mirror of
https://github.com/tbamud/tbamud.git
synced 2025-09-22 05:50:48 +02:00
Backfilled the changelog, several fixes. --Rumble
This commit is contained in:
parent
231a1a2dcd
commit
bc95dfe20e
9 changed files with 28 additions and 22 deletions
11
changelog
11
changelog
|
@ -35,6 +35,17 @@ export (QQ's a zone into a tarball)
|
|||
Xlist (mlist, olist, rlist, zlist, slist, tlist, qlist)
|
||||
(lots of major bugfixes too)
|
||||
@
|
||||
[Mar 31 2011] - Rumble
|
||||
Fixed several typos and formatting issues. (Thanks Kyle)
|
||||
Added check to prevent immortals from getting poisoned.
|
||||
Fixed crash bug on advance.
|
||||
Added output to helpcheck command instead of an empty return.
|
||||
Fixed do_levels max/min level confusion.
|
||||
Fixed do_score which was showing gold as exp. (Thanks Rhade)
|
||||
Added free_olc_ibt.
|
||||
Added CONFIG_IBT_AUTOSAVE.
|
||||
Fixed bug when casting invis on objects.
|
||||
Added mudmail.pdf instructions to /doc.
|
||||
[Dec 16 2010] - Jamdog
|
||||
Bug-Fix: Fixed illegal mob flag bug where medit set wrong flag
|
||||
[Dec 10 2010] - Jamdog
|
||||
|
|
BIN
doc/mudmail.pdf
Normal file
BIN
doc/mudmail.pdf
Normal file
Binary file not shown.
|
@ -2,19 +2,17 @@ MlID: 0
|
|||
Send: -1
|
||||
Reci: 1
|
||||
Sent: 1283977700
|
||||
Subj: Welcome to Trigun Mail
|
||||
Subj: Welcome to tbaMUD Mail
|
||||
Body:
|
||||
@GWelcome to Trigun MUD Mail System
|
||||
@W---------------------------------
|
||||
@y
|
||||
This is an automatic mail sent to the MUD owner. This new tbaMUD
|
||||
Mail system allows for much greater flexibility than the old circle
|
||||
MUDmail.
|
||||
|
||||
A manual on usage is available at:
|
||||
@Chttp://www.stefancole.com/mudmail.pdf@n
|
||||
@GWelcome to tbaMUD Mail System
|
||||
@W---------------------------------
|
||||
@y
|
||||
This is an automatic mail sent to the MUD owner. This new tbaMUD
|
||||
Mail system allows for much greater flexibility than the old circle
|
||||
MUDmail.
|
||||
|
||||
A manual on usage is available in the/doc directory.
|
||||
~
|
||||
Gold: 10
|
||||
Flag: f 0 0 0
|
||||
Flag: bf 0 0 0
|
||||
$~
|
||||
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
# tbaMUD Mail Index
|
||||
# tbaMUD mail index
|
||||
# Format: <ID> <flags> <sender ID/vnum> <recipient ID> <time> <subject>
|
||||
# For 'No Subject', use (null)
|
||||
0 f -1 4 1283977700 Welcome to tbaMUD Mail
|
||||
~
|
||||
|
|
|
@ -4,7 +4,6 @@
|
|||
|
||||
Implementors
|
||||
~~~~~~~~~~~~
|
||||
Jamdog
|
||||
|
||||
Greater Gods
|
||||
~~~~~~~~~~~~
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/**
|
||||
* @file comm.h
|
||||
* @file config.h
|
||||
* Configuration of various aspects of tbaMUD operation.
|
||||
*
|
||||
* Part of the core tbaMUD source code distribution, which is a derivative
|
||||
|
|
2
src/db.c
2
src/db.c
|
@ -2080,7 +2080,7 @@ static void load_zones(FILE *fl, char *zonename)
|
|||
}
|
||||
else
|
||||
{
|
||||
/* We found 12 values, so deal with the strings */
|
||||
/* We found 10 values, so deal with the strings */
|
||||
Z.zone_flags[0] = asciiflag_conv(zbuf1);
|
||||
Z.zone_flags[1] = asciiflag_conv(zbuf2);
|
||||
Z.zone_flags[2] = asciiflag_conv(zbuf3);
|
||||
|
|
|
@ -413,8 +413,8 @@ static void medit_disp_menu(struct descriptor_data *d)
|
|||
"-- Mob Number: [%s%d%s]\r\n"
|
||||
"%s1%s) Sex: %s%-7.7s%s %s2%s) Keywords: %s%s\r\n"
|
||||
"%s3%s) S-Desc: %s%s\r\n"
|
||||
"%s4%s) L-Desc:-\r\n%s%s"
|
||||
"%s5%s) D-Desc:-\r\n%s%s",
|
||||
"%s4%s) L-Desc:-\r\n%s%s\r\n"
|
||||
"%s5%s) D-Desc:-\r\n%s%s\r\n",
|
||||
|
||||
cyn, OLC_NUM(d), nrm,
|
||||
grn, nrm, yel, genders[(int)GET_SEX(mob)], nrm,
|
||||
|
|
|
@ -390,7 +390,7 @@
|
|||
#define WEAR_WRIST_L 15 /**< Equipment Location Left Wrist */
|
||||
#define WEAR_WIELD 16 /**< Equipment Location Weapon */
|
||||
#define WEAR_HOLD 17 /**< Equipment Location held in offhand */
|
||||
/** Total number of available equipment lcoations */
|
||||
/** Total number of available equipment locations */
|
||||
#define NUM_WEARS 18
|
||||
|
||||
/* object-related defines */
|
||||
|
@ -418,8 +418,7 @@
|
|||
#define ITEM_PEN 21 /**< Item is a pen */
|
||||
#define ITEM_BOAT 22 /**< Item is a boat */
|
||||
#define ITEM_FOUNTAIN 23 /**< Item is a fountain */
|
||||
/** Total number of item types.
|
||||
* @todo Should this be 23? */
|
||||
/* Total number of item types. */
|
||||
#define NUM_ITEM_TYPES 24
|
||||
|
||||
/* Take/Wear flags: used by obj_data.obj_flags.wear_flags */
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue