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removed redundant olc.c, olc.h and tedit.h files from the build. Added prototypes for the new variable save functions to players.c
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5 changed files with 5 additions and 376 deletions
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@ -37,6 +37,8 @@ bitvector_t asciiflag_conv(char *flag);
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void save_char_vars(struct char_data *ch);
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void write_aliases_ascii(FILE *file, struct char_data *ch);
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void read_aliases_ascii(FILE *file, struct char_data *ch, int count);
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void save_char_vars_ascii(FILE *file, struct char_data *ch);
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void read_saved_vars_ascii(FILE *file, struct char_data *ch, int count);
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/* 'global' vars */
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struct player_index_element *player_table = NULL; /* index to plr file */
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