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MAJOR UPDATE: Admin Levels split from Mortal Levels
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parent
2b30509371
commit
dcba9d6441
77 changed files with 2882 additions and 2067 deletions
14
src/comm.c
14
src/comm.c
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@ -466,7 +466,7 @@ void copyover_recover()
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/* Add to the list of 'recent' players (since last reboot) with copyover flag */
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if (AddRecentPlayer(GET_NAME(d->character), d->host, FALSE, TRUE) == FALSE)
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{
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mudlog(BRF, MAX(LVL_IMMORT, GET_INVIS_LEV(d->character)), TRUE, "Failure to AddRecentPlayer (returned FALSE).");
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mudlog(BRF, MAX(ADMLVL_IMMORT, GET_INVIS_LEV(d->character)), TRUE, "Failure to AddRecentPlayer (returned FALSE).");
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}
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}
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}
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@ -916,13 +916,13 @@ void game_loop(socket_t local_mother_desc)
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/* Check for any signals we may have received. */
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if (reread_wizlist) {
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reread_wizlist = FALSE;
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mudlog(CMP, LVL_IMMORT, TRUE, "Signal received - rereading wizlists.");
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mudlog(CMP, ADMLVL_IMMORT, TRUE, "Signal received - rereading wizlists.");
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reboot_wizlists();
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}
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/* Orphaned right now as signal trapping is used for Webster lookup
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if (emergency_unban) {
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emergency_unban = FALSE;
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mudlog(BRF, LVL_IMMORT, TRUE, "Received SIGUSR2 - completely unrestricting game (emergent)");
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mudlog(BRF, ADMLVL_IMMORT, TRUE, "Received SIGUSR2 - completely unrestricting game (emergent)");
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ban_list = NULL;
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circle_restrict = 0;
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num_invalid = 0;
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@ -1557,7 +1557,7 @@ static int new_descriptor(socket_t s)
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/* determine if the site is banned */
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if (isbanned(newd->host) == BAN_ALL) {
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CLOSE_SOCKET(desc);
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mudlog(CMP, LVL_GOD, TRUE, "Connection attempt denied from [%s]", newd->host);
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mudlog(CMP, ADMLVL_GOD, TRUE, "Connection attempt denied from [%s]", newd->host);
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free(newd);
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return (0);
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}
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@ -2096,13 +2096,13 @@ void close_socket(struct descriptor_data *d)
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/* We are guaranteed to have a person. */
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act("$n has lost $s link.", TRUE, link_challenged, 0, 0, TO_ROOM);
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save_char(link_challenged);
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mudlog(NRM, MAX(LVL_IMMORT, GET_INVIS_LEV(link_challenged)), TRUE, "Closing link to: %s.", GET_NAME(link_challenged));
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mudlog(NRM, MAX(ADMLVL_IMMORT, GET_INVIS_LEV(link_challenged)), TRUE, "Closing link to: %s.", GET_NAME(link_challenged));
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} else {
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mudlog(CMP, LVL_IMMORT, TRUE, "Losing player: %s.", GET_NAME(d->character) ? GET_NAME(d->character) : "<null>");
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mudlog(CMP, ADMLVL_IMMORT, TRUE, "Losing player: %s.", GET_NAME(d->character) ? GET_NAME(d->character) : "<null>");
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free_char(d->character);
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}
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} else
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mudlog(CMP, LVL_IMMORT, TRUE, "Losing descriptor without char.");
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mudlog(CMP, ADMLVL_IMMORT, TRUE, "Losing descriptor without char.");
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/* JE 2/22/95 -- part of my unending quest to make switch stable */
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if (d->original && d->original->desc)
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