Updated help/socials/World/ChangeLog for tbaMUD 3.51 RC. --Rumble

This commit is contained in:
Rumble 2007-02-15 14:21:22 +00:00
parent 1f72880ce7
commit befec4df59
29 changed files with 5747 additions and 5413 deletions

View file

@ -10,8 +10,6 @@
#include "conf.h"
#include "sysdep.h"
#include "structs.h"
#include "utils.h"
#include "comm.h"
@ -36,7 +34,6 @@ ACMD(do_bash);
ACMD(do_rescue);
ACMD(do_kick);
ACMD(do_assist)
{
char arg[MAX_INPUT_LENGTH];
@ -63,8 +60,7 @@ ACMD(do_assist)
else
for (opponent = world[IN_ROOM(ch)].people;
opponent && (FIGHTING(opponent) != helpee);
opponent = opponent->next_in_room)
;
opponent = opponent->next_in_room);
if (!opponent)
act("But nobody is fighting $M!", FALSE, ch, 0, helpee, TO_CHAR);
@ -83,7 +79,6 @@ ACMD(do_assist)
}
}
ACMD(do_hit)
{
char arg[MAX_INPUT_LENGTH];
@ -122,8 +117,6 @@ ACMD(do_hit)
}
}
ACMD(do_kill)
{
char arg[MAX_INPUT_LENGTH];
@ -151,8 +144,6 @@ ACMD(do_kill)
}
}
ACMD(do_backstab)
{
char buf[MAX_INPUT_LENGTH];
@ -206,7 +197,6 @@ ACMD(do_backstab)
WAIT_STATE(ch, 2 * PULSE_VIOLENCE);
}
ACMD(do_order)
{
char name[MAX_INPUT_LENGTH], message[MAX_INPUT_LENGTH];
@ -261,8 +251,6 @@ ACMD(do_order)
}
}
ACMD(do_flee)
{
int i, attempt, loss;
@ -295,7 +283,6 @@ ACMD(do_flee)
send_to_char(ch, "PANIC! You couldn't escape!\r\n");
}
ACMD(do_bash)
{
char arg[MAX_INPUT_LENGTH];
@ -353,7 +340,6 @@ ACMD(do_bash)
WAIT_STATE(ch, PULSE_VIOLENCE * 2);
}
ACMD(do_rescue)
{
char arg[MAX_INPUT_LENGTH];
@ -410,8 +396,6 @@ ACMD(do_rescue)
WAIT_STATE(vict, 2 * PULSE_VIOLENCE);
}
ACMD(do_kick)
{
char arg[MAX_INPUT_LENGTH];

View file

@ -2709,59 +2709,59 @@ ACMD(do_show)
const char pcnpc;
const char type;
} set_fields[] = {
{ "ac", LVL_BUILDER, BOTH, NUMBER }, /* 0 */
{ "afk", LVL_BUILDER, PC, BINARY }, /* 1 */
{ "age", LVL_GOD, BOTH, NUMBER },
{ "ac", LVL_BUILDER, BOTH, NUMBER }, /* 0 */
{ "afk", LVL_BUILDER, PC, BINARY }, /* 1 */
{ "age", LVL_GOD, BOTH, NUMBER },
{ "align", LVL_BUILDER, BOTH, NUMBER },
{ "bank", LVL_BUILDER, PC, NUMBER },
{ "brief", LVL_GOD, PC, BINARY }, /* 5 */
{ "cha", LVL_BUILDER, BOTH, NUMBER },
{ "bank", LVL_BUILDER, PC, NUMBER },
{ "brief", LVL_GOD, PC, BINARY }, /* 5 */
{ "cha", LVL_BUILDER, BOTH, NUMBER },
{ "class", LVL_BUILDER, BOTH, MISC },
{ "color", LVL_GOD, PC, BINARY },
{ "color", LVL_GOD, PC, BINARY },
{ "con", LVL_BUILDER, BOTH, NUMBER },
{ "damroll", LVL_BUILDER, BOTH, NUMBER }, /* 10 */
{ "deleted", LVL_IMPL, PC, BINARY },
{ "damroll", LVL_BUILDER, BOTH, NUMBER }, /* 10 */
{ "deleted", LVL_IMPL, PC, BINARY },
{ "dex", LVL_BUILDER, BOTH, NUMBER },
{ "drunk", LVL_BUILDER, BOTH, MISC },
{ "exp", LVL_GOD, BOTH, NUMBER },
{ "frozen", LVL_FREEZE, PC, BINARY }, /* 15 */
{ "exp", LVL_GOD, BOTH, NUMBER },
{ "frozen", LVL_FREEZE, PC, BINARY }, /* 15 */
{ "gold", LVL_BUILDER, BOTH, NUMBER },
{ "height", LVL_BUILDER, BOTH, NUMBER },
{ "height", LVL_BUILDER, BOTH, NUMBER },
{ "hit", LVL_BUILDER, BOTH, NUMBER },
{ "hitroll", LVL_BUILDER, BOTH, NUMBER },
{ "hunger", LVL_BUILDER, BOTH, MISC }, /* 20 */
{ "int", LVL_BUILDER, BOTH, NUMBER },
{ "invis", LVL_GOD, PC, NUMBER },
{ "invstart", LVL_BUILDER, PC, BINARY },
{ "killer", LVL_GOD, PC, BINARY },
{ "level", LVL_GRGOD, BOTH, NUMBER }, /* 25 */
{ "loadroom", LVL_BUILDER, PC, MISC },
{ "invis", LVL_GOD, PC, NUMBER },
{ "invstart", LVL_BUILDER, PC, BINARY },
{ "killer", LVL_GOD, PC, BINARY },
{ "level", LVL_GRGOD, BOTH, NUMBER }, /* 25 */
{ "loadroom", LVL_BUILDER, PC, MISC },
{ "mana", LVL_BUILDER, BOTH, NUMBER },
{ "maxhit", LVL_BUILDER, BOTH, NUMBER },
{ "maxhit", LVL_BUILDER, BOTH, NUMBER },
{ "maxmana", LVL_BUILDER, BOTH, NUMBER },
{ "maxmove", LVL_BUILDER, BOTH, NUMBER }, /* 30 */
{ "maxmove", LVL_BUILDER, BOTH, NUMBER }, /* 30 */
{ "move", LVL_BUILDER, BOTH, NUMBER },
{ "nodelete", LVL_GOD, PC, BINARY },
{ "nohassle", LVL_GOD, PC, BINARY },
{ "nosummon", LVL_BUILDER, PC, BINARY },
{ "nowizlist", LVL_GRGOD, PC, BINARY }, /* 35 */
{ "olc", LVL_GRGOD, PC, MISC },
{ "password", LVL_IMPL, PC, MISC },
{ "poofin", LVL_IMMORT, PC, MISC },
{ "poofout", LVL_IMMORT, PC, MISC },
{ "practices", LVL_GOD, PC, NUMBER }, /* 40 */
{ "quest", LVL_GOD, PC, BINARY },
{ "nodelete", LVL_GOD, PC, BINARY },
{ "nohassle", LVL_GOD, PC, BINARY },
{ "nosummon", LVL_BUILDER, PC, BINARY },
{ "nowizlist", LVL_GRGOD, PC, BINARY }, /* 35 */
{ "olc", LVL_GRGOD, PC, MISC },
{ "password", LVL_IMPL, PC, MISC },
{ "poofin", LVL_IMMORT, PC, MISC },
{ "poofout", LVL_IMMORT, PC, MISC },
{ "practices", LVL_GOD, PC, NUMBER }, /* 40 */
{ "quest", LVL_GOD, PC, BINARY },
{ "room", LVL_BUILDER, BOTH, NUMBER },
{ "sex", LVL_GOD, BOTH, MISC },
{ "showvnums", LVL_BUILDER, PC, BINARY },
{ "siteok", LVL_GOD, PC, BINARY }, /* 45 */
{ "str", LVL_BUILDER, BOTH, NUMBER },
{ "sex", LVL_GOD, BOTH, MISC },
{ "showvnums", LVL_BUILDER, PC, BINARY },
{ "siteok", LVL_GOD, PC, BINARY }, /* 45 */
{ "str", LVL_BUILDER, BOTH, NUMBER },
{ "stradd", LVL_BUILDER, BOTH, NUMBER },
{ "thief", LVL_GOD, PC, BINARY },
{ "thief", LVL_GOD, PC, BINARY },
{ "thirst", LVL_BUILDER, BOTH, MISC },
{ "title", LVL_GOD, PC, MISC }, /* 50 */
{ "variable", LVL_GRGOD, PC, MISC },
{ "weight", LVL_BUILDER, BOTH, NUMBER },
{ "title", LVL_GOD, PC, MISC }, /* 50 */
{ "variable", LVL_GRGOD, PC, MISC },
{ "weight", LVL_BUILDER, BOTH, NUMBER },
{ "wis", LVL_BUILDER, BOTH, NUMBER },
{ "\n", 0, BOTH, MISC }
};

View file

@ -378,7 +378,7 @@ void trigedit_parse(struct descriptor_data *d, char *arg)
break;
case TRIGEDIT_NARG:
OLC_TRIG(d)->narg = atoi(arg);
OLC_TRIG(d)->narg = LIMIT(atoi(arg), 0, 100);
OLC_VAL(d)++;
break;