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Fix in do_set
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2 changed files with 2 additions and 1 deletions
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@ -36,6 +36,7 @@ Xlist (mlist, olist, rlist, zlist, slist, tlist, qlist)
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(lots of major bugfixes too)
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(lots of major bugfixes too)
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[Jan 15 2009] - Fizban
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[Jan 15 2009] - Fizban
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Immortals can now never have their hands full when you attempt to hand them an item.
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Immortals can now never have their hands full when you attempt to hand them an item.
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Fixed message when setting gold abnormally high.
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[Jan 09 2009] - Fizban
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[Jan 09 2009] - Fizban
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Fixed a bug in do_rescue allowing players to get twice as many attacks per round. (thanks Zordrac)
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Fixed a bug in do_rescue allowing players to get twice as many attacks per round. (thanks Zordrac)
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Fixed Bug Where Questmaster rnums didn't previously update. (thanks Tails)
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Fixed Bug Where Questmaster rnums didn't previously update. (thanks Tails)
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@ -2777,7 +2777,7 @@ static int perform_set(struct char_data *ch, struct char_data *vict, int mode, c
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send_to_char(ch, "%s %s for %s.\r\n", set_fields[mode].cmd, ONOFF(on), GET_NAME(vict));
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send_to_char(ch, "%s %s for %s.\r\n", set_fields[mode].cmd, ONOFF(on), GET_NAME(vict));
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} else if (set_fields[mode].type == NUMBER) {
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} else if (set_fields[mode].type == NUMBER) {
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value = atoi(val_arg);
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value = atoi(val_arg);
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send_to_char(ch, "%s's %s set to %d.\r\n", GET_NAME(vict), set_fields[mode].cmd, value);
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send_to_char(ch, "%s's %s set to %d.\r\n", GET_NAME(vict), set_fields[mode].cmd, mode == 16 && value > 100000000 ? 100000000 : value);
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} else
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} else
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send_to_char(ch, "%s", CONFIG_OK);
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send_to_char(ch, "%s", CONFIG_OK);
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