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https://github.com/tbamud/tbamud.git
synced 2026-03-20 19:26:33 +01:00
More roomsave fixes
This commit is contained in:
parent
7c9e1ea2fd
commit
d7a79ac394
2 changed files with 180 additions and 171 deletions
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@ -24,7 +24,26 @@ E 15 117
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E 16 117
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E 17 127
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.
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#R 134 1759521685
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#R 200 1759595106
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O 143 0 10 100 0
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X 0 0
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X 1 0
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X 2 0
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X 3 0
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W 0 0
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W 1 0
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W 2 0
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W 3 0
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V 0 1
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V 1 0
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V 2 0
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V 3 0
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V 4 0
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V 5 0
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V 6 0
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V 7 0
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.
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#R 134 1759595117
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M 103
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M 102
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E 9 112
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@ -37,7 +56,7 @@ G 135
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G 136
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G 137
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G 138
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O 132 0 200 0 0
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O 134 0 100 0 0
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X 0 0
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X 1 0
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X 2 0
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@ -46,7 +65,7 @@ W 0 0
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W 1 0
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W 2 0
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W 3 0
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V 0 8
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V 0 2
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V 1 0
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V 2 0
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V 3 0
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@ -71,7 +90,7 @@ V 4 0
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V 5 0
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V 6 0
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V 7 0
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O 134 0 100 0 0
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O 132 0 200 0 0
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X 0 0
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X 1 0
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X 2 0
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@ -80,26 +99,7 @@ W 0 0
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W 1 0
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W 2 0
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W 3 0
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V 0 2
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V 1 0
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V 2 0
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V 3 0
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V 4 0
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V 5 0
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V 6 0
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V 7 0
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.
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#R 200 1759522672
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O 143 0 10 100 0
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X 0 0
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X 1 0
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X 2 0
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X 3 0
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W 0 0
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W 1 0
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W 2 0
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W 3 0
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V 0 1
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V 0 8
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V 1 0
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V 2 0
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V 3 0
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303
src/roomsave.c
303
src/roomsave.c
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@ -295,18 +295,19 @@ int RoomSave_now(room_rnum rnum) {
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ensure_dir_exists(ROOMSAVE_PREFIX);
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roomsave_zone_filename(zvnum, path, sizeof(path));
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/* Build temp file path safely (same dir as final file). */
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{
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int n = snprintf(tmp, sizeof(tmp), "%s.tmp", path);
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if (n < 0 || n >= (int)sizeof(tmp)) {
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mudlog(NRM, LVL_IMMORT, TRUE, "SYSERR: RoomSave: temp path too long for %s", path);
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mudlog(NRM, LVL_IMMORT, TRUE,
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"SYSERR: RoomSave: temp path too long for %s", path);
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return 0;
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}
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}
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/* Open output temp; copy existing zone file minus this room’s block */
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if (!(out = fopen(tmp, "w"))) {
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mudlog(NRM, LVL_IMMORT, TRUE, "SYSERR: RoomSave: fopen(%s) failed: %s", tmp, strerror(errno));
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mudlog(NRM, LVL_IMMORT, TRUE,
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"SYSERR: RoomSave: fopen(%s) failed: %s",
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tmp, strerror(errno));
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return 0;
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}
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@ -317,41 +318,43 @@ int RoomSave_now(room_rnum rnum) {
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long ts;
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if (sscanf(line, "#R %d %ld", &file_rvnum, &ts) == 2) {
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if (file_rvnum == (int)rvnum) {
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/* Skip old block for this room until '.' line */
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/* Skip old block completely until and including '.' line */
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while (fgets(line, sizeof(line), in)) {
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if (line[0] == '.')
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if (line[0] == '.') {
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/* consume it and break */
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break;
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}
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}
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continue; /* do NOT write skipped lines */
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}
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}
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}
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/* Keep unrelated content */
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fputs(line, out);
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fputs(line, out); /* keep unrelated lines */
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}
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fclose(in);
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}
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/* Append fresh block for this room */
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/* Append new block */
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fprintf(out, "#R %d %ld\n", rvnum, (long)time(0));
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/* Save NPCs (and their gear/inventory) present in the room */
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RS_write_room_mobs(out, rnum);
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/* Then write ground objects */
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for (struct obj_data *obj = world[rnum].contents; obj; obj = obj->next_content)
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write_one_object(out, obj);
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/* Always terminate block */
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fprintf(out, ".\n");
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/* Finish and atomically replace */
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if (fclose(out) != 0) {
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mudlog(NRM, LVL_IMMORT, TRUE, "SYSERR: RoomSave: fclose(%s) failed: %s", tmp, strerror(errno));
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mudlog(NRM, LVL_IMMORT, TRUE,
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"SYSERR: RoomSave: fclose(%s) failed: %s",
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tmp, strerror(errno));
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return 0;
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}
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if (rename(tmp, path) != 0) {
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mudlog(NRM, LVL_IMMORT, TRUE, "SYSERR: RoomSave: rename(%s -> %s) failed: %s", tmp, path, strerror(errno));
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/* Leave tmp in place for debugging */
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mudlog(NRM, LVL_IMMORT, TRUE,
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"SYSERR: RoomSave: rename(%s -> %s) failed: %s",
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tmp, path, strerror(errno));
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return 0;
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}
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@ -382,6 +385,33 @@ static struct char_data *RS_create_mob_by_vnum(mob_vnum mv) {
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return read_mobile(mrnum, REAL);
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}
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/* Reset the loader context before reading a new #R block */
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static void RS_ctx_clear(struct rs_load_ctx *ctx) {
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if (!ctx)
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return;
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/* DO NOT reset ctx->rnum — each #R block sets this explicitly
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* before parsing mobs or objects. Resetting it causes cross-room
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* bleed (e.g., mobs from one room spawning in another).
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*/
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ctx->cur_mob = NULL;
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/* Clear all container stack pointers */
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for (int i = 0; i < 16; i++)
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ctx->stack[i] = NULL;
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}
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/* Optional autosave hook (invoked by limits.c:point_update). */
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void RoomSave_autosave_tick(void) {
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/* Iterate all rooms; only save flagged ones. */
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for (room_rnum rnum = 0; rnum <= top_of_world; ++rnum) {
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if (ROOM_FLAGGED(rnum, ROOM_SAVE))
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RoomSave_now(rnum);
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}
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}
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/* Forward decl so RS_parse_mob_line can use it without implicit declaration */
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static void RS_stack_clear(struct rs_load_ctx *ctx);
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@ -475,7 +505,8 @@ void RoomSave_boot(void)
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dirp = opendir(ROOMSAVE_PREFIX);
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if (!dirp) {
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mudlog(NRM, LVL_IMMORT, TRUE, "SYSERR: RoomSave_boot: cannot open %s", ROOMSAVE_PREFIX);
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mudlog(NRM, LVL_IMMORT, TRUE,
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"SYSERR: RoomSave_boot: cannot open %s", ROOMSAVE_PREFIX);
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return;
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}
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@ -486,159 +517,137 @@ void RoomSave_boot(void)
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if (n < 5) continue; /* skip . and .. */
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if (strcmp(dp->d_name + n - 4, ROOMSAVE_EXT) != 0) continue;
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char path[PATH_MAX];
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int wn = snprintf(path, sizeof(path), "%s%s", ROOMSAVE_PREFIX, dp->d_name);
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if (wn < 0 || wn >= (int)sizeof(path)) {
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mudlog(NRM, LVL_IMMORT, TRUE, "SYSERR: RoomSave_boot: path too long: %s%s",
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ROOMSAVE_PREFIX, dp->d_name);
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continue;
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}
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FILE *fl = fopen(path, "r");
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if (!fl) {
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mudlog(NRM, LVL_IMMORT, TRUE, "SYSERR: RoomSave_boot: fopen(%s) failed: %s",
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path, strerror(errno));
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continue;
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}
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log("RoomSave: reading %s", path);
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/* ---- PASS 1: collect all #R headers and their offsets ---- */
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struct {
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long off; /* file offset immediately after header line */
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int rvnum; /* room vnum from header */
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long ts; /* timestamp, unused here but handy for diagnostics */
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} hdrs[1024];
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int nh = 0;
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{
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char path[PATH_MAX];
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int wn = snprintf(path, sizeof(path), "%s%s", ROOMSAVE_PREFIX, dp->d_name);
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if (wn < 0 || wn >= (int)sizeof(path)) {
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mudlog(NRM, LVL_IMMORT, TRUE,
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"SYSERR: RoomSave_boot: path too long: %s%s",
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ROOMSAVE_PREFIX, dp->d_name);
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continue;
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}
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FILE *fl = fopen(path, "r");
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if (!fl) {
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mudlog(NRM, LVL_IMMORT, TRUE,
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"SYSERR: RoomSave_boot: fopen(%s) failed: %s",
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path, strerror(errno));
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continue;
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}
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log("RoomSave: reading %s", path);
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int blocks = 0;
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int restored_objs_total = 0;
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int restored_mobs_total = 0;
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/* Outer loop: read every #R block in this .rsv file */
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char line[512];
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while (fgets(line, sizeof(line), fl)) {
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if (strncmp(line, "#R ", 3) == 0) {
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int rv; long ts;
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if (sscanf(line, "#R %d %ld", &rv, &ts) == 2) {
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if (nh < (int)(sizeof(hdrs)/sizeof(hdrs[0]))) {
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hdrs[nh].off = ftell(fl); /* position after this header line */
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hdrs[nh].rvnum = rv;
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hdrs[nh].ts = ts;
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nh++;
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} else {
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mudlog(NRM, LVL_IMMORT, TRUE, "RoomSave: %s contains too many room blocks; extras ignored.", path);
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break;
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}
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}
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}
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}
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}
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/* ---- PASS 2: for each header, restore that one room block ---- */
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int blocks = 0, restored_objs_total = 0, restored_mobs_total = 0;
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/* Skip until a valid #R header */
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if (strncmp(line, "#R ", 3) != 0)
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continue;
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for (int i = 0; i < nh; ++i) {
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room_rnum rnum = real_room((room_vnum)hdrs[i].rvnum);
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if (rnum == NOWHERE) {
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mudlog(NRM, LVL_IMMORT, FALSE,
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"RoomSave: unknown room vnum %d in %s (skipping)",
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hdrs[i].rvnum, path);
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continue;
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}
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/* clear ground contents for idempotence */
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while (world[rnum].contents)
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extract_obj(world[rnum].contents);
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/* seek to start of this block's body (right after header) */
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if (fseek(fl, hdrs[i].off, SEEK_SET) != 0) {
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mudlog(NRM, LVL_IMMORT, TRUE,
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"RoomSave: fseek(%s, off=%ld) failed for room %d",
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path, hdrs[i].off, hdrs[i].rvnum);
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continue;
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}
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/* fresh per-block context, *pinned* to this room */
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struct rs_load_ctx mctx;
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mctx.rnum = rnum;
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mctx.cur_mob = NULL;
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RS_stack_clear(&mctx); /* clear only container stack */
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int got_o = 0, got_m = 0;
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/* read until the terminating '.' for this block */
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for (;;) {
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long pos = ftell(fl);
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char line[512];
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if (!fgets(line, sizeof(line), fl))
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break; /* EOF ends block defensively */
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/* trim leading spaces for dispatch */
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char *p = line;
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while (*p == ' ' || *p == '\t') ++p;
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if (*p == '.') { /* end of this #R block */
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blocks++;
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break;
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}
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if (*p == 'O') {
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/* rewind and let the object reader consume contiguous O-lines only;
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it must push back the first non-'O' */
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struct obj_data *list, *it, *next;
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fseek(fl, pos, SEEK_SET);
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list = roomsave_read_list(fl);
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for (it = list; it; it = next) {
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next = it->next_content;
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it->next_content = NULL;
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obj_to_room(it, rnum);
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++got_o;
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}
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/* Parse header line */
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int rvnum; long ts;
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if (sscanf(line, "#R %d %ld", &rvnum, &ts) != 2) {
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mudlog(NRM, LVL_IMMORT, TRUE,
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"RoomSave: malformed #R header in %s: %s", path, line);
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/* Skip malformed block */
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while (fgets(line, sizeof(line), fl))
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if (line[0] == '.') break;
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continue;
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}
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/* PIN CONTEXT to THIS room before every parse */
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blocks++;
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/* Resolve the room for this block */
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room_rnum rnum = real_room((room_vnum)rvnum);
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if (rnum == NOWHERE) {
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mudlog(NRM, LVL_IMMORT, FALSE,
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"RoomSave: unknown room vnum %d in %s (skipping)",
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rvnum, path);
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/* Skip to next block */
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while (fgets(line, sizeof(line), fl))
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if (line[0] == '.') break;
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continue;
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}
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/* Clear this room's ground contents before restoring */
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while (world[rnum].contents)
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extract_obj(world[rnum].contents);
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/* Clear and set mob context for this block */
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struct rs_load_ctx mctx;
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RS_ctx_clear(&mctx);
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mctx.rnum = rnum;
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/* handle mob lines (M/E/G/P) */
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if (RS_parse_mob_line(&mctx, p)) {
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if (*p == 'M') {
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/* sanity: ensure mob resides in THIS room */
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if (mctx.cur_mob && IN_ROOM(mctx.cur_mob) != rnum)
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char_to_room(mctx.cur_mob, rnum);
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++got_m;
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/* Per-block counts */
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int count_objs = 0, count_mobs = 0;
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char inner[512];
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/* Inner loop: read this #R block until '.' */
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while (fgets(inner, sizeof(inner), fl)) {
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/* Trim spaces */
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while (inner[0] == ' ' || inner[0] == '\t')
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memmove(inner, inner + 1, strlen(inner));
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/* Stop at end of block */
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if (inner[0] == '.')
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break;
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/* Defensive: stop if another #R starts (malformed file) */
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if (!strncmp(inner, "#R ", 3)) {
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fseek(fl, -((long)strlen(inner)), SEEK_CUR);
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break;
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}
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continue;
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/* Handle object blocks */
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if (inner[0] == 'O') {
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long pos = ftell(fl);
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fseek(fl, pos - strlen(inner), SEEK_SET);
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struct obj_data *list = roomsave_read_list(fl);
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for (struct obj_data *it = list, *next; it; it = next) {
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next = it->next_content;
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it->next_content = NULL;
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obj_to_room(it, rnum);
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count_objs++;
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}
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continue;
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}
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/* Handle mob & equipment/inventory */
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if (RS_parse_mob_line(&mctx, inner)) {
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if (inner[0] == 'M')
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count_mobs++;
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continue;
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}
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/* Unknown token: ignore gracefully */
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}
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/* unknown token -> ignore for forward compatibility */
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restored_objs_total += count_objs;
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restored_mobs_total += count_mobs;
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if (count_mobs > 0)
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log("RoomSave: room %d <- %d object(s) and %d mob(s)",
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rvnum, count_objs, count_mobs);
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else
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log("RoomSave: room %d <- %d object(s)", rvnum, count_objs);
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}
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restored_objs_total += got_o;
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restored_mobs_total += got_m;
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log("RoomSave: finished %s (blocks=%d, objects=%d, mobs=%d)",
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path, blocks, restored_objs_total, restored_mobs_total);
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if (got_m > 0)
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log("RoomSave: room %d <- %d object(s) and %d mob(s)", hdrs[i].rvnum, got_o, got_m);
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else
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log("RoomSave: room %d <- %d object(s)", hdrs[i].rvnum, got_o);
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fclose(fl);
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}
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log("RoomSave: finished %s (blocks=%d, objects=%d, mobs=%d)",
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path, blocks, restored_objs_total, restored_mobs_total);
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fclose(fl);
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}
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closedir(dirp);
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}
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/* Save all rooms flagged ROOM_SAVE. Called from point_update() on a cadence. */
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void RoomSave_autosave_tick(void) {
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for (room_rnum rnum = 0; rnum <= top_of_world; rnum++) {
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if (!ROOM_FLAGGED(rnum, ROOM_SAVE)) continue;
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||||
if (!roomsave_dirty || !roomsave_dirty[rnum]) continue;
|
||||
if (RoomSave_now(rnum))
|
||||
roomsave_dirty[rnum] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
/* ======== MOB SAVE: write NPCs and their equipment/inventory ========== */
|
||||
|
||||
/* Depth-aware writer for container contents under a parent object.
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue