128 bits! --Rumble

This commit is contained in:
Rumble 2007-05-08 15:20:59 +00:00
parent 3282b8fdc9
commit be3a023fcd
559 changed files with 305718 additions and 304868 deletions

View file

@ -192,6 +192,20 @@ room_vnum donation_room_2 = 5510;
room_vnum donation_room_3 = 235;
/* GAME OPERATION OPTIONS */
/*
* Please read 128bit.readme before setting this to true. Set this
* flag if you want the conversion to take place.
*/
int bitwarning = FALSE;
/*
* If you want to look at normal worldfiles but DO NOT want to save
* to 128bit format, turn this to false. However, do not save through
* olc, or your worldfiles will be 128bit anyway.
*/
int bitsavetodisk = TRUE;
/* This is the default port on which the game should run if no port is given on
* the command-line. NOTE WELL: If you're using the 'autorun' script, the port
* number there will override this setting. Change the PORT= line in autorun