mirror of
https://github.com/tbamud/tbamud.git
synced 2025-12-23 02:30:13 +01:00
[Oct 23 2009] - Rumble
Fixed bug in renumbering zone table after deleting mobiles. (thanks Drefs) Fixed bug in renumbering zone table after deleting objects. (thanks Drefs) Upgraded column_list to use player screenwidth to determine how many columns t o create (use column arg of 0). (thanks Maclir) [Oct 20 2009] - Rumble Corrected several PRF_FLAGGED checks that mobs were using. Removed l-desc from stat player and title from stat mob. (thanks Xiu) [Oct 19 2009] - Rumble Added a note to spec_assign.c assign_mobiles that guildguard, snake, thief, ma gic user, puff, fido, janitor, and cityguards are now implemented via triggers. Fixed a bug where empty drink containers and fountains would show half empty. (thanks Parna)
This commit is contained in:
parent
44722575ea
commit
baf644d031
16 changed files with 90 additions and 107 deletions
|
|
@ -122,7 +122,8 @@ int prac_params[4][NUM_CLASSES] = {
|
|||
* to visit spec_assign.c if you create any new mobiles that should be a guild
|
||||
* master or guard so they can act appropriately. If you "recycle" the
|
||||
* existing mobs that are used in other guilds for your new guild, then you
|
||||
* don't have to change that file, only here. */
|
||||
* don't have to change that file, only here. Guildguards are now implemented
|
||||
* via triggers. This code remains as an example. */
|
||||
struct guild_info_type guild_info[] = {
|
||||
|
||||
/* Midgaard */
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue