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Rename move to stamina
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5d4d724e73
commit
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26 changed files with 171 additions and 170 deletions
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@ -591,7 +591,7 @@ void do_start(struct char_data *ch)
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GET_MAX_HIT(ch) = 90;
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GET_MAX_MANA(ch) = 100;
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GET_MAX_MOVE(ch) = 90;
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GET_MAX_STAMINA(ch) = 90;
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grant_class_skills(ch, TRUE);
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grant_species_skills(ch);
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@ -600,7 +600,7 @@ void do_start(struct char_data *ch)
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GET_HIT(ch) = GET_MAX_HIT(ch);
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GET_MANA(ch) = GET_MAX_MANA(ch);
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GET_MOVE(ch) = GET_MAX_MOVE(ch);
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GET_STAMINA(ch) = GET_MAX_STAMINA(ch);
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GET_COND(ch, THIRST) = 24;
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GET_COND(ch, HUNGER) = 24;
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@ -610,7 +610,7 @@ void do_start(struct char_data *ch)
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SET_BIT_AR(PLR_FLAGS(ch), PLR_SITEOK);
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}
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/* This function controls the change to maxmove, maxmana, and maxhp for each
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/* This function controls the change to maxstamina, maxmana, and maxhp for each
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* class every time they gain a level. */
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void advance_level(struct char_data *ch)
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{
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@ -674,7 +674,7 @@ void advance_level(struct char_data *ch)
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}
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ch->points.max_hit += MAX(1, add_hp);
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ch->points.max_move += MAX(1, add_move);
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ch->points.max_stamina += MAX(1, add_move);
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if (GET_LEVEL(ch) > 1)
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ch->points.max_mana += add_mana;
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