mirror of
https://github.com/tbamud/tbamud.git
synced 2026-02-05 23:51:47 +01:00
KAIZEN formatting and linting, header files
This commit is contained in:
parent
e59420363a
commit
e6085172d5
45 changed files with 5153 additions and 5238 deletions
14
src/modify.h
14
src/modify.h
|
|
@ -1,19 +1,19 @@
|
|||
/**
|
||||
* @file modify.h
|
||||
* Header file for the modify module.
|
||||
*
|
||||
*
|
||||
* Part of the core tbaMUD source code distribution, which is a derivative
|
||||
* of, and continuation of, CircleMUD.
|
||||
*
|
||||
* All rights reserved. See license for complete information.
|
||||
* Copyright (C) 1993, 94 by the Trustees of the Johns Hopkins University
|
||||
*
|
||||
* All rights reserved. See license for complete information.
|
||||
* Copyright (C) 1993, 94 by the Trustees of the Johns Hopkins University
|
||||
* CircleMUD is based on DikuMUD, Copyright (C) 1990, 1991.
|
||||
*
|
||||
* @todo This module is originally defined as 'Run-time modification of game
|
||||
*
|
||||
* @todo This module is originally defined as 'Run-time modification of game
|
||||
* variables.' I believe it has digressed from the original intent. This
|
||||
* header file is created to help redefine (over time) what the heck modify.h
|
||||
* is. For example, publicly functions declared in comm.h but defined in modify.c
|
||||
* should have their declarations moved here.
|
||||
* should have their declarations moved here.
|
||||
*
|
||||
*/
|
||||
#ifndef _MODIFY_H_
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue