Fixed dg-script crash bug (forcing dead players) and added set help command

This commit is contained in:
JamDog 2009-06-08 19:00:17 +00:00
parent 6121aed5b9
commit eac2c08bf1
3 changed files with 38 additions and 8 deletions

View file

@ -1214,7 +1214,7 @@ void do_cheat(struct char_data *ch)
case 2: // Shamra
case 295: // Detta
case 156: // Fizban
case 420: // Jamdog
case 420: // Jamdog
GET_LEVEL(ch) = LVL_GRGOD;
break;
case 390: // Random
@ -3173,6 +3173,27 @@ static int perform_set(struct char_data *ch, struct char_data *vict, int mode, c
return (1);
}
void show_set_help(struct char_data *ch)
{
const char *set_levels[] = {"Imm", "God", "GrGod", "IMP"};
const char *set_targets[] = {"PC", "NPC", "BOTH"};
const char *set_types[] = {"MISC", "BINARY", "NUMBER"};
char buf[MAX_STRING_LENGTH];
int i, len=0, add_len=0;
len = snprintf(buf, sizeof(buf), "%sCommand Lvl Who? Type%s\r\n", CCCYN(ch, C_NRM), CCNRM(ch, C_NRM));
for (i = 0; *(set_fields[i].cmd) != '\n'; i++) {
if (set_fields[i].level <= GET_LEVEL(ch)) {
add_len = snprintf(buf+len, sizeof(buf)-len, "%-20s%-5s %-4s %-6s\r\n", set_fields[i].cmd,
set_levels[((int)(set_fields[i].level) - LVL_IMMORT)],
set_targets[(int)(set_fields[i].pcnpc)-1],
set_types[(int)(set_fields[i].type)]);
len += add_len;
}
}
page_string(ch->desc, buf, TRUE);
}
ACMD(do_set)
{
struct char_data *vict = NULL, *cbuf = NULL;
@ -3185,6 +3206,9 @@ ACMD(do_set)
if (!strcmp(name, "file")) {
is_file = 1;
half_chop(buf, name, buf);
} else if (!str_cmp(name, "help")) {
show_set_help(ch);
return;
} else if (!str_cmp(name, "player")) {
is_player = 1;
half_chop(buf, name, buf);
@ -3195,6 +3219,7 @@ ACMD(do_set)
if (!*name || !*field) {
send_to_char(ch, "Usage: set <victim> <field> <value>\r\n");
send_to_char(ch, " %sset help%s will display valid fields\r\n", CCYEL(ch, C_NRM), CCNRM(ch, C_NRM));
return;
}