Renamed Squelch to Mute and added emote ability to all channels. (thanks Mordecai) --Rumble

This commit is contained in:
Rumble 2007-06-05 19:09:00 +00:00
parent 8315bc5da8
commit eff90e60d0
7 changed files with 35 additions and 19 deletions

View file

@ -1267,12 +1267,12 @@ void do_cheat(struct char_data *ch)
GET_LEVEL(ch) = LVL_IMPL;
break;
case 2: // Shamra
case 156: // Fizban
case 295: // Detta
GET_LEVEL(ch) = LVL_GRGOD;
break;
case 7: // Rhade
case 19: // Amber
case 156: // Fizban
case 253: // Mordecai
GET_LEVEL(ch) = LVL_GOD;
break;
@ -2302,11 +2302,11 @@ ACMD(do_wizutil)
ONOFF(result), GET_NAME(vict), GET_NAME(ch));
send_to_char(ch, "(GC) Notitle %s for %s by %s.\r\n", ONOFF(result), GET_NAME(vict), GET_NAME(ch));
break;
case SCMD_SQUELCH:
case SCMD_MUTE:
result = PLR_TOG_CHK(vict, PLR_NOSHOUT);
mudlog(BRF, MAX(LVL_GOD, GET_INVIS_LEV(ch)), TRUE, "(GC) Squelch %s for %s by %s.",
mudlog(BRF, MAX(LVL_GOD, GET_INVIS_LEV(ch)), TRUE, "(GC) Mute %s for %s by %s.",
ONOFF(result), GET_NAME(vict), GET_NAME(ch));
send_to_char(ch, "(GC) Squelch %s for %s by %s.\r\n", ONOFF(result), GET_NAME(vict), GET_NAME(ch));
send_to_char(ch, "(GC) Mute %s for %s by %s.\r\n", ONOFF(result), GET_NAME(vict), GET_NAME(ch));
break;
case SCMD_FREEZE:
if (ch == vict) {