mirror of
https://github.com/tbamud/tbamud.git
synced 2026-03-20 19:26:33 +01:00
commit
e5515f4ca5
1273 changed files with 19183 additions and 449794 deletions
20
.gitignore
vendored
20
.gitignore
vendored
|
|
@ -1,6 +1,7 @@
|
|||
bin/*
|
||||
src/*.o
|
||||
src/util/*.o
|
||||
src/tests/*.o
|
||||
config.cache
|
||||
config.log
|
||||
config.status
|
||||
|
|
@ -11,6 +12,25 @@ src/.accepted
|
|||
src/depend
|
||||
src/util/depend
|
||||
build/*
|
||||
log/*
|
||||
syslog*
|
||||
|
||||
# Do not commit files from accounts
|
||||
lib/acctfiles/A-E/*
|
||||
lib/acctfiles/F-J/*
|
||||
lib/acctfiles/K-O/*
|
||||
lib/acctfiles/P-T/*
|
||||
lib/acctfiles/U-Z/*
|
||||
lib/acctfiles/ZZZ/*
|
||||
lib/acctfiles/index
|
||||
|
||||
# but do commit the placeholders
|
||||
!lib/acctfiles/A-E/00
|
||||
!lib/acctfiles/F-J/00
|
||||
!lib/acctfiles/K-O/00
|
||||
!lib/acctfiles/P-T/00
|
||||
!lib/acctfiles/U-Z/00
|
||||
!lib/acctfiles/ZZZ/00
|
||||
|
||||
# Do not commit files from players
|
||||
lib/plrfiles/A-E/*
|
||||
|
|
|
|||
72
README.md
72
README.md
|
|
@ -1,3 +1,73 @@
|
|||
Files for tbaMUD.
|
||||
***Files for Miranthas MUD.***
|
||||
|
||||
Miranthas MUD is a continuation of tbaMUD/CircleMUD, which is built on DIKU MUD.
|
||||
The code here is freeware to honor that tradition.
|
||||
|
||||
Due to the sensitive nature of topics found in this setting, all characters and
|
||||
players are 18+. The game world is derived from several inspirational sources,
|
||||
most notably the former Armageddon MUD.
|
||||
|
||||
Roleplay is highly encouraged, but not enforced.
|
||||
|
||||
Features in Miranthas MUD Alpha release:
|
||||
|
||||
* The city of Caleran is available for exploration
|
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* Experience points and levels are removed in favor of skill based progression
|
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* Initial skills/spells based partly on tbaMUD code and 5e conversion (to be cleaned up in later release)
|
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* Expanded emoting system for roleplay
|
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* Permanent character death - aka. hardcore mode
|
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* A hybrid "5e-like" system where:
|
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- [ ] Legacy THAC0 systems are removed in favor of the modern 5e system
|
||||
- [ ] Your skill level translates to a proficiency bonus on a per-skill level
|
||||
- [ ] Saving throws are based on 5e rules (if your class has them, you do)
|
||||
- [ ] Your spell save DC is 8 + skill profiency + ability mod for your class
|
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- [ ] AC and to hit d20 rolls typical of 5e, capped at +10 to hit and +8 to AC
|
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- [ ] Introduction of basic 5e skills which are used for multiple commands
|
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* QUIT room flags to designate a room safe to quit in, as well as quit ooc <message>
|
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* SAVE room flags for players to drop their loot in (such as an apartment or barracks)
|
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* NPC's can be equipped with items and their prototypes saved for quick future loading
|
||||
* Rooms can be saved with their objects and NPC's to be loaded on the next boot
|
||||
* Converted action descriptions to main descriptions for items
|
||||
* Mapping command now supports new terrain types
|
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* Players do not pay to keep their items when they log out
|
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* Furniture items now allow items to be placed on top of them (a mug on top of the bar)
|
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* Furniture items can now be stood at, sat on, rested on, and slept on
|
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* Furniture items in rooms can be reviewed with "look tables"
|
||||
* Think, feel, and OOC commands for roleplay purposes
|
||||
* Expanded say, talk, and whisper commands to allow for greater roleplay
|
||||
* Sneak/Hide have been updated and an opposed roll against observers occurs
|
||||
* Ability to stealthily put or get items from containers via Palm/Slip commands
|
||||
* Listening in on conversations nearby is possible
|
||||
* Modernized stat output for immortals
|
||||
* NPC's can now be assigned a class like a PC and inherit the relevant skills
|
||||
* PC's now use a short description for identification instead of name
|
||||
* Backgrounds are now available for PC's and NPC's
|
||||
* Account system for tracking players/characters over long periods of time
|
||||
|
||||
Features to be implemented in the next few releases:
|
||||
|
||||
* Race/species selection
|
||||
* Subclass selection
|
||||
* New calendar and moon cycles
|
||||
* Heat based on time of day increases/decreases, changing hunger/thirst levels
|
||||
* Sandstorms
|
||||
* Shaded rooms
|
||||
* Criminal system for cities and jails
|
||||
* Basic Psionics
|
||||
* Basic crafting system
|
||||
* Continued skill and spell improvements
|
||||
* Apartment rentals for storing your loot
|
||||
* Enhanced quest system
|
||||
* Dialogue trees with NPC's
|
||||
* Additional zones/cities based on Miranthas world map
|
||||
* Resources on the world map can be claimed by different city-states or independent factions
|
||||
* Claimed resources improve quality of armor/weapons/food/prices available
|
||||
|
||||
...and down the road:
|
||||
|
||||
* Replace ASCII files in favor of SQL database on the backend
|
||||
* Replace DG Scripts with a Python abstraction layer for modern scripting support
|
||||
* Replace Oasis OLC with more modern interface for easing builder duties
|
||||
* Discord server integration for ticketing and community
|
||||
* Full documentation for admins and easy to follow improvement guides
|
||||
* ...suggestions from anyone who uses this game
|
||||
|
|
|
|||
2
autorun
2
autorun
|
|
@ -55,7 +55,7 @@ dts:0:death trap
|
|||
rip:0:killed
|
||||
restarts:0:Running
|
||||
levels:0:advanced
|
||||
rentgone:0:equipment lost
|
||||
syslog:0:equipment lost
|
||||
usage:5000:usage
|
||||
newplayers:0:new player
|
||||
errors:5000:SYSERR
|
||||
|
|
|
|||
|
|
@ -20,7 +20,7 @@ LAB runloop
|
|||
search nonum log/syslog "killed" >> log/rip
|
||||
search nonum log/syslog "Running" >> log/restarts
|
||||
search nonum log/syslog "advanced" >> log/levels
|
||||
search nonum log/syslog "equipment lost" >> log/rentgone
|
||||
search nonum log/syslog "equipment lost" >> log/syslog
|
||||
search nonum log/syslog "usage" >> log/usage
|
||||
search nonum log/syslog "new player" >> log/newplayers
|
||||
search nonum log/syslog "SYSERR" >> log/errors
|
||||
|
|
|
|||
|
|
@ -43,7 +43,7 @@ Do forever
|
|||
'fgrep -w "killed" syslog >> log/rip'
|
||||
'fgrep -w "Running" syslog >> log/restarts'
|
||||
'fgrep -w "advanced" syslog >> log/levels'
|
||||
'fgrep -w "equipment lost" syslog >> log/rentgone'
|
||||
'fgrep -w "equipment lost" syslog >> log/syslog'
|
||||
'fgrep -w "usage" syslog >> log/usage'
|
||||
'fgrep -w "olc" syslog >> log/olc'
|
||||
'fgrep -w "new player" syslog >> log/newplayers'
|
||||
|
|
|
|||
|
|
@ -52,7 +52,6 @@ while (1) {
|
|||
open (DEATHS, ">>log/deaths");
|
||||
open (REBOOT, ">>log/reboots");
|
||||
open (LEVELS, ">>log/levels");
|
||||
open (NORENT, ">>log/norent");
|
||||
open (USAGE, ">>log/usage");
|
||||
open (NEWPLR, ">>log/newplrs");
|
||||
open (SYSERR, ">>log/errors");
|
||||
|
|
@ -67,7 +66,6 @@ while (1) {
|
|||
print DEATHS if /killed/;
|
||||
print REBOOT if /Running/;
|
||||
print LEVELS if /advanced/;
|
||||
print NORENT if /equipment lost/;
|
||||
print USAGE if /usage/;
|
||||
print NEWPLR if /new player/;
|
||||
print SYSERR if /SYSERR/;
|
||||
|
|
|
|||
|
|
@ -57,7 +57,7 @@ while ( : ) do
|
|||
fgrep "killed" syslog >> log/rip
|
||||
fgrep "Running" syslog >> log/restarts
|
||||
fgrep "advanced" syslog >> log/levels
|
||||
fgrep "equipment lost" syslog >> log/rentgone
|
||||
fgrep "equipment lost" syslog >> log/syslog
|
||||
fgrep "usage" syslog >> log/usage
|
||||
fgrep "new player" syslog >> log/newplayers
|
||||
fgrep "SYSERR" syslog >> log/errors
|
||||
|
|
|
|||
12
doc/FAQ.txt
12
doc/FAQ.txt
|
|
@ -67,9 +67,9 @@ Table of Contents
|
|||
connection refused'' when the MUD boots, and then dies. Why?
|
||||
4.7 When I run tbaMUD under Windows, it tells me ``Winsock error
|
||||
#10047'' when the MUD boots, and then dies. Why?
|
||||
4.8 When I run tbaMUD under Windows, players can't rent---their
|
||||
equipment is just dropped on the ground, syslogs don't work, so what
|
||||
is the problem?
|
||||
4.8 When I run tbaMUD under Windows, players can't save their items on
|
||||
logout - their equipment is just dropped on the ground, syslogs don't
|
||||
work, so what is the problem?
|
||||
4.9 When someone logs on to my Windows MUD, the console screen gives:
|
||||
``gethostbyaddr: No such file or directory''
|
||||
4.10 My MUD crashed and my connection got closed. What can I do?
|
||||
|
|
@ -631,9 +631,9 @@ select ``Add Protocol'', and under the vendor ``Microsoft'', choose
|
|||
``TCP/IP''. It may ask you to insert the Windows CDROM in order to copy
|
||||
the drivers onto your hard drive.
|
||||
|
||||
4.8. When I run tbaMUD under Windows, players can't rent---their
|
||||
equipment is just dropped on the ground, syslogs don't work, so what
|
||||
is the problem?
|
||||
4.8. When I run tbaMUD under Windows, players can't save their items on
|
||||
logout - their equipment is just dropped on the ground, syslogs don't
|
||||
work, so what is the problem?
|
||||
|
||||
The reason that objects aren't saved when your players quit is that certain
|
||||
unzip programs are buggy and don't completely recreate the MUD's directory
|
||||
|
|
|
|||
|
|
@ -104,16 +104,16 @@ can use MSDPFlush() instead - however, as with MSDPUpdate(), it will only send
|
|||
variables that are reportable and have changed.
|
||||
|
||||
/******************************************************************************
|
||||
The MSDP_GOLD variable reports a negative number!
|
||||
The MSDP_MONEY variable reports a negative number!
|
||||
******************************************************************************/
|
||||
|
||||
The snippet uses ints, which are usually 32 bits. If you're using 64 bit long
|
||||
long ints for certain things (such as gold), then you should either store them
|
||||
long ints for certain things (such as coins), then you should either store them
|
||||
in MSDP string variables, or change the snippet to use long long ints.
|
||||
|
||||
Note that this won't effect your character, it's only the MSDP variable that
|
||||
overflows. It will give inaccurate information on your GUI, but players won't
|
||||
actually lose any gold, so don't panic!
|
||||
actually lose any coins, so don't panic!
|
||||
|
||||
/******************************************************************************
|
||||
The snippet is revealing my vnums! Those are supposed to be top secret!
|
||||
|
|
|
|||
|
|
@ -433,7 +433,7 @@ file called “syslog”. During tbaMUD’s boot sequence, the system log keeps
|
|||
record of everything the MUD is doing to initialize itself; this can be useful
|
||||
to determine what the problem is if the MUD dies while it is booting. Once the
|
||||
game is up and running, the syslog contains player information, recording when
|
||||
players connect, disconnect, rent, unrent, quit, die, hit death traps, etc. The
|
||||
players connect, disconnect, save on logout, quit, die, hit death traps, etc. The
|
||||
game also records status information about itself, falling generally into two
|
||||
categories: usage information and errors.
|
||||
|
||||
|
|
@ -447,7 +447,7 @@ trap! tbaMUD is bound to contain bugs, but most of the core systems have been
|
|||
well tested, so you should take claims such as “I magically lost all my stuff!”
|
||||
with a grain of salt and check your system logs.
|
||||
|
||||
If a player ever asks you for reimbursement of equipment, money, gold,
|
||||
If a player ever asks you for reimbursement of equipment, money, coins,
|
||||
experience points (XP), or whatever, your gut reaction should always be to
|
||||
check the logs first.
|
||||
|
||||
|
|
@ -469,20 +469,15 @@ syslog’s presence in the collective psyche of your players.
|
|||
|
||||
Back to the point. When someone claims that they’ve been wronged by the evil
|
||||
system, always check the logs. The logs give you power to say things like “What
|
||||
do you mean your items disappeared in rent? It says right here in the logs
|
||||
‘Rasmussen has quit the game.’ You did not rent at all, you just quit!”
|
||||
do you mean your items disappeared on logout? It says right here in the logs
|
||||
‘Rasmussen has quit the game.’ You did not lose items, you just quit!”
|
||||
|
||||
To diffuse disputes such as, “The game dumped my stuff, but I had enough
|
||||
money!!” or “I logged in and my stuff was gone, there must be a bug!!”, two
|
||||
types of log entries are written. First, every time a character rents, the log
|
||||
records the character’s per diem rent rate as well as the total amount of money
|
||||
on hand and in the bank. Second, the log records makes a record of all
|
||||
characters’ equipment dumped due to insufficient funds.
|
||||
types of log entries are written. First, every time a character saves on logout,
|
||||
the log records a summary along with total money on hand and in the bank.
|
||||
Second, the log records all characters’ equipment dumped due to object limits.
|
||||
|
||||
Remember, rent is specified as a daily rate but is amortized on a per-second
|
||||
basis! In other words, if you rent at the rate of 100 coins per day and come
|
||||
back 36 hours later, you’ll be charged 150 coins. Or you can be nice and leave
|
||||
rent disabled.
|
||||
|
||||
The autorunscript saves 6 levels of raw system logs. In addition, it greps the
|
||||
logs for certain pieces of extra-juicy information to save indefinitely.
|
||||
|
|
|
|||
|
|
@ -145,7 +145,7 @@ An area’s balance should be an integral part of the design process, not
|
|||
something to be tacked on as an afterthought. Too often, an area will be
|
||||
designed with outrageously good weapons and armor which throws off the balance
|
||||
of the game. Naturally, after such zone is added, players complain bitterly if
|
||||
it is ever removed or toned down. Also, because the rent system saves hitrolls,
|
||||
it is ever removed or toned down. Also, because the save system stores hitrolls,
|
||||
damrolls, and ac-apply’s, veteran players will be able to hold on to their old,
|
||||
spectacular equipment unless it is explicitly taken from them, even after the
|
||||
area has been changed. This does nothing but generate bad feelings on all
|
||||
|
|
@ -750,7 +750,7 @@ For type S mobs, the type-specific information should be in the following format
|
|||
|
||||
<mob flags> <affect flags> <alignment> S
|
||||
<level> <thaco> <armor class> <hitpoints> <damage>
|
||||
<gold> <experience points>
|
||||
<coins> <experience points>
|
||||
<load position> <default position> <sex>
|
||||
|
||||
Level The level of the monster, from 1 to 34.
|
||||
|
|
@ -803,7 +803,7 @@ will do between 11 and 14 hitpoints each round without a weapon. If the monster
|
|||
picks up and wields a tiny stick which gives 1d2 damage, then the monster will
|
||||
do 1d2 + 10 points of damage per round with the stick.
|
||||
|
||||
Gold The number of gold coins the mobile is initially loaded with.
|
||||
Coins The number of coins the mobile is initially loaded with.
|
||||
|
||||
Experience The number of experience points the mobile is initially loaded with.
|
||||
|
||||
|
|
@ -848,7 +848,7 @@ hanging around his teeth.
|
|||
This is mobile vnum 3062. The Fido has mob and affect flags set and has an
|
||||
initial alignment of -200. After the S flag we see that the Fido is level 1,
|
||||
has a THAC0 of 20, an Armor Class of 9, 0d0+10 hit points (10 hitpoints), and
|
||||
will do 1d2 hit points of bare hand damage per round. The Fido has 10 gold
|
||||
will do 1d2 hit points of bare hand damage per round. The Fido has 10 coins
|
||||
and 100 experience points, has a load position and default position of
|
||||
STANDING, and is male.
|
||||
|
||||
|
|
@ -867,7 +867,7 @@ The format of an E mobile is as follows:
|
|||
|
||||
<mob flags> <affect flags> <alignment> E
|
||||
<level> <hitroll> <armor class> <hitpoints> <damage>
|
||||
<gold> <experience points>
|
||||
<coins> <experience points>
|
||||
<load position> <default position> <sex>
|
||||
{E-spec list}
|
||||
E
|
||||
|
|
@ -944,7 +944,7 @@ StrAdd The mobile’s strength addition, which can range from 1 to 99.
|
|||
<action description>~
|
||||
<type flag> <extra (affects) bitvector> <wear bitvector>
|
||||
<value 0> <value 1> <value 2> <value 3>
|
||||
<weight> <cost> <rent per day>
|
||||
<weight> <cost> <unused>
|
||||
{Zero or more Extra Descriptions and/or Affect Fields}
|
||||
|
||||
There can be an unlimited number of Extra Descriptions and up to 3 Affect
|
||||
|
|
@ -1002,7 +1002,7 @@ the following numbers:
|
|||
5 WEAPON Must be piercing to backstab.
|
||||
6 FURNITURE Item may be sat on.
|
||||
7 FREE Do not set.
|
||||
8 TREASURE Item is treasure other than gold coins (i.e. gems)
|
||||
8 TREASURE Item is treasure other than coins (i.e. gems)
|
||||
9 ARMOR Item is armor.
|
||||
10 POTION Item is a magical potion.
|
||||
11 WORN Item is worn, but not armor.
|
||||
|
|
@ -1026,7 +1026,7 @@ but has no substantive effect otherwise. The flags have the following values:
|
|||
|
||||
1) GLOW Item is glowing (cosmetic).
|
||||
2) HUM Item is humming (cosmetic).
|
||||
3) NORENT Item cannot be rented.
|
||||
3) UNUSED Reserved (unused).
|
||||
4) NODONATE Item cannot be donated.
|
||||
5) NOINVIS Item cannot be made invisible.
|
||||
6) INVISIBLE Item is invisible.
|
||||
|
|
@ -1073,9 +1073,9 @@ Weight The weight of the object. The weight controls how many strength points a
|
|||
character must have to take the object, and is used to calculate when bags and
|
||||
other containers become full.
|
||||
|
||||
Cost The value of the object in gold coins; used by shopkeepers.
|
||||
Cost The value of the object in coins; used by shopkeepers.
|
||||
|
||||
Rent Per Day The cost per day to rent the object in the Reception.
|
||||
Cost Per Day A legacy value that the game ignores.
|
||||
|
||||
5.2 Object Value Definitions
|
||||
The meaning of an object’s four values (value 0 through value 3) vary depending
|
||||
|
|
@ -1184,7 +1184,7 @@ value 1-2: unused
|
|||
value 3: Non-zero if the food is poisoned, 0 otherwise.
|
||||
|
||||
MONEY: (Type Flag 20)
|
||||
value 0: The number of gold coins in the pile.
|
||||
value 0: The number of coins in the pile.
|
||||
value 1-3: unused
|
||||
|
||||
PEN: (Type Flag 21)
|
||||
|
|
@ -1239,7 +1239,7 @@ the following numbers:
|
|||
12 MAXMANA Apply to MAX mana points.
|
||||
13 MAXHIT Apply to MAX hit points.
|
||||
14 MAXMOVE Apply to MAX movement points.
|
||||
15 GOLD Unimplemented. Do not use.
|
||||
15 COINS Unimplemented. Do not use.
|
||||
16 EXP Unimplemented. Do not use.
|
||||
17 ARMOR Apply to armor class (AC). negative is better.
|
||||
18 HITROLL Apply to hitroll.
|
||||
|
|
@ -1281,7 +1281,7 @@ A
|
|||
This object is virtual number 901, is a Type 9 object (armor), cannot be
|
||||
donated, has a magical aura, and cannot be dropped. It can be picked up and
|
||||
worn as a shield. It has an AC-apply of 12, weighs 15 pounds, is valued at
|
||||
5000 coins and costs 1350 coins per day to rent. Its Affect fields indicate
|
||||
5000 coins and includes a legacy cost-per-day value of 1350 (ignored). Its Affect fields indicate
|
||||
that this object affects breath weapon saving throws by -4 and increases Wisdom
|
||||
by 2.
|
||||
|
||||
|
|
@ -1811,7 +1811,7 @@ See also: TRIG-COMMANDS, VARIABLES, EXPRESSIONS =========================
|
|||
Numeric arguments purpose varies depending on the trigger type. For most
|
||||
triggers it is the percentage chance of firing. But, it can also be the
|
||||
percentage of hitpoints remaining, location of an object, to match a string
|
||||
or single word in the argument, or the amount of gold for a bribe. To find
|
||||
or single word in the argument, or the amount of coins for a bribe. To find
|
||||
out what numeric arg does for each trig look up that triggers help file.
|
||||
|
||||
Trig arg This describes the text argument, if any, which can be used to filter
|
||||
|
|
|
|||
|
|
@ -420,7 +420,7 @@ unworthy to connect to the MUD. Invalid name rejection loads a list of substring
|
|||
that must not appear in any character’s name that is being created. The invalid name
|
||||
list can be found at lib/misc/xnames.
|
||||
|
||||
After deleting any expired rent files, the house code loads up any abodes defined.
|
||||
After deleting any expired legacy save files, the house code loads up any abodes defined.
|
||||
It must make sure the rooms still exist and the owner is still in the game before
|
||||
setting up the house, atrium, and guest list. Houses are not loaded in mini-MUD
|
||||
mode since most of the rooms will likely not exist.
|
||||
|
|
|
|||
|
|
@ -29,7 +29,7 @@ misc/ - Miscellaneous database files such as fight messages, invalid names,
|
|||
and socials.
|
||||
plrfiles/ - ASCII files which combined the player, alias, and variable files.
|
||||
plrobjs/ - The hierarchy containing player object files (i.e. crash files,
|
||||
rent files, cryo-rent files, etc.) and utility scripts.
|
||||
legacy save files, cryo files, etc.) and utility scripts.
|
||||
text/ - Files meant to be directly read by players such as MOTD (message of
|
||||
the day), help files, and the immortal handbook. You can change
|
||||
these files while the game is running, and then have the mud reload
|
||||
|
|
@ -121,7 +121,6 @@ help - All help queries that are not found.
|
|||
levels - Records of all levels gained by all players.
|
||||
newplayers - Records of the creation of new players.
|
||||
olc - OLC log messages.
|
||||
rentgone - Players who have lost their items in rent.
|
||||
restarts - List of times at which the MUD rebooted.
|
||||
rip - Player deaths.
|
||||
trigger - Trigedit log messages.
|
||||
|
|
|
|||
|
|
@ -109,15 +109,15 @@ to new immortals constantly asking you when they will be added
|
|||
to the immlist!
|
||||
--"config.c" file allows you to change aspects of the game such
|
||||
as playerkilling/playerthieving legality, max number of objects
|
||||
rentable, and nameserver usage --WITHOUT recompiling the
|
||||
saveable, and nameserver usage --WITHOUT recompiling the
|
||||
entire MUD!
|
||||
--All text (help, mortal/immort MOTDs, etc.) is rebootable at
|
||||
run-time with the "reboot" command
|
||||
--All players are given a unique serial number --no more messy,
|
||||
time consuming str_cmp()s when you are trying to identify people!
|
||||
--Fully integrated and robust rent/crash system --allows normal
|
||||
renting, cryo-renting, crash protection, and forced rent
|
||||
(at an increased price) after an hour of idling
|
||||
--Fully integrated and robust save/crash system --allows normal
|
||||
saving, cryo-saving, crash protection, and forced saves
|
||||
after an hour of idling
|
||||
--All the standard wizard stuff you are used to: level-sensitive
|
||||
invisibility, settable poofin/poofouts, wizline
|
||||
--Advanced "set" command which allows you to set dozens of aspects
|
||||
|
|
|
|||
|
|
@ -112,8 +112,8 @@ the text to be displayed and will take in all text until ended by an EOF marker
|
|||
3 Informational Utilities
|
||||
|
||||
3.1 listrent
|
||||
This utility allows you to view player rent files offline. It displays the type
|
||||
of rent; Rent, Crash, Cryo, or lost link (TimedOut). It also displays the
|
||||
This utility allows you to view player save files offline. It displays the type
|
||||
of save; Legacy, Crash, Cryo, or lost link (TimedOut). It also displays the
|
||||
object vnum and first keyword.
|
||||
|
||||
The command line syntax for listrent is as follows:
|
||||
|
|
@ -123,7 +123,7 @@ listrent <objfile1> [<objfile2> .. <objfilen>]
|
|||
where <objfile1>
|
||||
is the first object file to view, <objfile2> the second, and so forth.
|
||||
|
||||
This utility must be recompiled if you make any changes to the rent file
|
||||
This utility must be recompiled if you make any changes to the save file
|
||||
structure.
|
||||
|
||||
|
||||
|
|
|
|||
1
lib/acctfiles/A-E/00
Normal file
1
lib/acctfiles/A-E/00
Normal file
|
|
@ -0,0 +1 @@
|
|||
This is a placeholder file so the directory will be created
|
||||
1
lib/acctfiles/F-J/00
Normal file
1
lib/acctfiles/F-J/00
Normal file
|
|
@ -0,0 +1 @@
|
|||
This is a placeholder file so the directory will be created
|
||||
1
lib/acctfiles/K-O/00
Normal file
1
lib/acctfiles/K-O/00
Normal file
|
|
@ -0,0 +1 @@
|
|||
This is a placeholder file so the directory will be created
|
||||
1
lib/acctfiles/P-T/00
Normal file
1
lib/acctfiles/P-T/00
Normal file
|
|
@ -0,0 +1 @@
|
|||
This is a placeholder file so the directory will be created
|
||||
1
lib/acctfiles/U-Z/00
Normal file
1
lib/acctfiles/U-Z/00
Normal file
|
|
@ -0,0 +1 @@
|
|||
This is a placeholder file so the directory will be created
|
||||
1
lib/acctfiles/ZZZ/00
Normal file
1
lib/acctfiles/ZZZ/00
Normal file
|
|
@ -0,0 +1 @@
|
|||
This is a placeholder file so the directory will be created
|
||||
796
lib/misc/socials
796
lib/misc/socials
|
|
@ -1,796 +0,0 @@
|
|||
accuse 0 5
|
||||
Accuse who??
|
||||
#
|
||||
You look accusingly at $M.
|
||||
$n looks accusingly at $N.
|
||||
$n looks accusingly at you.
|
||||
Accuse somebody who's not even there??
|
||||
You accuse yourself.
|
||||
$n seems to have a bad conscience.
|
||||
|
||||
applaud 0 0
|
||||
Clap, clap, clap.
|
||||
$n gives a round of applause.
|
||||
#
|
||||
|
||||
beg 0 0
|
||||
You beg the gods for mercy. (No way you're gonna get it! :-))
|
||||
The gods fall down laughing at $n's request for mercy.
|
||||
You desperately try to squeeze a few coins from $M.
|
||||
$n begs you for money. You graciously let $m peep at your fortune.
|
||||
$n begs $N for a dime or two -- or twenty!
|
||||
Your money-lender seems to be out for the moment.
|
||||
How? - begging yourself for money doesn't help.
|
||||
#
|
||||
|
||||
bleed 0 0
|
||||
You bleed profusely, making an awful mess...
|
||||
$n bleeds profusely, making an awful mess...
|
||||
#
|
||||
|
||||
blush 0 0
|
||||
Your cheeks are burning.
|
||||
$n blushes.
|
||||
#
|
||||
|
||||
bounce 0 0
|
||||
BOIINNNNNNGG!
|
||||
$n bounces around.
|
||||
#
|
||||
|
||||
bow 0 5
|
||||
You bow deeply.
|
||||
$n bows deeply.
|
||||
You bow before $M.
|
||||
$n bows before $N.
|
||||
$n bows before you.
|
||||
Who's that?
|
||||
You kiss your toes.
|
||||
$n folds up like a jacknife and kisses $s own toes.
|
||||
|
||||
brb 0 0
|
||||
Come back soon!
|
||||
$n will be right back!
|
||||
#
|
||||
|
||||
burp 0 0
|
||||
You burp loudly.
|
||||
$n burps loudly.
|
||||
#
|
||||
|
||||
cackle 0 0
|
||||
You cackle gleefully.
|
||||
$n throws back $s head and cackles with insane glee!
|
||||
#
|
||||
|
||||
chuckle 0 0
|
||||
You chuckle politely.
|
||||
$n chuckles politely.
|
||||
#
|
||||
|
||||
clap 0 0
|
||||
You clap your small hands together.
|
||||
$n shows $s approval by clapping $s small hands together.
|
||||
#
|
||||
|
||||
comb 0 0
|
||||
You comb your hair -- perfect.
|
||||
$n combs $s hair, what a dashing specimen!
|
||||
You patiently untangle $N's hair -- what a mess!
|
||||
$n tries patiently to untangle $N's hair.
|
||||
$n pulls your hair in an attempt to comb it.
|
||||
That person is not here.
|
||||
You pull your hair, but it will not be combed.
|
||||
$n tries to comb $s tangled hair.
|
||||
|
||||
comfort 0 5
|
||||
Do you feel uncomfortable?
|
||||
#
|
||||
You comfort $M.
|
||||
$n comforts $N.
|
||||
$n comforts you.
|
||||
Comfort who?
|
||||
You make a vain attempt to comfort yourself.
|
||||
#
|
||||
|
||||
cough 0 0
|
||||
Yuck, try to cover your mouth next time!
|
||||
$n coughs loudly.
|
||||
#
|
||||
|
||||
cringe 1 0
|
||||
You cringe in terror.
|
||||
$n cringes in terror!
|
||||
You cringe away from $M.
|
||||
$n cringes away from $N in mortal terror.
|
||||
$n cringes away from you.
|
||||
I don't see anyone by that name here.. what are you afraid of?
|
||||
I beg your pardon?
|
||||
#
|
||||
|
||||
cry 0 5
|
||||
Waaaaah..
|
||||
$n bursts into tears.
|
||||
You cry on $S shoulder.
|
||||
$n cries on $N's shoulder.
|
||||
$n cries on your shoulder.
|
||||
Who's that?
|
||||
You cry to yourself.
|
||||
$n sobs quietly to $mself.
|
||||
|
||||
cuddle 1 5
|
||||
Who do you feel like cuddling today?
|
||||
#
|
||||
You cuddle $M.
|
||||
$n cuddles $N.
|
||||
$n cuddles you.
|
||||
They aren't here.
|
||||
You must feel very cuddly indeed. :)
|
||||
#
|
||||
|
||||
curse 0 0
|
||||
You swear loudly for a long time.
|
||||
$n swears: #@*"*&^$$%@*&!!!!!!
|
||||
#
|
||||
|
||||
curtsey 0 0
|
||||
You curtsey to your audience.
|
||||
$n curtseys gracefully.
|
||||
#
|
||||
|
||||
dance 1 8
|
||||
Feels silly, doesn't it?
|
||||
$n tries to dance breakdance but nearly breaks $s neck!
|
||||
You lead $M to the dancefloor.
|
||||
$n sends $N across the dancefloor.
|
||||
$n sends you across the dancefloor.
|
||||
Eh, WHO?
|
||||
You skip and dance around by yourself.
|
||||
$n skips a light Fandango.
|
||||
|
||||
daydream 1 0
|
||||
You dream of better times.
|
||||
$n looks absent-minded, $s eyes staring into space.
|
||||
#
|
||||
|
||||
drool 1 0
|
||||
You start to drool.
|
||||
$n starts to drool.
|
||||
You drool all over $N.
|
||||
$n drools all over $N.
|
||||
$n drools all over you.
|
||||
Pardon??
|
||||
Sure, go ahead and drool...yuk!
|
||||
$n drools on $mself. What a sight.
|
||||
|
||||
embrace 0 0
|
||||
You reach but come away empty. :(
|
||||
$n reaches out for an embrace, but no one is there.
|
||||
You embrace $M warmly.
|
||||
$n embraces $N warmly.
|
||||
$n embraces you warmly.
|
||||
Alas, your embracee is not here.
|
||||
You embrace yourself??
|
||||
$n wraps his arms around himself for a warm self-embrace.
|
||||
|
||||
fart 0 0
|
||||
Where are your manners?
|
||||
$n lets off a real rip-roarer!
|
||||
#
|
||||
|
||||
flip 0 0
|
||||
You flip head over heels.
|
||||
$n flips head over heels.
|
||||
#
|
||||
|
||||
flirt 1 5
|
||||
You flirt outrageously.
|
||||
$n flirts outrageously.
|
||||
You flirt outrageously with $N.
|
||||
$n flirts outrageously with $N.
|
||||
$n flirts outrageously with you.
|
||||
Sorry, your dearly beloved is not around.
|
||||
You flirt with yourself. Must look stupid.
|
||||
$n thinks $e is the most wonderful person in the world.
|
||||
|
||||
fondle 0 5
|
||||
Who needs to be fondled?
|
||||
#
|
||||
You fondly fondle $M.
|
||||
$n fondly fondles $N.
|
||||
$n fondly fondles you.
|
||||
You fondly try to fondle someone not in the room, but who cares.
|
||||
You fondly fondle yourself, feels funny doesn't it?
|
||||
$n fondly fondles $mself -- this is going too far!!
|
||||
|
||||
french 0 0
|
||||
French whom??
|
||||
#
|
||||
You give $N a long and passionate kiss, it seems to take forever...
|
||||
$n kisses $N passionately.
|
||||
$n gives you a long and passionate kiss, it seems to take forever...
|
||||
Your heart is filled with despair as that person is not here.
|
||||
You gather yourself in your arms and try to kiss yourself.
|
||||
$n makes an attempt at kissing $mself.
|
||||
|
||||
frown 0 0
|
||||
What's bothering you?
|
||||
$n frowns.
|
||||
#
|
||||
|
||||
fume 1 5
|
||||
Take it easy now! Count to ten, very slowly.
|
||||
$n grits $s teeth and fumes with rage.
|
||||
You stare at $M, fuming.
|
||||
$n stares at $N, fuming with rage.
|
||||
$n stares at you, fuming with rage!
|
||||
Fume away.. they ain't here.
|
||||
That's right - hate yourself!
|
||||
$n clenches $s fists and stomps his feet, fuming with anger.
|
||||
|
||||
gasp 0 0
|
||||
You gasp in astonishment.
|
||||
$n gasps in astonishment.
|
||||
#
|
||||
|
||||
giggle 0 0
|
||||
You giggle.
|
||||
$n giggles.
|
||||
#
|
||||
|
||||
glare 0 5
|
||||
You glare at nothing in particular.
|
||||
$n glares around $m.
|
||||
You glare icily at $M.
|
||||
$n glares at $N.
|
||||
$n glares icily at you, you feel cold to your bones.
|
||||
You try to glare at somebody who is not present.
|
||||
You glare icily at your feet, they are suddenly very cold.
|
||||
$n glares at $s feet, what is bothering $m?
|
||||
|
||||
greet 0 0
|
||||
Greet Who?
|
||||
#
|
||||
You greet $m with a light kiss on his cheek.
|
||||
$n greets $N with a light kiss on its cheek.
|
||||
$n greets you with a light kiss on your cheek.
|
||||
Please -- try someone who is here?
|
||||
So, you've finally discovered yourself!
|
||||
$n greets $mself.. $e always was a strange one.
|
||||
|
||||
grin 0 0
|
||||
You grin evilly.
|
||||
$n grins evilly.
|
||||
#
|
||||
|
||||
groan 0 0
|
||||
You groan loudly.
|
||||
$n groans loudly.
|
||||
#
|
||||
|
||||
grope 0 5
|
||||
Whom do you wish to grope??
|
||||
#
|
||||
Well, what sort of noise do you expect here?
|
||||
$n gropes $N.
|
||||
$n gropes you.
|
||||
Try someone who's here.
|
||||
You grope yourself -- YUCK.
|
||||
$n gropes $mself -- YUCK.
|
||||
|
||||
grovel 1 0
|
||||
You grovel in the dirt.
|
||||
$n grovels in the dirt.
|
||||
You grovel before $M
|
||||
$n grovels in the dirt before $N.
|
||||
$n grovels in the dirt before you.
|
||||
Who?
|
||||
That seems a little silly to me..
|
||||
#
|
||||
|
||||
growl 0 0
|
||||
Grrrrrrrrrr...
|
||||
$n growls.
|
||||
#
|
||||
|
||||
hiccup 0 0
|
||||
*HIC*
|
||||
$n hiccups.
|
||||
#
|
||||
|
||||
hug 1 5
|
||||
Hug who?
|
||||
#
|
||||
You hug $M.
|
||||
$n hugs $N.
|
||||
$n hugs you.
|
||||
Sorry, friend, I can't see that person here.
|
||||
You hug yourself.
|
||||
$n hugs $mself.
|
||||
|
||||
kiss 0 0
|
||||
Isn't there someone you want to kiss?
|
||||
#
|
||||
You kiss $M.
|
||||
$n kisses $N.
|
||||
$n kisses you.
|
||||
Never around when required.
|
||||
All the lonely people :(
|
||||
#
|
||||
|
||||
laugh 0 0
|
||||
You fall down laughing.
|
||||
$n falls down laughing.
|
||||
#
|
||||
|
||||
lick 0 0
|
||||
You lick your mouth and smile.
|
||||
$n licks $s mouth and smiles.
|
||||
You lick $M.
|
||||
$n licks $N.
|
||||
$n licks you.
|
||||
Lick away, nobody's here with that name.
|
||||
You lick yourself.
|
||||
$n licks $mself -- YUCK.
|
||||
|
||||
love 0 0
|
||||
You love the whole world.
|
||||
$n loves everybody in the world.
|
||||
You tell your true feelings to $N.
|
||||
$n whispers softly to $N.
|
||||
$n whispers to you sweet words of love.
|
||||
Alas, your love is not present...
|
||||
Well, we already know you love yourself (lucky someone does!)
|
||||
$n loves $mself, can you believe it?
|
||||
|
||||
massage 0 0
|
||||
Massage what, thin air?
|
||||
#
|
||||
You gently massage $N's shoulders.
|
||||
$n massages $N's shoulders.
|
||||
$n gently massages your shoulders...ahhhhhhhhhh...
|
||||
You can only massage someone in the same room as you.
|
||||
You practise yoga as you try to massage yourself.
|
||||
$n gives a show on yoga-positions, trying to massage $mself.
|
||||
|
||||
moan 0 0
|
||||
You start to moan.
|
||||
$n starts moaning.
|
||||
#
|
||||
|
||||
nibble 0 0
|
||||
Nibble on who?
|
||||
#
|
||||
You nibble on $N's ear.
|
||||
$n nibbles on $N's ear.
|
||||
$n nibbles on your ear.
|
||||
Sorry, not here, better go back to dreaming about it.
|
||||
You nibble on your OWN ear???????????????????
|
||||
$n nibbles on $s OWN ear (I wonder how it is done!!).
|
||||
|
||||
nod 1 0
|
||||
You nod solemnly.
|
||||
$n nods solemnly.
|
||||
#
|
||||
|
||||
nudge 0 0
|
||||
Nudge? Nudge??? The HELL you say!!!!
|
||||
#
|
||||
You nudge $M with your elbow.
|
||||
$n nudges $N suggestively with $s elbow.
|
||||
$n nudges you suggestively. You two have an understanding.
|
||||
Eh? That person isn't here, you know.
|
||||
Well, just nudge yourself, but how do you get your elbow in that position?
|
||||
$n nudges $mself with $s elbows, making $m look like a large chicken.
|
||||
|
||||
nuzzle 1 5
|
||||
Nuzzle who??
|
||||
#
|
||||
You nuzzle $S neck softly.
|
||||
$n softly nuzzles $N's neck.
|
||||
$n softly nuzzles your neck.
|
||||
No.. they aren't here..
|
||||
I'm sorry, friend, but that's impossible.
|
||||
#
|
||||
|
||||
pat 0 0
|
||||
Pat who??
|
||||
#
|
||||
You pat $N on $S head.
|
||||
$n pats $N on $S head.
|
||||
$n pats you on your head.
|
||||
Who, where, what??
|
||||
You pat yourself on your head, very reassuring.
|
||||
$n pats $mself on the head.
|
||||
|
||||
peer 1 0
|
||||
You peer around you, uncertain that what you see is actually true.
|
||||
$n peers around, looking as if $e has trouble seeing everything clearly.
|
||||
#
|
||||
|
||||
point 1 0
|
||||
You point whereto?
|
||||
$n points in all directions, seemingly confused.
|
||||
You point at $M -- $E DOES look funny.
|
||||
$n muffles a laugh, pointing at $N.
|
||||
$n points at you... how rude!
|
||||
You must have a VERY long index-finger...
|
||||
You point at yourself. Insinuating something?
|
||||
$n points at $mself, suggesting that the center of matters is $e.
|
||||
|
||||
poke 0 0
|
||||
Poke who??
|
||||
#
|
||||
You poke $M in the ribs.
|
||||
$n pokes $N in the ribs.
|
||||
$n pokes you in the ribs.
|
||||
You can't poke someone who's not here!
|
||||
You poke yourself in the ribs, feeling very silly.
|
||||
$n pokes $mself in the ribs, looking very sheepish.
|
||||
|
||||
ponder 1 0
|
||||
You ponder over matters as they appear to you at this moment.
|
||||
$n sinks deeply into $s own thoughts.
|
||||
#
|
||||
|
||||
pout 0 0
|
||||
Ah, don't take it so hard.
|
||||
$n pouts.
|
||||
#
|
||||
|
||||
pray 0 0
|
||||
You feel righteous, and maybe a little foolish.
|
||||
$n begs and grovels to the powers that be.
|
||||
You crawl in the dust before $M.
|
||||
$n falls down and grovels in the dirt before $N.
|
||||
$n kisses the dirt at your feet.
|
||||
No such person around; your prayers vanish into the endless voids.
|
||||
Talk about narcissism...
|
||||
$n performs some strange yoga-exercises and mumbles a prayer to $mself.
|
||||
|
||||
puke 0 0
|
||||
You puke.
|
||||
$n pukes.
|
||||
You puke on $M.
|
||||
$n pukes on $N.
|
||||
$n pukes on your clothes!
|
||||
Once again?
|
||||
You puke on yourself.
|
||||
$n pukes on $s clothes.
|
||||
|
||||
punch 0 0
|
||||
Punch the air? Sure, go ahead, fine by me...
|
||||
$n starts shadow-boxing.
|
||||
You punch $M right in the face! Yuck, the BLOOD!
|
||||
$n punches weakly at $N, missing by miles.
|
||||
$n tries a punch at you but misses by a good quarter-mile...
|
||||
Punch who?
|
||||
You punch yourself in the face resulting in your own nose being bloodied.
|
||||
$n punches $mself in the face, looking kind of stupid.
|
||||
|
||||
purr 0 0
|
||||
MMMMEEEEEEEEOOOOOOOOOWWWWWWWWWWWW.
|
||||
$n purrs contentedly.
|
||||
#
|
||||
|
||||
roll 1 0
|
||||
You roll your eyes in disgust.
|
||||
$n rolls $s eyes in disgust.
|
||||
You look at $M and roll your eyes in disgust.
|
||||
$n looks at $N in contempt and rolls $s eyes with disgust.
|
||||
$n stares at you and rolls $s eyes in digust.
|
||||
Um... who?
|
||||
You roll your eyes, disgusted with your own incompetence.
|
||||
$n rolls $s eyes, disgusted with $mself.
|
||||
|
||||
ruffle 0 0
|
||||
You've got to ruffle SOMEONE.
|
||||
#
|
||||
You ruffle $N's hair playfully.
|
||||
$n ruffles $N's hair playfully.
|
||||
$n ruffles your hair playfully.
|
||||
Might be a bit difficult.
|
||||
You ruffle your hair, wondering how far you can go before the rest think you're crazy.
|
||||
$n ruffles $s hair -- weirdo!
|
||||
|
||||
scream 0 0
|
||||
ARRRRRRRRRRGH!!!!!
|
||||
$n screams loudly!
|
||||
#
|
||||
|
||||
shake 0 5
|
||||
You shake your head.
|
||||
$n shakes $s head.
|
||||
You shake $S hand.
|
||||
$n shakes $N's hand.
|
||||
$n shakes your hand.
|
||||
Sorry good buddy, but that person doesn't seem to be here.
|
||||
You are shaken by yourself.
|
||||
$n shakes and quivers like a bowlful of jelly.
|
||||
|
||||
shiver 0 0
|
||||
Brrrrrrrrr.
|
||||
$n shivers uncomfortably.
|
||||
#
|
||||
|
||||
shrug 0 0
|
||||
You shrug.
|
||||
$n shrugs helplessly.
|
||||
#
|
||||
|
||||
sigh 0 0
|
||||
You sigh.
|
||||
$n sighs loudly.
|
||||
#
|
||||
|
||||
sing 0 0
|
||||
You raise your clear (?) voice towards the sky.
|
||||
SEEK SHELTER AT ONCE! $n has begun to sing.
|
||||
#
|
||||
|
||||
slap 0 0
|
||||
Normally you slap SOMEBODY.
|
||||
#
|
||||
You slap $N.
|
||||
$n slaps $N.
|
||||
You are slapped by $n.
|
||||
How about slapping someone in the same room as you??
|
||||
You slap yourself, silly you.
|
||||
$n slaps $mself, really strange...
|
||||
|
||||
smile 1 0
|
||||
You smile happily.
|
||||
$n smiles happily.
|
||||
You smile at $M.
|
||||
$n beams a smile at $N.
|
||||
$n smiles at you.
|
||||
There's no one by that name around.
|
||||
You smile at yourself.
|
||||
$n smiles at $mself.
|
||||
|
||||
smirk 0 0
|
||||
You smirk.
|
||||
$n smirks.
|
||||
#
|
||||
|
||||
snap 0 0
|
||||
PRONTO! You snap your fingers.
|
||||
$n snaps $s fingers.
|
||||
#
|
||||
|
||||
snarl 0 0
|
||||
You snarl like a vicious animal.
|
||||
$n snarls like a cornered, vicious animal.
|
||||
You snarl at $M angrily. Control yourself!
|
||||
$n snarls angrily at $N. $e$u seems incapable of controlling $mself.
|
||||
$n snarls viciously at you. $U$s self-control seems to have gone bananas.
|
||||
Eh? Who? Not here, my friend.
|
||||
You snarl at yourself, obviously suffering from schizophrenia.
|
||||
$n snarls at $mself, and suddenly looks very frightened.
|
||||
|
||||
sneeze 0 0
|
||||
Gesundheit!
|
||||
$n sneezes.
|
||||
#
|
||||
|
||||
snicker 0 0
|
||||
You snicker softly.
|
||||
$n snickers softly.
|
||||
#
|
||||
|
||||
sniff 0 0
|
||||
You sniff sadly. *SNIFF*
|
||||
$n sniffs sadly.
|
||||
#
|
||||
|
||||
snore 0 0
|
||||
Zzzzzzzzzzzzzzzzz.
|
||||
$n snores loudly.
|
||||
#
|
||||
|
||||
snowball 0 0
|
||||
Who do you want to throw a snowball at??
|
||||
#
|
||||
You throw a snowball in $N's face.
|
||||
$n conjures a snowball from thin air and throws it at $N.
|
||||
$n conjures a snowball from thin air and throws it at you.
|
||||
You stand with the snowball in your hand because your victim is not here.
|
||||
You conjure a snowball from thin air and throw it at yourself.
|
||||
$n conjures a snowball out of the thin air and throws it at $mself.
|
||||
|
||||
snuggle 1 5
|
||||
Who?
|
||||
#
|
||||
you snuggle $M.
|
||||
$n snuggles up to $N.
|
||||
$n snuggles up to you.
|
||||
They aren't here.
|
||||
Hmmm...
|
||||
#
|
||||
|
||||
spank 0 8
|
||||
You spank WHO? Eh? How? Naaah, you'd never.
|
||||
$n spanks the thin air with a flat hand.
|
||||
You spank $M vigorously, long and hard. Your hand hurts.
|
||||
$n spanks $N over $s knee. It hurts to even watch.
|
||||
$n spanks you long and hard. You feel like a naughty child.
|
||||
Are you sure about this? I mean, that person isn't even here!
|
||||
Hmm, not likely.
|
||||
#
|
||||
|
||||
spit 0 0
|
||||
You spit over your left shoulder.
|
||||
$n spits over $s left shoulder.
|
||||
You spit on $M.
|
||||
$n spits in $N's face.
|
||||
$n spits in your face.
|
||||
Can you spit that far?
|
||||
You drool down your front.
|
||||
$n drools down $s front.
|
||||
|
||||
squeeze 0 0
|
||||
Where, what, how, WHO???
|
||||
#
|
||||
You squeeze $M fondly.
|
||||
$n squeezes $N fondly.
|
||||
$n squeezes you fondly.
|
||||
Where, what, how, WHO???
|
||||
You squeeze yourself -- try to relax a little!
|
||||
$n squeezes $mself.
|
||||
|
||||
stare 0 5
|
||||
You stare at the sky.
|
||||
$n stares at the sky.
|
||||
You stare dreamily at $N, completely lost in $S eyes..
|
||||
$n stares dreamily at $N.
|
||||
$n stares dreamily at you, completely lost in your eyes.
|
||||
You stare and stare but can't see that person anywhere...
|
||||
You stare dreamily at yourself - enough narcissism for now.
|
||||
$n stares dreamily at $mself - NARCISSIST!
|
||||
|
||||
steam 0 0
|
||||
You let out some steam, much to the others' relief (and your own!)
|
||||
$n lets out a lot of steam, much to your relief.
|
||||
#
|
||||
|
||||
stroke 0 0
|
||||
Whose thigh would you like to stroke?
|
||||
#
|
||||
You gently stroke $S inner thigh.
|
||||
$n gently strokes $N's inner thigh... hmm...
|
||||
$n gently strokes your inner thigh with feathery touches.
|
||||
That person is not within reach.
|
||||
You are about to do something you would rather not be caught doing.
|
||||
$n starts to do something disgusting and then stops.
|
||||
|
||||
strut 0 0
|
||||
Strut your stuff.
|
||||
$n struts proudly.
|
||||
#
|
||||
|
||||
sulk 1 0
|
||||
You sulk.
|
||||
$n sulks in the corner.
|
||||
#
|
||||
|
||||
tackle 0 5
|
||||
You tackle the air. It stands not a chance.
|
||||
$n starts running around $mself in a desperate attempt to tackle the air.
|
||||
You ruthlessly tackle $M to the ground.
|
||||
$n ruthlessly tackles $N, pinning $M to the ground.
|
||||
$n suddenly lunges at you and tackles you to the ground!
|
||||
That person isn't here (luck for them, it would seem...)
|
||||
Tackle yourself? Yeah, right....
|
||||
$n makes a dexterous move and kicks $s left leg away with $s right.
|
||||
|
||||
tango 0 8
|
||||
With whom would you like to tango?
|
||||
$n puts a rose between $s teeth, but takes out it since noone joins $m.
|
||||
You put a rose between your teeth and tango with $M seductively.
|
||||
$n puts a rose between $s teeth and tangos with $N seductively.
|
||||
$n puts a rose between $s teeth and tangos with you seductively.
|
||||
That person isn't around. Better sit this one out.
|
||||
Feels rather stupid, doesn't it?
|
||||
$n puts a rose between $s teeth and tries to tango with $mself.
|
||||
|
||||
taunt 0 0
|
||||
You taunt the nothing in front of you.
|
||||
$n taunts something that seems to be right in front of $m.
|
||||
You taunt $M, to your own delight.
|
||||
$n taunts $N rather insultingly. $U$n seems to enjoy it tremendously.
|
||||
$n taunts you. It really hurts your feelings.
|
||||
Hmmmmmmm.....nope, no one by that name here.
|
||||
You taunt yourself, almost making you cry...:(
|
||||
$n taunts $mself to tears.
|
||||
|
||||
thank 0 5
|
||||
Thank you too.
|
||||
#
|
||||
You thank $N heartily.
|
||||
$n thanks $N heartily.
|
||||
$n thanks you heartily.
|
||||
No one answers to that name here.
|
||||
You thank yourself since nobody else wants to!
|
||||
$n thanks $mself since you won't.
|
||||
|
||||
think 1 0
|
||||
You think about life, the universe and everything.
|
||||
$n sinks deeply into thought about the meaning of life.
|
||||
You think about what purpose $E has in relation to your part of life.
|
||||
$n stops and thinks about $N, completely lost in thought.
|
||||
Your ears burn as $n thinks about you.. you wonder what about.
|
||||
You'd better think harder, if you hope to make contact!
|
||||
You think about yourself (for once).
|
||||
$n thinks about $mself for a change.....(?)
|
||||
|
||||
tickle 0 0
|
||||
Who do you want to tickle??
|
||||
#
|
||||
You tickle $N.
|
||||
$n tickles $N.
|
||||
$n tickles you - hee hee hee.
|
||||
Who is that??
|
||||
You tickle yourself, how funny!
|
||||
$n tickles $mself.
|
||||
|
||||
twiddle 0 0
|
||||
You patiently twiddle your thumbs.
|
||||
$n patiently twiddles $s thumbs.
|
||||
#
|
||||
|
||||
wave 0 0
|
||||
You wave.
|
||||
$n waves happily.
|
||||
You wave goodbye to $N.
|
||||
$n waves goodbye to $N.
|
||||
$n waves goodbye to you. Have a good journey.
|
||||
They didn't wait for you to wave goodbye.
|
||||
Are you going on adventures as well??
|
||||
$n waves goodbye to $mself.
|
||||
|
||||
whine 0 0
|
||||
You whine pitifully.
|
||||
$n whines pitifully about the whole situation.
|
||||
#
|
||||
|
||||
whistle 0 0
|
||||
You whistle appreciatively.
|
||||
$n whistles appreciatively.
|
||||
#
|
||||
|
||||
wiggle 0 0
|
||||
Your wiggle your bottom.
|
||||
$n wiggles $s bottom.
|
||||
#
|
||||
|
||||
wink 0 5
|
||||
Have you got something in your eye?
|
||||
$n winks suggestively.
|
||||
You wink suggestively at $N.
|
||||
$n winks at $N.
|
||||
$n winks suggestively at you.
|
||||
No one with that name is present.
|
||||
You wink at yourself?? -- what are you up to?
|
||||
$n winks at $mself -- something strange is going on...
|
||||
|
||||
worship 0 5
|
||||
You find yourself head-down in the dirt, worshipping.
|
||||
$n starts worshipping nothing at all.
|
||||
You fall to your knees and worship $M deeply.
|
||||
$n falls to $s knees, worshipping $N with uncanny dedication.
|
||||
$n kneels before you in solemn worship.
|
||||
Uh.. who? They're not here, pal.
|
||||
You seem sure to have found a true deity.....
|
||||
$n falls to $s knees and humbly worships $mself.
|
||||
|
||||
yawn 0 0
|
||||
Gosh, will you trade those teeth for mine?? -- you get my glasseyes in the bargain too!
|
||||
$n yawns.
|
||||
#
|
||||
|
||||
yodel 0 0
|
||||
You start yodelling loudly and rather beautifully in your own ears.
|
||||
$n starts a yodelling session that goes right to the bone.
|
||||
#
|
||||
|
||||
$
|
||||
6979
lib/misc/socials.new
6979
lib/misc/socials.new
File diff suppressed because it is too large
Load diff
|
|
@ -1,7 +1,15 @@
|
|||
T B A M U D
|
||||
2 0 2 5
|
||||
You are descending into...
|
||||
|
||||
Based on CircleMUD by Jeremy Elson and DikuMUD by Hans-Henrik Staerfeldt,
|
||||
Katja Nyboe, Tom Madsen, Michael Seifert, and Sebastian Hammer
|
||||
___ ____ _ _
|
||||
| \/ (_) | | | |
|
||||
| . . |_ _ __ __ _ _ __ | |_| |__ __ _ ___
|
||||
| |\/| | | '__/ _` | '_ \| __| '_ \ / _` / __|
|
||||
| | | | | | | (_| | | | | |_| | | | (_| \__ \
|
||||
\_| |_/_|_| \__,_|_| |_|\__|_| |_|\__,_|___/
|
||||
|
||||
|
||||
By what name do you wish to be known?
|
||||
Select an option:
|
||||
[C] Connect to the game
|
||||
[X] Disconnect from the game
|
||||
|
||||
Enter choice:
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
|
|
@ -1,11 +1,7 @@
|
|||
(lib/text/imotd)
|
||||
|
||||
Welcome to tbaMUD!
|
||||
|
||||
This is the immortal MOTD -- the file that immortals will see when they
|
||||
log in to the game. You should change it to something more interesting
|
||||
when you get a chance (as well as most of the other files in lib/text.)
|
||||
|
||||
If you need help, find a bug, or wish to contribute please stop by
|
||||
The Builder Academy at: tbamud.com 9091 or @Chttp://tbamud.com@n.
|
||||
|
||||
+-----------------------------------------------------------------------------+
|
||||
| |
|
||||
| Based on tbaMUD by Rumble, CircleMUD by Jeremy Elson, and DikuMUD by |
|
||||
| Hans-Henrik Staerfeldt, Katja Nyboe, Tom Madsen, Michael Seifert, |
|
||||
| and Sebastian Hammer. |
|
||||
| |
|
||||
+-----------------------------------------------------------------------------+
|
||||
|
|
|
|||
|
|
@ -1,4 +1,7 @@
|
|||
Welcome to
|
||||
T B A M U D
|
||||
D E V E L O P M E N T P O R T
|
||||
Please be brutal with the bug, idea, and typo commands. -- Rumble
|
||||
+-----------------------------------------------------------------------------+
|
||||
| |
|
||||
| Based on tbaMUD by Rumble, CircleMUD by Jeremy Elson, and DikuMUD by |
|
||||
| Hans-Henrik Staerfeldt, Katja Nyboe, Tom Madsen, Michael Seifert, |
|
||||
| and Sebastian Hammer. |
|
||||
| |
|
||||
+-----------------------------------------------------------------------------+
|
||||
|
|
|
|||
|
|
@ -34,7 +34,7 @@ NEW COMMANDS AND NEW MUD BEHAVIOR:
|
|||
** You will now be immediately notified when you have new mail, when coming
|
||||
back from AFK and reconnecting.
|
||||
|
||||
** New toggles: autoloot, autogold, autosplit, autosac, and autoassist.
|
||||
** New toggles: autoloot, autosplit, autosac, and autoassist.
|
||||
|
||||
** Improved toggle command allowing more options.
|
||||
|
||||
|
|
@ -95,7 +95,7 @@ NEW COMMANDS AND NEW MUD BEHAVIOR:
|
|||
shouts, emotes, socials, and even people talking in the same room.
|
||||
|
||||
*****************************************************************************
|
||||
IF YOU LEAVE THE GAME FOR MORE THAN AN HOUR, either by renting or plain
|
||||
IF YOU LEAVE THE GAME FOR MORE THAN AN HOUR, either by logging out or
|
||||
quitting, your hit points, move points, and mana will be fully restored
|
||||
when you come back! This doesn't work if you're poisoned.
|
||||
*****************************************************************************
|
||||
|
|
@ -103,7 +103,7 @@ NEW COMMANDS AND NEW MUD BEHAVIOR:
|
|||
** Use the ASSIST command to engage in mortal combat with someone in the room
|
||||
who is getting pummeled.
|
||||
|
||||
** Use the SPLIT command to split gold among the members of your group
|
||||
** Use the SPLIT command to split coins among the members of your group
|
||||
(including yourself) who are in the room. i.e. If you are in a group
|
||||
with 4 other people who are in the room with you, type "SPLIT 100"
|
||||
to give each of them 20 coins.
|
||||
|
|
|
|||
|
|
@ -1,601 +1 @@
|
|||
#0
|
||||
trigger mob~
|
||||
the trigger mob~
|
||||
A mob required to be used for triggers. DO NOT DELETE.
|
||||
~
|
||||
It looks unfinished.
|
||||
~
|
||||
8 0 0 0 0 0 0 0 0 E
|
||||
0 20 10 1d1+0 1d1+0
|
||||
0 0
|
||||
8 8 0
|
||||
E
|
||||
#1
|
||||
Puff dragon fractal~
|
||||
Puff~
|
||||
Puff the Fractal Dragon is here, contemplating a higher reality.
|
||||
~
|
||||
Is that some type of differential curve involving some strange, and unknown
|
||||
calculus that she seems to be made out of?
|
||||
~
|
||||
516106 0 0 0 2128 0 0 0 1000 E
|
||||
34 9 -10 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 2
|
||||
BareHandAttack: 12
|
||||
E
|
||||
T 95
|
||||
#2
|
||||
cleric healer~
|
||||
the healer~
|
||||
A healer in a white luminescent robe is tending to the wounded.
|
||||
~
|
||||
This beautiful woman at one time used to piously offer her healing skills to
|
||||
any in need. But times are rough and now she can only afford to help those that
|
||||
are just starting their adventures. Type 'heal' to see what services she
|
||||
offers.
|
||||
~
|
||||
188426 0 0 0 0 0 0 0 0 E
|
||||
34 9 -10 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 2
|
||||
E
|
||||
#3
|
||||
questmaster~
|
||||
the questmaster~
|
||||
The questmaster is waiting for a brave adventurer to step forth.
|
||||
~
|
||||
Many adventurers come here to seek glory by attempting to solve the quests
|
||||
given to them by this old man. The quests are not easy, sometimes nearly
|
||||
impossible. But they will always be a challenge. The questmaster looks at you
|
||||
and says, 'Help autoquest should show you all you need to know'.
|
||||
~
|
||||
188426 0 0 0 0 0 0 0 0 E
|
||||
34 9 -10 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 1
|
||||
E
|
||||
T 138
|
||||
T 139
|
||||
T 143
|
||||
#4
|
||||
healer~
|
||||
the healer~
|
||||
A healer in a white luminescent robe is tending to the wounded.
|
||||
~
|
||||
This beautiful woman at one time used to piously offer her healing skills to
|
||||
any in need. But times are rough and now she can only afford to help those that
|
||||
are just starting their adventures. Type 'heal' to see what services she
|
||||
offers. Type 'heal <spell>' to buy one of her spells.
|
||||
~
|
||||
253962 0 0 0 0 0 0 0 0 E
|
||||
34 9 -10 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 2
|
||||
E
|
||||
#5
|
||||
jack russell~
|
||||
Jack Russell~
|
||||
Jack Russell hunts with his dogs.
|
||||
~
|
||||
The Jack Russell takes its name from the Reverend John Russell who bred one
|
||||
of the finest strains of terriers for working fox in Devonshire, England in the
|
||||
mid-to-late 1800's. Rev. Russell (1795-1883), apart from his church
|
||||
activities, had a passion for fox hunting and the breeding of fox hunting dogs
|
||||
he is also said to be a rather flamboyant character, probably accounting for his
|
||||
strain of terrier's notability and the name of our terrier today.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
E
|
||||
#6
|
||||
john russell~
|
||||
John Russell~
|
||||
John Russell seems to have lost his dog.
|
||||
~
|
||||
John Russell maintained his strain of fox terriers bred strictly for working,
|
||||
and the terrier we know of today as the Jack Russell is much the same as the
|
||||
pre-1900's fox terrier. The Jack Russell has survived the changes that have
|
||||
occurred in the modern-day Fox Terrier because it has been preserved by working
|
||||
terrier enthusiasts in England for more than 100 years.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 1
|
||||
E
|
||||
#7
|
||||
jack russell terrier~
|
||||
the Jack Russell terrier~
|
||||
A Jack Russell terrier is following a scent.
|
||||
~
|
||||
Jack Russell Terriers are a type, or strain, of working terrier. They are
|
||||
not purebred in the sense that they have a broad genetic make-up, a broad
|
||||
standard, and do not breed true to type. You will see different "types" of
|
||||
JRTs, from long-bodied, short, crooked legs to a more proportioned length of
|
||||
body and longer legs. This is a result of having been bred strictly for hunting
|
||||
since their beginning in the early 1800's, and their preservation as a working
|
||||
breed since.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
34 9 -10 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 1
|
||||
E
|
||||
#8
|
||||
wishbone~
|
||||
Wishbone~
|
||||
Wishbone begins yet another adventure.
|
||||
~
|
||||
Wishbone is a Jack Russell Terrier played by a dog named Soccer. This
|
||||
adorable little actor has his own series on PBS and gets credit for introducing
|
||||
children to over 40 stories from classic literature. Wishbone became so popular
|
||||
after his series started in 1994 that he now has his own line of children's
|
||||
books and plush toys.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 1
|
||||
E
|
||||
#9
|
||||
sick looking dog~
|
||||
a sick looking dog~
|
||||
A sick looking dog gags on something in its mouth.
|
||||
~
|
||||
The dog is unkempt and unhealthy. It does not look like it has been eating
|
||||
very well.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 1
|
||||
E
|
||||
T 95
|
||||
#10
|
||||
clone~
|
||||
the clone~
|
||||
A boring old clone is standing here.
|
||||
~
|
||||
This clone is nothing to look at. No, really, it is quite boring.
|
||||
~
|
||||
188426 0 0 0 0 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 0
|
||||
E
|
||||
#11
|
||||
zombie undead humanoid~
|
||||
the zombie~
|
||||
A strange humanoid is here. How odd, its flesh seems to be falling off!
|
||||
~
|
||||
This strange humanoid is moving rather slowly, and appears to be a corpse, a
|
||||
walking corpse! It must be a zombie or something of the sort.
|
||||
~
|
||||
188426 0 0 0 0 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 0
|
||||
BareHandAttack: 7
|
||||
E
|
||||
#12
|
||||
moose eddie~
|
||||
Moose, the Jack Russel Terrier~
|
||||
Moose is lounging about enjoying his fame.
|
||||
~
|
||||
Moose is the name of the cute little Jack Russell Terrier who became famous
|
||||
when he landed the role of Eddie in the TV show Frasier. Moose is also a
|
||||
leading star in the movie My Dog Skip and is known for his performances
|
||||
throughout the U. S. Currently Moose lives in Los Angeles with two of his
|
||||
sons, Enzo and Moosie.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 1
|
||||
E
|
||||
#13
|
||||
kind soul~
|
||||
a kind soul~
|
||||
A very kind and caring soul is here looking out for those who need it.
|
||||
~
|
||||
She immediately reminds you of your mother. Constantly worrying about
|
||||
everyone and everything. She is always around to help out those who have hit
|
||||
hard times and need a little boost.
|
||||
~
|
||||
253962 0 0 0 0 0 0 0 0 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 2
|
||||
E
|
||||
T 94
|
||||
#14
|
||||
tutorial questmaster~
|
||||
the tutorial questmaster~
|
||||
A questmaster is waiting for a brave adventurer to step forth.
|
||||
~
|
||||
Many adventurers come here to seek glory by attempting to solve the quests
|
||||
given to them by this old woman. The quests are not easy, sometimes nearly
|
||||
impossible. But they will always be a challenge. The questmaster looks at you
|
||||
and says, 'Are you up for a challenge? '
|
||||
~
|
||||
253962 0 0 0 0 0 0 0 0 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 2
|
||||
E
|
||||
T 3
|
||||
T 1
|
||||
#15
|
||||
quest mobile~
|
||||
a quest mob~
|
||||
A quest mob wanders around aimlessly waiting to be slaughtered.
|
||||
~
|
||||
This mobile's sole purpose is to be hunted down and killed.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 0
|
||||
E
|
||||
T 144
|
||||
#16
|
||||
ogre questogre~
|
||||
a quest ogre~
|
||||
A huge quest ogre has a pair of wings attached to his back as if he could fly.
|
||||
~
|
||||
Though large and intimidating, this ogre does not seem to realize that he
|
||||
would strike fear into the hearts of most mortals. Instead everything seems to
|
||||
scare him to death. It is as if he has seen the future and he knows he is going
|
||||
to die. A crude pair of small wings are attached to his back and he seems to be
|
||||
trying to fly away.
|
||||
~
|
||||
253962 0 0 0 0 0 0 0 0 E
|
||||
1 20 10 0d0+10 0d0+0
|
||||
10 100
|
||||
8 8 1
|
||||
E
|
||||
T 2
|
||||
#17
|
||||
Socrates~
|
||||
Socrates~
|
||||
Socrates patiently waits to help new builders.
|
||||
~
|
||||
Socrates (469-399BC), Greek philosopher, who profoundly affected Western
|
||||
philosophy through his influence on Plato. Born in Athens, the son of
|
||||
Sophroniscus, a sculptor, and Phaenarete, a midwife, he received the regular
|
||||
elementary education in literature.
|
||||
~
|
||||
516106 0 0 0 80 0 0 0 0 E
|
||||
34 9 -10 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 1
|
||||
E
|
||||
T 196
|
||||
T 194
|
||||
T 183
|
||||
#18
|
||||
Friedrich Nietzsche~
|
||||
Friedrich Nietzsche~
|
||||
Friedrich Nietzsche searches for those wishing to become Overmen.
|
||||
~
|
||||
Nietzsche, Friedrich Wilhelm (1844-1900), German philosopher, poet, and
|
||||
classical philologist, who was one of the most provocative and influential
|
||||
thinkers of the 19th century. One of Nietzsche's fundamental contentions was
|
||||
that traditional values had lost their power in the lives of individuals.
|
||||
Nietzsche maintained that all human behavior is motivated by the will to power.
|
||||
~
|
||||
516106 0 0 0 80 0 0 0 0 E
|
||||
34 9 -10 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 1
|
||||
E
|
||||
#19
|
||||
aerial servant shape~
|
||||
the aerial servant~
|
||||
An amorphous shape is floating in the air.
|
||||
~
|
||||
As you stare at this amorphous shape, it begins to appear to take the shape
|
||||
of a cloud-like humanoid.
|
||||
~
|
||||
188426 0 0 0 0 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 0
|
||||
E
|
||||
#20
|
||||
elemental~
|
||||
the elemental~
|
||||
An elemental is standing patiently here.
|
||||
~
|
||||
This creature is the essence of the elements, and appears to be waiting
|
||||
patiently for something to occur.
|
||||
~
|
||||
188426 0 0 0 0 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 0
|
||||
E
|
||||
#21
|
||||
Plato~
|
||||
Plato~
|
||||
Plato offers advice to any who are in need.
|
||||
~
|
||||
Plato (circa 428-347 BC), Greek philosopher, one of the most creative and
|
||||
influential thinkers in Western philosophy.
|
||||
~
|
||||
516106 0 0 0 80 0 0 0 0 E
|
||||
34 9 -10 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 1
|
||||
E
|
||||
T 198
|
||||
T 184
|
||||
#22
|
||||
aristotle~
|
||||
Aristotle~
|
||||
Aristotle wanders the hallways constantly in search of more knowledge.
|
||||
~
|
||||
Aristotle (384-322 BC), Greek philosopher and scientist, who shares with
|
||||
Plato and Socrates the distinction of being the most famous of ancient
|
||||
philosophers.
|
||||
~
|
||||
516106 0 0 0 80 0 0 0 0 E
|
||||
34 9 -10 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 1
|
||||
E
|
||||
T 197
|
||||
T 185
|
||||
#23
|
||||
confucius~
|
||||
Confucius~
|
||||
Confucius is busy following the way.
|
||||
~
|
||||
Confucianism, major system of thought in China, developed from the teachings
|
||||
of Confucius and his disciples, and concerned with the principles of good
|
||||
conduct, practical wisdom, and proper social relationships. Confucianism has
|
||||
influenced the Chinese attitude toward life, set the patterns of living and
|
||||
standards of social value, and provided the background for Chinese political
|
||||
theories and institutions.
|
||||
~
|
||||
516106 0 0 0 80 0 0 0 0 E
|
||||
34 9 -10 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 1
|
||||
E
|
||||
T 186
|
||||
#24
|
||||
gateguard guard quest~
|
||||
the example gateguard~
|
||||
The gateguard watches the gate carefully swinging the key around on its chain.
|
||||
~
|
||||
He stands his watch carefully eyeing anyone who approaches. Disdain for the
|
||||
local government and the miserable wages has corrupted most of the gateguards.
|
||||
A simple bribe of about 10 gold is all it takes to get past them.
|
||||
~
|
||||
253962 0 0 0 0 0 0 0 0 E
|
||||
34 9 -10 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 1
|
||||
E
|
||||
T 4
|
||||
T 5
|
||||
T 7
|
||||
T 8
|
||||
#25
|
||||
variable questmaster master~
|
||||
the variable questmaster~
|
||||
The variable questmaster is waiting to set you.
|
||||
~
|
||||
This questmaster will save a variable to your player file to remember whether
|
||||
or not you have done his quest. This way you can only do this quest once.
|
||||
~
|
||||
253962 0 0 0 0 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 1
|
||||
E
|
||||
T 192
|
||||
T 191
|
||||
T 190
|
||||
#26
|
||||
protector magic eight ball~
|
||||
the protector of the magic eight ball~
|
||||
The protector of the magic eight balls ensures everyone gets an eight ball before they leave.
|
||||
~
|
||||
This strange humanoid lacks any distinguishing features. It is dressed in a
|
||||
white robe cinched about the waist with a white rope. It seems to have a
|
||||
strange power about it.
|
||||
~
|
||||
253962 0 0 0 0 0 0 0 0 E
|
||||
34 9 -10 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 0
|
||||
E
|
||||
T 188
|
||||
#27
|
||||
man james bond stockdale admiral~
|
||||
James Stockdale~
|
||||
A man beaten to the brink of his life stares up at you with powerful eyes.
|
||||
~
|
||||
James Stockdale was shot down by anti-aircraft fire during Vietnam. He was
|
||||
held as a POW for seven years. He spent over half of this time in solitary
|
||||
confinement in leg irons. Even being incapacitated he was still able to lead
|
||||
the POW underground resistance successfully. For this he was routinely tortured
|
||||
and beaten resulting in permanent disablement from a repeatedly broken leg,
|
||||
broken back, and shoulders being wrenched from their sockets. When his captors
|
||||
attempted to use him as televised propaganda, he slit his scalp with a razor.
|
||||
When they covered the cut with a hat he beat himself with a stool until his face
|
||||
was swollen beyond recognition. As a final attempt he slit his wrists rather
|
||||
than allow himself to be used or let down his fellow POWs. His captors found
|
||||
him unconscious and near death. The torture stopped after that and they no
|
||||
longer attempted to use him. He received the Medal of Honor for his actions.
|
||||
~
|
||||
262154 0 0 0 0 0 0 0 0 E
|
||||
34 9 -10 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 1
|
||||
E
|
||||
T 187
|
||||
#28
|
||||
carl von clausewitz~
|
||||
Carl Von Clausewitz~
|
||||
Carl Von Clausewitz is hunkered down in a corner of the cell plotting an escape plan.
|
||||
~
|
||||
Carl von Clausewitz was born in Burg bei Magdeburg, Prussia, in 1780.
|
||||
Clausewitz's father was an officer in the Prussian Army. Carl entered the
|
||||
Prussian military service at the age of twelve years, eventually attaining the
|
||||
rank of Major General. He is most famous for his military treatise, Vom Kriege,
|
||||
translated into English as On War.
|
||||
~
|
||||
262154 0 0 0 0 0 0 0 0 E
|
||||
34 9 -10 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 1
|
||||
E
|
||||
T 182
|
||||
#29
|
||||
epictetus crippled man~
|
||||
Epictetus~
|
||||
A crippled man seems content with his life and abysmal surroundings.
|
||||
~
|
||||
Epictetus spent his youth as a slave in Rome to Epaphroditos, a very wealthy
|
||||
freedman of Nero. Even as a slave, Epictetus used his time productively,
|
||||
studying Stoic Philosophy under Musonius Rufus. He was eventually freed and
|
||||
lived a relatively hard life in ill health in Rome, during which time he became
|
||||
a cripple due to a bad knee. He was exiled along with other philosophers by the
|
||||
emperor Domitian sometime between 89 and 95.
|
||||
~
|
||||
262154 0 0 0 0 0 0 0 0 E
|
||||
34 9 -10 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 1
|
||||
E
|
||||
T 181
|
||||
#30
|
||||
spy underground resistance~
|
||||
the spy for the underground~
|
||||
A spy from the underground resistance is discreetly looking for some new recruits.
|
||||
~
|
||||
The underground resistance has been blamed for most of the crime in the city
|
||||
and it has been rumored that many new recruits often end up missing. The few
|
||||
that do manage to come back are often damaged both physically and mentally.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
6 18 6 1d1+60 1d2+1
|
||||
60 3600
|
||||
8 8 2
|
||||
E
|
||||
T 174
|
||||
#31
|
||||
prison commissar~
|
||||
the Commissar~
|
||||
The prison commissar walks with his back straight and his nose held high.
|
||||
~
|
||||
The Commissar is the highest ranking official in the prison and is
|
||||
responsible for all interrogation and the propaganda it produces.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
T 173
|
||||
T 72
|
||||
#32
|
||||
hired muscle~
|
||||
the hired muscle~
|
||||
Some hired muscle is willing to do just about anything for the right price.
|
||||
~
|
||||
This grisly mercenary is covered in scars from numerous fights. His eyes
|
||||
show an intense hatred and a blankness of intelligence that seems to convey the
|
||||
truth about brawn without brains.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#33
|
||||
Homer Simpson~
|
||||
Homer Simpson~
|
||||
Homer Simpson is wandering around aimlessly in a dream like state.
|
||||
~
|
||||
The infamous cartoon character has come to life and roams this World spouting
|
||||
words of wisdom to fellow travellers. He is decked out in his usual blue pants
|
||||
and food stained white t-shirt.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 1
|
||||
E
|
||||
T 178
|
||||
#34
|
||||
chuck norris~
|
||||
Chuck Norris~
|
||||
The one, the only, Chuck Norris dominates the World around him.
|
||||
~
|
||||
Chuck is a martial arts star, winning numerous martial arts championships
|
||||
including being a six-time undefeated World Professional MiddleWeight Karate
|
||||
Champion with a record of 65-5. He is also a renowned teacher in the martial
|
||||
arts and if you are lucky he may pass on some of his wisdom to you.
|
||||
~
|
||||
253962 0 0 0 65552 0 0 0 0 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 1
|
||||
E
|
||||
T 175
|
||||
#97
|
||||
waitress jenny jennifer woman girl maiden~
|
||||
Jenny the waitress~
|
||||
The waitress is waiting with a pot of coffee.
|
||||
~
|
||||
Although she seems to be a mere maiden, Jennifer is a veteran of the greasy
|
||||
spoon, and enjoys serving the builders who come here in their overalls after a
|
||||
hard day laying bricks and writing triggers.
|
||||
~
|
||||
24586 0 0 0 0 0 0 0 10 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 2
|
||||
SavingPara: 2
|
||||
SavingRod: 2
|
||||
SavingPetri: 2
|
||||
SavingBreath: 2
|
||||
SavingSpell: 2
|
||||
E
|
||||
#98
|
||||
travelling saleswoman woman~
|
||||
the travelling saleswoman~
|
||||
This saleswoman is laden with gadgets and gizmos that are outrageously priced.
|
||||
~
|
||||
A combination of good business sense, charming personality, and good looks
|
||||
has made her a success at pushing useless products on uneducated buyers. Only
|
||||
on a rare occasion does she sell anything useful.
|
||||
~
|
||||
253962 0 0 0 2128 0 0 0 0 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 2
|
||||
E
|
||||
T 98
|
||||
#99
|
||||
death grim reaper Hookah~
|
||||
Death~
|
||||
Death the Grim Reaper is smoking a Hookah.
|
||||
~
|
||||
The dark-robed skeletal figure radiates an unendurable coldness. It is
|
||||
however, his day off, and he is using a water pipe that he picked up in
|
||||
Istanbul. It smells like he is smoking strawberries.
|
||||
~
|
||||
256026 0 0 0 65616 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 0
|
||||
E
|
||||
$
|
||||
|
|
|
|||
1562
lib/world/mob/1.mob
1562
lib/world/mob/1.mob
File diff suppressed because it is too large
Load diff
|
|
@ -1,255 +0,0 @@
|
|||
#10000
|
||||
hermit~
|
||||
the hermit~
|
||||
A hermit is standing here, oblivious to you and the rest of the world.
|
||||
~
|
||||
This recluse has been living outside of the city for too long. He is
|
||||
disheveled and in desperate need of a bath and clean clothes. He must be strong
|
||||
and determined to survive out here on his own.
|
||||
~
|
||||
2124 0 0 0 64 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
BareHandAttack: 13
|
||||
E
|
||||
#10001
|
||||
bobcat~
|
||||
the bobcat~
|
||||
A bobcat is crouching here, protectively guarding her young.
|
||||
~
|
||||
Normally this animal would flee at the first sign of humans, but she has her
|
||||
young close by and will not leave them. You have heard about how ferocious
|
||||
animals can become when protecting their young. Now you are about to experience
|
||||
it first hand.
|
||||
~
|
||||
4170 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 2
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#10002
|
||||
chipmunk~
|
||||
the chipmunk~
|
||||
A cute little chipmunk scurries around gathering nuts.
|
||||
~
|
||||
Its cheeks are puffed out to the max and look like they are ready to explode.
|
||||
It must be gathering food to stash away for emergencies. It's a small brown
|
||||
furry critter with black and white stripes running from the top of its head all
|
||||
the way down to its tail.
|
||||
~
|
||||
200 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#10003
|
||||
fox~
|
||||
the fox~
|
||||
A red fox sneaks slowly away from you, trying to go unnoticed.
|
||||
~
|
||||
It looks more of a brown than red. The fox is extremely alert with its ears
|
||||
coming to fine points listening for any sound of danger. Its big bushy tail is
|
||||
a sure sign of its good health. It saw you coming a mile away and does not seem
|
||||
very scared.
|
||||
~
|
||||
76 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#10004
|
||||
coyote~
|
||||
the coyote~
|
||||
A skinny gray coyote fades into the trees as you approach.
|
||||
~
|
||||
Although the coyote looks a little too skinny, it is definitely still in very
|
||||
good shape. This scavenger has learned to live off the land and has become a
|
||||
common nuisance to the farmers in the area. Entire packs have been known to
|
||||
take down a stray cow.
|
||||
~
|
||||
92 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#10005
|
||||
doe~
|
||||
the doe~
|
||||
A graceful doe flicks her white tail at you.
|
||||
~
|
||||
The doe stares at you carefully. You see a flash of white from the underside
|
||||
of her tail as she warns other deer of your presence. She looks very frightened
|
||||
of you and could run at any second.
|
||||
~
|
||||
200 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 2
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#10006
|
||||
buck~
|
||||
the buck~
|
||||
A large buck with a full rack of antlers stares back at you.
|
||||
~
|
||||
There must be at least 12 points on the impressive antlers this buck is
|
||||
wielding. You wonder what it would feel like to be butted with those things.
|
||||
Maybe you're about to find out.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
BareHandAttack: 10
|
||||
E
|
||||
#10007
|
||||
merchant~
|
||||
the merchant~
|
||||
A merchant is here travelling between the capital and Dun Maura.
|
||||
~
|
||||
This merchant looks like he has been travelling for some time between cities.
|
||||
He is definitely gifted at the art of selling useless junk that no one really
|
||||
needs. He looks experienced and you wonder how many times he's had to defend
|
||||
himself being out in the wilderness like this.
|
||||
~
|
||||
2122 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
E
|
||||
#10008
|
||||
peddler~
|
||||
the peddler~
|
||||
A peddler is bringing his wares to the city to sell.
|
||||
~
|
||||
This peddler has a bunch of useless junk that he hopes to be able to sell at
|
||||
a profit to the suckers in the city. He looks very untrustworthy. You hold
|
||||
your purse a little tighter as you walk by.
|
||||
~
|
||||
2122 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
E
|
||||
#10009
|
||||
possum~
|
||||
the possum~
|
||||
A possum is hanging from a tree by its tail.
|
||||
~
|
||||
This odd creature has eyes that look to be made for seeing in the dark.
|
||||
It's about 2 feet long including a hairless tail. It looks stupid and slow.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#10010
|
||||
alligator~
|
||||
the alligator~
|
||||
An alligator crawls slowly towards you.
|
||||
~
|
||||
This large scaly creature has a set of jaws on it that make you take a few
|
||||
steps back. It looks extremely tough and you doubt many weapons could penetrate
|
||||
that thick hide.
|
||||
~
|
||||
106 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#10011
|
||||
raccoon~
|
||||
the raccoon~
|
||||
A raccoon is sitting in a tree just above you.
|
||||
~
|
||||
This miniature bandit looks very interested in what you're doing. It watches
|
||||
you without any sign of fear. It uses its human-like hands to climb around in
|
||||
the trees. It is gray and black with the unforgettable mask around its eyes.
|
||||
~
|
||||
76 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#10012
|
||||
skunk~
|
||||
the skunk~
|
||||
A skunk waddles slowly past.
|
||||
~
|
||||
You freeze in your footsteps as you see the familiar black feline with a
|
||||
white stripe down its back and on its tail. This animal is scared of no one
|
||||
since only an idiot would attack it and chance being skunked.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 2
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#10013
|
||||
bobcat baby~
|
||||
the baby bobcat~
|
||||
A little baby bobcat is playing here.
|
||||
~
|
||||
This cute little critter looks like a house pet. Except for those sharp
|
||||
claws and teeth that it must just be learning how to use. It's tempting to go
|
||||
ahead and pet the cute little fella.
|
||||
~
|
||||
74 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#10014
|
||||
lynx~
|
||||
the lynx~
|
||||
A lynx hisses at you as you walk by.
|
||||
~
|
||||
This small and stocky feline has definitely adapted to these forests. Its
|
||||
ears have small tufts of hair sticking out of the ends. It is about two or
|
||||
three times the size of any cat you've ever seen. It walks with agility and
|
||||
purpose.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#10015
|
||||
hunter~
|
||||
the hunter~
|
||||
A hunter roams these woods in pursuit of a big buck.
|
||||
~
|
||||
Clad in hides from his latest kills, this veteran of the wilderness stalks
|
||||
his prey silently, waiting for the opportunity to strike.
|
||||
~
|
||||
72 0 0 0 524288 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
#10016
|
||||
huntress~
|
||||
the huntress~
|
||||
The huntress tracks her prey with skill and determination.
|
||||
~
|
||||
Covered in hides and fur from her past killings, she looks very experienced
|
||||
and adept.
|
||||
~
|
||||
72 0 0 0 524288 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 2
|
||||
E
|
||||
$
|
||||
|
|
@ -1,170 +0,0 @@
|
|||
#10100
|
||||
farmer bob~
|
||||
farmer Bob~
|
||||
Farmer Bob wanders about looking for his lost cow.
|
||||
~
|
||||
He looks very old and tired. A lifetime's worth of hard work on the farm has
|
||||
aged him beyond his years.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 400 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
#10101
|
||||
lost cow~
|
||||
a lost cow~
|
||||
A cow roams about aimlessly, munching on any grass it can find.
|
||||
~
|
||||
The cow is large and brown, with a short fur coat. It is extremely docile
|
||||
and friendly, having been domesticated to life on a farm. Strange for it to be
|
||||
out roaming around.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 2
|
||||
E
|
||||
#10102
|
||||
reddish brown weasel~
|
||||
the reddish brown weasel~
|
||||
A reddish brown weasel slinks along the road.
|
||||
~
|
||||
The weasel is a rodent that can prey on animals larger than itself. It is
|
||||
very intelligent and resourceful.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 0
|
||||
E
|
||||
#10103
|
||||
cow calf~
|
||||
the calf~
|
||||
A newborn cow calf looks for its mother.
|
||||
~
|
||||
The calf can barely walk on its own four feet. It stumbles awkwardly towards
|
||||
you, looking for its mother.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 0
|
||||
E
|
||||
#10104
|
||||
heifer ~
|
||||
the heifer~
|
||||
A heifer looks up at you.
|
||||
~
|
||||
The heifer is a young cow that has not yet calved.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 2
|
||||
E
|
||||
#10105
|
||||
fisherman~
|
||||
the fisherman~
|
||||
A fisherman walks between the cities to sell his latest catch.
|
||||
~
|
||||
He walks past with a long purposeful stride on his way to making some money.
|
||||
|
||||
~
|
||||
72 0 0 0 0 0 0 0 300 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
#10106
|
||||
bandit pillaging~
|
||||
a pillaging bandit~
|
||||
A bandit pillages everything in sight.
|
||||
~
|
||||
The bandit has a big grin on his face and greets you with a wave. He must
|
||||
have just made a killing.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 -500 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
#10107
|
||||
merchant robbed~
|
||||
a robbed merchant~
|
||||
A merchant is here crying at his recent losses.
|
||||
~
|
||||
A shame to see a grown man cry, but he has lost a lot. He relates to you how
|
||||
his caravan was looted by bandits. All his accumulated wealth taken away in an
|
||||
instant.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 400 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
#10108
|
||||
clairvoyant gypsy~
|
||||
a clairvoyant gypsy~
|
||||
A gypsy brags of her clairvoyant ability then stares at you, shocked by your future.
|
||||
~
|
||||
She grasps your palm and stares in horror up into your eyes. She says, 'For
|
||||
a minimal fee I can tell you of yer future.'
|
||||
~
|
||||
72 0 0 0 0 0 0 0 100 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 0
|
||||
E
|
||||
#10109
|
||||
trader greedy~
|
||||
a greedy trader~
|
||||
A greedy trader has been mugged recently and has nothing of value.
|
||||
~
|
||||
He is upset at his loss, but knows how to get it all back.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
#10110
|
||||
groundhog~
|
||||
the groundhog~
|
||||
A small brown furry groundhog runs towards its hole as you approach.
|
||||
~
|
||||
It is a grizzled thickset marmot, built low to the ground and about the size
|
||||
of a small dog.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 0
|
||||
E
|
||||
#10111
|
||||
wanderer~
|
||||
the wanderer~
|
||||
The wanderer is out on one her missions.
|
||||
~
|
||||
She is clad in only a burlap sack and roams the realm looking for something
|
||||
or someone only known to her.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 800 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 2
|
||||
E
|
||||
#10112
|
||||
Bubba~
|
||||
Bubba~
|
||||
Bubba staggers by, a little tipsy from his moonshine.
|
||||
~
|
||||
He reeks of homemade moonshine, most likely made from corn. He is the
|
||||
typical hillbilly, and fits his name to a tee.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
$
|
||||
|
|
@ -1,245 +0,0 @@
|
|||
#10304
|
||||
kami~
|
||||
the guardian of earth~
|
||||
Kami, the guardian of earth stands here.
|
||||
~
|
||||
@WKami has long pointy ears, and green skin, he also has two antenna on his
|
||||
head. Kami wears a white robe like thing that has a strange symbol on the
|
||||
front.
|
||||
@n
|
||||
~
|
||||
253962 0 0 0 0 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 0
|
||||
E
|
||||
T 10304
|
||||
#10305
|
||||
Namekian Priest~
|
||||
a Namekian Priest~
|
||||
A Namekian Priest stands here looking at you.
|
||||
~
|
||||
It looks unfinished. He looks just like the other people in this village,
|
||||
his green skin, antenna, and namekian cloths.
|
||||
~
|
||||
10 0 0 0 120 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 0
|
||||
E
|
||||
T 10305
|
||||
#10306
|
||||
Mr. Popo~
|
||||
the guardians helper~
|
||||
Mr. Popo is kneeling here tending to his flowers whistling.
|
||||
~
|
||||
@WMr. Popo is a short fat man, his skin is fully black. He wears a turban
|
||||
with a jewel in the center, also around his body he wears a red vest, and on his
|
||||
legs he wears tan pants.
|
||||
@n
|
||||
~
|
||||
253962 0 0 0 0 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
6 6 1
|
||||
E
|
||||
#10307
|
||||
large wolf~
|
||||
a large wolf~
|
||||
A large wolf stands here growling.
|
||||
~
|
||||
The wolf has a very dirty looking coat, she seems angry at something.
|
||||
~
|
||||
72 0 0 0 16 0 0 0 0 E
|
||||
2 20 8 0d0+20 0d2+0
|
||||
20 400
|
||||
8 8 2
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#10316
|
||||
Matilda~
|
||||
Matilda~
|
||||
Matilda sits behind her desk writing something on a piece of paper.
|
||||
~
|
||||
She is a very pretty woman, and is also very polite, she smile sweetly at you
|
||||
and then goes back to writing on her paper.
|
||||
~
|
||||
26 0 0 0 120 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
6 6 2
|
||||
E
|
||||
T 10314
|
||||
#10318
|
||||
Newbie Fighter~
|
||||
a Newbie Fighter~
|
||||
A Newbie Fighter stands here looking at you.
|
||||
~
|
||||
He seems to be not a lot to look at, he looks kind of weak, his health seems
|
||||
to be good though.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
20 14 10 8d8+400 6d6+4
|
||||
3000 40000
|
||||
8 8 1
|
||||
E
|
||||
#10319
|
||||
Vegeta~
|
||||
Vegeta~
|
||||
Vegeta stands here, grinning evilly at you.
|
||||
~
|
||||
@YVegeta has a huge golden aura, his hair is blond and his muscles are huge.
|
||||
Occasionally bolts of electricity arc through his aura. @n
|
||||
~
|
||||
26 0 0 0 120 0 0 0 0 E
|
||||
34 9 -10 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 1
|
||||
BareHandAttack: 13
|
||||
E
|
||||
T 10319
|
||||
#10329
|
||||
Roshi~
|
||||
Master Roshi~
|
||||
Master Roshi sits here reading a magazine and making weird noises.
|
||||
~
|
||||
He wears a large turtle shell, and large funny looking sunglasses, the sun
|
||||
shines off of his head, and he wears an old Hawaiian shirt.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
6 6 1
|
||||
E
|
||||
T 10329
|
||||
T 10331
|
||||
T 10332
|
||||
#10339
|
||||
Truncks~
|
||||
Truncks~
|
||||
Truncks is here playing his game system paying you no mind.
|
||||
~
|
||||
The purple haired boy wears nothing more then a capsule corp t-shirt, blue
|
||||
jeans, and a pair of semi worn-out socks.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
6 6 1
|
||||
E
|
||||
T 10339
|
||||
#10345
|
||||
Bulma~
|
||||
Bulma~
|
||||
A beautiful woman is here tending to the garden.
|
||||
~
|
||||
Here hair is purple and she wears no clothing you have seen, it seems to be
|
||||
made completely of a red material, she has a very shaped figure, curves in all the
|
||||
right places.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 2
|
||||
E
|
||||
T 10345
|
||||
#10346
|
||||
Namekian Townsmen~
|
||||
a Namek Townsmen~
|
||||
A Namek Townsmen is walking around here.
|
||||
~
|
||||
You see nothing special...
|
||||
~
|
||||
72 0 0 0 120 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 0
|
||||
E
|
||||
#10361
|
||||
Elder Namek~
|
||||
the Elder Namek~
|
||||
The Elder Namek sits in his large chair breathing heavily.
|
||||
~
|
||||
This has to be the largest Namek ever, sitting at a height of about 8'7" and
|
||||
weighing over 800lb, he could easily crush you. But he won't because of his age
|
||||
and he is a peace loving man that looks like any other Namek.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
6 6 0
|
||||
E
|
||||
#10362
|
||||
Statue~
|
||||
a Dragon Statue~
|
||||
A Dragon Statue sits here.
|
||||
~
|
||||
It is a large statue of a dragon.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 0
|
||||
E
|
||||
#10368
|
||||
large bird~
|
||||
a large bird~
|
||||
A large bird flies around here.
|
||||
~
|
||||
You see nothing special...
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
27 11 10 5d5+270 4d4+4
|
||||
270 72900
|
||||
8 8 0
|
||||
E
|
||||
#10378
|
||||
Rabbit~
|
||||
a rabbit~
|
||||
A brown rabbit hops around happily.
|
||||
~
|
||||
It looks like a brown fluffy rabbit.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
13 16 2 2d2+130 2d2+2
|
||||
130 16900
|
||||
8 8 2
|
||||
E
|
||||
#10379
|
||||
Rabbit~
|
||||
a rabbit~
|
||||
A white rabbit hops around happily.
|
||||
~
|
||||
It looks like a small white fluffy rabbit.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
13 16 2 2d2+130 2d2+2
|
||||
130 16900
|
||||
8 8 1
|
||||
E
|
||||
#10398
|
||||
Gambler~
|
||||
a Gambler~
|
||||
A Gambler is here gambling away his money.
|
||||
~
|
||||
He wears the usual biker outfit, all leather, and he swings a chain around
|
||||
his head.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 1
|
||||
E
|
||||
#10399
|
||||
Biker~
|
||||
a Biker~
|
||||
A Biker stands here swinging a chain around.
|
||||
~
|
||||
He has the usual gamblers dice, and holds a knife in his left hand.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
34 9 -10 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 1
|
||||
E
|
||||
$
|
||||
|
|
@ -1,257 +0,0 @@
|
|||
#10400
|
||||
Lena~
|
||||
Lena~
|
||||
Map maker Lena sits behind the desk selling and making maps.
|
||||
~
|
||||
It looks unfinished. She has beautiful fair skin, her clothing looks new, a
|
||||
nice silk shirt, and a pair of silk pants. Her long whit hair flows gently down
|
||||
her back, and she wears a small pair of half-moon glasses.
|
||||
~
|
||||
10 0 0 0 120 0 0 0 0 E
|
||||
34 9 -10 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 2
|
||||
E
|
||||
T 10406
|
||||
#10401
|
||||
Chwin~
|
||||
Chwin~
|
||||
Chwin stands behind his desk polishing a sword.
|
||||
~
|
||||
Chwin has a rugged look about him, his cloths are torn in some places, and
|
||||
his hair is all messed up.
|
||||
~
|
||||
10 0 0 0 120 0 0 0 0 E
|
||||
34 9 -10 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 1
|
||||
E
|
||||
T 10406
|
||||
#10402
|
||||
Arwin Mic'Zell~
|
||||
Arwin Mic'Zell~
|
||||
Arwin Mic'Zell fiddles with some armor behind his desk.
|
||||
~
|
||||
It looks unfinished. Arwin Mic'Zell wears some of the finest cloths you have
|
||||
ever seen, they seem to be custom made, and very expensive. He has short blond
|
||||
hair, and he stands rather tall.
|
||||
~
|
||||
10 0 0 0 120 0 0 0 0 E
|
||||
34 9 10 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 1
|
||||
E
|
||||
T 10406
|
||||
#10403
|
||||
elven townsmen~
|
||||
an elven townsmen~
|
||||
An elven townsmen walks around the city.
|
||||
~
|
||||
It looks unfinished. It is hard to tell this townsmen from the others, they
|
||||
all look almost exactly the same, his hair is blond, and shoulder length. His
|
||||
cloths look new and he has a peaceful aura about him.
|
||||
~
|
||||
72 0 0 0 96 0 0 0 0 E
|
||||
6 18 6 1d1+60 1d2+1
|
||||
60 3600
|
||||
8 8 1
|
||||
E
|
||||
#10404
|
||||
elven woman~
|
||||
an elven woman~
|
||||
An elven woman walks about the city.
|
||||
~
|
||||
She has long flowing white hair, her body is well built, but still beautiful.
|
||||
Her cloths are well crafted and she looks to be loving.
|
||||
~
|
||||
72 0 0 0 96 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 2
|
||||
BareHandAttack: 13
|
||||
E
|
||||
#10405
|
||||
Village Elder~
|
||||
the Village Elder~
|
||||
The Village Elder stands here watching you.
|
||||
~
|
||||
This man seems to be the oldest elf in the village, he has short white hair,
|
||||
his face is worn looking. Even though he looks old, he still seems to be
|
||||
beautiful. His clothes look to be some of the best you have seen.
|
||||
~
|
||||
10 0 0 0 96 0 0 0 0 E
|
||||
21 13 12 4d4+210 3d3+3
|
||||
210 44100
|
||||
6 6 1
|
||||
BareHandAttack: 13
|
||||
E
|
||||
T 10411
|
||||
T 10412
|
||||
T 10414
|
||||
#10406
|
||||
Ligern~
|
||||
Ligern~
|
||||
Ligern, the village warrior, sits watching the fire.
|
||||
~
|
||||
Ligern looks to be young, but he has many scars all over his body, the fire
|
||||
light illuminates his body, making him seem older then he actually is.
|
||||
Although he has many scars, he looks to be strong, and more powerful then any
|
||||
other in the village.
|
||||
~
|
||||
10 0 0 0 96 0 0 0 0 E
|
||||
31 10 20 6d6+310 5d5+5
|
||||
310 96100
|
||||
8 8 1
|
||||
E
|
||||
#10407
|
||||
squirrel~
|
||||
a small squirrel~
|
||||
A small squirrel frolics around.
|
||||
~
|
||||
A chestnut brown squirrel, the is about medium size moves around in the
|
||||
woods.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
4 19 7 0d0+40 1d2+0
|
||||
40 1600
|
||||
8 8 2
|
||||
E
|
||||
#10408
|
||||
ugly troll~
|
||||
an ugly troll~
|
||||
An ugly troll stumbles around here.
|
||||
~
|
||||
This has to be one of the ugliest things ever seen, it has large cuts on it's
|
||||
body, and in some places it is missing skin. He wears nothing but a loincloth,
|
||||
and a small belt.
|
||||
~
|
||||
104 0 0 0 0 0 0 0 0 E
|
||||
6 18 6 1d1+60 1d2+1
|
||||
60 3600
|
||||
8 8 1
|
||||
E
|
||||
#10409
|
||||
Jak~
|
||||
Jak~
|
||||
Jak the shop keeper sits behind his desk.
|
||||
~
|
||||
He wears a long ratty trench coat, and his hair is all straggly. He has
|
||||
multiple cuts on his face, and a long beard.
|
||||
~
|
||||
10 0 0 0 120 0 0 0 0 E
|
||||
34 9 -10 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 1
|
||||
E
|
||||
T 10406
|
||||
#10410
|
||||
orc~
|
||||
an orc~
|
||||
An orc moves in the shadows.
|
||||
~
|
||||
This creature almost matches a trolls ugliness, the stench that comes from
|
||||
him smells like rotting flesh. His armor looks weak, and he wears no weapon.
|
||||
He looks to be a little strong.
|
||||
~
|
||||
104 0 0 0 0 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
BareHandAttack: 13
|
||||
E
|
||||
#10411
|
||||
wood imp~
|
||||
a wood imp~
|
||||
A wood imp watches you carefully.
|
||||
~
|
||||
This wood imp looks like a giant tree, he stands at 8'3" and has a moss
|
||||
beard. His branches are all messed up and he has no leaves.
|
||||
~
|
||||
3144 0 0 0 32 0 0 0 0 E
|
||||
16 15 10 3d3+160 2d2+2
|
||||
160 25600
|
||||
8 8 1
|
||||
BareHandAttack: 7
|
||||
E
|
||||
#10412
|
||||
elide postmistress postmaster~
|
||||
postmistress Elide~
|
||||
A woman stands about the room, giving people there mail.
|
||||
~
|
||||
She wears a pair of spectacles, and a long white coat. Her hair is a bright
|
||||
pink, and is in a pony tail. She stands up straight looking at you sternly.
|
||||
~
|
||||
518154 0 0 0 0 0 0 0 0 E
|
||||
34 9 20 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 2
|
||||
E
|
||||
#10413
|
||||
Jewel~
|
||||
Jewel~
|
||||
Jewel stands here smiling sweetly.
|
||||
~
|
||||
Jewel looks rather pretty. She has long brown hair, and she wears some odd
|
||||
looking clothes. She has a well built body and looks very nice.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
34 9 20 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 2
|
||||
E
|
||||
#10414
|
||||
hell beast~
|
||||
hells hound~
|
||||
A hell hound looks at you angrily.
|
||||
~
|
||||
This is a very large dog, his hair is messed up, and he glows a bit.
|
||||
~
|
||||
104 0 0 0 120 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 0
|
||||
BareHandAttack: 3
|
||||
E
|
||||
#10415
|
||||
kelly dog~
|
||||
a border collie~
|
||||
A pretty border collie sits by the chair.
|
||||
~
|
||||
She is a medium sized black and white dog, she has a long fluffy tail, and a
|
||||
small head. Her head cocks sideways as you look at her, and she wears an
|
||||
expression as if asking who you are.
|
||||
~
|
||||
74 0 0 0 0 0 0 0 0 E
|
||||
2 20 8 0d0+20 1d2+0
|
||||
20 400
|
||||
6 6 2
|
||||
E
|
||||
#10416
|
||||
guard town armored~
|
||||
Town Guard~
|
||||
A heavily armored Guard stands here.
|
||||
~
|
||||
The guard looks to be unaffected by your presence. His large form is
|
||||
completely covered by armor. His face expressionless, his body motionless. He
|
||||
just looks to be one big living statue.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
25 12 -5 5d5+250 4d4+4
|
||||
250 62500
|
||||
8 8 1
|
||||
E
|
||||
#10429
|
||||
Weatherman~
|
||||
the Weatherman~
|
||||
The Weatherman watches the sky.
|
||||
~
|
||||
He seems to be a regular man, wearing large glasses, and other business
|
||||
clothes.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 1
|
||||
E
|
||||
T 10416
|
||||
$
|
||||
|
|
@ -1,365 +0,0 @@
|
|||
#10602
|
||||
priest~
|
||||
the Elcardorian priest~
|
||||
An Elcardorian orthodox priest stands here with a stern look on his face.
|
||||
~
|
||||
At first sight, he's not the kind of priest you want to leave your children
|
||||
with. Than again, with the aura of calmness oozing out of him. Maybe taking a
|
||||
rest next to him would not be such a big risk.
|
||||
~
|
||||
188426 0 0 0 0 0 0 0 1000 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
BareHandAttack: 12
|
||||
Str: 3
|
||||
Dex: 3
|
||||
Int: 3
|
||||
Wis: 3
|
||||
E
|
||||
#10603
|
||||
executioner~
|
||||
the executioner~
|
||||
The Executioner stands here waiting for his next beheading.
|
||||
~
|
||||
A black hood covers his entire face. Three holes have been cut out of the
|
||||
dark cloth. The eyes peering out behind the mask look to be slightly crazed and
|
||||
definitely blood thirsty.
|
||||
~
|
||||
254010 0 0 0 8312 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
BareHandAttack: 6
|
||||
Str: 20
|
||||
Dex: 20
|
||||
Int: 20
|
||||
Wis: 20
|
||||
E
|
||||
#10605
|
||||
suncas rebel foot soldier~
|
||||
a Suncas rebel foot soldier~
|
||||
A rebel from the Suncas clan looks at you, paranoia in his eyes.
|
||||
~
|
||||
No more than a boy this teenager stands before you waiting for the overthrow
|
||||
of the Elcardian Empire. No more than a boy this teenager stands before you
|
||||
waiting for the overthrow of the Elcardorian Empire.
|
||||
~
|
||||
6220 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 7 1
|
||||
E
|
||||
#10606
|
||||
elite Suncas rebel soldier~
|
||||
an elite Suncas rebel soldier~
|
||||
An elite Suncas rebel soldier is standing here.
|
||||
~
|
||||
This grizzled veteran looks more like a mercenary than a soldier. Which in
|
||||
fact may actually be the case. The Suncas rebels have been known to hire help
|
||||
when they need it.
|
||||
~
|
||||
10316 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 0
|
||||
E
|
||||
#10607
|
||||
suncas rebel commando~
|
||||
a rebel commando~
|
||||
A rebel commando from the Suncas clan stands here.
|
||||
~
|
||||
Scars seem to cover this middle-aged man from head to toe. He appears to be
|
||||
missing a few fingers and he walks with a favoring to his left leg.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
#10608
|
||||
rebel leader Sujin Suncas~
|
||||
Sujin Suncas~
|
||||
The rebel leader Sujin Suncas is sitting here.
|
||||
~
|
||||
The mastermind behind the latest attempt at overthrowing the Mayor. He is
|
||||
young, but a brilliant fire burns in his eyes that some people would call
|
||||
craziness, but he calls eccentricity. He is the motivation behind all the
|
||||
rebels.
|
||||
~
|
||||
254474 0 0 0 0 0 0 0 -350 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
6 8 1
|
||||
E
|
||||
#10609
|
||||
elcardorian infantry~
|
||||
an Elcardorian infantry man~
|
||||
An Elcardorian infantry man stands here.
|
||||
~
|
||||
This grunt has no purpose other than to sacrifice his life for his army, and
|
||||
maybe take a few enemies out in the pursuit of that end. He is heavily muscled
|
||||
and adequately trained.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
#10610
|
||||
officer elcardorian military~
|
||||
an Elcardorian military officer~
|
||||
An officer of the Elcardorian military guards his township here.
|
||||
~
|
||||
He holds himself with an air of authority. A hard look in his eyes shows his
|
||||
years of experience and training. He has probably led more men into battle than
|
||||
you've ever met.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#10611
|
||||
elcardorian military captain~
|
||||
an elcardorian military captain~
|
||||
An Elcardorian military captain struts his sword around here.
|
||||
~
|
||||
The Captain is in charge of keeping the peace by order of the Mayor. It is
|
||||
the Captain's responsibility that everyone within the city behaves. More often
|
||||
than not this includes crushing any rebel uprisings.
|
||||
~
|
||||
328 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#10613
|
||||
sick dying man~
|
||||
a sick and dying man~
|
||||
A man is slowly dying from loss of blood.
|
||||
~
|
||||
Wounds cover his body. Some from whips, others from jagged blades, and still
|
||||
others from piercing weapons and hot brands. This poor soul looks to have been
|
||||
broken with pain to spill his guts and tell his story.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
2 6 1
|
||||
E
|
||||
#10614
|
||||
grandfather sunshine~
|
||||
grandfather sunshine~
|
||||
Grandfather sunshine is here tending the cash.
|
||||
~
|
||||
His beaming smile seems to brighten everyone's day. The typical elderly
|
||||
grandfather he looks very trusting and kind. White hair, beard, and mustache
|
||||
give him a jovial look.
|
||||
~
|
||||
172046 0 0 0 0 0 0 0 10 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
Str: 15
|
||||
Dex: 15
|
||||
Int: 15
|
||||
Wis: 15
|
||||
E
|
||||
#10615
|
||||
political prisoner parliaments elcardorian~
|
||||
a political prisoner~
|
||||
A member of the Elcardorian parliaments stands before you, now as a prisoner.
|
||||
~
|
||||
At one time this guy used to stick his nose up in the air believing that he
|
||||
was above the law because of his position he held within the government. Now he
|
||||
has been humbled by chains and torture.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#10616
|
||||
suncas prison guard~
|
||||
a Suncas prison guard~
|
||||
The Suncas prison guard is here making sure that no one leaves the dungeons.
|
||||
~
|
||||
He looks tired and inept. The monotony of his job has caused him to become
|
||||
bored and lax. Of course so few of the prisoners stay long enough down here to
|
||||
even attempt to escape so a guard is more for looks than need.
|
||||
~
|
||||
260168 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#10617
|
||||
panhandler bum beggar~
|
||||
a panhandler~
|
||||
A panhandler broke off her ass, begging for your charity is sitting here.
|
||||
~
|
||||
This poor lady has seen better days. At least she is begging and not selling
|
||||
her soul body. That will probably come later. She looks up at you with those
|
||||
pitiful puppy-dog eyes trying to find a little sympathy.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
6 6 2
|
||||
E
|
||||
#10632
|
||||
brack~
|
||||
Brack, the weaponsmith~
|
||||
Brack, the weaponsmith displays his creations with pride.
|
||||
~
|
||||
The burly man resembles the anvil that he pounds upon. Blunt is about the
|
||||
only word to describe him. He definitely knows his metal-working though. He
|
||||
holds his tools and works the forge with a love for the craft that only the
|
||||
gifted can possess.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 1000 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 2
|
||||
Str: 20
|
||||
Dex: 20
|
||||
Int: 15
|
||||
Wis: 15
|
||||
E
|
||||
#10633
|
||||
penny teller~
|
||||
Penny, the bank teller~
|
||||
Penny, the bank teller is handling some money.
|
||||
~
|
||||
A strange gleam flickers in her eyes as she counts out some coins behind the
|
||||
counter. She does not look like the kind of person you would want to trust your
|
||||
fortune with. She immediately puts on a facade when she realizes you are
|
||||
staring.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 2
|
||||
Str: 10
|
||||
Dex: 10
|
||||
Int: 20
|
||||
Wis: 20
|
||||
E
|
||||
#10634
|
||||
tring armorer~
|
||||
Tring, the armorer~
|
||||
Tring, the armorer pounds away at a stubborn cast.
|
||||
~
|
||||
Elcardorian armor has been known for its strength and durability around the
|
||||
realm. It is just about as famous as its outrageous prices. This stocky old
|
||||
man makes some of the finest in the city, and he prices it that way too.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 1000 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
Str: 20
|
||||
Dex: 20
|
||||
Int: 20
|
||||
Wis: 20
|
||||
E
|
||||
T 10600
|
||||
#10635
|
||||
mayor's wife~
|
||||
the mayor's wife~
|
||||
The mayor's wife is here hinting at you to leave.
|
||||
~
|
||||
They say behind every great man there is a woman, and she is one of those
|
||||
women. She has long black here with green eyes and looks deceivingly frail.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 2
|
||||
E
|
||||
#10636
|
||||
elcardorian mayor~
|
||||
the Elcardorian Mayor~
|
||||
Coughing in bed, the Elcadorian mayor really doesn't want to fight any more.
|
||||
~
|
||||
This once powerful man has withered away into almost nothing. His strength
|
||||
and will has been drained from him. Too bad it will soon be too late for you to
|
||||
know what happened to him.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
5 5 1
|
||||
Str: 5
|
||||
Dex: 5
|
||||
Int: 5
|
||||
Wis: 5
|
||||
E
|
||||
#10637
|
||||
grandmother sunshine~
|
||||
grandmother sunshine~
|
||||
Grandmother sunshine is here baking goodies.
|
||||
~
|
||||
Her mere presence brightens the room. She treats everyone like a long lost
|
||||
grandson and immediately makes you feel at home. Her kindness and sincerity
|
||||
puts you to ease immediately. The cookies she is baking smell delicious.
|
||||
~
|
||||
188430 0 0 0 0 0 0 0 1000 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 2
|
||||
E
|
||||
#10638
|
||||
grocer elcardorian~
|
||||
the elcardorian grocer~
|
||||
The grocer of Elcardo smiles at you in hopes of a sale.
|
||||
~
|
||||
His business continues to do well no matter who is fighting who, or who is
|
||||
running what. The grocer could care less about rebels. As long as people need
|
||||
food and supplies, he's happy.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 1000 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
Str: 15
|
||||
Dex: 25
|
||||
Int: 25
|
||||
Wis: 10
|
||||
E
|
||||
#10639
|
||||
lara~
|
||||
Lara~
|
||||
Lara is here looking you up and down.
|
||||
~
|
||||
Rumors state that Lara was an outcast from a far distant city of mages. She
|
||||
was caught up in some horrible feud and had no choice but to flee. So she setup
|
||||
shop in Elcardo and seems happy and successful with the change.
|
||||
~
|
||||
188430 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 2
|
||||
Str: 15
|
||||
Dex: 20
|
||||
Int: 20
|
||||
Wis: 20
|
||||
E
|
||||
#10640
|
||||
Shape Dark Hooded Man~
|
||||
a Shadowy figure~
|
||||
A dark hooded man roams the streets
|
||||
~
|
||||
You can see almost nothing about this man because his black cloak covers him
|
||||
fully. Just between the opening of the coat, a glint of steel catches your
|
||||
eyes. Odds are this man would like to be left alone. He is almost certainly a
|
||||
rebel which is apparent by the symbol on the head hilt of the dagger. Who is he
|
||||
stalking?
|
||||
~
|
||||
76 0 0 0 0 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
E
|
||||
$
|
||||
|
|
@ -1,263 +0,0 @@
|
|||
#10700
|
||||
spirit iuel strongarm~
|
||||
a spirit~
|
||||
A strongarm of Iuel is not willing to trade in business.
|
||||
~
|
||||
This ghostly apparition uses benign forces to mold and shape various
|
||||
instruments of death and destruction.
|
||||
~
|
||||
16394 0 0 0 0 0 0 0 0 E
|
||||
26 12 -5 5d5+260 4d4+4
|
||||
260 67600
|
||||
8 8 0
|
||||
E
|
||||
#10701
|
||||
wisdom iuel~
|
||||
a spirit~
|
||||
The wisdom of Iuel hangs over the atmosphere.
|
||||
~
|
||||
The wisdom and experience of all time can be found from this spirit. It has
|
||||
always been, and forever will be. Gaining knowledge and insight into
|
||||
everything.
|
||||
~
|
||||
16394 0 0 0 0 0 0 0 0 E
|
||||
26 12 -5 5d5+260 4d4+4
|
||||
260 67600
|
||||
8 8 0
|
||||
E
|
||||
#10702
|
||||
iuel spirit~
|
||||
a spirit~
|
||||
A brewing cauldron is in the middle of the room bubbling.
|
||||
~
|
||||
Within the cauldron an ethereal spirit stands, slowly stirring the contents.
|
||||
No longer a living presence in this world it has nothing to fear, but it still
|
||||
dwells in the lost arts of the arcane.
|
||||
~
|
||||
16394 0 0 0 16 0 0 0 0 E
|
||||
26 12 -5 5d5+260 4d4+4
|
||||
260 67600
|
||||
8 8 0
|
||||
E
|
||||
#10703
|
||||
iuel spirit~
|
||||
a spirit~
|
||||
A stoned drugkeeper stares at you with an empty eye.
|
||||
~
|
||||
The shade of the drugkeeper is eternally doped. His abuses in mortality seem
|
||||
to have somehow transferred over to the other side. It knows it's drugs.
|
||||
~
|
||||
16394 0 0 0 0 0 0 0 0 E
|
||||
26 12 -5 5d5+260 4d4+4
|
||||
260 67600
|
||||
8 8 0
|
||||
E
|
||||
#10704
|
||||
spirit ieul~
|
||||
the thieving spirit of Iuel~
|
||||
A spirit of Iuel haunting these grounds waves a shaky hand at you.
|
||||
~
|
||||
The spirit floats towards you slowly, looking for anything of value.
|
||||
~
|
||||
16460 0 0 0 0 0 0 0 500 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 0
|
||||
E
|
||||
#10705
|
||||
assassin spirit~
|
||||
the assassin spirit of Iuel~
|
||||
A spirit of Iuel haunting these grounds waves a shaky hand at you.
|
||||
~
|
||||
The spirit fades slowly in and out of existence, barely still part of the
|
||||
real world. It stares with dull lifeless eyes at everything around it, seeming
|
||||
to be looking for something.
|
||||
~
|
||||
18504 0 0 0 0 0 0 0 500 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 0
|
||||
E
|
||||
#10706
|
||||
knight spirit~
|
||||
the fallen knight's spirit of Iuel~
|
||||
A spirit of Iuel haunting these grounds waves a shaky hand at you.
|
||||
~
|
||||
The shadowy figure seems to blink in and out of existence, it's form never
|
||||
really even discernible, besides the fact that it looks human in form and is
|
||||
layered in armor.
|
||||
~
|
||||
16460 0 0 0 0 0 0 0 500 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 0
|
||||
E
|
||||
#10707
|
||||
trulling spirit~
|
||||
the trulling spirit of Iuel~
|
||||
A spirit of Iuel haunting these grounds waves a shaky hand at you.
|
||||
~
|
||||
An ephemeral form that almost seems to disappear when looked at directly.
|
||||
~
|
||||
16460 0 0 0 0 0 0 0 500 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 0
|
||||
E
|
||||
#10708
|
||||
dark blessing spirit~
|
||||
the dark blessing spirit of Iuel~
|
||||
A spirit of Iuel haunting these grounds waves a shaky hand at you.
|
||||
~
|
||||
This shade from another life is strangely dark, almost black and seems to
|
||||
carry with it an ill boding.
|
||||
~
|
||||
16460 0 0 0 0 0 0 0 500 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 0
|
||||
E
|
||||
#10709
|
||||
vampiric spirit~
|
||||
the vampiric spirit of Iuel~
|
||||
A spirit of Iuel haunting these grounds waves a shaky hand at you.
|
||||
~
|
||||
A lost soul of a long dead vampire, it's body has become lost with time and
|
||||
only it's lifeless spirit can now seek fresh blood that it cannot consume.
|
||||
~
|
||||
16460 0 0 0 0 0 0 0 500 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 0
|
||||
E
|
||||
#10710
|
||||
ghoulic spirit~
|
||||
the ghoulic spirit of Iuel~
|
||||
A spirit of Iuel haunting these grounds waves a shaky hand at you.
|
||||
~
|
||||
This hunched over spirit barely even looks human, or what was once a human,
|
||||
grotesque features mark it as a ghoul that long since died.
|
||||
~
|
||||
16460 0 0 0 0 0 0 0 500 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 0
|
||||
E
|
||||
#10711
|
||||
spell spirit iuel~
|
||||
the spell chanting spirit of Iuel~
|
||||
A spirit of Iuel haunting these grounds waves a shaky hand at you.
|
||||
~
|
||||
The wandering spirit is the remains of a powerful mage that found
|
||||
immortality. But could not bring it's mortal body along for the ride.
|
||||
~
|
||||
16460 0 0 0 0 0 0 0 500 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 0
|
||||
E
|
||||
#10712
|
||||
spirit soul snatcher~
|
||||
the soul snatching spirit of Iuel~
|
||||
A spirit of Iuel haunting these grounds waves a shaky hand at you.
|
||||
~
|
||||
This undead spirit has lost it's bodily form and now lusts for another's to
|
||||
absorb and return to life.
|
||||
~
|
||||
16462 0 0 0 0 0 0 0 500 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 0
|
||||
E
|
||||
#10713
|
||||
fat rat pets~
|
||||
a fat rat~
|
||||
A fat rat sits on a mat eating slabs of cat grinning like the mad hat-ter.
|
||||
~
|
||||
This tamed rat waddles awkwardly due to it's massive girth.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 200 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 0
|
||||
E
|
||||
#10714
|
||||
dog pets wog~
|
||||
a wog dog~
|
||||
A wog dog chews on a log releasing gas, causing a fog is here.
|
||||
~
|
||||
This trained dog can roll over like a log, go for a jog, fetch a cog, and
|
||||
maybe kill a frog.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 0
|
||||
E
|
||||
#10715
|
||||
boy roy petshops~
|
||||
a boy named Roy~
|
||||
A small boy named Roy sits here playing with this toy, his face full of joy.
|
||||
~
|
||||
The boy looks rather coy and begins to annoy everyone which he seems to
|
||||
enjoy.
|
||||
~
|
||||
16394 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
E
|
||||
#10716
|
||||
rabid wolverine~
|
||||
a rabid wolverine~
|
||||
A wolverine sick with disease growls at you.
|
||||
~
|
||||
This angry beasts fur is matted and brown from dirt. It foams at the mouth
|
||||
and snarls at anything that moves, even it's own shadow.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 0
|
||||
E
|
||||
#10717
|
||||
sabertooth tiger~
|
||||
a sabertooth tiger~
|
||||
A red and black striped tiger crawls in the shadows hoping not to be seen.
|
||||
~
|
||||
The large beast is the size of a small horse. It's muscular body rippling as
|
||||
it stalks back and forth waiting for some easy prey.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 0
|
||||
E
|
||||
#10718
|
||||
king crab~
|
||||
a king crab~
|
||||
A huge crab skitters around in the muddy waters.
|
||||
~
|
||||
The large crab has a set of deadly claws on two of it's eight long limbs.
|
||||
Each limb measuring almost a span in length. It's hard crustaceous shell and
|
||||
casings give it better armor than most other animals.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 0
|
||||
E
|
||||
#10719
|
||||
messenger spirit postmasters~
|
||||
a spirit~
|
||||
Writing equipment floats around in the air, waiting to take a message.
|
||||
~
|
||||
Leafs of paper and other parchment float about the room ominously. Quills
|
||||
and ink bottles also. It is here where you may mail anyone within the mud.
|
||||
~
|
||||
516106 0 0 0 0 0 0 0 0 E
|
||||
26 12 -5 5d5+260 4d4+4
|
||||
260 67600
|
||||
8 8 0
|
||||
E
|
||||
$
|
||||
|
|
@ -1,109 +0,0 @@
|
|||
#1100
|
||||
wraith~
|
||||
a mournful wraith~
|
||||
A mournful wraith hovers in and out of existence.
|
||||
~
|
||||
Faceless and featureless, the only that can be seen about this entity is the
|
||||
vague outline of a humanoid figure. Glowing faintly, it nonetheless appears the
|
||||
darkest thing in the room.
|
||||
~
|
||||
221194 0 0 0 1048580 0 0 0 0 E
|
||||
33 9 -9 6d6+100 5d5+5
|
||||
0 0
|
||||
8 8 0
|
||||
E
|
||||
T 1101
|
||||
T 1104
|
||||
T 1105
|
||||
#1101
|
||||
trigger mob xxmobxx~
|
||||
a mob for making triggers work~
|
||||
A mob stands here, waiting to help out some triggers.
|
||||
~
|
||||
There is no actual description as this is a trigger mob. I only typed this
|
||||
in because I didn't like seeing the error messages in zcheck la de la la de la
|
||||
la de la
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
25 12 -5 5d5+250 4d4+4
|
||||
250 62500
|
||||
8 8 0
|
||||
E
|
||||
#1102
|
||||
gigantic ice dragon~
|
||||
@Ca gigantic ice dragon@n~
|
||||
@CA gigantic ice dragon@c stands guard over the castle.@n
|
||||
~
|
||||
Huge and intimidating, this dragon is covered in massive armor-plated
|
||||
scales, shimmering all different hues of crystal and ice. Large scaly limbs
|
||||
stand firmly against the ground, tipped with razor-sharp claws and encrusted
|
||||
with snow as if the dragon has almost become part of the architecture. His
|
||||
steely eyes are bright but cold, glimmering with a strange blue fire.
|
||||
~
|
||||
253962 0 0 0 0 0 0 0 0 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
500 90000
|
||||
8 8 1
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#1103
|
||||
pale queen~
|
||||
@Ca pale queen@n~
|
||||
@CA pale queen@c gazes forlornly towards the east.@n
|
||||
~
|
||||
Her smooth, delicate features were probably naturally pale, but now her skin
|
||||
is tinged with an eerie blue hue. Her sorrowful eyes linger on the eastern side
|
||||
of the room as if she were longing for some place she can no longer reach. Her
|
||||
dress merges with the floor in a flowing train of ice, rooting her to the spot
|
||||
for all eternity.
|
||||
~
|
||||
24586 0 0 0 0 0 0 0 0 E
|
||||
28 11 -6 5d5+280 4d4+4
|
||||
280 78400
|
||||
8 8 2
|
||||
E
|
||||
#1104
|
||||
white-haired king~
|
||||
@Ca white-haired king@c~
|
||||
@CA white-haired king@c gazes thoughtfully toward the west.@n
|
||||
~
|
||||
Old and sorrowful in appearance, this man's thick white hair is part his own
|
||||
and part crystals of snow. His face is haggard and morose, his eyes filled with
|
||||
a silent longing as he gazes toward the western part of the room. The lower
|
||||
part of his body has turned almost completely into ice, rendering him a statue
|
||||
in his own abode.
|
||||
~
|
||||
24586 0 0 0 0 0 0 0 0 E
|
||||
25 12 -5 5d5+250 4d4+4
|
||||
250 62500
|
||||
8 8 1
|
||||
E
|
||||
#1105
|
||||
icy princess~
|
||||
@Can icy princess@n~
|
||||
@CAn icy princess@c stands frozen to the spot.@n
|
||||
~
|
||||
This young girl has smooth white skin like moon-cream, silver blonde hair
|
||||
tumbling down her back, glittering with snow crystals. Her eyes are large and
|
||||
sorrowful, a deep azure blue paled and sparkling with a misty glaze of ice. A
|
||||
fine sheen of frozen droplets covers her gown, studding it with crystals as if
|
||||
bejewelled.
|
||||
~
|
||||
253962 0 0 0 0 0 0 0 0 E
|
||||
25 12 -5 5d5+250 4d4+4
|
||||
250 62500
|
||||
8 8 2
|
||||
E
|
||||
#1199
|
||||
tester card player dealer~
|
||||
a tester dealer~
|
||||
A tester dealer stands here.
|
||||
~
|
||||
It looks unfinished.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
0 20 10 1d1+0 1d1+0
|
||||
0 0
|
||||
8 8 1
|
||||
E
|
||||
$
|
||||
|
|
@ -1,601 +0,0 @@
|
|||
#11500
|
||||
woodchuck~
|
||||
the woodchuck~
|
||||
A woodchuck runs for its hole.
|
||||
~
|
||||
This small brown animal is covered in thick fur and is about the size of a
|
||||
small dog. It is built very low to the ground and is actually pretty quick.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 500 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 0
|
||||
E
|
||||
#11501
|
||||
rat~
|
||||
a large gray rat~
|
||||
A large dusty rat crawls around here.
|
||||
~
|
||||
This rat seems to be oblivious to all around it.
|
||||
~
|
||||
92 0 0 0 0 0 0 0 500 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#11502
|
||||
goblin raider~
|
||||
a goblin raider~
|
||||
A goblin raider stands here with a really angry look on his face.
|
||||
~
|
||||
The goblin charges around looking for anything valuable to loot. He eyes you
|
||||
up and down trying to determine what you might have of value.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 -400 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
E
|
||||
#11503
|
||||
mon goblin~
|
||||
a mon's goblin~
|
||||
A mon's goblin is walking around looking for more artifacts to steal.
|
||||
~
|
||||
He carries a sack of useless loot. Loot only to him you guess.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 -400 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
E
|
||||
#11504
|
||||
hulk goblin~
|
||||
a hulk goblin~
|
||||
A hulk goblin is here tearing the place down.
|
||||
~
|
||||
Larger than the typical goblin this beast relies on his brawn to win.
|
||||
~
|
||||
76 0 0 0 0 0 0 0 -400 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
E
|
||||
#11505
|
||||
bat~
|
||||
a small black bat~
|
||||
This is a small unfeathered vicious looking bat.
|
||||
~
|
||||
It squeaks and flutters its wings in anticipation to flight, and possibly a
|
||||
feast.
|
||||
~
|
||||
88 0 0 0 0 0 0 0 500 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#11506
|
||||
goblin bomber~
|
||||
a goblin bomber~
|
||||
A goblin bomber is here setting up an explosive.
|
||||
~
|
||||
He carries a flask of gunpowder, flint, and some wicks. Hardly the type of
|
||||
person you would trust with explosives.
|
||||
~
|
||||
76 0 0 0 0 0 0 0 -400 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
E
|
||||
#11507
|
||||
centaur archer~
|
||||
a centaur archer~
|
||||
A centaur archer looks for a point of elevation to fire his arrows from.
|
||||
~
|
||||
This beast has the upper body of a troll. Huge arms and a barrel chest gives
|
||||
proof to his earned position within the military ranks of centaurs as an expert
|
||||
archer.
|
||||
~
|
||||
76 0 0 0 0 0 0 0 -500 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
#11508
|
||||
monk peaceful~
|
||||
a peaceful monk~
|
||||
A peaceful monk wanders the halls in thought.
|
||||
~
|
||||
He looks peaceful until you notice what looks like troll armor hidden
|
||||
underneath his robes.
|
||||
~
|
||||
10314 0 0 0 0 0 0 0 1000 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
BareHandAttack: 11
|
||||
Str: 20
|
||||
Dex: 20
|
||||
Int: 9
|
||||
Wis: 9
|
||||
E
|
||||
#11509
|
||||
centaur warrior~
|
||||
a centaur warrior~
|
||||
A centaur warrior runs around the area looking for someone to kill
|
||||
~
|
||||
The brown coat of this centaurs body is thick and matted with dirt and grime.
|
||||
It looks like she has had a long battle.
|
||||
~
|
||||
76 0 0 0 0 0 0 0 -400 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 2
|
||||
E
|
||||
#11510
|
||||
rat~
|
||||
an oversized rat~
|
||||
An oversized rat with large fangs looks at you curiously.
|
||||
~
|
||||
This one looks weak. Though those fangs look deadly.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 300 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#11511
|
||||
crazy crazed monk~
|
||||
a crazed monk~
|
||||
A crazy monk stands her muttering gibberish.
|
||||
~
|
||||
It appears he saw some things that he really wished he hadn't.
|
||||
~
|
||||
10254 0 0 0 0 0 0 0 800 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
BareHandAttack: 13
|
||||
E
|
||||
#11512
|
||||
monk deranged~
|
||||
a deranged monk~
|
||||
A deranged monk screams in fear at your presence and cowers in the corner.
|
||||
~
|
||||
His eyes have become unfocused and seem to be looking within. No one is home
|
||||
upstairs.
|
||||
~
|
||||
57434 0 0 0 65538 0 0 0 500 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
BareHandAttack: 12
|
||||
Str: 20
|
||||
Dex: 7
|
||||
Int: 20
|
||||
Wis: 20
|
||||
E
|
||||
#11513
|
||||
centaur swordswoman~
|
||||
a centaur swordswoman~
|
||||
A centaur swordswoman stands here looking pretty.
|
||||
~
|
||||
She simply stomps over any remaining monks that live. Crushing skulls and
|
||||
breaking bones as she passes.
|
||||
~
|
||||
76 0 0 0 0 0 0 0 400 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 2
|
||||
E
|
||||
#11514
|
||||
monk prayer~
|
||||
a monk that was praying~
|
||||
A monk who was kneeling in prayer before you interrupted him.
|
||||
~
|
||||
The monk looks upset to have been interrupted from his daily ritual.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 1000 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
#11515
|
||||
centaur axeman~
|
||||
a centaur axeman~
|
||||
A centaur axeman is here waiting to pick a fight.
|
||||
~
|
||||
He looks crazed and in pursuit of more blood.
|
||||
~
|
||||
76 0 0 0 0 0 0 0 -400 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
#11516
|
||||
centaur warpriest~
|
||||
a centaur warpriest~
|
||||
A centaur warpriest stands his ground, casting spells on all the enemies.
|
||||
~
|
||||
Some centaurs have taken up the arcane arts. Before you stands one of them.
|
||||
|
||||
~
|
||||
76 0 0 0 0 0 0 0 -400 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
#11517
|
||||
centaur samite healer~
|
||||
a centaur samite healer~
|
||||
A centaur samite healer runs around trying to revive the wounded centaurs
|
||||
~
|
||||
He dwells in the arcane art of healing and looks to be very gifted at it.
|
||||
~
|
||||
76 0 0 0 0 0 0 0 -400 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 2
|
||||
E
|
||||
#11518
|
||||
doom priest guildmaster~
|
||||
the Doom Priest guildmaster~
|
||||
The Doom Priest guildmaster assesses your abilities and prepares for your training.
|
||||
~
|
||||
He is aged and weathered from a hard life. But, a power emanates from him
|
||||
and the cold stare from his green eyes shows a wisdom and intelligence
|
||||
unparalleled.
|
||||
~
|
||||
188442 0 0 0 80 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
#11519
|
||||
goblin horde~
|
||||
a goblin horde~
|
||||
A goblin horde rushes in, attacking you from all directions.
|
||||
~
|
||||
These goblins are short, fat, and smelly.
|
||||
~
|
||||
76 0 0 0 0 0 0 0 -400 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 2
|
||||
E
|
||||
#11520
|
||||
fat goblin~
|
||||
a fat goblin~
|
||||
An obese goblin charges in, trying to run you over.
|
||||
~
|
||||
She is damn ugly, and smells funny. Hard to believe something as disgusting
|
||||
as this creature can survive its own breath.
|
||||
~
|
||||
76 0 0 0 0 0 0 0 -400 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 2
|
||||
E
|
||||
#11521
|
||||
white tan centaur~
|
||||
a white and tan centaur~
|
||||
A white and tan centaur gallops in your direction.
|
||||
~
|
||||
This massive beast is half horse and half man.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -400 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
#11522
|
||||
centaur armored~
|
||||
an armored centaur~
|
||||
A heavily armored centaur points an intimidating finger in your direction.
|
||||
~
|
||||
This centaur has been equipped for battle with chainmail. He stomps around
|
||||
heavily from the added weight.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -400 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
#11523
|
||||
dying monk~
|
||||
a dying monk~
|
||||
A dying monk sits here in agony.
|
||||
~
|
||||
This man looks as if he has been attacked by a pack of some wild beasts.
|
||||
~
|
||||
138 0 0 0 0 0 0 0 1000 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
5 5 0
|
||||
Str: 3
|
||||
Dex: 3
|
||||
Int: 3
|
||||
Wis: 3
|
||||
E
|
||||
#11524
|
||||
ensign goblin~
|
||||
an ensign goblin~
|
||||
An ensign goblin straight out from military camp, leads the raid at the front lines.
|
||||
~
|
||||
He looks a little bit cleaner than the typical goblin, must be more educated.
|
||||
|
||||
~
|
||||
76 0 0 0 0 0 0 0 -400 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
E
|
||||
#11525
|
||||
raging troll~
|
||||
a raging troll~
|
||||
A raging troll clenches his fist in anger pulling the surroundings down.
|
||||
~
|
||||
This troll looks to be in a battle frenzy. A glazed look covers his eyes as
|
||||
he snorts and grunts in anger.
|
||||
~
|
||||
76 0 0 0 0 0 0 0 -400 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
#11526
|
||||
stone skinned troll~
|
||||
a stone skinned troll~
|
||||
With skin of stone hardness, this troll runs up and down the monastery crashing into everything in his path.
|
||||
~
|
||||
The skin of this troll looks like rock! He uses his arms and legs as
|
||||
bludgeoning weapons against anything he comes across.
|
||||
~
|
||||
76 0 0 0 0 0 0 0 -400 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
#11527
|
||||
enormously troll~
|
||||
an enormously huge troll~
|
||||
An enormously huge troll stands his ground, ready to take on a whole party of warriors.
|
||||
~
|
||||
This troll is in a blood rage looking for another innocent victim to
|
||||
slaughter. He looks your way.
|
||||
~
|
||||
76 0 0 0 0 0 0 0 -400 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
#11528
|
||||
doom priest guild guardian~
|
||||
a Doom Priest guild guardian~
|
||||
A powerful Doom Priest guards the stairwell going down.
|
||||
~
|
||||
He carries no weapons and wears no armor. He needs no such thing to protect
|
||||
himself. A power and intelligence can be seen when looking at this priest. He
|
||||
acknowledges your presence and stands even closer to the Doom Priest guild
|
||||
entrance.
|
||||
~
|
||||
188442 0 0 0 80 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
#11529
|
||||
lamb~
|
||||
a small lamb~
|
||||
A small lamb is here looking for little boo peek.
|
||||
~
|
||||
This poor lamb looks lost and lonely.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 500 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 0
|
||||
E
|
||||
#11530
|
||||
little bow peek~
|
||||
little bow peek~
|
||||
Little bow peek is here looking for her lost sheep
|
||||
~
|
||||
Nothing.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 0
|
||||
E
|
||||
#11534
|
||||
bird~
|
||||
a small white bird~
|
||||
A very small white bird is perched here.
|
||||
~
|
||||
This bird looks very gentle and sweet.
|
||||
~
|
||||
163866 0 0 0 0 0 0 0 1000 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 2
|
||||
BareHandAttack: 8
|
||||
Str: 9
|
||||
Dex: 20
|
||||
Int: 20
|
||||
Wis: 20
|
||||
E
|
||||
#11537
|
||||
fish~
|
||||
a small fish~
|
||||
A small black fish swims here.
|
||||
~
|
||||
This fish looks good.
|
||||
~
|
||||
26 0 0 0 0 0 0 0 500 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 0
|
||||
BareHandAttack: 1
|
||||
Str: 3
|
||||
Dex: 3
|
||||
Int: 3
|
||||
Wis: 3
|
||||
E
|
||||
#11538
|
||||
piglet~
|
||||
a small piglet~
|
||||
A small piglet dashes around.
|
||||
~
|
||||
The small pig is covered in mud and is enjoying the mess it is making.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 0
|
||||
E
|
||||
#11539
|
||||
snake~
|
||||
the small snake~
|
||||
A small snake lurks here waiting for something to eat.
|
||||
~
|
||||
This snake looks as if it has been waiting for a while.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
Str: 25
|
||||
Dex: 25
|
||||
Int: 3
|
||||
Wis: 3
|
||||
E
|
||||
#11541
|
||||
lost goblin~
|
||||
a lost goblin~
|
||||
A goblin is sneaking around looking for some backup.
|
||||
~
|
||||
This goblin seems to have lost his counterparts. He is not quite so sure of
|
||||
himself without friends to hide behind.
|
||||
~
|
||||
2058 0 0 0 0 0 0 0 -400 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
BareHandAttack: 10
|
||||
Str: 25
|
||||
Dex: 3
|
||||
Int: 3
|
||||
Wis: 3
|
||||
E
|
||||
#11553
|
||||
toad~
|
||||
a very large purple toad~
|
||||
A large purple toad squats here.
|
||||
~
|
||||
This thing looks uninterested in everything.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 0
|
||||
BareHandAttack: 12
|
||||
E
|
||||
#11563
|
||||
goblin~
|
||||
a goblin soldier~
|
||||
A goblin soldier is finishing off a few of the remaining monks.
|
||||
~
|
||||
This yellow-green beast is barely even humanoid in resemblance. You can
|
||||
smell him from here.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 -400 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
BareHandAttack: 7
|
||||
Str: 20
|
||||
Dex: 16
|
||||
Int: 9
|
||||
Wis: 9
|
||||
E
|
||||
#11564
|
||||
ghost monk~
|
||||
a ghost of a monk~
|
||||
The ghost of a monk who died in an unfair game of politics haunts this room forever.
|
||||
~
|
||||
Nothing.
|
||||
~
|
||||
90158 0 0 0 88 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 0
|
||||
BareHandAttack: 10
|
||||
E
|
||||
#11575
|
||||
troll small~
|
||||
a small troll~
|
||||
A small troll stomps around trying to look tough.
|
||||
~
|
||||
This thing looks pretty weak Though it is a troll and shouldn't be
|
||||
underestimated.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 -400 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 0
|
||||
BareHandAttack: 1
|
||||
Str: 3
|
||||
Dex: 20
|
||||
Int: 20
|
||||
Wis: 20
|
||||
E
|
||||
#11585
|
||||
grass~
|
||||
the grass~
|
||||
A heap of grass lies here.
|
||||
~
|
||||
The grass looks like some kind of weed.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 500 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 0
|
||||
Str: 20
|
||||
Dex: 3
|
||||
Int: 3
|
||||
Wis: 3
|
||||
E
|
||||
#11588
|
||||
wounded monk~
|
||||
a wounded monk~
|
||||
A wounded monk is scrunched up here in the corner.
|
||||
~
|
||||
The monk looks as if he had been attacked.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 400 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
BareHandAttack: 10
|
||||
Str: 25
|
||||
Dex: 25
|
||||
Int: 20
|
||||
Wis: 20
|
||||
E
|
||||
#11589
|
||||
orc~
|
||||
orc~
|
||||
A very large orc is here dead.
|
||||
~
|
||||
This orc looks as if it was torn apart by a pack of wolves.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -500 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
0 0 1
|
||||
E
|
||||
$
|
||||
|
|
@ -1,494 +0,0 @@
|
|||
#11700
|
||||
guard holden~
|
||||
Tower Guard Holden~
|
||||
Tower Guard Holden is here inspecting visitors.
|
||||
~
|
||||
It looks unfinished. A tall male guard in armor stands here inspecting each
|
||||
visitor into the tower before they enter for security. He is rather satisfied
|
||||
with his duties now and carries an arrogant smirk.
|
||||
~
|
||||
12378 0 0 0 0 0 0 0 150 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
300 25000
|
||||
8 8 1
|
||||
E
|
||||
T 11703
|
||||
#11701
|
||||
guard stradler~
|
||||
Tower Guard Stradler~
|
||||
Tower Guard Stradler cheerfully surveys the crowd.
|
||||
~
|
||||
Stradler is a charming and attractive guard. He inspects visitor's
|
||||
inventories for security here. The ladies (and a few men) seem to flock to him
|
||||
for inspection. He stands proud and tall for the safety of the people of Los
|
||||
Torres.
|
||||
~
|
||||
12378 0 0 0 0 0 0 0 175 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
325 24000
|
||||
8 8 1
|
||||
E
|
||||
T 11704
|
||||
#11702
|
||||
citizen~
|
||||
citizen~
|
||||
A citizen stands here.
|
||||
~
|
||||
The citizen of Los Torres stands here, minding her own business. She does
|
||||
not want to be bothered, she has many, many errands to run. She looks in her
|
||||
purse, counts her money and checks for her ID cards.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 25 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 2
|
||||
E
|
||||
#11703
|
||||
hired assassin~
|
||||
a hired assassin~
|
||||
A governmentally hired assassin stalks around here.
|
||||
~
|
||||
An assassin veiled in red lurks around in the forest to match the color of
|
||||
the leaves and be unseen. He crunches on the twigs making it a dead giveaway as
|
||||
to where he is. He has been ordered by the government to kidnap any people who
|
||||
are planning to attack them.
|
||||
~
|
||||
8316 0 0 0 0 0 0 0 -200 E
|
||||
13 16 2 2d2+130 2d2+2
|
||||
200 18000
|
||||
8 8 1
|
||||
E
|
||||
#11704
|
||||
zulthan waiter~
|
||||
Zulthan the Waiter~
|
||||
Zulthan the Waiter takes orders from customers here.
|
||||
~
|
||||
Zulthan the Waiter is here taking orders and retrieving food for people. He
|
||||
seems very busy, but he is very happy doing what he does. He has brown hair and
|
||||
is very short. He is also a bit on the pudgy side as well, though he doesn't
|
||||
seem to care.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 1
|
||||
E
|
||||
T 11700
|
||||
#11705
|
||||
cassandra lacela~
|
||||
Cassandra Lacela~
|
||||
Cassandra Lacela kinda stands here, like, drunk, you know...
|
||||
~
|
||||
Cassandra Lacela stands here, kind of. She slurs her tongue and her hair is
|
||||
all messed up. She must be drunk. She is wearing a white dress with some red
|
||||
and purple stains on it. She lazily will take her customer's orders and she
|
||||
seems to have an obsession with lace, due to the decor in the room.
|
||||
~
|
||||
188426 0 0 0 0 0 0 0 0 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 2
|
||||
E
|
||||
T 11706
|
||||
#11706
|
||||
official lesalie~
|
||||
the Government Official Lesalie~
|
||||
The Government Official Lesalie is here.
|
||||
~
|
||||
The Government Official Lesalie is here in his brown suit. He is wearing a
|
||||
white tie and brown pants. He has brown hair and seems to be very tall. He has
|
||||
a scar in his left cheek that looks like a slash from a weapon or a claw of
|
||||
sorts.
|
||||
~
|
||||
16394 0 0 0 65536 0 0 0 0 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
150 22500
|
||||
4 8 1
|
||||
E
|
||||
T 11718
|
||||
#11707
|
||||
salesman derresor maosund~
|
||||
Salesman Derresor Maosund~
|
||||
Salesman Derresor Maosund stands here checking his inventory of armor.
|
||||
~
|
||||
Salesman Derresor Maosund smiles at his customers as they browse his display
|
||||
and ask him questions on 'What does this armor do' and 'How much are these
|
||||
boots'. He is wearing a black robe over what seems to be flowing black pants
|
||||
and a black shirt.
|
||||
~
|
||||
74 0 0 0 16 0 0 0 0 E
|
||||
20 14 -2 4d4+200 4d5+4
|
||||
0 0
|
||||
8 8 1
|
||||
BareHandAttack: 13
|
||||
E
|
||||
T 11707
|
||||
#11708
|
||||
sniper assassin~
|
||||
a Sniper Assassin~
|
||||
A Sniper Assassin hides here spying on citizens.
|
||||
~
|
||||
The assassin here looks through the wall patiently at the citizens walking
|
||||
past. She has long red hair that matches her red outfit. She has very unique
|
||||
sniping skills as well as some interesting close up combat technique to boot.
|
||||
She is mumbling to herself as she carefully watches to anyone opposing the
|
||||
government.
|
||||
~
|
||||
2074 0 0 0 524288 0 0 0 -200 E
|
||||
14 16 1 3d2+140 2d4+2
|
||||
450 21000
|
||||
8 8 2
|
||||
E
|
||||
#11709
|
||||
assassin chieftain~
|
||||
the Assassin Chieftain~
|
||||
The Assassin Chieftain stands here guarding over her prisoner.
|
||||
~
|
||||
The Chieftain of the Red Assassins stands here with her specially gold rimmed
|
||||
red veil and her dull gold badge that reads 'Red Assassin Chieftain'. She gives
|
||||
orders to her assassins from the government and checks over her prisoner. She
|
||||
has long black hair that flies out from behind her veiled head. She has a very
|
||||
tall and skinny figure and she stands with her hand on her hip.
|
||||
~
|
||||
10266 0 0 0 80 0 0 0 -200 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
1000 29500
|
||||
8 8 2
|
||||
E
|
||||
T 11714
|
||||
#11710
|
||||
government official visconti~
|
||||
the Government Official Visconti~
|
||||
The Government Official Visconti crawls up in his own filth.
|
||||
~
|
||||
The Government Official Visconti, famous now for the addition of the top floor
|
||||
in the second tower, is covered in dirt, with ragged clothing and a bruised
|
||||
face. He has a stubbled beard growing from lack of grooming and he smells like
|
||||
a skunk in an exhaust pipe!
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
13 16 2 2d2+130 2d2+2
|
||||
130 16900
|
||||
4 8 1
|
||||
E
|
||||
T 11729
|
||||
#11711
|
||||
guard ackley~
|
||||
Tower Guard Ackley~
|
||||
Tower Guard Ackley stands here, slacking off.
|
||||
~
|
||||
He stands short, and has a severe acne problem. He often bites at his nails
|
||||
and shivers uncontrollably. He has a major temper problem, and can go off the
|
||||
deep end easily when someone comments on one of his flaws. He snorts loudly at
|
||||
random people for a laugh, and makes lewd gestures at those who have
|
||||
disrespected him before.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -50 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
170 28900
|
||||
8 8 1
|
||||
E
|
||||
#11712
|
||||
government official miranda~
|
||||
the Government Official Miranda~
|
||||
The Government Official Miranda stands here.
|
||||
~
|
||||
Oh, busy, busy, busy! That's how she wishes her life was. Now she's been
|
||||
stuck in this dark place for so long all she has left to do now is cry. Her
|
||||
brown overcoat and pink dress are all tattered, torn and wet. Her face is
|
||||
covered in dirt, though it is hard to tell through her bushy medium length hair.
|
||||
|
||||
~
|
||||
138 0 0 0 0 0 0 0 0 E
|
||||
12 16 2 2d2+120 2d2+2
|
||||
120 12500
|
||||
8 8 2
|
||||
E
|
||||
T 11730
|
||||
#11713
|
||||
government official phel~
|
||||
the Government Official Phel~
|
||||
The Government Official Phel is standing here.
|
||||
~
|
||||
He grins, he manipulates, he's the sneaky official Phel. Known for his
|
||||
persuasive skills around the town, nobody is exactly sure if this guy's
|
||||
trustworthy or not. He wears a dark green suit as he works his busy day. His
|
||||
hair is blonde with a white streak of hair down the right. His eyes are colored
|
||||
differently, one being brown and one being hazel.
|
||||
~
|
||||
26 0 0 0 0 0 0 0 -100 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
150 22500
|
||||
8 8 1
|
||||
E
|
||||
#11714
|
||||
government official gertrude~
|
||||
the Government Official Gertrude~
|
||||
The Government Official Gertrude sneers wickedly as she works.
|
||||
~
|
||||
The pink suited Gertrude always wears a sneer and does things for her own
|
||||
interest instead of who she is supposed to represent. She constantly sends off
|
||||
any messages of complaint to her, and is blatantly corrupt.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -150 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 17500
|
||||
8 8 2
|
||||
E
|
||||
#11715
|
||||
government official cecille~
|
||||
the Government Official Cecille~
|
||||
The Government Official Cecille hums ignorantly to herself.
|
||||
~
|
||||
Cecille looks pretty darn dumb to be an official. She is wearing a light
|
||||
pink buttoned shirt and a matching skirt. She is humming a song that she made
|
||||
up five seconds ago and its rather irritating. She seems like she would be
|
||||
easily persuaded to believe one way or the other even if its unjust.
|
||||
~
|
||||
10250 0 0 0 0 0 0 0 0 E
|
||||
11 17 3 2d2+110 1d2+1
|
||||
110 11500
|
||||
8 8 2
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#11716
|
||||
government official thedoric~
|
||||
the Government Official Thedoric~
|
||||
The Government Official Thedoric grins fakely as he greets his clients.
|
||||
~
|
||||
Thedoric is heavily biased toward certain beliefs in life and is not afraid
|
||||
to go to extreme measures to ensure that his beliefs are reality. He is wearing
|
||||
a red suit and has medium length black hair. He always wears a rather fake grin
|
||||
as he meets with people. He tends to favor those who agree with him, and maybe
|
||||
he's a bit irrational when it comes to those who don't...
|
||||
~
|
||||
10266 0 0 0 0 0 0 0 -250 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
250 32400
|
||||
8 8 1
|
||||
BareHandAttack: 7
|
||||
E
|
||||
#11717
|
||||
government official luther~
|
||||
the Government Official Luther~
|
||||
The Government Official Luther tries his best to keep the council in line.
|
||||
~
|
||||
Luther is trying all he can do to keep the council in line as of now. He is
|
||||
wearing a blue trench coat over a blue dress shirt with white pants. He has
|
||||
very short brown hair with deep blue eyes. He is scrambling to save the city
|
||||
from the council, though he looks like he could use some help. Maybe you should
|
||||
say hello to him?
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
150 22500
|
||||
8 8 1
|
||||
E
|
||||
T 11721
|
||||
#11718
|
||||
bodyguard verno~
|
||||
the Empress's bodyguard Verno~
|
||||
The Empress's bodyguard Verno blocks anyone from seeing the Empress.
|
||||
~
|
||||
Verno, it would seem, stands very tall though he also has a very large
|
||||
waistline. He is wearing a standard black tuxedo and he has his arms folded,
|
||||
stepping right in front of the path so that no one will go through. He has a
|
||||
bald head and is also wearing a pair of black sunglasses.
|
||||
~
|
||||
262170 0 0 0 0 0 0 0 0 E
|
||||
25 12 -5 5d5+250 4d4+4
|
||||
250 62500
|
||||
8 8 1
|
||||
BareHandAttack: 6
|
||||
E
|
||||
T 11719
|
||||
T 11720
|
||||
#11719
|
||||
empress leraillia~
|
||||
Empress Leraillia~
|
||||
Empress Lerallia smiles warmly at you.
|
||||
~
|
||||
Leraillia is very exquisitely dressed. She is wearing an untied scarlet red
|
||||
robe over a shirt that hangs down to her thighs at some parts. The shirt is cut
|
||||
so tat triangular flaps hang from the waste. Her pants are very loose and have
|
||||
several chains hanging from various spots. The pants are flared a lot at the
|
||||
bottom, so much that it totally covers her feet. She has long blonde hair and
|
||||
sky blue colored eyes. Her lips are the scarlet of her robe.
|
||||
~
|
||||
188506 0 0 0 112 0 0 0 0 E
|
||||
34 9 -10 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 2
|
||||
BareHandAttack: 8
|
||||
E
|
||||
T 11731
|
||||
#11720
|
||||
artist~
|
||||
the artist~
|
||||
The artist paints another picture.
|
||||
~
|
||||
The artist wears a paint covered smock and a black beret. He stands in
|
||||
disgust trying to think of ideas for his next masterpiece.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 50 E
|
||||
11 17 3 2d2+110 1d2+1
|
||||
110 12100
|
||||
8 8 1
|
||||
E
|
||||
#11721
|
||||
journalist~
|
||||
a journalist~
|
||||
A journalist wanders around asking people questions.
|
||||
~
|
||||
The journalist is dressed nicely, and is carrying a notepad, a pen and a
|
||||
sheet of questions to ask the citizens of Los Torres. The questions mainly deal
|
||||
with the government, though most people seem unwilling to answer them.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#11722
|
||||
fat chef~
|
||||
a really fat chef~
|
||||
A really fat chef stands behind the counter chopping onions.
|
||||
~
|
||||
The chef is extremely fat, I mean, totally huge. He has a thick, black,
|
||||
curly mustache. He is wearing a big poofy hat that chefs normally wear and a
|
||||
big white apron that somehow manages to fit around his grandiose waist.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
13 16 2 2d2+130 2d2+2
|
||||
130 16900
|
||||
8 8 1
|
||||
E
|
||||
#11723
|
||||
crying man~
|
||||
a crying man~
|
||||
A crying man mopes on one of the pews about how he lost his wedding ring.
|
||||
~
|
||||
The man has totally wrinkled clothing and bangs his fist on the pew
|
||||
repeatedly for some reason, making all the citizens nearby uncomfortable.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
11 17 3 2d2+110 1d2+1
|
||||
110 12100
|
||||
8 8 1
|
||||
E
|
||||
T 11727
|
||||
#11724
|
||||
government official johanes~
|
||||
the Government Official Johanes~
|
||||
The Government Official Johanes works on his papers.
|
||||
~
|
||||
He looks busy and self important.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
5 19 7 1d1+50 1d2+0
|
||||
50 2500
|
||||
8 8 1
|
||||
E
|
||||
#11725
|
||||
maid~
|
||||
the maid~
|
||||
The maid stands here doing laundry.
|
||||
~
|
||||
The maid is a short skinny woman, wearing a black dress and a white apron.
|
||||
She carries a bunch of towels in her hand and is busy doing the laundrywork to
|
||||
care about anything else.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 150 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 2
|
||||
E
|
||||
#11726
|
||||
karate instructor~
|
||||
the Karate Instructor~
|
||||
The Karate Instructor practices Tae Kwon Do.
|
||||
~
|
||||
It looks unfinished. The instructor is bald headed, very short and thin.
|
||||
He wears a white uniform with a black belt tied around the waist. He is
|
||||
currently practicing one of his forms right now with his eyes closed, thinking
|
||||
about what he is doing.
|
||||
~
|
||||
10 0 0 0 64 0 0 0 100 E
|
||||
15 15 1 3d3+150 3d2+3
|
||||
150 23500
|
||||
8 8 1
|
||||
BareHandAttack: 13
|
||||
E
|
||||
#11727
|
||||
librarian~
|
||||
the librarian~
|
||||
The Librarian stands here, swatting dust particles that come by.
|
||||
~
|
||||
The librarian wears her brown hair down to her waist, and has bright green
|
||||
eyes. She stands aware, looking t the air. She seems very conscious about
|
||||
having dust in the room, as she keeps slapping them out of the air with a
|
||||
feather duster.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 200 E
|
||||
12 16 2 2d2+120 2d2+2
|
||||
120 14400
|
||||
8 8 2
|
||||
E
|
||||
#11728
|
||||
little alex~
|
||||
little Alex~
|
||||
Little Alex is here running around in circles.
|
||||
~
|
||||
The confused little boy named Alex is bored, so he'll just run around in
|
||||
circles now. H is wearing blue overalls and a red striped T-shirt.
|
||||
~
|
||||
14 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
#11729
|
||||
clever josie~
|
||||
clever Josie~
|
||||
Clever Josie sits in the corner reading a book.
|
||||
~
|
||||
Clever Josie the know-it--all of the bunch. She is reading to herself in the
|
||||
corner quietly. She is the only one of the children that is behaving nicely.
|
||||
She has medium length brown hair and cat-shaped black glasses. She is wearing
|
||||
a brown dress with pockets at the front.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
6 18 6 1d1+60 1d2+1
|
||||
60 3600
|
||||
8 8 2
|
||||
E
|
||||
#11730
|
||||
teacher~
|
||||
the teacher~
|
||||
The teacher stands here cleaning up after her kids.
|
||||
~
|
||||
The teacher wears her hair in a bun, and is wearing small wire glasses. She
|
||||
has a green dress on and she is aggravated by the mess that all of her students
|
||||
had made when they left.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 50 E
|
||||
12 16 2 2d2+120 2d2+2
|
||||
120 14400
|
||||
8 8 2
|
||||
E
|
||||
#11731
|
||||
janitor~
|
||||
the janitor~
|
||||
The janitor kneels here, cleaning something off the walls.
|
||||
~
|
||||
The janitor has short black hair, and a stubbly beard. He wears a red
|
||||
T-shirt and blue jeans, and seems very cranky. HE is unhappy that he has to
|
||||
clean up the messes that people make on the walls.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
11 17 3 2d2+110 1d2+1
|
||||
110 12100
|
||||
8 8 1
|
||||
BareHandAttack: 13
|
||||
E
|
||||
$
|
||||
|
|
@ -1,856 +0,0 @@
|
|||
#11800
|
||||
young girl~
|
||||
a young girl~
|
||||
A young girl sits cross-legged on the floor, her eyes closed as though asleep.
|
||||
~
|
||||
This girl's age is impossible to tell, sometimes it seems as though she is a
|
||||
small child and then the light shifts and she seems a woman. The only thing
|
||||
remaining constant is her peaceful expression and her eyes, which remain
|
||||
serenely closed as though she is deep in some dream state.
|
||||
~
|
||||
188426 0 0 0 64 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
0 10000
|
||||
6 6 2
|
||||
E
|
||||
T 11804
|
||||
#11801
|
||||
eccentric shopwoman woman~
|
||||
the eccentric shopwoman~
|
||||
A slightly eccentric looking shopwoman watches over her collection.
|
||||
~
|
||||
A vaguely wild look sparks in her eyes as she bustles about the shop, frizzy
|
||||
hair poking out from a tightly woven braid and fresh smears of dust and dirt
|
||||
streaking her face. Her expression is focused and intense, piercingly aware of
|
||||
all around her.
|
||||
~
|
||||
26 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 2
|
||||
E
|
||||
T 11800
|
||||
T 11801
|
||||
T 11802
|
||||
#11802
|
||||
child coloring~
|
||||
a coloring child~
|
||||
A child is coloring quietly with crayons here.
|
||||
~
|
||||
This young girl looks to be between three and five years old. Her bright
|
||||
blue eyes are slightly vacant as though she is far away in some imaginary place,
|
||||
and her lips move silently as though she is singing or whispering to herself.
|
||||
A colored crayon moves back and forth as she draws around her splayed fingers,
|
||||
leaving the white canvas of paper covered with the smeared dark outlines of
|
||||
hands.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 2
|
||||
E
|
||||
T 11814
|
||||
T 11818
|
||||
#11803
|
||||
shadow baby little~
|
||||
a shadow-baby~
|
||||
A little shadow-baby kicks restlessly within its cot.
|
||||
~
|
||||
This little baby smiles brightly as it coos and gurgles to itself. Little
|
||||
shadowy limbs flail and kick randomly as its tiny muscles strengthen themselves
|
||||
slowly. It is impossible to tell by its little porcelain face whether it is
|
||||
male or female, but its little navy jumpsuit is distinctly boyish. The only
|
||||
thing unusual is its ghostly transparency, fading in and out of visibility like
|
||||
a flickering shadow.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
5 19 7 1d1+50 1d2+0
|
||||
50 2500
|
||||
8 8 1
|
||||
E
|
||||
T 11815
|
||||
#11804
|
||||
little girl~
|
||||
a little girl of about four years~
|
||||
A little girl, about four years old stands here.
|
||||
~
|
||||
This little girl has soft brown hair that hangs in little ringlets around her
|
||||
face. Bright starry eyes peer keenly around as though everything is new and
|
||||
exciting. She fidgets constantly, as though a little hyper, and her small
|
||||
fingers are blistered from constant coloring or writing.
|
||||
~
|
||||
10 0 0 0 24 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 2
|
||||
E
|
||||
T 11807
|
||||
T 11815
|
||||
#11805
|
||||
tiny humming bird~
|
||||
a tiny humming-bird~
|
||||
A tiny humming-bird flits rapidly about.
|
||||
~
|
||||
This minute little creature is barely the size of a ping pong ball, tiny
|
||||
glittering wings beating so rapidly they can only be seen in a blur. A long
|
||||
slender beak curves delicately from its iridescent green head, shimmering blue
|
||||
feathers continuing down its body.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
5 19 7 1d1+50 1d2+0
|
||||
0 2500
|
||||
8 8 0
|
||||
E
|
||||
T 11816
|
||||
T 11896
|
||||
#11806
|
||||
pregnant shadow woman~
|
||||
a pregnant shadow-woman~
|
||||
A pregnant shadow-woman busies herself cooking.
|
||||
~
|
||||
This young woman is darkly faded and flickers slightly as though she is only
|
||||
a hologram, or some strange ghost. She is young, perhaps only in her late teens
|
||||
or early twenties, the slight swell of her belly announcing the coming birth of
|
||||
another child. Her long dark hair is uncut, and her naturally pretty face has
|
||||
been carefully made up, eyes sparkling as she prepares food for the family.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 2
|
||||
E
|
||||
T 11815
|
||||
#11807
|
||||
shadow man bearded shadow-man~
|
||||
a bearded shadow-man~
|
||||
A shadow-man stands obliviously, absorbed in playing his trumpet.
|
||||
~
|
||||
This young man is in his early thirties, a bushy brown beard covering almost
|
||||
all of his face but his two squinting blue eyes. Large in build, and slightly
|
||||
overweight, his expression is vacant and far away. Completely absorbed in his
|
||||
somewhat unsuccessful music playing, the only thing remarkable about him is the
|
||||
fact that his hand is mauled and deformed, only three fingers grasping the
|
||||
trumpet where there should be five.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -1000 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
T 11815
|
||||
#11808
|
||||
young shadow child~
|
||||
a young shadow-child~
|
||||
A young shadow-child leans against the railing, staring out dreamily.
|
||||
~
|
||||
This little girl is very quiet and still, staring out at the scenery as
|
||||
though deep in a world of daydreams. Her fingers absent-mindedly caress back
|
||||
and forth along the polished wood, her eyes unblinking as she looks out over the
|
||||
mountains. Her whole form flickers, as a flame that is dying, one moment solid
|
||||
and the next transparent and fading, a shadow-gray hue darkening her features.
|
||||
|
||||
~
|
||||
188426 0 0 0 0 0 0 0 0 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
80 6400
|
||||
8 8 2
|
||||
E
|
||||
T 11815
|
||||
#11809
|
||||
playing child~
|
||||
a playing child~
|
||||
A child sits here, playing quietly.
|
||||
~
|
||||
About five years old, this little girl seems to be keeping herself company
|
||||
while she waits for something. Her hands are busy dancing and playing with
|
||||
imaginary toys, but her eyes are strangely cold and distant. Her bitten nails
|
||||
are painted a pretty girly pink and her long brown hair is tied into two woven
|
||||
plaits, long blue ribbons trailing down her back.
|
||||
~
|
||||
253962 0 0 0 0 0 0 0 0 E
|
||||
5 19 7 1d1+50 1d2+0
|
||||
50 2500
|
||||
8 8 2
|
||||
E
|
||||
T 11820
|
||||
T 11821
|
||||
#11810
|
||||
ghostly figure rearing spider nightmare~
|
||||
a nightmare~
|
||||
The ghostly figure of a rearing spider creeps here.
|
||||
~
|
||||
This horrible creature looks most like a spider, its splayed legs dark and
|
||||
twitching like a demon's hand. Moving fast and furtively, it makes no sound as
|
||||
it stalks its potential prey, an unnatural chill clouding the air around it.
|
||||
~
|
||||
104 0 0 0 524368 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
0 10000
|
||||
8 8 0
|
||||
E
|
||||
T 11816
|
||||
#11811
|
||||
small girl Ridley~
|
||||
Ridley~
|
||||
A small girl sits quietly rearranging words.
|
||||
~
|
||||
Dark haired and sombre, she looks more like she is working than playing, her
|
||||
small forehead furrowed in concentration as she continually stacks and restacks
|
||||
the lettered blocks. Her lips move silently as she mumbles words to herself,
|
||||
intensely focused blue eyes far too old for the rest of her face.
|
||||
~
|
||||
253962 0 0 0 0 0 0 0 0 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
80 6400
|
||||
8 8 2
|
||||
E
|
||||
T 11827
|
||||
T 11828
|
||||
T 11867
|
||||
#11813
|
||||
strange man tunnel-man daniel~
|
||||
Daniel~
|
||||
A strange man stands here, creating a swirling tunnel from thin air.
|
||||
~
|
||||
Tall and dark, at first glance he appears to be one of the shadow-folk, but
|
||||
his presence is unwavering, completely bound to this world, and no part of
|
||||
theirs. His face is unusual, almost too bland as though he were a painting
|
||||
half-finished, and his expression is cold and distant, firmly fixed on the
|
||||
strange magic his hands are creating.
|
||||
~
|
||||
253978 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
T 11833
|
||||
#11814
|
||||
gurgling baby shadow-baby~
|
||||
a gurgling shadow-baby~
|
||||
A shadow-baby sits in a highchair here, gurgling to himself.
|
||||
~
|
||||
Only just able to sit up, this little baby is partially slumped against the
|
||||
sides of his highchair. Bright blue eyes sparkle happily from his cherubic
|
||||
face, and little wisps of blonde hair stick haphazardly out from all sides of
|
||||
his head.
|
||||
~
|
||||
253962 0 0 0 0 0 0 0 0 E
|
||||
5 19 7 1d1+50 1d2+0
|
||||
50 2500
|
||||
8 8 1
|
||||
E
|
||||
T 11815
|
||||
#11815
|
||||
tiny shadow-girl girl~
|
||||
a tiny shadow-girl~
|
||||
A tiny shadow-girl sucks contentedly on her bottle.
|
||||
~
|
||||
Probably about two years old, this little girl is scarcely more than a baby.
|
||||
Her little round face is flushed and chubby-cheeked, fine black hair fastened
|
||||
neatly into pigtails. Humming happily to herself, she pauses only now and again
|
||||
to suck at her bottle.
|
||||
~
|
||||
253962 0 0 0 0 0 0 0 0 E
|
||||
5 19 7 1d1+50 1d2+0
|
||||
50 2500
|
||||
8 8 2
|
||||
E
|
||||
T 11815
|
||||
#11816
|
||||
blonde shadow-girl girl~
|
||||
a blonde shadow-girl~
|
||||
A blonde shadow-girl is playing a clapping game here.
|
||||
~
|
||||
This pretty little girl is about five years old, her face alive with wonder
|
||||
and mischief. Long uncut hair cascades down her back, shimmering shades of gold
|
||||
in the light. Smiling widely, she sings in a high-pitched little voice as she
|
||||
claps her hands to the rhythm of the nursery rhyme.
|
||||
~
|
||||
253962 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 2
|
||||
E
|
||||
T 11815
|
||||
T 11825
|
||||
T 11826
|
||||
#11817
|
||||
young shadow-boy boy~
|
||||
a young shadow-boy~
|
||||
A young shadow-boy is playing a clapping game here.
|
||||
~
|
||||
He looks about six or seven, his small face flushed with singing and
|
||||
sprinklings of freckles standing out prominently against his skin. Tufts of
|
||||
untamed dark hair stick out all over the place, his wide grin revealing several
|
||||
gaps where his adult teeth are beginning to grow in.
|
||||
~
|
||||
253962 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
T 11815
|
||||
T 11824
|
||||
#11818
|
||||
gardening shadow-man man ~
|
||||
a gardening shadow-man~
|
||||
A shadow-man is here, tending to the roses.
|
||||
~
|
||||
He looks to be in his late thirties, several days worth of stubble darkening
|
||||
the lower portion of his face like a shadow. Cool blue eyes concentrate on his
|
||||
work, frail dark hair beginning to thin in places, the first signs of wrinkles
|
||||
cracking across his face. His hands move quickly, roughly adjusting the live
|
||||
roses, crushing the thorny dead ones, his hands scarlet-stained with blood.
|
||||
~
|
||||
253962 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
T 11815
|
||||
#11819
|
||||
young shadow-woman woman~
|
||||
a young shadow-woman~
|
||||
A young shadow-woman is covered in flour here.
|
||||
~
|
||||
She looks to be in her late twenties, sparkling blue eyes slightly worn, and
|
||||
the first shadows of time and stress creeping across her face. Long, uncut
|
||||
brown hair cascades down her back, tied into a rough ponytail and grayed here
|
||||
and there with pats of flour.
|
||||
~
|
||||
258058 0 0 0 0 0 0 0 0 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
80 6400
|
||||
8 8 2
|
||||
E
|
||||
T 11815
|
||||
#11820
|
||||
curly haired shadow-girl girl~
|
||||
a curly-haired shadow-girl~
|
||||
A curly-haired shadow-girl watches over the garden.
|
||||
~
|
||||
Humming quietly to herself, she looks to be about eight years old. Her large
|
||||
blue eyes are slightly more faded than the rest of her, as though they would
|
||||
have had a ghostly appearance even in life. Her fingers clutch the branches of
|
||||
the tree as she climbs amongst them, peering out towards the garden and the
|
||||
flowers dancing there.
|
||||
~
|
||||
253962 0 0 0 0 0 0 0 0 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
80 6400
|
||||
8 8 2
|
||||
E
|
||||
T 11815
|
||||
#11821
|
||||
insect~
|
||||
an insect~
|
||||
An insect flits unobtrusively amongst the shadows.
|
||||
~
|
||||
This little jewelled insect shimmers shades of green and blue, its dark body
|
||||
glossy and segmented. Two sleek silver-webbed wings extend from either side of
|
||||
its back, several wiry black legs curled cautiously close to its abdomen.
|
||||
~
|
||||
254152 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
0 10000
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
T 11816
|
||||
T 11829
|
||||
T 11831
|
||||
#11822
|
||||
secret evil figure lurking~
|
||||
a secret~
|
||||
An evil figure with glowing red eyes lurks in the shadows here.
|
||||
~
|
||||
This elongated creature is tall and thin, its black body moving unnaturally
|
||||
fast as it melds in and out of surrounding shadows. Its face is eerily blank,
|
||||
just darkness where its mouth, nose, and ears should be. Only two red eyes
|
||||
blaze like burning coals from the blackness.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 -1000 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
T 11816
|
||||
T 11832
|
||||
#11823
|
||||
running girl~
|
||||
a running girl~
|
||||
A girl is here, trying to catch her breath.
|
||||
~
|
||||
This young girl looks as if she never stops running back and forth, her small
|
||||
face flushed with exertion as she breathes deeply. Her large blue eyes seem
|
||||
intently focused on what she is doing as if she pursues a goal that eludes her.
|
||||
|
||||
~
|
||||
253962 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 2
|
||||
E
|
||||
T 11835
|
||||
T 11836
|
||||
T 11842
|
||||
#11824
|
||||
blind girl~
|
||||
a blind girl~
|
||||
A girl with no eyes stands in the center of the room.
|
||||
~
|
||||
This young girl has a perfectly-featured face except for the complete absence
|
||||
of her eyes. There are no wounds or visible scars indicating how they were
|
||||
lost, just two gaping holes where they should be; the blackness within
|
||||
unnaturally and chillingly dark.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
80 6400
|
||||
8 8 2
|
||||
E
|
||||
T 11846
|
||||
T 11850
|
||||
#11825
|
||||
blind girl~
|
||||
a blind girl~
|
||||
A girl with no eyes stands in the center of the room.
|
||||
~
|
||||
This girl glows faintly blue all over, as if layers of glowing paint have
|
||||
been repeatedly applied and washed away. Her smoothly featured face is vividly
|
||||
streaked with the phosphorescent stuff, two black gaping holes staring blankly
|
||||
where her eyes should be.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
80 6400
|
||||
8 8 2
|
||||
E
|
||||
T 11850
|
||||
T 11851
|
||||
T 11847
|
||||
#11826
|
||||
slobbish shadow-man man~
|
||||
a slobbish shadow-man~
|
||||
A shadow-man lounges slobbishly, watching television.
|
||||
~
|
||||
This middle-aged man looks as though he has done nothing but lounge on a
|
||||
couch for the past ten years, a large pot belly protruding from his flabby
|
||||
torso. His eyes are glazed and dull from watching television, a dark shadow of
|
||||
stubble spreading over his face and rust-colored stains covering his
|
||||
three-fingered right hand.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -1000 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
T 11815
|
||||
#11827
|
||||
weeping girl~
|
||||
a weeping girl~
|
||||
A girl sits weeping, her tears shattering like ice on the counter top.
|
||||
~
|
||||
This young girl is dark haired and solemn faced, her large blue eyes filling
|
||||
with crystal tears that seem to turn to ice as they drip down her face,
|
||||
shattering violently on the surface of the counter. Her hands fidget
|
||||
restlessly, streaked with blood as she plays with the broken tears and mirror
|
||||
shards.
|
||||
~
|
||||
253962 0 0 0 0 0 0 0 0 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
80 6400
|
||||
8 8 2
|
||||
E
|
||||
T 11860
|
||||
#11828
|
||||
spine creature hideous~
|
||||
Spine~
|
||||
A hideous creature moves awkwardly about the garden.
|
||||
~
|
||||
This tall fleshy creature has no arms or neck, only a thick naked body and a
|
||||
large mushroom-domed head. A tiny, black gaping eye is its only human-like
|
||||
feature, even its movements clumsy and unnatural as it waddles on two bloated,
|
||||
hairy legs.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 -1000 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 0
|
||||
E
|
||||
T 11816
|
||||
T 11861
|
||||
#11829
|
||||
fidgety girl~
|
||||
a fidgety girl~
|
||||
A fidgety girl sits fondling her knife as she plays.
|
||||
~
|
||||
She looks wound tightly with energy, hardly keeping still as her hands roam
|
||||
from one object to another. Constantly playing and touching, she seems like an
|
||||
average curious kid except for the long angry cuts that line the insides of her
|
||||
arms, red blood spilling over her skin like crimson tears.
|
||||
~
|
||||
253962 0 0 0 0 0 0 0 0 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
80 6400
|
||||
8 8 2
|
||||
E
|
||||
T 11862
|
||||
T 11852
|
||||
#11830
|
||||
red trout silvery fish~
|
||||
the red trout~
|
||||
A silvery fish swims peacefully in the water.
|
||||
~
|
||||
This large fish is coated with a fine layer of silvery scales that glint when
|
||||
struck with light. Its large glassy eyes seem vacant and unperceiving, although
|
||||
there is a strange surrealism to the creature; almost as if it were some dream
|
||||
object instead of an actual fish.
|
||||
~
|
||||
24586 0 0 0 0 0 0 0 0 E
|
||||
6 18 6 1d1+60 1d2+1
|
||||
0 3600
|
||||
8 8 0
|
||||
E
|
||||
T 11816
|
||||
T 11864
|
||||
#11831
|
||||
taildove bird soft white~
|
||||
the taildove~
|
||||
A soft white bird sits quietly amongst the branches.
|
||||
~
|
||||
Smooth white feathers coat this bird's slightly plumpish body, a long elegant
|
||||
tail fanning out as the creature fluffs up and preens itself, the rustling of
|
||||
its feathers sounding eerily like whispering. Large black eyes peer warily but
|
||||
innocently about as the dove coos quietly to itself.
|
||||
~
|
||||
24586 0 0 0 0 0 0 0 0 E
|
||||
6 18 6 1d1+60 1d2+1
|
||||
0 3600
|
||||
8 8 0
|
||||
E
|
||||
T 11816
|
||||
T 11864
|
||||
#11832
|
||||
vile toad little brown~
|
||||
the vile toad~
|
||||
A little brown toad hops through the grass.
|
||||
~
|
||||
Brown, leathery skin coated in warts allows this creature to look more like a
|
||||
clump of mud than any animal. Its tiny black beaded eyes look particularly
|
||||
perceptive, and there is a strange shimmering effect to the creature, indicating
|
||||
that it is not quite what it seems.
|
||||
~
|
||||
24586 0 0 0 0 0 0 0 0 E
|
||||
6 18 6 1d1+60 1d2+1
|
||||
0 3600
|
||||
8 8 0
|
||||
E
|
||||
T 11816
|
||||
T 11864
|
||||
#11833
|
||||
hiding Ruth girl small~
|
||||
Ruth~
|
||||
A small girl hides quietly here.
|
||||
~
|
||||
Her eyes are wide and haunted looking, as though she has seen more reason for
|
||||
fear than her age merits. White-knuckled, she clutches the carpet anxiously,
|
||||
glancing constantly outward as though waiting for someone to come.
|
||||
~
|
||||
253962 0 0 0 0 0 0 0 0 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
80 6400
|
||||
8 8 2
|
||||
E
|
||||
T 11863
|
||||
#11834
|
||||
emaciated girl~
|
||||
an emaciated girl~
|
||||
An emaciated girl stares blankly into space.
|
||||
~
|
||||
Painfully thin, this girl's tiny frame is nothing but skin and bones. About
|
||||
ten years old, her whole body is made of sharp angles and jutting corners where
|
||||
soft curves should be developing. Most haunting of all are her large blue eyes,
|
||||
deeply hollow and vacant, as though some torment has simply driven her soul
|
||||
away.
|
||||
~
|
||||
253962 0 0 0 0 0 0 0 0 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
0 6400
|
||||
8 8 2
|
||||
BareHandAttack: 4
|
||||
E
|
||||
T 11870
|
||||
T 11872
|
||||
T 11873
|
||||
#11835
|
||||
silent girl~
|
||||
a silent girl~
|
||||
A silent girl sits huddled close to the flame.
|
||||
~
|
||||
Sitting quietly, her pale face is drawn and sunken with what looks like
|
||||
exhaustion. Her large eyes are glazed and slightly faded, the rest of her
|
||||
features unremarkable except for the large metal stitches that have been sewn
|
||||
around her lips; sealing them together. The wire stitches glow vaguely as if
|
||||
protected by some evil magic, indicating that it will take a very special kind
|
||||
of blade to 'cut' them.
|
||||
~
|
||||
253962 0 0 0 0 0 0 0 0 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
0 6400
|
||||
8 8 2
|
||||
E
|
||||
T 11874
|
||||
T 11875
|
||||
#11836
|
||||
angry girl bad sue~
|
||||
Bad Sue~
|
||||
An angry girl glares suspiciously at you.
|
||||
~
|
||||
Wild, frizzy hair frames her pale, dirt-smudged face. Half-crazed eyes flash
|
||||
fiercely blue as she eyes her surroundings and everything in them with almost
|
||||
paranoid suspicion. Her movements are rapid and unpredictable, small fists
|
||||
clenching and unclenching as she bares her teeth like an animal about to bite.
|
||||
~
|
||||
253978 0 0 0 80 0 0 0 0 E
|
||||
8 18 5 1d1+100 1d2+1
|
||||
0 6400
|
||||
8 8 2
|
||||
E
|
||||
T 11878
|
||||
T 11877
|
||||
T 11876
|
||||
#11837
|
||||
dark serpent~
|
||||
the dark serpent~
|
||||
A dark serpent writhes along the ground.
|
||||
~
|
||||
Shimmering black and undulating slowly, this mesmerizing serpent weaves along
|
||||
the ground like the shadow of some dancing flame. Two evil emerald eyes seem
|
||||
uncannily intelligent as the creature surveys its surroundings, a bright ruby
|
||||
tongue flickering out in a gentle hiss.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 -1000 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
0 6400
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
T 11879
|
||||
#11838
|
||||
scarred child~
|
||||
a scarred child~
|
||||
A badly scarred child gazes wistfully into the garden.
|
||||
~
|
||||
At first glance it is almost impossible to tell whether this child is male or
|
||||
female through the angry red scars covering its skin. The long curly hair,
|
||||
however, is distinctly female, as is her twelve year old body shape. The rest
|
||||
of her features are irretrievably marred, it looks as though she is walking
|
||||
dead, her skin literally slashed into ribbons, and her large blue eyes eerily
|
||||
glazed.
|
||||
~
|
||||
253962 0 0 0 0 0 0 0 0 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
0 6400
|
||||
8 8 2
|
||||
E
|
||||
T 11884
|
||||
#11839
|
||||
ghostly girl~
|
||||
a ghostly girl~
|
||||
A ghostly girl fades in and out of existence.
|
||||
~
|
||||
Pale and partially transparent, this little girl looks just as though she
|
||||
were just about to hit her teen years. Some strange event has frozen her in
|
||||
place however, and a perpetual ghost of a child is all that remains, her faded
|
||||
blue eyes dulled with time and the loss of innocence without the loss of youth.
|
||||
~
|
||||
253962 0 0 0 16 0 0 0 0 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
0 6400
|
||||
8 8 2
|
||||
E
|
||||
T 11864
|
||||
T 11811
|
||||
#11840
|
||||
cheerful young woman~
|
||||
a cheerful young woman~
|
||||
A cheerful-looking young woman smiles as she looks around.
|
||||
~
|
||||
Smiling gently, this young woman's face is relaxed and care-free, a hint of
|
||||
mischief and humor dancing in her large blue eyes. Long wisps of wavy brown
|
||||
hair trail down her back, drifting in front of her face as she wanders,
|
||||
examining everything curiously.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 2
|
||||
E
|
||||
T 11893
|
||||
T 11895
|
||||
#11841
|
||||
tired looking shadow-woman woman~
|
||||
a tired looking shadow-woman~
|
||||
A tired looking shadow-woman lounges on the bed here.
|
||||
~
|
||||
This woman looks to be approaching middle age, her face beautiful but lined
|
||||
with time and stresses. Her blue eyes look as if they were once full of light,
|
||||
but now they are dimmed and dull, her eyelids half closed as if she were about
|
||||
to fall asleep, and her body slumped dejectedly as she lies resting.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
80 6400
|
||||
8 8 2
|
||||
E
|
||||
T 11815
|
||||
#11842
|
||||
shadow-girl girl~
|
||||
a shadow-girl~
|
||||
A shadow-girl huddles in the corner.
|
||||
~
|
||||
Looking to be about fourteen, this shadow girl is sitting tightly in the
|
||||
corner with her knees pulled up to her chest and her head hidden in her arms.
|
||||
She looks so still as to almost be mistaken for a doll if it weren't for the
|
||||
heaving of her shoulders with slow breaths and the occasional fidget.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
80 6400
|
||||
8 8 2
|
||||
E
|
||||
T 11815
|
||||
#11843
|
||||
concerned looking shadow-boy boy~
|
||||
a concerned looking shadow-boy~
|
||||
A concerned looking shadow-boy sits quietly watching.
|
||||
~
|
||||
In his early teens, this young lad sits quietly, his face furrowed as if in
|
||||
deep thought and his large blue eyes look slightly puzzled. A smattering of
|
||||
freckles darkens his face, thick eyebrows and a tangle of dark hair flickering
|
||||
slightly in the stirring air.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
80 6400
|
||||
8 8 1
|
||||
E
|
||||
T 11815
|
||||
#11844
|
||||
pretty blonde shadow-girl girl~
|
||||
a pretty blonde shadow-girl~
|
||||
A pretty blonde shadow-girl sits embroidering peacefully.
|
||||
~
|
||||
This pretty little girl looks to be about twelve years old, a long flowing
|
||||
length of blonde hair shimmering down her back. Her small eyes are a deep ocean
|
||||
blue, and her face is perfectly shaped as if sculpted, relaxed into a restful
|
||||
yet focused expression.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 2
|
||||
E
|
||||
T 11815
|
||||
#11845
|
||||
little dark-haired shadow-girl girl~
|
||||
a little dark-haired shadow-girl~
|
||||
A little dark-haired shadow-girl sits playing with lego.
|
||||
~
|
||||
About eleven years old, this little girl's chubby face is coated with a
|
||||
speckling of freckles, large blue eyes concentrating playfully on her work as
|
||||
she sculpts lego into a spaceship. Long dark hair flows down her back, smooth
|
||||
and shimmering like liquid as she moves.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
6 18 6 1d1+60 1d2+1
|
||||
60 3600
|
||||
8 8 2
|
||||
E
|
||||
T 11815
|
||||
#11846
|
||||
scruffy shadow-boy boy~
|
||||
a scruffy shadow-boy~
|
||||
A scruffy shadow-boy sits building happily with toy bricks.
|
||||
~
|
||||
Roughly ten years old, this young boy has an open smiling face, his large
|
||||
grin full of gaps where his adult teeth are still growing in. Scruffy blonde
|
||||
hair swirls itself carelessly around his head, sticking up haphazardly as if he
|
||||
had just crawled out of bed.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
T 11815
|
||||
#11847
|
||||
mischievous shadow-girl girl~
|
||||
a mischievous looking shadow-girl~
|
||||
A mischievous looking shadow-girl sits watching television.
|
||||
~
|
||||
About eight years of age, this young girl has smooth straight brown hair cut
|
||||
into a bob around her rosy face. Bright eyes peer thoughtfully at the
|
||||
television she is watching, lighting up with the sparks of some imagination.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
6 18 6 1d1+60 1d2+1
|
||||
60 3600
|
||||
8 8 2
|
||||
E
|
||||
T 11815
|
||||
#11848
|
||||
delicate little shadow-girl girl~
|
||||
a delicate little shadow-girl~
|
||||
A delicate little shadow-girl plays on one of the beds.
|
||||
~
|
||||
Tiny and slender-limbed, this little girl is about six years old, her pale
|
||||
face illuminated by two wide blue eyes, rimmed with heavy sweeping lashes.
|
||||
Soft blonde hair cascades down her back in a shimmering wave, tumbling in front
|
||||
of her face as she plays.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
5 19 7 1d1+50 1d2+0
|
||||
50 2500
|
||||
8 8 2
|
||||
E
|
||||
T 11815
|
||||
#11849
|
||||
freckled shadow-girl girl~
|
||||
a freckled shadow-girl~
|
||||
A freckled shadow-girl dances here, lost in a daydream.
|
||||
~
|
||||
Fine brown hair frames this little four year old girl's face, a little nose
|
||||
and big blue eyes surrounded with an abundance of freckles. She hums quietly to
|
||||
herself, stumbling rather ungracefully about the room as she attempts to dance.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
5 19 7 1d1+50 1d2+0
|
||||
50 2500
|
||||
8 8 2
|
||||
SavingPara: 1
|
||||
SavingRod: 1
|
||||
SavingPetri: 1
|
||||
SavingBreath: 1
|
||||
SavingSpell: 1
|
||||
E
|
||||
T 11815
|
||||
#11850
|
||||
tiny shadow-toddler toddler~
|
||||
a tiny shadow-toddler~
|
||||
A tiny shadow-toddler wanders about, looking for food.
|
||||
~
|
||||
Barely out of baby years, this little girl wanders around the room with a
|
||||
blank expression on her face. Careless wisps of blonde hair stick up all around
|
||||
her head, and her face is dirty and smudged where she has been eating whatever
|
||||
she can find.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
2 20 8 0d0+20 1d2+0
|
||||
20 400
|
||||
8 8 2
|
||||
E
|
||||
T 11815
|
||||
$
|
||||
|
|
@ -1,222 +0,0 @@
|
|||
#1200
|
||||
innkeeper receptionists~
|
||||
the Immortal Innkeeper~
|
||||
The Immortal Innkeeper is organizing her books here.
|
||||
~
|
||||
She appears to be having no problem tallying things up.
|
||||
~
|
||||
188426 0 0 0 65536 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 2
|
||||
E
|
||||
#1201
|
||||
postmaster~
|
||||
the Immortal Postmaster~
|
||||
The Immortal Postmaster is hard at work here.
|
||||
~
|
||||
Scary... A postal worker... Working?
|
||||
~
|
||||
10 0 0 0 65536 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 2
|
||||
E
|
||||
#1202
|
||||
being amorphous spirit wandering~
|
||||
the wandering spirit~
|
||||
A strange amorphous being wanders these halls eternally cleaning.
|
||||
~
|
||||
This spirit, having lived out its days in the mortal world, now works off its
|
||||
final sins by doing menial labor in this realm's purgatory. In this case,
|
||||
those chores seem to be cleaning up after the immortals of the land.
|
||||
~
|
||||
254028 0 0 0 589840 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 0
|
||||
E
|
||||
T 3011
|
||||
#1203
|
||||
malikar twat~
|
||||
Malikar the Janitor~
|
||||
Malikar the Janitor stands here, looking lost.
|
||||
~
|
||||
It looks like Malikar is suffering from a bad conscience he must have buggered
|
||||
Emershia one time too many.
|
||||
~
|
||||
172108 0 0 0 2 0 0 0 -1000 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
BareHandAttack: 13
|
||||
E
|
||||
#1204
|
||||
imp~
|
||||
the Imp~
|
||||
A small imp sits here, grinning devilishly.
|
||||
~
|
||||
This small imp is used for testing.
|
||||
~
|
||||
256092 0 0 0 20 0 0 0 -1000 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 0
|
||||
E
|
||||
#1205
|
||||
bug~
|
||||
the bug~
|
||||
a nasty little bug is crawling around here, annoying the implementors.
|
||||
~
|
||||
You are looking at a nasty little bug, it seems to be consisting of binary
|
||||
numbers. 000@r1@n0@r1@n00 00@r1@n00@r1@n0@r1@n @r1@n0@r11111@n0 @r11111111@n
|
||||
@r11111111@n @r1@n0@r11111@n0 00@r1@n0@r1@n00@r1@n 00@r1@n00@r1@n00
|
||||
~
|
||||
122984 0 0 0 65536 0 0 0 -1000 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
BareHandAttack: 1
|
||||
E
|
||||
#1206
|
||||
frosty little ice cube icecube~
|
||||
the frosty little ice cube~
|
||||
A frosty little ice cube walks about doing whatever Spector says.
|
||||
~
|
||||
It is a little ice cube that Spector has given life to. It looks like a
|
||||
normal ice cube, only now it has little arms and feet made out of ice. From
|
||||
what you can see, it has no eyes, yet it can make it's way about without bumping
|
||||
into things.
|
||||
~
|
||||
253978 0 0 0 65656 0 0 0 1000 E
|
||||
26 12 -5 5d5+260 4d4+4
|
||||
260 67600
|
||||
8 8 0
|
||||
E
|
||||
#1207
|
||||
cluster faeries faery~
|
||||
a cluster of rainbow-colored faeries~
|
||||
Zipping from plant to plant is a cluster of rainbow-colored faeries.
|
||||
~
|
||||
There are about twenty tiny, ickle faeries floating around, each a completely
|
||||
different shade from its friends. They are all female and continually giggle
|
||||
and dart around sharing their own jokes and keeping forbidden people out of this
|
||||
holy sanctuary.
|
||||
~
|
||||
200 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 0
|
||||
E
|
||||
#1209
|
||||
Julia~
|
||||
Julia~
|
||||
Taylor's secretary stands here holding a note pad.
|
||||
~
|
||||
She is a very pretty woman, her hair is shoulder length and a beautiful
|
||||
brown, and here body is slim and curvy. She stands about 5'4" and looks to be
|
||||
light.
|
||||
~
|
||||
256026 0 0 0 120 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 2
|
||||
E
|
||||
#1210
|
||||
Dragon~
|
||||
a Large Dragon~
|
||||
Puff the @gMagic @rDragon
|
||||
~
|
||||
A Large Dragon
|
||||
~
|
||||
81992 0 0 0 262160 0 0 0 -1000 E
|
||||
31 10 -8 6d6+310 5d5+5
|
||||
310 96100
|
||||
8 8 1
|
||||
BareHandAttack: 4
|
||||
Str: 25
|
||||
Dex: 25
|
||||
Int: 25
|
||||
Wis: 25
|
||||
E
|
||||
#1211
|
||||
Santa~
|
||||
Santa's helper~
|
||||
Santa's helper looks forward to Christmas.
|
||||
~
|
||||
Santa's helper stands here, dressed in her requisite red outfit with the
|
||||
white faux fur trim. A red Santa hat is perched jauntily on her short brown
|
||||
curls with the pompom bouncing against her left ear with every movement.
|
||||
~
|
||||
90158 0 0 0 66576 0 0 0 -1000 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 2
|
||||
E
|
||||
#1212
|
||||
scoreboard mob~
|
||||
the scoreboard mob~
|
||||
A mob is here keeping score for everyone that uses the game console.
|
||||
~
|
||||
She stands here, holding a chalkboard and a piece of chalk to mark the
|
||||
scores. Waiting for a player must be pretty boring. She looks hopefully at you
|
||||
and suggests that you check out the console.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 2
|
||||
E
|
||||
T 1214
|
||||
#1217
|
||||
dog puppy peishu~
|
||||
a shitzu puppy dog~
|
||||
A friendly Shitzu puppy dog named Peishu is playing here.
|
||||
~
|
||||
Peishu is a friendly Shitzu puppy dog bred from ancient chinese ancestors he
|
||||
has a long line of genealogy dating back to the times of Confucius. He is
|
||||
Gina's favorite pet and doesn't look too dangerous.
|
||||
~
|
||||
188506 0 0 0 80 0 0 0 0 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 1
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#1233
|
||||
hidden mob~
|
||||
the hidden mob~
|
||||
.a hidden mob
|
||||
~
|
||||
This mob is hidden so no one can see it.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 0
|
||||
E
|
||||
#1267
|
||||
color mob~
|
||||
@Rtests the color mob@n~
|
||||
The color test mob.
|
||||
~
|
||||
The color test mob is so colorful.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 0
|
||||
E
|
||||
#1299
|
||||
test mob~
|
||||
the test mob~
|
||||
.the test mob is our friend.
|
||||
~
|
||||
Test mobs can be whatever you want them to be.
|
||||
~
|
||||
61454 0 0 0 983040 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 0
|
||||
E
|
||||
$
|
||||
|
|
@ -1,516 +0,0 @@
|
|||
#12000
|
||||
judge adjudicator~
|
||||
the adjudicator~
|
||||
An adjudicator is watching the games intently.
|
||||
~
|
||||
The adjudicator is a retired gladiator and scars cover all exposed parts of
|
||||
his body. Although he is getting on in years, he remains healthy and fit.
|
||||
~
|
||||
2058 0 0 0 0 0 0 0 100 E
|
||||
12 16 2 2d2+120 2d2+2
|
||||
120 14400
|
||||
8 8 1
|
||||
E
|
||||
#12001
|
||||
scorekeeper~
|
||||
the scorekeeper~
|
||||
A scorekeeper has one eye on his stopwatch and the other on a clipboard.
|
||||
~
|
||||
The scorekeeper is a young man of about 25 years of age and is very intently
|
||||
studying his clipboard.
|
||||
~
|
||||
2058 0 0 0 0 0 0 0 100 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
#12003
|
||||
spectator fan~
|
||||
the spectator~
|
||||
A spectator is here watching the games.
|
||||
~
|
||||
The spectator is filthy, half drunk and screaming his head off.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -100 E
|
||||
5 19 7 1d1+50 1d2+0
|
||||
50 2500
|
||||
6 6 0
|
||||
E
|
||||
#12004
|
||||
noble nobleman~
|
||||
the nobleman~
|
||||
A nobleman stands here looking aloof.
|
||||
~
|
||||
The nobleman is dressed in fine clothes and jewelry and has a very snobbish
|
||||
attitude. While he is getting old and his hair and beard are streaked with
|
||||
gray, he is by no means an easy target.
|
||||
~
|
||||
2186 0 0 0 16 0 0 0 500 E
|
||||
12 16 2 2d2+120 2d2+2
|
||||
120 14400
|
||||
8 8 1
|
||||
E
|
||||
#12005
|
||||
slave~
|
||||
the slave~
|
||||
A slave stands here, wishing that she was free.
|
||||
~
|
||||
A very pretty young woman who was captured instead of being killed when the
|
||||
Roman legions subjugated her land.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 2
|
||||
E
|
||||
#12006
|
||||
gladiator~
|
||||
the gladiator~
|
||||
There is a gladiator standing here.
|
||||
~
|
||||
A well muscled man who is very heavily armored and armed to the teeth. He
|
||||
lives for combat.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -250 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
E
|
||||
#12007
|
||||
driver~
|
||||
the chariot driver~
|
||||
There is a chariot driver here.
|
||||
~
|
||||
You see a very slight and small individual whose whole life is centered
|
||||
around nothing but horses and speed.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 100 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#12008
|
||||
coach trainer~
|
||||
the coach~
|
||||
There is a coach standing here, going over last minute strategy.
|
||||
~
|
||||
As you try to look over his shoulder and listen in on his mumbling, he looks
|
||||
up at you and gives you a glare that chills you to the bone.
|
||||
~
|
||||
2058 0 0 0 0 0 0 0 0 E
|
||||
11 17 3 2d2+110 1d2+1
|
||||
110 12100
|
||||
8 8 1
|
||||
E
|
||||
#12009
|
||||
healer~
|
||||
the healer~
|
||||
A healer is standing here.
|
||||
~
|
||||
You see a young man, still learning about magical healing, wearing a white
|
||||
coat and using a stethoscope.
|
||||
~
|
||||
2074 0 0 0 16 0 0 0 900 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
E
|
||||
T 12001
|
||||
#12010
|
||||
herbalist young lady beautiful~
|
||||
the herbalist~
|
||||
There is a beautiful young lady here, carrying herbs to help the healer with.
|
||||
~
|
||||
The herbalist is a very beautiful young lady who is about 22 years old. She
|
||||
has deep brown eyes and shoulder-length chestnut hair. Her body is perfectly
|
||||
proportioned and she stands about 5' 5" tall.
|
||||
~
|
||||
2186 0 0 0 16 0 0 0 1000 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 2
|
||||
E
|
||||
#12011
|
||||
shopkeeper~
|
||||
Titus' shopkeeper~
|
||||
Titus' shopkeeper is here, minding the store.
|
||||
~
|
||||
The shopkeeper is an older man in his middle to late fifties and looks like
|
||||
he enjoys the quiet life. There is a long scar running from the edge of his
|
||||
mouth to his right ear, making it look like he is always smiling.
|
||||
~
|
||||
2058 0 0 0 16 0 0 0 750 E
|
||||
23 13 -3 4d4+230 3d3+3
|
||||
230 52900
|
||||
8 8 1
|
||||
E
|
||||
#12012
|
||||
peddler~
|
||||
the peddler~
|
||||
A poor peddler is standing here, trying to support his meager existence.
|
||||
~
|
||||
You see a small, dirty man who doesn't look very healthy.
|
||||
~
|
||||
8394 0 0 0 0 0 0 0 250 E
|
||||
4 19 7 0d0+40 1d2+0
|
||||
40 1600
|
||||
8 8 1
|
||||
E
|
||||
#12013
|
||||
page~
|
||||
the page~
|
||||
A page stands here, waiting to run an errand.
|
||||
~
|
||||
You see a young boy who looks very strong and very fast. He has the look of
|
||||
a scholar about him.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
6 18 6 1d1+60 1d2+1
|
||||
60 3600
|
||||
8 8 1
|
||||
E
|
||||
#12014
|
||||
plaintiff~
|
||||
the plaintiff~
|
||||
The plaintiff stands here, pleading his case.
|
||||
~
|
||||
He looks pitiful. Absolutely pitiful.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
11 17 3 2d2+110 1d2+1
|
||||
110 12100
|
||||
8 8 1
|
||||
E
|
||||
#12015
|
||||
master~
|
||||
the ticket master~
|
||||
A ticket master is here, looking at you expectantly.
|
||||
~
|
||||
He seems to be waiting for you to either buy a ticket or to get out of his
|
||||
way so that he can sell tickets to people that actually want them.
|
||||
~
|
||||
2058 0 0 0 0 0 0 0 100 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
170 28900
|
||||
8 8 1
|
||||
E
|
||||
#12016
|
||||
vendor~
|
||||
the stadium vendor~
|
||||
A stadium vendor is walking here, selling overpriced hotdogs and beer.
|
||||
~
|
||||
The vendor is a scruffy looking man who isn't afraid of a fight and looks
|
||||
like he has had just about enough of smart-mouthed spectators.
|
||||
~
|
||||
254024 0 0 0 0 0 0 0 -150 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
80 6400
|
||||
8 8 1
|
||||
E
|
||||
#12017
|
||||
citizen~
|
||||
the citizen~
|
||||
A citizen of Rome is standing here.
|
||||
~
|
||||
It appears to be your ordinary citizen going about his business.
|
||||
~
|
||||
2120 0 0 0 0 0 0 0 900 E
|
||||
5 19 7 1d1+50 1d2+0
|
||||
50 2500
|
||||
8 8 1
|
||||
E
|
||||
#12018
|
||||
gateguard guard~
|
||||
the gateguard~
|
||||
A gateguard stands here, tending the gate.
|
||||
~
|
||||
You see a strong, loyal public defender.
|
||||
~
|
||||
2078 0 0 0 0 0 0 0 1000 E
|
||||
11 17 3 2d2+110 1d2+1
|
||||
110 12100
|
||||
8 8 1
|
||||
E
|
||||
T 12002
|
||||
#12019
|
||||
soldier~
|
||||
the soldier~
|
||||
A soldier on leave is walking around looking for entertainment.
|
||||
~
|
||||
You see a member of one of the Emperor's elite legions. He looks VERY
|
||||
strong. You have this vague feeling that his entertainment isn't going to be a
|
||||
very wholesome activity.
|
||||
~
|
||||
2120 0 0 0 0 0 0 0 300 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
170 28900
|
||||
8 8 1
|
||||
E
|
||||
#12020
|
||||
emperor julius caesar~
|
||||
Julius Caesar~
|
||||
Julius Caesar, the Emperor of Rome, is sitting here.
|
||||
~
|
||||
You see a man who is dressed in the finest of clothes, has eaten the best of
|
||||
foods and lived in the most opulent palace that Rome has ever known.
|
||||
~
|
||||
2058 0 0 0 65552 0 0 0 990 E
|
||||
27 11 -6 5d5+270 4d4+4
|
||||
270 72900
|
||||
8 8 1
|
||||
E
|
||||
T 12001
|
||||
#12021
|
||||
guard royal bodyguard~
|
||||
the royal bodyguard~
|
||||
There is a royal bodyguard here, ready to die for the Emperor, if necessary.
|
||||
~
|
||||
The bodyguard is dressed in the finest of armor and wields only the deadliest
|
||||
of weapons. He is very strong and would put up one hell of a fight. He has
|
||||
been trained to be suspicious of all but the most innocent visitors, and likely
|
||||
to take offense of anyone with less than pure intentions.
|
||||
~
|
||||
3338 0 0 0 16 0 0 0 990 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 1
|
||||
BareHandAttack: 6
|
||||
Str: 18
|
||||
StrAdd: 90
|
||||
E
|
||||
T 12002
|
||||
#12022
|
||||
judge justice~
|
||||
the judge~
|
||||
A judge is standing here, reading a case.
|
||||
~
|
||||
He seems to be quite interested in the case, perhaps you shouldn't disturb
|
||||
him now, later would probably be a better time.
|
||||
~
|
||||
2058 0 0 0 0 0 0 0 990 E
|
||||
21 13 -2 4d4+210 3d3+3
|
||||
210 44100
|
||||
6 6 1
|
||||
E
|
||||
#12023
|
||||
master scheduler~
|
||||
the master scheduler~
|
||||
The master scheduler is here, writing in an appointment book.
|
||||
~
|
||||
As you look at him, he looks up at you and asks, 'Do you have an appointment?
|
||||
' He waits for a few seconds and then asks, 'Would you like one? '
|
||||
~
|
||||
2058 0 0 0 0 0 0 0 900 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
170 28900
|
||||
8 8 1
|
||||
E
|
||||
#12024
|
||||
slimeball slime ball green~
|
||||
the slimeball~
|
||||
A green ball of slime is hanging over you, oozing downward.
|
||||
~
|
||||
There is a green 'ball' of slime oozing from the coating on the walls.
|
||||
~
|
||||
196654 0 0 0 80 0 0 0 -500 E
|
||||
12 16 2 2d2+120 2d2+2
|
||||
120 14400
|
||||
8 8 0
|
||||
BareHandAttack: 9
|
||||
Int: 3
|
||||
E
|
||||
#12025
|
||||
froboz wizard~
|
||||
Froboz~
|
||||
Froboz the wizard is standing here, working on a new spell.
|
||||
~
|
||||
You see a middle-aged man whose knowledge of magic, both offensive and
|
||||
defensive, is legendary. He literally glows with a pink aura.
|
||||
~
|
||||
26650 0 0 0 16 0 0 0 300 E
|
||||
23 13 -3 4d4+230 3d3+3
|
||||
230 52900
|
||||
8 8 1
|
||||
E
|
||||
T 12001
|
||||
#12026
|
||||
titus andronicus~
|
||||
Titus Andronicus~
|
||||
Titus Andronicus is standing here, polishing a few swords.
|
||||
~
|
||||
As you look at him, he suddenly swings a newly sharpened sword at you!
|
||||
Watch out!
|
||||
~
|
||||
26682 0 0 0 16 0 0 0 500 E
|
||||
24 12 -4 4d4+240 4d4+4
|
||||
240 57600
|
||||
8 8 1
|
||||
BareHandAttack: 3
|
||||
E
|
||||
#12027
|
||||
senator~
|
||||
the senator~
|
||||
A senator is here, waiting for debate to begin.
|
||||
~
|
||||
He seems to be quite bored and is playing with the edge of his toga.
|
||||
~
|
||||
2058 0 0 0 0 0 0 0 350 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#12028
|
||||
bailiff~
|
||||
the bailiff~
|
||||
The bailiff stands here, keeping order in the courtroom.
|
||||
~
|
||||
He is a very stern man and insists on absolute quiet in his courtroom unless
|
||||
the judge has given someone permission to speak.
|
||||
~
|
||||
2058 0 0 0 16 0 0 0 900 E
|
||||
16 15 0 3d3+160 2d2+2
|
||||
160 25600
|
||||
8 8 1
|
||||
E
|
||||
#12029
|
||||
defendant~
|
||||
the defendant~
|
||||
The defendant stands here, pleading her case.
|
||||
~
|
||||
She looks to be well organized and full of confidence.
|
||||
~
|
||||
2058 0 0 0 0 0 0 0 200 E
|
||||
11 17 3 2d2+110 1d2+1
|
||||
110 12100
|
||||
8 8 2
|
||||
E
|
||||
#12030
|
||||
jupiter king god~
|
||||
Jupiter~
|
||||
Jupiter, King of the Gods, is watching over his realm here.
|
||||
~
|
||||
He is the strongest of the Gods, and certainly no easy mark! His powers
|
||||
transcend the plane of the physical, and could easily kill an unprepared mortal.
|
||||
|
||||
~
|
||||
256282 0 0 0 65552 0 0 0 1000 E
|
||||
34 9 -10 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 1
|
||||
BareHandAttack: 10
|
||||
Str: 25
|
||||
Dex: 25
|
||||
Int: 25
|
||||
Wis: 25
|
||||
E
|
||||
T 12001
|
||||
#12031
|
||||
venus goddess~
|
||||
Venus~
|
||||
Venus, the Goddess of Beauty and Knowledge, is resting here.
|
||||
~
|
||||
Venus is probably one of the most beautiful women you have ever seen if not
|
||||
THE most beautiful. She is very powerful and tough under that outer image of
|
||||
beauty.
|
||||
~
|
||||
256026 0 0 0 65552 0 0 0 1000 E
|
||||
28 11 -6 5d5+280 4d4+4
|
||||
280 78400
|
||||
5 5 2
|
||||
BareHandAttack: 12
|
||||
Str: 20
|
||||
Dex: 20
|
||||
Int: 20
|
||||
Wis: 20
|
||||
E
|
||||
T 12001
|
||||
#12032
|
||||
mars god~
|
||||
Mars~
|
||||
Mars, the God of War and State, is sitting down here.
|
||||
~
|
||||
Mars is a tall God with burning, hateful eyes and a large scowl on his face.
|
||||
|
||||
~
|
||||
256026 0 0 0 65552 0 0 0 1000 E
|
||||
27 11 -6 5d5+270 4d4+4
|
||||
270 72900
|
||||
6 6 1
|
||||
BareHandAttack: 7
|
||||
Str: 25
|
||||
Dex: 20
|
||||
Int: 20
|
||||
Wis: 20
|
||||
E
|
||||
T 12001
|
||||
#12033
|
||||
mercury messenger god~
|
||||
Mercury~
|
||||
Mercury, the messenger of the Gods, is standing here.
|
||||
~
|
||||
Mercury is a handsome, youthful God and wears a large grin on his face.
|
||||
~
|
||||
256026 0 0 0 65552 0 0 0 1000 E
|
||||
26 12 -5 5d5+260 4d4+4
|
||||
260 67600
|
||||
8 8 1
|
||||
BareHandAttack: 13
|
||||
Str: 20
|
||||
Dex: 25
|
||||
Int: 20
|
||||
Wis: 20
|
||||
E
|
||||
#12034
|
||||
shopkeeper~
|
||||
Froboz' shopkeeper~
|
||||
Froboz' shopkeeper is here, minding the store.
|
||||
~
|
||||
The shopkeeper is an older man in his middle to late fifties and looks like
|
||||
he enjoys the quiet life. There is a long scar running from the edge of his
|
||||
mouth to his right ear, making it look like he is always smiling.
|
||||
~
|
||||
26634 0 0 0 16 0 0 0 650 E
|
||||
23 13 -3 4d4+230 3d3+3
|
||||
230 52900
|
||||
8 8 1
|
||||
E
|
||||
#12035
|
||||
executioner~
|
||||
the executioner~
|
||||
The executioner stands here, waiting to torture some sorry soul.
|
||||
~
|
||||
You see a burly man who is wearing a black hood that obscures his face. He
|
||||
has a very sadistic attitude and clearly loves his work.
|
||||
~
|
||||
24622 0 0 0 16 0 0 0 -1000 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 1
|
||||
E
|
||||
#12036
|
||||
baker~
|
||||
the baker~
|
||||
The baker looks at you calmly, wiping flour from his face with one hand.
|
||||
~
|
||||
A fat, nice looking baker. But you can see that he has many scars on his
|
||||
body.
|
||||
~
|
||||
2058 0 0 0 16 0 0 0 900 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
8 8 1
|
||||
E
|
||||
#12037
|
||||
grocer~
|
||||
the grocer~
|
||||
A grocer stands at the counter, with a slightly impatient look on his face.
|
||||
~
|
||||
A tall grocer, who moves two 200 pounds bag of flour around on his shoulders.
|
||||
|
||||
~
|
||||
2058 0 0 0 16 0 0 0 900 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
8 8 1
|
||||
E
|
||||
$
|
||||
|
|
@ -1,285 +0,0 @@
|
|||
#12500
|
||||
great oaken tree~
|
||||
the great oaken tree~
|
||||
A large ancient tree is here, wavering in the breeze.
|
||||
~
|
||||
Before you stands an ancient tree. Its bark has been petrified over time and
|
||||
there appears to be a hole in the trunk, possibly a nest of sorts.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 0
|
||||
E
|
||||
#12501
|
||||
soldier hannah~
|
||||
the Hannah soldier~
|
||||
A Hannah soldier toils away at cleaning up the streets.
|
||||
~
|
||||
He is loading a cart with dead bodies and other debris. He is vary wary of
|
||||
trouble and keeps an eye peeled to his surroundings, waiting for another attack.
|
||||
|
||||
~
|
||||
72 0 0 0 0 0 0 0 500 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
#12502
|
||||
city guard~
|
||||
the hannah city guard~
|
||||
A hannah city guard stands here, trying to prevent bloodshed.
|
||||
~
|
||||
It is this mans job to clean up the streets of all the monsters that have
|
||||
imperiled the city. Until this is done the remainder of the townspeople have
|
||||
taken refuge in the temple.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 600 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
Str: 25
|
||||
Dex: 20
|
||||
Int: 12
|
||||
Wis: 12
|
||||
E
|
||||
#12503
|
||||
orc~
|
||||
a disgusting orc~
|
||||
A disgusting orc wanders the streets here.
|
||||
~
|
||||
This small yellow humanoid has small horns sticking out of its head and a pig
|
||||
snout. He roams the streets looking for something to pillage or rape.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 -500 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 0
|
||||
Str: 18
|
||||
Dex: 18
|
||||
Int: 25
|
||||
Wis: 25
|
||||
E
|
||||
#12504
|
||||
looter thieving~
|
||||
a thieving looter~
|
||||
A thief sulks along the street looting the abandoned homes.
|
||||
~
|
||||
This looter is taking advantage of the city's downfall and has amassed a
|
||||
large sack of goodies.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 -500 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
Str: 25
|
||||
Dex: 25
|
||||
Int: 25
|
||||
Wis: 25
|
||||
E
|
||||
T 12501
|
||||
#12505
|
||||
john~
|
||||
John~
|
||||
John the shopkeeper sits here.
|
||||
~
|
||||
Before you stands a very large muscular man. He seems very friendly as he
|
||||
smiles then returns to his work. You have heard a few people in the temple say
|
||||
he used to be one of the Kings most elite guards. He truly must have been a
|
||||
fierce opponent in battle if the rumors are true.
|
||||
~
|
||||
16394 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#12506
|
||||
doctor~
|
||||
a doctor~
|
||||
A doctor was busy performing an amputation before you interrupted him.
|
||||
~
|
||||
He looks at you, wondering why you would intrude upon all those poor people.
|
||||
He tries to ignore you and get back to his work.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 400 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 2
|
||||
E
|
||||
#12507
|
||||
troll crazed~
|
||||
a crazed troll~
|
||||
A crazed troll charges anything that moves.
|
||||
~
|
||||
This tall brown beast has gone berserk and is looking for some blood.
|
||||
~
|
||||
65608 0 0 0 0 0 0 0 -500 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
#12508
|
||||
goblin smelly~
|
||||
a smelly goblin~
|
||||
A goblin can be smelled before you even see him.
|
||||
~
|
||||
This greenish beast is covered in filth. Snot oozes from its nose. Spit
|
||||
drools from its mouth.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 -500 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 2
|
||||
E
|
||||
#12509
|
||||
girl crying~
|
||||
a crying girl~
|
||||
A small girl weeps at the loss of her family.
|
||||
~
|
||||
Her faced is smudged and filthy from wiping away her tears with grubby hands.
|
||||
She looks up at you pitifully.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 1000 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 2
|
||||
E
|
||||
#12510
|
||||
homeless woman~
|
||||
a homeless woman~
|
||||
A woman who lost her home and husband in the battle.
|
||||
~
|
||||
She is one of the few survivors of the battle. She mourns the loss of her
|
||||
home and husband.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 2
|
||||
E
|
||||
#12511
|
||||
broken man~
|
||||
a broken man~
|
||||
A man weeps in misery at the loss of everything he has ever known.
|
||||
~
|
||||
He has given up on life, everything he had is now gone, taken away from him.
|
||||
He just wants to know why.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 100 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#12512
|
||||
stray dog~
|
||||
a stray dog~
|
||||
A stray dog runs around the temple looking for its owners.
|
||||
~
|
||||
The dogs fur is matted and filthy. Its been running the streets for a while
|
||||
now.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 0
|
||||
E
|
||||
#12513
|
||||
lost boy~
|
||||
a lost boy~
|
||||
A boy is lost, from his family and friends.
|
||||
~
|
||||
He sucks his thumb innocently looking for a friend.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 1000 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
#12562
|
||||
atropos~
|
||||
Atropos~
|
||||
Atropos is here selling baked items.
|
||||
~
|
||||
He smiles at your patronage and claps his hands together causing a spray of
|
||||
flower everywhere. Atropos says, 'What can I get ya today? '
|
||||
~
|
||||
16394 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#12564
|
||||
Elina~
|
||||
Elina~
|
||||
Elina is here greeting you.
|
||||
~
|
||||
She smiles warmly and looks like she really wants to help.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 600 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 2
|
||||
E
|
||||
#12566
|
||||
taber man short fat~
|
||||
Taber the shopkeeper~
|
||||
A short fat man with a bloody apron on stands here smiling.
|
||||
~
|
||||
You see a short fat man before you. He is holding a large meat cleaver and
|
||||
his blood-stained apron makes him appear at first like a common criminal. He
|
||||
sets his cleaver down and beams a smile at you as he begins to show you his cuts
|
||||
of meat.
|
||||
~
|
||||
16394 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#12569
|
||||
ascepleptous~
|
||||
ascepleptous~
|
||||
Ascepleptous the healer is here, tending to the wounded.
|
||||
~
|
||||
He has a gentle hand and friendly smile as he gives aid to those in need.
|
||||
~
|
||||
20490 0 0 0 0 0 0 0 1000 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#12597
|
||||
the elite guard~
|
||||
an elite temple guard~
|
||||
An elite temple guard is here.
|
||||
~
|
||||
The guard has worked her way through the ranks from a mere soldier to her
|
||||
present day exulted position as an elite guard. She seems very proud of
|
||||
herself.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 800 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 2
|
||||
Str: 25
|
||||
Dex: 25
|
||||
Int: 25
|
||||
Wis: 25
|
||||
E
|
||||
#12598
|
||||
temple guard~
|
||||
a temple guard~
|
||||
A big temple guard is here.
|
||||
~
|
||||
The temple guards were the ones that held the monsters at bay from entering
|
||||
the temple and slaughtering the entire city. They are very respected.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 600 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
Str: 25
|
||||
Dex: 25
|
||||
Int: 12
|
||||
Wis: 12
|
||||
E
|
||||
$
|
||||
|
|
@ -1,422 +0,0 @@
|
|||
#1300
|
||||
friedrich~
|
||||
Friedrich Nietzsche~
|
||||
Friedrich Nietzsche searches for those wishing to become Overmen.
|
||||
~
|
||||
Nietzsche, Friedrich Wilhelm (1844-1900), German philosopher, poet, and
|
||||
classical philologist, who was one of the most provocative and influential
|
||||
thinkers of the 19th century. One of Nietzsche's fundamental contentions was
|
||||
that traditional values had lost their power in the lives of individuals.
|
||||
Nietzsche maintained that all human behavior is motivated by the will to power.
|
||||
~
|
||||
253962 0 0 0 0 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 1
|
||||
Str: 25
|
||||
Dex: 25
|
||||
Int: 25
|
||||
Wis: 25
|
||||
E
|
||||
T 1300
|
||||
#1301
|
||||
Socrates~
|
||||
Socrates~
|
||||
Socrates patiently waits to help new builders.
|
||||
~
|
||||
Socrates (469-399BC), Greek philosopher, who profoundly affected Western
|
||||
philosophy through his influence on Plato. Born in Athens, the son of
|
||||
Sophroniscus, a sculptor, and Phaenarete, a midwife, he received the regular
|
||||
elementary education in literature
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
8 8 1
|
||||
E
|
||||
T 1303
|
||||
T 1305
|
||||
#1302
|
||||
plato~
|
||||
Plato~
|
||||
Plato offers advice to any who are in need.
|
||||
~
|
||||
Plato (circa 428-347 BC), Greek philosopher, one of the most creative and
|
||||
influential thinkers in Western philosophy.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
E
|
||||
T 1301
|
||||
#1303
|
||||
librarian~
|
||||
the librarian~
|
||||
The Builder Academy librarian sorts through her inventory.
|
||||
~
|
||||
She is in charge of keeping all articles of how to build in order and
|
||||
available to anyone who needs them.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
31 10 -8 6d6+310 5d5+5
|
||||
310 96100
|
||||
8 8 2
|
||||
E
|
||||
#1304
|
||||
aristotle~
|
||||
Aristotle~
|
||||
Aristotle wanders the hallways constantly in search of more knowledge.
|
||||
~
|
||||
Aristotle (384-322 BC), Greek philosopher and scientist, who shares with
|
||||
Plato and Socrates the distinction of being the most famous of ancient
|
||||
philosophers.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
E
|
||||
T 1302
|
||||
#1305
|
||||
confucius~
|
||||
Confucius~
|
||||
Confucius is busy following the way.
|
||||
~
|
||||
Confucianism, major system of thought in China, developed from the teachings
|
||||
of Confucius and his disciples, and concerned with the principles of good
|
||||
conduct, practical wisdom, and proper social relationships. Confucianism has
|
||||
influenced the Chinese attitude toward life, set the patterns of living and
|
||||
standards of social value, and provided the background for Chinese political
|
||||
theories and institutions.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
E
|
||||
T 1304
|
||||
#1306
|
||||
lag monster~
|
||||
the lag monster~
|
||||
The evil lag monster is here eating up bandwidth.
|
||||
~
|
||||
He grins evilly and laughs at your misery. A constant torrent of bits and
|
||||
data flow into his gaping maw as he consumes every ounce of bandwidth possible.
|
||||
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 0
|
||||
E
|
||||
#1307
|
||||
cute little rabbit~
|
||||
the cute little rabbit~
|
||||
A cute little rabbit hops around innocently.
|
||||
~
|
||||
The rabbit is pure white with beady black eyes. The ears and whiskers are
|
||||
constantly twitching as it hops around looking for something to chew on.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 0
|
||||
E
|
||||
T 1398
|
||||
#1309
|
||||
dentist spaulding~
|
||||
Rumble's Dentist~
|
||||
Rumble's Dentist seems to enjoy his job a little too much.
|
||||
~
|
||||
Dressed in bright white pullover pants and shirt he looks competent. A name
|
||||
tag reads "Mr. Spalding. " A blue face mask covers his face and a white
|
||||
hairnet makes him look more like a doctor than a dentist. He wears plastic
|
||||
gloves and matching white shoes. The only part of his body that is visible are
|
||||
the eyes. Very disturbing eyes.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
8 8 1
|
||||
E
|
||||
T 1331
|
||||
#1310
|
||||
questmaster~
|
||||
the questmaster~
|
||||
The questmaster is waiting for a brave adventurer to step forth.
|
||||
~
|
||||
Many adventurers come here to seek glory by attempting to solve the quests
|
||||
given to them by this old woman. The quests are not easy, sometimes nearly
|
||||
impossible. But they will always be a challenge. The questmaster looks at you
|
||||
and says, 'are you up for a challenge?'
|
||||
~
|
||||
253962 0 0 0 0 0 0 0 0 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 2
|
||||
E
|
||||
T 1400
|
||||
T 1402
|
||||
#1311
|
||||
apprehensive ogre~
|
||||
an apprehensive ogre~
|
||||
The huge ogre cowers in the corner, afraid of what will happen next.
|
||||
~
|
||||
Though large and intimidating this ogre does not seem to realize that he
|
||||
would strike fear into the hearts of most mortals. Instead everything seems to
|
||||
scare it shitless. It is as if he has seen the future and he knows he is going
|
||||
to die.
|
||||
~
|
||||
253962 0 0 0 0 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 1
|
||||
E
|
||||
T 1401
|
||||
T 1403
|
||||
#1312
|
||||
gateguard guard~
|
||||
the gateguard~
|
||||
The gateguard watches the gate carefully swinging the key around on its chain.
|
||||
~
|
||||
He stands his watch carefully watching anyone who approaches. Disdain for
|
||||
the local government and the miserable wages has corrupted most of the
|
||||
gateguards. A simple bribe of about 10 gold is all it takes to get past them.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
34 9 -10 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 1
|
||||
E
|
||||
T 4
|
||||
T 5
|
||||
T 7
|
||||
T 8
|
||||
#1313
|
||||
black cat~
|
||||
the black cat~
|
||||
A black cat roams about suspiciously.
|
||||
~
|
||||
No animal has been more revered or feared in history, and no animal has been
|
||||
more closely associated with Halloween than the black cat. The witch's best
|
||||
friend and helper ... A reincarnated evil spirit ... The harbinger of bad
|
||||
luck. Countless tales recall the mystical qualities of black cats from King
|
||||
Charles I of England, who was so obsessed with the fear of losing his black cat
|
||||
that he had it guarded 24-seven, to fishermen's wives keeping a black cat at
|
||||
home to prevent sea-going disasters. In Australia and Britain black cats are
|
||||
considered lucky, while in America we basically believe the opposite.
|
||||
|
||||
_
|
||||
( \
|
||||
\ \
|
||||
/ / |\\
|
||||
/ / .-`````-. / ^`-.
|
||||
\ \ / \_/ {|} `o
|
||||
\ \ / .---. \\ _ ,--'
|
||||
\ \/ / \, \( `^^^
|
||||
\ \/\ (\ )
|
||||
\ ) \ ) \ \
|
||||
jgs ) /__ \__ ) (\ \___
|
||||
(___)))__))(__))(__)))
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 0
|
||||
E
|
||||
T 1395
|
||||
#1314
|
||||
annoying verizon wireless guy~
|
||||
the annoying Verizon Wireless guy~
|
||||
The Verizon Wireless guy is walking around annoying everyone while checking his cell phone reception.
|
||||
~
|
||||
Rumble created this guy to help relieve his frustrations with Verizon. If
|
||||
you wish to trade horror stories about billing and cell phones just ask Rumble.
|
||||
He has seen it all.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 1
|
||||
E
|
||||
T 1307
|
||||
#1315
|
||||
spy~
|
||||
Rumble's personal spy~
|
||||
A spy roams secretly about gleaning information for Rumble.
|
||||
~
|
||||
Rumble hired this guy to delve into the underground of TBA. He secretly
|
||||
wanders the halls of TBA looking for troublemakers.
|
||||
~
|
||||
253978 0 0 0 1638484 0 0 0 0 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 0
|
||||
E
|
||||
T 1354
|
||||
#1316
|
||||
Martin Luther King~
|
||||
Martin Luther King Jr.~
|
||||
Martin Luther King is in the middle of delivering one of his many speeches.
|
||||
~
|
||||
American clergyman and Nobel Prize winner, one of the principal leaders of
|
||||
the American civil rights movement and a prominent advocate of nonviolent
|
||||
protest. Kings challenges to segregation and racial discrimination in the
|
||||
1950s and 1960s helped convince many white Americans to support the cause of
|
||||
civil rights in the United States. After his assassination in 1968, King
|
||||
became a symbol of protest in the struggle for racial justice.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 1
|
||||
E
|
||||
#1317
|
||||
variable questmaster master~
|
||||
the variable questmaster~
|
||||
The variable questmaster is waiting to set you.
|
||||
~
|
||||
This questmaster will save a variable to your player file to remember whether
|
||||
or not you have done his quest. This way you can only do this quest once.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
8 8 1
|
||||
E
|
||||
T 1409
|
||||
T 1410
|
||||
T 1411
|
||||
#1318
|
||||
groundhog hog~
|
||||
the groundhog~
|
||||
A small brown furry groundhog sticks its head out of the ground.
|
||||
~
|
||||
Groundhog Day, a Canadian and American tradition, the day (February 2) that the
|
||||
groundhog, or woodchuck, comes out of his hole after winter hibernation to look for his
|
||||
shadow; foretells six more weeks of bad weather if he sees it; spring is coming if he cannot
|
||||
see his shadow because of clouds; supposedly goes back into his hole if more bad weather is
|
||||
coming and stays above ground if spring is near; statistical evidence does not support this
|
||||
tradition.
|
||||
This tradition is from a old European belief that if it is sunny on Candlemas Day, then
|
||||
the winter would remain another six weeks. Candlemas Day was celebrated on February second
|
||||
and commemorated the purification of the Virgin Mary. Candles for sacred uses were blessed
|
||||
on this day.
|
||||
|
||||
Six more weeks of winter for 2003!
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
34 9 -10 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 0
|
||||
E
|
||||
T 1357
|
||||
#1319
|
||||
albert einstein guy~
|
||||
Einstein~
|
||||
A guy sporting the aged Don King look is calculating things in his head.
|
||||
~
|
||||
He frizzled gray hair sticks out in every direction. He sports a black and
|
||||
white peppered mustache and seems to be daydreaming or in deep thought. A
|
||||
pencil is stuck behind one ear and a notepad sticks out of his back pocket.
|
||||
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 1
|
||||
E
|
||||
T 1327
|
||||
#1320
|
||||
richard simmons~
|
||||
Richard Simmons~
|
||||
Richards Simmons is here to motivate and annoy you!
|
||||
~
|
||||
It is the one and only Richard Simmons. One of the World's most revered
|
||||
fitness experts. Born and raised in New Orleans, Simmons prevailed over his
|
||||
own weight problem and then set out to help others. Simmons' success as a
|
||||
fitness expert and advocate led to numerous local and national television and
|
||||
radio appearances, and in the mid- 70's, Simmons began a four-year run on
|
||||
"General Hospital". Following that, Simmons hosted "The Richard Simmons Show",
|
||||
a nationally syndicated, Emmy Award-winning series that ran for four years.
|
||||
He has sold over 27 million units of his products like "Sweatin' to the Oldies"
|
||||
to his current (16th) infomercial for his "Blast Off the Pounds" program. He
|
||||
has released more than 30 videos and published nine books (3 best-selling
|
||||
cookbooks).
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 1
|
||||
E
|
||||
#1321
|
||||
protector magic eight ball~
|
||||
the protector of the magic eight ball~
|
||||
The protector of the magic eight balls ensures everyone gets an eight ball before they leave.
|
||||
~
|
||||
This strange humanoid lacks any distinguishing features. It is dressed in a
|
||||
white robe cinched about the waist with a white rope. It seems to have a
|
||||
strange power about it.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 0
|
||||
E
|
||||
T 1416
|
||||
#1322
|
||||
thanksgiving turkey~
|
||||
the thanksgiving turkey~
|
||||
A full grown turkey with a large beard struts back and forth bobbing its head.
|
||||
~
|
||||
This large foul has a mix of brown and white feathers covering everything but
|
||||
its bald head and neck which is a reddish-blue. The long flap of skin under the
|
||||
chin means this is a large Tom ready to be served up for a meal.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 1
|
||||
E
|
||||
T 1363
|
||||
#1323
|
||||
hidden mob~
|
||||
the hidden mob~
|
||||
.A hidden mob.
|
||||
~
|
||||
This mob is hiding. You shouldn't be reading this.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
34 9 -10 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 0
|
||||
E
|
||||
#1324
|
||||
bedbug~
|
||||
a bedbug~
|
||||
A bedbug lies in waiting.
|
||||
~
|
||||
This nasty bugger sneaks up on people while they sleep and savagely bites
|
||||
them!
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 0
|
||||
E
|
||||
#1328
|
||||
Shakespeare~
|
||||
William Shakespeare~
|
||||
William Shakespeare is here searching for fresh talent.
|
||||
~
|
||||
William is an English poet and playwright who has a reputation as one of the
|
||||
greatest of all writers in the English language and in Western literature, as
|
||||
well as one of the world's pre-eminent dramatists.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 1
|
||||
E
|
||||
$
|
||||
|
|
@ -1,110 +0,0 @@
|
|||
#13000
|
||||
hopelessness feeling~
|
||||
a feeling of hopelessness~
|
||||
A feeling of hopelessness threatens to overcome you.
|
||||
~
|
||||
Depression, hopelessness, fear and anxiety all come together to try and bring
|
||||
you down. They threaten to overcome and overpower you. Separately, each is a
|
||||
dangerous foe, but together they are near unstoppable. Perhaps, before they
|
||||
grow any more in numbers, or torment your soul any further you should just kill
|
||||
yourself and end your pain.
|
||||
~
|
||||
178298 0 0 0 64 0 0 0 -1000 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
0 40000
|
||||
8 8 2
|
||||
BareHandAttack: 8
|
||||
E
|
||||
T 13008
|
||||
#13001
|
||||
depression feeling~
|
||||
a feeling of depression~
|
||||
A feeling of depression threatens to drag you down.
|
||||
~
|
||||
Depression, hopelessness, fear and anxiety all come together to try and bring
|
||||
you down. They threaten to overcome and overpower you. Separately, each is a
|
||||
dangerous foe, but together they are near unstoppable. Perhaps, before they
|
||||
grow any more in numbers, or torment your soul any further you should just kill
|
||||
yourself and end your pain.
|
||||
~
|
||||
194682 0 0 0 112 0 0 0 -1000 E
|
||||
21 13 -2 4d4+210 3d3+3
|
||||
0 44100
|
||||
8 8 2
|
||||
BareHandAttack: 11
|
||||
E
|
||||
T 13008
|
||||
#13002
|
||||
fear feeling~
|
||||
a feeling of fear~
|
||||
A feeling of fear stings in the pit of your stomach.
|
||||
~
|
||||
Depression, hopelessness, fear and anxiety all come together to try and bring
|
||||
you down. They threaten to overcome and overpower you. Separately, each is a
|
||||
dangerous foe, but together they are near unstoppable. Perhaps, before they
|
||||
grow any more in numbers, or torment your soul any further you should just kill
|
||||
yourself and end your pain.
|
||||
~
|
||||
178302 0 0 0 8304 0 0 0 -1000 E
|
||||
25 12 -5 5d5+250 4d4+4
|
||||
0 62500
|
||||
8 8 1
|
||||
BareHandAttack: 1
|
||||
E
|
||||
T 13008
|
||||
#13003
|
||||
anxiety feeling~
|
||||
a feeling of anxiety~
|
||||
A feeling of anxiety gnaws at the back of your mind.
|
||||
~
|
||||
Depression, hopelessness, fear and anxiety all come together to try and bring
|
||||
you down. They threaten to overcome and overpower you. Separately, each is a
|
||||
dangerous foe, but together they are near unstoppable. Perhaps, before they
|
||||
grow any more in numbers, or torment your soul any further you should just kill
|
||||
yourself and end your pain.
|
||||
~
|
||||
194682 0 0 0 8304 0 0 0 -1000 E
|
||||
25 12 -5 5d5+250 4d4+4
|
||||
0 62500
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
T 13008
|
||||
#13004
|
||||
mist~
|
||||
the swirling mist~
|
||||
The swirling mists try to strike out at you!
|
||||
~
|
||||
It looks unfinished. This stray tendril of a mist seems to come from nowhere
|
||||
just as it seems to lead nowhere. But looks can be deceiving. Something about
|
||||
the mist beckons and draws you toward it. Draws you in to it. Something about
|
||||
it forces you to wield whatever weapons are at your disposal and defend
|
||||
yourself.
|
||||
~
|
||||
190586 0 0 0 84 0 0 0 0 E
|
||||
32 10 -9 10d10+320 7d5+6
|
||||
50000 102400
|
||||
8 8 0
|
||||
BareHandAttack: 2
|
||||
E
|
||||
T 13012
|
||||
T 13013
|
||||
#13005
|
||||
suicide~
|
||||
suicide~
|
||||
The urge to commit suicide rips at your will.
|
||||
~
|
||||
Suicide is the act of killing oneself. But this isn't you. So if you kill
|
||||
this is it really suicide? Or is it murder? Whatever this is, it is dangerous
|
||||
and may be the cause of feelings that keep spreading through you and attempting
|
||||
to drag down your soul.
|
||||
~
|
||||
53370 0 0 0 65604 0 0 0 0 E
|
||||
32 10 -9 6d6+320 6d5+6
|
||||
50000 102400
|
||||
8 8 0
|
||||
BareHandAttack: 9
|
||||
E
|
||||
T 13016
|
||||
T 13012
|
||||
$
|
||||
|
|
@ -1 +0,0 @@
|
|||
$
|
||||
|
|
@ -1,279 +0,0 @@
|
|||
#14000
|
||||
Wyvern guard commander wyv~
|
||||
the wyvern guard commander~
|
||||
A mighty wyvern stands here defending his city.
|
||||
~
|
||||
This huge wyvern holds himself with military precision. His claws are
|
||||
extremely sharp as if he has taken the time to file them to fine points. His
|
||||
scales are a dull red and flex over the massive muscles underneath his hide.
|
||||
His glance scans the room and focuses on you intently. He crooks one huge talon
|
||||
as you look at him as if to ask what you want from him, better not waist his
|
||||
time.
|
||||
~
|
||||
26714 0 0 0 120 0 0 0 -400 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 1
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#14001
|
||||
Dust Devil wyv~
|
||||
a dust devil~
|
||||
A small tornado of dust spins here.
|
||||
~
|
||||
This is a funnel of air about three feet tall. It spins in circles kicking
|
||||
up sand and dust as it goes. There looks to be a human face within the tiny
|
||||
storm.
|
||||
~
|
||||
65612 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 0
|
||||
BareHandAttack: 12
|
||||
E
|
||||
#14002
|
||||
Sand Crab Wyv~
|
||||
a sand crab~
|
||||
A small crab is crawling across the sand here.
|
||||
~
|
||||
This little crab has two large claws to defend itself and a thick shell to
|
||||
hide under. Looks like you wouldn't want it to get a good hold of you with
|
||||
those pincers.
|
||||
~
|
||||
2136 0 0 0 64 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
BareHandAttack: 9
|
||||
E
|
||||
#14003
|
||||
Heat Monster wyv~
|
||||
a heat monster~
|
||||
A monster made entirely of heat walks here in human form.
|
||||
~
|
||||
This figure looks vaguely human in shape but keeps wavering in the light.
|
||||
Waves of heated air flow from it and you wonder what kind of energy it took to
|
||||
create this thing. The fiendish face of the monster grins demonically at you.
|
||||
|
||||
~
|
||||
10312 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
BareHandAttack: 10
|
||||
E
|
||||
#14004
|
||||
guardian red dragon wyv~
|
||||
the guardian red dragon~
|
||||
A gigantic red dragon lies here blocking your way.
|
||||
~
|
||||
This huge dragon sprawls across your way leaving you only a little room to
|
||||
pass by it. Smoke and hot air Jet forth from its fanged maw and nostrils, while
|
||||
sparks of reddish light reflect off its deep red scales and the treasure
|
||||
imbedded in its belly. Its eyes are closed and although it is over 100 feet
|
||||
long if it is sleeping.. You might be able to get passed it. What a guardian!
|
||||
|
||||
~
|
||||
18526 0 0 0 120 0 0 0 -1000 E
|
||||
26 12 -5 5d5+260 4d4+4
|
||||
260 67600
|
||||
8 8 2
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#14005
|
||||
wyvern citizen wyv~
|
||||
a wyvern citizen~
|
||||
A working class wyvern walks these streets without fear.
|
||||
~
|
||||
This is an adult wyvern on his way to run some errands. His gaze passes over
|
||||
you and dismisses you as soon as it does. How pathetic you are.
|
||||
~
|
||||
2124 0 0 0 0 0 0 0 -200 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 2
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#14006
|
||||
Hatchling Wyvern wyv~
|
||||
a hatchling wyvern~
|
||||
A newly hatched wyvern is here.
|
||||
~
|
||||
This is a tiny version of the other larger inhabitants of this city. It is
|
||||
so young that its scales are still shiny from birth. The baby wyvern looks back
|
||||
at you with curiosity, who is this strange being?
|
||||
~
|
||||
2252 0 0 0 0 0 0 0 -100 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#14007
|
||||
Wyvern guard wyv~
|
||||
a wyvern guard~
|
||||
A wyvern guard is here on duty.
|
||||
~
|
||||
This wyvern is powerfully built and carries himself with confidence. He
|
||||
watches the crowds intently looking for signs of trouble within his city. His
|
||||
dull red scales glint faintly in the light and his footsteps echo heavily over
|
||||
the voices of those of his lighter brethren. A deadly opponent.
|
||||
~
|
||||
59480 0 0 0 8256 0 0 0 -250 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#14008
|
||||
wyvern sentry wyv~
|
||||
a wyvern sentry~
|
||||
A mighty wyvern stands here watching the gates.
|
||||
~
|
||||
This is a truly majestic example of the wyvern race. She stands with neck
|
||||
raised to a height of ten feet and her dull blue scales reflect the light giving
|
||||
everything around her a bluish tinge. She looks at you as if assessing your
|
||||
possible danger to her. A forked tung flickers in and out of her mouth tasting
|
||||
the air.
|
||||
~
|
||||
22618 0 0 0 72 0 0 0 -350 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 2
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#14009
|
||||
wyvern royal attendant wyv~
|
||||
a royal wyvern attendant~
|
||||
A wyvern in royal colors stands here.
|
||||
~
|
||||
This wyvern is dressed in the house colors of the ruling family of the city.
|
||||
Deep red scales match a set of glowing red eyes which look at you distastefully.
|
||||
Though he says nothing the 15 foot long reptile conveys a feeling of great
|
||||
arrogance and disdain. He must be very important.
|
||||
~
|
||||
26700 0 0 0 8248 0 0 0 -400 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#14010
|
||||
Lord wyverns wyvern wyv~
|
||||
the Lord of the wyverns~
|
||||
The great Lord of the wyverns is here in all his glory.
|
||||
~
|
||||
This is the largest wyvern you have ever seen. Fully 20 feet long, he dwarfs
|
||||
even some dragons you've seen. Unlike other males his coloring is a deep
|
||||
crimson. There is an other difference as well, he has a set of huge wings
|
||||
folded across his back. His eyes pass serenely over you and the rest of the
|
||||
room. You represent no threat to such a creature.
|
||||
~
|
||||
256090 0 0 0 8312 0 0 0 -500 E
|
||||
22 13 -3 4d4+220 3d3+3
|
||||
220 48400
|
||||
8 8 1
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#14011
|
||||
Wyvern wyv wizard~
|
||||
a wyvern wizard~
|
||||
A wyvern wizard is here researching new items to sell.
|
||||
~
|
||||
This wyvern holds a wand in one hand and a spell book in the other. He looks
|
||||
at you carefully to make sure you don't try to walk off with anything from his
|
||||
shop.
|
||||
~
|
||||
188638 0 0 0 8440 0 0 0 0 E
|
||||
22 13 -3 4d4+220 3d3+3
|
||||
220 48400
|
||||
8 8 1
|
||||
BareHandAttack: 12
|
||||
E
|
||||
#14012
|
||||
wyvern water worker wyv~
|
||||
a wyvern water worker~
|
||||
A wyvern stands here filling cups and barrels with water.
|
||||
~
|
||||
This wyvern holds a forked stick in one hand and the Handel of a pump in the
|
||||
other. He watches you with interest. Wonder if he's hungry or looking for
|
||||
business?
|
||||
~
|
||||
188638 0 0 0 8440 0 0 0 0 E
|
||||
22 13 -3 4d4+220 3d3+3
|
||||
220 48400
|
||||
8 8 2
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#14013
|
||||
Wyvern wyv trader~
|
||||
a wyvern trader~
|
||||
A wyvern is here checking over his goods.
|
||||
~
|
||||
This wyvern holds a jeweler's monocle in one hand and a tablet in the other.
|
||||
There is a shrewd look in his eye. Looks like he drives a hard bargain.
|
||||
~
|
||||
190686 0 0 0 8440 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#14014
|
||||
wyvern weapon master wyv~
|
||||
a wyvern weapon master~
|
||||
A huge wyvern is here sharpening his claws.
|
||||
~
|
||||
He looks very well capable of crushing you with one claw tied behind his
|
||||
back. It's a good thing he's selling weapons and not using them... On you.
|
||||
~
|
||||
256094 0 0 0 8440 0 0 0 0 E
|
||||
22 13 -3 4d4+220 3d3+3
|
||||
220 48400
|
||||
8 8 1
|
||||
BareHandAttack: 3
|
||||
E
|
||||
#14015
|
||||
wyvern armor expert wyv~
|
||||
a wyvern armor expert~
|
||||
A wyvern is here tanning some hides.
|
||||
~
|
||||
This wyvern holds a knife in one hand and a piece of hide in the other.
|
||||
Wonder if she wants your hide too?
|
||||
~
|
||||
256078 0 0 0 8440 0 0 0 0 E
|
||||
22 13 -3 4d4+220 3d3+3
|
||||
220 48400
|
||||
8 8 2
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#14016
|
||||
wyvern cook wyv~
|
||||
a wyvern cook~
|
||||
A big wyvern is here selling his home cooked meals.
|
||||
~
|
||||
This wyvern looks like he's had a few too many of his own creations. On the
|
||||
other hand maybe he's had a few too many of his customers.
|
||||
~
|
||||
190686 0 0 0 8440 0 0 0 0 E
|
||||
22 13 -3 4d4+220 3d3+3
|
||||
220 48400
|
||||
8 8 1
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#14017
|
||||
wyvern healer wyv~
|
||||
a wyvern healer~
|
||||
A wyvern in the garb of a healer stands here.
|
||||
~
|
||||
This wyvern holds a staff in one hand and a bag of herbs in the other. Is
|
||||
that a smile on his face? Or is he just thinking of how much he can charge you?
|
||||
|
||||
~
|
||||
190670 0 0 0 8440 0 0 0 0 E
|
||||
22 13 -3 4d4+220 3d3+3
|
||||
220 48400
|
||||
8 8 1
|
||||
BareHandAttack: 4
|
||||
E
|
||||
$
|
||||
|
|
@ -1,329 +0,0 @@
|
|||
#1500
|
||||
allah god yahweh~
|
||||
Allah~
|
||||
You resist the urge to avert your eyes from the sight of the one true God.
|
||||
~
|
||||
The sight is for each man a different, a mirror into the true nature of each
|
||||
person's body and soul. At first a proud, bitter old man, but just as easily a
|
||||
gentle extended hand, a smile, and gardens... Gardens.
|
||||
~
|
||||
256282 0 0 0 0 0 0 0 1000 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 1
|
||||
E
|
||||
#1501
|
||||
michael angel archangel~
|
||||
Michael~
|
||||
The archangel Michael turns and begins to look you over.
|
||||
~
|
||||
At first you see nothing but a bright and comforting glow; then the image
|
||||
sharpens suddenly, and you see a face, eyes, hands, but then that too fades, and
|
||||
you see nothing.
|
||||
~
|
||||
2058 0 0 0 0 0 0 0 1000 E
|
||||
29 11 -7 5d5+290 4d4+4
|
||||
290 84100
|
||||
8 8 1
|
||||
E
|
||||
#1502
|
||||
gabriel angel archangel~
|
||||
Gabriel~
|
||||
The archangel Gabriel smiles, and begins to tell you something.
|
||||
~
|
||||
Known as the Messenger, it is this angel that has brought the Divine Word to
|
||||
the chosen prophets, and in turn brought the Seal of the Prophets on a
|
||||
miraculous journey to the holy city of Jerusalem.
|
||||
~
|
||||
2058 0 0 0 0 0 0 0 1000 E
|
||||
29 11 -7 5d5+290 4d4+4
|
||||
290 84100
|
||||
8 8 1
|
||||
E
|
||||
#1503
|
||||
raphael angel archangel~
|
||||
Raphael~
|
||||
The archangel Raphael looks up and frowns at you in disapproval.
|
||||
~
|
||||
It is impossible to get a solid glance at the archangel. He is nothing that
|
||||
is human, and with a mere whisper, he dispels every image that you attempt to
|
||||
create in your mind.
|
||||
~
|
||||
2058 0 0 0 0 0 0 0 1000 E
|
||||
29 11 -7 5d5+290 4d4+4
|
||||
290 84100
|
||||
8 8 1
|
||||
E
|
||||
#1504
|
||||
uriel angel archangel~
|
||||
Uriel~
|
||||
Uriel, the angel of darkness, stands here guarding the way forward.
|
||||
~
|
||||
After the Fall of the bringer of light, the Lord had need for the service of
|
||||
a fourth, and it was this angel, Uriel, that rose to the highest ranks.
|
||||
~
|
||||
2058 0 0 0 0 0 0 0 1000 E
|
||||
29 11 -7 5d5+290 4d4+4
|
||||
290 84100
|
||||
8 8 1
|
||||
E
|
||||
#1505
|
||||
cherub cherubin cherubim~
|
||||
the cherubin~
|
||||
The cherubin of the blazing sword looks at you and begins to chuckle.
|
||||
~
|
||||
The monster before you seems to be nothing more than a baby or young child,
|
||||
wrapped in a glowing white cloth, but as you try to walk past, the beast grins
|
||||
and cackles, drawing its sword and blocking the way.
|
||||
~
|
||||
42 0 0 0 0 0 0 0 0 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
170 28900
|
||||
8 8 0
|
||||
E
|
||||
#1506
|
||||
jester~
|
||||
the jester~
|
||||
A mad, drunken jester is sitting here, lost in his deepening stupor.
|
||||
~
|
||||
He is dimly aware of your gaze. Chuckling softly, you hear him mutter
|
||||
something obscure: dragons, the temple, the falling of great empires. He laughs
|
||||
at you and takes another drink.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -300 E
|
||||
13 16 2 2d2+130 2d2+2
|
||||
130 16900
|
||||
6 6 1
|
||||
E
|
||||
#1507
|
||||
jinn sprite~
|
||||
the jinn~
|
||||
One of the jinn dances in and out of the air before your eyes, taunting you.
|
||||
~
|
||||
You have heard legends of these creatures, the mischievous little demons said
|
||||
to be trapped in lamps and bottles, capable of granting all kinds of powerful
|
||||
wishes. To you, it looks like nothing more than an annoying little sprite.
|
||||
~
|
||||
76 0 0 0 4 0 0 0 0 E
|
||||
23 13 -3 4d4+230 3d3+3
|
||||
230 52900
|
||||
8 8 0
|
||||
E
|
||||
#1508
|
||||
man old~
|
||||
the slumped old man~
|
||||
A slumped, shaking old man stands up and begins to yell at the world.
|
||||
~
|
||||
He wears a faded uniform, decorated with honors of his own creation,
|
||||
slackened jaws and pasty white bags sagging under his ugly, hating eyes. A tuft
|
||||
of reckless dark hair scatters across his forehead, and his right hand shakes
|
||||
and shakes.
|
||||
~
|
||||
42 0 0 0 16 0 0 0 -1000 E
|
||||
26 12 -5 5d5+260 4d4+4
|
||||
260 67600
|
||||
8 8 1
|
||||
E
|
||||
#1509
|
||||
caliph hakim al-hakim~
|
||||
al-Hakim~
|
||||
The mad Caliph al-Hakim is here, dissecting a young boy.
|
||||
~
|
||||
The darkest skin, and eyes so white. Covered only in a shoddy woolen tunic,
|
||||
he has not bathed in months nor eaten in days, and yet his smile, so charming.
|
||||
|
||||
~
|
||||
42 0 0 0 16 0 0 0 -1000 E
|
||||
26 12 -5 5d5+260 4d4+4
|
||||
260 67600
|
||||
8 8 1
|
||||
E
|
||||
#1510
|
||||
judas escariot apostle~
|
||||
Judas Escariot~
|
||||
The wayward apostle approaches slowly, extending his arms in a hug.
|
||||
~
|
||||
You see nothing but the sadness of a man who would sell his own God.
|
||||
~
|
||||
14 0 0 0 16 0 0 0 -1000 E
|
||||
25 12 -5 5d5+250 4d4+4
|
||||
250 62500
|
||||
8 8 1
|
||||
E
|
||||
#1511
|
||||
pharaoh~
|
||||
Pharaoh~
|
||||
Pharaoh has been sent here in retribution for a lifetime of evils.
|
||||
~
|
||||
Richly clothed and postured in arrogance and love of power, he looks at you
|
||||
with nothing more than a smirk of contempt.
|
||||
~
|
||||
10 0 0 0 16 0 0 0 -1000 E
|
||||
25 12 -5 5d5+250 4d4+4
|
||||
250 62500
|
||||
8 8 1
|
||||
E
|
||||
#1512
|
||||
abu bakr first caliph~
|
||||
Abu Bakr~
|
||||
Abu Bakr, first of the Rashidun, mourns over the death of the Prophet.
|
||||
~
|
||||
You see a simple man, dressed in dark and unadorned robes, bent over and
|
||||
pensive, reliving the memories of a man he never thought would die.
|
||||
~
|
||||
10 0 0 0 16 0 0 0 1000 E
|
||||
25 12 -5 5d5+250 4d4+4
|
||||
250 62500
|
||||
8 8 1
|
||||
E
|
||||
#1513
|
||||
umar second caliph~
|
||||
Umar~
|
||||
You see Umar, second of the Rashidun, the successors of the Prophet.
|
||||
~
|
||||
You are amazed at the piety of the man. He looks at you in sadness, saying:
|
||||
"I do not wish to fight you, but if you refuse the truth of the Word, then I
|
||||
must. "
|
||||
~
|
||||
10 0 0 0 16 0 0 0 1000 E
|
||||
25 12 -5 5d5+250 4d4+4
|
||||
250 62500
|
||||
8 8 1
|
||||
E
|
||||
#1514
|
||||
uthman third caliph~
|
||||
Uthman~
|
||||
The third of the rightly-guided Caliphs, Uthman, stands before you.
|
||||
~
|
||||
He was chosen as leader by a clique of jealous rivals who could agree upon no
|
||||
other. The memory of the Prophet fading quickly from the minds of the faithful,
|
||||
he could do little, and was in the end killed by his enemies.
|
||||
~
|
||||
42 0 0 0 16 0 0 0 1000 E
|
||||
26 12 -5 5d5+260 4d4+4
|
||||
260 67600
|
||||
8 8 1
|
||||
E
|
||||
#1515
|
||||
ali fourth last caliph~
|
||||
Ali~
|
||||
You have come before Ali, fourth and last of the Rashidun.
|
||||
~
|
||||
Some view him as the closest to God among all of the Caliphs, the one most
|
||||
deserving of our respect and reverence. Still others saw him as a schismatic, a
|
||||
heretic, one to be killed and forgotten. To look at him now is for you to
|
||||
decide for yourself.
|
||||
~
|
||||
42 0 0 0 16 0 0 0 1000 E
|
||||
26 12 -5 5d5+260 4d4+4
|
||||
260 67600
|
||||
8 8 1
|
||||
E
|
||||
#1516
|
||||
angel beautiful iblis~
|
||||
Iblis~
|
||||
You gaze in awe at the most beautiful of all angels, Iblis, the Fallen.
|
||||
~
|
||||
He smiles calmly, and begins to tell you of the time when he would not kneel,
|
||||
would not prostrate himself before the first human beings. And then he gestures
|
||||
at you, smiling, and conjures an image of all the temptations that will be yours
|
||||
if you in turn but follow him.
|
||||
~
|
||||
46 0 0 0 16 0 0 0 -1000 E
|
||||
25 12 -5 5d5+250 4d4+4
|
||||
250 62500
|
||||
8 8 1
|
||||
E
|
||||
#1517
|
||||
iblis satan devil voice~
|
||||
the Temptation~
|
||||
You pause nervously as a voice whispers at you from over your shoulder.
|
||||
~
|
||||
There is no physical figure attached to the presence that dominates this
|
||||
place, just tormented laughter, moaning, screaming, and begging.
|
||||
~
|
||||
46 0 0 0 16 0 0 0 -1000 E
|
||||
25 12 -5 5d5+250 4d4+4
|
||||
250 62500
|
||||
8 8 1
|
||||
E
|
||||
#1518
|
||||
serpent dragon devil iblis~
|
||||
the raging dragon~
|
||||
A raging dragon turns to you in violent lust for your soul.
|
||||
~
|
||||
The serpent of babylon, the aged and violet hued monster that has watched all
|
||||
of mankind succumb before its power, turns to you as its last victim.
|
||||
~
|
||||
46 0 0 0 16 0 0 0 -1000 E
|
||||
27 11 -6 5d5+270 4d4+4
|
||||
270 72900
|
||||
8 8 1
|
||||
E
|
||||
#1519
|
||||
demon fire~
|
||||
the demon~
|
||||
The hell-fire around you is dominated by a massive, burning demon.
|
||||
~
|
||||
You see nothing but the inexorably red and burning anger of the lord of the
|
||||
underworld that you fear to be your fate.
|
||||
~
|
||||
46 0 0 0 16 0 0 0 -1000 E
|
||||
27 11 -6 5d5+270 4d4+4
|
||||
270 72900
|
||||
8 8 1
|
||||
E
|
||||
#1520
|
||||
baby innocent~
|
||||
the innocent baby~
|
||||
Lying on the ground wrapped in blankets is the most innocent of babies.
|
||||
~
|
||||
The baby is barely aware of your presence, lost in a sleepy and contented
|
||||
yawn.
|
||||
~
|
||||
10 0 0 0 16 0 0 0 1000 E
|
||||
22 13 -3 4d4+220 3d3+3
|
||||
220 48400
|
||||
4 4 1
|
||||
E
|
||||
#1521
|
||||
boy teenage~
|
||||
the teenage boy~
|
||||
You stop in surprise at the sight of a teenage boy staring off to the distance.
|
||||
~
|
||||
He is young, and has not yet seen the bloodiness of this world. You follow
|
||||
his gaze and notice that he is gazing in wonderment at the fullness of the moon.
|
||||
|
||||
~
|
||||
10 0 0 0 16 0 0 0 1000 E
|
||||
24 12 -4 4d4+240 4d4+4
|
||||
240 57600
|
||||
8 8 1
|
||||
E
|
||||
#1522
|
||||
man~
|
||||
the man~
|
||||
A middle-aged man is here, kneeling in prayer.
|
||||
~
|
||||
He is tired, the lines of age marking his face, but in his robe, kneeling, he
|
||||
is the image of perfect contentment.
|
||||
~
|
||||
2058 0 0 0 16 0 0 0 1000 E
|
||||
26 12 -5 5d5+260 4d4+4
|
||||
260 67600
|
||||
5 5 1
|
||||
E
|
||||
#1523
|
||||
soul~
|
||||
the bodyless soul~
|
||||
You are overwhelmed by the presence of a soul that has transcended its body.
|
||||
~
|
||||
You sense certain tastes and smells, the winds through the gardens. Nothing
|
||||
can explain or describe this perfection, this utter bliss.
|
||||
~
|
||||
42 0 0 0 16 0 0 0 1000 E
|
||||
28 11 -6 5d5+280 4d4+4
|
||||
280 78400
|
||||
8 8 1
|
||||
E
|
||||
$
|
||||
|
|
@ -1,447 +0,0 @@
|
|||
#15000
|
||||
gwydion guard royal~
|
||||
Gwydion~
|
||||
Gwydion the Royal Guard is here on duty.
|
||||
~
|
||||
As all members of the Guard, Gwydion wears the chain mail required of them as
|
||||
uniform. He seems very well trained, and moves like an experienced fighter.
|
||||
~
|
||||
75 0 0 0 0 0 0 0 800 E
|
||||
11 17 3 2d2+110 1d2+1
|
||||
110 12100
|
||||
8 8 1
|
||||
E
|
||||
#15001
|
||||
king welmar~
|
||||
King Welmar~
|
||||
The wise King Welmar sits here in his throne.
|
||||
~
|
||||
In his later middle-age, with his beard starting to gray, King Welmar is
|
||||
still very powerfully built, and wouldn't take kindly to an attack. Despite
|
||||
that, you know he is well-loved throughout the land, and has a reputation as a
|
||||
wise and just ruler.
|
||||
~
|
||||
11 0 0 0 16 0 0 0 1000 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
6 8 1
|
||||
E
|
||||
#15002
|
||||
ghost horrible~
|
||||
the horrible ghost~
|
||||
You hear a frightening wail, and see a horrible ghost approaching.
|
||||
~
|
||||
The ghost is almost translucent, and looks really SCARY!
|
||||
~
|
||||
254014 0 0 0 524304 0 0 0 -700 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
150 22500
|
||||
8 8 0
|
||||
E
|
||||
#15003
|
||||
jim guard royal~
|
||||
Jim~
|
||||
Jim the Royal Guard is here on duty.
|
||||
~
|
||||
As all members of the Guard, Jim wears the chain mail required of them as
|
||||
uniform. He seems very well trained, and moves like an experienced fighter.
|
||||
~
|
||||
73 0 0 0 0 0 0 0 800 E
|
||||
11 17 3 2d2+110 1d2+1
|
||||
110 12100
|
||||
8 8 1
|
||||
E
|
||||
#15004
|
||||
brian guard royal~
|
||||
Brian~
|
||||
Brian the Royal Guard is here, training with the Master.
|
||||
~
|
||||
As all members of the Guard, Brian wears the chain mail required of them as
|
||||
uniform. He seems very well trained, and moves like an experienced fighter.
|
||||
~
|
||||
75 0 0 0 0 0 0 0 800 E
|
||||
11 17 3 2d2+110 1d2+1
|
||||
110 12100
|
||||
8 8 1
|
||||
E
|
||||
#15005
|
||||
mick guard royal~
|
||||
Mick~
|
||||
Mick the Royal Guard is here, training with the Master.
|
||||
~
|
||||
As all members of the Guard, Mick wears the chain mail required of them as
|
||||
uniform. He seems very well trained, and moves like an experienced fighter.
|
||||
~
|
||||
75 0 0 0 0 0 0 0 800 E
|
||||
11 17 3 2d2+110 1d2+1
|
||||
110 12100
|
||||
8 8 1
|
||||
E
|
||||
#15006
|
||||
matt guard royal~
|
||||
Matt~
|
||||
Matt the Royal Guard is here on duty.
|
||||
~
|
||||
As all members of the Guard, Matt wears the chain mail required of them as
|
||||
uniform. He seems very well trained, and moves like an experienced fighter.
|
||||
~
|
||||
73 0 0 0 0 0 0 0 800 E
|
||||
11 17 3 2d2+110 1d2+1
|
||||
110 12100
|
||||
8 8 1
|
||||
E
|
||||
#15007
|
||||
jochem guard royal~
|
||||
Jochem~
|
||||
Jochem the Royal Guard sits here, off duty.
|
||||
~
|
||||
As all members of the Guard, Jochem wears the chain mail required of them as
|
||||
uniform. He seems very well trained, and moves like a fighter who has seen more
|
||||
than one battle, and longs to see the next!
|
||||
~
|
||||
73 0 0 0 0 0 0 0 900 E
|
||||
13 16 2 2d2+130 2d2+2
|
||||
130 16900
|
||||
6 6 1
|
||||
E
|
||||
#15008
|
||||
anne guard royal~
|
||||
Anne~
|
||||
Anne the Royal Guard is here on duty.
|
||||
~
|
||||
As all members of the Guard, Anne wears the chain mail required of them as
|
||||
uniform. She seems very well trained, and moves like a fighter who has seen
|
||||
more than one battle, and longs to see the next!
|
||||
~
|
||||
73 0 0 0 0 0 0 0 900 E
|
||||
13 16 2 2d2+130 2d2+2
|
||||
130 16900
|
||||
8 8 2
|
||||
E
|
||||
#15009
|
||||
andrew guard royal~
|
||||
Andrew~
|
||||
Andrew the Royal Guard is here on duty.
|
||||
~
|
||||
As all members of the Guard, Andrew wears the chain mail required of them as
|
||||
uniform. He seems very well trained, and moves like a fighter who has seen more
|
||||
than one battle, and longs to see the next!
|
||||
~
|
||||
73 0 0 0 0 0 0 0 900 E
|
||||
13 16 2 2d2+130 2d2+2
|
||||
130 16900
|
||||
8 8 1
|
||||
E
|
||||
#15010
|
||||
bertram bert guard royal~
|
||||
Bertram~
|
||||
Bertram the Royal Guard is here on duty.
|
||||
~
|
||||
As all members of the Guard, Bertram wears the chain mail required of them as
|
||||
uniform. He seems very well trained, and carries his scars with pride. This
|
||||
guy seems tough...
|
||||
~
|
||||
73 0 0 0 0 0 0 0 900 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
150 22500
|
||||
8 8 1
|
||||
E
|
||||
#15011
|
||||
jeanette guard royal~
|
||||
Jeanette~
|
||||
Jeanette the Royal Guard is here on duty.
|
||||
~
|
||||
As all members of the Guard, Jeanette wears the chain mail required of them
|
||||
as uniform. She seems very well trained, and carries her scars with pride.
|
||||
This girl could be nasty if she wanted to...
|
||||
~
|
||||
73 0 0 0 0 0 0 0 900 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
150 22500
|
||||
8 8 2
|
||||
E
|
||||
#15012
|
||||
peter captain guard royal~
|
||||
Peter, the Captain of the Royal Guard~
|
||||
Peter, the Captain of the Royal Guard, walks around inspecting.
|
||||
~
|
||||
As all members of the Guard, Peter wears the chain mail required of them as
|
||||
uniform. Even though all the other guards seem well trained, you realize none
|
||||
of them would stand a chance against this man in a fight. He stands at least
|
||||
two meters tall, but still moves with an almost feline grace. He actually
|
||||
radiates strength and confidence, and you have to fight a sudden urge to come to
|
||||
attention as you see him.
|
||||
~
|
||||
73 0 0 0 0 0 0 0 900 E
|
||||
19 14 -1 3d3+190 3d3+3
|
||||
190 36100
|
||||
8 8 1
|
||||
E
|
||||
#15013
|
||||
master trainingmaster~
|
||||
the Training Master~
|
||||
The Training Master is here, supervising.
|
||||
~
|
||||
Aged, but experienced, the Training Master is skilled in the use of virtually
|
||||
every weapon type invented by Man.
|
||||
~
|
||||
75 0 0 0 0 0 0 0 950 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 1
|
||||
E
|
||||
#15014
|
||||
herald royal~
|
||||
the Royal Herald~
|
||||
The Royal Herald is standing here.
|
||||
~
|
||||
This is a young, powerfully built man, whose primary function is to make
|
||||
Royal Announcements.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 800 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 1
|
||||
E
|
||||
#15015
|
||||
ergan murderer~
|
||||
Ergan the Murderer~
|
||||
Slumped in a corner you see Ergan, aka the Murderer of Townsbridge.
|
||||
~
|
||||
You remember a time almost a decade ago, when the news of the day was how
|
||||
this man had slaughtered the entire population of the little village of
|
||||
Townsbridge. He was imprisoned, and here he is - a shadow of the undoubtedly
|
||||
great warrior he once was, but still to be reckoned with.
|
||||
~
|
||||
24828 0 0 0 589824 0 0 0 -1000 E
|
||||
13 16 2 2d2+130 2d2+2
|
||||
130 16900
|
||||
6 6 1
|
||||
E
|
||||
T 15000
|
||||
#15016
|
||||
butler james~
|
||||
James the Butler~
|
||||
James the Butler is standing here, looking pompous.
|
||||
~
|
||||
The typical perfect butler: upper middle age, a bit bald and with an
|
||||
impressive belly.
|
||||
~
|
||||
73 0 0 0 0 0 0 0 500 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
80 6400
|
||||
8 8 1
|
||||
E
|
||||
#15017
|
||||
woman cleaning~
|
||||
the Cleaning Woman~
|
||||
There is a Cleaning Woman here, trying not be noticed.
|
||||
~
|
||||
Although she has a menial job, she seems to like it.
|
||||
~
|
||||
73 0 0 0 0 0 0 0 800 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 2
|
||||
E
|
||||
#15018
|
||||
cockroach roach~
|
||||
the cockroach~
|
||||
A large cockroach is crawling by the wall.
|
||||
~
|
||||
Very large indeed, and they say cockroaches are hard to kill...
|
||||
~
|
||||
196696 0 0 0 0 0 0 0 -250 E
|
||||
4 19 7 0d0+40 1d2+0
|
||||
40 1600
|
||||
8 8 0
|
||||
E
|
||||
#15019
|
||||
astrologer~
|
||||
the Astrologer~
|
||||
The Astrologer is sitting here, studying a book.
|
||||
~
|
||||
He is old and white-haired, with a long beard. As you see him, you can
|
||||
almost believe the rumors about stars deciding Fate, and that astrology is
|
||||
capable of seeing the future.
|
||||
~
|
||||
26651 0 0 0 0 0 0 0 900 E
|
||||
23 13 -3 4d4+230 3d3+3
|
||||
230 52900
|
||||
6 6 1
|
||||
E
|
||||
#15020
|
||||
tim guard lifeguard~
|
||||
Tim, the King's Lifeguard~
|
||||
Tim, the King's Lifeguard, is standing here.
|
||||
~
|
||||
This guy looks just like his twin, Tom. There seems to be no doubt that he
|
||||
is completely prepared to give his life for the King, if necessary.
|
||||
~
|
||||
11 0 0 0 16 0 0 0 900 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
170 28900
|
||||
8 8 1
|
||||
E
|
||||
#15021
|
||||
tom guard lifeguard~
|
||||
Tom, the King's Lifeguard~
|
||||
Tom, the King's Lifeguard, is standing here.
|
||||
~
|
||||
This guy looks just like his twin, Tim. There seems to be no doubt that he
|
||||
is completely prepared to give his life for the King, if necessary.
|
||||
~
|
||||
11 0 0 0 16 0 0 0 900 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
170 28900
|
||||
8 8 1
|
||||
E
|
||||
#15022
|
||||
chef cook~
|
||||
the Chef~
|
||||
The Chef is here, shouting orders to the other cooks.
|
||||
~
|
||||
It seems he has been tasting his own food a bit too enthusiastically. He is,
|
||||
in other words, a bit fat.
|
||||
~
|
||||
26778 0 0 0 0 0 0 0 500 E
|
||||
19 14 -1 3d3+190 3d3+3
|
||||
190 36100
|
||||
8 8 1
|
||||
E
|
||||
#15023
|
||||
cook~
|
||||
the cook~
|
||||
There is a cook here, making himself busy with a pot.
|
||||
~
|
||||
A junior cook, eager to do the Chef's bidding.
|
||||
~
|
||||
138 0 0 0 0 0 0 0 300 E
|
||||
4 19 7 0d0+40 1d2+0
|
||||
40 1600
|
||||
8 8 1
|
||||
E
|
||||
#15024
|
||||
david man guard~
|
||||
David~
|
||||
David, a big, mean-looking man, stands here, guarding the door.
|
||||
~
|
||||
He really is big, and you get the feeling he wouldn't take kindly to an
|
||||
attempt to get past him.
|
||||
~
|
||||
11 0 0 0 16 0 0 0 250 E
|
||||
19 14 -1 3d3+190 3d3+3
|
||||
190 36100
|
||||
8 8 1
|
||||
E
|
||||
#15025
|
||||
dick man guard~
|
||||
Dick~
|
||||
Dick, a big, mean-looking man, stands here, guarding the door.
|
||||
~
|
||||
He really is big, and you get the feeling he wouldn't take kindly to an
|
||||
attempt to get past him.
|
||||
~
|
||||
11 0 0 0 16 0 0 0 250 E
|
||||
19 14 -1 3d3+190 3d3+3
|
||||
190 36100
|
||||
8 8 1
|
||||
E
|
||||
#15026
|
||||
jerry guard royal~
|
||||
Jerry~
|
||||
Jerry the Royal Guard is here off duty, playing dice.
|
||||
~
|
||||
As all members of the Guard, Jerry wears the chain mail required of them as
|
||||
uniform. He seems very well trained, and moves like an experienced fighter.
|
||||
~
|
||||
73 0 0 0 0 0 0 0 800 E
|
||||
11 17 3 2d2+110 1d2+1
|
||||
110 12100
|
||||
5 5 1
|
||||
E
|
||||
#15027
|
||||
michael guard royal~
|
||||
Michael~
|
||||
Michael the Royal Guard is here off duty, playing dice.
|
||||
~
|
||||
As all members of the Guard, Michael wears the chain mail required of them as
|
||||
uniform. He seems very well trained, and moves like an experienced fighter.
|
||||
~
|
||||
73 0 0 0 0 0 0 0 800 E
|
||||
11 17 3 2d2+110 1d2+1
|
||||
110 12100
|
||||
5 5 1
|
||||
E
|
||||
#15028
|
||||
hans guard royal~
|
||||
Hans~
|
||||
Hans the Royal Guard is here on duty.
|
||||
~
|
||||
As all members of the Guard, Hans wears the chain mail required of them as
|
||||
uniform. He seems very well trained, and moves like a fighter who has seen more
|
||||
than one battle, and longs to see the next!
|
||||
~
|
||||
73 0 0 0 0 0 0 0 900 E
|
||||
13 16 2 2d2+130 2d2+2
|
||||
130 16900
|
||||
8 8 1
|
||||
E
|
||||
#15029
|
||||
boris guard royal~
|
||||
Boris~
|
||||
Boris the Royal Guard is here on duty.
|
||||
~
|
||||
As all members of the Guard, Boris wears the chain mail required of them as
|
||||
uniform. He seems very well trained, and carries his scars with pride. This
|
||||
guy seems tough...
|
||||
~
|
||||
73 0 0 0 0 0 0 0 900 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
150 22500
|
||||
8 8 1
|
||||
E
|
||||
#15030
|
||||
zombie villager~
|
||||
the zombie~
|
||||
A zombie is shambling over some corpses here, moving quite silently.
|
||||
~
|
||||
It is entirely possible that this zombie was once one of the villagers of
|
||||
Townsbridge who has been brought to an undead life by a fuelling desire for
|
||||
revenge.
|
||||
~
|
||||
172090 0 0 0 524368 0 0 0 0 E
|
||||
11 17 3 2d2+110 1d2+1
|
||||
110 12100
|
||||
8 8 0
|
||||
E
|
||||
#15031
|
||||
skeleton villager~
|
||||
the skeleton~
|
||||
A skeleton is moving about with a loud clatter here, climbing over corpses.
|
||||
~
|
||||
It is entirely possible that this skeleton was once one of the villagers of
|
||||
Townsbridge who has been brought to an undead life by a fuelling desire for
|
||||
revenge.
|
||||
~
|
||||
172090 0 0 0 80 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 0
|
||||
E
|
||||
#15032
|
||||
pit fiend demon~
|
||||
the pit fiend~
|
||||
A large demon surrounded by flames rises out of the dark pool.
|
||||
~
|
||||
It is a horrifying thing, this demonic creature from the depths of the Abyss.
|
||||
It glares down at you through blood-red eyes, and bares its huge white fangs and
|
||||
its razor-sharp talons.
|
||||
~
|
||||
256058 0 0 0 80 0 0 0 1000 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
6 8 1
|
||||
E
|
||||
T 15001
|
||||
$
|
||||
|
|
@ -1,507 +0,0 @@
|
|||
#1600
|
||||
serf~
|
||||
a serf~
|
||||
A dirty serf shuffles along here.
|
||||
~
|
||||
The serf is in rags, he smells, and you actually think you can see lice on him.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 2
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#1601
|
||||
squire~
|
||||
a squire~
|
||||
A squire is on an errand from his lord.
|
||||
~
|
||||
A squire stands here on a mission for his lord. He is dressed in plain drab
|
||||
clothes and aspires to some day earning the right to be knighted.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
BareHandAttack: 11
|
||||
E
|
||||
#1602
|
||||
benlad~
|
||||
Sir Benlad~
|
||||
Sir Benlad slaps you with his gauntlet and challenges you!
|
||||
~
|
||||
Sir Benlad is clad in his renowned green armor, rumored to be impervious to
|
||||
normal weaponry. He bears a huge battle axe.
|
||||
~
|
||||
65608 0 0 0 80 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
BareHandAttack: 9
|
||||
E
|
||||
#1603
|
||||
Galahad~
|
||||
Sir Galahad~
|
||||
Sir Galahad, paragon of chivalry, bastard of Lancelot & Elane, stands here.
|
||||
~
|
||||
Sir Galahad is dressed all in white armor and walks with pride.
|
||||
~
|
||||
65608 0 0 0 80 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
BareHandAttack: 12
|
||||
E
|
||||
#1604
|
||||
Gareth knight~
|
||||
Sir Gareth~
|
||||
A knight with armor of many colors stands here.
|
||||
~
|
||||
Sir Gareth, son of Lot, aka Beaumains proudly wears his armor and shield of
|
||||
many colors. He anxiously awaits an opportunity to help a damsel in distress.
|
||||
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 0
|
||||
BareHandAttack: 13
|
||||
E
|
||||
#1605
|
||||
Garlon~
|
||||
Sir Garlon~
|
||||
Sir Garlon, the invisible knight, is waiting here.
|
||||
~
|
||||
Sir Garlon (the vile villain) is hiding here. He was given his invisibility
|
||||
power by the witch of the fens for the furtherment of evil.
|
||||
~
|
||||
72 0 0 0 84 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
BareHandAttack: 9
|
||||
Str: 18
|
||||
Dex: 18
|
||||
Int: 10
|
||||
Wis: 10
|
||||
E
|
||||
#1606
|
||||
gawaine~
|
||||
Sir Gawaine~
|
||||
Sir Gawaine, the strong, is on a mission of vengeance!
|
||||
~
|
||||
Sir Gawaine, the red headed cousin of Arthur, is mounted, fully armored and
|
||||
wears his famous horned helm.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
BareHandAttack: 6
|
||||
E
|
||||
#1607
|
||||
merlin~
|
||||
Merlin~
|
||||
The mighty Merlin is here grumbling over a book.
|
||||
~
|
||||
Merlin, the son of a sorceress and a demon, seer of Camelot, is garbed in an
|
||||
earth colored robe and bears a twisted staff. His flowing white beard offsets
|
||||
his rosy cheeks and sparkling blue eyes.
|
||||
~
|
||||
65546 0 0 0 80 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
BareHandAttack: 7
|
||||
E
|
||||
#1608
|
||||
king pellinore~
|
||||
King Pellinore~
|
||||
King Pellinore is here searching for the Questing Beast.
|
||||
~
|
||||
King Pellinore tells you that his family has been searching for the Questing
|
||||
Beast for generations and asks if you have seen it. Pellinore is just past
|
||||
middle age, though he is still a stout fighter.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
BareHandAttack: 13
|
||||
E
|
||||
#1609
|
||||
tristram~
|
||||
Sir Tristram~
|
||||
Sir Tristram smirks at you.
|
||||
~
|
||||
Sir Tristram, suitor of Isolade, is considered by many to be second only to
|
||||
Lancelot in his skill of arms.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
BareHandAttack: 10
|
||||
E
|
||||
#1610
|
||||
mordred boy~
|
||||
Mordred~
|
||||
An boy in golden armor gives you an elfin laugh and strikes with his spear!
|
||||
~
|
||||
Mordred, bastard son of Arthur and Morgause, wears his enchanted golden armor
|
||||
and his unholy spear.
|
||||
~
|
||||
41032 0 0 0 1572944 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
BareHandAttack: 11
|
||||
E
|
||||
#1611
|
||||
knight barant~
|
||||
Barant Les Apres~
|
||||
A knight in a flowing white cape swings a spiked ball here.
|
||||
~
|
||||
Barant Les Apres, King of the Hundred Knights, stands here. Barant wears a
|
||||
white cape and carries a spiked ball and chain. He hefts his weapon and grins
|
||||
at you.
|
||||
~
|
||||
2120 0 0 0 0 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
BareHandAttack: 5
|
||||
E
|
||||
#1612
|
||||
fool dagonet~
|
||||
Dagonet~
|
||||
A fool in motley cavorts here!
|
||||
~
|
||||
Dagonet, the court jester of Arthur, is a master of his craft. He dances on
|
||||
his hands while juggling a set of knives. You get the impression that he could
|
||||
handle himself well in a fight.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
BareHandAttack: 12
|
||||
E
|
||||
#1613
|
||||
Knight turquine~
|
||||
Sir Turquine~
|
||||
A knight with a wolf helm cackles with glee!
|
||||
~
|
||||
Turquine is dressed in scale mail and a wolf helm. He is a slender whip of
|
||||
a man, and his eyes dart left and right.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
BareHandAttack: 7
|
||||
E
|
||||
#1614
|
||||
Perimones knight~
|
||||
Perimones~
|
||||
A knight dressed in red shimmering armor faces you!
|
||||
~
|
||||
Perimones, the red knight, has a red beard and mustache. He is a short
|
||||
stocky man. His ruby armor is shimmering in the sunlight, and he wears the
|
||||
silken red favor of Galenvine on his sleeve.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#1615
|
||||
nobleman~
|
||||
a nobleman~
|
||||
A nobleman stands here in all his finery.
|
||||
~
|
||||
The nobleman wears the finest cotton and wool clothing available. Riches
|
||||
adorn him in the form of chains, and a rather heavy looking purse. He seems
|
||||
intent on going somewhere.
|
||||
~
|
||||
76 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
BareHandAttack: 13
|
||||
E
|
||||
#1616
|
||||
merchant~
|
||||
a merchant~
|
||||
A brightly clothed merchant hawks his goods to you!
|
||||
~
|
||||
The merchant wears a bright tunic to draw attention and signify his wares.
|
||||
|
||||
~
|
||||
76 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
BareHandAttack: 10
|
||||
E
|
||||
#1617
|
||||
servant~
|
||||
a servant~
|
||||
A servant is rushing by.
|
||||
~
|
||||
The servant has a plate of hot food that looks delicious.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
BareHandAttack: 13
|
||||
E
|
||||
#1618
|
||||
demon~
|
||||
a demon~
|
||||
A towering, black scaled demon has come to eat your soul!
|
||||
~
|
||||
As it breathes, the ground you stand on rumbles and you are seared by its hot
|
||||
breath. It is this demon which has been laughing at you in all your visions.
|
||||
Merlin has bound this demon here to use its power in the fabrication of magic
|
||||
items. However his hold has slipped a few times, enabling the demon to give out
|
||||
a few artifacts to encourage the downfall of Camelot.
|
||||
~
|
||||
72 0 0 0 8 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 0
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#1619
|
||||
Iron Jack~
|
||||
Iron Jack~
|
||||
Iron Jack, the armorer of Camelot, is here.
|
||||
~
|
||||
Iron Jack wears his smith apron, leather leggings, and has corded muscular
|
||||
arms.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
BareHandAttack: 6
|
||||
E
|
||||
#1620
|
||||
persante~
|
||||
Persante of Inde~
|
||||
Persante of Inde is here, marshalling the troops of Camelot.
|
||||
~
|
||||
Persante is called the blue knight because of his brilliant blue armor. He
|
||||
is mounted on a fine charger, and is waving his blue pennant.
|
||||
~
|
||||
65608 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
BareHandAttack: 12
|
||||
E
|
||||
#1621
|
||||
dodinas le savage~
|
||||
Dodinas Le Savage~
|
||||
Dodinas le Savage is here, holding a wicked looking sword!
|
||||
~
|
||||
Dodinas is a whirlwind of weapons and martial skill, felling all who
|
||||
challenge him. He is mounted atop his famed steed, Rue.
|
||||
~
|
||||
65608 0 0 0 0 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
BareHandAttack: 3
|
||||
E
|
||||
#1622
|
||||
lionel~
|
||||
Lionel~
|
||||
Lionel, the knight, staggers past.
|
||||
~
|
||||
Lionel is covered in blood, and is walking as if stunned. It looks like he
|
||||
is going to fall.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#1623
|
||||
gaheris~
|
||||
Gaheris~
|
||||
Gaheris, Gawaine's brother, is here.
|
||||
~
|
||||
Gaheris has long red hair and a gray stallion. He is extremely angry and is
|
||||
looking for someone to take it out on.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
BareHandAttack: 10
|
||||
E
|
||||
#1624
|
||||
crow~
|
||||
a crow~
|
||||
A crow cocks its head sideways, staring at you inquiringly.
|
||||
~
|
||||
One of Merlin's pets, this crow is supposed to have extraordinary
|
||||
intelligence.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 0
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#1625
|
||||
toad~
|
||||
a toad~
|
||||
A toad is hopping around on the floor.
|
||||
~
|
||||
This toad is used by Merlin for various experiments. It is unnaturally
|
||||
large.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 0
|
||||
E
|
||||
#1626
|
||||
cat~
|
||||
a cat~
|
||||
A cat rubs up against your leg, shedding half its fur on you.
|
||||
~
|
||||
Another one of Merlins experimental pets, this cat looks extremely
|
||||
dangerous. It is the largest cat you have ever seen.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 0
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#1627
|
||||
master bleise~
|
||||
Master Bleise~
|
||||
Master Bleise is here paging through some books.
|
||||
~
|
||||
Merlin's mentor is completely absorbed in his reading and does not even look
|
||||
up when you enter.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
E
|
||||
#1628
|
||||
cook~
|
||||
a cook~
|
||||
A fat cook is walking around with a spoons tasting all the food.
|
||||
~
|
||||
She must weigh over 200 pounds.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 2
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#1629
|
||||
guard~
|
||||
a guard~
|
||||
A guard is standing a sharp watch.
|
||||
~
|
||||
He seems to be suspicious of everyone.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
BareHandAttack: 6
|
||||
E
|
||||
#1630
|
||||
archer~
|
||||
a archer~
|
||||
An archer is dying here.
|
||||
~
|
||||
He looks like he'll die any minute now.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
BareHandAttack: 12
|
||||
E
|
||||
#1631
|
||||
infantryman~
|
||||
a dying infantryman~
|
||||
An infantryman is dying here.
|
||||
~
|
||||
He looks to be almost dead.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
BareHandAttack: 7
|
||||
E
|
||||
#1632
|
||||
knight~
|
||||
a dying knight~
|
||||
A knight is slowly bleeding to death.
|
||||
~
|
||||
He has suffered several wounds during his battles. It doesn't look like
|
||||
he'll last much longer.
|
||||
~
|
||||
2058 0 0 0 80 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
BareHandAttack: 13
|
||||
E
|
||||
#1633
|
||||
wolf~
|
||||
a large wolf~
|
||||
A wolf is chewing on something. It looks like... someone's arm!
|
||||
~
|
||||
The wolf is huge. Its shoulder comes up to about your waist and it looks
|
||||
hungry.
|
||||
~
|
||||
65608 0 0 0 524304 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#1634
|
||||
creature beast lion~
|
||||
a questing beast~
|
||||
A long necked, lion pawed, spotted creature is here gnawing on a femur.
|
||||
~
|
||||
It looks hungry!
|
||||
~
|
||||
106728 0 0 0 524308 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#1635
|
||||
damsel~
|
||||
a damsel in distress~
|
||||
A damsel in distress is here, screaming for help!
|
||||
~
|
||||
The damsel in distress has been badly roughed up by the ruffians. She is
|
||||
tied with her hands behind her back. Her courtly gown is soiled and tattered.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 2
|
||||
BareHandAttack: 4
|
||||
E
|
||||
$
|
||||
|
|
@ -1,188 +0,0 @@
|
|||
#16900
|
||||
gibberling bloodthirsty~
|
||||
a bloodthirsty gibberling~
|
||||
A bloodthirsty gibberling is here, grunting loudly.
|
||||
~
|
||||
This hunchbacked, vicious, monstrosity is spawn of the numerous reviled and
|
||||
feared race of gibberlings. The creature utters howls, shrieks, and insane
|
||||
chattering noises from it's grinning, canine visage, which is encircled by a
|
||||
wild black mane, almost covering it's pointed ears.
|
||||
~
|
||||
104 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
BareHandAttack: 14
|
||||
Int: 5
|
||||
E
|
||||
#16901
|
||||
cougar~
|
||||
the cougar~
|
||||
A cougar is on the prowl here.
|
||||
~
|
||||
It is a muscular cougar with gleaming fangs, stealthily searching the area
|
||||
for fresh meat to fill it's savage belly until the next kill.
|
||||
~
|
||||
328 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 2
|
||||
BareHandAttack: 9
|
||||
E
|
||||
#16902
|
||||
gibberling shifty~
|
||||
the shifty gibberling~
|
||||
A shifty gibberling is lingering here.
|
||||
~
|
||||
It looks unfinished. An unusually quiet gibberling is chattering softly in
|
||||
the shadows, and you can almost see a glint of unusually high intellect in the
|
||||
creatures' beady black eyes.
|
||||
~
|
||||
204 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 0
|
||||
Int: 15
|
||||
E
|
||||
#16903
|
||||
gibberling raider~
|
||||
a gibberling raider~
|
||||
A gibberling raider is here, snarling like an animal.
|
||||
~
|
||||
This gibberling is obviously what you could call a gibberling soldier, if
|
||||
there is such a thing. It seems even more bloodthirsty and vicious than the
|
||||
average gibberling, not to mention larger in girth. The shrieking and clicking
|
||||
noises it continually makes, are enough to unnerve even the most experienced
|
||||
warriors.
|
||||
~
|
||||
104 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
E
|
||||
#16904
|
||||
gibberling mutant~
|
||||
the mutant gibberling~
|
||||
A mutant gibberling is going completely insane here!
|
||||
~
|
||||
The face of this four-armed gibberling, is completely disfigured and twisted
|
||||
into an even more disgusting expression, than the usual horrific scowl of these
|
||||
vicious creatures. Even the other gibberlings seem to avoid contact with it.
|
||||
~
|
||||
108 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
Int: 5
|
||||
Wis: 5
|
||||
E
|
||||
#16905
|
||||
gibberling king chieftain~
|
||||
the gibberling chieftain~
|
||||
The king of the gibberlings is here!
|
||||
~
|
||||
You see before you the most massive gibberling you have ever seen in your
|
||||
life, his canine features are twisted into a permanent scowl of hate for all
|
||||
living creatures save his own kind, for which he merely feels no emotion. A
|
||||
white mane frames his terrible face, and each rasping breath he takes, seems to
|
||||
drain some of your lifeforce, to replenish his own horrifying being.
|
||||
~
|
||||
2058 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
6 8 1
|
||||
Str: 14
|
||||
Dex: 8
|
||||
Int: 6
|
||||
Wis: 7
|
||||
E
|
||||
#16906
|
||||
female gibberling~
|
||||
a female gibberling~
|
||||
A female gibberling is running around, screeching!
|
||||
~
|
||||
You never stopped to think that there must be female gibberlings until you
|
||||
met one face to face. She is just as horrific as any of the other gibberlings,
|
||||
and of course completely insane, as she leaps and pounces around you, baring her
|
||||
razor-sharp teeth!
|
||||
~
|
||||
104 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 2
|
||||
BareHandAttack: 4
|
||||
Str: 10
|
||||
Dex: 7
|
||||
Wis: 5
|
||||
E
|
||||
#16907
|
||||
fat gibberling butcher~
|
||||
the gibberling butcher~
|
||||
A fat female gibberling is here, loudly burping and grunting.
|
||||
~
|
||||
You observe a disgusting, foul-smelling, obese gibberling, whose bulky frame
|
||||
is almost completely covered in refuse, and scraps of half-eaten meat. Her
|
||||
beady eyes gleam with a maniacal glint as she consumes any and all edible
|
||||
materials in sight!
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 2
|
||||
BareHandAttack: 9
|
||||
Int: 3
|
||||
Wis: 3
|
||||
E
|
||||
#16908
|
||||
gibberling shaman~
|
||||
the gibberling shaman~
|
||||
A gibberling shaman stands here.
|
||||
~
|
||||
The gibberling shaman is not only the gibberlings religious leader, but also
|
||||
a sinister practitioner of dark rituals who loves nothing more than to drink the
|
||||
vital fluids of kills made in or near the caves. His glowing green eyes peer
|
||||
out, sunken deep into his dog-face, with a sadistic intelligence found seldom
|
||||
among the savage hordes of gibberlings.
|
||||
~
|
||||
42 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 0
|
||||
BareHandAttack: 12
|
||||
Wis: 15
|
||||
E
|
||||
#16909
|
||||
small marmot~
|
||||
a small marmot~
|
||||
A small marmot is scurrying about.
|
||||
~
|
||||
It's a small, furry mammal found in the mountainous regions, and it appears
|
||||
to be in a playful mood.
|
||||
~
|
||||
200 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
Int: 18
|
||||
E
|
||||
#16921
|
||||
mutant hulk gibberling~
|
||||
mutant hulk gibberling~
|
||||
A massive, two headed gibberling is growling at you!
|
||||
~
|
||||
The two-headed beast drooling and growling before you, is almost as massive
|
||||
as the gibberling king, but much more savage. He has apparently been confined
|
||||
to this dark chamber either as a punishment, or because he is too crazed and
|
||||
bloodthirsty to dwell even among the general population of gibberlings in the
|
||||
cave.
|
||||
~
|
||||
42 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
BareHandAttack: 10
|
||||
Dex: 4
|
||||
Int: 3
|
||||
Wis: 4
|
||||
E
|
||||
$
|
||||
|
|
@ -1,528 +0,0 @@
|
|||
#1700
|
||||
knight renown~
|
||||
a knight~
|
||||
A knight of renown slaps you with his gauntlet and challenges you!
|
||||
~
|
||||
The knight of renown is mounted on a warhorse, balancing a lance, and you can
|
||||
see his morningstar on his saddle. His colors fly from a banner carried by his
|
||||
squire.
|
||||
~
|
||||
65546 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
BareHandAttack: 11
|
||||
E
|
||||
#1701
|
||||
knight quality~
|
||||
a knight~
|
||||
A knight of quality looks down upon you from his mount.
|
||||
~
|
||||
The knight is in full plate mail on a barded horse and carries a lance.
|
||||
~
|
||||
65546 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
BareHandAttack: 11
|
||||
E
|
||||
#1702
|
||||
king arthur~
|
||||
King Arthur~
|
||||
King Arthur sits upon his throne awaiting the return of the grail.
|
||||
~
|
||||
King Arthur is a black bearded, barrel-chested man. He is in full plate
|
||||
armor emblazoned with the sign of a gold dragon. He carries Excalibur in a
|
||||
strange looking sheath.
|
||||
~
|
||||
65546 0 0 0 80 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
BareHandAttack: 3
|
||||
E
|
||||
#1703
|
||||
serf~
|
||||
a serf~
|
||||
A dirty serf shuffles along here.
|
||||
~
|
||||
The serf is in rags, smells, and you actually think you can see lice on him.
|
||||
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 2
|
||||
BareHandAttack: 13
|
||||
E
|
||||
#1704
|
||||
squire~
|
||||
a squire~
|
||||
A squire is here on an errand from his lord.
|
||||
~
|
||||
He is practicing diligently to become a knight.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
BareHandAttack: 11
|
||||
E
|
||||
#1705
|
||||
black knight~
|
||||
the black knight~
|
||||
A knight dressed in black armor says "NONE SHALL PASS"
|
||||
~
|
||||
The black knight has black armor and a visored helm. He stands resting on a
|
||||
two handed sword.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
BareHandAttack: 10
|
||||
E
|
||||
#1706
|
||||
lamorak knight~
|
||||
Sir Lamorak~
|
||||
Sir Lamorak hefts his bastard sword as he considers you.
|
||||
~
|
||||
Sir Lamorak, son of King Pellinore, lover of Queen Morgause, vanquisher of
|
||||
the twelve of Morgan le Fey, and enemy of Sir Gawaine, is fully armored and
|
||||
mounted.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
BareHandAttack: 3
|
||||
E
|
||||
#1707
|
||||
lancelot~
|
||||
Sir Lancelot~
|
||||
Sir Lancelot, champion of the Round Table, smiles at you.
|
||||
~
|
||||
Sir Lancelot is wearing polished steel armor. His visor is up and his hand
|
||||
raises in salute to you.
|
||||
~
|
||||
65546 0 0 0 80 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
E
|
||||
#1708
|
||||
woman morgan~
|
||||
Morgan Le Fey~
|
||||
A beautifully dressed woman beckons you closer.
|
||||
~
|
||||
Upon closer inspection you realize the woman is Morgan le Fey, the evil
|
||||
enchantress and the scourge of Camelot. She snarls as you have seen through her
|
||||
disguise. She is wearing silk robes which do little to hide her ugly, hateful,
|
||||
and twisted body.
|
||||
~
|
||||
2120 0 0 0 1572948 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 2
|
||||
BareHandAttack: 5
|
||||
E
|
||||
#1709
|
||||
lady~
|
||||
a lady~
|
||||
A lady-in-waiting bats her eyes at you!
|
||||
~
|
||||
The lady-in-waiting snuggles up closer to you, pressing you for the details
|
||||
of your last campaign. She is clad in a long gown and garlands of flowers are
|
||||
in her hair.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 2
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#1710
|
||||
queen guinevere~
|
||||
Queen Guinevere~
|
||||
A raven haired queen winks at you from behind her fan.
|
||||
~
|
||||
Guinevere tells you a sorry tale about her forbidden love with Lancelot.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 2
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#1711
|
||||
nobleman~
|
||||
a nobleman~
|
||||
A nobleman stands here in all his finery.
|
||||
~
|
||||
The nobleman wears the finest cotton and wool clothing available. Riches
|
||||
adorn him in the form of chains and a rather heavy looking purse. He seems
|
||||
intent on going somewhere.
|
||||
~
|
||||
76 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
BareHandAttack: 13
|
||||
E
|
||||
#1712
|
||||
merchant~
|
||||
a merchant~
|
||||
A brightly clothed merchant hawks his goods to you!
|
||||
~
|
||||
The merchant wears a bright tunic to draw attention and signify his wares.
|
||||
|
||||
~
|
||||
76 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
BareHandAttack: 5
|
||||
E
|
||||
#1713
|
||||
monk~
|
||||
a monk~
|
||||
A monk is here, mumbling in Latin.
|
||||
~
|
||||
The monk has a brown robe with a hood on it. He has tied it off with a
|
||||
piece of rope. The top of his head is shaved in the Fransician fashion.
|
||||
~
|
||||
72 0 0 0 8192 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
BareHandAttack: 7
|
||||
E
|
||||
#1714
|
||||
troubadour~
|
||||
a troubadour~
|
||||
A troubadour is here, strumming a merry tune.
|
||||
~
|
||||
The troubadour, dressed in festival colors, is playing on a mandolin.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 2
|
||||
BareHandAttack: 5
|
||||
E
|
||||
#1715
|
||||
bard~
|
||||
a bard~
|
||||
A bard is here, singing a sweet ballad.
|
||||
~
|
||||
The bard is dressed in silk leggings, a leather vest, and bright orange
|
||||
shirt.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
BareHandAttack: 12
|
||||
E
|
||||
#1716
|
||||
entertainer~
|
||||
an entertainer~
|
||||
An entertainer is here, leaping with great acrobatic prowess!
|
||||
~
|
||||
The entertainer is doing handsprings and backflips in a dizzying
|
||||
progression.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#1717
|
||||
servant~
|
||||
a servant~
|
||||
A servant is rushing by
|
||||
~
|
||||
The servant has a plate of hot food that looks delicious.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
BareHandAttack: 13
|
||||
E
|
||||
#1718
|
||||
stablehand~
|
||||
a stablehand~
|
||||
A stablehand is cleaning up after the horses.
|
||||
~
|
||||
He looks like he was raised in these stables. He walks with a wide gait and
|
||||
has a piece of straw between his teeth.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
BareHandAttack: 13
|
||||
E
|
||||
#1719
|
||||
stirrup~
|
||||
Stirrup~
|
||||
Stirrup, the stable master of Camelot is here.
|
||||
~
|
||||
Stirrup is a short man, wearing a leather jerkin, and smells of the barn.
|
||||
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 0
|
||||
E
|
||||
#1720
|
||||
horse~
|
||||
a riding horse~
|
||||
A riding horse is here.
|
||||
~
|
||||
The riding horse is saddled with light tack, and has long slender limbs for
|
||||
speed.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#1721
|
||||
horse warhorse~
|
||||
a horse~
|
||||
A medium warhorse is tethered here.
|
||||
~
|
||||
This medium warhorse has heavy tack and leather barding. It looks well
|
||||
trained and waits patiently to be taken out of its stall.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#1722
|
||||
horse warhorse~
|
||||
a warhorse~
|
||||
A heavy warhorse paws the ground and snorts in preparation for battle!
|
||||
~
|
||||
The heavy warhorse has full chain barding and stands 17 hands.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 0
|
||||
BareHandAttack: 10
|
||||
E
|
||||
#1723
|
||||
slave~
|
||||
a slave~
|
||||
A slave is here, cringing from everything.
|
||||
~
|
||||
The slave is dirty and unkempt, but she retains a vestige of her former
|
||||
station and bearing.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 2
|
||||
E
|
||||
#1724
|
||||
scot clan chief~
|
||||
the scottish clan chief~
|
||||
The Scot clan chief is here, seizing his clansmen's women and whiskey!
|
||||
~
|
||||
The Scot clan chief towers over you. He looks like he could toss a tree end
|
||||
over end and have it land pointing away from him. He looks like he could heave
|
||||
a sheaf with a fork more than 20 feet in the air. He looks like he could down a
|
||||
barrel of ale and still have his whiskey. He looks...
|
||||
~
|
||||
65546 0 0 0 0 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
BareHandAttack: 9
|
||||
E
|
||||
#1725
|
||||
scottish clansmen~
|
||||
a scottish clansman~
|
||||
A Scot clansman is here, ready to seize your women and whiskey!
|
||||
~
|
||||
The Scot clansman is wearing a kilt and leather sandals and has a long swath
|
||||
of cloth wrapped around his shoulders. He carries a beautiful claymore which is
|
||||
about four feet long.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
BareHandAttack: 3
|
||||
E
|
||||
#1726
|
||||
spectator~
|
||||
a spectator~
|
||||
A spectator is enthralled in the jousting match.
|
||||
~
|
||||
She jumps up and down screaming in an annoying ear-piercing shriek. She is
|
||||
very much into the game and seems to have the hots for one of the jousters.
|
||||
|
||||
~
|
||||
2120 0 0 0 65536 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 2
|
||||
BareHandAttack: 13
|
||||
E
|
||||
#1727
|
||||
sheep~
|
||||
a sheep~
|
||||
A sheep is grazing here.
|
||||
~
|
||||
Looks like you could make some nice clothes out of the wool from that sheep.
|
||||
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#1728
|
||||
ram~
|
||||
a ram~
|
||||
A ram is guarding his flock.
|
||||
~
|
||||
Yet another animal with a set of horns. He looks mean.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
BareHandAttack: 9
|
||||
E
|
||||
#1729
|
||||
ox~
|
||||
an ox~
|
||||
An ox is pulling a plow, tilling the fields.
|
||||
~
|
||||
A large beast with some impressive horns. It looks like it could plow all
|
||||
day.
|
||||
~
|
||||
98376 0 0 0 0 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 0
|
||||
BareHandAttack: 6
|
||||
E
|
||||
#1730
|
||||
archbishop bishop~
|
||||
the archbishop~
|
||||
The Archbishop of Cantebury is praying that you'll leave him alone.
|
||||
~
|
||||
You've heard about this guy before. He is close to King Arthur, having known
|
||||
him most of his life.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 0
|
||||
BareHandAttack: 10
|
||||
E
|
||||
#1731
|
||||
goat~
|
||||
a goat~
|
||||
A goat with some wicked looking horns is about to charge.
|
||||
~
|
||||
You've done nothing to this goat but it seems ready to attack you.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#1732
|
||||
mule~
|
||||
a stubborn mule~
|
||||
A stubborn mule is standing in your way.
|
||||
~
|
||||
This mule doesn't move for anybody.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#1733
|
||||
cow~
|
||||
a cow~
|
||||
A cow looks at you stupidly.
|
||||
~
|
||||
The thick brown hair covering this cow is matted in mud and refuse. Flies
|
||||
are everywhere. You try to keep your distance.
|
||||
~
|
||||
65608 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#1734
|
||||
shepherd~
|
||||
a shepherd~
|
||||
A shepherd is looking for his flock of sheep.
|
||||
~
|
||||
He watches over his flock, keeping an eye out for wolves.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
BareHandAttack: 7
|
||||
E
|
||||
#1735
|
||||
sheep dog~
|
||||
a sheep dog~
|
||||
A sheep dog barks at you playfully.
|
||||
~
|
||||
This dog seems smarter than most people you've known.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#1736
|
||||
farmer~
|
||||
a farmer~
|
||||
A farmer is hard at work.
|
||||
~
|
||||
He looks tired and overworked. He must put in long hours and make very
|
||||
little money.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
BareHandAttack: 13
|
||||
E
|
||||
#1737
|
||||
guard~
|
||||
a guard~
|
||||
A guard is protecting the city.
|
||||
~
|
||||
He looks like he's in a bad mood.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
E
|
||||
$
|
||||
|
|
@ -1,217 +0,0 @@
|
|||
#17500
|
||||
east wizard Shadimar~
|
||||
Shadimar~
|
||||
Shadimar, the Wizard of the East stands here.
|
||||
~
|
||||
The Wizard of the East is a small wizened figure with a long, white beard.
|
||||
His thin, stick-like limbs and torso look frail, but for some reason give a
|
||||
formidable impression of strength.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 1
|
||||
BareHandAttack: 12
|
||||
Int: 18
|
||||
Wis: 18
|
||||
E
|
||||
#17501
|
||||
large squid~
|
||||
the large squid~
|
||||
A large squid rests just beneath the surface of the water here.
|
||||
~
|
||||
This squid is absolutely huge! It's almost half the size of a man,
|
||||
discounting the tentacles, and it looks hungry. Not to mention dangerous.
|
||||
~
|
||||
4138 0 0 0 0 0 0 0 125 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 0
|
||||
BareHandAttack: 1
|
||||
E
|
||||
T 17500
|
||||
#17502
|
||||
lesser Kraken squid~
|
||||
the lesser Kraken~
|
||||
A lesser Kraken is here, eyeing you with hunger.
|
||||
~
|
||||
The lesser Kraken is two-thirds the length of a man, disregarding the
|
||||
tentacles. Which is hard to do, due to the sharp, claw-like tip on on the end
|
||||
of all eight limbs.
|
||||
~
|
||||
4138 0 0 0 0 0 0 0 225 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 0
|
||||
BareHandAttack: 14
|
||||
E
|
||||
T 17500
|
||||
#17503
|
||||
Kraken squid~
|
||||
a Kraken~
|
||||
A Kraken swims here, growling menacingly.
|
||||
~
|
||||
The Kraken is massive, larger than a man and with powerful stingers on the
|
||||
end of each tentacle.
|
||||
~
|
||||
4138 0 0 0 0 0 0 0 300 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 0
|
||||
BareHandAttack: 1
|
||||
E
|
||||
T 17500
|
||||
#17504
|
||||
greater Kraken squid~
|
||||
a greater Kraken~
|
||||
A greater Kraken lurks in these waters. Watch out!!!!
|
||||
~
|
||||
This monster of a squid fills the waters in front of you. The tentacles are
|
||||
too long to see in your field of vision to estimate its size. You notice the
|
||||
little beady eyes looking back at you, and the large beak opening and closing in
|
||||
anticipation.
|
||||
~
|
||||
4138 0 0 0 0 0 0 0 410 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 0
|
||||
BareHandAttack: 6
|
||||
E
|
||||
T 17500
|
||||
#17505
|
||||
water elemental~
|
||||
the Water Elemental~
|
||||
A Water Elemental stands before you, rippling to faint vibrations.
|
||||
~
|
||||
The Water Elemental is a vaguely man shaped statue of liquid water. It may
|
||||
be liquid, but it looks tough.
|
||||
~
|
||||
4138 0 0 0 0 0 0 0 410 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 0
|
||||
E
|
||||
T 17501
|
||||
#17506
|
||||
Trilless sorceress north northern~
|
||||
Trilless~
|
||||
Trilless the Northern Sorceress is here, radiating goodness and well-being.
|
||||
~
|
||||
An aged woman, Trilless has long gray-white hair and pale, wrinkled skin.
|
||||
She wears white robes, and she gives forth an aura of purity and goodness. The
|
||||
only splash of color in her form is her eyes, which are a shade of piercing
|
||||
electric blue.
|
||||
~
|
||||
266 0 0 0 8400 0 0 0 1000 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 2
|
||||
BareHandAttack: 12
|
||||
Int: 15
|
||||
Wis: 15
|
||||
E
|
||||
#17507
|
||||
guard guardian light~
|
||||
the Light Guardian~
|
||||
The Light Guardian stands here, glowing with intense light.
|
||||
~
|
||||
A glowing figure in brightly luminous armor, the Light Guardian looks to be
|
||||
a formidable foe.
|
||||
~
|
||||
4106 0 0 0 0 0 0 0 1000 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 1
|
||||
BareHandAttack: 3
|
||||
Str: 18
|
||||
Dex: 18
|
||||
Int: 5
|
||||
Wis: 5
|
||||
E
|
||||
#17508
|
||||
sentinel Dark guard~
|
||||
the Dark Sentinel~
|
||||
A Dark Sentinel watches vigilantly, sucking light from the room.
|
||||
~
|
||||
The black, light-absorbing armor of the Dark Sentinel draws you in, and it
|
||||
becomes an effort not to fall over.
|
||||
~
|
||||
4106 0 0 0 0 0 0 0 -1000 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 1
|
||||
Str: 18
|
||||
Dex: 18
|
||||
Int: 5
|
||||
Wis: 5
|
||||
E
|
||||
#17509
|
||||
Shadimar spectre~
|
||||
Shadimar's Spectre~
|
||||
Shadimar's Spectre floats here, glowing with faint gray light.
|
||||
~
|
||||
This is not the true Shadimar, it is but a pale vision of him. You can see
|
||||
the background through the Spectre's form.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 1
|
||||
BareHandAttack: 12
|
||||
E
|
||||
T 17504
|
||||
#17510
|
||||
Carcophan Spectre~
|
||||
Carcophan's Spectre~
|
||||
Carcophan's Spectre floats here, absorbing the little light availible.
|
||||
~
|
||||
This spectre of carcophan is just as evil as the man in real life. He now
|
||||
must haunt these halls looking for revenge on the one that sent him to hell, or
|
||||
at least this eternal limbo.
|
||||
~
|
||||
10 0 0 0 80 0 0 0 0 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 1
|
||||
E
|
||||
T 17511
|
||||
#17511
|
||||
Carcophan south southern Wizard Evil~
|
||||
Carcophan~
|
||||
Carcophan the Southern Wizard stands here, radiating pure evil.
|
||||
~
|
||||
If it wasn't for his aura of darkness, Carcophan could merely be a genteel
|
||||
old man with salt-and-peppered hair and a dignified stance. But the dark
|
||||
flowing robes and occult sigils adorning them let you know that this is not
|
||||
someone to be trifled with.
|
||||
~
|
||||
522 0 0 0 0 0 0 0 -1000 E
|
||||
22 13 -3 4d4+220 3d3+3
|
||||
220 48400
|
||||
8 8 1
|
||||
BareHandAttack: 12
|
||||
Str: 18
|
||||
Dex: 18
|
||||
Int: 18
|
||||
Wis: 18
|
||||
E
|
||||
T 17513
|
||||
T 17515
|
||||
#17512
|
||||
inverse salamander~
|
||||
the inverse Salamander~
|
||||
An inverse salamander crouches into the ground here, absorbing light and heat.
|
||||
~
|
||||
According to legend and myth, the Salamander is supposed to be a being of
|
||||
fire and light. The reptilian form you see before you looks to be the exact
|
||||
opposite, as it sucks the light and warmth from the room with its dark, liquid
|
||||
eyes.
|
||||
~
|
||||
4106 0 0 0 0 0 0 0 -900 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 0
|
||||
BareHandAttack: 8
|
||||
E
|
||||
T 17514
|
||||
$
|
||||
|
|
@ -1,178 +0,0 @@
|
|||
#1809
|
||||
john connor~
|
||||
John Connor~
|
||||
John Connor is giving orders here.
|
||||
~
|
||||
The leader of the Resistance Force he is a hardened veteran with the scars
|
||||
to prove it.
|
||||
~
|
||||
237834 0 0 0 80 0 0 0 0 E
|
||||
34 9 -10 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 1
|
||||
BareHandAttack: 7
|
||||
E
|
||||
#1810
|
||||
terminator~
|
||||
a series 800 terminator~
|
||||
A terminator is looking for a human to kill.
|
||||
~
|
||||
This metal endoskeleton is the perfect killing weapon. The mechanical red
|
||||
eyes scan the area for anything living.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
31 10 -8 6d6+310 5d5+5
|
||||
310 96100
|
||||
8 8 0
|
||||
BareHandAttack: 9
|
||||
E
|
||||
#1811
|
||||
hunter killer~
|
||||
a aerial hunter killer~
|
||||
A flying hunter killer zooms past you, it's turbines whining.
|
||||
~
|
||||
This flying metal machine has a mind of it's own and was made for the sole
|
||||
purpose of hunting down humans and killing them.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 0
|
||||
BareHandAttack: 12
|
||||
E
|
||||
#1812
|
||||
hunter killer tank~
|
||||
a hunter killer tank~
|
||||
A huge metal tank rolls past, bones crunching under it's weight.
|
||||
~
|
||||
Yet another machine made by machines to purge the world of humans.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
31 10 -8 6d6+310 5d5+5
|
||||
310 96100
|
||||
8 8 0
|
||||
BareHandAttack: 12
|
||||
E
|
||||
#1813
|
||||
Centurion~
|
||||
a centurion~
|
||||
A centurion runs past.
|
||||
~
|
||||
This four legged gun pod is fast and deadly accurate.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 0
|
||||
BareHandAttack: 12
|
||||
E
|
||||
#1814
|
||||
silverfish~
|
||||
a silverfish~
|
||||
A silverfish is trying to sneak up on you.
|
||||
~
|
||||
This small centipede like robot finds it's way into the resistance force
|
||||
hideouts and explodes, sending razor sharp shrapnel in all directions.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 0
|
||||
BareHandAttack: 10
|
||||
E
|
||||
#1816
|
||||
T1000~
|
||||
the T1000~
|
||||
A T1000 is shapeshifting before you.
|
||||
~
|
||||
A poly-alloy or liquid medal, this is the latest and greatest invention of
|
||||
the robots.
|
||||
~
|
||||
237610 0 0 0 1114188 0 0 0 0 E
|
||||
34 9 -10 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 0
|
||||
BareHandAttack: 11
|
||||
E
|
||||
#1817
|
||||
guerilla soldier~
|
||||
a guerilla soldier~
|
||||
A soldier of the resistance force is looking for a terminator to kill.
|
||||
~
|
||||
Born in battle, it's all this soldier has ever known.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
32 10 -9 6d6+320 5d5+5
|
||||
320 102400
|
||||
8 8 0
|
||||
BareHandAttack: 7
|
||||
E
|
||||
#1818
|
||||
terminator~
|
||||
an autonomous terminator~
|
||||
An autonomous terminator is guarding skynet.
|
||||
~
|
||||
This terminator was made as a sentry to keep all from entering skynet
|
||||
laboratories.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
32 10 -9 6d6+320 5d5+5
|
||||
320 102400
|
||||
8 8 0
|
||||
E
|
||||
#1819
|
||||
guerilla child~
|
||||
a guerilla child~
|
||||
A child is learning helping the soldiers with their wounds.
|
||||
~
|
||||
Even the children take part in this war with the machines. They care for
|
||||
the wounded, run messages, help with the equipment. No one is free until the
|
||||
machines are destroyed.
|
||||
~
|
||||
14 0 0 0 0 0 0 0 0 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#1820
|
||||
guerilla officer~
|
||||
a guerilla officer~
|
||||
An officer of the resistance force is leading his soldiers into battle.
|
||||
~
|
||||
His eyes tell you what he dares not say to his troops, this battle is
|
||||
hopeless, lives are waster killing machines that can just be rebuilt.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
32 10 -9 6d6+320 5d5+5
|
||||
320 102400
|
||||
8 8 0
|
||||
BareHandAttack: 6
|
||||
E
|
||||
#1821
|
||||
german shepherd~
|
||||
a german shepherd~
|
||||
A german shepherd sniffs your hand.
|
||||
~
|
||||
The resistance uses this dog to detect terminators.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#1822
|
||||
kyle reese~
|
||||
Kyle Reese~
|
||||
Kyle Reese is hiding from the terminators.
|
||||
~
|
||||
If only he knew what the future held for him.
|
||||
~
|
||||
2376 0 0 0 84 0 0 0 0 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
8 8 1
|
||||
BareHandAttack: 12
|
||||
E
|
||||
$
|
||||
|
|
@ -1,205 +0,0 @@
|
|||
#18601
|
||||
pitbeast beast~
|
||||
the pit beast~
|
||||
The big, ugly pit-beast is standing here sizing you up.
|
||||
~
|
||||
Ick... What a disgusting creature! It is black and green and slimy and it
|
||||
is drooling everywhere... Looks mean too.
|
||||
~
|
||||
14 0 0 0 0 0 0 0 -750 E
|
||||
5 19 7 1d1+50 1d2+0
|
||||
50 2500
|
||||
8 8 0
|
||||
E
|
||||
#18602
|
||||
newbie monster~
|
||||
the newbie monster~
|
||||
The newbie monster stands here looking confused. Kill him! Kill him!
|
||||
~
|
||||
What an odd looking little beast. He looks harmless, but you never can tell.
|
||||
He is only about 4 feet tall, but he pretty muscular looking... Maybe you
|
||||
should ask if he needs help? Nah... Kill him.
|
||||
~
|
||||
76 0 0 0 0 0 0 0 0 E
|
||||
2 20 8 0d0+20 1d2+0
|
||||
20 400
|
||||
8 8 1
|
||||
E
|
||||
#18603
|
||||
pet dragon baby newbie~
|
||||
the baby dragon~
|
||||
Someone's little pet dragon has gotten loose, and is sniffing about here.
|
||||
~
|
||||
Awwww... How cute! A little baby dragon. He's about 3 feet long and you
|
||||
just want to cuddle him to death... No, you really want to kill him to tell the
|
||||
truth. But, remember, even a little dragon can be a big problem.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 100 E
|
||||
4 19 7 0d0+40 1d2+0
|
||||
40 1600
|
||||
8 8 1
|
||||
E
|
||||
#18604
|
||||
keeper guard monster newbie~
|
||||
the Newbie Guard~
|
||||
The Newbie Guard is here wondering where that dragon went.
|
||||
~
|
||||
The Guard also had the job of taking care of the Alchemist's pet dragon, but
|
||||
he doesn't seem to be doing a good job of it. He looks at you and says, 'Have
|
||||
you seen that dragon? Master will have my head if I don't find him. '
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
E
|
||||
#18605
|
||||
alchemist newbie~
|
||||
the Newbie Alchemist~
|
||||
The Newbie Alchemist is here trying to make something.
|
||||
~
|
||||
He is a funny looking, furry little dude. He looks really busy trying to mix
|
||||
up a batch of something or other.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
5 19 7 1d1+50 1d2+0
|
||||
50 2500
|
||||
8 8 1
|
||||
E
|
||||
#18606
|
||||
crawler creepy bug thing newbie~
|
||||
the creepy crawler~
|
||||
A creepy little crawling thing is scuttling along the floor at your feet.
|
||||
~
|
||||
Yuck! If they'd ever clean this place maybe it wouldn't attract vermin like
|
||||
this disgusting, little, six-legged, brown bug.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 -250 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 0
|
||||
E
|
||||
#18607
|
||||
newbie zombie~
|
||||
the zombiefied newbie~
|
||||
A VERY gaunt looking newbie... it looks like a zombie!
|
||||
~
|
||||
This guy has been lost in here too long... It is more zombie than man now.
|
||||
You would feel sorry for it, but it is moving in to attack!
|
||||
~
|
||||
108 0 0 0 0 0 0 0 -500 E
|
||||
4 19 7 0d0+40 1d2+0
|
||||
40 1600
|
||||
8 8 0
|
||||
E
|
||||
#18608
|
||||
quasit imp thing~
|
||||
the quasit~
|
||||
A funny little imp-like thing (a quasit perhaps?) is sneaking about here.
|
||||
~
|
||||
Little green, vaguely humanoid shaped creature, with a long pointed tail.
|
||||
It is hard to say because before you ever get a good look at it, it darts back
|
||||
into the shadows.
|
||||
~
|
||||
236 0 0 0 0 0 0 0 -800 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
E
|
||||
#18609
|
||||
minotaur~
|
||||
the massive Minotaur~
|
||||
The Great Minotaur is wondering just what you'll taste like.
|
||||
~
|
||||
A massive man, with the head of a bull. He looks as strong as bull too, but
|
||||
not nearly as smart. Actually, now that you consider it... He looks a heck of
|
||||
a lot meaner than any bull you have ever seen... And he is coming this way!
|
||||
~
|
||||
1608 0 0 0 0 0 0 0 -1000 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
#18610
|
||||
spectre ghost~
|
||||
the dark spectre~
|
||||
The dark spectre is lurking in the shadows.
|
||||
~
|
||||
The soul of a long since passed on adventurer... It lurks here waiting for a
|
||||
chance to bring death to any who cross its path.
|
||||
~
|
||||
2122 0 0 0 1048596 0 0 0 -850 E
|
||||
6 18 6 1d1+60 1d2+1
|
||||
60 3600
|
||||
8 8 0
|
||||
E
|
||||
#18611
|
||||
newbie annoying jerk~
|
||||
the annoying newbie~
|
||||
A newbie is here annoying the hell out of you.
|
||||
~
|
||||
What a jerk! He won't shut up, and he keeps making the most irritating
|
||||
comments about everything. Better silence him with cold, tempered steel
|
||||
MUHAHAHAHAHAHAHAHAHAHA!
|
||||
~
|
||||
76 0 0 0 0 0 0 0 -500 E
|
||||
2 20 8 0d0+20 1d2+0
|
||||
20 400
|
||||
8 8 1
|
||||
E
|
||||
#18612
|
||||
newbie clueless moron~
|
||||
the clueless newbie~
|
||||
A newbie is here looking terribly confused.
|
||||
~
|
||||
What a moron! Every question that is answered in the help files, he will ask
|
||||
and he will probably ask 2 or 3 times too. This guy just doesn't get it, best
|
||||
put him out of his misery.
|
||||
~
|
||||
76 0 0 0 0 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 1
|
||||
E
|
||||
#18613
|
||||
newbie talkative~
|
||||
the talkative newbie~
|
||||
A newbie is here talking a lot.
|
||||
~
|
||||
Well, at least this gal seems pretty cool. Talks a lot, but she's a
|
||||
friendly, interesting sort. Seems to have a clue what she's doing also, unlike
|
||||
some others you might see.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 100 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 2
|
||||
E
|
||||
#18614
|
||||
newbie lost~
|
||||
the lost newbie~
|
||||
A newbie is here wandering about aimlessly.
|
||||
~
|
||||
Hmmm... Looks like he has been around a while, but he wandered a little too
|
||||
far from home this time. Don't think he knows quite where he is, maybe you
|
||||
should help him out?
|
||||
~
|
||||
72 0 0 0 0 0 0 0 300 E
|
||||
4 19 7 0d0+40 1d2+0
|
||||
40 1600
|
||||
8 8 1
|
||||
E
|
||||
#18615
|
||||
newbie smart~
|
||||
the smart newbie~
|
||||
A newbie is here, and he looks quite sure of himself.
|
||||
~
|
||||
Here is a guy who has it all together. Nice equipment too, must have read
|
||||
the help files, Eh?
|
||||
~
|
||||
76 0 0 0 0 0 0 0 500 E
|
||||
5 19 7 1d1+50 1d2+0
|
||||
50 2500
|
||||
8 8 1
|
||||
E
|
||||
$
|
||||
|
|
@ -1,169 +0,0 @@
|
|||
#18702
|
||||
lion cub~
|
||||
a small lion cub~
|
||||
A small lion cubs lays here, looking helpless.
|
||||
~
|
||||
It looks so cute and cuddly, but looks can be deceiving.
|
||||
~
|
||||
74 0 0 0 0 0 0 0 -50 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 0
|
||||
E
|
||||
#18703
|
||||
funny clown kablooey~
|
||||
Kablooey~
|
||||
Kablooey, the funny clown stands here making jokes.
|
||||
~
|
||||
Kablooey is about the funniest thing you have ever seen. His huge red nose
|
||||
and long pink hair cause a laugh to rise in your throat. His pants are so large
|
||||
he has to wear suspenders to keep them up, and those feet .... They look like
|
||||
boats!
|
||||
~
|
||||
78 0 0 0 0 0 0 0 500 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
E
|
||||
T 18702
|
||||
#18705
|
||||
minstrel Renuer~
|
||||
Renuer, the wandering minstrel~
|
||||
Renuer, the wandering minstrel stands here playing a sad song.
|
||||
~
|
||||
His face is drooped and sad conveying the song he currently plays.
|
||||
~
|
||||
76 0 0 0 0 0 0 0 800 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
E
|
||||
#18706
|
||||
Matrissa welcomer~
|
||||
Matrissa~
|
||||
Matrissa is here greeting you.
|
||||
~
|
||||
A smiling young woman stands here greeting and smiling at all who enter the
|
||||
circus. Her warm smile and friendly voice make you at ease as you listen.
|
||||
~
|
||||
2058 0 0 0 0 0 0 0 500 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 2
|
||||
BareHandAttack: 7
|
||||
E
|
||||
T 18700
|
||||
#18707
|
||||
mole~
|
||||
a mole~
|
||||
A small black mole.
|
||||
~
|
||||
A small black mole is sitting here waiting to be wacked at by someone.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
6 6 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#18708
|
||||
chick~
|
||||
a chick~
|
||||
A small yellow chick is sitting here
|
||||
~
|
||||
Ths small, yellow chick has a cute little beak. It looks up at you with cute
|
||||
baby eyes. Awww, how precious.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 1000 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 6 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#18709
|
||||
frail old man~
|
||||
a frail old man~
|
||||
A frail, old man is lying here
|
||||
~
|
||||
This frail old man is laying on the ground close to the back wall. He is
|
||||
pale and emancipated. He looks up at you with fear in his eyes. He is truly a
|
||||
poor soul if you ever saw one.
|
||||
~
|
||||
18442 0 0 0 0 0 0 0 1000 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
6 6 1
|
||||
E
|
||||
#18710
|
||||
evil wicked slaver Tekus~
|
||||
Tekus the Slaver~
|
||||
Tekus the Slaver is standing here, watching his slave
|
||||
~
|
||||
This cruel, wicked man is standing here with a stance of authority. His
|
||||
stern face looks at you with hatred and pleasure at the same time. Come hit my
|
||||
slave he seems to say with his eyes. I dare you....
|
||||
~
|
||||
18442 0 0 0 0 0 0 0 -650 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
BareHandAttack: 13
|
||||
E
|
||||
#18711
|
||||
walrus boy creature~
|
||||
walrus boy~
|
||||
A sad looking Walrus Boy is sitting here
|
||||
~
|
||||
This poor creature looks as if it is out of a story book of some kind. The
|
||||
head of a boy and the body of a walrus. It's sad eyes look up at you as if
|
||||
pleading for mercy.
|
||||
~
|
||||
16394 0 0 0 0 0 0 0 850 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
6 6 1
|
||||
BareHandAttack: 7
|
||||
E
|
||||
#18712
|
||||
croc man~
|
||||
croc man~
|
||||
A snarling Croc Man is standing here
|
||||
~
|
||||
This huge looking half man half croc, glares at you with hatred and disdain.
|
||||
There is only on thing that it wants.... Your flesh!
|
||||
~
|
||||
16394 0 0 0 0 0 0 0 -500 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 0
|
||||
BareHandAttack: 9
|
||||
E
|
||||
T 18701
|
||||
#18722
|
||||
organ grinder~
|
||||
the organ grinder~
|
||||
The organ grinder who plays a merry tune, is here.
|
||||
~
|
||||
He looks really happy.
|
||||
~
|
||||
200 0 0 0 0 0 0 0 500 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
BareHandAttack: 7
|
||||
E
|
||||
#18723
|
||||
Ringmaster~
|
||||
the Ringmaster~
|
||||
The powerful Ringmaster stands here.
|
||||
~
|
||||
Dressed well, the Ringmaster commands all who are part of the circus. He has
|
||||
a ominous presence to him.
|
||||
~
|
||||
78 0 0 0 0 0 0 0 -100 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
BareHandAttack: 2
|
||||
E
|
||||
$
|
||||
|
|
@ -1,613 +0,0 @@
|
|||
#1900
|
||||
young bullywug xyoung~
|
||||
a young bullywug~
|
||||
A young bullywug scavenges about.
|
||||
~
|
||||
This rather small bullywug has the same frog-like features as its adult kin,
|
||||
only slightly paler and less muscular. Its mottled hide looks soft in places,
|
||||
affording it less protection than the armor-like skin of a full grown bullywug.
|
||||
|
||||
~
|
||||
4106 0 0 0 0 0 0 0 -200 E
|
||||
12 16 2 2d2+120 2d2+2
|
||||
120 14400
|
||||
8 8 1
|
||||
E
|
||||
T 1905
|
||||
#1901
|
||||
small cricket~
|
||||
a small cricket~
|
||||
A small cricket chirps obnoxiously.
|
||||
~
|
||||
This little green insect is covered with an unusually tough exoskeleton,
|
||||
perhaps evolved to survive the attacks of local predators. Large multi-faceted
|
||||
eyes peer alertly about and every few seconds the creature announces its
|
||||
presence with its characteristic chirp.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
5 19 7 1d1+50 1d2+0
|
||||
0 2500
|
||||
8 8 0
|
||||
E
|
||||
T 1900
|
||||
#1902
|
||||
xleviathanfortrigx scaly leviathan head~
|
||||
the scaly leviathan~
|
||||
A scaly leviathan's monstrous head protrudes from the water.
|
||||
~
|
||||
Sharp serrated teeth frame the open massive jaw of this creature. Two tiny
|
||||
black eyes peer out from the scale armor of its gigantic face. Deep below the
|
||||
water, the enormous undulating shadow of its body sends waves rippling across
|
||||
the surface.
|
||||
~
|
||||
57386 0 0 0 0 0 0 0 -100 E
|
||||
22 13 -3 4d4+220 3d3+3
|
||||
0 48400
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
T 1991
|
||||
T 1906
|
||||
#1903
|
||||
menacing lizard warrior~
|
||||
a lizard warrior~
|
||||
A menacing lizard warrior stands at post.
|
||||
~
|
||||
This savage, reptilian humanoid stands tall, proud, and muscular. Dark gray
|
||||
scales armor almost his entire body, making him blend seamlessly into shadow,
|
||||
only his fierce yellow eyes piercingly obvious.
|
||||
~
|
||||
24696 0 0 0 80 0 0 0 -200 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
170 28900
|
||||
8 8 1
|
||||
E
|
||||
T 1909
|
||||
#1904
|
||||
menacing lizard warrior xgateopenerx~
|
||||
a lizard warrior~
|
||||
A menacing lizard warrior stands at post.
|
||||
~
|
||||
This savage, reptilian humanoid stands tall, proud, and muscular. Dark gray
|
||||
scales armor almost his entire body, making him blend seamlessly into shadow,
|
||||
only his fierce yellow eyes piercingly obvious.
|
||||
~
|
||||
188474 0 0 0 0 0 0 0 -200 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
170 28900
|
||||
8 8 1
|
||||
E
|
||||
T 1965
|
||||
#1905
|
||||
tiny lizard hatchling~
|
||||
a tiny lizard hatchling~
|
||||
A tiny lizard hatchling crawls about.
|
||||
~
|
||||
This tiny lizard is humanoid but crawling about on four legs as though
|
||||
newly-born. Soft translucent scales cover its whole body and its small eyes
|
||||
are still squinted shut as though asleep.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
0 4900
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#1906
|
||||
Lizard King lizard king enormously tall man~
|
||||
the Lizard King~
|
||||
An enormously tall lizard man lounges on the throne.
|
||||
~
|
||||
Unusually tall, this reptilian humanoid is covered from head to toe in
|
||||
magnificent flecked green scales. His long sweeping tail flicks restlessly from
|
||||
side to side, and his cruel black eyes seem extraordinarily intelligent.
|
||||
~
|
||||
24634 0 0 0 0 0 0 0 18 E
|
||||
19 14 -1 3d3+190 3d3+3
|
||||
500 43320
|
||||
8 8 1
|
||||
E
|
||||
#1907
|
||||
bullywug subleader xlead~
|
||||
a bullywug subleader~
|
||||
The bullywug subleader patrols cautiously.
|
||||
~
|
||||
This large, bipedal amphibian looks almost like a frog. Covered in smooth,
|
||||
mottled olive green hide he looks naturally well-armored. A wide gaping mouth
|
||||
covers much of his face, the only other noteworthy feature being his large
|
||||
bulbous eyes that peer keenly about.
|
||||
~
|
||||
20568 0 0 0 0 0 0 0 -200 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 1
|
||||
E
|
||||
T 1904
|
||||
#1908
|
||||
jet-black jet black crow~
|
||||
a jet-black crow~
|
||||
A jet-black crow hops warily along the ground.
|
||||
~
|
||||
This large bird is covered in shimmering inky feathers that glisten almost
|
||||
iridescent in any light. Its large, sharp beak is curved and predatory, as is
|
||||
the look in its tiny beaded eyes.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
0 10000
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
T 1901
|
||||
#1909
|
||||
hairy leader~
|
||||
a hairy spider~
|
||||
A hairy spider hunts the area for prey.
|
||||
~
|
||||
This vicious, black, hunting spider is most often found in jungles and
|
||||
caverns, though the damp of the swampland is equally acceptable as long as there
|
||||
is food to be found. Incredibly large, effective eyes ensure that even the dark
|
||||
cannot serve as a hiding place from this predator.
|
||||
~
|
||||
4216 0 0 0 64 0 0 0 12 E
|
||||
12 16 2 2d2+120 2d2+2
|
||||
0 14400
|
||||
8 8 2
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#1910
|
||||
hairy spider~
|
||||
a hairy spider~
|
||||
A hairy spider hunts the area for prey.
|
||||
~
|
||||
This vicious, black, hunting spider is most often found in jungles and
|
||||
caverns, though the damp of the swampland is equally acceptable as long as there
|
||||
is food to be found. Incredibly large, effective eyes ensure that even the dark
|
||||
cannot serve as a hiding place from this predator.
|
||||
~
|
||||
4218 0 0 0 64 0 0 0 -400 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
0 10000
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
T 1910
|
||||
#1911
|
||||
cross spider~
|
||||
a cross spider~
|
||||
A cross spider scuttles about warily.
|
||||
~
|
||||
This rather plain-looking spider has the characteristic sleek legs and large
|
||||
fangs of its more dangerous arachnid kin. Large bulbous eyes peer keenly and
|
||||
evilly about, watching for any opportunity this creature could take to capture a
|
||||
new meal.
|
||||
~
|
||||
104 0 0 0 0 0 0 0 -400 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
0 22500
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#1912
|
||||
bolas spider~
|
||||
a bolas spider~
|
||||
A bolas spider clicks its fangs, filling the air with a heady scent.
|
||||
~
|
||||
The air seems vaguely foggy around this creature, a powerful almost
|
||||
hypnotizing scent wafting around it. The natural pheromones of this animal are
|
||||
apparently as deadly as they are intoxicating, judging by the predatory gleam in
|
||||
its calculating eyes.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 -400 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
0 22500
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
T 1914
|
||||
#1913
|
||||
fishing spider~
|
||||
a fishing spider~
|
||||
A fishing spider scurries about on spindly legs.
|
||||
~
|
||||
This delicate-looking spider is light and agile enough to run across the
|
||||
surface of still waters with its long, slender legs. Small in size and almost
|
||||
fragile in appearance, only its large glistening fangs betray the ferocity of
|
||||
this creature.
|
||||
~
|
||||
72 0 0 0 65664 0 0 0 -400 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
0 28900
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#1914
|
||||
flat spider~
|
||||
a flat spider~
|
||||
A flat spider moves stealthily and quickly along.
|
||||
~
|
||||
This extremely agile little spider moves in sudden quick bursts, scuttling
|
||||
rapidly from one hiding place to another. Its tiny beady eyes take in the
|
||||
surroundings with ease, its relatively small fangs clicking almost impatiently
|
||||
with the urge to kill.
|
||||
~
|
||||
2152 0 0 0 524288 0 0 0 -400 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
0 28900
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#1915
|
||||
widow spider~
|
||||
a widow spider~
|
||||
A widow spider wanders silently about.
|
||||
~
|
||||
This black bulbous spider has an unproportionately large belly, scarlet
|
||||
markings decorating its black hide like fresh blood. Abnormally large poison
|
||||
sacks are visible behind its substantial fangs, indicating that this spider's
|
||||
bite could be worse than most.
|
||||
~
|
||||
72 0 0 0 524288 0 0 0 -400 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
0 28900
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
T 1913
|
||||
#1916
|
||||
mangora spider beautiful~
|
||||
a mangora spider~
|
||||
A beautiful mangora spider shimmers as it hurries along.
|
||||
~
|
||||
This large delicate-looking spider is covered in beautiful soft velvety fur.
|
||||
Shimmering like a large jewel, the deep reddish purple coloring of its soft
|
||||
hide stands out strikingly.
|
||||
~
|
||||
200 0 0 0 48 0 0 0 -400 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
0 32400
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
T 1902
|
||||
#1917
|
||||
bird eating spider bird-eating~
|
||||
a bird-eating spider~
|
||||
A bird-eating spider lies in wait here, cleaning its pincers.
|
||||
~
|
||||
This large, incredibly ferocious spider has intimidatingly huge fangs,
|
||||
coupled with a sturdy hairy body and long well-armored forearms. Although its
|
||||
pincers are slick with fresh blood, its eyes look almost murderously hungry.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 -400 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
0 32400
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
T 1911
|
||||
#1918
|
||||
jumping spider~
|
||||
a jumping spider~
|
||||
A jumping spider crouches here, ready to spring.
|
||||
~
|
||||
This light-bodied spider has large, powerful legs that allow it to jump both
|
||||
great distances forward and into the air. Long, lean pincers glisten unsheathed
|
||||
and ready for striking as its body stays tense for a leap.
|
||||
~
|
||||
42 0 0 0 0 0 0 0 -400 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
0 22500
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#1919
|
||||
funnel spider~
|
||||
a funnel spider~
|
||||
A funnel spider's large eyes gleam in the shadows.
|
||||
~
|
||||
This spider keeps as much of its body shrouded in darkness as it can.
|
||||
Enormously large, vulnerable looking eyes peer cautiously about, so keenly able
|
||||
in the dark, this spider is probably all but blind in sunlight.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -400 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
0 32400
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#1920
|
||||
crab spider~
|
||||
a crab spider~
|
||||
A crab spider darts over the landscape in sudden bursts.
|
||||
~
|
||||
This smallish, pancake-shaped spider moves quickly and decisively in almost
|
||||
random directions whilst managing to stay in the same area. Highly intelligent
|
||||
eyes survey the surroundings, burning with a fierce predatory lust.
|
||||
~
|
||||
42 0 0 0 0 0 0 0 -400 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
0 22500
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#1921
|
||||
trapdoor spider~
|
||||
a trapdoor spider~
|
||||
A trapdoor spider crouches, attempting to hide itself.
|
||||
~
|
||||
This stealthy spider gets its name from its love of hiding places and
|
||||
attacking its prey with a quick ambush. Dark shades of drab colors, its
|
||||
relatively small body is easy to conceal, only the glint of its smooth fangs and
|
||||
dark eyes easily betray its presence.
|
||||
~
|
||||
42 0 0 0 0 0 0 0 -400 E
|
||||
19 14 -1 3d3+190 3d3+3
|
||||
0 36100
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#1922
|
||||
water spider~
|
||||
a water spider~
|
||||
A water spider lingers here, spinning wisps of silk.
|
||||
~
|
||||
This spider has tiny spines all over its body that seem to trap a bubble of
|
||||
air around the creature, allowing it to breathe underwater. Its round dark eyes
|
||||
appear slightly clouded, as though some mucusy residue protects them from the
|
||||
water.
|
||||
~
|
||||
10 0 0 0 128 0 0 0 -400 E
|
||||
19 14 -1 3d3+190 3d3+3
|
||||
0 36100
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
T 1903
|
||||
#1923
|
||||
spitting spider~
|
||||
a spitting spider~
|
||||
A spitting spider flexes its fangs menacingly.
|
||||
~
|
||||
This particularly ugly spider is short and squat, sharp wiry black hairs
|
||||
sticking up like spines all over its body. Large glands sit behind its front
|
||||
fangs, producing copious amounts of sticky webbing that the creature can project
|
||||
at will from its mouth.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 -400 E
|
||||
19 14 -1 3d3+190 3d3+3
|
||||
0 36100
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
T 1918
|
||||
#1924
|
||||
wasp spider~
|
||||
@ya @Dw@ya@Ds@yp@D s@yp@Di@yd@De@yr@n~
|
||||
@yA @Dw@ya@Ds@yp@D s@yp@Di@yd@De@yr lurks here, sticky ooze coating its forelegs.
|
||||
~
|
||||
This smallish spider has a subtly striped hide, and a constant stream of
|
||||
sticky web-like substance that it coats its legs with, particularly useful for
|
||||
capturing and entangling unobservant prey.
|
||||
~
|
||||
104 0 0 0 0 0 0 0 -400 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
0 28900
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
T 1925
|
||||
#1925
|
||||
magnificent orb spider~
|
||||
a magnificent orb spider~
|
||||
A magnificent orb spider stands here, jewelled eyes perceiving all.
|
||||
~
|
||||
This large regal looking spider has striking scarlet patterning all over its
|
||||
bulging round body. Delicate, long legs look far too fragile to support it but
|
||||
its movements are quick and elegant. Blackberry clusters of gleaming eyes watch
|
||||
the entrance way without let up, seeing through cloaks of darkness and magic
|
||||
alike.
|
||||
~
|
||||
190490 0 0 0 80 0 0 0 -400 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
T 1912
|
||||
T 1916
|
||||
#1935
|
||||
enormous whisper spider~
|
||||
an enormous whisper spider~
|
||||
An enormous whisper spider stirs from her blanket of webbing.
|
||||
~
|
||||
This massive spider is almost ten feet in width, long jointed legs clicking
|
||||
slightly as they support the weight of its huge bulbous black body. The two
|
||||
signature gray stripes of the whisper species mark this creature's underbelly,
|
||||
and two blood red eyes peer effortlessly through the dark.
|
||||
~
|
||||
40970 0 0 0 80 0 0 0 0 E
|
||||
23 13 -3 4d4+500 3d3+3
|
||||
230 52900
|
||||
8 8 2
|
||||
BareHandAttack: 4
|
||||
E
|
||||
T 1922
|
||||
#1936
|
||||
tall glowering drow lord Selvetarm prince aranea~
|
||||
Selvetarm, Prince of the Aranea~
|
||||
A dark and glowering drow lord stands proudly here.
|
||||
~
|
||||
An aura of immense confidence and fearlessness surrounds him, jet-black skin
|
||||
shimmering slightly as though moonlit, complimenting the silvery hair that
|
||||
cascades down his back. Bloodlust burns in his fierce eyes, like burning coals
|
||||
they glow vaguely red, casting his regal features in an eerie crimson hue.
|
||||
~
|
||||
155658 0 0 0 8 0 0 0 -500 E
|
||||
23 13 -3 4d4+230 3d3+3
|
||||
230 52900
|
||||
8 8 1
|
||||
E
|
||||
T 1936
|
||||
T 1938
|
||||
T 1975
|
||||
#1937
|
||||
spirit maiden Drow xdrowfortrigx~
|
||||
a Drow spirit maiden~
|
||||
A spirit maiden of the Drow flickers in the light of her held candle.
|
||||
~
|
||||
Sorrowful ruby eyes glint like rose petals in her shimmering dusky skin.
|
||||
Long silver hair floats softly about her face in a starlit haze, casting her
|
||||
delicate features in and out of shadows as her entire slender form flickers
|
||||
eerily.
|
||||
~
|
||||
253978 0 0 0 80 0 0 0 500 E
|
||||
23 13 -3 4d4+230 3d3+3
|
||||
230 52900
|
||||
8 8 2
|
||||
E
|
||||
T 1946
|
||||
#1938
|
||||
vicious drider~
|
||||
a vicious drider~
|
||||
A vicious drider prowls through the shadows.
|
||||
~
|
||||
This strange creature has the head and torso of a drow, and the legs and
|
||||
lower body of a giant spider. Evil and unnaturally bloodthirsty, its scarlet
|
||||
glowing eyes show no sign of any remaining higher emotion, just an insatiable
|
||||
lust for killing.
|
||||
~
|
||||
104 0 0 0 80 0 0 0 -500 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 1
|
||||
E
|
||||
T 1977
|
||||
#1939
|
||||
albino frog~
|
||||
an albino frog~
|
||||
An albino frog hops blindly along.
|
||||
~
|
||||
This sickly-looking creature is obviously used to dwelling in dark places as
|
||||
its pale skin offers absolutely no protection from the sun. Its light-pink eyes
|
||||
are almost completely useless, gazing blindly about as it moves cautiously from
|
||||
rock to rock.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
6 18 6 1d1+60 1d2+1
|
||||
0 3600
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
T 1956
|
||||
#1940
|
||||
tiny fly glittering dragonfly~
|
||||
a tiny glittering dragonfly~
|
||||
A tiny glittering dragonfly flexes its wings.
|
||||
~
|
||||
This tiny jewelled insect is sleek and shimmering with beautiful iridescent
|
||||
colors. Fragile silvery wings open and close reflexively as it rests, delicate
|
||||
metallic veins sparkling as they catch the light.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
2 20 8 0d0+20 1d2+0
|
||||
0 400
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
T 1963
|
||||
#1941
|
||||
scruffy-haired gnome xgnomex~
|
||||
a scruffy-haired gnome~
|
||||
A scruffy-haired gnome rubs his eyes, blinking with confusion.
|
||||
~
|
||||
Similar in appearance to a dwarf, this little humanoid is somewhat frailer,
|
||||
being the lighter build of his gnomish kin. Long wisps of frizzy gray hair
|
||||
stick out haphazardly from both his head and his large, pointed ears.
|
||||
Friendly-faced, his skin is lined with many years of laughter and sorrow alike,
|
||||
wise gray eyes twinkling with a stubborn humor.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 100 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
170 28900
|
||||
8 8 1
|
||||
E
|
||||
T 1964
|
||||
T 1966
|
||||
#1942
|
||||
giant spider~
|
||||
a giant spider~
|
||||
A giant spider moves silently through the shadows.
|
||||
~
|
||||
This spider's legs alone are larger than most humanoids, glistening
|
||||
razor-sharp fangs the size of spears protrude menacingly as its calculating eyes
|
||||
pierce all darkness. Extremely intelligent, these spiders are often used as
|
||||
viciously effective guards, eager to kill and devour even those of their own
|
||||
kind.
|
||||
~
|
||||
131176 0 0 0 0 0 0 0 -500 E
|
||||
19 14 -1 3d3+190 3d3+3
|
||||
0 36100
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#1943
|
||||
spider ball~
|
||||
a spider ball~
|
||||
A spider ball stands here.
|
||||
~
|
||||
It looks unfinished.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 0
|
||||
E
|
||||
#1997
|
||||
sexy stripper~
|
||||
a sexy stripper~
|
||||
A sexy stripper poses flirtatiously.
|
||||
~
|
||||
Skimpily dressed, this curvacious woman is posing in ways that show off her
|
||||
ample assets. Long platinum blonde hair swishes around her hips, and a
|
||||
mischievous sparkle glimmers in her green eyes.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 2
|
||||
E
|
||||
T 1930
|
||||
T 1932
|
||||
#1998
|
||||
gorilla man suit~
|
||||
a hairy gorilla~
|
||||
A man in a gorilla suit stands here.
|
||||
~
|
||||
This gorilla suit is very realistic, right down to the smell! Black tufts of
|
||||
matted hair spring out haphazardly from this creature's sweaty body. The only
|
||||
thing revealing that there is in fact a man inside, are the human eyes blinking
|
||||
from two cut-out sockets.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
1 20 0 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 1
|
||||
E
|
||||
T 1932
|
||||
T 1933
|
||||
#1999
|
||||
mob deliverer~
|
||||
the deliverer~
|
||||
A deliverer stands here.
|
||||
~
|
||||
This mob is in neutral form, ready to take on whatever shape you request for
|
||||
your singing telegram!
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 0
|
||||
E
|
||||
T 1949
|
||||
$
|
||||
|
|
@ -1,280 +0,0 @@
|
|||
#200
|
||||
baker's assistant~
|
||||
the baker's assistant~
|
||||
An assistant to the baker is learning the trade.
|
||||
~
|
||||
He sifts some flour with glazed over eyes that seem to be somewhere else.
|
||||
Obviously daydreaming of better things. His white apron is covered in floor.
|
||||
He stands a good six feet tall, all skin and bones.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
13 16 2 2d2+130 2d2+2
|
||||
130 16900
|
||||
8 8 1
|
||||
E
|
||||
T 78
|
||||
#201
|
||||
apprentice healer~
|
||||
the apprentice healer~
|
||||
An apprentice healer helps any who are in need.
|
||||
~
|
||||
He has devoted his life to selflessly aid those who are in need of either
|
||||
physical or mental aid. The clerics of Sanctus are well known for their aiding
|
||||
those physically wounded, but are seldom known for their great prowess in the
|
||||
emotoinal aid they give.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 1
|
||||
E
|
||||
T 146
|
||||
#202
|
||||
horse pets ~
|
||||
the horse~
|
||||
A beautiful horse shakes his mane and swishes his tail.
|
||||
~
|
||||
The horse has been well groomed and seems to be in excellent shape.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
5 19 7 1d1+50 1d2+0
|
||||
50 2500
|
||||
8 8 1
|
||||
E
|
||||
#203
|
||||
stablemasters petshops~
|
||||
the stablemaster~
|
||||
The stablemaster is busily cleaning out the stalls.
|
||||
~
|
||||
He looks and smells like the rest of the stables. His clothes are the same
|
||||
color and texture as the manure that he shovels into a wheelbarrow beside him.
|
||||
He could definitely use a bath. But he does know his horses and makes a living
|
||||
selling, training, and breeding them.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
34 9 -10 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 1
|
||||
E
|
||||
T 338
|
||||
#204
|
||||
horse pets mare~
|
||||
the fine mare~
|
||||
A gentle and kind horse stares at you.
|
||||
~
|
||||
The horse seems to be well trained, but somewhat lazy. She Doesn't look fast
|
||||
though her build shows promise of endurance.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
6 18 6 1d1+60 1d2+1
|
||||
60 3600
|
||||
8 8 2
|
||||
E
|
||||
#205
|
||||
horse pets stallion~
|
||||
the stallion~
|
||||
A sleek and mean looking horse tramps impatiently.
|
||||
~
|
||||
The horse looks about ready to bolt, a strange gleam in its eyes makes you
|
||||
wonder why this animal is even standing here. The animal looks wild.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#206
|
||||
chunky philosopher man old~
|
||||
a chunky philosopher~
|
||||
An old man roams about whispering to himself.
|
||||
~
|
||||
He is a large middle-aged man missing most of his hair. He ambles about
|
||||
seemingly oblivious to his own girth and the world around him. Occasionally he
|
||||
rambles on about truth, existence, and other esoteric topics that better mind
|
||||
than his have already questioned.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
E
|
||||
T 200
|
||||
#207
|
||||
angel jack russell terrier~
|
||||
Angel~
|
||||
Angel, the Jack Russel Terrier, is racing around looking for someone to play with.
|
||||
~
|
||||
This dog has to be on drugs. She never stops running around looking for
|
||||
attention or someone to play with. Her breath smells strangely of bacon. She
|
||||
appears to be beggin for some treats.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 2
|
||||
BareHandAttack: 4
|
||||
E
|
||||
T 152
|
||||
T 153
|
||||
T 155
|
||||
T 156
|
||||
#208
|
||||
haruspex diviner~
|
||||
the haruspex~
|
||||
A haruspex is predicting your demise.
|
||||
~
|
||||
She is a diviner of what the future holds. Her predictions are gathered by
|
||||
the inspection of the entrails of sacrificial animals.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 2
|
||||
E
|
||||
T 222
|
||||
#209
|
||||
bob midget dwarf achondroplastic~
|
||||
Bob, the achondroplastic dwarf~
|
||||
Bob is bobbing and weaving his way past people who don't seem to notice him.
|
||||
~
|
||||
He is noticeably upset about the lack of attention the big people give him.
|
||||
He is desperately trying not to be trampled on or shoved out of the way. His
|
||||
short stature puts him about waist level to most people. Bob is an
|
||||
achondroplastic dwarf. His torso is normal while his limbs are extremely short.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
#210
|
||||
questmaster shopkeeper~
|
||||
the quest shopkeeper~
|
||||
A shopkeeper with a variety of powerful quest items waits for a customer.
|
||||
~
|
||||
Experienced adventurers often come to her since she carries the best
|
||||
equipment in the realm. But, the prices are steep and only the most experienced
|
||||
questors can afford to pay her.
|
||||
~
|
||||
253962 0 0 0 0 0 0 0 0 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 2
|
||||
E
|
||||
T 167
|
||||
#211
|
||||
phoenix~
|
||||
the phoenix~
|
||||
A phoenix looks up at you with intelligent eyes.
|
||||
~
|
||||
This beautiful and magical bird is the source of many tales. Most so
|
||||
outrageous they can't be true, or can they?
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
0 900
|
||||
8 8 0
|
||||
E
|
||||
T 203
|
||||
#212
|
||||
pirate parrot~
|
||||
a parrot with an eye patch~
|
||||
This parrot seems to have lost his pirate. He squawks incessantly.
|
||||
~
|
||||
The parrot paces back and forth with a look of authority. The usual
|
||||
scratching of its small feet is punctuated by a thudding. Upon closer
|
||||
inspection the parrot has a wooden leg and an eye patch!
|
||||
~
|
||||
8 0 0 0 0 0 0 0 0 E
|
||||
5 19 7 1d1+50 1d2+0
|
||||
50 2500
|
||||
8 8 1
|
||||
E
|
||||
T 204
|
||||
#213
|
||||
santa claus man~
|
||||
Santa Claus~
|
||||
A merry old man with rosy-red cheeks and a full white beard is dressed all in red.
|
||||
~
|
||||
"Santa Claus" is the American version of St. Nicholas, who originally
|
||||
descended from the Dutch Sinte Klaas. Santa's gift-giving role in Christmas
|
||||
rites follows from his fame as the friend of children. His story also tells
|
||||
that he used to give donations o spread to Europe and Chritmas presents were
|
||||
distributed on Dec. 6 during the pageant of St. Nicholas. In many countries,
|
||||
this day is still the day of gift-giving although in America it's celebrated on
|
||||
Dec. 24 and 25.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
34 9 -10 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 1
|
||||
E
|
||||
T 215
|
||||
#214
|
||||
old magi guard~
|
||||
the magi guard~
|
||||
An old magi has been guarding the orb for decades, his sanity seems questionable.
|
||||
~
|
||||
After over 50 years of guard duty this magi seems to have lost touch with
|
||||
reality. He stares blankly around the room and doesn't seem to even notice you.
|
||||
He wears a plain gray robe and is a member of the magi guards, a once elite
|
||||
group of magi dedicated to protecting the Orb of Sanctum.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
5 19 7 1d1+50 1d2+0
|
||||
50 2500
|
||||
8 8 1
|
||||
E
|
||||
T 61
|
||||
#215
|
||||
magi guard young~
|
||||
the magi guard~
|
||||
A young member of the magi guard watches over the Orb of Sanctum.
|
||||
~
|
||||
This elite member of the magi guard has dedicated her life to protecting the
|
||||
orb and maintaining the precarious balance within the protected walls of
|
||||
Sanctus. The magi guards numbers have dwindled over the years to only a select
|
||||
few who have the necessary skills to protect this most valuable of treasures.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 2
|
||||
E
|
||||
T 62
|
||||
#216
|
||||
Yoda~
|
||||
Yoda~
|
||||
Jedi Master Yoda.
|
||||
~
|
||||
A tiny green alien, dressed in gray and white robes. He carries around a
|
||||
small cane, and speaks oddly.
|
||||
~
|
||||
8 0 0 0 0 0 0 0 1000 E
|
||||
12 16 2 2d2+120 2d2+2
|
||||
120 14400
|
||||
8 8 1
|
||||
BareHandAttack: 10
|
||||
E
|
||||
T 208
|
||||
#218
|
||||
woman fashionable interior design~
|
||||
a woman dressed in the latest fashions~
|
||||
A prissy woman dressed in the latest fashion struts past.
|
||||
~
|
||||
She has a haughty expression on her face with her large nose stuck up in the
|
||||
air. She looks around in discuss at her surroundings. A large badge over her
|
||||
right breast is labeled "interior designer."
|
||||
~
|
||||
8 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 2
|
||||
SavingPara: 2
|
||||
SavingRod: 2
|
||||
SavingPetri: 2
|
||||
SavingBreath: 2
|
||||
SavingSpell: 2
|
||||
E
|
||||
T 218
|
||||
$
|
||||
|
|
@ -1,314 +0,0 @@
|
|||
#2000
|
||||
senator official~
|
||||
a senator~
|
||||
An official is trying to look important here.
|
||||
~
|
||||
This senator is busy sucking up to the higher authorities.
|
||||
~
|
||||
2124 0 0 0 80 0 0 0 0 E
|
||||
12 16 2 2d2+120 2d2+2
|
||||
120 14400
|
||||
8 8 1
|
||||
BareHandAttack: 13
|
||||
E
|
||||
#2001
|
||||
priest~
|
||||
a priest~
|
||||
A priest is praying for his favorite gladiator to win.
|
||||
~
|
||||
For a priest he seems to be enjoying the bloodshed a little too much.
|
||||
~
|
||||
231496 0 0 0 64 0 0 0 0 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
150 22500
|
||||
8 8 1
|
||||
E
|
||||
#2002
|
||||
augur~
|
||||
an augur~
|
||||
An augur is trying to predict the winner of the next bout.
|
||||
~
|
||||
Known for their predictions by the reading of omens, these men are very
|
||||
popular among the rich.
|
||||
~
|
||||
2264 0 0 0 64 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#2003
|
||||
magistrate~
|
||||
a magistrate~
|
||||
A magistrate is standing here with his nose stuck up in the air.
|
||||
~
|
||||
He looks rather ridiculous and extremely full of himself.
|
||||
~
|
||||
2058 0 0 0 65600 0 0 0 0 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 1
|
||||
BareHandAttack: 10
|
||||
E
|
||||
#2004
|
||||
vestal virgin~
|
||||
a vestal virgin~
|
||||
A Vestal Virgin brushes close against you and winks seductively.
|
||||
~
|
||||
She doesn't look nearly as innocent as she's supposed to be.
|
||||
~
|
||||
256030 0 0 0 65616 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 2
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#2005
|
||||
samnite~
|
||||
a Samnite warrior~
|
||||
A Samnite warrior is waiting for his next bout.
|
||||
~
|
||||
This warrior looks depressed, already realizing his fate. He will battle in
|
||||
the arena until he is killed. It could be today or years from now, but his fate
|
||||
is unavoidable.
|
||||
~
|
||||
67672 0 0 0 0 0 0 0 0 E
|
||||
16 15 0 3d3+160 2d2+2
|
||||
160 25600
|
||||
8 8 1
|
||||
BareHandAttack: 12
|
||||
E
|
||||
#2006
|
||||
thracian warrior~
|
||||
a Thracian warrior~
|
||||
This warrior is covered in sweat, practicing his hand to hand combat skills.
|
||||
~
|
||||
This guy is huge, well over six feet and pure muscle. Looks like he's been
|
||||
training for years.
|
||||
~
|
||||
67594 0 0 0 80 0 0 0 0 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 1
|
||||
BareHandAttack: 9
|
||||
E
|
||||
#2007
|
||||
slave~
|
||||
a slave~
|
||||
A slave is hauling dead bodies to the graves.
|
||||
~
|
||||
This slave looks like he's almost been worked to death, cleaning up after
|
||||
the animals, hauling the corpses to the common grave, retrieving armor and
|
||||
weapons from the dead. He will soon be left alone in the arena and the starved
|
||||
wild animals will feed on him for the entertainment of the populace.
|
||||
~
|
||||
2120 0 0 0 0 0 0 0 0 E
|
||||
11 17 3 2d2+110 1d2+1
|
||||
110 12100
|
||||
8 8 1
|
||||
E
|
||||
#2008
|
||||
ostrich bird~
|
||||
an ostrich~
|
||||
A strange bird with long legs and a long neck stands here.
|
||||
~
|
||||
This must be one of the exotic animals from far away countries that the
|
||||
emperor brings in to amuse his people.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#2009
|
||||
horse giraffe~
|
||||
a giraffe~
|
||||
An odd animal, looking like a stretched-out horse, towers above you.
|
||||
~
|
||||
Another one of those exotic animals the emperor imports to keep his people
|
||||
happy by slaughtering them in the arena. What sort of strange name is 'giraffe'?"
|
||||
~
|
||||
65562 0 0 0 0 0 0 0 0 E
|
||||
13 16 2 2d2+130 2d2+2
|
||||
130 16900
|
||||
8 8 1
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#2010
|
||||
elephant~
|
||||
an elephant~
|
||||
A huge gray beast with long tusks and large floppy ears trumpets at you.
|
||||
~
|
||||
Yet another exotic animal the emperor imports so his people can watch it be
|
||||
riddled with arrows and then slaughtered by gladiators. Metal tusks have been
|
||||
placed over the regular ivory ones and look very sharp.
|
||||
~
|
||||
65546 0 0 0 0 0 0 0 0 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 1
|
||||
BareHandAttack: 11
|
||||
E
|
||||
#2011
|
||||
retiarius warrior~
|
||||
a retiarius warrior~
|
||||
A warrior in training practices with a wicked looking trident.
|
||||
~
|
||||
This warrior is heavily equipped with weapons. He carries a dagger, a
|
||||
trident and a weighted net.
|
||||
~
|
||||
65608 0 0 0 0 0 0 0 0 E
|
||||
19 14 -1 3d3+190 3d3+3
|
||||
190 36100
|
||||
8 8 1
|
||||
BareHandAttack: 3
|
||||
E
|
||||
#2012
|
||||
murmillo gladiator~
|
||||
a murmillo~
|
||||
This gladiator practices with a shortsword. He looks very skilled.
|
||||
~
|
||||
He is heavily armored with a helmet, arm and leg guards and a funny looking
|
||||
shield. The crest of his helmet has a strange ornament of a fish on it. He
|
||||
swings a shortsword with ease and familiarity.
|
||||
~
|
||||
65608 0 0 0 0 0 0 0 0 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
170 28900
|
||||
8 8 1
|
||||
BareHandAttack: 3
|
||||
E
|
||||
#2013
|
||||
lion~
|
||||
a lion~
|
||||
A lion looks up as you enter. He looks hungry.
|
||||
~
|
||||
These lions are starved then let loose in the arenas with gladiators or
|
||||
unarmed slaves.
|
||||
~
|
||||
74 0 0 0 16 0 0 0 0 E
|
||||
16 15 0 3d3+160 2d2+2
|
||||
160 25600
|
||||
8 8 1
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#2014
|
||||
tiger~
|
||||
a tiger~
|
||||
A tiger looks at you hungrily.
|
||||
~
|
||||
Another animal that is let loose in the arenas to battle against the
|
||||
gladiators or feed on the slaves, this large cat looks like it hasn't eaten
|
||||
in a long time.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
150 22500
|
||||
8 8 1
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#2015
|
||||
Gladiator~
|
||||
a gladiator~
|
||||
A professional gladiator pushes you out of his way.
|
||||
~
|
||||
Years of experience and the battle scars to prove it makes this gladiator a
|
||||
veteran of combat of all kinds.
|
||||
~
|
||||
204872 0 0 0 64 0 0 0 0 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 1
|
||||
E
|
||||
#2016
|
||||
Gaul~
|
||||
a Gaul~
|
||||
A Gaul is practicing. He looks pathetic.
|
||||
~
|
||||
This gladiator looks like he has just begun his training.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#2017
|
||||
Emperor Titus~
|
||||
Emperor Titus~
|
||||
Emperor Titus is overseeing the amphitheater.
|
||||
~
|
||||
Emperor Titus abuses his wealth and power, all the while holding these great
|
||||
games to distract the ignorant masses. He is very good at it.
|
||||
~
|
||||
10 0 0 0 80 0 0 0 0 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 1
|
||||
BareHandAttack: 10
|
||||
E
|
||||
#2018
|
||||
knight~
|
||||
a knight~
|
||||
This gladiator is dressed up like a knight. He looks ridiculous.
|
||||
~
|
||||
This gladiator is dressed up like a knight for one of the many shows.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
150 22500
|
||||
8 8 1
|
||||
BareHandAttack: 10
|
||||
E
|
||||
#2019
|
||||
soldier~
|
||||
a soldier~
|
||||
A soldier stands here catching his breath before the next battle.
|
||||
~
|
||||
Another member of the dozen or so gladiators.
|
||||
~
|
||||
2120 0 0 0 80 0 0 0 0 E
|
||||
13 16 2 2d2+130 2d2+2
|
||||
130 16900
|
||||
8 8 1
|
||||
BareHandAttack: 5
|
||||
E
|
||||
#2020
|
||||
civilian~
|
||||
a civilian~
|
||||
A civilian is screaming at the top of his lungs, enthralled with the battle.
|
||||
~
|
||||
He is watching the bout, screaming his encouragement to his favorite
|
||||
gladiator. He seems to enjoy the bloodshed and death.
|
||||
~
|
||||
72 0 0 0 80 0 0 0 0 E
|
||||
11 17 3 2d2+110 1d2+1
|
||||
110 12100
|
||||
8 8 1
|
||||
BareHandAttack: 7
|
||||
E
|
||||
#2021
|
||||
religious official~
|
||||
a religious official~
|
||||
A religious official is wandering aimlessly through the crowd.
|
||||
~
|
||||
He walks around, spouting religious dogma to anyone who will listen.
|
||||
~
|
||||
72 0 0 0 80 0 0 0 0 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
150 22500
|
||||
8 8 1
|
||||
E
|
||||
#2022
|
||||
lanista~
|
||||
a lanista~
|
||||
A lanista is busy training gladiators.
|
||||
~
|
||||
The lanista is a former gladiator who has managed to survive long enough to
|
||||
retire and pass on all his skills to others.
|
||||
~
|
||||
196618 0 0 0 80 0 0 0 0 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 1
|
||||
E
|
||||
$
|
||||
|
|
@ -1,170 +0,0 @@
|
|||
#20000
|
||||
lost woman adventurer~
|
||||
a lost adventurer~
|
||||
A dirty woman dressed in ragged clothing wanders past.
|
||||
~
|
||||
She definitely looks like she's had better days. It looks as if she has not
|
||||
bathed or eaten for several days. You smell her long before and after you see
|
||||
her. She hobbles along aimlessly.
|
||||
~
|
||||
328 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 2
|
||||
E
|
||||
#20001
|
||||
bunny rabbit fuzzy~
|
||||
the rabbit~
|
||||
A cute, furry rabbit is hopping about here.
|
||||
~
|
||||
A large, white, furry rabbit with a big bushy tail.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 500 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 0
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#20002
|
||||
fawn deer~
|
||||
the fawn~
|
||||
A little fawn is standing here.
|
||||
~
|
||||
A cute, little fawn. It looks quite lost. Perhaps it has lost it's mother.
|
||||
|
||||
~
|
||||
72 0 0 0 0 0 0 0 300 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#20003
|
||||
bear cub~
|
||||
a bear cub~
|
||||
A bear cub stares warily at your intrusion.
|
||||
~
|
||||
A small, black bear cub. Better hope it's mother is not around.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 300 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#20004
|
||||
wondering missionary~
|
||||
the missionary~
|
||||
A wondering missionary is looking for someone to preach too.
|
||||
~
|
||||
The missionary looks a bit rough and seems that he has been walking around
|
||||
for quite some time. Perhaps a nice warm meal would help to up his spirits a
|
||||
bit.
|
||||
~
|
||||
200 0 0 0 0 0 0 0 350 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 0
|
||||
BareHandAttack: 13
|
||||
E
|
||||
#20005
|
||||
man woodsman~
|
||||
a woodsman~
|
||||
A grizzly old man stomps past with confidence.
|
||||
~
|
||||
This man has lived out in the wilderness for the majority of his life. Few
|
||||
things surprise or threaten him on his own turf.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
E
|
||||
#20006
|
||||
mother bear~
|
||||
an angry black bear~
|
||||
A huge black bear crashes through the brush as you approach.
|
||||
~
|
||||
The thick black fur covering this massive animal can bring a good price if
|
||||
you can kill it, and find a fur trader. Unfortunately, bears are not an easy
|
||||
kill. They are even known to become aggressive when cornered or protecting
|
||||
their young.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 2
|
||||
E
|
||||
#20007
|
||||
sairith fur trader man~
|
||||
Sairith, the fur trader~
|
||||
An old man covered from head to toe in fur pelts shows them off and starts to haggle.
|
||||
~
|
||||
This old man looks at you with a toothless grin and begins to haggle with you
|
||||
immediately. He swears that he sells the finest furs in the realm and you could
|
||||
never find a better bargain anywhere else.
|
||||
~
|
||||
253962 0 0 0 80 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
#20008
|
||||
trapper man talbath~
|
||||
Talbath, the trapper~
|
||||
An old man strolls past walking his trapline.
|
||||
~
|
||||
It looks like he's had a long day out in the wilderness. He is checking his
|
||||
trapline for any catch that he can take back to the trading post and sell.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
#20009
|
||||
fox red~
|
||||
the red fox~
|
||||
A red fox lopes along, trying to keep a safe distance from you.
|
||||
~
|
||||
This sly little create is reddish brown with a white-tipped tail. Foxes are
|
||||
well known for their cunning and intelligence. Usually passive and wary they
|
||||
have been known to raid local farms when food becomes sparse.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
E
|
||||
#20010
|
||||
crazy lunatic man jaron~
|
||||
Jaron, the lunatic~
|
||||
An old man with a crazy look in his eyes squints up at you and begins to rant and rave.
|
||||
~
|
||||
You've heard stories about this man before. Jaron used to be a well known
|
||||
citizen. But he was a witness to something terrible that drove him crazy. He
|
||||
now roams the wilderness looking for something that he can never seem to find.
|
||||
You suddenly realize that he is naked, solely covered by dirt and grime.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
#20011
|
||||
Captain~
|
||||
the soaked captain~
|
||||
The soaked captain is drying off here.
|
||||
~
|
||||
Once a captain of a barge that would travel down the river. His boat seemed
|
||||
to have ran afoul on some rocks and he barely was able to SWIM for his life.
|
||||
He has to have been very strong and good at swimming to have fought off the river
|
||||
like he did.
|
||||
~
|
||||
74 0 0 0 0 0 0 0 0 E
|
||||
5 19 7 1d1+50 1d2+0
|
||||
50 2500
|
||||
5 5 1
|
||||
E
|
||||
T 20011
|
||||
$
|
||||
|
|
@ -1,145 +0,0 @@
|
|||
#20101
|
||||
crab~
|
||||
a grumpy-looking crab~
|
||||
A very unhappy crab crawls around the area.
|
||||
~
|
||||
The crab has a protective shell that serves to shield its soft inner body.
|
||||
When danger approaches, it uses its razor-sharp pincers to defend itself.
|
||||
~
|
||||
76 0 0 0 1048576 0 0 0 0 E
|
||||
10 17 2 2d2+100 1d2+1
|
||||
0 10000
|
||||
8 8 0
|
||||
BareHandAttack: 8
|
||||
E
|
||||
T 20110
|
||||
#20102
|
||||
jellyfish fish jelly~
|
||||
a pale-looking jellyfish~
|
||||
An innocent-looking jellyfish floats here.
|
||||
~
|
||||
This jellyfish has no features, except for its tentacles and the rounded top.
|
||||
It's white and near translucent, and you can see its insides which looks like
|
||||
silverish ribbons.
|
||||
~
|
||||
16426 0 0 0 1572868 0 0 0 -200 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
0 22500
|
||||
8 8 0
|
||||
BareHandAttack: 1
|
||||
E
|
||||
#20103
|
||||
seagull bird~
|
||||
a hungry seagull~
|
||||
A seagull flies here, flapping its wings and soaring in the sky.
|
||||
~
|
||||
The seagull has a white body, but the tip of its wings and the tail are
|
||||
painted black. Its beck is yellow, which it uses to break the shells of crabs,
|
||||
its main food source.
|
||||
~
|
||||
72 0 0 0 524416 0 0 0 0 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
0 40000
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
T 20111
|
||||
#20104
|
||||
creature siren~
|
||||
a stunningly beautiful siren~
|
||||
A siren rests here, singing in a soothing voice.
|
||||
~
|
||||
The siren has golden-colored eyes, and her body is lean. She has a fair
|
||||
complexion, and her voluptuous, full lips are the main features of this
|
||||
marvelous creature.
|
||||
~
|
||||
16410 0 0 0 8272 0 0 0 0 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 2
|
||||
BareHandAttack: 8
|
||||
E
|
||||
T 20113
|
||||
T 20114
|
||||
#20105
|
||||
woman lady tryny shopkeeper widow~
|
||||
Tryny the Widow~
|
||||
@W[GREET]@n Tryny the Widow Shopkeeper is here, waiting to sell you things.
|
||||
~
|
||||
Tryny has looks depressed and in need of comforting. Her black hair lined
|
||||
with streaks of gray, and her face has numerous wrinkles on it.
|
||||
~
|
||||
10 0 0 0 8192 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 0
|
||||
8 8 2
|
||||
E
|
||||
T 20129
|
||||
T 20134
|
||||
#20106
|
||||
Old Fool~
|
||||
an old fool~
|
||||
@W[GREET]@n An Old Fool is muttering nonsense here.
|
||||
~
|
||||
An old man stands before you, lean and wiry from time. His skin is wrinkled
|
||||
and charred black from the sun, and he is bald, with only a few miserable
|
||||
strands of hair left on his head.
|
||||
~
|
||||
2074 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 0
|
||||
8 8 1
|
||||
BareHandAttack: 13
|
||||
E
|
||||
T 20136
|
||||
T 20137
|
||||
T 20138
|
||||
T 20140
|
||||
T 20141
|
||||
T 20142
|
||||
T 20145
|
||||
#20197
|
||||
receptionist woman blonde~
|
||||
a blonde receptionist~
|
||||
An blonde woman in her late 40s is here, waiting to help you.
|
||||
~
|
||||
The receptionist wears a smart business suit and holds a suitcase that holds
|
||||
plenty of important documents. To delete/add questflags to unable you to do the
|
||||
quest again or enable quest, type @rplease add/delete@n
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
34 9 -10 6d6+10000 5d5+5
|
||||
10000 115600
|
||||
8 8 2
|
||||
E
|
||||
T 20188
|
||||
#20198
|
||||
tourguide guide man~
|
||||
a cheerful tour guide~
|
||||
A tour guide stands here, ready to assist you.
|
||||
~
|
||||
Hair neatly comb, and with a smile plastered on his face, this tour guide
|
||||
will give you some stuff to begin your exploration of the Sapphire Islands.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
34 9 -10 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 1
|
||||
E
|
||||
T 20195
|
||||
T 20196
|
||||
#20199
|
||||
woman chef cook~
|
||||
a plump cook~
|
||||
A horizontally-challenged cook is here, awaiting your orders.
|
||||
~
|
||||
This lady looks plump and is undeniably horizontally challenged.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
34 9 -10 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 2
|
||||
E
|
||||
T 20199
|
||||
T 20198
|
||||
$
|
||||
|
|
@ -1,72 +0,0 @@
|
|||
#21101
|
||||
Sibyl SibylTarot reader~
|
||||
Sibyl~
|
||||
Sibyl caresses a deck of tarot cards with wrinkled hands.
|
||||
~
|
||||
She is an old woman with many lines on her good-natured face. Darkly rimmed
|
||||
eyes peer out from under the black, filmy head scarf, lined with gold coins,
|
||||
that drapes to cover much of her black dress.
|
||||
~
|
||||
262154 0 0 0 524288 0 0 0 0 E
|
||||
30 20 10 1d1+0 1d1+0
|
||||
0 0
|
||||
8 8 2
|
||||
E
|
||||
T 21101
|
||||
T 21104
|
||||
T 21105
|
||||
T 21108
|
||||
#21102
|
||||
Esmerelda EsmereldaTarot reader~
|
||||
Esmerelda~
|
||||
Esmerelda lovingly caresses a deck of tarot cards.
|
||||
~
|
||||
She is a tall, dark gypsy, dressed in brightly colored skirt and short bolero
|
||||
over a puffy, white blouse. Her curly dark hair almost covers the huge golden
|
||||
hoops in her ears.
|
||||
~
|
||||
262154 0 0 0 524288 0 0 0 0 E
|
||||
30 20 10 1d1+0 1d1+0
|
||||
0 0
|
||||
8 8 2
|
||||
E
|
||||
T 21101
|
||||
T 21104
|
||||
T 21105
|
||||
T 21108
|
||||
#21103
|
||||
Jaelle JaelleTarot reader~
|
||||
Jaelle~
|
||||
Jaelle endlessly shuffles and reshuffles a deck of tarot cards.
|
||||
~
|
||||
She is wearing a long, white, short-sleeved dress with a bright scarf wrapped
|
||||
angled around her waist, held in place by a black corset. Another scarf of the
|
||||
same material is tied around her head over cascading blonde curls.
|
||||
~
|
||||
262154 0 0 0 524288 0 0 0 0 E
|
||||
30 20 10 1d1+0 1d1+0
|
||||
0 0
|
||||
8 8 2
|
||||
E
|
||||
T 21101
|
||||
T 21104
|
||||
T 21105
|
||||
T 21108
|
||||
#21104
|
||||
Ana receptionist AnaTarot~
|
||||
Ana~
|
||||
A receptionist juggles appointments.
|
||||
~
|
||||
Ana sits calmly behind a desk, juggling appointments with ease. She wears
|
||||
a white shirt with puffed sleeves, a long wide skirt of many colors and a bright
|
||||
bandanna. Large gold hoops dangle from her ears.
|
||||
~
|
||||
262154 0 0 0 2128 0 0 0 0 E
|
||||
30 20 10 1d1+0 1d1+0
|
||||
0 0
|
||||
8 8 2
|
||||
E
|
||||
T 21106
|
||||
T 21107
|
||||
T 21108
|
||||
$
|
||||
|
|
@ -1,440 +0,0 @@
|
|||
#2200
|
||||
zombie guard~
|
||||
a zombie guard~
|
||||
A decomposing guard is still standing watch here.
|
||||
~
|
||||
The flesh is falling off this guy, while green puss oozes from old wounds.
|
||||
He looks Dead!
|
||||
~
|
||||
6154 0 0 0 0 0 0 0 -750 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 0
|
||||
BareHandAttack: 3
|
||||
E
|
||||
#2201
|
||||
zombie knight~
|
||||
a zombie knight~
|
||||
A rotten knight in black armor is standing here.
|
||||
~
|
||||
A once noble knight in armor, it now looks like it spent a few weeks laying
|
||||
out in the sun and has shriveled up. His black armor sits loosely over the
|
||||
remains of this undead monsters body.
|
||||
~
|
||||
2124 0 0 0 80 0 0 0 -750 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 0
|
||||
BareHandAttack: 3
|
||||
E
|
||||
#2202
|
||||
zombie servant~
|
||||
a zombie servant~
|
||||
A zombie servants rotten head almost falls off as he bows before you.
|
||||
~
|
||||
This dead servant was brought back to life. You wonder why!
|
||||
~
|
||||
188488 0 0 0 0 0 0 0 -750 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 0
|
||||
BareHandAttack: 13
|
||||
E
|
||||
#2203
|
||||
zombie maid~
|
||||
a zombie maid~
|
||||
A zombie maid picks up after all the zombies.
|
||||
~
|
||||
She might have once been an attractive woman, but now she's just another
|
||||
soulless husk of a human being.
|
||||
~
|
||||
188488 0 0 0 0 0 0 0 -750 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 0
|
||||
BareHandAttack: 5
|
||||
E
|
||||
#2204
|
||||
zombie lord~
|
||||
a zombie lord~
|
||||
A richly dressed zombie walks around with his nose stuck up in the air.
|
||||
~
|
||||
At one time he used to be dressed in the finest of finery. You catch
|
||||
glimpses of gold trimming on the old rotten clothing, hints of this mans
|
||||
greatness at one time. The downfall of his empire seems to weep in his sunken
|
||||
eyes.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 -750 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 0
|
||||
BareHandAttack: 6
|
||||
E
|
||||
#2205
|
||||
zombie lady~
|
||||
a zombie lady~
|
||||
A smelly zombie brushes up against you seductively.
|
||||
~
|
||||
Dressed in clothes that were once very flattering, the decaying flesh and
|
||||
oozing green puss don't do much to help this lady now.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 -750 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 0
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#2206
|
||||
skeleton bones~
|
||||
a skeleton~
|
||||
A pile of human bones is lying here.
|
||||
~
|
||||
What you first think is just a pile of bones, you now realize that it is
|
||||
actually alive and looks ready to attack.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -750 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 0
|
||||
BareHandAttack: 5
|
||||
E
|
||||
#2207
|
||||
undead~
|
||||
an undead corpse~
|
||||
An undead corpse walks past you.
|
||||
~
|
||||
This corpse just stood up and walked past you. How unnerving.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 -750 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 0
|
||||
BareHandAttack: 13
|
||||
E
|
||||
#2208
|
||||
zombie head maid~
|
||||
the head maid~
|
||||
A zombie head maid is supervising the cleaning of the tower.
|
||||
~
|
||||
She looks tough, all the other maids cower towards her. She holds herself
|
||||
with an air of authority that is expected to be respected and followed.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -750 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 2
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#2209
|
||||
blistered zombie~
|
||||
a blistered zombie~
|
||||
A blistered zombie is smoldering from the heat.
|
||||
~
|
||||
The heat has caused this zombie to be covered in blisters. Very little
|
||||
clothing remains, what does is slowly smoldering into ash.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -750 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 0
|
||||
BareHandAttack: 13
|
||||
E
|
||||
#2210
|
||||
zombie~
|
||||
a smoking zombie~
|
||||
A zombie stands here negligent to the heat.
|
||||
~
|
||||
This zombie is charred and smoke pours off his smoldering flesh. The smell
|
||||
is none too appealing and makes your eyes burn.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -750 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 0
|
||||
BareHandAttack: 7
|
||||
E
|
||||
#2211
|
||||
zombie~
|
||||
a flaming zombie~
|
||||
A zombie has caught on fire here.
|
||||
~
|
||||
Smoke and flames roll off this zombie causing the horrible stench of burnt
|
||||
hair and flesh to make you gag. It seems oblivious to the world.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -750 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 0
|
||||
BareHandAttack: 10
|
||||
E
|
||||
#2212
|
||||
algae monster~
|
||||
an algae monster~
|
||||
An algae monster is trying to hide from you.
|
||||
~
|
||||
This monster is covered in algae. It looks somewhat human in form, but it is
|
||||
impossible to tell for sure. It looks very hostile. Claws and teeth protrude
|
||||
from the fungus covered beast.
|
||||
~
|
||||
2110 0 0 0 1048660 0 0 0 0 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 0
|
||||
BareHandAttack: 10
|
||||
E
|
||||
#2213
|
||||
vampire~
|
||||
a vampire~
|
||||
A vampire looks at you and grins evilly.
|
||||
~
|
||||
This vampire must be about 7 feet tall and looks really upset about you
|
||||
disturbing him. He wears a black cape that fails to conceal his broad
|
||||
shoulders. He looks to be much more than just your average vampire.
|
||||
~
|
||||
237630 0 0 0 1048656 0 0 0 -750 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 1
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#2214
|
||||
damsel~
|
||||
a damsel in distress~
|
||||
A damsel in distress sings so beautifully.
|
||||
~
|
||||
Such a beautiful voice, but such an ugly face. She reminds you of those
|
||||
sirens you've heard of.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 2
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#2215
|
||||
prisoner~
|
||||
a prisoner~
|
||||
A prisoner is standing here, looking hopeless.
|
||||
~
|
||||
The blank eyes seem to already have seen the future and the fate that will
|
||||
become of him.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 0
|
||||
BareHandAttack: 13
|
||||
E
|
||||
#2216
|
||||
Inquisitor~
|
||||
the inquisitor~
|
||||
An inquisitor is here, applying her trade to the prisoners.
|
||||
~
|
||||
She seems to enjoy her work a little too much. She is dressed in tight
|
||||
black leather and various tools of her trade hang about her.
|
||||
~
|
||||
2570 0 0 0 0 0 0 0 -750 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 2
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#2217
|
||||
head inquisitor~
|
||||
the head inquisitor~
|
||||
The head inquisitor is supervising the interrogations.
|
||||
~
|
||||
She really seems to enjoy inflicting pain on others, she suddenly notices
|
||||
you and smiles seductively. Yet another prisoner in her eyes.
|
||||
~
|
||||
42 0 0 0 0 0 0 0 -750 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 1
|
||||
BareHandAttack: 7
|
||||
E
|
||||
#2218
|
||||
animator dead~
|
||||
the animator of the dead~
|
||||
An animator of the dead is weaving an intricate spell.
|
||||
~
|
||||
Dressed completely in black, he hardly looks human. He makes several
|
||||
intricate gestures while mumbling incomprehensible words. He suddenly notices
|
||||
you, and loses his concentration.
|
||||
~
|
||||
172074 0 0 0 0 0 0 0 -750 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 0
|
||||
BareHandAttack: 12
|
||||
E
|
||||
#2219
|
||||
zombie~
|
||||
a zombie~
|
||||
A zombie stumbles past you.
|
||||
~
|
||||
This guy has been dead for a long time. The body is decomposed and ridden
|
||||
with maggots.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 -750 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 0
|
||||
BareHandAttack: 13
|
||||
E
|
||||
#2220
|
||||
zombie~
|
||||
a moldy zombie~
|
||||
A zombie covered in mold is lying on the floor.
|
||||
~
|
||||
This zombie has been lying on the ground too long and has gotten moldy.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 -750 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 0
|
||||
BareHandAttack: 10
|
||||
E
|
||||
#2221
|
||||
wraith~
|
||||
a wraith~
|
||||
A wraith floats past you.
|
||||
~
|
||||
This thing sends a chill down your spine as it slowly floats by, seeming to
|
||||
fade in and out of existence, you can't tell if it's real or just your
|
||||
imagination.
|
||||
~
|
||||
2632 0 0 0 0 0 0 0 -750 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 0
|
||||
BareHandAttack: 6
|
||||
E
|
||||
#2222
|
||||
shade~
|
||||
a shade~
|
||||
A shade is slowly fading in and out of existence.
|
||||
~
|
||||
It looks unreal, and definitely undead.
|
||||
~
|
||||
42 0 0 0 0 0 0 0 -750 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 2
|
||||
BareHandAttack: 9
|
||||
E
|
||||
#2223
|
||||
zombie~
|
||||
a frozen zombie~
|
||||
A zombie with icicles hanging on it shuffles by.
|
||||
~
|
||||
The cold has taken hold of this zombie and turned it into a popsicle. It
|
||||
moves even slower than normal.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 -750 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 0
|
||||
BareHandAttack: 6
|
||||
E
|
||||
#2224
|
||||
zombie king~
|
||||
a zombie king~
|
||||
A zombie king orders you to leave at once.
|
||||
~
|
||||
Surprisingly, he looks like he would do well in a battle. Years of
|
||||
rulership has left him with a smug arrogance in which he expects everything and
|
||||
everyone to obey his every command.
|
||||
~
|
||||
2090 0 0 0 80 0 0 0 -750 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 1
|
||||
BareHandAttack: 11
|
||||
E
|
||||
#2225
|
||||
zombie queen~
|
||||
a zombie queen~
|
||||
A zombie queen sniffs in disdain at you.
|
||||
~
|
||||
Once beautiful, she is now just another one of the rotting undead.
|
||||
~
|
||||
170026 0 0 0 0 0 0 0 30 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 2
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#2226
|
||||
dungeon guard~
|
||||
a dungeon guard~
|
||||
A dungeon guard stands his watch vigilantly.
|
||||
~
|
||||
He stands with pride and honor, the perfect guard. He wears a gray robe
|
||||
over his armor with two crossed thunderbolts emblazoned on it.
|
||||
~
|
||||
2124 0 0 0 80 0 0 0 750 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 2
|
||||
BareHandAttack: 6
|
||||
E
|
||||
#2227
|
||||
dungeon sentry~
|
||||
a dungeon sentry~
|
||||
This sentry is standing watch over a large locked door to the south.
|
||||
~
|
||||
She stands rigidly at attention. Heels together, feet separated at a 45
|
||||
degree angle, back straight, closed hands against the seam of her trousers.
|
||||
She doesn't move an inch.
|
||||
~
|
||||
6154 0 0 0 80 0 0 0 750 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 2
|
||||
BareHandAttack: 10
|
||||
E
|
||||
#2228
|
||||
master~
|
||||
a dungeon master~
|
||||
The dungeon master is here protecting the cell to the south.
|
||||
~
|
||||
She looks tough and very serious, She carries a wicked sword with two
|
||||
crossed lightning bolts engraved on the handle.
|
||||
~
|
||||
239626 0 0 0 80 0 0 0 750 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 2
|
||||
BareHandAttack: 14
|
||||
E
|
||||
#2229
|
||||
princess~
|
||||
a princess~
|
||||
The princess is sitting in a corner, cowering in fear.
|
||||
~
|
||||
Her face is streaked with dried tears, she looks like she has given up hope
|
||||
on life, will you save her?
|
||||
~
|
||||
202 0 0 0 0 0 0 0 750 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 2
|
||||
BareHandAttack: 8
|
||||
E
|
||||
T 2204
|
||||
#2230
|
||||
lord undead~
|
||||
the Lord of the Undead~
|
||||
The Lord of the Undead ignores your pitiful existence.
|
||||
~
|
||||
The master of the tower, his only equal is the gods, that is if he ever
|
||||
escapes confinement from his warded cell.
|
||||
~
|
||||
30 0 0 0 80 0 0 0 -1000 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 1
|
||||
BareHandAttack: 5
|
||||
E
|
||||
$
|
||||
|
|
@ -1,135 +0,0 @@
|
|||
#22000
|
||||
dust bunny cloud~
|
||||
a dust bunny~
|
||||
@nA @Rterrifying @Ddust bunny@n blows @Ggr@gim@Ge@n in your face.
|
||||
~
|
||||
@cIt appears to be nothing than an airy blob of dust, with glowing red chunks
|
||||
of fungus for eyes. The way the dirt curls in some places almost seems like it
|
||||
is reaching out for something...@n
|
||||
~
|
||||
10 0 0 0 0 0 0 0 600 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
150 22500
|
||||
8 8 0
|
||||
E
|
||||
#22001
|
||||
Snuffins mouse~
|
||||
@WSnuffins@y the mouse@n~
|
||||
@nA small @ymouse @nchews nervously on a piece of @Ycheese@n.
|
||||
~
|
||||
@WSnuffins @cis a mouse, small in stature and by his sudden, @Rjerky @cmovements,
|
||||
very nervous. He wears a single, @Ws@Dt@Wr@Di@Wp@De@Wd @ctie and bowl hat about his head,
|
||||
seeming ready to go at a moments notice. The whiskers around his incessantly
|
||||
twitching nose are long and frazzled, while patches of fur from his back seem to
|
||||
have fallen out.
|
||||
@n
|
||||
~
|
||||
10 0 0 0 0 0 0 0 1000 E
|
||||
20 17 -10 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 1
|
||||
BareHandAttack: 8
|
||||
E
|
||||
T 22001
|
||||
T 22002
|
||||
#22002
|
||||
oreo cat kitty kitten~
|
||||
@DO@Wre@Do@n the cat~
|
||||
A huge, hissing cat sits atop a red cushion.
|
||||
~
|
||||
@cThis frightening feline is both tall and sleek. Her face and tail are
|
||||
completely @Dblack@c, save for a smattering of @Wivory @caround her nose, while her
|
||||
torso and legs are pure, unbroken @Dwhite@c. A silver @Bpendant @changs from a @Dblack@c
|
||||
collar around her neck.@n
|
||||
~
|
||||
131210 0 0 0 0 0 0 0 -1000 E
|
||||
19 15 -1 3d3+190 3d3+3
|
||||
200 36100
|
||||
5 8 2
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#22003
|
||||
icemonster~
|
||||
@cthe @Cice@Dmons@Cter@n~
|
||||
@nAn @Cice@Dmons@Cter @ngrowls angrily.
|
||||
~
|
||||
@cA tremendous creation of @Cice@c, this colossal monster has a strange kind of
|
||||
beauty to it. Two pairs of @Ccr@Wys@Cta@Wll@Cin@We@c legs stretch out from a @Ctranslucent@c,
|
||||
central body. A lop-sided sphere of @Cice@c sits exactly where a head would be, and
|
||||
a long @Cic@Wic@Cle@c sticks out from it, perfectly simulating a nose. This beast has
|
||||
no visible eyes, but by its angry snarls and growls, it definitely senses your
|
||||
presence here.@n
|
||||
~
|
||||
14 0 0 0 0 0 0 0 -1000 E
|
||||
19 14 -1 3d3+190 3d3+3
|
||||
190 36100
|
||||
8 8 0
|
||||
BareHandAttack: 3
|
||||
E
|
||||
#22004
|
||||
slime blob scum~
|
||||
a blob of @Doven @yscum@n~
|
||||
@nA blob of @yslime@n skulks past.@n
|
||||
~
|
||||
@cA mutant has been born out of coalesced oven scum and filth! It's a big,
|
||||
green-and-brown blob that absolutely @Greeks@c.@n
|
||||
~
|
||||
10 0 0 0 0 0 0 0 500 E
|
||||
15 19 1 3d3+150 2d2+2
|
||||
100 22500
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#22005
|
||||
kitchen pixie~
|
||||
a @Wkitchen @Cpixie@n~
|
||||
A @Wkitchen @Cpixie@n flitters by nervously.
|
||||
~
|
||||
@cIt's a @Wkitchen @Cpixie@c, right out of the fairy tales! She is very small and
|
||||
scrawny, with a pinched, upturned nose and pouty lips. A pair of wings attached
|
||||
to her back flap at a maddeningly quick pace.@n
|
||||
~
|
||||
10 0 0 0 0 0 0 0 1000 E
|
||||
17 18 0 3d3+170 2d2+2
|
||||
170 28900
|
||||
8 8 2
|
||||
BareHandAttack: 14
|
||||
E
|
||||
#22006
|
||||
spaghetti demon pile~
|
||||
a @Rspaghetti @Ddemon@n~
|
||||
@nA living pile of @Rspaghetti @wlurches past.@n
|
||||
~
|
||||
@cThis mass of long, wet noodles seems to have suddenly mutated into a gross
|
||||
kind of monster. It roars and growls out of a dent into the clump of moldy
|
||||
noodles, though it apparently has no eyes. Old spaghetti sauce seeps out and
|
||||
leaves a trail everywhere this demon goes.@n
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
17 18 0 3d3+170 2d2+2
|
||||
170 28900
|
||||
8 8 0
|
||||
BareHandAttack: 2
|
||||
E
|
||||
T 22000
|
||||
#22007
|
||||
turkey sandwich~
|
||||
a turkey sandwich~
|
||||
@nA @Dturkey @ysandwich @nmutter distractedly.
|
||||
~
|
||||
@cIt looks...Like a turkey sandwich. A nice-sized sliver of meat rests
|
||||
between two thick slices of @Wwhite@c bread. It seems to have everything a
|
||||
person might want out of a sandwich- @Glettuce@c, @Rtomato@c and @Gpickles@c.
|
||||
@YMustard@c is even dripping off the side. A pair of beachball-sized olives
|
||||
skewered on colored toothpicks represent eyes. By the looks of things, this
|
||||
sandwich can't move, though the slices of bread flap and make mumbling noises
|
||||
occasionally.@n
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
20 17 -3 4d4+200 3d3+3
|
||||
200 40000
|
||||
5 5 0
|
||||
BareHandAttack: 12
|
||||
E
|
||||
T 22003
|
||||
$
|
||||
|
|
@ -1,113 +0,0 @@
|
|||
#23200
|
||||
Wizard merchant~
|
||||
a wizard~
|
||||
A tall man wearing a wizards hat stands behind a counter.
|
||||
~
|
||||
The wizard is tall man with a gray beard. You can see such great wisdom in
|
||||
his eyes. His hat makes him look very comical.
|
||||
~
|
||||
256030 0 0 0 73808 0 0 0 600 E
|
||||
22 13 -3 4d4+220 3d3+3
|
||||
220 48400
|
||||
8 8 1
|
||||
BareHandAttack: 12
|
||||
E
|
||||
#23201
|
||||
Baker lady woman~
|
||||
the Baker~
|
||||
A beautiful Baker stands behind a counter full of goodies.
|
||||
~
|
||||
You see a tall slender woman with some flour over her close and a touch on
|
||||
her nose. She is very attractive and has a friendly attitude.
|
||||
~
|
||||
256030 0 0 0 8272 0 0 0 150 E
|
||||
21 13 -2 4d4+210 3d3+3
|
||||
210 44100
|
||||
8 8 2
|
||||
E
|
||||
#23202
|
||||
man shopkeeper merchant Zorg~
|
||||
Zorg the shopkeeper~
|
||||
Zorg the shopkeeper sits behind a table with his feet propped up.
|
||||
~
|
||||
You see a medium sized man with long hair. His hygiene is a little bit
|
||||
questionable. His beard needs to be tended to. He looks as though he could get
|
||||
out and exercise a LOT!
|
||||
~
|
||||
256026 0 0 0 80 0 0 0 -200 E
|
||||
22 13 -3 4d4+220 3d3+3
|
||||
220 48400
|
||||
8 8 1
|
||||
E
|
||||
#23203
|
||||
Lora Croft~
|
||||
Lora Croft~
|
||||
You see Lora Croft examining some of the weapons she sells.
|
||||
~
|
||||
You see a beautiful well built woman. She wears a white tank top shirt that
|
||||
is almost see through. She looks very strong yet feminine
|
||||
~
|
||||
256026 0 0 0 8272 0 0 0 250 E
|
||||
24 12 -4 4d4+240 4d4+4
|
||||
240 57600
|
||||
8 8 2
|
||||
E
|
||||
#23204
|
||||
tarzan petshops~
|
||||
Tarzan~
|
||||
Tarzan walks about feeding the pets.
|
||||
~
|
||||
Tarzan seems to be a strange individual. Someone forgot to tell him that
|
||||
causal day doesn't mean to just prance around in a short cloth wrapped around
|
||||
his waist. He seems to know what he is doing though, all the Pets seem to
|
||||
worship him.
|
||||
~
|
||||
256030 0 0 0 8272 0 0 0 300 E
|
||||
21 13 -2 4d4+210 3d3+3
|
||||
210 44100
|
||||
8 8 1
|
||||
E
|
||||
#23205
|
||||
sabertooth tiger pets~
|
||||
Sabertooth Tiger~
|
||||
A Sabertooth Tiger stands here protecting it's owner.
|
||||
~
|
||||
You see a large feline with very long, very sharp teeth. The tiger watches
|
||||
you suspiciously, growling at you as you try to approach.
|
||||
~
|
||||
237598 0 0 0 65616 0 0 0 -100 E
|
||||
22 13 -3 4d4+220 3d3+3
|
||||
220 48400
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#23206
|
||||
anaconda pets~
|
||||
Anaconda~
|
||||
A large anaconda watches you closely.
|
||||
~
|
||||
The snake looks at you evilly, flicking it's tongue to you, wondering how
|
||||
good you taste.
|
||||
~
|
||||
206862 0 0 0 80 0 0 0 -100 E
|
||||
23 13 -3 4d4+230 3d3+3
|
||||
230 52900
|
||||
8 8 0
|
||||
BareHandAttack: 6
|
||||
E
|
||||
#23207
|
||||
Armorer~
|
||||
the armorer~
|
||||
The armorer is here forging new items.
|
||||
~
|
||||
You see a very large man. He holds a large hammer and his muscles bulge as
|
||||
he swings the hammer. He is very strong and has a soft smile. He looks pleased
|
||||
to see you.
|
||||
~
|
||||
188426 0 0 0 80 0 0 0 0 E
|
||||
22 13 -3 4d4+220 3d3+3
|
||||
220 48400
|
||||
8 8 1
|
||||
BareHandAttack: 7
|
||||
E
|
||||
$
|
||||
|
|
@ -1,339 +0,0 @@
|
|||
#23301
|
||||
earthworm worm~
|
||||
an earthworm~
|
||||
A large earthworm is here.
|
||||
~
|
||||
The worm is almost as big as you are and looks quite tough. You notice
|
||||
several scars on this creature.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
150 22500
|
||||
8 8 0
|
||||
BareHandAttack: 3
|
||||
E
|
||||
#23304
|
||||
huge vulture bird~
|
||||
a huge vulture~
|
||||
A huge vulture is busily flying around you.
|
||||
~
|
||||
She is the size of 2 eagles put together. Her claws are long and extremely
|
||||
sharp. She appears to be blind in one eye, making it more difficult to see her
|
||||
enemies.
|
||||
~
|
||||
200 0 0 0 0 0 0 0 -300 E
|
||||
16 15 0 3d3+160 2d2+2
|
||||
160 25600
|
||||
8 8 2
|
||||
BareHandAttack: 11
|
||||
E
|
||||
#23307
|
||||
roach~
|
||||
a small roach~
|
||||
A small roach is crawling around in the sand by your feet.
|
||||
~
|
||||
The roach is rather small compared to the average size bug. You notice it
|
||||
has 5 legs instead of four. This gives him the ability to move much more
|
||||
quickly.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -275 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
170 28900
|
||||
8 8 1
|
||||
BareHandAttack: 9
|
||||
E
|
||||
#23310
|
||||
black beetle~
|
||||
a black beetle~
|
||||
A mean looking black beetle is here.
|
||||
~
|
||||
The beetle is the size of a small bird and is missing a leg. He probably
|
||||
lost it in combat, but that doesn't make him any less strong.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -250 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
150 22500
|
||||
8 8 1
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#23311
|
||||
sand dragon~
|
||||
a sand dragon~
|
||||
A large sand dragon is here.
|
||||
~
|
||||
She stands about as tall as a tree, but much wider. Her toenails are in
|
||||
badly need of being cut. Her sharp teeth are slightly discolored, dripping
|
||||
with saliva.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -300 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
150 22500
|
||||
8 8 2
|
||||
BareHandAttack: 3
|
||||
E
|
||||
#23313
|
||||
snake~
|
||||
a snake~
|
||||
A small snake is coiled up in an eye of one of the skulls looking at you.
|
||||
~
|
||||
The snake must be a baby for it to be able to curl up inside an eye socket
|
||||
like it has. It watches you with its deadly eyes, ready to attack.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
150 22500
|
||||
8 8 0
|
||||
BareHandAttack: 11
|
||||
E
|
||||
#23316
|
||||
butterfly~
|
||||
a butterfly~
|
||||
A beautiful butterfly is flying around your head.
|
||||
~
|
||||
Her wings look like silk. When she moves you could swear you hear music.
|
||||
|
||||
~
|
||||
72 0 0 0 0 0 0 0 250 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
150 22500
|
||||
8 8 2
|
||||
BareHandAttack: 1
|
||||
E
|
||||
#23318
|
||||
apparition~
|
||||
an apparition~
|
||||
An apparition is floating before your eyes!
|
||||
~
|
||||
You can see right through the creature. Could this be a figment of your
|
||||
imagination?
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -300 E
|
||||
16 15 0 3d3+160 2d2+2
|
||||
160 25600
|
||||
8 8 0
|
||||
BareHandAttack: 12
|
||||
E
|
||||
#23323
|
||||
giant spider~
|
||||
a giant spider~
|
||||
A giant spider is standing here.
|
||||
~
|
||||
The creature is quite a big larger than you could have possibly imagined.
|
||||
It almost looks to have been made out of metal. It chitters evilly at you.
|
||||
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -275 E
|
||||
16 15 0 3d3+160 2d2+2
|
||||
160 25600
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#23325
|
||||
spider mutant~
|
||||
a mutant spider~
|
||||
A mutant spider is here chittering evilly at you.
|
||||
~
|
||||
He is quite a bit smaller than you are, but is obviously much tougher.
|
||||
Maybe you should think twice before attacking him.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -350 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
170 28900
|
||||
8 8 2
|
||||
BareHandAttack: 5
|
||||
E
|
||||
#23329
|
||||
giant bat~
|
||||
a giant bat~
|
||||
A giant bat is flying around in here.
|
||||
~
|
||||
The bat is quite large. Her wings stretch from wall to wall, making you
|
||||
feel rather small.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -300 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
170 28900
|
||||
8 8 2
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#23331
|
||||
ladybug~
|
||||
ladybug~
|
||||
A beautiful ladybug is here.
|
||||
~
|
||||
The creature is rather delicate looking, but looks can be deceiving.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -250 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
170 28900
|
||||
8 8 2
|
||||
BareHandAttack: 3
|
||||
E
|
||||
#23335
|
||||
hermit~
|
||||
a hermit~
|
||||
A lonely hermit is here.
|
||||
~
|
||||
He is very dirty and could use a good bath. He appears to be harmless, but
|
||||
you should still keep your distance.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 250 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
150 22500
|
||||
8 8 1
|
||||
BareHandAttack: 3
|
||||
E
|
||||
#23340
|
||||
red dragon~
|
||||
a red dragon~
|
||||
A large red dragon is here.
|
||||
~
|
||||
She looks at you with glowing yellow eyes. Her nails are long and sharp and
|
||||
could easily rip you apart.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -300 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
150 22500
|
||||
8 8 2
|
||||
BareHandAttack: 11
|
||||
E
|
||||
#23341
|
||||
blue dragon~
|
||||
a blue dragon~
|
||||
A large blue dragon stands here, blocking your way.
|
||||
~
|
||||
The creature is quite large. You can smell a foul odor coming from it.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -300 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
170 28900
|
||||
8 8 0
|
||||
BareHandAttack: 6
|
||||
E
|
||||
#23345
|
||||
cat~
|
||||
a two-headed cat~
|
||||
A two-headed cat is here, hissing at you.
|
||||
~
|
||||
The creature looks quite grotesque. Drool hangs from both of its mouths,
|
||||
making it look rather unattractive.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -325 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
170 28900
|
||||
8 8 0
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#23351
|
||||
dragonfly~
|
||||
a dragonfly~
|
||||
A rather large dragonfly is here.
|
||||
~
|
||||
Her wings flap at a tremendous speed, sending a breeze cascading across your
|
||||
face. She looks rather tough.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -250 E
|
||||
16 15 0 3d3+160 2d2+2
|
||||
160 25600
|
||||
8 8 2
|
||||
BareHandAttack: 1
|
||||
E
|
||||
#23356
|
||||
yellow dragon~
|
||||
a yellow dragon~
|
||||
A yellow dragon is standing here.
|
||||
~
|
||||
The hideous looking creature watches you closely. You observe the creature
|
||||
and notice it has puss oozing from its eyes. It will probably go blind soon.
|
||||
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -300 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
170 28900
|
||||
8 8 0
|
||||
BareHandAttack: 5
|
||||
E
|
||||
#23362
|
||||
dragon child kid~
|
||||
a dragon child~
|
||||
A small dragon child is sitting here watching you.
|
||||
~
|
||||
The child is rather small, but he looks tough. His family probably isn't
|
||||
far away.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -275 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
150 22500
|
||||
8 8 1
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#23366
|
||||
lost adventurer~
|
||||
the lost adventurer~
|
||||
An adventurer has lost his way and is trying to figure out how to get home.
|
||||
~
|
||||
He looks hungry and dehydrated. He is slowly losing his wits as he realizes
|
||||
how lost and how much trouble he is in.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
150 22500
|
||||
8 8 1
|
||||
E
|
||||
#23370
|
||||
hawk~
|
||||
a hawk~
|
||||
A hawk is flying around above you.
|
||||
~
|
||||
You see nothing special about the creature. He looks mean and could
|
||||
probably kill you easily.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -250 E
|
||||
16 15 0 3d3+160 2d2+2
|
||||
160 25600
|
||||
8 8 1
|
||||
BareHandAttack: 6
|
||||
E
|
||||
#23376
|
||||
dragon~
|
||||
a dragon~
|
||||
A dragon is here.
|
||||
~
|
||||
This particular dragon looks rather small, possibly due to a growth stunt.
|
||||
It could still more than likely kill you.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -300 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
170 28900
|
||||
8 8 2
|
||||
BareHandAttack: 12
|
||||
E
|
||||
#23380
|
||||
dragon queen~
|
||||
the dragon queen~
|
||||
The dragon queen is here, looking directly at YOU!
|
||||
~
|
||||
She is very large in size, and appears to be very tough. Maybe with some
|
||||
help you could take her out.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -500 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
170 28900
|
||||
8 8 2
|
||||
BareHandAttack: 5
|
||||
E
|
||||
#23391
|
||||
green dragon~
|
||||
a green dragon~
|
||||
A green dragon is standing before you.
|
||||
~
|
||||
The dragon is completely green. Its eyes glow yellow, making you cringe in
|
||||
fear.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -300 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
170 28900
|
||||
8 8 1
|
||||
BareHandAttack: 8
|
||||
E
|
||||
$
|
||||
|
|
@ -1,165 +0,0 @@
|
|||
#23400
|
||||
samantha clerk~
|
||||
Samantha, the clerk~
|
||||
Samantha smiles as you enter her shop.
|
||||
~
|
||||
Samantha is a beautiful young elf, who seems to be happy with what she does.
|
||||
She is very pleased to see you.
|
||||
~
|
||||
188442 0 0 0 65616 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 2
|
||||
E
|
||||
#23401
|
||||
newbie training mob~
|
||||
a newbie training mob~
|
||||
The newbie training mob stands here mocking you.
|
||||
~
|
||||
The newbie training mob looks very scrawny and sickly.
|
||||
~
|
||||
10 0 0 0 80 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 1
|
||||
E
|
||||
#23402
|
||||
newbie dummy mob~
|
||||
the dummy mob~
|
||||
A newbie dummy mob is unsure what it is doing.
|
||||
~
|
||||
This mob looks like a punching bag, that would bounce right back up, if it
|
||||
got knocked to the ground.
|
||||
~
|
||||
26 0 0 0 80 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 1
|
||||
E
|
||||
#23403
|
||||
Kobold~
|
||||
a kobold~
|
||||
A Kobold is sneering at you.
|
||||
~
|
||||
You see a small rat man, which stands about 3 feet tall. In his hand is a
|
||||
small dagger which is jagged and chipped. The clothes on this rat man are torn
|
||||
and a bit oversized.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 1 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 1
|
||||
BareHandAttack: 11
|
||||
E
|
||||
#23404
|
||||
Badger~
|
||||
a badger~
|
||||
A badger is here hissing.
|
||||
~
|
||||
You see a large badger with red eyes staring back at you. The badger seems
|
||||
to be unusually strong.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
2 20 8 0d0+20 1d2+0
|
||||
20 400
|
||||
8 8 2
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#23405
|
||||
Brownie~
|
||||
a brownie~
|
||||
A brownie is here trying to hide.
|
||||
~
|
||||
You see a tiny humanoid. The brownie is a little larger than a fairy, and
|
||||
does not have wings. They are skilled with ranged items.
|
||||
~
|
||||
72 0 0 0 524372 0 0 0 6 E
|
||||
2 20 8 0d0+20 1d2+0
|
||||
20 400
|
||||
8 8 1
|
||||
BareHandAttack: 1
|
||||
E
|
||||
#23406
|
||||
Bulette~
|
||||
a bulette~
|
||||
You see a bulette snooping around
|
||||
~
|
||||
You see a very large insect type creature that looks like an overgrown
|
||||
beetle. It is armored with a very tough shell.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 0
|
||||
BareHandAttack: 7
|
||||
E
|
||||
#23407
|
||||
Osquip~
|
||||
a osquip~
|
||||
An osquip snaps at you.
|
||||
~
|
||||
You see a large rodent with 6 legs and appears to be of a beaver family.
|
||||
It also looks like a large Rat. The Osquip is the size of a small dog.
|
||||
~
|
||||
72 0 0 0 16 0 0 0 -8 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#23408
|
||||
urd~
|
||||
a urd~
|
||||
An urd is flying overhead
|
||||
~
|
||||
An Urd is of the Kobold family, except that the Urd has wings and can fly.
|
||||
Urds are three feet tall and have short ivory horns and red rimmed eyes.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
BareHandAttack: 10
|
||||
E
|
||||
#23409
|
||||
Water weird~
|
||||
a water weird~
|
||||
A water weird is angered to see you.
|
||||
~
|
||||
This water weird is still young. It seems to be made out of water, and seems
|
||||
to be of a serpent type. It's body blends into the water.
|
||||
~
|
||||
10 0 0 0 80 0 0 0 0 E
|
||||
4 19 7 0d0+40 1d2+0
|
||||
40 1600
|
||||
8 8 0
|
||||
BareHandAttack: 3
|
||||
E
|
||||
#23410
|
||||
Armorer~
|
||||
the armorer~
|
||||
The Armorer is watching you eagerly.
|
||||
~
|
||||
The Armorer is the size of a hobbit. He looks well equipped and seems to
|
||||
have been in a battle or two. He has a kind looking face.
|
||||
~
|
||||
188426 0 0 0 80 0 0 0 -250 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#23495
|
||||
Brownie~
|
||||
a brownie~
|
||||
A brownie is here trying to hide.
|
||||
~
|
||||
You see a tiny humanoid. The brownie is a little larger than a fairy, and
|
||||
does not have wings. They are skilled with ranged items.
|
||||
~
|
||||
200 0 0 0 84 0 0 0 0 E
|
||||
2 20 8 0d0+20 1d2+0
|
||||
20 400
|
||||
8 8 1
|
||||
BareHandAttack: 1
|
||||
E
|
||||
$
|
||||
|
|
@ -1,171 +0,0 @@
|
|||
#23500
|
||||
dwarven knight~
|
||||
the dwarven knight~
|
||||
A dwarven knight is standing here, guarding his post.
|
||||
~
|
||||
He look intimidating, but could easily be out smarted.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -400 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
BareHandAttack: 3
|
||||
E
|
||||
T 23500
|
||||
#23503
|
||||
dwarf dwarven teenager~
|
||||
the dwarven teenager~
|
||||
A wandering dwarven teenager is here.
|
||||
~
|
||||
She is tall and looks quite scrawny. Her hair is matted down and her
|
||||
clothes are ratty looking. She must work here in the caves.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 300 E
|
||||
11 17 3 2d2+110 1d2+1
|
||||
110 12100
|
||||
8 8 2
|
||||
BareHandAttack: 7
|
||||
E
|
||||
T 23503
|
||||
#23508
|
||||
dwarf mutant dwarven~
|
||||
a mutant dwarf~
|
||||
A dwarven mutant is here, chittering evilly.
|
||||
~
|
||||
She is an ugly thing. Her face is deformed and covered in scars. You
|
||||
notice she has an extra arm and only one eye. How gross!
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -1000 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 2
|
||||
BareHandAttack: 7
|
||||
E
|
||||
#23510
|
||||
scout~
|
||||
the scout~
|
||||
A scout is here, pacing back and forth.
|
||||
~
|
||||
He looks tough. His body is covered in hair, which has been matted down by
|
||||
sweat. He could use a bath.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -500 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
BareHandAttack: 3
|
||||
E
|
||||
#23517
|
||||
soldier~
|
||||
the dwarven soldier~
|
||||
A dwarven soldier is here.
|
||||
~
|
||||
He is well built and looks quite intelligent. He paces his post waiting for
|
||||
enemies.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -300 E
|
||||
13 16 2 2d2+130 2d2+2
|
||||
130 16900
|
||||
8 8 1
|
||||
BareHandAttack: 11
|
||||
E
|
||||
#23520
|
||||
dwarven dwarf child~
|
||||
the dwarven child~
|
||||
A dwarven child is wandering around aimlessly.
|
||||
~
|
||||
What a scrawny looking thing! She looks like a bag of bones and could badly
|
||||
use a good meal.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -200 E
|
||||
12 16 2 2d2+120 2d2+2
|
||||
120 14400
|
||||
8 8 2
|
||||
BareHandAttack: 7
|
||||
E
|
||||
#23523
|
||||
Dwarf Dwarven worker~
|
||||
the dwarven mine worker~
|
||||
A dwarven mine worker is standing here.
|
||||
~
|
||||
He is short and stocky and seems to be balding on the top. He is covered in
|
||||
dust and could use a bath.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -400 E
|
||||
11 17 3 2d2+110 1d2+1
|
||||
110 12100
|
||||
8 8 1
|
||||
BareHandAttack: 9
|
||||
E
|
||||
#23534
|
||||
ranger~
|
||||
the ranger~
|
||||
A ranger is here.
|
||||
~
|
||||
She is a dwarf just like all the others that live and work in this cave.
|
||||
She is taller than the rest of the dwarves and appears to be much cleaner.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 400 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 2
|
||||
BareHandAttack: 6
|
||||
E
|
||||
#23547
|
||||
elderly dwarf~
|
||||
the elderly dwarf~
|
||||
An elderly dwarf stands before you.
|
||||
~
|
||||
She is a ratty old thing, but looks nice enough. You can see pain and
|
||||
suffering when you look into her eyes. Could it be possible that she has been
|
||||
stuck down here all of her life?
|
||||
~
|
||||
10 0 0 0 0 0 0 0 400 E
|
||||
12 16 2 2d2+120 2d2+2
|
||||
120 14400
|
||||
8 8 2
|
||||
BareHandAttack: 9
|
||||
E
|
||||
#23549
|
||||
turtle~
|
||||
the turtle~
|
||||
A brightly colored turtle is here.
|
||||
~
|
||||
His black little eyes glare at you, giving you the feeling that maybe you
|
||||
shouldn't have come this way.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -250 E
|
||||
13 16 2 2d2+130 2d2+2
|
||||
130 16900
|
||||
8 8 1
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#23551
|
||||
water snake~
|
||||
the water snake~
|
||||
A water snake is swimming through the water.
|
||||
~
|
||||
She is black and very large. If she got a good hold of you she could
|
||||
probably crush you.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -1000 E
|
||||
11 17 3 2d2+110 1d2+1
|
||||
110 12100
|
||||
8 8 2
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#23558
|
||||
scout leader~
|
||||
the scout leader~
|
||||
A mean looking scout leader is here.
|
||||
~
|
||||
He's very well built. His looks alone could kill you. You notice several
|
||||
scars covering his face. How gross!
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -900 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
BareHandAttack: 6
|
||||
E
|
||||
$
|
||||
|
|
@ -1,419 +0,0 @@
|
|||
#23601
|
||||
assistant stonewright shopkeeper trader~
|
||||
the stonewrights' assistant~
|
||||
The assistant to the stonewright is here, ready to sell you some stones.
|
||||
~
|
||||
The stonewrights' assistant is a muscular man, obviously strong from
|
||||
helping the stonewright with the rocks. And he obviously has been sent here,
|
||||
because he's expendable - the stonewright wasn't...
|
||||
~
|
||||
16410 0 0 0 16 0 0 0 650 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#23602
|
||||
weaponsmith assistant trader~
|
||||
the weaponsmiths' assistant~
|
||||
The assistant to the dwarven weaponsmith is ready to do business with you here.
|
||||
~
|
||||
The weaponsmith himself is too valuable to the dwarven community to stand in
|
||||
these halls. His assistant, on the other hand, is still a young dwarf, who
|
||||
knows a little about the making of weapons, but is, as they say in these parts,
|
||||
worth a dime a dozen.
|
||||
~
|
||||
16394 0 0 0 0 0 0 0 650 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#23603
|
||||
armorsmith assistant trader~
|
||||
the armorsmiths' assistant~
|
||||
The assistant to the Armorsmith is here, showing you his wares.
|
||||
~
|
||||
Having realized how many people with bad intentions come to buy their armor,
|
||||
the dwarves have decided to only send the assistants to the tradehalls, leaving
|
||||
the masters i the safety of their workshops. Thus a young dwarf, no more than
|
||||
seventy or eighty years old, tends the stall for the armorsmith. But don't
|
||||
let his age fool you. He knows how to wield the hammer to make the armor last.
|
||||
Having discovered the possibilities in trade, the dwarves have decided to make
|
||||
the armor in your size too.
|
||||
~
|
||||
16394 0 0 0 0 0 0 0 650 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#23604
|
||||
trade guard~
|
||||
the trade guard~
|
||||
A guard is here, keeping an eye on the trade halls.
|
||||
~
|
||||
He is patrolling the halls, making sure you only leave with what you have
|
||||
paid for. Also he seems to be ready to to use force if necessary to avoid
|
||||
trouble with the likes of you.
|
||||
~
|
||||
6216 0 0 0 0 0 0 0 650 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#23605
|
||||
guard trade~
|
||||
the trade guard~
|
||||
A guard is here, keeping an eye on the flow of traders.
|
||||
~
|
||||
This dwarf has found a good spot, from which he can see if people are
|
||||
carrying stolen goods from the trade area. He looks ready to call for backup,
|
||||
if needed.
|
||||
~
|
||||
6154 0 0 0 0 0 0 0 650 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#23606
|
||||
guard trade sergeant dwarf~
|
||||
the sergeant of the trade hall guards~
|
||||
The sergeant of the guards is patrolling the trade halls, eyeing you suspiciously.
|
||||
~
|
||||
A short look on this dwarf makes you realize he might not actually want to
|
||||
be here, but has been ordered by his superiors to go around here, almost under
|
||||
open sky, compared to his warm cosy bunk in the barracks in the town itself.
|
||||
He seems to be just on the verge of becoming provocative just to get a fight
|
||||
going. He still keeps his poor men busy, though.
|
||||
~
|
||||
6472 0 0 0 0 0 0 0 650 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#23607
|
||||
gateguard guard dwarven~
|
||||
the dwarven gateguard~
|
||||
A dwarven gateguard is keeping an eye on the gates.
|
||||
~
|
||||
He is guarding the gate, making sure you or anyone else with your intentions
|
||||
say out of his city. You are convinced he wouldn't hesitate a second if you
|
||||
tried to walk by him, but just throw you back from where you came.
|
||||
~
|
||||
6154 0 0 0 0 0 0 0 650 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
E
|
||||
#23608
|
||||
gateguard lieutenant dwarven guard leader~
|
||||
the lieutenant of the gateguards~
|
||||
The leader of the gateguards, a lieutenant, is controlling the guard.
|
||||
~
|
||||
A scarred war veteran of a dwarf, promoted to the rank of lieutenant, so the
|
||||
kings guards could use his knowledge in controlling the new recruits, he is the
|
||||
one to talk to, if you would ever dream of getting inside the city. Come to
|
||||
think of it, he looks like he might accept a small bribe, should you be
|
||||
interested.
|
||||
~
|
||||
63498 0 0 0 0 0 0 0 280 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
E
|
||||
T 23612
|
||||
T 23613
|
||||
T 23614
|
||||
#23609
|
||||
torg weaponsmith dwarven~
|
||||
Torg~
|
||||
Torg, the dwarven weaponsmith is pounding while the iron is hot.
|
||||
~
|
||||
A stout and strong dwarf, he resembles every caricature ever made of dwarven
|
||||
weaponsmiths. Short, bald and with a long beard, working his head off in the
|
||||
smoky smithy. You notice he is very careful about striking at the right angle
|
||||
with every stroke, and you realize you're standing in front of one of the
|
||||
masters of forgery, Torg himself.
|
||||
~
|
||||
253978 0 0 0 0 0 0 0 650 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
E
|
||||
#23610
|
||||
ralf armorsmith dwarven~
|
||||
Ralf~
|
||||
Ralf, legendary dwarven armorsmith, has gone all but deaf in the noise.
|
||||
~
|
||||
He didn't hear you approaching. Actually you are quite sure he wouldn't
|
||||
have heard you if you'd entered mounted on horseback. He is totally absorbed
|
||||
in his work, making the armors for future wars. His stature is that of and
|
||||
old dwarf, yet he uses his hammer like it was made of air. Again and again it
|
||||
pounds on the metal, making those small dents that will strengthen the armor
|
||||
rather than weaken it.
|
||||
~
|
||||
253978 0 0 0 0 0 0 0 650 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
E
|
||||
#23611
|
||||
stonewright dwarven~
|
||||
the dwarven stonewright~
|
||||
The dwarven stonewright is making another rock into a headstone.
|
||||
~
|
||||
He looks really strong and you realize he's the one responsible for all of
|
||||
the headstones on the floor. He isn't really concentrating at the moment,
|
||||
though. It seems he's more interested in keeping an eye on you, making sure
|
||||
nothing is removed from his workshop.
|
||||
~
|
||||
256026 0 0 0 0 0 0 0 650 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
E
|
||||
#23612
|
||||
foreman dwarf miner~
|
||||
the dwarven foreman~
|
||||
You are being watch by a dwarf, who spends most of his time watching others work.
|
||||
~
|
||||
The foreman stares back at you. He says, 'You are interrupting the work - Go
|
||||
away !'
|
||||
~
|
||||
6216 0 0 0 0 0 0 0 450 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#23613
|
||||
spider small~
|
||||
a small spider~
|
||||
A small spider scurries along, oblivious.
|
||||
~
|
||||
It's small has eight legs and doesn't care about you. It's nothing but a
|
||||
baby spider.
|
||||
~
|
||||
104 0 0 0 0 0 0 0 7 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 0
|
||||
BareHandAttack: 1
|
||||
E
|
||||
#23614
|
||||
spider large~
|
||||
a large spider~
|
||||
A large spider has decided that your middle name is 'lunch'.
|
||||
~
|
||||
Eight legs - one mouth - a poisonous sting. And it doesn't like YOU!
|
||||
~
|
||||
65640 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 0
|
||||
BareHandAttack: 1
|
||||
E
|
||||
#23615
|
||||
guard dwarf~
|
||||
a dwarven guard~
|
||||
A dwarven guard, with the emblem of the kings guard on his armor stands here.
|
||||
~
|
||||
You are face to face with one of the guards of the dwarven court. He looks
|
||||
very strong and able, and you're certain the axe he's wielding could cleave you
|
||||
just like a log...
|
||||
~
|
||||
6154 0 0 0 0 0 0 0 650 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#23616
|
||||
guard sergeant dwarf~
|
||||
a sergeant of the kings guard~
|
||||
A sergeant of the kings guard is getting his people lined up for inspection.
|
||||
~
|
||||
Battle-scarred, and ready to get more of them, he looks like everything you'd
|
||||
expect an old military career-dwarf to look. You don't think irritating him
|
||||
would be such a good idea.
|
||||
~
|
||||
6154 0 0 0 0 0 0 0 500 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#23617
|
||||
guard lieutenant dwarf~
|
||||
a dwarven lieutenant~
|
||||
A Lieutenant is inspecting the troops.
|
||||
~
|
||||
Being lieutenant in the dwarven army is not easy. You have captains trying
|
||||
to keep you down, sergeants trying to get you demoted and other lieutenants
|
||||
trying to make you look bad in front of the captain. This lieutenant looks
|
||||
quite strong and ready to beat the crap out of anyone disrupting his chances of
|
||||
promotion.
|
||||
~
|
||||
6216 0 0 0 16 0 0 0 500 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
E
|
||||
#23618
|
||||
captain guard dwarf~
|
||||
a dwarven captain~
|
||||
A captain of the guard is looking extremely important here.
|
||||
~
|
||||
He has an aura of importance surrounding him. He seems busy doing
|
||||
absolutely nothing right now, but the scars on his face, the muscles on his
|
||||
arms suggest he is ready for combat, should it be necessary.
|
||||
~
|
||||
6216 0 0 0 0 0 0 0 500 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
E
|
||||
#23619
|
||||
prince dwarf~
|
||||
the dwarven prince~
|
||||
A young dwarf is here, sleeping.
|
||||
~
|
||||
You deem from what you've heard that you're standing in front of the prince
|
||||
of the dwarves. He is asleep, but you quickly realize if you woke him, he'd
|
||||
beat the living crap out of you.
|
||||
~
|
||||
16456 0 0 0 0 0 0 0 500 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
4 4 1
|
||||
E
|
||||
#23620
|
||||
trade minister dwarf~
|
||||
the dwarven minister of trade~
|
||||
The dwarven minister of trade is an important person. And he's here.
|
||||
~
|
||||
It has taken some time for this old dwarf to get to the position he's at
|
||||
today. He is a master of rhetoric and can talk almost any salesman down in
|
||||
price, while selling his own goods more and more expensively.
|
||||
~
|
||||
2058 0 0 0 0 0 0 0 400 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
6 6 1
|
||||
E
|
||||
#23621
|
||||
dwarf cleric~
|
||||
the dwarven cleric~
|
||||
The dwarven cleric is here, praying.
|
||||
~
|
||||
An old, white-bearded dwarf, he seems to have been here as long as the rock
|
||||
walls around you. He looks at you with eyes sad with age. He slowly lowers
|
||||
his head, while mumbling something like 'Too late for saving.. .. Had I been
|
||||
younger... '
|
||||
~
|
||||
18442 0 0 0 8192 0 0 0 400 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
E
|
||||
T 23600
|
||||
#23622
|
||||
dwarf king~
|
||||
the dwarven King~
|
||||
The King of the dwarves is sitting here, watching you from above.
|
||||
~
|
||||
You feel confident this dwarf would be a match for you. Not only does it
|
||||
take some force to get to the throne of the dwarven kingdom, rich as it is, but
|
||||
the real trick is staying there. Many dwarves would like to be the king, so he
|
||||
has developed a very good technique; If in doubt about your opponents
|
||||
intentions, force him to understand yours.
|
||||
~
|
||||
2058 0 0 0 0 0 0 0 400 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
6 6 1
|
||||
E
|
||||
#23623
|
||||
dwarf male~
|
||||
a dwarf~
|
||||
A long-bearded dwarf is walking here.
|
||||
~
|
||||
He has got a long beard, a small body and strong limbs. A dwarf if you ever
|
||||
saw one.
|
||||
~
|
||||
2120 0 0 0 0 0 0 0 400 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
T 23604
|
||||
#23624
|
||||
dwarf woman female~
|
||||
a dwarf woman~
|
||||
A long-bearded dwarf woman is walking here.
|
||||
~
|
||||
Had she not worn her clothes in a slightly different way than the men, you
|
||||
might have mistaken her for one. The beard, stoutness and strong limbs are all
|
||||
there. Obviously a dwarf.
|
||||
~
|
||||
2120 0 0 0 0 0 0 0 400 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 2
|
||||
E
|
||||
T 23604
|
||||
#23625
|
||||
dwarf child kid~
|
||||
a dwarf child~
|
||||
You see an very small person here. Must be a kid.
|
||||
~
|
||||
In front of you, you see one of natures miracles, according to his parents.
|
||||
You however, think he looks just like his father except this young dwarf has
|
||||
not had all the training his father has. He can strike you back, though.
|
||||
~
|
||||
2248 0 0 0 0 0 0 0 400 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
#23626
|
||||
dwarf miner aggressive~
|
||||
a dwarven miner ~
|
||||
A dwarven miner has heard the bell and is now looking for whoever stole the titanium.
|
||||
~
|
||||
This fierce-looking dwarf is ready to give his life to stop thieves from
|
||||
stealing the hard-earned titanium he and his fellow miners has been mining
|
||||
lately.
|
||||
~
|
||||
2090 0 0 0 0 0 0 0 800 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 2
|
||||
E
|
||||
#23627
|
||||
dwarf miner~
|
||||
a dwarven miner~
|
||||
A dwarven miner is here, taking a break.
|
||||
~
|
||||
This old dwarf has a beard that almost reaches his toes. He's so used to
|
||||
walking around in the mines he almost needs no light.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 800 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
T 23608
|
||||
#23628
|
||||
foreman dwarf miner~
|
||||
the foreman~
|
||||
The foreman is looking for loafers here. Boy, can he shout if he finds one...
|
||||
~
|
||||
The foreman is the one to see if you want to enter the mines. He has strong
|
||||
eyes and won't tolerate any laziness on the part of his workers. However, as
|
||||
he seldom enters the mine itself, the miners have started going there to avoid
|
||||
him...
|
||||
~
|
||||
10 0 0 0 0 0 0 0 400 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
BareHandAttack: 13
|
||||
E
|
||||
T 23605
|
||||
$
|
||||
|
|
@ -1,176 +0,0 @@
|
|||
#23700
|
||||
construction worker dwarf~
|
||||
a dwarven worker~
|
||||
A dwarven construction worker is here, tending the road.
|
||||
~
|
||||
He's small and quite ugly. But the way he takes care of the road, you know
|
||||
he loves his work.
|
||||
~
|
||||
6216 0 0 0 0 0 0 0 100 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
#23701
|
||||
construction worker dwarf foreman~
|
||||
the foreman~
|
||||
The foreman for the construction workers is here, getting an overview.
|
||||
~
|
||||
A little higher than the original construction worker, this dwarf has been
|
||||
instructed by his superiors to keep an eye on his fellow workers. He rather
|
||||
enjoys that power...
|
||||
~
|
||||
6216 0 0 0 0 0 0 0 100 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#23702
|
||||
guard dwarven~
|
||||
a dwarven guard~
|
||||
A dwarven guard is standing here, guarding.
|
||||
~
|
||||
This guard looks to be in exceptional shape, and very tough. For a dwarf
|
||||
he's look like he might actually pose a threat, should you encounter him in
|
||||
battle.
|
||||
~
|
||||
6154 0 0 0 0 0 0 0 300 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#23703
|
||||
guard dwarven~
|
||||
a dwarven guard~
|
||||
A dwarven guard is walking here, guarding the area.
|
||||
~
|
||||
This guard looks to be in exceptional shape, and very tough. For a dwarf
|
||||
he's look like he might actually pose a threat, should you encounter him in
|
||||
battle.
|
||||
~
|
||||
6216 0 0 0 0 0 0 0 300 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#23704
|
||||
lookout guard dwarf dwarven~
|
||||
the lookout~
|
||||
The dwarven lookout is here, watching over the trade route.
|
||||
~
|
||||
This is one dwarf you do not want to mess with. He's so high in the ranks,
|
||||
that he alone can determine when to set off the traps, you've noticed further
|
||||
down the road.
|
||||
~
|
||||
137226 0 0 0 16 0 0 0 500 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
6 6 1
|
||||
BareHandAttack: 13
|
||||
E
|
||||
#23705
|
||||
trader dwarven~
|
||||
the dwarven trader~
|
||||
The dwarven trader is on his way to a meeting with fellow traders.
|
||||
~
|
||||
The dwarves has long known not to trust anybody except dwarves. This dwarf
|
||||
has been given only the amount of gold necessary to perform his duties, and has
|
||||
been assigned an escort. He walks as if he owns the world, as traders have
|
||||
always done, and keeps his money in his hands always, lest someone steal them.
|
||||
|
||||
~
|
||||
30750 0 0 0 80 0 0 0 400 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
T 23702
|
||||
T 23706
|
||||
T 23708
|
||||
#23706
|
||||
bodyguard guard dwarf~
|
||||
a bodyguard~
|
||||
A bodyguard for the dwarven trader, is here, guarding.
|
||||
~
|
||||
When he volunteered for this duty, he was certain to see the world. And
|
||||
sure enough. Following the trader wherever he goes, takes him around to parts
|
||||
of the world he only dreamed about.
|
||||
~
|
||||
6154 0 0 0 0 0 0 0 400 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
T 23703
|
||||
T 23704
|
||||
T 23705
|
||||
T 23707
|
||||
#23707
|
||||
dog cur~
|
||||
a cur dog~
|
||||
A cur dog is here, barking at you.
|
||||
~
|
||||
It looks as though it's almost starved to death. And smells if its been
|
||||
buried a week.
|
||||
~
|
||||
232 0 0 0 524288 0 0 0 -100 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#23708
|
||||
mouse~
|
||||
a small mouse~
|
||||
A small mouse scurries about here.
|
||||
~
|
||||
It looks soft and ready for your blade..
|
||||
~
|
||||
72 0 0 0 524288 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#23709
|
||||
crow~
|
||||
a crow~
|
||||
A crow is flying around here, looking for carcasses.
|
||||
~
|
||||
A black crow. Just another black crow. How should that be anything worth
|
||||
looking at.
|
||||
~
|
||||
76 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 0
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#23710
|
||||
hawk~
|
||||
a hawk~
|
||||
A hawk has landed not far from you. It stares at you with one eye.
|
||||
~
|
||||
A hawk, seemingly untamed and ready to put both beak and claws to use.
|
||||
~
|
||||
232 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 0
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#23711
|
||||
centipede white~
|
||||
a small white centipede~
|
||||
A small white centipede tries to hide under a nearby rock.
|
||||
~
|
||||
Well, it doesn't have a hundred legs. But it's a close race. And it's
|
||||
really not worth looking at.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
$
|
||||
|
|
@ -1,252 +0,0 @@
|
|||
#23802
|
||||
fish~
|
||||
the large fish~
|
||||
A large fish swims here.
|
||||
~
|
||||
This fish looks very mean and hungry.
|
||||
~
|
||||
76 0 0 0 0 0 0 0 -20 E
|
||||
22 13 -3 4d4+220 3d3+3
|
||||
220 48400
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#23833
|
||||
swordfish fish~
|
||||
a large swordfish~
|
||||
A large swordfish swims here.
|
||||
~
|
||||
This fish has a very long and sharp looking nose and appears to not notice
|
||||
you.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 -20 E
|
||||
22 13 -3 4d4+220 3d3+3
|
||||
220 48400
|
||||
8 8 0
|
||||
BareHandAttack: 14
|
||||
E
|
||||
#23841
|
||||
Monster~
|
||||
the ugly monster~
|
||||
A large ugly monster stands here.
|
||||
~
|
||||
This monster looks hungry for blood. There are many blood stains around his
|
||||
mouth and about his body. Many different bones line his neck connected by some
|
||||
kind of metal.
|
||||
~
|
||||
30 0 0 0 0 0 0 0 -100 E
|
||||
23 13 -3 4d4+230 3d3+3
|
||||
230 52900
|
||||
8 8 1
|
||||
BareHandAttack: 4
|
||||
Str: 25
|
||||
Dex: 9
|
||||
Int: 4
|
||||
Wis: 5
|
||||
E
|
||||
T 23841
|
||||
T 23842
|
||||
#23842
|
||||
rat~
|
||||
the small rat~
|
||||
A small rat is here running in circles.
|
||||
~
|
||||
The rat looks as if it has many wounds on his back as if something has
|
||||
attacked it or something. The rat itself looks all but sick, it has a lot of
|
||||
energy and appears to have been running in circles for hours.
|
||||
~
|
||||
26 0 0 0 1024 0 0 0 0 E
|
||||
22 13 -3 4d4+220 3d3+3
|
||||
220 48400
|
||||
8 8 0
|
||||
BareHandAttack: 8
|
||||
Str: 3
|
||||
Dex: 4
|
||||
Int: 4
|
||||
Wis: 4
|
||||
E
|
||||
#23849
|
||||
Crystal wyvern~
|
||||
the crystal wyvern~
|
||||
A large statue stands firm here.
|
||||
~
|
||||
This statue appears to be solid yet alive. It looks very strong but not to
|
||||
fast but it seems to not be moving at all. The statue stands firm looking east
|
||||
towards where you came from.
|
||||
~
|
||||
10 0 0 0 4 0 0 0 0 E
|
||||
26 12 -5 5d5+260 4d4+4
|
||||
260 67600
|
||||
8 8 1
|
||||
BareHandAttack: 6
|
||||
Str: 25
|
||||
Dex: 3
|
||||
Int: 15
|
||||
Wis: 15
|
||||
E
|
||||
#23851
|
||||
spider~
|
||||
a large spider~
|
||||
A large spider with a look for blood is stuck to the wall here.
|
||||
~
|
||||
This spider has many corpses strewn about his web and it seems to want to
|
||||
add you.
|
||||
~
|
||||
26 0 0 0 0 0 0 0 -100 E
|
||||
24 12 -4 4d4+240 4d4+4
|
||||
240 57600
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#23855
|
||||
man~
|
||||
the old man~
|
||||
A very old looking man stands tall here.
|
||||
~
|
||||
This man appears to be very old and has many war wounds. He also seems to
|
||||
be experienced in the art of war. The old man looks not to be a warrior or
|
||||
fighter but rather a spell caster. Wearing many valuable looking pieces of eq
|
||||
makes you wonder can this guy be serious.
|
||||
~
|
||||
8202 0 0 0 0 0 0 0 0 E
|
||||
26 12 -5 5d5+260 4d4+4
|
||||
260 67600
|
||||
8 8 1
|
||||
BareHandAttack: 11
|
||||
Str: 5
|
||||
Dex: 14
|
||||
Int: 20
|
||||
Wis: 20
|
||||
E
|
||||
#23860
|
||||
troll~
|
||||
the large troll~
|
||||
A large troll with markings of some king of clan stands here.
|
||||
~
|
||||
The troll looks to be tired and stressed.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -100 E
|
||||
26 12 -5 5d5+260 4d4+4
|
||||
260 67600
|
||||
8 8 1
|
||||
BareHandAttack: 13
|
||||
Str: 20
|
||||
Dex: 10
|
||||
Int: 20
|
||||
Wis: 25
|
||||
E
|
||||
T 23853
|
||||
T 23854
|
||||
T 23856
|
||||
T 23857
|
||||
T 23858
|
||||
T 23859
|
||||
T 23860
|
||||
#23874
|
||||
Queen Plegia~
|
||||
the queen plegia~
|
||||
Queen Plegia sits atop her throne here.
|
||||
~
|
||||
The queen looks as if she has a lot of power and experience. She has
|
||||
beautiful white hair and baby blue eyes. She appears to not question your
|
||||
intrusion rather seems glad you came.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 100 E
|
||||
26 12 -5 5d5+260 4d4+4
|
||||
260 67600
|
||||
8 8 2
|
||||
BareHandAttack: 12
|
||||
E
|
||||
#23875
|
||||
dragon~
|
||||
a crystal dragon~
|
||||
A large crystal covered dragon rests here.
|
||||
~
|
||||
This dragon seems to be very old and very experienced due to the massive war
|
||||
wounds on it's back and wings. The dragon looks very tough and seems to be
|
||||
made of crystal.
|
||||
~
|
||||
10 0 0 0 1048576 0 0 0 0 E
|
||||
26 12 -5 5d5+260 4d4+4
|
||||
260 67600
|
||||
5 5 1
|
||||
BareHandAttack: 8
|
||||
Str: 18
|
||||
Dex: 3
|
||||
Int: 13
|
||||
Wis: 18
|
||||
E
|
||||
#23876
|
||||
trout~
|
||||
the trout~
|
||||
A large trout swims here.
|
||||
~
|
||||
This trout looks a little bit mean. His eyes are glowing red and his scales
|
||||
are slightly glowing. The fish swims here unaware of your entrance.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
25 12 -5 5d5+250 4d4+4
|
||||
250 62500
|
||||
8 8 0
|
||||
E
|
||||
#23877
|
||||
bird~
|
||||
the blue bird~
|
||||
A swift blue bird is flying here.
|
||||
~
|
||||
This bird seems very fast not very strong but very fast. This bird is
|
||||
flying around very fast making it hard for you to keep up with.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
22 13 -3 4d4+220 3d3+3
|
||||
220 48400
|
||||
8 8 2
|
||||
Str: 3
|
||||
Dex: 20
|
||||
Int: 3
|
||||
Wis: 3
|
||||
E
|
||||
#23878
|
||||
crab~
|
||||
the little crab~
|
||||
A small crab sits here.
|
||||
~
|
||||
This crab looks very tough. The crab has only one claw but that has been
|
||||
enough to keep it alive so far. The crab also is missing a leg which appears
|
||||
to have been eaten.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
22 13 -3 4d4+220 3d3+3
|
||||
220 48400
|
||||
8 8 0
|
||||
BareHandAttack: 1
|
||||
E
|
||||
#23879
|
||||
duck~
|
||||
the swimming duck~
|
||||
A swimming duck is here in the water.
|
||||
~
|
||||
The duck has many colorful feathers and seems flawless in pattern and color
|
||||
of it's feathers. The duck itself seems very calm and easy. The water around
|
||||
the duck seems to be cleaner than the rest.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
24 12 -4 4d4+240 4d4+4
|
||||
240 57600
|
||||
8 8 0
|
||||
E
|
||||
#23880
|
||||
swallow~
|
||||
the swallow~
|
||||
A large swallow is here hunting fish.
|
||||
~
|
||||
This swallow looks very hungry and has determination in his eye but has had
|
||||
no luck as of yet. The bird is very persistent and seems almost dead from
|
||||
hunger but he keeps searching.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
25 12 -5 5d5+250 4d4+4
|
||||
250 62500
|
||||
8 8 0
|
||||
E
|
||||
$
|
||||
|
|
@ -1,506 +0,0 @@
|
|||
#23900
|
||||
snake red coral~
|
||||
a red coral snake~
|
||||
A red coral snake squirms among the rocks here.
|
||||
~
|
||||
A slippery red coral snake slides about on his belly through the rocks and sand
|
||||
looking for something to eat, it may even try to eat you.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
16 15 0 3d3+160 2d2+2
|
||||
160 25600
|
||||
8 8 1
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#23901
|
||||
snake diamond rattle~
|
||||
a diamond-back rattle snake~
|
||||
A diamond-back rattle snake is coiled up ready to strike.
|
||||
~
|
||||
A diamond-back rattle snake is coiled up amongst the rocks here ready to
|
||||
strike at anything that moves or tries to step on it.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
170 28900
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#23902
|
||||
brown scorpion ~
|
||||
a brown scorpion~
|
||||
A brown scorpion crawls around the rocks stalking its prey.
|
||||
~
|
||||
A brown scorpion stalks amongst the rocks looking for victims to attack with
|
||||
it's sharp stinger and suck its life force dry.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
16 15 0 3d3+160 2d2+2
|
||||
160 25600
|
||||
8 8 0
|
||||
BareHandAttack: 1
|
||||
E
|
||||
#23903
|
||||
red scorpion~
|
||||
a red scorpion~
|
||||
A red scorpion quivers its poisoned stinger at you.
|
||||
~
|
||||
A red scorpion is the largest of all scorpions and quivers its deadly
|
||||
stinger at you with confidence of victory.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
170 28900
|
||||
8 8 0
|
||||
BareHandAttack: 1
|
||||
E
|
||||
#23904
|
||||
black scorpion~
|
||||
a black scorpion~
|
||||
A black scorpion is sharpening its vicious stinger here.
|
||||
~
|
||||
A black scorpion passes its time while waiting for victims by polishing its
|
||||
armor and sharpening its deadly stinger.
|
||||
~
|
||||
8392 0 0 0 524292 0 0 0 0 E
|
||||
16 15 0 3d3+160 2d2+2
|
||||
160 25600
|
||||
8 8 0
|
||||
BareHandAttack: 1
|
||||
E
|
||||
#23905
|
||||
spider red~
|
||||
a red spider~
|
||||
A red spider is building a trap in the desert floor.
|
||||
~
|
||||
A red spider is passing time building a web trap in the desert floor in
|
||||
hopes of catching some food for her new born babies.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
19 14 -1 3d3+190 3d3+3
|
||||
190 36100
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#23906
|
||||
black spider hairy~
|
||||
a hairy black spider~
|
||||
A hairy black spider crawls amongst the rocks of slate.
|
||||
~
|
||||
A hairy black spider is crawling in the rocks in quest of things to dine
|
||||
upon. It looks famished and would probably eat anything, even you.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
16 15 0 3d3+160 2d2+2
|
||||
160 25600
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#23907
|
||||
travelling bugbear weary~
|
||||
a weary travelling bugbear~
|
||||
A weary travelling bugbear is limping aimlessly about the desert.
|
||||
~
|
||||
A weary travelling bugbear seems lost and dying as he wanders aimlessly
|
||||
about the desert. He seems lost and confused.
|
||||
~
|
||||
75996 0 0 0 524304 0 0 0 0 E
|
||||
16 15 0 3d3+160 2d2+2
|
||||
160 25600
|
||||
8 8 1
|
||||
BareHandAttack: 11
|
||||
E
|
||||
#23908
|
||||
sand storm twirling~
|
||||
a sand storm~
|
||||
A twirling sand storm spins about picking up dust along its path.
|
||||
~
|
||||
A twirling cloud of dust raises up sand and dust and spins it around and
|
||||
around in a fearful vortex.
|
||||
~
|
||||
28892 0 0 0 20 0 0 0 0 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 0
|
||||
BareHandAttack: 10
|
||||
E
|
||||
#23909
|
||||
angry thorn cactus~
|
||||
a cactus~
|
||||
An angry thorn cactus is looking for some water.
|
||||
~
|
||||
An angry and thirsty cactus is desperately looking for some water to drink,
|
||||
and at this point would even take the blood of any animal that it happens to
|
||||
wander into because its throat is so dry and parched.
|
||||
~
|
||||
6348 0 0 0 0 0 0 0 0 E
|
||||
19 14 -1 3d3+190 3d3+3
|
||||
190 36100
|
||||
8 8 0
|
||||
BareHandAttack: 11
|
||||
E
|
||||
#23910
|
||||
cave dweller hairy~
|
||||
a hairy cave dweller~
|
||||
A hairy cave dweller is hiding behind a rock waiting to ambush you.
|
||||
~
|
||||
A hairy cave dweller is covered with matted hair and a long scraggly beard.
|
||||
He is hungry and would do almost anything for some food.
|
||||
~
|
||||
72 0 0 0 16 0 0 0 0 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
170 28900
|
||||
8 8 0
|
||||
BareHandAttack: 7
|
||||
E
|
||||
#23911
|
||||
gargantuan hairy bigfoot sasquatch beast~
|
||||
a sasquatch~
|
||||
A gargantuan hairy beast with big feet is walking in the snow.
|
||||
~
|
||||
A gargantuan hairy beast with the stature of a slump-backed human with huge
|
||||
feet is roaming around the mountain top looking for something to eat, maybe
|
||||
it's gonna be you?
|
||||
~
|
||||
86108 0 0 0 0 0 0 0 0 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 0
|
||||
BareHandAttack: 7
|
||||
E
|
||||
#23912
|
||||
stone dwarf dwarven sentinel stern~
|
||||
a dwarven sentinel~
|
||||
A stern faced dwarven sentinel peers across the lands.
|
||||
~
|
||||
A stern faced dwarven Sentinel guards the trail with a watchful eye for the
|
||||
NewHaven dwarves' enemies. It was crafted ages ago by dwarven stone cutters.
|
||||
Magical spells woven into the stone protect the Sentinel from the harsh climate
|
||||
here. The eyes stare northward and into the Southern Desert far below. The
|
||||
Sentinel has a stern countenance and wields a stone hammer and finely crafted
|
||||
shield.
|
||||
~
|
||||
125022 0 0 0 80 0 0 0 1000 E
|
||||
21 13 -2 4d4+210 3d3+3
|
||||
210 44100
|
||||
8 8 0
|
||||
BareHandAttack: 5
|
||||
E
|
||||
#23913
|
||||
dark~
|
||||
the dark~
|
||||
The pitch black of the dark surrounds you.
|
||||
~
|
||||
The sea of dark around you in these chambers surrounds you, scares you,
|
||||
engulfs you in a total pitch black sea of nothing, leaving you all alone.
|
||||
~
|
||||
84060 0 0 0 524372 0 0 0 0 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 0
|
||||
BareHandAttack: 12
|
||||
E
|
||||
#23914
|
||||
hawk sharp talon bird~
|
||||
a hawk~
|
||||
A hawk with sharp talons is on a limb here.
|
||||
~
|
||||
A hawk with sharp talons is guarding it's territory. It hates competition and
|
||||
you.
|
||||
~
|
||||
2136 0 0 0 0 0 0 0 0 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 0
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#23915
|
||||
eagle brown bird~
|
||||
a brown eagle~
|
||||
A brown eagle has sharp claws of steel.
|
||||
~
|
||||
The eagle is a magnificent bird of prey, has sharp eyesight, claws to grasp
|
||||
it's prey, and a 15 macra wingspan.
|
||||
~
|
||||
2140 0 0 0 524304 0 0 0 0 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 0
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#23916
|
||||
cardinal bird~
|
||||
a cardinal~
|
||||
A red-chested cardinal flies around gathering pinion nuts.
|
||||
~
|
||||
A beautiful red cardinal is busy gathering food and insects around the limbs
|
||||
of the tree. It is too busy to notice you.
|
||||
~
|
||||
204 0 0 0 0 0 0 0 0 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 0
|
||||
E
|
||||
#23917
|
||||
root dark~
|
||||
a dark root~
|
||||
A dark root of the tree penetrates the hard soil and supporting the tree.
|
||||
~
|
||||
A long cylinder of sinew and fiber below the ground supporting the tree.
|
||||
The fingers of the hand of the tree grasping deep into the earth with the grip
|
||||
of a giant.
|
||||
~
|
||||
245854 0 0 0 84 0 0 0 0 E
|
||||
21 13 -2 4d4+210 3d3+3
|
||||
210 44100
|
||||
8 8 0
|
||||
BareHandAttack: 13
|
||||
E
|
||||
T 23905
|
||||
T 23906
|
||||
#23918
|
||||
nice shopkeeper michelle~
|
||||
a nice shop keeper~
|
||||
Michelle has a shop here that's going out of business.
|
||||
~
|
||||
Michelle has a friendly face and a nice smile. She seems very busy but not
|
||||
so busy that she can't help you with what you need. The shop isn't doing that
|
||||
well but the owner still keeps her on because she does such a good job and
|
||||
works for nothing.
|
||||
~
|
||||
122906 0 0 0 80 0 0 0 1000 E
|
||||
21 13 -2 4d4+210 3d3+3
|
||||
210 44100
|
||||
8 8 2
|
||||
BareHandAttack: 1
|
||||
E
|
||||
#23919
|
||||
rodent chipmunk~
|
||||
a chipmunk~
|
||||
A small chipmunk with puffy cheeks chatters and barks here.
|
||||
~
|
||||
A small rodent with a brown body and some yellow-white stripes down its back
|
||||
is running around the shrubs and trees gathering fruit and nuts for its young.
|
||||
|
||||
~
|
||||
143564 0 0 0 0 0 0 0 0 E
|
||||
16 15 0 3d3+160 2d2+2
|
||||
160 25600
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#23920
|
||||
man drow mage~
|
||||
a drow mage~
|
||||
A man in black robes stands here.
|
||||
~
|
||||
The Drow mage is a powerful magi with knowledge of spells long forgotten in
|
||||
other cultures. He is unhappy with his position in the Matriarch society of the
|
||||
Drow and could probably easily be angered into a fight.
|
||||
~
|
||||
192584 0 0 0 80 0 0 0 -500 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 1
|
||||
BareHandAttack: 5
|
||||
E
|
||||
#23921
|
||||
drow cleric~
|
||||
a drow cleric~
|
||||
A drow cleric walks along the passage.
|
||||
~
|
||||
A cleric of the drow social system is an evil healer and spell caster. She
|
||||
is a young drow matriarch with potential to be a drow priestess some day in her
|
||||
future.
|
||||
~
|
||||
245976 0 0 0 1048660 0 0 0 -500 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 2
|
||||
BareHandAttack: 7
|
||||
E
|
||||
#23922
|
||||
cyclops guardian~
|
||||
a guardian cyclops~
|
||||
An enormous cyclops guardian is protecting the entrance.
|
||||
~
|
||||
An enormous cyclops guards the entrance. It is about 8 metrons tall, weight
|
||||
is about 350 stonga, very large muscles, one eye, and a bald head.
|
||||
~
|
||||
182298 0 0 0 73816 0 0 0 0 E
|
||||
21 13 -2 4d4+210 3d3+3
|
||||
210 44100
|
||||
8 8 1
|
||||
BareHandAttack: 7
|
||||
E
|
||||
#23923
|
||||
drow guard~
|
||||
a drow guard~
|
||||
A drow guard patrols the hallways.
|
||||
~
|
||||
A drow guard keeps intruders from entering the inner chambers of the drow
|
||||
sanctum. The life of a drow guard is usually short and honorable. They would
|
||||
gladly sacrifice their lives to defend the colony.
|
||||
~
|
||||
188488 0 0 0 80 0 0 0 0 E
|
||||
21 13 -2 4d4+210 3d3+3
|
||||
210 44100
|
||||
8 8 0
|
||||
E
|
||||
T 23907
|
||||
#23924
|
||||
drow priestess~
|
||||
a drow priestess~
|
||||
A powerful drow priestess chants some prayers to her gods here.
|
||||
~
|
||||
A drow priestess is barely clothed. She has a blank expression on her face
|
||||
and pale white skin. The priestess eyes are pitch black and deep as the ocean
|
||||
and you can see the evil forces that dwell within her dark soul through these
|
||||
windows of her mind.
|
||||
~
|
||||
254552 0 0 0 84 0 0 0 0 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 2
|
||||
BareHandAttack: 8
|
||||
E
|
||||
T 23908
|
||||
#23925
|
||||
drow guard~
|
||||
a drow guard~
|
||||
A drow guard keeps watch here with a vigilance.
|
||||
~
|
||||
A male drow guard is stronger than the female drow guards but is lower in
|
||||
rank within the Matriarch society. He would gladly die defending the inner
|
||||
sanctum of the drow chapel.
|
||||
~
|
||||
254044 0 0 0 524368 0 0 0 0 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 1
|
||||
BareHandAttack: 5
|
||||
E
|
||||
#23926
|
||||
goblin guard~
|
||||
a goblin guard~
|
||||
A goblin guard stands here to keep out intruders.
|
||||
~
|
||||
A smelly fat blob of ugliness with short black hair and wide nose. Thin
|
||||
long fingers with black nails used to claw its enemy. Not much is known of
|
||||
goblin culture, some think it was an early model of the orc, crafted by some
|
||||
evil wizard in search of a slave type race that he could use in fighting his
|
||||
battle and building his fortress.
|
||||
~
|
||||
184396 0 0 0 20 0 0 0 0 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 0
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#23927
|
||||
old guard goblin~
|
||||
an older goblin guard~
|
||||
An older goblin guard tries to hold in his pot belly as he keeps watch.
|
||||
~
|
||||
An older goblin guard has to keep working because he knows no other skills
|
||||
and there is no retirement in the goblin society, they work till they die.
|
||||
This one looks like he won't have to work too much longer.
|
||||
~
|
||||
153672 0 0 0 64 0 0 0 0 E
|
||||
16 15 0 3d3+160 2d2+2
|
||||
160 25600
|
||||
8 8 0
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#23928
|
||||
goblin warrior~
|
||||
a goblin warrior~
|
||||
A goblin warrior defends his land from invaders.
|
||||
~
|
||||
A goblin warrior has many battle scars. The goblins are not very skilled
|
||||
warriors and have not ever won a major battle in the history of the world.
|
||||
They are not known for their weapons or armor. They defend their lands out of
|
||||
necessity rather than desire.
|
||||
~
|
||||
98392 0 0 0 0 0 0 0 0 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
170 28900
|
||||
8 8 0
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#23929
|
||||
old aged hermit man~
|
||||
an old hermit~
|
||||
An old and decrepit hermit smokes his pipe here.
|
||||
~
|
||||
An old and decrepit hermit has decided he wants nothing to do with society
|
||||
anymore. He has a wrinkled brow, long scraggly gray beard, bent back, weak and
|
||||
frail arms and legs, and is smoking his pipe.
|
||||
~
|
||||
247898 0 0 0 8400 0 0 0 1000 E
|
||||
21 13 -2 4d4+210 3d3+3
|
||||
210 44100
|
||||
8 8 1
|
||||
BareHandAttack: 10
|
||||
E
|
||||
T 23909
|
||||
#23930
|
||||
orc slave~
|
||||
an orc slave~
|
||||
An orc slave lays here grunting.
|
||||
~
|
||||
Captured in the caverns of the drow, this orc is their prisoner slave now.
|
||||
He is forced to mine adamite along with all the other slaves that have been
|
||||
captured by the drow.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
16 15 0 3d3+160 2d2+2
|
||||
160 25600
|
||||
8 8 1
|
||||
E
|
||||
#23931
|
||||
dwarf slave~
|
||||
a dwarf slave~
|
||||
A dwarf slave lies not making a sound.
|
||||
~
|
||||
A dwarf slave was captured by the drow guards wandering in the caves trying
|
||||
to find NewHaven. Now he must live here till he can escape or is rescued by
|
||||
his fellow dwarves. Until then he will be forced to work in the slave labor
|
||||
camps of the drow.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
16 15 0 3d3+160 2d2+2
|
||||
160 25600
|
||||
8 8 1
|
||||
E
|
||||
#23932
|
||||
elf slave~
|
||||
an elf slave~
|
||||
An elf slave is pacing the cell.
|
||||
~
|
||||
An elf slave is anxious and wants to find a way to escape slavery by his
|
||||
drow captors. He has been forced to mine for them and has been beaten,
|
||||
whipped, and humiliated by the drow guards. He is weak and has lost hope of
|
||||
rescue by his friends.
|
||||
~
|
||||
74 0 0 0 16 0 0 0 1000 E
|
||||
16 15 0 3d3+160 2d2+2
|
||||
160 25600
|
||||
8 8 1
|
||||
E
|
||||
#23933
|
||||
minotaur slave~
|
||||
a minotaur slave~
|
||||
A minotaur slave wants to be free to run.
|
||||
~
|
||||
A minotaur slave captured by the drow is very unhappy. He is forced to live
|
||||
inside these caves, working in the drow mines pulling carts of ore instead of
|
||||
roaming the surface of the world out in the open and free, with fresh air and
|
||||
green grass.
|
||||
~
|
||||
90186 0 0 0 80 0 0 0 0 E
|
||||
16 15 0 3d3+160 2d2+2
|
||||
160 25600
|
||||
8 8 1
|
||||
E
|
||||
$
|
||||
|
|
@ -1,431 +0,0 @@
|
|||
#24000
|
||||
minotaur~
|
||||
the minotaur~
|
||||
A huge minotaur stands here, keeping the peace.
|
||||
~
|
||||
He is a massive, humanoid beast with the body of a man and the head of a
|
||||
bull. His legs are also hoofed and shaped as that of a bull's. This is a very
|
||||
strong creature, and should not be taken lightly.
|
||||
~
|
||||
69704 0 0 0 0 0 0 0 0 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
80 6400
|
||||
8 8 1
|
||||
BareHandAttack: 3
|
||||
E
|
||||
#24001
|
||||
minotaur sentry~
|
||||
the sentry~
|
||||
A minotaur sentry is here guarding the gates.
|
||||
~
|
||||
This half-man half-bull sentry is here to guard the gates and give warning
|
||||
of any possible attack. It looks like he alone could withstand a small army.
|
||||
He stands at least 8 feet tall and must be over 300 pounds.
|
||||
~
|
||||
67658 0 0 0 0 0 0 0 0 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
80 6400
|
||||
8 8 1
|
||||
BareHandAttack: 3
|
||||
E
|
||||
#24002
|
||||
minotaur warrior~
|
||||
the warrior~
|
||||
A minotaur warrior carrying a deadly war-axe.
|
||||
~
|
||||
This minotaur is suited for battle. You notice a sinking feeling in your
|
||||
stomach the second you saw him. You are more than intimidated by this war
|
||||
machine. The minotaur carries himself with pride and confidence.
|
||||
~
|
||||
67656 0 0 0 0 0 0 0 0 E
|
||||
9 17 4 1d1+90 1d2+1
|
||||
90 8100
|
||||
8 8 1
|
||||
E
|
||||
#24003
|
||||
minotaur woman~
|
||||
the minotaur woman~
|
||||
A female minotaur is sharpening her husbands weapons.
|
||||
~
|
||||
Although the woman minotuar are usually only expected to raise the family it
|
||||
is sometimes heard of that they will become warriors. This is usually not
|
||||
acceptable and they must leave the city. Except in the case of widows without
|
||||
any children.
|
||||
~
|
||||
74 0 0 0 0 0 0 0 0 E
|
||||
9 17 4 1d1+90 1d2+1
|
||||
90 8100
|
||||
6 8 2
|
||||
BareHandAttack: 13
|
||||
E
|
||||
#24004
|
||||
minotaur man~
|
||||
the minotaur~
|
||||
A large minotaur pushes you out of its way.
|
||||
~
|
||||
This rude minotaur seems to be in his prime. He holds himself with
|
||||
confidence and ignores you outright. It seems like he thinks you are not even
|
||||
worthy of notice. Maybe you could teach him differently, or maybe not.
|
||||
~
|
||||
2120 0 0 0 0 0 0 0 300 E
|
||||
9 17 4 1d1+90 1d2+1
|
||||
90 8100
|
||||
8 8 1
|
||||
E
|
||||
#24005
|
||||
minotaur child~
|
||||
the minotaur child~
|
||||
A minotaur child is playing here.
|
||||
~
|
||||
This little brat is dangerous. He seems to be pretending that he is
|
||||
fighting some imaginary foe. He is running around pretending to impale his foe
|
||||
with his miniature set of horns. Those horns look awfully sharp.
|
||||
~
|
||||
2248 0 0 0 0 0 0 0 300 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
#24006
|
||||
young minotaur~
|
||||
the young minotaur~
|
||||
A young, vibrant minotaur stomps past without a worry in the world.
|
||||
~
|
||||
This minotaur looks to be in its adolescent years. It is almost full grown,
|
||||
about seven feet tall and looks to be busy. Probably running some errand or
|
||||
doing some task.
|
||||
~
|
||||
2120 0 0 0 0 0 0 0 300 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
BareHandAttack: 7
|
||||
E
|
||||
#24007
|
||||
old minotaur~
|
||||
the old minotaur~
|
||||
An old minotaur is here rambling on about past battles and adventures.
|
||||
~
|
||||
This ancient minotaur is just a shadow of the former warrior he must have
|
||||
been. Scars riddle his body, you almost dismiss him as not being a threat when
|
||||
you catch a glimpse of his eyes. Those eyes have seen and experienced more
|
||||
than you ever will in your lifetime.
|
||||
~
|
||||
2120 0 0 0 0 0 0 0 200 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
#24008
|
||||
healer minotaur~
|
||||
the minotaur healer~
|
||||
A minotaur healer is making house calls to the sick and wounded.
|
||||
~
|
||||
The healers are used during war to aid those who have fallen to the enemy.
|
||||
It is a rather simple job. Either the victim can get up and continue fighting
|
||||
or the healer will finish them off.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 300 E
|
||||
9 17 4 1d1+90 1d2+1
|
||||
90 8100
|
||||
8 8 2
|
||||
E
|
||||
#24009
|
||||
vorn~
|
||||
Vorn~
|
||||
Vorn stands here conducting his business.
|
||||
~
|
||||
This is the minotaur solely responsible for the wealth of the city. He
|
||||
conducts all business matters and has managed to build this city into what it
|
||||
is today. He looks deceiving.
|
||||
~
|
||||
2122 0 0 0 0 0 0 0 -1000 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#24010
|
||||
zarn minotaur master grand~
|
||||
Zarn~
|
||||
Zarn, the Grand Master is busy ruling the city.
|
||||
~
|
||||
He is in charge of day to day operations of the city. He is supposed to be
|
||||
the supreme ruler of the city. But many advise him, including the war master
|
||||
who to most is the true ruler of the city.
|
||||
~
|
||||
2122 0 0 0 0 0 0 0 300 E
|
||||
9 17 4 1d1+90 1d2+1
|
||||
90 8100
|
||||
8 8 1
|
||||
BareHandAttack: 5
|
||||
E
|
||||
#24011
|
||||
master minotaur war~
|
||||
the War Master~
|
||||
The War Master is planning for battle.
|
||||
~
|
||||
This grizzled old minotaur is not only the best and strongest warrior in the
|
||||
city, but also the undefeated champion of the arena. He has more scars than
|
||||
wrinkles. Most of his fur has turned gray. He looks like he knows what you
|
||||
are thinking.
|
||||
~
|
||||
2122 0 0 0 0 0 0 0 300 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#24012
|
||||
advisor minotaur~
|
||||
the minotaur advisor~
|
||||
The advisor to the grand master is doing some research here.
|
||||
~
|
||||
The advisor's job is to make sure the grand master does not make any
|
||||
mistakes. He is responsible for more than the grand master himself, but he
|
||||
gets no credit.
|
||||
~
|
||||
2120 0 0 0 0 0 0 0 300 E
|
||||
9 17 4 1d1+90 1d2+1
|
||||
90 8100
|
||||
8 8 1
|
||||
E
|
||||
#24013
|
||||
minotaur interrogator~
|
||||
the interrogator~
|
||||
A large minotaur hides in the corner, waiting for its next victim.
|
||||
~
|
||||
This minotaur has an evil grin and seems to enjoy his work of inflicting
|
||||
pain on others. You wonder which is more important to him, inflicting the pain
|
||||
or getting the information out of his subjects.
|
||||
~
|
||||
74 0 0 0 0 0 0 0 -1000 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
80 6400
|
||||
8 8 1
|
||||
E
|
||||
#24014
|
||||
minotaur master~
|
||||
the weapons master~
|
||||
A large minotaur wielding a wicked looking pole arm struts by.
|
||||
~
|
||||
This battle veteran wield his polearm with a familiarity that's scary. You
|
||||
wonder if he sleeps with it. He has a 1000 yard gaze that is even more
|
||||
frightening. He must have seen many battles.
|
||||
~
|
||||
2122 0 0 0 0 0 0 0 300 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#24015
|
||||
trainer minotaur~
|
||||
the trainer~
|
||||
A large minotaur stands beside a rack of training weapons and armor.
|
||||
~
|
||||
This veteran is responsible for training all minotaurs able to fight to do
|
||||
exactly that. He has had years of training and even more practice at the real
|
||||
thing during the wars against the centaurs.
|
||||
~
|
||||
2120 0 0 0 0 0 0 0 300 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
80 6400
|
||||
8 8 1
|
||||
E
|
||||
#24016
|
||||
loremaster minotaur~
|
||||
the loremaster~
|
||||
A grizzled, old minotaur rests here, throughout the realm he is known as the loremaster.
|
||||
~
|
||||
Perhaps the most famous minotaur to ever live. This minotaur's age is
|
||||
unknown. He has outlived his friends by decades. No one alive knows when he
|
||||
was born, and he will not tell anyone his real age. He remains a mystery to
|
||||
many.
|
||||
~
|
||||
254024 0 0 0 0 0 0 0 1000 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#24017
|
||||
priest minotaur~
|
||||
the priest~
|
||||
A priest blesses all who worship Vardis.
|
||||
~
|
||||
The minotaurs worship only one god. Vardis, the god of war. This priest is
|
||||
responsible for the upkeep of the sole place of worship in the city. He often
|
||||
goes into battle to bless all those who fight for their god.
|
||||
~
|
||||
74 0 0 0 0 0 0 0 300 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
80 6400
|
||||
8 8 2
|
||||
E
|
||||
#24018
|
||||
merchant minotaur~
|
||||
the merchant~
|
||||
A wealthy minotaur with a pouch full of gold walks past you.
|
||||
~
|
||||
This and many other minotaurs work for Vorn in keeping the trading and
|
||||
supply routes open between the cities. They have all accumulated great wealth
|
||||
from their adventures and most of them live the life of the rich.
|
||||
~
|
||||
2120 0 0 0 0 0 0 0 300 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
80 6400
|
||||
8 8 1
|
||||
E
|
||||
#24019
|
||||
noble minotaur~
|
||||
the noble~
|
||||
A minotaur with its nose stuck up in the air almost walks into you.
|
||||
~
|
||||
This arrogant minotaur has lived the better life. It has never gone through
|
||||
the hardships of battle, or the typical training given to most warriors.
|
||||
Instead she has learned how to live off from others. You pity her.
|
||||
~
|
||||
2120 0 0 0 0 0 0 0 300 E
|
||||
9 17 4 1d1+90 1d2+1
|
||||
90 8100
|
||||
8 8 2
|
||||
E
|
||||
#24020
|
||||
tradesman minotaur~
|
||||
the tradesman~
|
||||
A minotaur tradesman is busy calculating profits.
|
||||
~
|
||||
He looks intelligent. But he has never experienced the training for battle.
|
||||
He has lived his life eating from the silver spoon. Some think they can avoid
|
||||
war by separating themselves from those who fight. They are so wrong.
|
||||
~
|
||||
2120 0 0 0 0 0 0 0 300 E
|
||||
9 17 4 1d1+90 1d2+1
|
||||
90 8100
|
||||
8 8 1
|
||||
E
|
||||
#24021
|
||||
guildsman minotaur~
|
||||
the guildsman~
|
||||
A minotaur guildsman is waiting for someone to train.
|
||||
~
|
||||
It is fighters like this guildsman that pass down the knowledge and
|
||||
experience they have received over generations and in numerous battles that
|
||||
make the minotaur one of the fiercest fighters in the realm.
|
||||
~
|
||||
2120 0 0 0 0 0 0 0 300 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#24022
|
||||
lady minotaur~
|
||||
the lady~
|
||||
A lady minotaur gazes at you with total admiration, of your gold.
|
||||
~
|
||||
If someone could ever consider a minotaur beautiful, you pity them. This
|
||||
beastly lady is intimidating and just the thought of..... Frightens you.
|
||||
~
|
||||
2120 0 0 0 0 0 0 0 300 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 2
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#24023
|
||||
scribe minotaur~
|
||||
the scribe~
|
||||
A small minotaur is here writing something down.
|
||||
~
|
||||
This educated minotaur has been hired by Vorn to take care of the paperwork
|
||||
in running the estate. It's hard to believe a minotaur could look like a geek,
|
||||
but this one does.
|
||||
~
|
||||
2120 0 0 0 0 0 0 0 300 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
BareHandAttack: 13
|
||||
E
|
||||
#24024
|
||||
butcher minotaur~
|
||||
the butcher~
|
||||
A minotaur is carrying some meat to the market.
|
||||
~
|
||||
This minotaur has blood smeared all face and hands. He must be the butcher
|
||||
for the city. He is caring a few slabs of bloody meat slung over each
|
||||
shoulder.
|
||||
~
|
||||
2120 0 0 0 0 0 0 0 300 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
BareHandAttack: 10
|
||||
E
|
||||
#24025
|
||||
woman minotaur~
|
||||
the woman~
|
||||
A young female minotaur is running some errand.
|
||||
~
|
||||
How anyone could consider a minotaur is beyond you. You can not help but to
|
||||
remember the story about the young man who ran away with a beautiful minotaur
|
||||
once. It sickens you.
|
||||
~
|
||||
2120 0 0 0 0 0 0 0 300 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
80 6400
|
||||
8 8 2
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#24026
|
||||
woman minotaur~
|
||||
the old woman~
|
||||
An old female minotaur is rambling about how beautiful she used to be.
|
||||
~
|
||||
This old wrinkled hag has more stretch marks and sags than your waterskin.
|
||||
If she was beautiful once it must not have been in this century.
|
||||
~
|
||||
2120 0 0 0 0 0 0 0 300 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 2
|
||||
E
|
||||
#24027
|
||||
Trang~
|
||||
Trang~
|
||||
Trang, the minotaur armorer is hammering something, he ignores you.
|
||||
~
|
||||
This burly minotaur is very scary looking. He has huge arms and a scarred
|
||||
face and body from the heat of the furnaces. He looks disagreeable.
|
||||
~
|
||||
256074 0 0 0 0 0 0 0 1000 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#24028
|
||||
targ~
|
||||
Targ~
|
||||
Targ, the supplies shop owner scowls at you.
|
||||
~
|
||||
He has been running this shop for years and knows everyone in the city. He
|
||||
makes you feel very uncomfortable. Minotaurs typically don't like the other
|
||||
races and Targ is no exception.
|
||||
~
|
||||
256074 0 0 0 0 0 0 0 100 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#24029
|
||||
garge~
|
||||
Garge~
|
||||
Garge, looks at you and immediately begins to ignore you.
|
||||
~
|
||||
He deals in those hard to find items that are desired by everyone. But he
|
||||
is very picky about who he sells to. Don't get on his bad side or he will
|
||||
never deal with you.
|
||||
~
|
||||
254026 0 0 0 0 0 0 0 100 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
$
|
||||
|
|
@ -1,372 +0,0 @@
|
|||
#24100
|
||||
Lieutenant Commander Geordi LaForge~
|
||||
Geordi LaForge~
|
||||
Lieutenant Commander Geordi LaForge appears to be very busy.
|
||||
~
|
||||
Geordi is the Chief Engineer of the Enterprise. He's blind, so he wears a
|
||||
special VISOR that lets him see things.
|
||||
~
|
||||
211016 0 0 0 65552 0 0 0 350 E
|
||||
28 11 -6 5d5+280 4d4+4
|
||||
280 78400
|
||||
8 8 1
|
||||
Str: 16
|
||||
Dex: 16
|
||||
Int: 16
|
||||
Wis: 16
|
||||
E
|
||||
T 24118
|
||||
#24101
|
||||
Lieutenant Commander Data Android~
|
||||
Data~
|
||||
Lieutenant Commander Data is here, trying to be more human.
|
||||
~
|
||||
Data is the only android on the Enterprise, and the only android in all of
|
||||
Starfleet. He possesses super-human strength, and is extremely tough.
|
||||
~
|
||||
260184 0 0 0 65552 0 0 0 350 E
|
||||
29 11 -7 5d5+290 4d4+4
|
||||
290 84100
|
||||
8 8 1
|
||||
BareHandAttack: 6
|
||||
Str: 20
|
||||
Dex: 20
|
||||
Int: 20
|
||||
Wis: 20
|
||||
E
|
||||
T 24110
|
||||
T 24113
|
||||
#24102
|
||||
Lieutenant Worf Klingon~
|
||||
Lieutenant Worf~
|
||||
Lieutenant Worf is here, patrolling and generally keeping everything secure.
|
||||
~
|
||||
Worf is the first Klingon to have joined Starfleet. He's Chief of Security
|
||||
of the Enterprise, and he's plenty strong.
|
||||
~
|
||||
211016 0 0 0 65552 0 0 0 350 E
|
||||
29 11 -7 5d5+290 4d4+4
|
||||
290 84100
|
||||
8 8 1
|
||||
BareHandAttack: 7
|
||||
Str: 19
|
||||
Dex: 17
|
||||
Int: 17
|
||||
Wis: 17
|
||||
E
|
||||
T 24118
|
||||
#24103
|
||||
Doctor Beverly Crusher~
|
||||
Doctor Crusher~
|
||||
Lieutenant Beverly Crusher seemingly very serious, is looking for someone to heal.
|
||||
~
|
||||
Doctor Crusher is the Enterprise's Chief Medical Officer. Wesley is her
|
||||
son. Her husband was killed years ago in an accident on another starship which
|
||||
was also commanded by Captain Picard.
|
||||
~
|
||||
211016 0 0 0 65552 0 0 0 350 E
|
||||
26 12 -5 5d5+260 4d4+4
|
||||
260 67600
|
||||
8 8 2
|
||||
BareHandAttack: 3
|
||||
Str: 16
|
||||
Dex: 16
|
||||
Int: 16
|
||||
Wis: 16
|
||||
E
|
||||
T 24118
|
||||
#24104
|
||||
Counselor Deanna Troi~
|
||||
Counselor Troi~
|
||||
Counselor Deanna Troi walks past with a knowing smile on her face.
|
||||
~
|
||||
Counselor Troi is the ship's main counselor. She's half betazoid, which
|
||||
means that she can read people's minds.
|
||||
~
|
||||
211016 0 0 0 65552 0 0 0 350 E
|
||||
27 11 -6 5d5+270 4d4+4
|
||||
270 72900
|
||||
8 8 2
|
||||
BareHandAttack: 1
|
||||
Str: 16
|
||||
Dex: 16
|
||||
Int: 16
|
||||
Wis: 16
|
||||
E
|
||||
T 24118
|
||||
#24105
|
||||
Commander William Riker~
|
||||
Commander Riker~
|
||||
Commander William Riker is here, looking for someone to impress.
|
||||
~
|
||||
Commander Riker is the Enterprise's first officer. He's in charge of
|
||||
keeping the crew in line.
|
||||
~
|
||||
211016 0 0 0 65552 0 0 0 350 E
|
||||
29 11 -7 5d5+290 4d4+4
|
||||
290 84100
|
||||
8 8 1
|
||||
BareHandAttack: 13
|
||||
Str: 18
|
||||
Dex: 18
|
||||
Int: 18
|
||||
Wis: 18
|
||||
E
|
||||
T 24104
|
||||
T 24113
|
||||
#24106
|
||||
Captain Jean Luc Jean-Luc Picard~
|
||||
Captain Picard~
|
||||
Captain Jean-Luc Picard proudly stands here, thinking deeply.
|
||||
~
|
||||
Captain Picard is a very important man. He's in charge of Starfleet's
|
||||
flagship, the Enterprise. He's very smart, and very wise. Don't mess with
|
||||
him!
|
||||
~
|
||||
260184 0 0 0 65552 0 0 0 350 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 1
|
||||
BareHandAttack: 9
|
||||
Str: 25
|
||||
Dex: 25
|
||||
Int: 25
|
||||
Wis: 25
|
||||
E
|
||||
T 24113
|
||||
T 24104
|
||||
#24107
|
||||
Guinan~
|
||||
Guinan~
|
||||
Guinan is here, tending the bar.
|
||||
~
|
||||
Guinan is a strange being. She's lived for thousands of years and
|
||||
experienced many things, but now she's decided to work on the Enterprise as a
|
||||
bartender.
|
||||
~
|
||||
211018 0 0 0 65552 0 0 0 350 E
|
||||
26 12 -5 5d5+260 4d4+4
|
||||
260 67600
|
||||
8 8 2
|
||||
BareHandAttack: 11
|
||||
Str: 16
|
||||
Dex: 16
|
||||
Int: 16
|
||||
Wis: 16
|
||||
E
|
||||
T 24118
|
||||
#24108
|
||||
Chief O'Brien Transporter~
|
||||
Chief O'Brien~
|
||||
Chief O'Brien is here, waiting to teleport you somewhere.
|
||||
~
|
||||
Chief O'Brien is the transporter chief on the Enterprise. It's his job to
|
||||
make sure everyone arrives (and leaves) in one piece, instead of trillions of
|
||||
atoms.
|
||||
~
|
||||
211018 0 0 0 65552 0 0 0 350 E
|
||||
28 11 -6 5d5+280 4d4+4
|
||||
280 78400
|
||||
8 8 1
|
||||
BareHandAttack: 11
|
||||
Str: 16
|
||||
Dex: 16
|
||||
Int: 16
|
||||
Wis: 16
|
||||
E
|
||||
T 24118
|
||||
#24109
|
||||
Wesley Crusher~
|
||||
Wesley~
|
||||
Wesley Crusher is here, eagerly trying to earn your praise.
|
||||
~
|
||||
Wesley Crusher is not even an official officer, but he serves as an acting
|
||||
Ensign on the bridge. He got this position only because Captain Picard feels
|
||||
guilty about killing his father.
|
||||
~
|
||||
211144 0 0 0 65552 0 0 0 350 E
|
||||
26 12 -5 5d5+260 4d4+4
|
||||
260 67600
|
||||
8 8 1
|
||||
BareHandAttack: 4
|
||||
Str: 13
|
||||
Dex: 13
|
||||
Int: 13
|
||||
Wis: 13
|
||||
E
|
||||
T 24118
|
||||
#24110
|
||||
Livingston fish~
|
||||
Livingston~
|
||||
Livingston the fish is here, swimming about in his tank.
|
||||
~
|
||||
Livingston is Captain Picard's pet fish. He's some sort of exotic breed, and
|
||||
he's expensive to FEED and keep alive.
|
||||
~
|
||||
14410 0 0 0 65552 0 0 0 350 E
|
||||
27 11 -6 5d5+270 4d4+4
|
||||
270 72900
|
||||
8 8 1
|
||||
BareHandAttack: 4
|
||||
Str: 13
|
||||
Dex: 13
|
||||
Int: 13
|
||||
Wis: 13
|
||||
E
|
||||
T 24114
|
||||
#24111
|
||||
spot cat~
|
||||
Spot~
|
||||
Spot, Data's pet cat, is sitting washing himself happily.
|
||||
~
|
||||
Spot is Data's orange colored cat. Data is always trying to become more
|
||||
human, so he thinks that having a pet might help him achieve his goal.
|
||||
~
|
||||
14410 0 0 0 65552 0 0 0 350 E
|
||||
27 11 -6 5d5+270 4d4+4
|
||||
270 72900
|
||||
8 8 1
|
||||
BareHandAttack: 4
|
||||
Str: 13
|
||||
Dex: 13
|
||||
Int: 13
|
||||
Wis: 13
|
||||
E
|
||||
T 24109
|
||||
#24112
|
||||
ensign~
|
||||
an ensign~
|
||||
A nervous looking ensign is standing here, waiting for orders.
|
||||
~
|
||||
These ensigns make up the backbone of the Enterprise. They clean things, do
|
||||
jobs the higher ups won't even consider doing, and get yelled at all the time.
|
||||
|
||||
~
|
||||
211016 0 0 0 65552 0 0 0 350 E
|
||||
26 12 -5 5d5+260 4d4+4
|
||||
260 67600
|
||||
8 8 1
|
||||
BareHandAttack: 10
|
||||
Str: 14
|
||||
Dex: 14
|
||||
Int: 14
|
||||
Wis: 14
|
||||
E
|
||||
T 24118
|
||||
#24113
|
||||
alexander rozhenko~
|
||||
alexander rozhenko~
|
||||
Alexander Rozhenko is here, practicing laughing hour.
|
||||
~
|
||||
Alexander Rozhenko is Worf's son. His mother was half human and half
|
||||
Klingon, so Alexander is 3/4 Klingon. He's quite small, but since he's a
|
||||
Klingon he's very strong.
|
||||
~
|
||||
211016 0 0 0 65552 0 0 0 0 E
|
||||
26 12 -5 5d5+260 4d4+4
|
||||
260 67600
|
||||
8 8 1
|
||||
BareHandAttack: 10
|
||||
Str: 14
|
||||
Dex: 14
|
||||
Int: 14
|
||||
Wis: 14
|
||||
E
|
||||
T 24118
|
||||
#24114
|
||||
slightly dangerous alien~
|
||||
a slightly dangerous alien~
|
||||
Drooling everywhere is a slightly dangerous-looking alien.
|
||||
~
|
||||
This alien has brown and green scales, 4 limbs and 2 tentacles. He has evil
|
||||
green eyes and rows of sharp teeth protruding from his dog-like mouth.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
0 41000
|
||||
8 8 1
|
||||
E
|
||||
#24115
|
||||
very dangerous alien~
|
||||
a very dangerous alien~
|
||||
Snarling with rage, a very dangerous-looking alien salivates.
|
||||
~
|
||||
This alien is completely red and is covered with hundreds of sharp horns that
|
||||
reach from the two at the sides of his head, down his spine and to the tip of
|
||||
his devil-like tail.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
34 9 -10 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 1
|
||||
E
|
||||
#24116
|
||||
klingon warrior~
|
||||
a fearsome Klingon warrior~
|
||||
Practicing with his batleth, is a fearsome-looking Klingon warrior.
|
||||
~
|
||||
His face is a dark brown and his quite distinct, with it's protruding
|
||||
forehead scales and his devious-looking eyes. He is fully armored and appears
|
||||
to be quite skilled with his batleth.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 1
|
||||
E
|
||||
#24117
|
||||
small gray mouse~
|
||||
a small gray mouse~
|
||||
A small gray mouse carefully explores the office.
|
||||
~
|
||||
Her fur is a pale gray and her ears, tail and claws are a bright, clean pink.
|
||||
She peers around with large black eyes and constantly twitches her nose.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 2
|
||||
E
|
||||
T 24130
|
||||
#24118
|
||||
android experimental droid~
|
||||
an experimental android~
|
||||
Half completed, an experimental android stands here, de-activated.
|
||||
~
|
||||
The android was never completed and therefore, has no gender. It has 2 legs,
|
||||
a torso, a head and an electronic mind, but lacks any arms. It wears no clothes
|
||||
and only has a half-finished skin-implant. Because of this, the android looks
|
||||
splotched with a disease. Where the skin failed to cover, silvery mechanical
|
||||
parts and micro-chips can be seen. It is currently de-activated but can be
|
||||
re-activated by pressing a switch up behind it's left shoulder-blade.
|
||||
|
||||
<press switch>
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
25 12 -5 5d5+250 4d4+4
|
||||
250 62500
|
||||
8 8 0
|
||||
E
|
||||
T 24131
|
||||
#24119
|
||||
android experimental droid~
|
||||
an experimental android~
|
||||
Half completed, an experimental android stands here, examining its surroundings.
|
||||
~
|
||||
It looks unfinished. The android was never completed and therefore, has no
|
||||
gender. It has 2 legs, a torso, a head and an electronic mind, but lacks any
|
||||
arms. It wears no clothes and only has a half-finished skin-implant. Because
|
||||
of this, the android looks splotched with a disease. Where the skin failed to
|
||||
cover, silvery mechanical parts and micro-chips can be seen. It has been
|
||||
re-activated and is ready to accept vocal command programming.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
25 12 -5 5d5+250 4d4+4
|
||||
250 62500
|
||||
8 8 0
|
||||
E
|
||||
T 24132
|
||||
T 24131
|
||||
T 24133
|
||||
T 24134
|
||||
$
|
||||
|
|
@ -1,199 +0,0 @@
|
|||
#24200
|
||||
cityguard guard~
|
||||
the cityguard~
|
||||
A cityguard stands here, watching you intently.
|
||||
~
|
||||
The guard looks very strong. He looks to be about 30 years of age, and is
|
||||
wearing the standard guard uniform. He'd do anything to protect the citizens
|
||||
of Midgaard.
|
||||
~
|
||||
6220 0 0 0 0 0 0 0 1000 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
#24201
|
||||
mayor~
|
||||
the Mayor~
|
||||
The Mayor is walking around here, inspecting the city.
|
||||
~
|
||||
He is a stocky, middle-aged man with thin, gray hair.
|
||||
~
|
||||
26634 0 0 0 16 0 0 0 1000 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
4 4 1
|
||||
E
|
||||
#24202
|
||||
bank manager~
|
||||
the Bank Manager~
|
||||
The Bank Manager is here, watching your every move.
|
||||
~
|
||||
The bank manager runs this place. He makes lots of money, and spends his
|
||||
time counting other people's money. He likes money.
|
||||
~
|
||||
10266 0 0 0 0 0 0 0 -350 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
BareHandAttack: 10
|
||||
Str: 18
|
||||
Dex: 18
|
||||
Int: 18
|
||||
Wis: 18
|
||||
E
|
||||
#24203
|
||||
theater manager~
|
||||
the theater manager~
|
||||
The theater manager is here, looking bored.
|
||||
~
|
||||
The theater manager stares back at you. He's a balding older man, and he
|
||||
wears a cheap looking suit. He expects that you've bought tickets to tonight's
|
||||
performance.
|
||||
~
|
||||
10266 0 0 0 0 0 0 0 0 E
|
||||
6 18 6 1d1+60 1d2+1
|
||||
60 3600
|
||||
8 8 1
|
||||
BareHandAttack: 10
|
||||
Str: 15
|
||||
Dex: 15
|
||||
Int: 15
|
||||
Wis: 15
|
||||
E
|
||||
#24204
|
||||
usher~
|
||||
the usher~
|
||||
A young looking usher is here, showing you to your seat.
|
||||
~
|
||||
This usher looks quite young. His job is to make sure people have their
|
||||
tickets, and that they sit down during the play. Due to his small size, you
|
||||
can't imagine how he'd enforce these rules if somebody resisted.
|
||||
~
|
||||
204 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 1
|
||||
E
|
||||
#24205
|
||||
computer salesman~
|
||||
the computer salesman~
|
||||
A computer salesman is here, blabbering about a new technology.
|
||||
~
|
||||
This computer salesman obviously doesn't know what he's talking about.
|
||||
He's busy telling you about all the great features of some OEM PC. You try to
|
||||
ask him a question, but he raises had hand to silence you, and continues
|
||||
talking. Oh well.
|
||||
~
|
||||
26634 0 0 0 16 0 0 0 900 E
|
||||
5 19 7 1d1+50 1d2+0
|
||||
50 2500
|
||||
8 8 1
|
||||
E
|
||||
#24206
|
||||
clothing salesman~
|
||||
the clothing salesman~
|
||||
A clothing salesman is here, waiting to serve you.
|
||||
~
|
||||
This clothing salesman is standing here, watching you. He's wearing an
|
||||
expensive suit, and his hair is slicked back.
|
||||
~
|
||||
26634 0 0 0 16 0 0 0 900 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
#24207
|
||||
waitress~
|
||||
the waitress~
|
||||
A waitress is here, ready to bring you some food.
|
||||
~
|
||||
This waitress looks tired. She seems distracted, frequently looking out the
|
||||
windows. She hurries from table to table, pouring coffee to the different
|
||||
patrons.
|
||||
~
|
||||
26634 0 0 0 16 0 0 0 900 E
|
||||
5 19 7 1d1+50 1d2+0
|
||||
50 2500
|
||||
8 8 2
|
||||
E
|
||||
#24208
|
||||
stagehand stage hand~
|
||||
the stagehand~
|
||||
A stagehand is here, waiting for something to do.
|
||||
~
|
||||
This stagehand looks bored. He's wearing a pair of dark blue overalls, and
|
||||
he's got on a black baseball cap. He looks pretty strong.
|
||||
~
|
||||
2120 0 0 0 0 0 0 0 1000 E
|
||||
4 19 7 0d0+40 1d2+0
|
||||
40 1600
|
||||
8 8 1
|
||||
E
|
||||
#24209
|
||||
actor~
|
||||
the actor~
|
||||
An actor is here, studying his lines.
|
||||
~
|
||||
This actor looks quite busy. He's reading his lines, and not paying much
|
||||
attention to you.
|
||||
~
|
||||
2120 0 0 0 0 0 0 0 1000 E
|
||||
5 19 7 1d1+50 1d2+0
|
||||
50 2500
|
||||
8 8 1
|
||||
E
|
||||
#24210
|
||||
actress~
|
||||
the actress~
|
||||
An actress is here, studying her lines.
|
||||
~
|
||||
This actress looks quite busy. She's reading her lines, and not paying much
|
||||
attention to you.
|
||||
~
|
||||
2120 0 0 0 0 0 0 0 1000 E
|
||||
6 18 6 1d1+60 1d2+1
|
||||
60 3600
|
||||
8 8 2
|
||||
E
|
||||
#24211
|
||||
snack booth attendant~
|
||||
the snack booth attendant~
|
||||
A snack booth attendant is here, ready to serve you.
|
||||
~
|
||||
This snack booth attendant is tired of taking crap from ungrateful
|
||||
customers. He looks like he's going to snap soon.
|
||||
~
|
||||
26634 0 0 0 16 0 0 0 900 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
#24212
|
||||
curler~
|
||||
the curler~
|
||||
A curler is here, practicing his sliding technique.
|
||||
~
|
||||
This curler is busy practicing for tonight's game. He's stretching, and
|
||||
trying to improve his technique. He doesn't look to scary.
|
||||
~
|
||||
200 0 0 0 0 0 0 0 0 E
|
||||
4 19 7 0d0+40 1d2+0
|
||||
40 1600
|
||||
8 8 1
|
||||
E
|
||||
#24213
|
||||
waitress~
|
||||
the waitress~
|
||||
A waitress is here, ready to bring you some food.
|
||||
~
|
||||
This waitress looks tired. She seems distracted, frequently looking out the
|
||||
windows. She hurries from table to table, pouring coffee to the different
|
||||
patrons.
|
||||
~
|
||||
26634 0 0 0 16 0 0 0 900 E
|
||||
6 18 6 1d1+60 1d2+1
|
||||
60 3600
|
||||
8 8 2
|
||||
E
|
||||
$
|
||||
|
|
@ -1,158 +0,0 @@
|
|||
#24300
|
||||
frost demon~
|
||||
the frost demon~
|
||||
A cold frost demon is staring at you.
|
||||
~
|
||||
These frost demons are quite powerful. They use their cold bodies to freeze
|
||||
their enemies to death. Be careful!
|
||||
~
|
||||
135244 0 0 0 0 0 0 0 -800 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
BareHandAttack: 5
|
||||
Str: 16
|
||||
Dex: 16
|
||||
Int: 16
|
||||
Wis: 16
|
||||
E
|
||||
#24301
|
||||
deformed skeleton~
|
||||
the deformed skeleton~
|
||||
A badly deformed skeleton is standing here.
|
||||
~
|
||||
Due to spending thousands of years here in the sub-zero temperatures, this
|
||||
skeleton's spine has been arched over, one of his arms is missing, and part of
|
||||
another skull has grown out of his shoulder. Scary!
|
||||
~
|
||||
204 0 0 0 0 0 0 0 -400 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
BareHandAttack: 6
|
||||
Str: 12
|
||||
Dex: 12
|
||||
Int: 12
|
||||
Wis: 12
|
||||
E
|
||||
#24302
|
||||
furry beast~
|
||||
the furry beast~
|
||||
A very small furry beast is here.
|
||||
~
|
||||
This is a very strange creature. It looks like a cross between a mouse and
|
||||
a cat, and is only about one foot tall. It looks quite weak. This can't be
|
||||
real, can it?
|
||||
~
|
||||
182286 0 0 0 0 0 0 0 -250 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
BareHandAttack: 8
|
||||
Str: 18
|
||||
Dex: 18
|
||||
Int: 18
|
||||
Wis: 18
|
||||
E
|
||||
#24303
|
||||
downhill skier~
|
||||
the downhill skier~
|
||||
An athletic looking downhill skier is here.
|
||||
~
|
||||
This skier sure is enjoying himself. He has a big smile on his face as he
|
||||
zooms down the hill. Skiers like this often get into fights with the
|
||||
snowboarders.
|
||||
~
|
||||
200 0 0 0 0 0 0 0 0 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
80 6400
|
||||
8 8 1
|
||||
BareHandAttack: 7
|
||||
Str: 16
|
||||
Dex: 16
|
||||
Int: 16
|
||||
Wis: 16
|
||||
E
|
||||
#24304
|
||||
snowboarder~
|
||||
the snowboarder~
|
||||
A scuzzy looking snowboarder is standing here, smoking pot.
|
||||
~
|
||||
Snowboarders like these are trouble. They only seem to like the sport so
|
||||
they can have an easy place to sell drugs.
|
||||
~
|
||||
200 0 0 0 0 0 0 0 0 E
|
||||
9 17 4 1d1+90 1d2+1
|
||||
90 8100
|
||||
8 8 1
|
||||
BareHandAttack: 7
|
||||
Str: 16
|
||||
Dex: 16
|
||||
Int: 16
|
||||
Wis: 16
|
||||
E
|
||||
#24305
|
||||
lunch lady~
|
||||
the lunch lady~
|
||||
An old lunch lady is here, ready to serve you.
|
||||
~
|
||||
These lunch ladies must be a 100 years old. Most of them have moustaches
|
||||
and beards, and they're fairly fat too. Your typical grandmother character.
|
||||
|
||||
~
|
||||
188554 0 0 0 0 0 0 0 350 E
|
||||
9 17 4 1d1+90 1d2+1
|
||||
90 8100
|
||||
8 8 1
|
||||
Str: 20
|
||||
Dex: 20
|
||||
Int: 20
|
||||
Wis: 20
|
||||
E
|
||||
#24306
|
||||
ski salesman~
|
||||
the ski salesman~
|
||||
An annoying ski salesman is ready to sell you something.
|
||||
~
|
||||
Geez is this guy annoying. While he's trying to sell you those new $30k
|
||||
pair of skis, he's blabbing on his cell phone with another customer.
|
||||
~
|
||||
188426 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#24307
|
||||
yeti~
|
||||
a hairy yeti~
|
||||
A stinky hairy yeti is here, staring at you in awe.
|
||||
~
|
||||
Whoa! You never knew these things actually existed, but now you do. These
|
||||
guys are supposed to be close relatives of another legendary species, bigfoot.
|
||||
|
||||
~
|
||||
256046 0 0 0 0 0 0 0 0 E
|
||||
9 17 4 1d1+90 1d2+1
|
||||
90 8100
|
||||
8 8 1
|
||||
BareHandAttack: 7
|
||||
Str: 17
|
||||
Dex: 17
|
||||
Int: 17
|
||||
Wis: 17
|
||||
E
|
||||
#24308
|
||||
ski bum~
|
||||
the ski bum~
|
||||
A ski bum is here selling ski passes.
|
||||
~
|
||||
Ski bums spend their days on the slopes. They get free passes, and have to
|
||||
spend their days skiing on the hill. They get paid for it too! Man, what a
|
||||
hard life.
|
||||
~
|
||||
239642 0 0 0 0 0 0 0 500 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
$
|
||||
|
|
@ -1,39 +0,0 @@
|
|||
#24400
|
||||
fred guard prisonguard prison~
|
||||
Fred the prison guard~
|
||||
Fred the prison guard is standing here, staring at you.
|
||||
~
|
||||
Fred and his brother Joe guard the Cooland Prison. Fred stands here, while
|
||||
his brother Joe sits on the other side of the door. Fred doesn't look too
|
||||
friendly.
|
||||
~
|
||||
231498 0 0 0 16 0 0 0 -200 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 1
|
||||
BareHandAttack: 13
|
||||
Str: 16
|
||||
Dex: 16
|
||||
Int: 16
|
||||
Wis: 16
|
||||
E
|
||||
#24401
|
||||
joe guard prisonguard prison~
|
||||
Joe the prison guard~
|
||||
Joe the prison guard is standing here, staring at you.
|
||||
~
|
||||
Joe and his brother Fred guard the Cooland Prison. Joe stands here, while
|
||||
his brother Fred sits on the other side of the door. Joe doesn't look too
|
||||
friendly.
|
||||
~
|
||||
231498 0 0 0 16 0 0 0 -200 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 1
|
||||
BareHandAttack: 13
|
||||
Str: 16
|
||||
Dex: 16
|
||||
Int: 16
|
||||
Wis: 16
|
||||
E
|
||||
$
|
||||
|
|
@ -1,260 +0,0 @@
|
|||
#24500
|
||||
banshee spirit female elf groaning~
|
||||
a banshee~
|
||||
The groaning spirit of a female elf floats toward you, teeth bared.
|
||||
~
|
||||
A wild, crazed look is in the glowing eyes of this undead elf, her hair
|
||||
disheveled and hanging in strands about her pale, milky shoulders. Her face, a
|
||||
mask of pain and anguish, is contorted and crazed.
|
||||
~
|
||||
254076 0 0 0 160 0 0 0 -1000 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 2
|
||||
BareHandAttack: 9
|
||||
E
|
||||
#24501
|
||||
knight death~
|
||||
a death knight~
|
||||
A hulking knight with a blackened, charred skull and glowing eyes assaults you.
|
||||
~
|
||||
The flesh literally drips from the body of this undead, sinning paladin. It
|
||||
is well over six feet in height, weighing more than three hundred pounds.
|
||||
~
|
||||
188540 0 0 0 160 0 0 0 -1000 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 0
|
||||
BareHandAttack: 12
|
||||
E
|
||||
#24502
|
||||
dragon shadow~
|
||||
a shadow dragon~
|
||||
A mass of shadows and teeth comes flying directly for you!
|
||||
~
|
||||
The translucent scales of the dragon give it the look of being almost
|
||||
insubstantial, especially here within the Maw.
|
||||
~
|
||||
123000 0 0 0 160 0 0 0 -1000 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 2
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#24503
|
||||
nereid water female girl~
|
||||
a nereid~
|
||||
A beautiful young female swims your way, a wicked smile upon her clear lips.
|
||||
~
|
||||
She almost appears transparent, so odd is the pigmentation of her skin. She
|
||||
is truly beautiful, however not in any way sweet.
|
||||
~
|
||||
254072 0 0 0 160 0 0 0 -1000 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 2
|
||||
BareHandAttack: 1
|
||||
E
|
||||
#24504
|
||||
ghoul undead creature human~
|
||||
a ghoul~
|
||||
The wrecked body of a mutated human shambles toward you, licking its lips.
|
||||
~
|
||||
This was certainly once a human being, but somehow it has been mutated into
|
||||
the caricature of a disgusting, undead thing - doomed to spend eternity feeding
|
||||
upon the flesh of corpses.
|
||||
~
|
||||
188540 0 0 0 160 0 0 0 -1000 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 0
|
||||
BareHandAttack: 7
|
||||
E
|
||||
#24505
|
||||
heucuva skeleton~
|
||||
a heucuva~
|
||||
A living skeleton turns it empty eyes upon you and attacks.
|
||||
~
|
||||
This was once a human being, or something close to it, having been corrupted
|
||||
by the black magic of the Nether and transformed into what you see before you.
|
||||
|
||||
~
|
||||
188536 0 0 0 160 0 0 0 -1000 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 0
|
||||
BareHandAttack: 9
|
||||
E
|
||||
#24506
|
||||
ixitxachitl manta ray~
|
||||
an ixitxachitl~
|
||||
A smallish manta ray with a barbed tail swims at you in a lightning attack.
|
||||
~
|
||||
Its intelligent eyes bore down on you, sizing up your strength and possible
|
||||
ability. It movements are all fast and fluid - it is a true predator of the
|
||||
deep.
|
||||
~
|
||||
123000 0 0 0 160 0 0 0 -1000 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 0
|
||||
BareHandAttack: 1
|
||||
E
|
||||
#24507
|
||||
morkoth serpent~
|
||||
a morkoth~
|
||||
An enormous serpent lies in wait for anyone fool enough to swim into its lair.
|
||||
~
|
||||
A hideous, high-pitched, bubbling scream emits from it as it falls upon you
|
||||
in a frenzy of attack.
|
||||
~
|
||||
123000 0 0 0 160 0 0 0 -1000 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 0
|
||||
BareHandAttack: 1
|
||||
E
|
||||
#24508
|
||||
peryton eagle stag thing~
|
||||
a peryton~
|
||||
A giant eagle-thing with a stag's head roars a challenge and attacks.
|
||||
~
|
||||
Its greenish feathers contrast with its obsidian horns, the look of savagery
|
||||
upon its muzzle unmatched.
|
||||
~
|
||||
122938 0 0 0 160 0 0 0 -1000 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 0
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#24509
|
||||
shadow~
|
||||
a shadow~
|
||||
A shadow floats from a dark corner and attacks.
|
||||
~
|
||||
It is very hard to get a solid look at the thing, its form is insubstantial
|
||||
and vaporous.
|
||||
~
|
||||
254072 0 0 0 1048744 0 0 0 -1000 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 0
|
||||
BareHandAttack: 9
|
||||
E
|
||||
#24510
|
||||
tanar'ri male warrior~
|
||||
a tanar'ri~
|
||||
An enormous warrior with a greenish cast to his skin spots you and attacks.
|
||||
~
|
||||
He does not appear to be much of the thinking type, more one of the kill now
|
||||
and east later types. His malevolent eyes scorch you with their hatred.
|
||||
~
|
||||
57464 0 0 0 524448 0 0 0 -1000 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 1
|
||||
BareHandAttack: 6
|
||||
E
|
||||
#24511
|
||||
troglodyte~
|
||||
a troglodyte~
|
||||
A troglodyte sniffs the air, sensing your arrival. It looks you way and grins.
|
||||
~
|
||||
The grayish-brown scales running thick along its body give it an extremely
|
||||
evil appearance - especially when it grins like that.
|
||||
~
|
||||
16508 0 0 0 160 0 0 0 -1000 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 0
|
||||
BareHandAttack: 9
|
||||
E
|
||||
#24512
|
||||
mutten hairy humanoid creature~
|
||||
a mutten~
|
||||
A hairy, crouched-over humanoid thing scuttles an attack at you.
|
||||
~
|
||||
It stands only five feet when fully erect, however its long, powerful arms
|
||||
are nearly as thick as its legs and end in long, curved claws - each one sharp
|
||||
as a razor.
|
||||
~
|
||||
16508 0 0 0 160 0 0 0 -1000 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 0
|
||||
BareHandAttack: 10
|
||||
E
|
||||
#24513
|
||||
matron mother woman hideous~
|
||||
a Matron~
|
||||
A hideous, contorted female hisses as you approach, readying her claws.
|
||||
~
|
||||
Her mottled, scorched skin is that of an ageless hag - she no longer
|
||||
communicates in the same way as most humans might, but only through strange
|
||||
hisses and shrieks.
|
||||
~
|
||||
57464 0 0 0 160 0 0 0 -1000 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 2
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#24514
|
||||
shade fawning~
|
||||
a fawning shade~
|
||||
The fawning shade of a soul wishing for the End screeches at your intrusion.
|
||||
~
|
||||
Its eyes blaze in righteous hatred, its mouth opens in a soundless snarl.
|
||||
You will NOT take its place in the Line.
|
||||
~
|
||||
254072 0 0 0 160 0 0 0 -1000 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 0
|
||||
BareHandAttack: 12
|
||||
E
|
||||
#24515
|
||||
lord nether being~
|
||||
the Nether Lord~
|
||||
The Nether Lord gazes furiously down upon you, angry at your intrusion.
|
||||
~
|
||||
This is not a being to trifle with petty needs or even important needs. The
|
||||
Lord makes his own decisions on when he will and will not allow an audience -
|
||||
this is most certainly not one of those times.
|
||||
~
|
||||
254010 0 0 0 176 0 0 0 -1000 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 0
|
||||
BareHandAttack: 6
|
||||
E
|
||||
#24516
|
||||
death tyrant~
|
||||
a death tyrant~
|
||||
A death tyrant floats at you, its gaping wounds dripping puss across the floor.
|
||||
~
|
||||
Its body and torn and rent in many places, its wounds somehow seeming to give
|
||||
it strength.
|
||||
~
|
||||
254076 0 0 0 0 0 0 0 -1000 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 0
|
||||
BareHandAttack: 9
|
||||
E
|
||||
#24517
|
||||
crypt thing~
|
||||
a crypt thing~
|
||||
An undead mass of rotting flesh moves toward you, its mouth dripping gore.
|
||||
~
|
||||
Its eyes glow with a red light, its flesh is all but gone, bones and decayed
|
||||
organs showing through.
|
||||
~
|
||||
188536 0 0 0 0 0 0 0 -1000 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
$
|
||||
|
|
@ -1 +0,0 @@
|
|||
$
|
||||
|
|
@ -1,243 +0,0 @@
|
|||
#24700
|
||||
zombie~
|
||||
a zombie~
|
||||
A brain dead zombie is here, drooling all over himself.
|
||||
~
|
||||
It was once a corpse but has somehow been brought back to life. It's very
|
||||
slow and very stupid. It looks back at you and says 'fooooooood. '
|
||||
~
|
||||
72 0 0 0 0 0 0 0 -500 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 0
|
||||
E
|
||||
#24701
|
||||
mourner~
|
||||
the mourner~
|
||||
A mourner stands here weeping over a lost love.
|
||||
~
|
||||
This lady is dressed all in black. Tears stream down her veil covered face.
|
||||
She has been paying her last respects for the third time this week.
|
||||
~
|
||||
2248 0 0 0 0 0 0 0 500 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 2
|
||||
E
|
||||
#24702
|
||||
undertaker~
|
||||
the undertaker~
|
||||
The undertaker is standing here, leaning on his shovel.
|
||||
~
|
||||
He looks back at you and spits on the ground. He's dressed in dirty
|
||||
overalls and wears a Midgaard ball cap. He was once an adventurer but decided
|
||||
to dig graves instead of ascending to immortality. You'd best keep out of his
|
||||
way.
|
||||
~
|
||||
2124 0 0 0 524288 0 0 0 1000 E
|
||||
21 13 -2 4d4+210 3d3+3
|
||||
210 44100
|
||||
8 8 1
|
||||
E
|
||||
#24703
|
||||
priest~
|
||||
the priest~
|
||||
The chapel priest is standing here, conducting service.
|
||||
~
|
||||
He is a very pious man. Fat, balding and truly someone that you would think
|
||||
of as "father". He stands at the podium and lectures over some drivel that you
|
||||
really don't care about.
|
||||
~
|
||||
2248 0 0 0 524288 0 0 0 1000 E
|
||||
21 13 -2 4d4+210 3d3+3
|
||||
210 44100
|
||||
8 8 1
|
||||
E
|
||||
T 24702
|
||||
#24704
|
||||
boy~
|
||||
the altar boy~
|
||||
An altar boy sits here, bored out of his mind.
|
||||
~
|
||||
He looks extremely bored and extremely tired. He looks at the priest
|
||||
through the corner of his eyes as if he's expecting another flogging at any
|
||||
moment.
|
||||
~
|
||||
2186 0 0 0 0 0 0 0 1000 E
|
||||
22 13 -3 4d4+220 3d3+3
|
||||
220 48400
|
||||
5 5 1
|
||||
E
|
||||
#24705
|
||||
ghoul~
|
||||
the nasty ghoul~
|
||||
A nasty ghoul is here, and it wants to eat you for dinner.
|
||||
~
|
||||
Its claws are filthy, its fangs look sharp. Fresh blood drips down the side
|
||||
of its face, probably the remains of whatever it caught last.
|
||||
~
|
||||
10 0 0 0 80 0 0 0 -1000 E
|
||||
23 13 -3 4d4+230 3d3+3
|
||||
230 52900
|
||||
8 8 0
|
||||
E
|
||||
T 24701
|
||||
#24706
|
||||
wight~
|
||||
the wight~
|
||||
The barrow wight is here standing atop a pile of decaying corpses.
|
||||
~
|
||||
It is the most hideous creature you have ever seen. It's covered from head
|
||||
to toe in a thick blanket of dirt. Its claws look very nasty and the mere
|
||||
thought of being struck by them sends shivers up and down your spine.
|
||||
~
|
||||
10 0 0 0 524368 0 0 0 -1000 E
|
||||
24 12 -4 4d4+240 4d4+4
|
||||
240 57600
|
||||
8 8 1
|
||||
E
|
||||
#24707
|
||||
skeleton warrior~
|
||||
the skeleton warrior~
|
||||
A mean looking skeleton warrior is here grinning at you.
|
||||
~
|
||||
There's no flesh on it at all -- just bones covered by armor. You wonder
|
||||
what kind of forces keep it from collapsing into a heap on the floor.
|
||||
~
|
||||
72 0 0 0 524368 0 0 0 -1000 E
|
||||
24 12 -4 4d4+240 4d4+4
|
||||
240 57600
|
||||
8 8 0
|
||||
E
|
||||
#24708
|
||||
shadow~
|
||||
the black shadow~
|
||||
The shadows in this room seem to move of their own will.
|
||||
~
|
||||
It is pitch black. The mere thought of being touched by it makes you feel
|
||||
weak.
|
||||
~
|
||||
72 0 0 0 524368 0 0 0 -1000 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 0
|
||||
E
|
||||
#24709
|
||||
mummy~
|
||||
the mummy~
|
||||
A rotting mummy wrapped in dirty cloth is here.
|
||||
~
|
||||
It looks ancient. The rank smell of decay reeks from its body. Worms crawl
|
||||
in its eye sockets and pus drips from between bandages.
|
||||
~
|
||||
10 0 0 0 524368 0 0 0 -1000 E
|
||||
23 13 -3 4d4+230 3d3+3
|
||||
230 52900
|
||||
8 8 0
|
||||
E
|
||||
#24710
|
||||
banshee~
|
||||
the wailing banshee~
|
||||
A banshee is here, leaning on a sarcophagus and crying loudly.
|
||||
~
|
||||
Even undead, she is quite beautiful. Tears streak down her high, elven
|
||||
cheek bones. You wonder why she is so upset.
|
||||
~
|
||||
10 0 0 0 524288 0 0 0 0 E
|
||||
22 13 -3 4d4+220 3d3+3
|
||||
220 48400
|
||||
6 6 2
|
||||
E
|
||||
#24711
|
||||
spectre~
|
||||
the transparent spectre~
|
||||
You glance right through the spectre and see the wall on the other side.
|
||||
~
|
||||
You see the faint outline of a man. You see right through him, and judging
|
||||
by the way he's coming after you, he'd like to see through you.
|
||||
~
|
||||
10 0 0 0 524372 0 0 0 -1000 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 1
|
||||
E
|
||||
#24712
|
||||
demilich lich skull~
|
||||
the demilich~
|
||||
A jeweled skull is sitting here, grinning at you.
|
||||
~
|
||||
It is the most ancient creature you have ever seen. All that is left is the
|
||||
jewel encrusted skull and a pile of fine dust.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -1000 E
|
||||
21 13 -2 4d4+210 3d3+3
|
||||
210 44100
|
||||
8 8 1
|
||||
E
|
||||
T 24700
|
||||
#24713
|
||||
guardian daemon~
|
||||
the guardian~
|
||||
A huge guardian daemon with huge teeth is guarding the door.
|
||||
~
|
||||
It is a huge beast with huge teeth and claws. It looks very pissed off.
|
||||
|
||||
~
|
||||
10 0 0 0 524368 0 0 0 -750 E
|
||||
24 12 -4 4d4+240 4d4+4
|
||||
240 57600
|
||||
8 8 1
|
||||
E
|
||||
#24714
|
||||
death master~
|
||||
the Death Master~
|
||||
The Death Master is here trying to animate a corpse.
|
||||
~
|
||||
He is dressed all in black with skull and bone ornaments. He has been
|
||||
trying to raise an army of undead with which to destroy Midgaard. You must
|
||||
stop him!
|
||||
~
|
||||
10 0 0 0 524368 0 0 0 -1000 E
|
||||
21 13 -2 4d4+210 3d3+3
|
||||
210 44100
|
||||
8 8 1
|
||||
E
|
||||
#24715
|
||||
imp familiar~
|
||||
the imp~
|
||||
An Imp is here, don't even ask it for reimbursement.
|
||||
~
|
||||
Well, you've always wanted to talk to an IMP. Now here's your chance!
|
||||
~
|
||||
142 0 0 0 1572864 0 0 0 -1000 E
|
||||
24 12 -4 4d4+240 4d4+4
|
||||
240 57600
|
||||
8 8 1
|
||||
E
|
||||
#24716
|
||||
man~
|
||||
the church goer~
|
||||
A man sits here, snoring loudly.
|
||||
~
|
||||
He's dressed in his Sunday best, but apparently the boring sermon has put
|
||||
him to sleep.
|
||||
~
|
||||
2248 0 0 0 0 0 0 0 500 E
|
||||
24 12 -4 4d4+240 4d4+4
|
||||
240 57600
|
||||
4 4 1
|
||||
E
|
||||
#24717
|
||||
spider~
|
||||
an undead spider~
|
||||
An undead spider is here, spinning more cobwebs.
|
||||
~
|
||||
Looks like just the exoskeleton, a dried out husk remains. Yet, it still
|
||||
moves about on its thin legs and still spins its ghostlike cobwebs.
|
||||
~
|
||||
10 0 0 0 84 0 0 0 -500 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 0
|
||||
E
|
||||
$
|
||||
|
|
@ -1,127 +0,0 @@
|
|||
#24801
|
||||
Elf Guardian Elven~
|
||||
the Elven guardian~
|
||||
An Elven Guardian is standing here guarding the portal.
|
||||
~
|
||||
This is a robust built elf in his best years and as far as you can tell.
|
||||
|
||||
~
|
||||
10 0 0 0 16 0 0 0 1000 E
|
||||
16 15 0 3d3+160 2d2+2
|
||||
160 25600
|
||||
8 8 1
|
||||
E
|
||||
#24802
|
||||
Elf Soldier guard elven~
|
||||
the Elven soldier~
|
||||
An Elven Soldier is standing here guarding the path.
|
||||
~
|
||||
This is an elf in his youth, sent by the chief of the village guards, to
|
||||
guard the path from any intruder not wanted here.
|
||||
~
|
||||
10 0 0 0 16 0 0 0 1000 E
|
||||
16 15 0 3d3+160 2d2+2
|
||||
160 25600
|
||||
8 8 1
|
||||
E
|
||||
#24803
|
||||
Elf Soldier guard elven~
|
||||
the Elven guard~
|
||||
An Elven Guard is walking around, protecting the villagers.
|
||||
~
|
||||
This is an elf in her youth, sent by the chief of the village guards, to
|
||||
guard the village from unwanted intruders.
|
||||
~
|
||||
72 0 0 0 16 0 0 0 1000 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
150 22500
|
||||
8 8 2
|
||||
E
|
||||
#24804
|
||||
Elf weaponsmith smith elven~
|
||||
the Elven weaponsmith~
|
||||
A Large Elven weaponsmith is walking behind the counter.
|
||||
~
|
||||
You notice a tired look on his face.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 900 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
170 28900
|
||||
8 8 1
|
||||
E
|
||||
#24805
|
||||
Elf armorsmith smith elven~
|
||||
the Elven armorsmith~
|
||||
A Large Elven armorsmith is walking around behind the counter.
|
||||
~
|
||||
You notice a tired look on his face.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 900 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
170 28900
|
||||
8 8 1
|
||||
E
|
||||
#24806
|
||||
Elf mage elven~
|
||||
the Elven mage~
|
||||
A Tiny Elven mage is floating behind the counter.
|
||||
~
|
||||
You notice a tired look on his face.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 900 E
|
||||
16 15 0 3d3+160 2d2+2
|
||||
160 25600
|
||||
8 8 1
|
||||
E
|
||||
#24807
|
||||
Elf Quintor grocer~
|
||||
the Elf named Quintor~
|
||||
An Elf named Quintor is here counting money behind the counter.
|
||||
~
|
||||
You notice a tired look on his face.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 900 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
150 22500
|
||||
8 8 1
|
||||
E
|
||||
#24808
|
||||
elf bartender elven~
|
||||
the Elven bartender~
|
||||
A fat Elf is standing behind the bar taking orders.
|
||||
~
|
||||
You notice a tired look on his face.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 900 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
170 28900
|
||||
8 8 1
|
||||
E
|
||||
#24809
|
||||
elf receptionist elven~
|
||||
the Elven receptionist~
|
||||
A nice-looking Elf is standing in the reception.
|
||||
~
|
||||
You notice a tired look on her face.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 900 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
170 28900
|
||||
8 8 2
|
||||
E
|
||||
#24810
|
||||
elf chief elven guard~
|
||||
the chief of the elven guard~
|
||||
A lazy-looking Elf lies on his bed snoring loudly.
|
||||
~
|
||||
This elf looks somehow more experienced than any guard in the village guard.
|
||||
By the look of the uniform he is probably the chief of the village guard. You
|
||||
notice some scars on the hands and one on the neck of the elf. He has
|
||||
obviously been in battle in his days.
|
||||
~
|
||||
72 0 0 0 16 0 0 0 1000 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
170 28900
|
||||
4 4 1
|
||||
E
|
||||
$
|
||||
|
|
@ -1,13 +0,0 @@
|
|||
#24901
|
||||
Natasha~
|
||||
natasha shopkeeper woman keeper~
|
||||
Natasha, the shopkeeper, is here ready for trading.
|
||||
~
|
||||
You see a very beautiful woman. But you note she is very powerful.
|
||||
~
|
||||
125082 0 0 0 80 0 0 0 500 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 2
|
||||
E
|
||||
$
|
||||
|
|
@ -1,870 +0,0 @@
|
|||
#2500
|
||||
shadow guardian~
|
||||
the shadow guardian~
|
||||
A shadow guardian screams a challenge and attacks.
|
||||
~
|
||||
It seems to be made of nothing more than darkness...
|
||||
~
|
||||
260204 0 0 0 524368 0 0 0 -350 E
|
||||
9 17 4 1d1+90 1d2+1
|
||||
90 8100
|
||||
8 8 0
|
||||
E
|
||||
#2501
|
||||
adventurer~
|
||||
the lost adventurer~
|
||||
An emaciated adventurer is here looking lost and hopeless.
|
||||
~
|
||||
He looks haggard and sickly; no doubt he's been lost here for quite some
|
||||
time.
|
||||
~
|
||||
200 0 0 0 0 0 0 0 400 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
80 6400
|
||||
6 8 1
|
||||
E
|
||||
T 2503
|
||||
#2502
|
||||
edgar~
|
||||
Edgar~
|
||||
Edgar the Human Swordpupil is standing here, looking quite lost.
|
||||
~
|
||||
Edgar says 'pardon me, can you tell me where to buy cups? ' You see before
|
||||
you, one of Midgaard's finest fighting elite, the mighty bunny slayer himself,
|
||||
Edgar the Horrible!
|
||||
~
|
||||
204 0 0 0 0 0 0 0 1000 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 1
|
||||
E
|
||||
#2503
|
||||
diamond golem~
|
||||
the diamond golem~
|
||||
A huge diamond golem is standing guard here.
|
||||
~
|
||||
It looks quite strong.
|
||||
~
|
||||
256090 0 0 0 16 0 0 0 500 E
|
||||
23 13 -3 4d4+230 3d3+3
|
||||
230 52900
|
||||
8 8 0
|
||||
E
|
||||
#2504
|
||||
mage young~
|
||||
the mage~
|
||||
A young mage wanders about, oblivious to all.
|
||||
~
|
||||
He seems to be contemplating life, love and the mysteries of the universe.
|
||||
Then again, he may just have a headache.
|
||||
~
|
||||
200 0 0 0 16 0 0 0 450 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
T 2501
|
||||
#2505
|
||||
strick bartender~
|
||||
Strick the bartender~
|
||||
Strick is here levitating drinks to his customers.
|
||||
~
|
||||
He looks rather harmless, but then again so does a sleeping dragon.
|
||||
~
|
||||
10 0 0 0 16 0 0 0 750 E
|
||||
25 12 -5 5d5+250 4d4+4
|
||||
250 62500
|
||||
8 8 1
|
||||
E
|
||||
#2506
|
||||
tatorious wizard~
|
||||
Tatorious~
|
||||
Tatorious the wizard is here counting his earnings.
|
||||
~
|
||||
Tatorious winks at you mischievously.
|
||||
~
|
||||
10 0 0 0 16 0 0 0 900 E
|
||||
25 12 -5 5d5+250 4d4+4
|
||||
250 62500
|
||||
8 8 1
|
||||
E
|
||||
#2507
|
||||
ezmerelda cook~
|
||||
Ezmerelda~
|
||||
Ezmerelda the cook is here stirring a large pot of something.
|
||||
~
|
||||
She does not look like the typical cook you would find in a kitchen, but she
|
||||
certainly fits what you would expect in a tower fulls of mages.
|
||||
~
|
||||
10 0 0 0 16 0 0 0 -500 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 2
|
||||
E
|
||||
T 2501
|
||||
#2508
|
||||
assistant mage cook~
|
||||
the cook's assistant~
|
||||
The cook's assistant is here assisting the cook.
|
||||
~
|
||||
This young man is busy adding strange ingredients to the large pot.
|
||||
~
|
||||
4298 0 0 0 16 0 0 0 -200 E
|
||||
11 17 3 2d2+110 1d2+1
|
||||
110 12100
|
||||
8 8 1
|
||||
E
|
||||
T 2501
|
||||
#2509
|
||||
prisoner~
|
||||
the prisoner~
|
||||
A prisoner is chained to the wall here.
|
||||
~
|
||||
Though his clothes are all in rags, you can see that at one time they must
|
||||
have been fine garments. A metal muzzle has been fitted over the poor wretch's
|
||||
mouth, whether to keep him from screaming, or to silence his spell casting you
|
||||
cannot tell. He looks quite mad, no doubt he has been mistreated horribly.
|
||||
~
|
||||
202 0 0 0 0 0 0 0 100 E
|
||||
16 15 0 3d3+160 2d2+2
|
||||
160 25600
|
||||
8 8 1
|
||||
E
|
||||
#2510
|
||||
jailor mage~
|
||||
the Jailor~
|
||||
The Jailor is here enjoying a comfortable nap.
|
||||
~
|
||||
He looks rather dirty.
|
||||
~
|
||||
10 0 0 0 16 0 0 0 100 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
170 28900
|
||||
4 4 1
|
||||
E
|
||||
T 2501
|
||||
#2511
|
||||
broom~
|
||||
the broom~
|
||||
A straw broom is here leaning against the wall.
|
||||
~
|
||||
The broom screams 'Take that you lout! '
|
||||
~
|
||||
254074 0 0 0 80 0 0 0 50 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 0
|
||||
E
|
||||
T 2502
|
||||
#2512
|
||||
lesser guardian hands~
|
||||
the pair of disembodied hands~
|
||||
A pair of disembodied hands floats in the air here.
|
||||
~
|
||||
The hands twitch with anticipation of strangling someone.
|
||||
~
|
||||
229480 0 0 0 80 0 0 0 -400 E
|
||||
9 17 4 1d1+90 1d2+1
|
||||
90 8100
|
||||
8 8 0
|
||||
E
|
||||
#2513
|
||||
guardian greater eyes~
|
||||
the pair of disembodied eyes~
|
||||
A pair of disembodied eyes floats here glaring at you.
|
||||
~
|
||||
The eyes smoulder with hatred.
|
||||
~
|
||||
98408 0 0 0 80 0 0 0 -600 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
150 22500
|
||||
8 8 0
|
||||
E
|
||||
#2514
|
||||
mage visitor~
|
||||
the mage~
|
||||
A visiting mage is here snoring away in peaceful slumber.
|
||||
~
|
||||
He looks quite sleepy.
|
||||
~
|
||||
206 0 0 0 16 0 0 0 250 E
|
||||
12 16 2 2d2+120 2d2+2
|
||||
120 14400
|
||||
4 4 1
|
||||
E
|
||||
T 2501
|
||||
#2515
|
||||
apprentice young~
|
||||
the young apprentice magic user~
|
||||
A young apprentice magic user is here doing magical studies.
|
||||
~
|
||||
She looks quite intent on her studies.
|
||||
~
|
||||
206 0 0 0 16 0 0 0 400 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
6 6 2
|
||||
E
|
||||
T 2501
|
||||
#2516
|
||||
apprentice young~
|
||||
the young apprentice~
|
||||
A young apprentice is here mumbling words of magic to himself.
|
||||
~
|
||||
He looks to be oblivious to all but the spell he is memorizing.
|
||||
~
|
||||
206 0 0 0 16 0 0 0 380 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
T 2501
|
||||
#2517
|
||||
apprentice young~
|
||||
the young apprentice~
|
||||
A young apprentice is sleeping here.
|
||||
~
|
||||
He seems to be dreaming.
|
||||
~
|
||||
206 0 0 0 16 0 0 0 350 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
4 4 1
|
||||
E
|
||||
T 2501
|
||||
#2518
|
||||
apprentice young~
|
||||
the young apprentice~
|
||||
A young apprentice is here teasing a cornered kitten.
|
||||
~
|
||||
He looks like a mischievous youth.
|
||||
~
|
||||
206 0 0 0 16 0 0 0 -200 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
T 2501
|
||||
#2519
|
||||
kitten~
|
||||
the small kitten~
|
||||
A small kitten is here meowing in terror.
|
||||
~
|
||||
The little ball of fur looks very unhappy. Singed fur and a few minor burns
|
||||
mark its mottled coat.
|
||||
~
|
||||
206 0 0 0 16 0 0 0 500 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 2
|
||||
E
|
||||
#2520
|
||||
student~
|
||||
the student~
|
||||
A student of spells is here looking quite bored.
|
||||
~
|
||||
The student yawns.
|
||||
~
|
||||
206 0 0 0 16 0 0 0 350 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
80 6400
|
||||
6 6 1
|
||||
E
|
||||
T 2501
|
||||
#2521
|
||||
instructor teacher mage~
|
||||
the instructor of magic~
|
||||
The instructor screams at your interruption and attacks you.
|
||||
~
|
||||
He looks quite angry at your interruption.
|
||||
~
|
||||
170 0 0 0 16 0 0 0 300 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
E
|
||||
T 2501
|
||||
#2522
|
||||
student~
|
||||
the student of spells~
|
||||
A student of spells is here trying to master invisibility.
|
||||
~
|
||||
He blinks in and out of existence, trying to master the spell.
|
||||
~
|
||||
206 0 0 0 20 0 0 0 400 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
80 6400
|
||||
8 8 1
|
||||
E
|
||||
T 2501
|
||||
#2523
|
||||
teacher mage~
|
||||
the spell teacher~
|
||||
A spell teacher screams at your interruption and attacks.
|
||||
~
|
||||
The teacher is quite fierce and rather frightening.
|
||||
~
|
||||
170 0 0 0 16 0 0 0 300 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
150 22500
|
||||
8 8 1
|
||||
E
|
||||
T 2501
|
||||
#2524
|
||||
student~
|
||||
the student of spells~
|
||||
A student of spells has fallen asleep at her desk here.
|
||||
~
|
||||
She looks to have collapsed from sheer boredom.
|
||||
~
|
||||
206 0 0 0 16 0 0 0 400 E
|
||||
9 17 4 1d1+90 1d2+1
|
||||
90 8100
|
||||
4 4 2
|
||||
E
|
||||
T 2501
|
||||
#2525
|
||||
wizard speaker mage~
|
||||
the wizard~
|
||||
An old wizard is here making a speech here.
|
||||
~
|
||||
This wizened old man looks like he could easily pass for the oldest living
|
||||
man. Of course, having heard stories about some of the magic available to the
|
||||
people living here, and what toll the magic draws... This man might be as young
|
||||
as you.
|
||||
~
|
||||
206 0 0 0 16 0 0 0 400 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 1
|
||||
E
|
||||
T 2501
|
||||
#2526
|
||||
mage young~
|
||||
the young mage~
|
||||
A young mage is here learning hand to hand combat.
|
||||
~
|
||||
This young fellow looks quite confident in his abilities to defend himself.
|
||||
|
||||
~
|
||||
206 0 0 0 16 0 0 0 300 E
|
||||
9 17 4 1d1+90 1d2+1
|
||||
90 8100
|
||||
8 8 1
|
||||
E
|
||||
T 2501
|
||||
#2527
|
||||
mistress battle~
|
||||
the battle mistress~
|
||||
The battle mistress is here teaching the fine uses of a dagger.
|
||||
~
|
||||
She looks quite rugged. In fact, she more resembles a warrior than a magic
|
||||
user.
|
||||
~
|
||||
67754 0 0 0 16 0 0 0 200 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
170 28900
|
||||
8 8 2
|
||||
E
|
||||
T 2501
|
||||
#2528
|
||||
mage teacher~
|
||||
the spell teacher~
|
||||
A spell teacher is here relaxing.
|
||||
~
|
||||
The teacher looks to be worn out by a long day of magic working, difficult
|
||||
spells, and inattentive students.
|
||||
~
|
||||
74 0 0 0 16 0 0 0 200 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
150 22500
|
||||
5 5 1
|
||||
E
|
||||
T 2501
|
||||
#2529
|
||||
wizard~
|
||||
the aged wizard~
|
||||
An aged wizard is sleeping here.
|
||||
~
|
||||
Dreams of magic and power are probably flowing through his head right now,
|
||||
better not wake him up.
|
||||
~
|
||||
232 0 0 0 16 0 0 0 350 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
4 8 1
|
||||
E
|
||||
T 2501
|
||||
#2530
|
||||
scribe mage~
|
||||
the scribe~
|
||||
A scribe is here working on some manuscripts.
|
||||
~
|
||||
He appears to be copying out some spell ingredients or components right now.
|
||||
|
||||
~
|
||||
206 0 0 0 16 0 0 0 400 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
8 8 1
|
||||
E
|
||||
T 2501
|
||||
#2531
|
||||
scribe mage~
|
||||
the scribe~
|
||||
A scribe is here working diligently on some translations.
|
||||
~
|
||||
She is quite cute. Too bad her only interest seems to be the words of lore
|
||||
she is translating.
|
||||
~
|
||||
206 0 0 0 16 0 0 0 500 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
150 22500
|
||||
8 8 2
|
||||
E
|
||||
T 2501
|
||||
#2532
|
||||
master scribe~
|
||||
the Master Scribe~
|
||||
The Master Scribe is here looking a little upset
|
||||
~
|
||||
He seems to be so old, his skin has become nothing but a giant wrinkle. The
|
||||
master scribe screams 'How dare you interrupt my important work??? '
|
||||
~
|
||||
234 0 0 0 16 0 0 0 100 E
|
||||
22 13 -3 4d4+220 3d3+3
|
||||
220 48400
|
||||
8 8 1
|
||||
E
|
||||
T 2501
|
||||
#2533
|
||||
assistant scribe~
|
||||
the scribe's assistant~
|
||||
The scribe's assistant is here folding parchments.
|
||||
~
|
||||
You can tell that he isn't trusted with the more important documents, since
|
||||
those ones are rolled and sealed with wax.
|
||||
~
|
||||
234 0 0 0 16 0 0 0 100 E
|
||||
16 15 0 3d3+160 2d2+2
|
||||
160 25600
|
||||
8 8 1
|
||||
E
|
||||
T 2501
|
||||
#2534
|
||||
master enchanter mage~
|
||||
the Enchanter~
|
||||
The Enchanter is here placing a dweomer upon well made sword.
|
||||
~
|
||||
The Enchanter is hard at work, concentrating on a spell which could either
|
||||
destroy the weapon or make it many times more powerful than it already is.
|
||||
~
|
||||
170 0 0 0 16 0 0 0 -200 E
|
||||
23 13 -3 4d4+230 3d3+3
|
||||
230 52900
|
||||
8 8 1
|
||||
E
|
||||
T 2501
|
||||
#2535
|
||||
sword dancing~
|
||||
the dancing sword~
|
||||
A well crafted sword lies on the work table here.
|
||||
~
|
||||
It looks quite sharp.
|
||||
~
|
||||
256170 0 0 0 16 0 0 0 -500 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 0
|
||||
E
|
||||
#2536
|
||||
alchemist~
|
||||
the Mad Alchemist~
|
||||
The Mad Alchemist babbles something incomprehensible and attacks.
|
||||
~
|
||||
He looks like he has been quaffing too many potions. His eyes dart around
|
||||
wildly, and he starts to drool. The Mad Alchemist throws back his head and
|
||||
cackles with insane glee!
|
||||
~
|
||||
234 0 0 0 16 0 0 0 150 E
|
||||
24 12 -4 4d4+240 4d4+4
|
||||
240 57600
|
||||
8 8 1
|
||||
E
|
||||
T 2501
|
||||
#2537
|
||||
master summoner~
|
||||
the Master Summoner~
|
||||
The Master Summoner is here holding gateways open to other planes.
|
||||
~
|
||||
The Summoner looks to be hard at work, concentrating on keeping control over
|
||||
the gateway before he loses his soul to the creatures on the other side of it.
|
||||
|
||||
~
|
||||
234 0 0 0 16 0 0 0 -200 E
|
||||
22 13 -3 4d4+220 3d3+3
|
||||
220 48400
|
||||
8 8 1
|
||||
E
|
||||
T 2501
|
||||
#2538
|
||||
master charmer~
|
||||
the Master Charmer~
|
||||
The Master Charmer utters the words, 'uuuzzldctz'.
|
||||
~
|
||||
The Master Charmer sizes you up, always looking for a new pet.
|
||||
~
|
||||
42 0 0 0 16 0 0 0 -400 E
|
||||
23 13 -3 4d4+230 3d3+3
|
||||
230 52900
|
||||
8 8 1
|
||||
E
|
||||
T 2501
|
||||
#2539
|
||||
golem wooden~
|
||||
the wooden golem~
|
||||
A wooden golem stands a silent vigil here, guarding the stairs.
|
||||
~
|
||||
He looks flammable.
|
||||
~
|
||||
258154 0 0 0 16 0 0 0 100 E
|
||||
16 15 0 3d3+160 2d2+2
|
||||
160 25600
|
||||
8 8 0
|
||||
E
|
||||
#2540
|
||||
master spellbinder~
|
||||
the Master Spellbinder~
|
||||
The Master Spellbinder is here re-charging a blackened wand.
|
||||
~
|
||||
The Master Spellbinder snarls at you and attacks.
|
||||
~
|
||||
234 0 0 0 16 0 0 0 -500 E
|
||||
23 13 -3 4d4+230 3d3+3
|
||||
230 52900
|
||||
8 8 1
|
||||
E
|
||||
T 2501
|
||||
#2541
|
||||
master maker~
|
||||
the Golem Maker~
|
||||
The Golem Maker is here chiseling some stone.
|
||||
~
|
||||
The Golem Master appears to be very meticulous about his work, to the point
|
||||
of fussing over it.
|
||||
~
|
||||
170 0 0 0 16 0 0 0 300 E
|
||||
21 13 -2 4d4+210 3d3+3
|
||||
210 44100
|
||||
8 8 1
|
||||
E
|
||||
T 2501
|
||||
#2542
|
||||
golem granite~
|
||||
the granite golem~
|
||||
A granite golem stands here waiting to do its master's bidding.
|
||||
~
|
||||
It looks like a statue, until you see it shamble towards you.
|
||||
~
|
||||
258154 0 0 0 16 0 0 0 300 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 0
|
||||
E
|
||||
#2543
|
||||
golem bronze~
|
||||
the bronze golem~
|
||||
A bronze golem stands here shining in the light.
|
||||
~
|
||||
He looks rather dim witted.
|
||||
~
|
||||
258154 0 0 0 16 0 0 0 350 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 0
|
||||
E
|
||||
#2544
|
||||
golem flesh~
|
||||
the flesh golem~
|
||||
A flesh golem stands guard here
|
||||
~
|
||||
It looks to be made of a potpourri of different body parts; some don't even
|
||||
resemble anything human.
|
||||
~
|
||||
258154 0 0 0 16 0 0 0 200 E
|
||||
12 16 2 2d2+120 2d2+2
|
||||
120 14400
|
||||
8 8 0
|
||||
E
|
||||
#2545
|
||||
golem cloth~
|
||||
the cloth golem~
|
||||
A cloth golem wanders around here.
|
||||
~
|
||||
It looks like a bunch of old rags, quite surprising it can actually walk.
|
||||
~
|
||||
258154 0 0 0 16 0 0 0 350 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
80 6400
|
||||
8 8 0
|
||||
E
|
||||
#2546
|
||||
golem adamantite~
|
||||
the adamantite golem~
|
||||
An adamantite golem stands here looking very dangerous.
|
||||
~
|
||||
It seems to be forged of dark metal. It looks strong and durable, but
|
||||
somewhat un-intelligent.
|
||||
~
|
||||
258154 0 0 0 16 0 0 0 350 E
|
||||
25 12 -5 5d5+250 4d4+4
|
||||
250 62500
|
||||
8 8 0
|
||||
E
|
||||
#2547
|
||||
golem clay~
|
||||
the clay golem~
|
||||
A clay golem stands guard here.
|
||||
~
|
||||
This large golem almost looks like it is made of dirt.
|
||||
~
|
||||
258154 0 0 0 16 0 0 0 200 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
150 22500
|
||||
8 8 0
|
||||
E
|
||||
#2548
|
||||
master illusionist mage dragon~
|
||||
the Master of Illusions~
|
||||
An enormous multi-colored three-headed dragon growls at you.
|
||||
~
|
||||
The image of an ugly dragon flickers slightly, and where the dragon was now
|
||||
stands a small harmless looking old man.
|
||||
~
|
||||
206 0 0 0 16 0 0 0 150 E
|
||||
21 13 -2 4d4+210 3d3+3
|
||||
210 44100
|
||||
8 8 1
|
||||
E
|
||||
T 2501
|
||||
#2549
|
||||
necromancer master~
|
||||
the Necromancer~
|
||||
The Necromancer is here raising undead servants.
|
||||
~
|
||||
Attired all in black, the Necromancer is tall and gangly, but still quite an
|
||||
imposing figure. A dark cowl shrouds most of his face, but two blazing embers
|
||||
which serve as eyes can be seen through the shadow. The Necromancer shrieks
|
||||
some obscenities and orders his minions to attack.
|
||||
~
|
||||
234 0 0 0 16 0 0 0 -950 E
|
||||
25 12 -5 5d5+250 4d4+4
|
||||
250 62500
|
||||
8 8 1
|
||||
E
|
||||
T 2501
|
||||
#2550
|
||||
skeleton undead~
|
||||
the animated skeleton~
|
||||
An animated skeleton screams silently and attacks.
|
||||
~
|
||||
It feels no pain, and hacks at you ruthlessly.
|
||||
~
|
||||
188586 0 0 0 16 0 0 0 -500 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
150 22500
|
||||
8 8 0
|
||||
E
|
||||
#2551
|
||||
undead giant~
|
||||
the undead giant~
|
||||
An undead giant lumbers towards you.
|
||||
~
|
||||
This thing seems to be the reanimated corpse of a giant, creating an enormous
|
||||
zombie.
|
||||
~
|
||||
188524 0 0 0 16 0 0 0 -500 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 0
|
||||
E
|
||||
#2552
|
||||
witch hag~
|
||||
the ugly witch~
|
||||
An ugly witch is here scrying out secrets.
|
||||
~
|
||||
She has no face at all, just blank skin, rather disturbing. From about where
|
||||
her mouth should be, comes a disgusting giggling sound that makes your skin
|
||||
crawl with revulsion.
|
||||
~
|
||||
108 0 0 0 16 0 0 0 -450 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 2
|
||||
E
|
||||
T 2501
|
||||
#2553
|
||||
librarian mage~
|
||||
the Librarian~
|
||||
The Librarian has fallen asleep at his desk here.
|
||||
~
|
||||
He looks like a rather peaceful old man.
|
||||
~
|
||||
234 0 0 0 16 0 0 0 450 E
|
||||
23 13 -3 4d4+230 3d3+3
|
||||
230 52900
|
||||
4 8 1
|
||||
E
|
||||
T 2501
|
||||
#2554
|
||||
apprentice~
|
||||
the Master's apprentice~
|
||||
The Master's apprentice leaps to halt your passage.
|
||||
~
|
||||
A powerful wizard in his own right, the apprentice of the master of balance
|
||||
has given up his station in the mage guild hierarchy in order to serve the Great
|
||||
Master in hopes of gleaning secrets one could never hope to uncover alone.
|
||||
~
|
||||
110 0 0 0 16 0 0 0 0 E
|
||||
24 12 -4 4d4+240 4d4+4
|
||||
240 57600
|
||||
8 8 1
|
||||
E
|
||||
T 2501
|
||||
#2555
|
||||
cat gray familiar~
|
||||
the gray cat~
|
||||
A gray cat is lounging lazily here.
|
||||
~
|
||||
The gray cat cocks an ear towards you, sensing your scrutiny, then purrs
|
||||
contentedly. It looks rather harmless, until you notice its very large claws.
|
||||
|
||||
~
|
||||
74 0 0 0 524304 0 0 0 0 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
150 22500
|
||||
8 8 2
|
||||
E
|
||||
#2556
|
||||
master guildmaster gray~
|
||||
the Master of Neutrality~
|
||||
The Master of Neutrality is here contemplating the balance of the Universe.
|
||||
~
|
||||
He looks quite peaceful.
|
||||
~
|
||||
2894 0 0 0 16 0 0 0 0 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 1
|
||||
E
|
||||
T 2501
|
||||
#2557
|
||||
apprentice black~
|
||||
the black robed apprentice~
|
||||
A black robed apprentice jumps from the shadows and attacks.
|
||||
~
|
||||
She bears a wicked looking scar down the side of her face, though once she
|
||||
must have been beautiful, now the scar combined with what seems to be a
|
||||
permanent scowl make her looks quite fearsome.
|
||||
~
|
||||
110 0 0 0 16 0 0 0 -750 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 2
|
||||
E
|
||||
T 2501
|
||||
#2558
|
||||
cat black familiar~
|
||||
the black cat~
|
||||
A black cat with its fur up hisses at you.
|
||||
~
|
||||
It looks both mean and dangerous. Petting seems to be completely out of the
|
||||
question.
|
||||
~
|
||||
74 0 0 0 524304 0 0 0 -800 E
|
||||
16 15 0 3d3+160 2d2+2
|
||||
160 25600
|
||||
8 8 0
|
||||
E
|
||||
#2559
|
||||
master guildmaster black~
|
||||
the Master of the Black Robes~
|
||||
The Master of the Black Robes is here plotting vile deeds.
|
||||
~
|
||||
The Master glares at you.
|
||||
~
|
||||
3662 0 0 0 16 0 0 0 -1000 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 1
|
||||
E
|
||||
T 2501
|
||||
#2560
|
||||
apprentice white~
|
||||
the white robed apprentice~
|
||||
A white robed apprentice screams at your desecration of goodness.
|
||||
~
|
||||
He looks like a fanatic. The white robed apprentice screams 'Thou art
|
||||
unworthy of this honor! '
|
||||
~
|
||||
174 0 0 0 16 0 0 0 750 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 1
|
||||
E
|
||||
T 2501
|
||||
#2561
|
||||
cat white familiar~
|
||||
the white cat~
|
||||
A white cat is here preening its fur.
|
||||
~
|
||||
It seems to be nothing more than a large ball of fluff with claws.
|
||||
~
|
||||
74 0 0 0 524304 0 0 0 800 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
150 22500
|
||||
8 8 0
|
||||
E
|
||||
#2562
|
||||
master guildmaster white~
|
||||
the Master of Goodness~
|
||||
The Master of Goodness is here frowning at your intrusion.
|
||||
~
|
||||
He looks like a self-righteous bastard.
|
||||
~
|
||||
3406 0 0 0 16 0 0 0 1000 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 1
|
||||
E
|
||||
T 2501
|
||||
#2563
|
||||
cat calico familiar~
|
||||
the calico cat~
|
||||
A large calico cat is lounging about here.
|
||||
~
|
||||
It looks incredibly large for a cat, no doubt a giant of its species. A
|
||||
beautiful jewel encrusted collar about its neck is its only adornment.
|
||||
~
|
||||
74 0 0 0 524304 0 0 0 0 E
|
||||
25 12 -5 5d5+250 4d4+4
|
||||
250 62500
|
||||
8 8 0
|
||||
E
|
||||
#2564
|
||||
guildmaster grand mistress~
|
||||
the Grand Mistress~
|
||||
The Grand Mistress of Magic is sitting here.
|
||||
~
|
||||
She looks quite comfortable on her emerald throne. Amazingly young and
|
||||
pretty for one of such stature in the guild, no doubt she has kept her youthful
|
||||
appearance through the use of strong magicks. The Grand Mistress pets her
|
||||
familiar and smiles at you in confidence.
|
||||
~
|
||||
2062 0 0 0 16 0 0 0 0 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 2
|
||||
E
|
||||
T 2501
|
||||
$
|
||||
|
|
@ -1,143 +0,0 @@
|
|||
#25000
|
||||
Copper Dragon~
|
||||
the Copper Dragon~
|
||||
The Copper Dragon of Time stands before you
|
||||
~
|
||||
A majestic Dragon stands before you in all its glory. The gleam from its
|
||||
copper scales seems to stop time. The Dragon does not seem happy that you are
|
||||
here. It ATTACKS.
|
||||
~
|
||||
2058 0 0 0 80 0 0 0 350 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 1
|
||||
E
|
||||
#25001
|
||||
White Dragon~
|
||||
the White Dragon~
|
||||
The White Dragon of Ice stands before you
|
||||
~
|
||||
A intimidating Dragon stands before you. The icy glare blinds you long
|
||||
enough for the Ice Dragon to devour you.
|
||||
~
|
||||
2058 0 0 0 80 0 0 0 -350 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 0
|
||||
E
|
||||
#25002
|
||||
Pixie~
|
||||
a Pixie~
|
||||
A Pixie flits about the room
|
||||
~
|
||||
This winged creature is the epitome of mischief. He loves to pick on
|
||||
travelers, and guess what.... It's your turn :).
|
||||
~
|
||||
200 0 0 0 0 0 0 0 500 E
|
||||
28 11 -6 5d5+280 4d4+4
|
||||
280 78400
|
||||
8 8 0
|
||||
E
|
||||
#25003
|
||||
Time Dragon Spirit~
|
||||
the Spirit of the Time Dragon~
|
||||
The translucent Spirit of the Dragon stares at you through uncaring eyes
|
||||
~
|
||||
The Spirit of the Time Dragon guards the hoard gathered by the copper
|
||||
dragons who have stood sentinel over this spot. The Spirit lunges for your
|
||||
SOUL!!!!!!!
|
||||
~
|
||||
2058 0 0 0 524372 0 0 0 0 E
|
||||
29 11 -7 5d5+290 4d4+4
|
||||
290 84100
|
||||
8 8 0
|
||||
E
|
||||
#25004
|
||||
Ice Dragon Spirit~
|
||||
the Spirit of the Ice Dragon~
|
||||
The shimmering Spirit of the Dragon freezes you in your steps
|
||||
~
|
||||
The Spirit of the Ice Dragon Stands over the hoard of the previous white
|
||||
dragon guardians. The Spirit attempts to leech you life blood from your body.
|
||||
|
||||
~
|
||||
2058 0 0 0 524372 0 0 0 0 E
|
||||
29 11 -7 5d5+290 4d4+4
|
||||
290 84100
|
||||
8 8 0
|
||||
E
|
||||
#25005
|
||||
Pixie King~
|
||||
the Pixie King~
|
||||
The Pixie King looks at you with a merry glint in his eyes and nods
|
||||
~
|
||||
The Pixie King is slightly bigger than other pixies. He is really cool.
|
||||
The King loves to frolic and play, especially with new friends. He asks you
|
||||
"Will you be my fwiend? ".
|
||||
~
|
||||
2058 0 0 0 80 0 0 0 1000 E
|
||||
29 11 -7 5d5+290 4d4+4
|
||||
290 84100
|
||||
8 8 1
|
||||
E
|
||||
#25006
|
||||
gate keeper gatekeeper~
|
||||
the GateKeeper~
|
||||
The GateKeeper appears to look right through you as he stands at his post.
|
||||
~
|
||||
The GateKeeper is a grim staunch figure. He looks as if he has been
|
||||
carrying a large burden for some time. You feel sorry for him, but he does
|
||||
have the key that you need to continue on through the cave.
|
||||
~
|
||||
2058 0 0 0 80 0 0 0 0 E
|
||||
28 11 -6 5d5+280 4d4+4
|
||||
280 78400
|
||||
8 8 1
|
||||
E
|
||||
#25007
|
||||
eternity dragon~
|
||||
the Eternity Dragon~
|
||||
The Eternity Dragon stands before you, it pays you no heed as it stays its everlasting vigil.
|
||||
~
|
||||
The Eternity Dragon is by far the largest dragon you have ever seen or heard
|
||||
of. Its body easily stretching 300 feet from nose to tail. This entire
|
||||
cavern, which seems to span the distance of about three levels of this
|
||||
mountain, is completely filled by the dragon. At the time it seems peaceful,
|
||||
but you can tell that attacking it would be the dumbest, and last thing you
|
||||
ever did.
|
||||
~
|
||||
72 0 0 0 524372 0 0 0 0 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 0
|
||||
E
|
||||
#25008
|
||||
pixie guard~
|
||||
a Pixie Guard~
|
||||
The Pixie Guard stands here, prepared to loose his life for the king.
|
||||
~
|
||||
The Pixie Guard doesn't really do much to inspire fear in your heart, but
|
||||
you suppose that if pressed, he could fight quite viciously compared to most
|
||||
Pixies.
|
||||
~
|
||||
4106 0 0 0 1048576 0 0 0 1000 E
|
||||
28 11 -6 5d5+280 4d4+4
|
||||
280 78400
|
||||
8 8 1
|
||||
E
|
||||
#25009
|
||||
mage pixie master~
|
||||
the Master Pixie Mage~
|
||||
The Master Pixie Mage is here ruffling through the King's belongings.
|
||||
~
|
||||
The Master Pixie Mage does not look like any of the other Pixies you have
|
||||
encountered. His glow has taken on a pale green color, and he is staring at
|
||||
you maliciously. The Staff he carries seems familiar, but you are not sure
|
||||
from where you remember it.
|
||||
~
|
||||
2058 0 0 0 16 0 0 0 -500 E
|
||||
29 11 -7 5d5+290 4d4+4
|
||||
290 84100
|
||||
8 8 1
|
||||
E
|
||||
$
|
||||
|
|
@ -1,242 +0,0 @@
|
|||
#25100
|
||||
chimpanzee chimp~
|
||||
the chimpanzee~
|
||||
A chimpanzee is standing here.
|
||||
~
|
||||
This intelligent chimpanzee is one of the many inhabitants of Ape Village.
|
||||
|
||||
~
|
||||
200 0 0 0 0 0 0 0 0 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 2
|
||||
E
|
||||
#25101
|
||||
chimpanzee chimp~
|
||||
the chimpanzee~
|
||||
A chimpanzee is standing here.
|
||||
~
|
||||
This intelligent chimpanzee is one of the many inhabitants of Ape Village.
|
||||
|
||||
~
|
||||
200 0 0 0 0 0 0 0 0 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 1
|
||||
E
|
||||
#25102
|
||||
orangutan orang~
|
||||
the Orangutan~
|
||||
A regal looking Orangutan is standing here.
|
||||
~
|
||||
The Orangutans are the rulers of the Ape Village, and they are the most
|
||||
intelligent.
|
||||
~
|
||||
200 0 0 0 0 0 0 0 -350 E
|
||||
19 14 -1 3d3+190 3d3+3
|
||||
190 36100
|
||||
8 8 1
|
||||
BareHandAttack: 5
|
||||
Str: 12
|
||||
Dex: 12
|
||||
Int: 12
|
||||
Wis: 12
|
||||
E
|
||||
#25103
|
||||
gorilla soldier~
|
||||
the savage gorilla soldier~
|
||||
A savage Gorilla soldier is here, looking for something to kill.
|
||||
~
|
||||
The Gorilla Soldiers make up the army and police forces of Ape Village.
|
||||
Don't mess with them!
|
||||
~
|
||||
72 0 0 0 0 0 0 0 -500 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 1
|
||||
BareHandAttack: 12
|
||||
Str: 12
|
||||
Dex: 12
|
||||
Int: 12
|
||||
Wis: 12
|
||||
E
|
||||
#25104
|
||||
gorilla hunter~
|
||||
the gorilla hunter~
|
||||
A Gorilla Hunter is here, looking for something to kill.
|
||||
~
|
||||
The Gorilla Hunters hunt down humans for sport. They also round up humans
|
||||
for the ape scientists to use in experiments.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 -500 E
|
||||
21 13 -2 4d4+210 3d3+3
|
||||
210 44100
|
||||
8 8 1
|
||||
BareHandAttack: 12
|
||||
Str: 12
|
||||
Dex: 12
|
||||
Int: 12
|
||||
Wis: 12
|
||||
E
|
||||
#25105
|
||||
ape child kid~
|
||||
the ape child~
|
||||
A small Ape Child is standing here.
|
||||
~
|
||||
Ape children are stupid and weak. Perfect for killing!
|
||||
~
|
||||
200 0 0 0 0 0 0 0 0 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 1
|
||||
E
|
||||
#25106
|
||||
wild human~
|
||||
the wild human~
|
||||
A wild human is here, eyeing you nervously.
|
||||
~
|
||||
These wild humans are crazy. They can't speak or write, and they are hunted
|
||||
by the apes.
|
||||
~
|
||||
76 0 0 0 0 0 0 0 0 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 1
|
||||
E
|
||||
#25107
|
||||
caged human~
|
||||
the caged human~
|
||||
A caged human is here, eyeing you nervously.
|
||||
~
|
||||
These wild humans are crazy. They can't speak or write, and they are hunted
|
||||
by apes. Captivity has made these humans weaker than the wild ones.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 1
|
||||
E
|
||||
#25108
|
||||
ursus gorilla captain~
|
||||
Ursus, the gorilla captain~
|
||||
Ursus, the Gorilla Captain, is glaring at you.
|
||||
~
|
||||
Ursus is the captain of the Gorilla Soldiers. He's very mean and very
|
||||
strong. Picking a fight with him would surely result in death!
|
||||
~
|
||||
141384 0 0 0 0 0 0 0 -500 E
|
||||
22 13 -3 4d4+220 3d3+3
|
||||
220 48400
|
||||
8 8 1
|
||||
BareHandAttack: 6
|
||||
Str: 17
|
||||
Dex: 17
|
||||
Int: 17
|
||||
Wis: 17
|
||||
E
|
||||
#25109
|
||||
dr. doctor zaius~
|
||||
Dr. Zaius~
|
||||
Dr. Zaius, the ruler of Ape Village, is standing here.
|
||||
~
|
||||
Dr. Zaius knows the truth behind Ape Village. He knows that apes were once
|
||||
dominated by man, but he doesn't like to share information.
|
||||
~
|
||||
8392 0 0 0 0 0 0 0 -200 E
|
||||
21 13 -2 4d4+210 3d3+3
|
||||
210 44100
|
||||
8 8 1
|
||||
BareHandAttack: 7
|
||||
Str: 16
|
||||
Dex: 16
|
||||
Int: 16
|
||||
Wis: 16
|
||||
E
|
||||
#25110
|
||||
cornelius chimpanzee~
|
||||
Cornelius~
|
||||
Cornelius the chimpanzee is standing here.
|
||||
~
|
||||
Cornelius is an archeologist. He is sympathetic towards humans, unlike the
|
||||
other apes.
|
||||
~
|
||||
8264 0 0 0 0 0 0 0 200 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 1
|
||||
BareHandAttack: 7
|
||||
Str: 15
|
||||
Dex: 15
|
||||
Int: 15
|
||||
Wis: 15
|
||||
E
|
||||
#25111
|
||||
zira chimpanzee~
|
||||
Zira~
|
||||
Zira the chimpanzee is standing here.
|
||||
~
|
||||
Zira is a psychologist. She works with the humans and tries to make them
|
||||
speak. Although she doesn't know it, she performs evil operations with Dr.
|
||||
Zaius.
|
||||
~
|
||||
8202 0 0 0 0 0 0 0 200 E
|
||||
19 14 -1 3d3+190 3d3+3
|
||||
190 36100
|
||||
8 8 2
|
||||
BareHandAttack: 8
|
||||
Str: 15
|
||||
Dex: 15
|
||||
Int: 15
|
||||
Wis: 15
|
||||
E
|
||||
#25112
|
||||
rock~
|
||||
the rock~
|
||||
A large rock is resting here.
|
||||
~
|
||||
These rocks have been mutated by radiation from the nuclear wars of the
|
||||
past. For some reason, they have developed an intelligence and are able to
|
||||
move around. Beware!
|
||||
~
|
||||
76 0 0 0 0 0 0 0 0 E
|
||||
22 13 -3 4d4+220 3d3+3
|
||||
220 48400
|
||||
8 8 1
|
||||
BareHandAttack: 5
|
||||
Str: 12
|
||||
Dex: 12
|
||||
Int: 12
|
||||
Wis: 12
|
||||
E
|
||||
#25113
|
||||
keeper~
|
||||
the keeper~
|
||||
The Keeper is here, watching out onto the ocean.
|
||||
~
|
||||
The Keeper guards the Statue of Liberty. He certainly doesn't want any
|
||||
hairy apes touching one of mankind's last relics. He's an avid steroid user,
|
||||
so he's pretty tough.
|
||||
~
|
||||
34830 0 0 0 0 0 0 0 -600 E
|
||||
22 13 -3 4d4+220 3d3+3
|
||||
220 48400
|
||||
8 8 1
|
||||
BareHandAttack: 9
|
||||
Str: 15
|
||||
Dex: 15
|
||||
Int: 15
|
||||
Wis: 15
|
||||
E
|
||||
#25114
|
||||
ape shopkeeper~
|
||||
the ape shopkeeper~
|
||||
An ape shopkeeper is here, staring at you.
|
||||
~
|
||||
This ape likes to buy and sell stuff. He has a very short temper.
|
||||
~
|
||||
141322 0 0 0 16 0 0 0 -300 E
|
||||
22 13 -3 4d4+220 3d3+3
|
||||
220 48400
|
||||
8 8 1
|
||||
E
|
||||
$
|
||||
|
|
@ -1,94 +0,0 @@
|
|||
#25200
|
||||
bat~
|
||||
a huge black bat~
|
||||
A huge black bat hovers before you.
|
||||
~
|
||||
It doesn't seem to want to attack, it simply seems to be watching you, almost
|
||||
with intelligent eyes.
|
||||
~
|
||||
196684 0 0 0 80 0 0 0 -200 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#25201
|
||||
gypsy zigeuner~
|
||||
the Zigeuner Gypsy~
|
||||
A Zigeuner Gypsy seems shocked by your presence here.
|
||||
~
|
||||
Walking head down, mumbling to himself, you are the last thing this guy
|
||||
expected.
|
||||
~
|
||||
6216 0 0 0 0 0 0 0 -300 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 1
|
||||
E
|
||||
#25202
|
||||
gypsy cigano~
|
||||
the Cigano Gypsy~
|
||||
A Cigano Gypsy spots you and turns away at a quick pace.
|
||||
~
|
||||
He seems to be on his way to take care of something.
|
||||
~
|
||||
6344 0 0 0 0 0 0 0 -300 E
|
||||
23 13 -3 4d4+230 3d3+3
|
||||
230 52900
|
||||
8 8 1
|
||||
E
|
||||
#25203
|
||||
gypsy tsigani~
|
||||
a Tsigani Gypsy~
|
||||
A Tsigani Gypsy comes running at you, weapon drawn!
|
||||
~
|
||||
Of all the different gypsies in the castle, you had to find the one with a
|
||||
deathwish...
|
||||
~
|
||||
6248 0 0 0 0 0 0 0 -300 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 1
|
||||
BareHandAttack: 3
|
||||
E
|
||||
#25204
|
||||
vampire greater~
|
||||
a Greater Vampire~
|
||||
A Greater Vampire flings himself on you in a frenzy of Bloodlust!
|
||||
~
|
||||
You really don't have the time to stop and check this guy out, he is
|
||||
attacking you!
|
||||
~
|
||||
229976 0 0 0 80 0 0 0 -700 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 1
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#25205
|
||||
vampire lesser~
|
||||
a Lesser Vampire~
|
||||
A Lesser Vampire attacks with a power that only a vampire could possess.
|
||||
~
|
||||
Watch the teeth - something you were supposed to remember about the teeth.
|
||||
~
|
||||
168536 0 0 0 80 0 0 0 -800 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 1
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#25206
|
||||
Lord vampire~
|
||||
the Vampire Lord~
|
||||
A huge, terrifying man-like thing is about to bite your neck.
|
||||
~
|
||||
He moves so fast, it is hard to tell anything about him at all.
|
||||
~
|
||||
2650 0 0 0 80 0 0 0 -1000 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 1
|
||||
BareHandAttack: 4
|
||||
E
|
||||
$
|
||||
|
|
@ -1,155 +0,0 @@
|
|||
#25300
|
||||
guard~
|
||||
an MoS Guard~
|
||||
An MoS Guard stands here, blocking your passage down the steps.
|
||||
~
|
||||
Such strict attention stands he, looks as if maybe he were made of steel
|
||||
himself.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -200 E
|
||||
5 19 7 1d1+50 1d2+0
|
||||
50 2500
|
||||
8 8 1
|
||||
BareHandAttack: 10
|
||||
E
|
||||
T 25300
|
||||
T 25301
|
||||
T 25302
|
||||
T 25305
|
||||
#25301
|
||||
charley checkpoint~
|
||||
Checkpoint Charley~
|
||||
Checkpoint Charley stands here, clipboard in hand, making sure no elves get in.
|
||||
~
|
||||
Poor guy, must have been a geek in high school, now he has this semi-official
|
||||
position and he takes it WAY too seriously.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -100 E
|
||||
5 19 7 1d1+50 1d2+0
|
||||
50 2500
|
||||
8 8 1
|
||||
E
|
||||
T 25306
|
||||
T 25307
|
||||
T 25308
|
||||
#25302
|
||||
soldier mos~
|
||||
an MoS soldier~
|
||||
An MoS soldier is here, looking at you in some confusion.
|
||||
~
|
||||
He turns away, begins to walk away, then stops. He turns back. Looks.
|
||||
"Um, hey," he says, "are you supposed to be here? "
|
||||
~
|
||||
200 0 0 0 0 0 0 0 -200 E
|
||||
6 18 6 1d1+60 1d2+1
|
||||
60 3600
|
||||
8 8 1
|
||||
E
|
||||
T 25309
|
||||
#25303
|
||||
master arms~
|
||||
the Master at Arms~
|
||||
The Master at Arms is here, working out with some steel weights.
|
||||
~
|
||||
This dude looks like he could crush you in one sweep of his massive
|
||||
tree-trunk arms.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
150 22500
|
||||
8 8 1
|
||||
BareHandAttack: 7
|
||||
E
|
||||
#25304
|
||||
captain MoS~
|
||||
the MoS Captain~
|
||||
The MoS Captain stands here, hating elves.
|
||||
~
|
||||
This guy is as brainwashed as they come. If he was wearing an "I hate elves"
|
||||
patch on his arm, it couldn't be more obvious. You check his arm. He isn't
|
||||
wearing one.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -300 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
150 22500
|
||||
8 8 1
|
||||
E
|
||||
#25305
|
||||
lieutenant MoS~
|
||||
the MoS Lieutenant~
|
||||
The MoS Lieutenant is here, reading a book on racial purity.
|
||||
~
|
||||
He looks a bit confused as to why you are even in his room. After a brief
|
||||
moment of silence he says, "Hey. Why are you in my room? "
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -300 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
150 22500
|
||||
8 8 1
|
||||
E
|
||||
#25306
|
||||
sergeant MoS~
|
||||
the MoS Sergeant~
|
||||
The MoS Sergeant stands here, nothing to do.
|
||||
~
|
||||
Pity this man seems like he might make a good stableman...
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -300 E
|
||||
16 15 0 3d3+160 2d2+2
|
||||
160 25600
|
||||
8 8 1
|
||||
E
|
||||
#25307
|
||||
general MoS~
|
||||
the MoS General~
|
||||
The MoS General is here, practicing his hate speeches.
|
||||
~
|
||||
This guy seems just maybe a couple cards short of a full deck.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -300 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
170 28900
|
||||
8 8 1
|
||||
E
|
||||
#25308
|
||||
grand knight~
|
||||
the Grand Knight~
|
||||
The Grand Knight stands here.
|
||||
~
|
||||
Maybe you should consider running the other way...
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -400 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
170 28900
|
||||
8 8 1
|
||||
E
|
||||
#25309
|
||||
Bob MoS guard~
|
||||
Bob, the MoS guard~
|
||||
A guard in MoS uniform with the name 'Bob' stenciled across his chest waits here.
|
||||
~
|
||||
He has just the slightest grin on his face, one that suggests he may not be
|
||||
"all there".
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
5 19 7 1d1+50 1d2+0
|
||||
50 2500
|
||||
8 8 1
|
||||
E
|
||||
T 25303
|
||||
T 25304
|
||||
#25310
|
||||
soldier mos partII~
|
||||
an MoS soldier~
|
||||
An MoS soldier is here, looking at you in some confusion.
|
||||
~
|
||||
He turns away, begins to walk away, then stops. He turns back. Looks. Um,
|
||||
hey," he says, "are you sposed to be here?
|
||||
~
|
||||
200 0 0 0 0 0 0 0 -200 E
|
||||
6 18 6 1d1+60 1d2+1
|
||||
60 3600
|
||||
8 8 1
|
||||
E
|
||||
T 25310
|
||||
$
|
||||
|
|
@ -1,197 +0,0 @@
|
|||
#25400
|
||||
villager man~
|
||||
the villager~
|
||||
A man is here, going about whatever business Mordecai has set him to.
|
||||
~
|
||||
The villager looks quite like any other man you might meet on any other
|
||||
street in any other town.
|
||||
~
|
||||
76 0 0 0 0 0 0 0 -200 E
|
||||
6 18 6 1d1+60 1d2+1
|
||||
60 3600
|
||||
8 8 1
|
||||
E
|
||||
#25401
|
||||
skinny woman villager~
|
||||
the skinny woman~
|
||||
A skinny woman stands here. She is pale, sickly and generally pathetic to see.
|
||||
~
|
||||
The woman would probably be quite a hottie if not for her ribs showing through
|
||||
the flimsy fabric of her grubby, raggedy dress.
|
||||
~
|
||||
76 0 0 0 0 0 0 0 400 E
|
||||
6 18 6 1d1+60 1d2+1
|
||||
60 3600
|
||||
8 8 2
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#25402
|
||||
lieutenant caspan caspan soldier~
|
||||
Lieutenant Caspan~
|
||||
Caspan recognizes you as an intruder immediately and attacks!
|
||||
~
|
||||
Strong, tall, and mean as hell, this man could probably tear you limb from
|
||||
limb.
|
||||
~
|
||||
231466 0 0 0 16 0 0 0 -600 E
|
||||
29 11 -7 5d5+290 4d4+4
|
||||
290 84100
|
||||
8 8 1
|
||||
BareHandAttack: 3
|
||||
E
|
||||
#25403
|
||||
penelope penelope~
|
||||
Penelope~
|
||||
Penelope stands here, looking beautiful as a Goddess.
|
||||
~
|
||||
Slightly plump, but all in the right places, Penelope looks as if she knows a
|
||||
trick or two with the fellas.
|
||||
~
|
||||
229386 0 0 0 0 0 0 0 600 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
150 22500
|
||||
8 8 2
|
||||
E
|
||||
#25404
|
||||
soldier mordecai~
|
||||
the soldier~
|
||||
One of Mordecai's soldiers marches by, intent on his duties.
|
||||
~
|
||||
Dressed in matching rags, these soldiers present a pitiful ragtag bunch.
|
||||
~
|
||||
6154 0 0 0 0 0 0 0 -400 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 1
|
||||
E
|
||||
#25405
|
||||
little village whore~
|
||||
the little whore~
|
||||
A poor twelve year old girl is here, offering herself to all men in the village.
|
||||
~
|
||||
The girl looks worn and beaten. Perhaps you should have pity on her?
|
||||
Certainly, her way of life has been ordered by Mordecai.
|
||||
~
|
||||
72 0 0 0 524288 0 0 0 -50 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
80 6400
|
||||
8 8 2
|
||||
E
|
||||
#25406
|
||||
pale child chanker~
|
||||
the chanker ridden child~
|
||||
A child covered in nasty chankers trudges past.
|
||||
~
|
||||
The child, dressed in the dirtiest of rags, looks up at you through his pussy
|
||||
eyes, and smiles a toothless smile.
|
||||
~
|
||||
200 0 0 0 524288 0 0 0 -50 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
80 6400
|
||||
8 8 1
|
||||
E
|
||||
#25407
|
||||
pregnant woman~
|
||||
the pregnant woman~
|
||||
A pregnant woman sits here, eating a peanut butter and pickle sandwich.
|
||||
~
|
||||
The woman looks at you with hope and asks, "Got any ice cream?!? "
|
||||
~
|
||||
10 0 0 0 0 0 0 0 500 E
|
||||
12 16 2 2d2+120 2d2+2
|
||||
120 14400
|
||||
6 6 2
|
||||
BareHandAttack: 10
|
||||
E
|
||||
#25408
|
||||
three legged dog~
|
||||
the three legged dog~
|
||||
A three legged dog limps by you.
|
||||
~
|
||||
This flea-bitten, beaten-half-to-death-every-day-of-its-life dog looks sadly
|
||||
at you and then continues limping along.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
2 20 8 0d0+20 1d2+0
|
||||
20 400
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#25409
|
||||
hag toothless~
|
||||
a toothless hag~
|
||||
A toothless hag lays here, smiling big, trying to look appealing.
|
||||
~
|
||||
As the hag notices your interest, her smile gets wider. She turns slowly
|
||||
onto her back, spreads her legs and raises a suggestive eyebrow.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
6 6 2
|
||||
E
|
||||
#25410
|
||||
mordecai mordecai~
|
||||
Mordecai~
|
||||
Mordecai stand before you; proud, defiant... and dirty.
|
||||
~
|
||||
Mordecai is a menacing figure. A true Lord of Grubs.
|
||||
~
|
||||
2110 0 0 0 16 0 0 0 -999 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 1
|
||||
E
|
||||
#25411
|
||||
wandering chicken~
|
||||
the chicken~
|
||||
A chicken wanders by you, no concerns in life but to cluck.
|
||||
~
|
||||
Sometimes you wonder if life would be better as a chicken.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 0
|
||||
E
|
||||
#25412
|
||||
woman filthy shitting~
|
||||
a squatting woman~
|
||||
A woman is here, squatting over a hole in the ground.
|
||||
~
|
||||
The woman seems only slightly upset to see you here as she tries to shit.
|
||||
You sense she is having a tough time with her business.
|
||||
~
|
||||
2058 0 0 0 0 0 0 0 0 E
|
||||
4 19 7 0d0+40 1d2+0
|
||||
40 1600
|
||||
8 8 2
|
||||
BareHandAttack: 13
|
||||
E
|
||||
#25413
|
||||
bastard sneaky~
|
||||
the sneaky little bastard~
|
||||
A sneaky little bastard is here, counting his coins.
|
||||
~
|
||||
The grubby hands and shifty eyes give this little brat the look of a
|
||||
criminal. He's rooting through his purse inspecting his loot. Perhaps some of
|
||||
it came from yours.
|
||||
~
|
||||
204 0 0 0 524288 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#25414
|
||||
man old~
|
||||
the grouchy old man~
|
||||
A grouchy old man is here, complaining about the weather.
|
||||
~
|
||||
What crawled up this guys arse?
|
||||
~
|
||||
10312 0 0 0 0 0 0 0 -200 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
150 22500
|
||||
8 8 1
|
||||
E
|
||||
$
|
||||
|
|
@ -1,97 +0,0 @@
|
|||
#25500
|
||||
parrot ghost~
|
||||
a parrot ghost~
|
||||
A ghost parrot suddenly appears before you in a flurry of motion.
|
||||
~
|
||||
Man that thing is fast!
|
||||
~
|
||||
256282 0 0 0 65540 0 0 0 -1000 E
|
||||
5 19 7 1d1+50 1d2+0
|
||||
50 2500
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
T 46
|
||||
#25501
|
||||
pirate ghost~
|
||||
a pirate ghost~
|
||||
A pirate ghost fades into existence, intent on getting you off his ship.
|
||||
~
|
||||
The image of this being flickers in and out of existence, making it hard for
|
||||
you to distinguish any specific features.
|
||||
~
|
||||
231544 0 0 0 65556 0 0 0 -1000 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
80 6400
|
||||
8 8 1
|
||||
BareHandAttack: 5
|
||||
E
|
||||
#25502
|
||||
captain ghost~
|
||||
the Captain ghost~
|
||||
The Captain blurs into focus, just as he slams his weapon into your head!
|
||||
~
|
||||
The ghost of the captain is much larger than the other ghosts you've seen.
|
||||
And much meaner!
|
||||
~
|
||||
239674 0 0 0 65556 0 0 0 -1000 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 1
|
||||
BareHandAttack: 10
|
||||
E
|
||||
#25503
|
||||
ghost cook pirate~
|
||||
the ghost cook~
|
||||
The ghost of the pirate cook blurs into focus before your eyes. Is that a meat cleaver?
|
||||
~
|
||||
You cannot get a solid look at the cook, the apparition is not distinct
|
||||
enough for that.
|
||||
~
|
||||
231482 0 0 0 65540 0 0 0 -1000 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
BareHandAttack: 3
|
||||
E
|
||||
#25504
|
||||
first mate ghost pirate~
|
||||
the ghost of the First Mate~
|
||||
The ghost of the First Mate comes flying at you, a silent scream of fury on it's lips!
|
||||
~
|
||||
This man must have been a maniac even when he was alive!
|
||||
~
|
||||
188536 0 0 0 65540 0 0 0 -1000 E
|
||||
27 11 -6 5d5+270 4d4+4
|
||||
270 72900
|
||||
8 8 1
|
||||
BareHandAttack: 9
|
||||
E
|
||||
#25505
|
||||
sailor old man~
|
||||
an old sailor~
|
||||
An old sailor sits before the fire, cross-legged, staring at the flames.
|
||||
~
|
||||
The old man does not even seem to notice that you have entered into his
|
||||
domain.
|
||||
~
|
||||
2074 0 0 0 0 0 0 0 0 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
6 6 1
|
||||
BareHandAttack: 5
|
||||
E
|
||||
#25506
|
||||
bones pile~
|
||||
the pile of bones~
|
||||
A pile of bones suddenly rises up, comes to life and attacks!
|
||||
~
|
||||
Horror of horrors, RUN!
|
||||
~
|
||||
229418 0 0 0 4 0 0 0 -1000 E
|
||||
13 16 2 2d2+130 2d2+2
|
||||
130 16900
|
||||
8 8 0
|
||||
BareHandAttack: 9
|
||||
E
|
||||
$
|
||||
|
|
@ -1,209 +0,0 @@
|
|||
#25600
|
||||
maid~
|
||||
the maid~
|
||||
A maid walks around, looking for something to clean.
|
||||
~
|
||||
She wears a black dress with a white apron. She looks as if she knows her
|
||||
job well.
|
||||
~
|
||||
204 0 0 0 0 0 0 0 500 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
6 6 2
|
||||
E
|
||||
T 25604
|
||||
#25601
|
||||
firetender fire tender~
|
||||
the firetender~
|
||||
A firetender is here keeping the water warm for you.
|
||||
~
|
||||
This young servant has probably only reached his ninth or tenth year, and is
|
||||
probably working to help support his family. What a great little fella.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 750 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
80 6400
|
||||
8 8 1
|
||||
E
|
||||
T 25601
|
||||
T 25600
|
||||
T 25603
|
||||
#25602
|
||||
firetender~
|
||||
the firetender~
|
||||
A young female firetender is here keeping the water warm for guests' baths.
|
||||
~
|
||||
This young lady has probably only reached her ninth or tenth year. She is
|
||||
probably working so that her poverty stricken family can eat this season.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 750 E
|
||||
6 18 6 1d1+60 1d2+1
|
||||
60 3600
|
||||
6 6 1
|
||||
E
|
||||
T 25600
|
||||
T 25601
|
||||
T 25602
|
||||
#25603
|
||||
servant~
|
||||
the Lord's servant~
|
||||
One of the Lord's servants bustles by looking very busy.
|
||||
~
|
||||
The servant turns to you and says, "Shhh... The Lord does not tolerate
|
||||
dawdling service, at least not since the lady Penelope was taken by Mordecai.
|
||||
"
|
||||
~
|
||||
200 0 0 0 0 0 0 0 250 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
T 25605
|
||||
#25604
|
||||
lord's lord's guest~
|
||||
the Lord's guest~
|
||||
One of the Lord's guests stands here importantly.
|
||||
~
|
||||
Dressed in finery, with many frills and trills, this man could very well pass
|
||||
for a transvestite.
|
||||
~
|
||||
192584 0 0 0 0 0 0 0 0 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 1
|
||||
E
|
||||
T 25606
|
||||
T 25607
|
||||
#25605
|
||||
cook~
|
||||
a cook~
|
||||
One of the Lord's cooks stands here preparing for the next meal.
|
||||
~
|
||||
Dressed all in white, this woman seems covered head to toe in flour.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 350 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 2
|
||||
E
|
||||
T 25608
|
||||
T 25609
|
||||
T 25610
|
||||
T 25611
|
||||
T 25612
|
||||
#25606
|
||||
child kid~
|
||||
the child~
|
||||
An annoying little kid runs past you, nearly knocking you over.
|
||||
~
|
||||
Dressed all in finery, this is obviously one the children of one the Lord's
|
||||
guests.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 500 E
|
||||
2 20 8 0d0+20 1d2+0
|
||||
20 400
|
||||
8 8 1
|
||||
E
|
||||
#25607
|
||||
lord~
|
||||
the Lord~
|
||||
Here you find the Lord of the Keep, weeping silently, knees drawn up against his chin.
|
||||
~
|
||||
The Lord, a strong and proud looking man, can not seem to stay lucid long
|
||||
enough to speak to you.
|
||||
~
|
||||
223258 0 0 0 16 0 0 0 0 E
|
||||
29 11 -7 5d5+290 4d4+4
|
||||
290 84100
|
||||
8 8 1
|
||||
E
|
||||
#25608
|
||||
guard~
|
||||
the Lord's Guard~
|
||||
A member of Lord's Guard stands here, ready to fight for his Lord.
|
||||
~
|
||||
This man, showing no expression at all, could easily be made of stone.
|
||||
~
|
||||
4106 0 0 0 0 0 0 0 0 E
|
||||
22 13 -3 4d4+220 3d3+3
|
||||
220 48400
|
||||
8 8 1
|
||||
E
|
||||
#25609
|
||||
commander guard~
|
||||
the Commander~
|
||||
The Commander of the Lord's Guard stands here at attention.
|
||||
~
|
||||
A truly noble man, this person's only desire in life is to protect his Lord.
|
||||
|
||||
~
|
||||
4106 0 0 0 0 0 0 0 0 E
|
||||
25 12 -5 5d5+250 4d4+4
|
||||
250 62500
|
||||
8 8 1
|
||||
E
|
||||
#25610
|
||||
gardener~
|
||||
the gardener~
|
||||
A gardener smiles up at you as you enter.
|
||||
~
|
||||
He looks to be a kind and gentle man, one who has devoted much of his life to
|
||||
nature and Mother Earth.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 500 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
6 6 1
|
||||
E
|
||||
#25611
|
||||
stable hand stablehand~
|
||||
the stablehand~
|
||||
A stablehand waits patiently for your mount.
|
||||
~
|
||||
Although a young lad, he still seems very competent.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 500 E
|
||||
11 17 3 2d2+110 1d2+1
|
||||
110 12100
|
||||
8 8 1
|
||||
E
|
||||
#25612
|
||||
waiter~
|
||||
a waiter~
|
||||
A waiter stands nearby, waiting to serve.
|
||||
~
|
||||
Hans waits, stolidly and politely, as if he has not a care in the world but
|
||||
to get you a drink or snack.
|
||||
~
|
||||
188426 0 0 0 0 0 0 0 600 E
|
||||
23 13 -3 4d4+230 3d3+3
|
||||
230 52900
|
||||
8 8 1
|
||||
E
|
||||
#25613
|
||||
blacksmith~
|
||||
a blacksmith~
|
||||
A blacksmith works here, intent on his anvil.
|
||||
~
|
||||
He looks as if he could pound that metal for hours and not even break a
|
||||
sweat.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 1
|
||||
E
|
||||
#25650
|
||||
sneaky servant~
|
||||
the sneaky servant'~
|
||||
A servant sneaks by you, head down, seeming to want to be un-noticed.
|
||||
~
|
||||
This guy MUST be some kind of rat or informer, he just looks so, well,
|
||||
guilty.
|
||||
~
|
||||
216 0 0 0 1572864 0 0 0 -100 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
150 22500
|
||||
8 8 1
|
||||
E
|
||||
$
|
||||
|
|
@ -1,915 +0,0 @@
|
|||
#25700
|
||||
man young~
|
||||
the young man~
|
||||
A young man wearing mirrored sunglasses and a tie-dyed robe stands smoking a home grown 'cigarette' behind the counter.
|
||||
~
|
||||
Not a mage himself, this young man has found enough suppliers in town to keep
|
||||
his shop well stocked, even overstocked at times.
|
||||
~
|
||||
190474 0 0 0 16 0 0 0 900 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
8 8 1
|
||||
E
|
||||
#25701
|
||||
provisioner~
|
||||
the town provisioner~
|
||||
The town provisioner stands here ready to serve your needs.
|
||||
~
|
||||
A small man, by anyone's standards. He has a strange glint in his eyes which
|
||||
some men get when obsessed with money.
|
||||
~
|
||||
190474 0 0 0 16 0 0 0 900 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
8 8 1
|
||||
E
|
||||
#25702
|
||||
dalston elias man~
|
||||
Elias Dalston~
|
||||
Elias Dalston, son of the original Dalston, waits impatiently while you shop.
|
||||
~
|
||||
Elias carries the haughty look that says, "My daddy is an important man, so
|
||||
respect me, or I'll tell. "
|
||||
~
|
||||
190474 0 0 0 16 0 0 0 900 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
8 8 1
|
||||
E
|
||||
#25703
|
||||
maris~
|
||||
Maris the weaponsmith~
|
||||
Maris waits with a smile while you browse his goods.
|
||||
~
|
||||
Maris is a large man, still very much in shape in spite of his years. He
|
||||
looks very capable of using any of his fine weapons.
|
||||
~
|
||||
190474 0 0 0 16 0 0 0 900 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
8 8 1
|
||||
E
|
||||
#25704
|
||||
ilena maris wife~
|
||||
maris' wife Ilena~
|
||||
Maris' wife, Ilena, stands here waiting to help you.
|
||||
~
|
||||
Probably one of the more stunning older woman you have ever come across,
|
||||
Ilena exudes confidence and knowledge.
|
||||
~
|
||||
190474 0 0 0 16 0 0 0 900 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
8 8 2
|
||||
E
|
||||
#25705
|
||||
receptionist balding man proprietor~
|
||||
the balding man~
|
||||
The balding man is sitting here at his desk, busily counting the day's sales.
|
||||
~
|
||||
You notice a tired look in his face. He looks like he is a bit too worried
|
||||
about his fortune to worry about sleep.
|
||||
~
|
||||
59418 0 0 0 65616 0 0 0 900 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
6 6 1
|
||||
E
|
||||
#25706
|
||||
captain vulcevic~
|
||||
Captain Vulcevic~
|
||||
Captain Vulcevic, a retired captain from the naval forces, impatiently stands here.
|
||||
~
|
||||
Not a man to be kept waiting, Vulcevic begins to tap his foot impatiently.
|
||||
~
|
||||
190474 0 0 0 16 0 0 0 900 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
8 8 1
|
||||
E
|
||||
#25707
|
||||
daron bootmaster~
|
||||
Daron~
|
||||
Daron the Bootmaster stands behind the counter with a shoe horn in one hand and a sanitary footy in the other.
|
||||
~
|
||||
He looks like a competent young bootmaker.
|
||||
~
|
||||
190474 0 0 0 0 0 0 0 900 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
8 8 1
|
||||
E
|
||||
#25708
|
||||
blacksmith~
|
||||
the blacksmith~
|
||||
The blacksmith is here, pounding on his anvil. So intent on his work he seems,
|
||||
it gives you small start when he asks, "may I help you?" without looking up.
|
||||
~
|
||||
He looks like he could tear your arms out at the socket without an upwards
|
||||
glance.
|
||||
~
|
||||
26634 0 0 0 0 0 0 0 900 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
8 8 1
|
||||
E
|
||||
#25709
|
||||
wellmaster~
|
||||
the wellmaster~
|
||||
The Wellmaster is standing behind the counter.
|
||||
~
|
||||
The Wellmaster looks tired, but in a good way. It must be true when they say
|
||||
that Alquandon river water is the best in Dibrova.
|
||||
~
|
||||
190474 0 0 0 16 0 0 0 800 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
8 8 1
|
||||
E
|
||||
#25710
|
||||
master head postmasters~
|
||||
the postmaster~
|
||||
The head postmaster is standing here, waiting to help you with your mail.
|
||||
~
|
||||
The Postmaster seems like a happy old man, though a bit sluggish. He worries
|
||||
about the reputation of the DMS (Dibrova Mail Service), as many people seem to
|
||||
think that it is slow. Perhaps if he were to brush the cobwebs from his uniform
|
||||
it would help to make a better impression.
|
||||
~
|
||||
518154 0 0 0 65552 0 0 0 1000 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
8 8 1
|
||||
E
|
||||
#25712
|
||||
lease manager~
|
||||
the lease manager~
|
||||
The lease manager sits behind her desk, smiling at you.
|
||||
~
|
||||
True enough, she is smiling at you, and she's not a bad looker, but I think
|
||||
it's all part of the job. Don't get your hopes up.
|
||||
~
|
||||
190474 0 0 0 65552 0 0 0 1000 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
6 6 2
|
||||
E
|
||||
#25713
|
||||
granny~
|
||||
Granny~
|
||||
Granny sits here in here rocker, calmly knitting an afghan. "Kin ah hilp yus?", she asks an old, tired voice.
|
||||
~
|
||||
Granny looks as if she could be 110 years old, so frail and withered she
|
||||
seems.
|
||||
~
|
||||
190474 0 0 0 65552 0 0 0 1000 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
6 6 2
|
||||
E
|
||||
#25714
|
||||
dealer mobster man poker suit dark~
|
||||
the dealer~
|
||||
A man dealing cards in a dark suit sits behind a table, waiting to win your money.
|
||||
~
|
||||
The man gives a little smirk as you look him over. "Nervous? ", he asks.
|
||||
~
|
||||
190474 0 0 0 65552 0 0 0 1000 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
6 6 1
|
||||
E
|
||||
#25715
|
||||
grigor grigor~
|
||||
Grigor~
|
||||
Grigor leans on his counter here, tying lures.
|
||||
~
|
||||
Grigor wears a round fishing hat covered in lures and smells like bad...
|
||||
Well, like fish.
|
||||
~
|
||||
190474 0 0 0 65552 0 0 0 1000 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
8 8 1
|
||||
E
|
||||
#25716
|
||||
franz clothier~
|
||||
Franz the clothier~
|
||||
Franz stands here, sizing you up, one hand resting delicately under one chin, the other on his elbow.
|
||||
~
|
||||
Franz may not be what many would term a CONFIDENT heterosexual.
|
||||
~
|
||||
190474 0 0 0 65552 0 0 0 1000 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
8 8 1
|
||||
E
|
||||
#25717
|
||||
trainer man master~
|
||||
the trainer~
|
||||
The trainer stands ready, waiting to train you in whatever stat you wish to increase.
|
||||
~
|
||||
A solidly built 6'5, this man could wallup three of you.
|
||||
~
|
||||
190474 0 0 0 65552 0 0 0 1000 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
8 8 1
|
||||
E
|
||||
#25718
|
||||
librarian woman pretty plump~
|
||||
the librarian~
|
||||
The librarian, a plump woman in her mid-thirties, sits at a desk reading a romance
|
||||
novel.
|
||||
~
|
||||
Obviously a spinster, this woman would most probably give all she owns for a
|
||||
man of her own.
|
||||
~
|
||||
190474 0 0 0 65552 0 0 0 1000 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
6 6 2
|
||||
E
|
||||
#25719
|
||||
banker~
|
||||
the banker~
|
||||
The banker stands behind one of his tellers, smiling.
|
||||
~
|
||||
A man used to seeing vast sums of gold.
|
||||
~
|
||||
190474 0 0 0 65552 0 0 0 1000 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
8 8 1
|
||||
E
|
||||
#25720
|
||||
guildmaster master mage~
|
||||
the mages' guildmaster~
|
||||
Your guildmaster is studying a spellbook while preparing to cast a spell.
|
||||
~
|
||||
Even though your guildmaster looks old and tired, you can clearly see the
|
||||
vast amount of knowledge she possesses. She is wearing fine magic clothing, and
|
||||
you notice that she is surrounded by a blue shimmering aura.
|
||||
~
|
||||
59418 0 0 0 16 0 0 0 1000 E
|
||||
34 9 -10 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 2
|
||||
E
|
||||
#25721
|
||||
guildmaster master priest~
|
||||
the priests' guildmaster~
|
||||
Your guildmaster is praying to your God here.
|
||||
~
|
||||
You are in no doubt that this guildmaster is truly close to your God; he has
|
||||
a peaceful, loving look. You notice that he is surrounded by a white aura.
|
||||
~
|
||||
59418 0 0 0 16 0 0 0 1000 E
|
||||
34 9 -10 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 1
|
||||
E
|
||||
#25722
|
||||
guildmaster master thief~
|
||||
the thieves' guildmaster~
|
||||
A man who looks as if he has had all he could ever need in this world is
|
||||
sitting here, could he be a guildmaster?
|
||||
~
|
||||
You realize that whenever your guildmaster moves, you fail to notice it - the
|
||||
way of the true thief. He is dressed in the finest clothing, having the
|
||||
appearance of an ignorant fop.
|
||||
~
|
||||
59418 0 0 0 16 0 0 0 1000 E
|
||||
34 9 -10 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 1
|
||||
E
|
||||
#25723
|
||||
guildmaster master~
|
||||
the fighters' guildmaster~
|
||||
Your guildmaster is sitting here picking his teeth with a dagger.
|
||||
~
|
||||
This is your master. Big and strong with bulging muscles. Several scars
|
||||
across his body proves that he was using arms before you were born. He has a
|
||||
calm look on his face.
|
||||
~
|
||||
59418 0 0 0 0 0 0 0 1000 E
|
||||
34 9 -10 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 1
|
||||
E
|
||||
#25724
|
||||
clariss~
|
||||
Clariss~
|
||||
Clariss, a heavy set, jovial woman stands here with her arms folded across
|
||||
her ample bosom, awaiting your pleasure.
|
||||
~
|
||||
Not a mage herself, Clariss was once married to a mage who taught her many of
|
||||
his secrets, including those secrets dealing with the making of potions.
|
||||
~
|
||||
188426 0 0 0 0 0 0 0 900 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
8 8 2
|
||||
E
|
||||
#25725
|
||||
horse trader~
|
||||
the horse trader~
|
||||
The horse trader sits behind his desk, patiently waiting.
|
||||
~
|
||||
His intense knowledge of every kind of steed makes him seem almost bookish,
|
||||
but when he talks, you can see his knowledge also comes from experience.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 1000 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
6 6 1
|
||||
E
|
||||
#25726
|
||||
guildmaster master assassin~
|
||||
the assassin's guildmaster~
|
||||
An man dressed all in black stands here.
|
||||
~
|
||||
This man is none other than the founding father of the fraternal order of
|
||||
assassins. Every idea, concept, and belief that is instilled in every assassin
|
||||
while training came straight from this man.
|
||||
~
|
||||
59418 0 0 0 524368 0 0 0 0 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
8 8 1
|
||||
E
|
||||
#25727
|
||||
knight~
|
||||
the knight~
|
||||
A knight is guarding the entrance.
|
||||
~
|
||||
He is an expert warrior who has attained knighthood through countless
|
||||
chivalrous deeds. His duty is to protect the Guild of Swordsmen and his extreme
|
||||
skill combined with his experience in warfare makes him a deadly opponent.
|
||||
~
|
||||
59402 0 0 0 16 0 0 0 800 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
8 8 1
|
||||
E
|
||||
#25728
|
||||
magistrate~
|
||||
the Magistrate~
|
||||
The Magistrate sits behind his desk, eyeing you as if you have done
|
||||
something wrong.
|
||||
~
|
||||
This man is obviously used to the power he wields. A man to be reckoned
|
||||
with.
|
||||
~
|
||||
190474 0 0 0 65552 0 0 0 0 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
6 6 1
|
||||
E
|
||||
#25729
|
||||
rapas rat thief man~
|
||||
Rapas~
|
||||
Rapas the Rat stands in this small shop, ready to serve your needs.
|
||||
~
|
||||
Obviously not only a skilled thief, but a trained killer.
|
||||
~
|
||||
190474 0 0 0 65552 0 0 0 -700 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
8 8 1
|
||||
E
|
||||
#25730
|
||||
nurse~
|
||||
the nurse~
|
||||
A nurse waits here, syringe in hand.
|
||||
~
|
||||
A kind smile on her care worn face, this woman is perfect for her job.
|
||||
~
|
||||
190474 0 0 0 65552 0 0 0 700 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 2
|
||||
E
|
||||
#25731
|
||||
street tough punk hood~
|
||||
the street tough~
|
||||
A street tough stands here, looking angry at the world.
|
||||
~
|
||||
What the hell are you looking at, dickweed?
|
||||
~
|
||||
194570 0 0 0 65552 0 0 0 0 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
8 8 1
|
||||
E
|
||||
#25732
|
||||
ranger master guildmaster man~
|
||||
the Guildmaster~
|
||||
A ranger leans against the inner trunk of the tree here, waiting to help
|
||||
you to the next level.
|
||||
~
|
||||
Lean and wiry, this man almost blends into the wall he leans against.
|
||||
~
|
||||
190490 0 0 0 589904 0 0 0 0 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
8 8 1
|
||||
E
|
||||
#25733
|
||||
assassin man~
|
||||
the assassin~
|
||||
A man tends shop here, a wry smile on face.
|
||||
~
|
||||
It is apparent that this man would much rather be out killing someone.
|
||||
~
|
||||
190474 0 0 0 65552 0 0 0 0 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
8 8 1
|
||||
E
|
||||
#25740
|
||||
bartender~
|
||||
the bartender~
|
||||
The bartender gives you a quick once-over, decides you're okay, and asks
|
||||
how he can help you.
|
||||
~
|
||||
A young, quick-witted man, the bartender loves to meet new people and hear
|
||||
their stories as they rest in his bar.
|
||||
~
|
||||
24586 0 0 0 0 0 0 0 900 E
|
||||
24 12 -4 4d4+240 4d4+4
|
||||
240 57600
|
||||
8 8 1
|
||||
E
|
||||
#25741
|
||||
nurse~
|
||||
the nurse~
|
||||
A nurse is here, making her rounds.
|
||||
~
|
||||
A tired looking nurse.
|
||||
~
|
||||
24586 0 0 0 0 0 0 0 900 E
|
||||
23 13 -3 4d4+230 3d3+3
|
||||
230 52900
|
||||
8 8 2
|
||||
E
|
||||
#25742
|
||||
bartender~
|
||||
the bartender~
|
||||
The bartender turns to you, folds his massive arms, and growls from under his thick beard, "What'll it be?"
|
||||
~
|
||||
This man obviously will brook no argument in his place. A real his way or
|
||||
the highway kind of guy.
|
||||
~
|
||||
188426 0 0 0 0 0 0 0 600 E
|
||||
23 13 -3 4d4+230 3d3+3
|
||||
230 52900
|
||||
8 8 1
|
||||
E
|
||||
#25743
|
||||
hostess scantily clad woman waitress~
|
||||
the hostess~
|
||||
A scantily clad waitress hands you your menu with a more-than-friendly smile and tells you, "anything you need, ANYTHING, just let me know."
|
||||
~
|
||||
This woman may not be quite a goddess, but she sure comes close.
|
||||
~
|
||||
188426 0 0 0 0 0 0 0 600 E
|
||||
23 13 -3 4d4+230 3d3+3
|
||||
230 52900
|
||||
8 8 2
|
||||
E
|
||||
#25744
|
||||
waiter~
|
||||
the waiter~
|
||||
A waiter who knows where all his customers keep their money is standing here.
|
||||
~
|
||||
Hmmm... Wonder where he got that coin he is playing with.
|
||||
~
|
||||
188426 0 0 0 0 0 0 0 600 E
|
||||
23 13 -3 4d4+230 3d3+3
|
||||
230 52900
|
||||
8 8 1
|
||||
E
|
||||
#25745
|
||||
waiter~
|
||||
the waiter~
|
||||
A waiter is here.
|
||||
~
|
||||
This guy looks like he could easily kill you while still carrying quite a few
|
||||
firebreathers.
|
||||
~
|
||||
24586 0 0 0 0 0 0 0 600 E
|
||||
23 13 -3 4d4+230 3d3+3
|
||||
230 52900
|
||||
8 8 1
|
||||
E
|
||||
#25746
|
||||
salazar waiter man~
|
||||
Salazar~
|
||||
Salazar is standing here, eager to serve you a special drink.
|
||||
~
|
||||
Salazar looks like quite an entrepreneur. He knows how to keep his customers
|
||||
happy, but that doesn't mean he's a pushover!
|
||||
~
|
||||
190490 0 0 0 16 0 0 0 600 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
8 8 1
|
||||
E
|
||||
#25747
|
||||
woman receptionist assassin~
|
||||
the receptionist~
|
||||
A young, pert, beautiful, and dangerous woman sits behind the desk.
|
||||
~
|
||||
She looks as if she would be afraid to break a nail, but if she works here,
|
||||
then she probably could pull your nails out one by one without you even
|
||||
noticing.
|
||||
~
|
||||
256026 0 0 0 112 0 0 0 0 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
6 6 2
|
||||
E
|
||||
#25748
|
||||
karandon sly jacques jackal man~
|
||||
Jacques the Jackal~
|
||||
A man hurries by, head down, dressed all in black.
|
||||
~
|
||||
This man, wearing a jet black cloak pulled high over his face and black
|
||||
boots, looks like a rough customer.
|
||||
~
|
||||
200 0 0 0 524288 0 0 0 -400 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 1
|
||||
E
|
||||
#25749
|
||||
saracaphos bejis harah horsemaster man~
|
||||
Harah the Horsemaster~
|
||||
A man hurries by, head down, dressed all in brown.
|
||||
~
|
||||
This man must be the most nondescript man you've ever seen.
|
||||
~
|
||||
200 0 0 0 524288 0 0 0 -400 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 1
|
||||
E
|
||||
#25759
|
||||
keeper peacekeeper~
|
||||
the Peacekeeper~
|
||||
A Peacekeeper is standing here, ready to jump in at the first sign of trouble.
|
||||
~
|
||||
He looks very strong and wise. Looks like he doesn't answer to ANYONE.
|
||||
~
|
||||
6232 0 0 0 16 0 0 0 1000 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
170 28900
|
||||
8 8 1
|
||||
E
|
||||
#25760
|
||||
constable~
|
||||
a member of the city constable~
|
||||
A member of the City Constable stands here.
|
||||
~
|
||||
A large man with no expression whatsoever showing beneath his visored helm.
|
||||
|
||||
~
|
||||
6216 0 0 0 16 0 0 0 1000 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#25761
|
||||
janitor sanitary engineer~
|
||||
the sanitary engineer~
|
||||
A sanitary engineer is walking around, cleaning up.
|
||||
~
|
||||
What a tough job he has.
|
||||
~
|
||||
2120 0 0 0 0 0 0 0 800 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 1
|
||||
E
|
||||
#25762
|
||||
constable~
|
||||
a member of the city constable~
|
||||
A member of the city constable stands here.
|
||||
~
|
||||
A large man with no expression whatsoever showing beneath his visored helm.
|
||||
|
||||
~
|
||||
6216 0 0 0 16 0 0 0 1000 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#25763
|
||||
mercenary~
|
||||
the mercenary~
|
||||
A mercenary is waiting for a job here.
|
||||
~
|
||||
He looks pretty mean, and you imagine he'd do anything for money.
|
||||
~
|
||||
2058 0 0 0 0 0 0 0 -330 E
|
||||
5 19 7 1d1+50 1d2+0
|
||||
50 2500
|
||||
8 8 1
|
||||
E
|
||||
#25764
|
||||
drunk~
|
||||
the drunk~
|
||||
A sullen, sloppy drunk is here practically laying on the bar.
|
||||
~
|
||||
A drunk who seems to not be able to handle his drink, and to carry too much
|
||||
money.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 400 E
|
||||
2 20 8 0d0+20 1d2+0
|
||||
20 400
|
||||
8 8 1
|
||||
E
|
||||
#25765
|
||||
beggar~
|
||||
the beggar~
|
||||
A beggar is here, asking for a few coins.
|
||||
~
|
||||
The beggar looks up at you with pleading eyes.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 400 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 1
|
||||
E
|
||||
#25766
|
||||
stableman~
|
||||
the stableman~
|
||||
A stableman is here, ready to take your steed.
|
||||
~
|
||||
The stableman, or more aptly put, stableboy, is a young man earning extra
|
||||
money to help support his family.
|
||||
~
|
||||
65770 0 0 0 65536 0 0 0 -200 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 1
|
||||
E
|
||||
#25767
|
||||
constable~
|
||||
a member of the city constable~
|
||||
A member of the City Constable is here, guarding against trouble.
|
||||
~
|
||||
A big, strong, helpful, trustworthy constable.
|
||||
~
|
||||
6218 0 0 0 0 0 0 0 1000 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#25768
|
||||
pale skinny street urchin~
|
||||
the pale street urchin~
|
||||
A pale, skinny street urchin is here looking for any handouts or
|
||||
valuable garbage.
|
||||
~
|
||||
Grubby from head to toe, this poor fella looks like he was born on the
|
||||
streets.
|
||||
~
|
||||
256216 0 0 0 16 0 0 0 0 E
|
||||
2 20 8 0d0+20 1d2+0
|
||||
20 400
|
||||
8 8 1
|
||||
E
|
||||
#25769
|
||||
commoner~
|
||||
a commoner~
|
||||
A Jareth commoner walks by you.
|
||||
~
|
||||
The man looks at you, tips his hat, and say,"good day to you, my friend. "
|
||||
~
|
||||
200 0 0 0 0 0 0 0 350 E
|
||||
5 19 7 1d1+50 1d2+0
|
||||
50 2500
|
||||
8 8 1
|
||||
E
|
||||
#25770
|
||||
town folk~
|
||||
one of the town folk of Jareth~
|
||||
One of the town folk of Jareth is here.
|
||||
~
|
||||
Prosperous, this man walks by whistling a merry tune.
|
||||
~
|
||||
200 0 0 0 0 0 0 0 350 E
|
||||
6 18 6 1d1+60 1d2+1
|
||||
60 3600
|
||||
8 8 1
|
||||
E
|
||||
#25771
|
||||
courtier fop~
|
||||
a courtier~
|
||||
A sniveling fop of a courtier walks by you, his nose in the air.
|
||||
~
|
||||
Dressed in his finest, this little man must have been to see the Lord.
|
||||
~
|
||||
200 0 0 0 0 0 0 0 350 E
|
||||
5 19 7 1d1+50 1d2+0
|
||||
50 2500
|
||||
8 8 1
|
||||
E
|
||||
#25772
|
||||
miss hawaii beautiful woman~
|
||||
Miss Hawaii~
|
||||
A woman wearing a bikini and a sash reading Miss Hawaii stands here proudly.
|
||||
~
|
||||
Beautifully tanned, long shapely legs, and DEVOTED to Kaan. Wait! What's
|
||||
that mark on her left boob? Well, I'll be damned! It's a tatoo! It reads
|
||||
"Rodger's a sex-machine! "
|
||||
~
|
||||
202 0 0 0 80 0 0 0 350 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 2
|
||||
E
|
||||
#25773
|
||||
mage guildguard~
|
||||
the guildguard~
|
||||
The Guard for the Guild of Mages stands here.
|
||||
~
|
||||
Pretty mean looking for a mage, better be cool.
|
||||
~
|
||||
256010 0 0 0 80 0 0 0 0 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
80 6400
|
||||
8 8 1
|
||||
E
|
||||
T 25701
|
||||
#25774
|
||||
cleric guildguard~
|
||||
the guildguard~
|
||||
The Guard for the Guild of Clerics stands here.
|
||||
~
|
||||
He may be wearing a robe, but I bet he could still kick your ass.
|
||||
~
|
||||
256010 0 0 0 80 0 0 0 0 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
80 6400
|
||||
8 8 1
|
||||
E
|
||||
T 25700
|
||||
#25775
|
||||
warrior guildguard~
|
||||
the guildguard~
|
||||
The Guard for the Guild of Warriors stands here.
|
||||
~
|
||||
Now THIS is one mean motherfucker.
|
||||
~
|
||||
256010 0 0 0 80 0 0 0 0 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
80 6400
|
||||
8 8 1
|
||||
E
|
||||
T 25703
|
||||
#25776
|
||||
ranger guildguard~
|
||||
the guildguard~
|
||||
The Guard for the Guild of Rangers stands here.
|
||||
~
|
||||
Wiry, lean and ready to beat your ass.
|
||||
~
|
||||
256010 0 0 0 80 0 0 0 0 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
80 6400
|
||||
8 8 1
|
||||
E
|
||||
T 25702
|
||||
#25777
|
||||
assassin guildguard~
|
||||
the guildguard~
|
||||
The Guard for the Guild of Assassins stands here.
|
||||
~
|
||||
Do NOT mess with this man.
|
||||
~
|
||||
256010 0 0 0 80 0 0 0 0 E
|
||||
8 18 5 1d1+80 1d2+1
|
||||
80 6400
|
||||
8 8 1
|
||||
E
|
||||
T 25704
|
||||
#25779
|
||||
miss florida~
|
||||
Miss Florida~
|
||||
A woman wearing a thong and pasties wearing a bright sash reading Miss Florida stands here.
|
||||
~
|
||||
Sorry, buddy. No peeking this one is all Kaan's. One feature seems to stand
|
||||
out though... What's that tatooed on her ass??? Ahh, it's some letters that
|
||||
spell, "Djinn's MY pimp! " hmm, how interesting.
|
||||
~
|
||||
245770 0 0 0 0 0 0 0 1000 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 2
|
||||
E
|
||||
#25789
|
||||
petshops wayn shop~
|
||||
wayn the Pet Shop~
|
||||
Wayn stands here, smiling, waiting to help you. You wonder how he could possibly be smiling in this stench.
|
||||
~
|
||||
As you get in closer for a better look, you see that Wayn has a set of nose
|
||||
plugs in, attached to a head strap. So that's his trick!
|
||||
~
|
||||
26634 0 0 0 0 0 0 0 1000 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 1
|
||||
E
|
||||
#25790
|
||||
cartwright~
|
||||
the cartwright~
|
||||
The cartwright waits here, ready to answer any questions.
|
||||
~
|
||||
The cartwright looks to be owner, operator, and builder of these fine carts.
|
||||
|
||||
~
|
||||
188430 0 0 0 0 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 1
|
||||
E
|
||||
#25791
|
||||
puppy pets~
|
||||
the puppy~
|
||||
A small loyal puppy is here.
|
||||
~
|
||||
The puppy looks like a cute, little, fierce fighter.
|
||||
~
|
||||
14 0 0 0 0 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 0
|
||||
E
|
||||
#25792
|
||||
beagle pets~
|
||||
the beagle~
|
||||
A small, quick, loyal beagle is here.
|
||||
~
|
||||
The beagle looks like a fierce fighter.
|
||||
~
|
||||
14 0 0 0 0 0 0 0 0 E
|
||||
2 20 8 0d0+20 1d2+0
|
||||
20 400
|
||||
8 8 0
|
||||
E
|
||||
#25793
|
||||
rottweiler pets~
|
||||
the rottweiler~
|
||||
A large, loyal rottweiler is here.
|
||||
~
|
||||
The rottweiler looks like a strong, fierce fighter.
|
||||
~
|
||||
14 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 0
|
||||
E
|
||||
#25794
|
||||
wolf pets~
|
||||
the wolf~
|
||||
A large, trained wolf is here.
|
||||
~
|
||||
The wolf looks like a strong, fearless fighter.
|
||||
~
|
||||
14 0 0 0 0 0 0 0 0 E
|
||||
4 19 7 0d0+40 1d2+0
|
||||
40 1600
|
||||
8 8 0
|
||||
E
|
||||
#25795
|
||||
cryogenicist~
|
||||
the cryogenicist~
|
||||
The cryogenicist is here, playing with a canister of liquid nitrogen.
|
||||
~
|
||||
You notice a tired look in her face. She looks like she isn't paid well
|
||||
enough to put up with any crap from mud players with attitudes.
|
||||
~
|
||||
26634 0 0 0 65616 0 0 0 900 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
8 8 2
|
||||
E
|
||||
#25799
|
||||
Jeweler~
|
||||
the Jeweler~
|
||||
The jeweler stands behind his display case.
|
||||
~
|
||||
The jeweler has an eyepiece shoved in one squinted eye, and looks if he may
|
||||
be a tough bargainer.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 0
|
||||
E
|
||||
$
|
||||
|
|
@ -1,52 +0,0 @@
|
|||
#25800
|
||||
man vagabond roaming~
|
||||
the roaming vagabond~
|
||||
A man dressed in dusty clothes gives you a smile and a wave as he walks by.
|
||||
~
|
||||
The glint in his eye as he watches you pass doesn't make you feel all that
|
||||
comfortable.
|
||||
~
|
||||
76 0 0 0 0 0 0 0 -100 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 1
|
||||
E
|
||||
#25801
|
||||
messenger man~
|
||||
the messenger~
|
||||
A man wearing a blue and gray uniform reading 'XXXX POSTAL SERVICE' runs by.
|
||||
~
|
||||
You barely get a look as this man keeps on going toward the next town, just
|
||||
doing his job.
|
||||
~
|
||||
200 0 0 0 0 0 0 0 -250 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 1
|
||||
E
|
||||
#25802
|
||||
rabbit~
|
||||
a rabbit~
|
||||
A small, white rabbit hops by you, making it's way into the woods.
|
||||
~
|
||||
Cute little guy - but he IS in your way.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#25803
|
||||
hiker~
|
||||
a hiker~
|
||||
A hiker trudges by, loaded down with his backpack.
|
||||
~
|
||||
This man looks as if he could walk you into the ground and then some.
|
||||
~
|
||||
2120 0 0 0 0 0 0 0 500 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 1
|
||||
E
|
||||
$
|
||||
|
|
@ -1,128 +0,0 @@
|
|||
#25900
|
||||
fetch undead spectre~
|
||||
the Fetch~
|
||||
A Fetch, dressed in black tattered robes which seem to float about its body, stands here.
|
||||
~
|
||||
A Fetch can mean one thing and one thing only - someone is going to die.
|
||||
The primary function of a Fetch is to foretell death. The question is - is this
|
||||
Fetch foretelling your death, or someone else's?
|
||||
~
|
||||
253978 0 0 0 88 0 0 0 0 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 0
|
||||
BareHandAttack: 16
|
||||
E
|
||||
#25901
|
||||
mother spectre ghost~
|
||||
the Spectre of a Woman~
|
||||
A womanish spectre floats through the manse, her eyes crying blood.
|
||||
~
|
||||
Her sad eyes tell a story of loss and regret, an anguish as ancient as this
|
||||
home, possibly even older. She constantly wrings her hands, looking about as if
|
||||
in search for someone or something.
|
||||
~
|
||||
254056 0 0 0 1104 0 0 0 -200 E
|
||||
26 12 -5 5d5+260 4d4+4
|
||||
260 67600
|
||||
8 8 2
|
||||
E
|
||||
#25902
|
||||
web spiderweb~
|
||||
a sticky spiderweb~
|
||||
A sticky spiderweb lunges out at you, trying to draw you into its web.
|
||||
~
|
||||
It is a very intricate and thick pattern that has been woven here, you could
|
||||
stare at it for hours and travel its full length. Strange, it seems almost as
|
||||
if it might have just moved...
|
||||
~
|
||||
253994 0 0 0 80 0 0 0 -500 E
|
||||
26 12 -5 5d5+260 4d4+4
|
||||
260 67600
|
||||
8 8 0
|
||||
E
|
||||
#25903
|
||||
man spectre ghost~
|
||||
the spectre of the master of the house~
|
||||
A spectre of a distinguished man floats a foot above the chair at the desk, intent on something there at the desk.
|
||||
~
|
||||
The spectre notices your arrival and - with bared teeth - lunges at you,
|
||||
obviously intent on your destruction.
|
||||
~
|
||||
2090 0 0 0 262224 0 0 0 0 E
|
||||
29 11 -7 5d5+290 4d4+4
|
||||
290 84100
|
||||
8 8 1
|
||||
BareHandAttack: 12
|
||||
E
|
||||
#25904
|
||||
churel woman moaning~
|
||||
the churel~
|
||||
A moaning churel floats through the house, weeping for all the lost children.
|
||||
~
|
||||
Its feet seem a bit askew, almost as if they were turned backward on the
|
||||
ankles, and the constant moaning is enough to drive a crazy man sane.
|
||||
~
|
||||
196680 0 0 0 0 0 0 0 -300 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 2
|
||||
E
|
||||
#25905
|
||||
spider~
|
||||
a large black spider~
|
||||
A large black spider crawls along the floor just ahead of you.
|
||||
~
|
||||
It has hair all over its small but grotesque body.
|
||||
~
|
||||
65608 0 0 0 0 0 0 0 -300 E
|
||||
25 12 -5 5d5+250 4d4+4
|
||||
250 62500
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#25906
|
||||
phantom howling~
|
||||
a Howling Phantom~
|
||||
A howling Phantom floats through the halls, looking for others to join it in its eternal Hell.
|
||||
~
|
||||
You can not distinguish any specific features of this terrible force of evil,
|
||||
only a vague humanish shape, baleful glowing eyes, and what appears to a flowing
|
||||
robe cloak all about it.
|
||||
~
|
||||
163944 0 0 0 0 0 0 0 -800 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 0
|
||||
BareHandAttack: 9
|
||||
E
|
||||
#25907
|
||||
apparition angry screeching~
|
||||
a Screeching Apparition~
|
||||
A Screeching Apparition comes flying at you, screaming its anger and hatred.
|
||||
~
|
||||
Its insubstantial form gathers together into a blackish cloud, all mottled
|
||||
and shot through with streaks of reddish-orange flames.
|
||||
~
|
||||
98346 0 0 0 0 0 0 0 -1000 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 0
|
||||
BareHandAttack: 12
|
||||
E
|
||||
#25908
|
||||
rat scurrying~
|
||||
a scurrying rat~
|
||||
A rat scurries across the floor in front of you.
|
||||
~
|
||||
With its short, stubby hairs all raised on its back and its tail ramrod
|
||||
straight, you would almost think this rat meant to attack you! Best not to find
|
||||
out - better kill it.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 -500 E
|
||||
25 12 -5 5d5+250 4d4+4
|
||||
250 62500
|
||||
8 8 0
|
||||
BareHandAttack: 8
|
||||
E
|
||||
$
|
||||
|
|
@ -1,77 +0,0 @@
|
|||
#26000
|
||||
warrior rhan~
|
||||
a Rahn warrior~
|
||||
A Rahn warrior suddenly lunges up out of the grass and attacks you!
|
||||
~
|
||||
Dressed in the ancient Rahn war garb, wearing tufts of grass about his waist,
|
||||
with his face painted in light brown hues, this man looks quite fearsome.
|
||||
~
|
||||
104 0 0 0 1572864 0 0 0 0 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 1
|
||||
BareHandAttack: 1
|
||||
E
|
||||
#26001
|
||||
warrior rahn~
|
||||
a Rahn warrior~
|
||||
A Rahn warrior lunges at you, seemingly from nowhere!
|
||||
~
|
||||
Dressed in the colors of the grasslands, this woman blends in with everything
|
||||
around her, rendering her nearly invisible.
|
||||
~
|
||||
104 0 0 0 1572864 0 0 0 0 E
|
||||
21 13 -2 4d4+210 3d3+3
|
||||
210 44100
|
||||
8 8 2
|
||||
E
|
||||
#26002
|
||||
hunter rahn~
|
||||
a Rahn hunter~
|
||||
A Rahn hunter is startled from his place of concealment, turning his anger on you!
|
||||
~
|
||||
The tales told of these fearsome grassland hunters keep children up at night,
|
||||
for fear one may sneak into their room!
|
||||
~
|
||||
104 0 0 0 1572864 0 0 0 0 E
|
||||
22 13 -3 4d4+220 3d3+3
|
||||
220 48400
|
||||
8 8 1
|
||||
E
|
||||
#26003
|
||||
huntress rahn~
|
||||
a Rahn huntress~
|
||||
A Rahn huntress decides you are fair game since you have invaded her territory!
|
||||
~
|
||||
This fearsome woman can only be described as 'bestial'.
|
||||
~
|
||||
104 0 0 0 1572864 0 0 0 0 E
|
||||
23 13 -3 4d4+230 3d3+3
|
||||
230 52900
|
||||
8 8 2
|
||||
E
|
||||
#26004
|
||||
rahn hidesman~
|
||||
a Rahn hidesman~
|
||||
A Rahn hidesman comes running at you, teeth bared.
|
||||
~
|
||||
Man, this dude is crazy!
|
||||
~
|
||||
104 0 0 0 1572864 0 0 0 0 E
|
||||
24 12 -4 4d4+240 4d4+4
|
||||
240 57600
|
||||
8 8 1
|
||||
E
|
||||
#26005
|
||||
rahn keeper~
|
||||
a Rahn Keeper~
|
||||
A Rahn Keeper lunges at you from his spot in the grass, watch out!
|
||||
~
|
||||
He looks mean.
|
||||
~
|
||||
104 0 0 0 1572864 0 0 0 0 E
|
||||
25 12 -5 5d5+250 4d4+4
|
||||
250 62500
|
||||
8 8 1
|
||||
E
|
||||
$
|
||||
|
|
@ -1,294 +0,0 @@
|
|||
#26100
|
||||
butler~
|
||||
the butler~
|
||||
A butler walks up to you and states, 'please follow me, sir.'
|
||||
~
|
||||
Dressed all in black, looking like a very capable and dependable man.
|
||||
~
|
||||
200 0 0 0 0 0 0 0 0 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 1
|
||||
BareHandAttack: 10
|
||||
E
|
||||
#26101
|
||||
five headed demon~
|
||||
a five headed demon~
|
||||
A huge five headed demon rises up up on its haunches and attacks!
|
||||
~
|
||||
This demon has pure malevolence for anything living. Oops! You're living!
|
||||
I guess that means you!
|
||||
~
|
||||
194586 0 0 0 16 0 0 0 -1000 E
|
||||
12 16 2 2d2+120 2d2+2
|
||||
120 14400
|
||||
8 8 0
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#26102
|
||||
man~
|
||||
a man~
|
||||
A man sits here, chatting happily with a handsome older woman.
|
||||
~
|
||||
Looks like he just might get lucky.
|
||||
~
|
||||
256026 0 0 0 16 0 0 0 0 E
|
||||
14 16 1 2d2+140 2d2+2
|
||||
140 19600
|
||||
6 6 1
|
||||
E
|
||||
#26103
|
||||
woman~
|
||||
a woman~
|
||||
A woman sits here, chatting with a young man.
|
||||
~
|
||||
Looks like a socialite who has seen better days.
|
||||
~
|
||||
256026 0 0 0 16 0 0 0 0 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
6 6 2
|
||||
E
|
||||
#26104
|
||||
man balding~
|
||||
a balding man~
|
||||
A balding man sits in a recliner, feet up, before the fire.
|
||||
~
|
||||
Man, that looks comfey!
|
||||
~
|
||||
253962 0 0 0 16 0 0 0 0 E
|
||||
19 14 -1 3d3+190 3d3+3
|
||||
190 36100
|
||||
6 6 1
|
||||
E
|
||||
#26105
|
||||
servant~
|
||||
a servant~
|
||||
A servant walks by, stiff backed and formal.
|
||||
~
|
||||
Black slacks, white shirt, black overcoat - you know, a servant.
|
||||
~
|
||||
6344 0 0 0 16 0 0 0 0 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 1
|
||||
E
|
||||
#26106
|
||||
maid~
|
||||
a maid~
|
||||
A maid walks by, ignoring you and all others as she goes about her business.
|
||||
~
|
||||
Black dress, white smock. She looks quite a bit like a maid.
|
||||
~
|
||||
4296 0 0 0 0 0 0 0 0 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 2
|
||||
E
|
||||
#26107
|
||||
cook~
|
||||
the Cook~
|
||||
The Cook bustles about, making a mess while making a meal.
|
||||
~
|
||||
Dressed in what used to be white, the cook mostly wears her many stains upon
|
||||
herself. Strangely, she seems almost proud of those stains, almost as if they
|
||||
were decorations from battles past.
|
||||
~
|
||||
2058 0 0 0 0 0 0 0 0 E
|
||||
19 14 -1 3d3+190 3d3+3
|
||||
190 36100
|
||||
8 8 2
|
||||
BareHandAttack: 5
|
||||
E
|
||||
#26108
|
||||
maid fat~
|
||||
the fat maid~
|
||||
A HUGE FAT maid stands here, cramming all the food she can in her mouth.
|
||||
~
|
||||
This big 'ole porker must have won at least one all-you-can-eat contest in
|
||||
her time.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 2
|
||||
E
|
||||
#26109
|
||||
thing~
|
||||
a slimy green thing~
|
||||
A huge slimy green thing crawls across the table, sucking at the food.
|
||||
~
|
||||
Man, that's sick. Sick and wrong.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
1 20 9 0d0+10 1d2+0
|
||||
10 100
|
||||
8 8 0
|
||||
E
|
||||
#26110
|
||||
face floating floatingfacepainting ~
|
||||
the Floating Face~
|
||||
The Face suddenly comes alive, out of the picture, and attacks you!
|
||||
~
|
||||
By the Gods, what IS it?
|
||||
~
|
||||
229418 0 0 0 1572864 0 0 0 -1000 E
|
||||
25 12 -5 5d5+250 4d4+4
|
||||
250 62500
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#26112
|
||||
bear cat~
|
||||
Inna's cat~
|
||||
A HUGE bear rises up on its hind legs, looking as if it may attack!
|
||||
~
|
||||
The image of this bear wavers in and out, flickering. Could it be that this
|
||||
thing isn't what it seems?
|
||||
~
|
||||
138 0 0 0 0 0 0 0 0 E
|
||||
5 19 7 1d1+50 1d2+0
|
||||
50 2500
|
||||
8 8 1
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#26113
|
||||
man naked~
|
||||
a naked man~
|
||||
The man jumps up from the bed and although he has not a stitch on him, attacks!
|
||||
~
|
||||
This guy must've been a little, err, busy? When you landed in his room.
|
||||
~
|
||||
42 0 0 0 80 0 0 0 100 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 1
|
||||
E
|
||||
#26114
|
||||
woman cowering~
|
||||
the cowering woman~
|
||||
The woman simply tries to cover herself under the blankets.
|
||||
~
|
||||
Poor girl, looks as if maybe she was one the servants...
|
||||
~
|
||||
138 0 0 0 0 0 0 0 300 E
|
||||
6 18 6 1d1+60 1d2+1
|
||||
60 3600
|
||||
6 6 2
|
||||
E
|
||||
#26115
|
||||
vampiress~
|
||||
vampiress~
|
||||
A vampiress stands naked in the shower, mouth open wide, gleefully slurping the blood.
|
||||
~
|
||||
As beautiful as she may seem, she is ten times as dangerous.
|
||||
~
|
||||
30 0 0 0 65536 0 0 0 -1000 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
180 32400
|
||||
8 8 2
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#26116
|
||||
marty bartender~
|
||||
Old Marty~
|
||||
Old Marty stands behind the bar, mixing drinks.
|
||||
~
|
||||
Good Old Marty, what a guy.
|
||||
~
|
||||
188442 0 0 0 0 0 0 0 500 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 1
|
||||
E
|
||||
#26117
|
||||
ma~
|
||||
Ma~
|
||||
Ma sits here in her rockin' chair, knittin' away the time.
|
||||
~
|
||||
-Ma asks, 'Are you one of Inna's friends? '
|
||||
~
|
||||
6154 0 0 0 0 0 0 0 1000 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
6 6 2
|
||||
BareHandAttack: 13
|
||||
E
|
||||
#26118
|
||||
pa~
|
||||
Pa~
|
||||
Pa sits with his whittlin' knife, whittlin' on some wood.
|
||||
~
|
||||
-'Looks like another one of them damn hippies, Ma', Pa says.
|
||||
~
|
||||
4106 0 0 0 0 0 0 0 1000 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
6 6 1
|
||||
BareHandAttack: 10
|
||||
E
|
||||
#26119
|
||||
Dragon ancient~
|
||||
the Ancient Dragon~
|
||||
An Ancient Dragon is resting on it's haunches in the center of the floor, one eye cocked curiously upon you.
|
||||
~
|
||||
Scarred, a bit withered, but definitely still in good enough condition to
|
||||
whoop your ass.
|
||||
~
|
||||
2058 0 0 0 73808 0 0 0 0 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 0
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#26120
|
||||
martin~
|
||||
Martin~
|
||||
Martin dangles about four feet off the floor from a rope.
|
||||
~
|
||||
Poor fella, he always said he never had enough time to get anything done.
|
||||
Always so busy... Guess he got this one thing done, though.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
0 0 1
|
||||
BareHandAttack: 10
|
||||
E
|
||||
#26121
|
||||
receptionist~
|
||||
a receptionist~
|
||||
A receptionist sits at her desk, filing her nails.
|
||||
~
|
||||
Undefined
|
||||
~
|
||||
10 0 0 0 112 0 0 0 0 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
150 22500
|
||||
6 6 2
|
||||
E
|
||||
#26122
|
||||
inna~
|
||||
Inna~
|
||||
Inna is here, busily brewing some kind of potion.
|
||||
~
|
||||
Dressed in a white alchemist's robe, she still looks stunning.
|
||||
~
|
||||
6282 0 0 0 0 0 0 0 100 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
6 6 1
|
||||
E
|
||||
#26123
|
||||
igor~
|
||||
Igor~
|
||||
Igor is mixing a brew here.
|
||||
~
|
||||
Looking tall, regal and powerful, you have to respect this man.
|
||||
~
|
||||
6282 0 0 0 0 0 0 0 100 E
|
||||
28 11 -6 5d5+280 4d4+4
|
||||
280 78400
|
||||
8 8 1
|
||||
E
|
||||
$
|
||||
|
|
@ -1,85 +0,0 @@
|
|||
#26200
|
||||
bear brown~
|
||||
a brown bear~
|
||||
A huge brown bear roars its defiance and opens its jaws in a snarl!
|
||||
~
|
||||
It moves its head this way and that, as if looking for the best spot to bite
|
||||
you.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
100 10000
|
||||
8 8 0
|
||||
BareHandAttack: 8
|
||||
E
|
||||
#26201
|
||||
snake rattlesnake~
|
||||
a rattlesnake~
|
||||
A rattlesnake slithers up near you, raising head and tail in anticipation.
|
||||
~
|
||||
Roughly 5 feet in length, this snake could very well give you a bit of
|
||||
trouble if you mess with it too much. Best to just sort of ease on past.
|
||||
~
|
||||
76 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#26202
|
||||
wolf timberwolf~
|
||||
a timberwolf~
|
||||
A wolf slinks past you, looking at you out of the corner of its eye.
|
||||
~
|
||||
It looks sleek and swift, not very large at all, but large enough to give you
|
||||
a few nips in the ass if you mess with it.
|
||||
~
|
||||
65608 0 0 0 0 0 0 0 0 E
|
||||
12 16 2 2d2+120 2d2+2
|
||||
120 14400
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#26203
|
||||
bear black~
|
||||
an enormous black bear~
|
||||
An enormous black bear rears up on two legs and roars!
|
||||
~
|
||||
Its gaping jaws drip saliva, saliva that is probably the prep for the bear's
|
||||
mouth where it intends to bodily put you!
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
13 16 2 2d2+130 2d2+2
|
||||
130 16900
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#26204
|
||||
bear grizzly~
|
||||
a huge grizzly bear~
|
||||
A huge grizzly bear lumbers along, minding its own business.
|
||||
~
|
||||
It doesn't even acknowledge the fact that you are near, it just moves right
|
||||
along on its way.
|
||||
~
|
||||
76 0 0 0 0 0 0 0 0 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
150 22500
|
||||
8 8 0
|
||||
BareHandAttack: 9
|
||||
E
|
||||
#26205
|
||||
fox~
|
||||
a little fox~
|
||||
A little fox runs past you, happily playing its day away.
|
||||
~
|
||||
It jumps from leaf to leaf in huge bounds, trapping the leaf and biting the
|
||||
hell out of it, the going onto its next 'victim'.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
9 17 4 1d1+90 1d2+1
|
||||
90 8100
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
$
|
||||
|
|
@ -1,225 +0,0 @@
|
|||
#26300
|
||||
ernie farmer~
|
||||
Ernie~
|
||||
Ernie the farmer stands here, welcoming you to his home.
|
||||
~
|
||||
Ernie looks like your typical country farmland hick, complete with cowhide
|
||||
jacket and rubber boots.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 200 E
|
||||
5 19 7 1d1+50 1d2+0
|
||||
50 2500
|
||||
8 8 1
|
||||
E
|
||||
#26301
|
||||
sandy wife~
|
||||
Sandy~
|
||||
Ernie's wife, Sandy, stands proudly with her husband.
|
||||
~
|
||||
She ain't much of a looker, but for a farmer's wife, she'll do.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
5 19 7 1d1+50 1d2+0
|
||||
50 2500
|
||||
8 8 2
|
||||
E
|
||||
#26302
|
||||
patty daughter~
|
||||
Patty~
|
||||
Ernie's daughter, Patty, is here milking a cow.
|
||||
~
|
||||
Wow, they sure make farm girls just right. Think she's eighteen?
|
||||
~
|
||||
10 0 0 0 0 0 0 0 200 E
|
||||
5 19 7 1d1+50 1d2+0
|
||||
50 2500
|
||||
6 6 2
|
||||
E
|
||||
#26303
|
||||
tramp man~
|
||||
the tramp~
|
||||
A man is here, bedded down in the hay, obviously a tramp looking for a free day's rest.
|
||||
~
|
||||
Patchwork clothes of every color and size, this man is your typical roaming
|
||||
loser.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 100 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
70 4900
|
||||
8 8 1
|
||||
E
|
||||
#26304
|
||||
cow~
|
||||
a cow~
|
||||
A cow patiently waits to be milked here.
|
||||
~
|
||||
Moo.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 0
|
||||
BareHandAttack: 6
|
||||
E
|
||||
#26305
|
||||
girschwyn farmer~
|
||||
Girschwyn~
|
||||
Girschwyn relaxes in his favorite chair near the fire.
|
||||
~
|
||||
He looks a bit old, but just the same, very fit.
|
||||
~
|
||||
138 0 0 0 0 0 0 0 200 E
|
||||
5 19 7 1d1+50 1d2+0
|
||||
50 2500
|
||||
6 6 1
|
||||
E
|
||||
#26306
|
||||
farmhand hand~
|
||||
the farmhand~
|
||||
A farmhand is here, busy at work.
|
||||
~
|
||||
Looks like this guy spends most of his day rolling in dirt and sweating.
|
||||
~
|
||||
138 0 0 0 0 0 0 0 0 E
|
||||
5 19 7 1d1+50 1d2+0
|
||||
50 2500
|
||||
8 8 1
|
||||
E
|
||||
#26307
|
||||
tractor~
|
||||
a tractor~
|
||||
A tractor sits in the middle of the field, looking quite unused.
|
||||
~
|
||||
Big, green and mean - that's this tractor's story.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
5 19 7 1d1+50 1d2+0
|
||||
50 2500
|
||||
8 8 0
|
||||
BareHandAttack: 6
|
||||
E
|
||||
#26308
|
||||
stableman man~
|
||||
a stableman~
|
||||
A stableman works with the horses here.
|
||||
~
|
||||
Dusty and musty, grubby and nasty, this guy LIVES for his job.
|
||||
~
|
||||
138 0 0 0 0 0 0 0 300 E
|
||||
5 19 7 1d1+50 1d2+0
|
||||
50 2500
|
||||
8 8 1
|
||||
E
|
||||
#26309
|
||||
krandle farmer~
|
||||
Krandle~
|
||||
Krandle is here, chewin' on a piece of straw.
|
||||
~
|
||||
Krandle has that look of a man always squinting into the sun, even at night.
|
||||
His face is leathered and wrinkly from the sun.
|
||||
~
|
||||
138 0 0 0 0 0 0 0 300 E
|
||||
6 18 6 1d1+60 1d2+1
|
||||
60 3600
|
||||
8 8 1
|
||||
E
|
||||
#26310
|
||||
erik son fisherman~
|
||||
Erik~
|
||||
Erik sits here on the dock, doing a bit of fishing.
|
||||
~
|
||||
No doubt Krandle, Erik's father, would throw a fit if he knew Erik was
|
||||
fishing and not doing his chores.
|
||||
~
|
||||
138 0 0 0 0 0 0 0 400 E
|
||||
5 19 7 1d1+50 1d2+0
|
||||
50 2500
|
||||
6 6 1
|
||||
E
|
||||
#26311
|
||||
frog~
|
||||
a frog~
|
||||
A frog is here, relaxing in the sun and water.
|
||||
~
|
||||
Riddip.
|
||||
~
|
||||
74 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 0
|
||||
E
|
||||
#26313
|
||||
deer~
|
||||
a deer~
|
||||
A deer is standing here, frozen in fear by your presence.
|
||||
~
|
||||
A beautiful doe, this beautiful creature nearly brings tears to your eyes by
|
||||
it's stunning perfection.
|
||||
~
|
||||
138 0 0 0 0 0 0 0 0 E
|
||||
4 19 7 0d0+40 1d2+0
|
||||
40 1600
|
||||
8 8 0
|
||||
E
|
||||
#26314
|
||||
suzarre woman~
|
||||
Suzarre the Pig Woman~
|
||||
Suzarre the Pig Woman stands here... she looks a LOT like Kathy Bates.
|
||||
~
|
||||
She's your number one fan....
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -200 E
|
||||
6 18 6 1d1+60 1d2+1
|
||||
60 3600
|
||||
8 8 2
|
||||
E
|
||||
#26315
|
||||
pig~
|
||||
a pig~
|
||||
A pig is here, stinking and dirty.
|
||||
~
|
||||
Oink.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
4 19 7 0d0+40 1d2+0
|
||||
40 1600
|
||||
8 8 0
|
||||
E
|
||||
#26316
|
||||
chicken~
|
||||
a chicken~
|
||||
A chicken struts around the yard, hoping for some seeds.
|
||||
~
|
||||
Cluck.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 0 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
30 900
|
||||
8 8 0
|
||||
E
|
||||
#26317
|
||||
slopper man~
|
||||
the slopper~
|
||||
A man is here, sloppin' the pigs.
|
||||
~
|
||||
Grubby old man, looks like he really gets into his work.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 500 E
|
||||
6 18 6 1d1+60 1d2+1
|
||||
60 3600
|
||||
8 8 1
|
||||
E
|
||||
#26318
|
||||
feeder man~
|
||||
a feeder~
|
||||
A man is here, feeding the chickens.
|
||||
~
|
||||
With his long, beak-like nose and strange walk, this man has become his work.
|
||||
|
||||
~
|
||||
10 0 0 0 0 0 0 0 500 E
|
||||
6 18 6 1d1+60 1d2+1
|
||||
60 3600
|
||||
8 8 1
|
||||
E
|
||||
$
|
||||
|
|
@ -1,96 +0,0 @@
|
|||
#26400
|
||||
Padrick father~
|
||||
the Father, Padrick~
|
||||
The Father, Padrick lies in everlasting slumber next to his bride, Siobian.
|
||||
~
|
||||
Although in a slumber, his eyes will not close. Must be an enchanted
|
||||
slumber.
|
||||
~
|
||||
2058 0 0 0 0 0 0 0 -600 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
5 5 1
|
||||
BareHandAttack: 16
|
||||
E
|
||||
#26401
|
||||
siobian mother~
|
||||
the Mother, Siobian~
|
||||
The Mother, Siobian, lies in eternal rest next to her husband, Padrick.
|
||||
~
|
||||
Siobian lies at rest, but her eyes remain open - she must be enchanted.
|
||||
~
|
||||
6154 0 0 0 0 0 0 0 -700 E
|
||||
32 10 -9 6d6+320 5d5+5
|
||||
320 102400
|
||||
5 5 2
|
||||
BareHandAttack: 16
|
||||
E
|
||||
#26402
|
||||
cathari goddess~
|
||||
the Goddess Cathari~
|
||||
The Goddess Cathari, in all her splendid wisdom, rests here in her golden throne.
|
||||
~
|
||||
Her aura is such that it makes you squint looking at her. What a sight to
|
||||
beheld... A true Goddess. Maybe you should try killing her...
|
||||
~
|
||||
256026 0 0 0 524408 0 0 0 -1000 E
|
||||
34 9 -10 6d6+340 5d5+5
|
||||
340 115600
|
||||
5 5 2
|
||||
BareHandAttack: 16
|
||||
E
|
||||
#26403
|
||||
howler banshee~
|
||||
a Howler Banshee~
|
||||
A Howler Banshee moves gracefully past you, ignoring the fact that you are here.
|
||||
~
|
||||
Dressed in a fine evening gown, simple yet elegant, she moves with an
|
||||
otherworldly grace.
|
||||
~
|
||||
38984 0 0 0 0 0 0 0 -700 E
|
||||
31 10 -8 6d6+310 5d5+5
|
||||
310 96100
|
||||
8 8 2
|
||||
E
|
||||
#26404
|
||||
banshee wailer~
|
||||
a Wailer Banshee~
|
||||
A Wailer Banshee floats past you, her feet barely touching the ground.
|
||||
~
|
||||
Her feet actually do touch the ground, but her grace and poise is such that
|
||||
she seems to float.
|
||||
~
|
||||
36936 0 0 0 0 0 0 0 -800 E
|
||||
32 10 -9 6d6+320 5d5+5
|
||||
320 102400
|
||||
8 8 2
|
||||
BareHandAttack: 16
|
||||
E
|
||||
#26405
|
||||
firshee banshee~
|
||||
the Firshee Banshee~
|
||||
A Firshee Banshee strolls past you, all elegance and formality.
|
||||
~
|
||||
One of the few males you have seen thus far in the village, and a stunning
|
||||
specimen he is.
|
||||
~
|
||||
6216 0 0 0 0 0 0 0 -600 E
|
||||
33 9 -9 6d6+330 5d5+5
|
||||
330 108900
|
||||
8 8 1
|
||||
E
|
||||
#26406
|
||||
cousin toreador~
|
||||
a visiting Toreador Cousin~
|
||||
A visiting Toreader cousin kneels in worship before the Mother and Father.
|
||||
~
|
||||
Her head is bowed and her lips move, but she makes no sound, nor does she
|
||||
acknowledge your presence.
|
||||
~
|
||||
4122 0 0 0 0 0 0 0 -400 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
5 5 2
|
||||
BareHandAttack: 13
|
||||
E
|
||||
$
|
||||
|
|
@ -1,184 +0,0 @@
|
|||
#26500
|
||||
pelican~
|
||||
a pelican~
|
||||
A pelican is here, taking a break in the sun.
|
||||
~
|
||||
Looks like every other pelican you've seen....
|
||||
~
|
||||
200 0 0 0 128 0 0 0 0 E
|
||||
20 14 -2 4d4+200 3d3+3
|
||||
200 40000
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#26501
|
||||
otter sea~
|
||||
a sea otter~
|
||||
A sea otter is here, basking in the warmth of the sun.
|
||||
~
|
||||
Cute little guy, even though he looks a bit slimy.
|
||||
~
|
||||
204 0 0 0 128 0 0 0 0 E
|
||||
21 13 -2 4d4+210 3d3+3
|
||||
210 44100
|
||||
6 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#26502
|
||||
seagull gull~
|
||||
a seagull~
|
||||
A seagull pokes about, looking for scraps.
|
||||
~
|
||||
Dirty little bird, you wish you had a wrist-rocket (more fun).
|
||||
~
|
||||
200 0 0 0 128 0 0 0 0 E
|
||||
22 13 -3 4d4+220 3d3+3
|
||||
220 48400
|
||||
8 8 0
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#26503
|
||||
lighthouse keeper~
|
||||
the Lighthouse Keeper~
|
||||
The Lighthouse Keeper is here, looking unsure of what he should do about you being here.
|
||||
~
|
||||
"All I ever wanted was sexual fulfillment", the Lighthouse Keeper explains,
|
||||
"I never intended to hurt anyone, it seems that this all;just got a bit out of
|
||||
hand.... "
|
||||
~
|
||||
202 0 0 0 0 0 0 0 -200 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 1
|
||||
E
|
||||
#26504
|
||||
thing hermaphrodite~
|
||||
the hermaphrodite~
|
||||
A strange looking.. thing(?) is standing here, no expression on it's face at all.
|
||||
~
|
||||
It looks as if it may be a man, but then, being that it is naked, you can see
|
||||
that it is just a bit of both.
|
||||
~
|
||||
74 0 0 0 0 0 0 0 800 E
|
||||
26 12 -5 5d5+260 4d4+4
|
||||
260 67600
|
||||
8 8 0
|
||||
E
|
||||
#26505
|
||||
woman naked battered~
|
||||
the battered woman~
|
||||
A woman lies here on her cot, bruised, naked, and bleeding.
|
||||
~
|
||||
It looks as if she may have been a very beautiful woman at one time, however
|
||||
she is now so covered in dirt and grime, it is hard to tell.
|
||||
~
|
||||
74 0 0 0 0 0 0 0 800 E
|
||||
27 11 -6 5d5+270 4d4+4
|
||||
270 72900
|
||||
5 8 2
|
||||
E
|
||||
#26506
|
||||
man tits~
|
||||
the Man with Tits~
|
||||
A naked man stands, boasting a HUGE set of knockers.
|
||||
~
|
||||
You're not sure what he is, how he came to be what he is now, and you're not
|
||||
sure you want to know.
|
||||
~
|
||||
74 0 0 0 0 0 0 0 800 E
|
||||
27 11 -6 5d5+270 4d4+4
|
||||
270 72900
|
||||
8 8 0
|
||||
E
|
||||
#26507
|
||||
perfect companion~
|
||||
the Perfect Companion~
|
||||
The Perfect Companion lies stretched out on the bed, waiting to give pleasure.
|
||||
~
|
||||
It is not describable, simply not describable.
|
||||
~
|
||||
74 0 0 0 0 0 0 0 900 E
|
||||
25 12 -5 5d5+250 4d4+4
|
||||
250 62500
|
||||
6 6 0
|
||||
E
|
||||
#26508
|
||||
wife lighthouse keeper's~
|
||||
the Lighthouse Keeper's Wife~
|
||||
The Lighthouse Keeper's wife is here, sewing and humming a happy song.
|
||||
~
|
||||
Such a kind looking lady, I'm sure she'd let you stay to dinner if you had
|
||||
the urge.
|
||||
~
|
||||
74 0 0 0 0 0 0 0 900 E
|
||||
24 12 -4 4d4+240 4d4+4
|
||||
240 57600
|
||||
6 8 2
|
||||
E
|
||||
#26509
|
||||
max~
|
||||
Max~
|
||||
Max, the Lighthouse Keeper's dog rests before the fire.
|
||||
~
|
||||
Mostly mutt, but very friendly, this black dog looks like the stereo- typical
|
||||
house-dog.
|
||||
~
|
||||
4170 0 0 0 0 0 0 0 900 E
|
||||
28 11 -6 5d5+280 4d4+4
|
||||
280 78400
|
||||
8 8 1
|
||||
BareHandAttack: 4
|
||||
E
|
||||
#26510
|
||||
daughter lighthouse keeper's~
|
||||
the Lighthouse Keeper's Daughter~
|
||||
The Lighthouse Keeper's Daughter is here, playing house.
|
||||
~
|
||||
Although she looks as if she must be at least fifteen or sixteen years old,
|
||||
she still seems quite content with her dolls. What a nice girl!
|
||||
~
|
||||
74 0 0 0 0 0 0 0 900 E
|
||||
29 11 -7 5d5+290 4d4+4
|
||||
290 84100
|
||||
6 8 2
|
||||
E
|
||||
#26511
|
||||
takker man~
|
||||
Takker~
|
||||
Old man Takker sits here, fishing away his life.
|
||||
~
|
||||
It is said by many that Old Man Takker hasn't left this spot for over twenty.
|
||||
His disciples bring him any food he needs, and they say he never sleeps - just
|
||||
fishes.
|
||||
~
|
||||
74 0 0 0 0 0 0 0 900 E
|
||||
29 11 -7 5d5+290 4d4+4
|
||||
290 84100
|
||||
8 8 1
|
||||
E
|
||||
#26512
|
||||
fisherman disciple~
|
||||
Takker's Disciple~
|
||||
A fisherman sits here, trying to imitate Takker as best he can.
|
||||
~
|
||||
Man this guy smells bad!
|
||||
~
|
||||
74 0 0 0 0 0 0 0 900 E
|
||||
25 12 -5 5d5+250 4d4+4
|
||||
250 62500
|
||||
6 6 1
|
||||
E
|
||||
#26513
|
||||
kracken~
|
||||
the Kracken~
|
||||
With a tremendous blast of force, the Kracken lunges up from the water!
|
||||
~
|
||||
This creature is larger than a city block and older than the Gods themselves.
|
||||
~
|
||||
254058 0 0 0 1638512 0 0 0 0 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 0
|
||||
BareHandAttack: 9
|
||||
E
|
||||
$
|
||||
|
|
@ -1,91 +0,0 @@
|
|||
#26600
|
||||
barghest dog thing~
|
||||
the Barghest~
|
||||
A huge, black doglike thing blasts from behind trees, attacking you!
|
||||
~
|
||||
This demon dog is a Barghest, guardian of all things evil and cruel.
|
||||
~
|
||||
108 0 0 0 0 0 0 0 -800 E
|
||||
25 12 -5 5d5+250 4d4+4
|
||||
250 62500
|
||||
8 8 0
|
||||
E
|
||||
#26601
|
||||
candle~
|
||||
a corpse candle~
|
||||
A corpse candle shimmers before you, trying to find it's way to Peace.
|
||||
~
|
||||
This unlucky soul lost it's way to Heaven or Hell, wherever it was headed,
|
||||
and wound up roaming this forest in search of the Way.
|
||||
~
|
||||
237768 0 0 0 0 0 0 0 -300 E
|
||||
27 11 -6 5d5+270 4d4+4
|
||||
270 72900
|
||||
8 8 0
|
||||
E
|
||||
#26602
|
||||
cucubeth thing pale~
|
||||
the cucubeth~
|
||||
A strange, pale manlike thing ambles into view, slowly turning its head your way.
|
||||
~
|
||||
This thing, half blood-sucker and half were-man, looks as if it has not fed
|
||||
in some time.
|
||||
~
|
||||
172616 0 0 0 0 0 0 0 -900 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 0
|
||||
E
|
||||
#26603
|
||||
ankou king lord~
|
||||
Lord Ankou~
|
||||
Lord Ankou, King of the Dead, rides his ghostly cart through the forest.
|
||||
~
|
||||
This awful spectre of death rides his cart through the forest searching for
|
||||
dead souls that he may claim as his own.
|
||||
~
|
||||
254040 0 0 0 65616 0 0 0 -1000 E
|
||||
34 9 -10 6d6+340 5d5+5
|
||||
340 115600
|
||||
8 8 1
|
||||
E
|
||||
#26604
|
||||
spectre ghostly~
|
||||
a ghostly spectre~
|
||||
A ghostly spectre follows alongside it's Lord, guarding the captured souls.
|
||||
~
|
||||
With no distinct facial features it is hard to tell if this thing was once a
|
||||
man or woman or if it ever was alive at all.
|
||||
~
|
||||
258120 0 0 0 80 0 0 0 -900 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
300 90000
|
||||
8 8 0
|
||||
E
|
||||
#26605
|
||||
man hunter vampire~
|
||||
the vampire hunter~
|
||||
A man stands here, a wooden stake sticking out of a backpack he is wearing.
|
||||
~
|
||||
He gives you a piercing look, one that seems to borrow down into your soul.
|
||||
He raises one side of his upper lip in a snarl and attacks.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 100 E
|
||||
26 12 -5 5d5+260 4d4+4
|
||||
260 67600
|
||||
8 8 1
|
||||
E
|
||||
#26606
|
||||
buzzard~
|
||||
the buzzard~
|
||||
A buzzard spots you and heads your way, watch out!
|
||||
~
|
||||
This nasty, dirty bird looks hungry and mean and ready to bite your face off.
|
||||
~
|
||||
42 0 0 0 0 0 0 0 -500 E
|
||||
25 12 -5 5d5+250 4d4+4
|
||||
250 62500
|
||||
8 8 0
|
||||
BareHandAttack: 8
|
||||
E
|
||||
$
|
||||
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