based on syslog by Fen Jul 3, 1992
*/
/* mudlog -- log mud messages to a file & to online imm's syslogs based on
* syslog by Fen Jul 3, 1992 */
void mudlog(int type, int level, int file, const char *str, ...)
{
char buf[MAX_STRING_LENGTH];
@ -288,11 +251,9 @@ void mudlog(int type, int level, int file, const char *str, ...)
/*
* If you don't have a 'const' array, just cast it as such. It's safer
* to cast a non-const array as const than to cast a const one as non-const.
* Doesn't really matter since this function doesn't change the array though.
*/
/* If you don't have a 'const' array, just cast it as such. It's safer to cast
* a non-const array as const than to cast a const one as non-const. Doesn't
* really matter since this function doesn't change the array though. */
size_t sprintbit(bitvector_t bitvector, const char *names[], char *result, size_t reslen)
{
size_t len = 0;
@ -319,7 +280,6 @@ size_t sprintbit(bitvector_t bitvector, const char *names[], char *result, size_
return (len);
}
size_t sprinttype(int type, const char *names[], char *result, size_t reslen)
{
int nr = 0;
@ -332,7 +292,6 @@ size_t sprinttype(int type, const char *names[], char *result, size_t reslen)
return strlcpy(result, *names[nr] != '\n' ? names[nr] : "UNDEFINED", reslen);
}
/* Calculate the REAL time passed over the last t2-t1 centuries (secs) */
struct time_info_data *real_time_passed(time_t t2, time_t t1)
{
@ -353,8 +312,6 @@ struct time_info_data *real_time_passed(time_t t2, time_t t1)
return (&now);
}
/* Calculate the MUD time passed over the last t2-t1 centuries (secs) */
struct time_info_data *mud_time_passed(time_t t2, time_t t1)
{
@ -377,7 +334,6 @@ struct time_info_data *mud_time_passed(time_t t2, time_t t1)
return (&now);
}
time_t mud_time_to_secs(struct time_info_data *now)
{
time_t when = 0;
@ -390,7 +346,6 @@ time_t mud_time_to_secs(struct time_info_data *now)
return (time(NULL) - when);
}
struct time_info_data *age(struct char_data *ch)
{
static struct time_info_data player_age;
@ -402,9 +357,7 @@ struct time_info_data *age(struct char_data *ch)
return (&player_age);
}
/* Check if making CH follow VICTIM will create an illegal */
/* Follow "Loop/circle" */
/* Check if making CH follow VICTIM will create an illegal Follow Loop. */
bool circle_follow(struct char_data *ch, struct char_data *victim)
{
struct char_data *k;
@ -417,10 +370,8 @@ bool circle_follow(struct char_data *ch, struct char_data *victim)
return (FALSE);
}
/* Called when stop following persons, or stopping charm */
/* This will NOT do if a character quits/dies!! */
/* Called when stop following persons, or stopping charm. This will NOT do if
* a character quits or dies. */
void stop_follower(struct char_data *ch)
{
struct follow_type *j, *k;
@ -458,7 +409,6 @@ void stop_follower(struct char_data *ch)
REMOVE_BIT(AFF_FLAGS(ch), AFF_CHARM | AFF_GROUP);
}
int num_followers_charmed(struct char_data *ch)
{
struct follow_type *lackey;
@ -471,7 +421,6 @@ int num_followers_charmed(struct char_data *ch)
return (total);
}
/* Called when a character that follows/is followed dies */
void die_follower(struct char_data *ch)
{
@ -486,10 +435,8 @@ void die_follower(struct char_data *ch)
}
}
/* Do NOT call this before having checked if a circle of followers */
/* will arise. CH will follow leader */
/* Do NOT call this before having checked if a circle of followers will arise.
* CH will follow leader. */
void add_follower(struct char_data *ch, struct char_data *leader)
{
struct follow_type *k;
@ -513,15 +460,10 @@ void add_follower(struct char_data *ch, struct char_data *leader)
act("$n starts to follow $N.", TRUE, ch, 0, leader, TO_NOTVICT);
}
/*
* get_line reads the next non-blank line off of the input stream.
* The newline character is removed from the input. Lines which begin
* with '*' are considered to be comments.
*
* Returns the number of lines advanced in the file. Buffer given must
* be at least READ_SIZE (256) characters large.
*/
/* get_line reads the next non-blank line off of the input stream. The newline
* character is removed from the input. Lines which begin with '*' are
* considered to be comments. Returns the number of lines advanced in the file.
* Buffer given must be at least READ_SIZE (256) characters large. */
int get_line(FILE *fl, char *buf)
{
char temp[READ_SIZE];
@ -543,7 +485,6 @@ int get_line(FILE *fl, char *buf)
return (lines);
}
int get_filename(char *filename, size_t fbufsize, int mode, const char *orig_name)
{
const char *prefix, *middle, *suffix;
@ -609,7 +550,6 @@ int get_filename(char *filename, size_t fbufsize, int mode, const char *orig_nam
return (1);
}
int num_pc_in_room(struct room_data *room)
{
int i = 0;
@ -622,19 +562,13 @@ int num_pc_in_room(struct room_data *room)
return (i);
}
/*
* This function (derived from basic fork(); abort(); idea by Erwin S.
* Andreasen) causes your MUD to dump core (assuming you can) but
* continue running. The core dump will allow post-mortem debugging
* that is less severe than assert(); Don't call this directly as
* core_dump_unix() but as simply 'core_dump()' so that it will be
* excluded from systems not supporting them. (e.g. Windows '95).
*
* You still want to call abort() or exit(1) for
* non-recoverable errors, of course...
*
* XXX: Wonder if flushing streams includes sockets?
*/
/* This function (derived from basic fork() abort() idea by Erwin S. Andreasen)
* causes your MUD to dump core (assuming you can) but continue running. The
* core dump will allow post-mortem debugging that is less severe than assert();
* Don't call this directly as core_dump_unix() but as simply 'core_dump()' so
* that it will be excluded from systems not supporting them. You still want to
* call abort() or exit(1) for non-recoverable errors, of course. Wonder if
* flushing streams includes sockets? */
extern FILE *player_fl;
void core_dump_real(const char *who, int line)
{
@ -649,10 +583,8 @@ void core_dump_real(const char *who, int line)
/* Everything, just in case, for the systems that support it. */
fflush(NULL);
/*
* Kill the child so the debugger or script doesn't think the MUD
* crashed. The 'autorun' script would otherwise run it again.
*/
/* Kill the child so the debugger or script doesn't think the MUD crashed.
* The 'autorun' script would otherwise run it again. */
if (fork() == 0)
abort();
#endif
@ -679,12 +611,8 @@ int count_color_chars(char *string)
}
return num;
}
/*
* Rules (unless overridden by ROOM_DARK):
*
* Inside and City rooms are always lit.
* Outside rooms are dark at sunset and night.
*/
/* Rules (unless overridden by ROOM_DARK): Inside and City rooms are always
* lit. Outside rooms are dark at sunset and night. */
int room_is_dark(room_rnum room)
{
if (!VALID_ROOM_RNUM(room)) {
@ -710,19 +638,78 @@ int room_is_dark(room_rnum room)
int levenshtein_distance(char *s1, char *s2)
{
int s1_len = strlen(s1), s2_len = strlen(s2);
int d[s1_len + 1][s2_len + 1];
int i, j;
int *d = NULL;
int i, j, k;
for (i = 0; i <= s1_len; i++)
d[i][0] = i;
for (j = 0; j <= s2_len; j++)
d[0][j] = j;
s1_len++;
s2_len++;
for (i = 1; i <= s1_len; i++)
for (j = 1; j <= s2_len; j++)
d[i][j] = MIN(d[i - 1][j] + 1,
MIN(d[i][j - 1] + 1,
d[i - 1][j - 1] + ((s1[i - 1] == s2[j - 1]) ? 0 : 1)));
CREATE(d, int, (s1_len * s2_len));
return d[s1_len][s2_len];
for (i = 0; i < s1_len; i++)
d[i] = i;
for (j = 0; j < s2_len; j++)
d[j*s1_len] = j;
for (i = 1; i < s1_len; i++)
for (j = 1; j < s2_len; j++)
d[(j*s1_len)+i] = MIN(d[(j*s1_len) + i - 1] + 1, MIN(d[i+((j-1)*s1_len)]
+ 1, d[((j-1)*s1_len) + i - 1] + ((s1[i - 1] == s2[j - 1]) ? 0 : 1)));
k = d[s1_len*s2_len-1];
free (d);
return k;
}
void char_from_chair(struct char_data *ch)
{
struct obj_data *chair;
struct char_data *tempch;
int i, found = 0;
if (!SITTING(ch))
return;
if (!(chair = SITTING(ch))){
log("SYSERR: ACK, no chair for char in char from chair");
SITTING(ch) = NULL;
NEXT_SITTING(ch) = NULL;
return;
}
if (!(tempch = OBJ_SAT_IN_BY(chair))){
log("SYSERR: Char from chair, but no chair!");
SITTING(ch) = NULL;
NEXT_SITTING(ch) = NULL;
return;
}
if (tempch == ch){
if (!NEXT_SITTING(ch))
OBJ_SAT_IN_BY(chair) = NULL;
else
OBJ_SAT_IN_BY(chair) = NEXT_SITTING(ch);
GET_OBJ_VAL(chair, 1) -= 1;
SITTING(ch) = NULL;
NEXT_SITTING(ch) = NULL;
return;
}
for (i = 0; i < GET_OBJ_VAL(chair, 1) && found == 0; i++){
if (NEXT_SITTING(tempch) == ch){
NEXT_SITTING(tempch) = NEXT_SITTING(ch);
found++;
}
}
if (found)
log("SYSERR: Char flagged as sitting, but not in chair");
else
GET_OBJ_VAL(chair, 1) -= 1;
SITTING(ch) = NULL;
NEXT_SITTING(ch) = NULL;
return;
}