MAJOR UPDATE: Admin Levels split from Mortal Levels

This commit is contained in:
JamDog 2010-11-24 20:07:22 +00:00
parent 2b30509371
commit dcba9d6441
77 changed files with 2882 additions and 2067 deletions

View file

@ -109,7 +109,7 @@ ASPELL(spell_summon)
if (ch == NULL || victim == NULL)
return;
if (GET_LEVEL(victim) > MIN(LVL_IMMORT - 1, level + 3)) {
if (GET_LEVEL(victim) > MIN(CONFIG_MAX_LEVEL, level + 3)) {
send_to_char(ch, "%s", SUMMON_FAIL);
return;
}
@ -137,7 +137,7 @@ ASPELL(spell_summon)
(ch->player.sex == SEX_MALE) ? "He" : "She");
send_to_char(ch, "You failed because %s has summon protection on.\r\n", GET_NAME(victim));
mudlog(BRF, LVL_IMMORT, TRUE, "%s failed summoning %s to %s.", GET_NAME(ch), GET_NAME(victim), world[IN_ROOM(ch)].name);
mudlog(BRF, ADMLVL_IMMORT, TRUE, "%s failed summoning %s to %s.", GET_NAME(ch), GET_NAME(victim), world[IN_ROOM(ch)].name);
return;
}
}