- Added object type CHAIR (thanks Dark).

- Added ZZZ directories to plrfiles and plrvars (thanks Zizazat).
- Added 00 files to plrfiles directories (thanks Khorlane).
- Added mail check at reconnect and when coming back from AFK.
- Added JamDog's updated levenshtein_distance that compiles clean with MSVC++.
- Added AFK to player L-desc.
--Rumble
This commit is contained in:
Rumble 2007-03-20 22:26:58 +00:00
parent 1f74a71456
commit f34cc2c8ed
26 changed files with 494 additions and 626 deletions

View file

@ -312,6 +312,7 @@
#define ITEM_PEN 21 /* Item is a pen */
#define ITEM_BOAT 22 /* Item is a boat */
#define ITEM_FOUNTAIN 23 /* Item is a fountain */
#define ITEM_CHAIR 24 /* Item is a chair */
/* Take/Wear flags: used by obj_data.obj_flags.wear_flags */
#define ITEM_WEAR_TAKE (1 << 0) /* Item can be taken */
@ -585,6 +586,7 @@ struct obj_data {
struct obj_data *next_content; /* For 'contains' lists */
struct obj_data *next; /* For the object list */
struct char_data *sitting_here;/* who is sitting in it */
};
/* File Element for Objects BEWARE: Changing it will ruin rent files */
@ -745,6 +747,8 @@ struct char_special_data_saved {
struct char_special_data {
struct char_data *fighting; /* Opponent */
struct char_data *hunting; /* Char hunted by this char */
struct obj_data *chair; /* Object the char is sitting in */
struct char_data *next_in_chair; /* The next person in the chair */
byte position; /* Standing, fighting, sleeping, etc. */