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[Oct 23 2009] - Rumble
Fixed bug in renumbering zone table after deleting mobiles. (thanks Drefs) Fixed bug in renumbering zone table after deleting objects. (thanks Drefs) Upgraded column_list to use player screenwidth to determine how many columns t o create (use column arg of 0). (thanks Maclir) [Oct 20 2009] - Rumble Corrected several PRF_FLAGGED checks that mobs were using. Removed l-desc from stat player and title from stat mob. (thanks Xiu) [Oct 19 2009] - Rumble Added a note to spec_assign.c assign_mobiles that guildguard, snake, thief, ma gic user, puff, fido, janitor, and cityguards are now implemented via triggers. Fixed a bug where empty drink containers and fountains would show half empty. (thanks Parna)
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@ -59,7 +59,8 @@ static void ASSIGNROOM(room_vnum room, SPECIAL(fname))
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}
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/* Assignments */
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/* assign special procedures to mobiles */
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/* assign special procedures to mobiles. Guildguards, snake, thief, magic user,
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* puff, fido, janitor, and cityguards are now implemented via triggers. */
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void assign_mobiles(void)
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{
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assign_kings_castle();
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