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jeremyosborne | 2008-04-04 02:36:38 +0200 (Fri, 04 Apr 2008) | 1 line
Minor Bugfix: All game configuration settings now reference the world config structure, not the individual config variables found in config.c. ------------------------------------------------------------------------ rumble | 2008-03-22 13:27:00 +0100 (Sat, 22 Mar 2008) | 1 line Added lib/world/qst/ directory, index, index.mini, and 0.qst. ------------------------------------------------------------------------ jeremyosborne | 2008-03-08 03:27:51 +0100 (Sat, 08 Mar 2008) | 3 lines Bugfix: the include directory (for .h files) is now referenced correctly in the depend statement. Deletion: listrent.c removed as a separate utility. ------------------------------------------------------------------------ jeremyosborne | 2008-03-08 03:08:51 +0100 (Sat, 08 Mar 2008) | 1 line Enhancement: utils/ Makefile will now use a depends file, and looks for dependen cies in the ../ directory (shrinks the necessary information to make each utilit y). ------------------------------------------------------------------------ Rumble | 2008-03-06 23:39:35 +0100 (Thu, 06 Mar 2008) | 1 line Made TBA specific changes. do_cheat, removed help level checking, and advance to level 32. ------------------------------------------------------------------------ jeremyosborne | 2008-03-06 18:37:12 +0100 (Thu, 06 Mar 2008) | 1 line Minor Update: Changed header of Makefile.in to read 'tbaMUD' and also added in a ttribution for the changes. (Thanks seqwith.) ------------------------------------------------------------------------ jeremyosborne | 2008-03-06 18:31:07 +0100 (Thu, 06 Mar 2008) | 4 lines Changed Makefile.in to use glob expressions when building the objects. This translates into no longer a need to update Makefile.in whenever a new .c file is added to the mud code. Other Makefile.* have not yet been changed (and need review, anyway). All CXREF cruft left in Makefile.in has been removed. tbaMUD is now using Doxygen. Technically, CXREF provides a bit more auto-documentation than Doxygen does, however the tbaMUD (and legacy circle code) has never been marked-up with the special CXREF codes required to effectively use the program. Since Doxygen is easier to use, and provides almost as much functionality as CXREF, CXREF support has been dropped. ------------------------------------------------------------------------ jeremyosborne | 2008-03-06 08:31:02 +0100 (Thu, 06 Mar 2008) | 1 line Bug Fix: asciiflag_conv* functions now can handle a negative numeric value. ------------------------------------------------------------------------ jeremyosborne | 2008-03-06 08:16:06 +0100 (Thu, 06 Mar 2008) | 1 line Bug fix/enhancement: Charmed mobs (specifically charmed mobs with a ->master) will no longer attempt to wander off. ------------------------------------------------------------------------ jeremyosborne | 2008-03-06 08:13:38 +0100 (Thu, 06 Mar 2008) | 6 lines Based on the compiler warning about mag_materials being an unused function, and the clone spell being unused. Bug fix: Clone can now be cast. It is an 'ignore' target spell. Fix and Modification: Clone, being an effectively unused spell that is only used by mortal Magic Users at level 30, is now implemented as very simple example of how to use mag_materials(). The item required by mag_materials is vnum 161, which in stock tbaMUD is some sacrificial entrails. ------------------------------------------------------------------------ jeremyosborne | 2008-03-05 01:43:09 +0100 (Wed, 05 Mar 2008) | 3 lines Bug Fix for "Did you mean:" including DG commands. ------------------------------------------------------------------------ jeremyosborne | 2008-03-05 01:29:18 +0100 (Wed, 05 Mar 2008) | 3 lines Bug Fix: do_simple_move slightly rewritten to handle Leave triggers that purge a door. Documentation: do_simple_move documented. ------------------------------------------------------------------------ Laoris | 2008-03-01 08:22:12 +0100 (Sat, 01 Mar 2008) | 1 line Trial run of columnizer function on commands list to see how people like it. ------------------------------------------------------------------------ jeremyosborne | 2008-02-26 22:36:17 +0100 (Tue, 26 Feb 2008) | 1 line asciimap, an in game automap, along with a couple of minor bug fixes to do with the automap, patched in (Thanks Jamdog). ------------------------------------------------------------------------ jeremyosborne | 2008-02-22 04:08:05 +0100 (Fri, 22 Feb 2008) | 1 line Minor update: Relocate local variable declaration to the top of ACMD(do_help) ------------------------------------------------------------------------ jeremyosborne | 2008-02-22 04:04:37 +0100 (Fri, 22 Feb 2008) | 6 lines Checked in the following placeholders for do_gen_tog: #define SCMD_AUTOLOOT 24 #define SCMD_AUTOGOLD 25 #define SCMD_AUTOSPLIT 26 #define SCMD_AUTOSAC 27 #define SCMD_AUTOASSIST 28 ------------------------------------------------------------------------ jeremyosborne | 2008-02-22 03:57:06 +0100 (Fri, 22 Feb 2008) | 1 line The Autoquest patch, along with a couple of minor bug fixes, has been integrated into tbaMUD. (Thanks Jamdog, Kenneth Ray and Morgaelin.) ------------------------------------------------------------------------ jeremyosborne | 2008-02-18 21:46:45 +0100 (Mon, 18 Feb 2008) | 2 lines Minor Fix: Casted NOWHERE, NOTHING, NOBODY and NOFLAG as IDXTYPE for the signed short int index types. ------------------------------------------------------------------------ jeremyosborne | 2008-02-18 03:36:16 +0100 (Mon, 18 Feb 2008) | 7 lines Added a new atoidx() conversion function for dealing with string to IDXTYPE conversions (in utils.c, prototype exported through utils.h). Added IDXTYPE_MIN and IDXTYPE_MAX defines (in structs.h). Replaced atoi references with atoidx in do_oasis_zedit (in zedit.c). ------------------------------------------------------------------------ Rumble | 2008-02-18 01:44:13 +0100 (Mon, 18 Feb 2008) | 1 line Fixed direction mapping to give readable directions instead of sub commands. ------------------------------------------------------------------------ jeremyosborne | 2008-02-18 00:26:15 +0100 (Mon, 18 Feb 2008) | 5 lines Since general olc editing are automatically saved to disk, 'shutdown reboot' has been changed to not-autosave by default. (Small change made to do_shutdown in act.wizard.c). ------------------------------------------------------------------------ jeremyosborne | 2008-02-18 00:12:12 +0100 (Mon, 18 Feb 2008) | 3 lines Changed: struct attack_hit_type moved to fight.h attack_hit_text exported through fight.h ------------------------------------------------------------------------ jeremyosborne | 2008-02-17 22:32:51 +0100 (Sun, 17 Feb 2008) | 7 lines - do_file heads or tails files correctly and has also been enhanced to return file info (act.wizard.c) - defines made for common log files created by autorun, and those used by do_file (db.h) - utility functions added: file_head(), file_tail(), file_sizeof(), and file_numlines() (defined utils.c and exported through utils.h) ------------------------------------------------------------------------ Rumble | 2008-02-16 23:24:05 +0100 (Sat, 16 Feb 2008) | 1 line Fixed export command. (thanks Kyle) ------------------------------------------------------------------------ jeremyosborne | 2008-02-16 22:42:46 +0100 (Sat, 16 Feb 2008) | 1 line Files are now tagged as executable. Should be able to be checked out from subver sion and executed without running chmod. ------------------------------------------------------------------------ Rumble | 2008-02-15 17:03:06 +0100 (Fri, 15 Feb 2008) | 1 line Fixed strcat() writing out of bounds in cedit.c since strdup() only malloc() strlen(str)+1 bytes. (thanks Buggo) and moved attack_hit_text back. ------------------------------------------------------------------------ jeremyosborne | 2008-02-13 20:41:02 +0100 (Wed, 13 Feb 2008) | 1 line Event queue function definitions, global variables and defines doxygenated. ------------------------------------------------------------------------ Rumble | 2008-02-12 00:23:38 +0100 (Tue, 12 Feb 2008) | 1 line Updated levels command to use an arg/range and added color parsing to greetings. (thanks Jamdog) ------------------------------------------------------------------------ jeremyosborne | 2008-02-11 21:06:10 +0100 (Mon, 11 Feb 2008) | 1 line Doxygen comments completed for weather.c ------------------------------------------------------------------------ Rumble | 2008-02-11 03:52:50 +0100 (Mon, 11 Feb 2008) | 1 line Corrected several 64-bit warnings. (thanks Buggo) ------------------------------------------------------------------------ Rumble | 2008-02-10 22:56:56 +0100 (Sun, 10 Feb 2008) | 1 line Added get_flag_by_name allowing for new trigedit variable checks like %actor.pref(FLAG)% checks. (thanks Jamdog) ------------------------------------------------------------------------ jeremyosborne | 2008-02-08 21:22:26 +0100 (Fri, 08 Feb 2008) | 3 lines COMPLETE: tbaMUD code re-org of global and local scope function and variable declarations. There may be a few things that I did not catch (some non extern keyword declarations of function prototypes within other functions, for example). BUG FIX: Unused functions encrypt_hex() and decrypt_hex() removed from mail.c. ------------------------------------------------------------------------ jeremyosborne | 2008-02-05 23:31:09 +0100 (Tue, 05 Feb 2008) | 2 lines Continued clean-up of 'extern' references to functions and variables. BUG UNCOVERED: set_title() in class.c incorrectly handles the const nature of the char * returned from title_female and title_male. ------------------------------------------------------------------------ jeremyosborne | 2008-02-05 19:38:17 +0100 (Tue, 05 Feb 2008) | 3 lines More work on mud clean-up. New file: spec_procs.h Created this file to house the legacy special procedures (spec_procs.c and castle.c) and special feature assignment in general. ------------------------------------------------------------------------ jeremyosborne | 2008-02-05 00:59:44 +0100 (Tue, 05 Feb 2008) | 3 lines - Minor Bugfix: Fixed parse error in mobact.c - Minor Bugfix: act.h is now included in all of the act functions. Forgot to do that the first time :( - Additions: ban.h has been added as the external entry point into the ban.c globals and functions. Files needing ban.h have been updated. ------------------------------------------------------------------------ jeremyosborne | 2008-02-04 20:02:11 +0100 (Mon, 04 Feb 2008) | 1 line All act*.c functions, defines and globals have been prototyped/declared in act.h. The file act.h does not contain every ACMD, only those ACMDs and utility functions available within the act*.c files. ------------------------------------------------------------------------ Rumble | 2008-02-04 17:59:47 +0100 (Mon, 04 Feb 2008) | 1 line Fixed the last few flags missed for the 128 bit conversion. ------------------------------------------------------------------------ Laoris | 2008-02-04 07:27:56 +0100 (Mon, 04 Feb 2008) | 3 lines Adding a column formatter for lists. Accepts printf-like arguments. Only used by medit right now. ------------------------------------------------------------------------ jeremyosborne | 2008-02-04 07:09:19 +0100 (Mon, 04 Feb 2008) | 2 lines - Changed the 'struct queue' to 'struct dg_queue' to avoid namespace conflicts. - Ongoing cleanup to mud project. ------------------------------------------------------------------------ Rumble | 2008-02-04 00:07:09 +0100 (Mon, 04 Feb 2008) | 1 line Fixed run_autowiz which ran twice on advancement. ------------------------------------------------------------------------ jeremyosborne | 2008-02-03 03:46:22 +0100 (Sun, 03 Feb 2008) | 1 line act.h created and added. This header will be the external entry point for the functions, function subcommands and variables within the act*.c files. It is not designed to be the entry point for all ACMD functions. ------------------------------------------------------------------------ jeremyosborne | 2008-02-03 02:44:29 +0100 (Sun, 03 Feb 2008) | 1 line Merge of another part of the code cleanup, the dg script stuff. ------------------------------------------------------------------------ jeremyosborne | 2008-02-02 08:56:03 +0100 (Sat, 02 Feb 2008) | 1 line Modularizing and organizing files continues. Committing comm.c and comm.h because they are hairy, and I don't want to do them over if my hard drive crashes. ------------------------------------------------------------------------ jeremyosborne | 2008-02-02 07:05:08 +0100 (Sat, 02 Feb 2008) | 4 lines - Marking all file scope functions as 'static' - Reorganization of the global variables and functions. ------------------------------------------------------------------------ jeremyosborne | 2008-01-31 10:20:47 +0100 (Thu, 31 Jan 2008) | 1 line * Protected the conf.h.* system config files from multiple calls. ------------------------------------------------------------------------ jeremyosborne | 2008-01-31 09:56:18 +0100 (Thu, 31 Jan 2008) | 1 line * Removed extraneous references to TRUE / FALSE and YES / NO defines. ------------------------------------------------------------------------ jeremyosborne | 2008-01-31 09:46:20 +0100 (Thu, 31 Jan 2008) | 2 lines * BUGFIX: NUM_POSITIONS set to 8 (was incorrectly set to 15 before) * Migrated NUM_* settings from oasis.h to more appropriate locations near where they are defined. (For Example: NUM_POSITIONS moved to structs.h next to the POSITION_* defines.) ------------------------------------------------------------------------ jeremyosborne | 2008-01-31 03:58:28 +0100 (Thu, 31 Jan 2008) | 1 line Added Appendix A - Coder Support. Right now, it simply speaks to the fact that we have included doxygen config files, are working to document the source code, and provides a rudimentary "do this" guide to create the doxygen cross references. ------------------------------------------------------------------------ jeremyosborne | 2008-01-30 07:12:07 +0100 (Wed, 30 Jan 2008) | 2 lines - All .h files now have doxygen recognized headers, and the format is slightly altered to ease editing of headers. - Protected all .h files from multiple calls. (Standard format is #ifndef _HEADE R_H_ #define _HEADER_H_ .... #endif) ------------------------------------------------------------------------ jeremyosborne | 2008-01-29 11:18:14 +0100 (Tue, 29 Jan 2008) | 1 line constants.h, structs.h and utils.h now protected from multiple includes. This is sometimes overkill, but good practice overall. ------------------------------------------------------------------------ jeremyosborne | 2008-01-29 10:38:18 +0100 (Tue, 29 Jan 2008) | 1 line Updated documentation for constants.c and constants.h. ------------------------------------------------------------------------ jeremyosborne | 2008-01-29 10:15:25 +0100 (Tue, 29 Jan 2008) | 3 lines The standard Doxygen configuration doxyfiles (config files) for tbaMUD. One is to be used with the Graphviz DOT (dox_withGraphs), one is designed to be used if Graphviz is not available. Now just need a short document describing the usage of doxygen. ------------------------------------------------------------------------ jeremyosborne | 2008-01-29 10:11:36 +0100 (Tue, 29 Jan 2008) | 1 line Minor document correction in struct dex_app_tpe. ------------------------------------------------------------------------ jeremyosborne | 2008-01-28 20:53:51 +0100 (Mon, 28 Jan 2008) | 1 line *bugfix* do_drink command: When a container is empty, the correct, "It is empty." message is now displayed. ------------------------------------------------------------------------ jeremyosborne | 2008-01-28 07:58:15 +0100 (Mon, 28 Jan 2008) | 3 lines Merging changes to trunk for: * utils.h, utils.c and structs.h doxygen comments * adding file dox_withGraphs.doxyfile
This commit is contained in:
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120 changed files with 9028 additions and 4364 deletions
76
src/castle.c
76
src/castle.c
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@ -17,34 +17,32 @@
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#include "handler.h"
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#include "db.h"
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#include "spells.h"
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#include "act.h"
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#include "spec_procs.h" /**< castle.c is part of the spec_procs module */
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#include "fight.h"
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/* IMPORTANT! The below defined number is the zone number of the Kings Castle.
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* Change it to apply to your chosen zone number. The default zone number
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* is 80. */
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#define Z_KINGS_C 150
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/* external variables */
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extern struct time_info_data time_info;
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extern int mini_mud;
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/* local functions */
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mob_vnum castle_virtual(mob_vnum offset);
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room_rnum castle_real_room(room_vnum roomoffset);
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struct char_data *find_npc_by_name(struct char_data *chAtChar, const char *pszName, int iLen);
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int block_way(struct char_data *ch, int cmd, char *arg, room_vnum iIn_room, int iProhibited_direction);
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void assign_kings_castle(void);
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int member_of_staff(struct char_data *chChar);
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int member_of_royal_guard(struct char_data *chChar);
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struct char_data *find_guard(struct char_data *chAtChar);
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struct char_data *get_victim(struct char_data *chAtChar);
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int banzaii(struct char_data *ch);
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int do_npc_rescue(struct char_data *ch_hero, struct char_data *ch_victim);
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int is_trash(struct obj_data *i);
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void fry_victim(struct char_data *ch);
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int castle_cleaner(struct char_data *ch, int cmd, int gripe);
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int castle_twin_proc(struct char_data *ch, int cmd, char *arg, int ctlnum, const char *twinname);
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void castle_mob_spec(mob_vnum mobnum, SPECIAL(*specproc));
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/* local, file scope restricted functions */
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static mob_vnum castle_virtual(mob_vnum offset);
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static room_rnum castle_real_room(room_vnum roomoffset);
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static struct char_data *find_npc_by_name(struct char_data *chAtChar, const char *pszName, int iLen);
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static int block_way(struct char_data *ch, int cmd, char *arg, room_vnum iIn_room, int iProhibited_direction);
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static int member_of_staff(struct char_data *chChar);
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static int member_of_royal_guard(struct char_data *chChar);
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static struct char_data *find_guard(struct char_data *chAtChar);
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static struct char_data *get_victim(struct char_data *chAtChar);
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static int banzaii(struct char_data *ch);
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static int do_npc_rescue(struct char_data *ch_hero, struct char_data *ch_victim);
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static int is_trash(struct obj_data *i);
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static void fry_victim(struct char_data *ch);
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static int castle_cleaner(struct char_data *ch, int cmd, int gripe);
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static int castle_twin_proc(struct char_data *ch, int cmd, char *arg, int ctlnum, const char *twinname);
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static void castle_mob_spec(mob_vnum mobnum, SPECIAL(*specproc));
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/* Special procedures for Kings Castle by Pjotr. Coded by Sapowox. */
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SPECIAL(CastleGuard);
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SPECIAL(James);
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@ -56,13 +54,13 @@ SPECIAL(king_welmar);
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SPECIAL(training_master);
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SPECIAL(peter);
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SPECIAL(jerry);
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SPECIAL(guild);
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ACMD(do_gen_door);
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ACMD(do_follow);
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/* Assign castle special procedures. NOTE: The mobile number isn't fully
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* specified. It's only an offset from the zone's base. */
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void castle_mob_spec(mob_vnum mobnum, SPECIAL(*specproc))
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static void castle_mob_spec(mob_vnum mobnum, SPECIAL(*specproc))
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{
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mob_vnum vmv = castle_virtual(mobnum);
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mob_rnum rmr = NOBODY;
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@ -80,7 +78,7 @@ void castle_mob_spec(mob_vnum mobnum, SPECIAL(*specproc))
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mob_index[rmr].func = specproc;
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}
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mob_vnum castle_virtual(mob_vnum offset)
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static mob_vnum castle_virtual(mob_vnum offset)
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{
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zone_rnum zon;
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@ -90,7 +88,7 @@ mob_vnum castle_virtual(mob_vnum offset)
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return zone_table[zon].bot + offset;
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}
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room_rnum castle_real_room(room_vnum roomoffset)
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static room_rnum castle_real_room(room_vnum roomoffset)
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{
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zone_rnum zon;
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@ -131,7 +129,7 @@ void assign_kings_castle(void)
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/* Routine: member_of_staff. Used to see if a character is a member of the
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* castle staff. Used mainly by BANZAI:ng NPC:s. */
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int member_of_staff(struct char_data *chChar)
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static int member_of_staff(struct char_data *chChar)
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{
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int ch_num;
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@ -157,7 +155,7 @@ int member_of_staff(struct char_data *chChar)
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/* Function: member_of_royal_guard. Returns TRUE if the character is a guard on
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* duty, otherwise FALSE. Used by Peter the captain of the royal guard. */
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int member_of_royal_guard(struct char_data *chChar)
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static int member_of_royal_guard(struct char_data *chChar)
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{
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int ch_num;
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@ -180,7 +178,7 @@ int member_of_royal_guard(struct char_data *chChar)
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/* Function: find_npc_by_name. Returns a pointer to an npc by the given name.
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* Used by Tim and Tom. */
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struct char_data *find_npc_by_name(struct char_data *chAtChar,
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static struct char_data *find_npc_by_name(struct char_data *chAtChar,
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const char *pszName, int iLen)
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{
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struct char_data *ch;
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@ -194,7 +192,7 @@ struct char_data *find_npc_by_name(struct char_data *chAtChar,
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/* Function: find_guard. Returns the pointer to a guard on duty. Used by Peter
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* the Captain of the Royal Guard */
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struct char_data *find_guard(struct char_data *chAtChar)
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static struct char_data *find_guard(struct char_data *chAtChar)
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{
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struct char_data *ch;
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@ -208,7 +206,7 @@ struct char_data *find_guard(struct char_data *chAtChar)
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/* Function: get_victim. Returns a pointer to a randomly chosen character in
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* the same room, fighting someone in the castle staff. Used by BANZAII-ing
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* characters and King Welmar... */
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struct char_data *get_victim(struct char_data *chAtChar)
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static struct char_data *get_victim(struct char_data *chAtChar)
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{
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struct char_data *ch;
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int iNum_bad_guys = 0, iVictim;
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@ -244,7 +242,7 @@ struct char_data *get_victim(struct char_data *chAtChar)
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/* Banzaii. Makes a character banzaii on attackers of the castle staff. Used
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* by Guards, Tim, Tom, Dick, David, Peter, Master, and the King. */
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int banzaii(struct char_data *ch)
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static int banzaii(struct char_data *ch)
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{
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struct char_data *chOpponent;
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}
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/* Do_npc_rescue. Makes ch_hero rescue ch_victim. Used by Tim and Tom. */
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int do_npc_rescue(struct char_data *ch_hero, struct char_data *ch_victim)
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static int do_npc_rescue(struct char_data *ch_hero, struct char_data *ch_victim)
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{
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struct char_data *ch_bad_guy;
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@ -287,7 +285,7 @@ int do_npc_rescue(struct char_data *ch_hero, struct char_data *ch_victim)
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/* Procedure to block a person trying to enter a room. Used by Tim/Tom at Kings
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* bedroom and Dick/David at treasury. */
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int block_way(struct char_data *ch, int cmd, char *arg, room_vnum iIn_room,
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static int block_way(struct char_data *ch, int cmd, char *arg, room_vnum iIn_room,
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int iProhibited_direction)
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{
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if (cmd != ++iProhibited_direction)
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/* Routine to check if an object is trash. Used by James the Butler and the
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* Cleaning Lady. */
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int is_trash(struct obj_data *i)
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static int is_trash(struct obj_data *i)
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{
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if (!OBJWEAR_FLAGGED(i, ITEM_WEAR_TAKE))
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return (FALSE);
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@ -321,7 +319,7 @@ int is_trash(struct obj_data *i)
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/* Fry_victim. Finds a suitabe victim, and cast some _NASTY_ spell on him. Used
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* by King Welmar. */
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void fry_victim(struct char_data *ch)
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static void fry_victim(struct char_data *ch)
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{
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struct char_data *tch;
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@ -578,7 +576,7 @@ SPECIAL(tim)
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}
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/* Common routine for the Castle Twins. */
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int castle_twin_proc(struct char_data *ch, int cmd, char *arg, int ctlnum, const char *twinname)
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static int castle_twin_proc(struct char_data *ch, int cmd, char *arg, int ctlnum, const char *twinname)
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{
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struct char_data *king, *twin;
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@ -616,7 +614,7 @@ SPECIAL(James)
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}
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/* Common code for James and the Cleaning Woman. */
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int castle_cleaner(struct char_data *ch, int cmd, int gripe)
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static int castle_cleaner(struct char_data *ch, int cmd, int gripe)
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{
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struct obj_data *i;
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