[Oct 23 2009] - Rumble

Fixed bug in renumbering zone table after deleting mobiles. (thanks Drefs)
  Fixed bug in renumbering zone table after deleting objects. (thanks Drefs)
  Upgraded column_list to use player screenwidth to determine how many columns t
o create (use column arg of 0). (thanks Maclir)
[Oct 20 2009] - Rumble
  Corrected several PRF_FLAGGED checks that mobs were using.
  Removed l-desc from stat player and title from stat mob. (thanks Xiu)
[Oct 19 2009] - Rumble
  Added a note to spec_assign.c assign_mobiles that guildguard, snake, thief, ma
gic user, puff, fido, janitor, and cityguards are now implemented via triggers.
  Fixed a bug where empty drink containers and fountains would show half empty.
(thanks Parna)
This commit is contained in:
Rumble 2009-10-23 00:29:56 +00:00
parent 44722575ea
commit baf644d031
16 changed files with 90 additions and 107 deletions

View file

@ -569,7 +569,7 @@ static void look_in_obj(struct char_data *ch, char *arg)
list_obj_to_char(obj->contains, ch, SHOW_OBJ_SHORT, TRUE);
}
} else { /* item must be a fountain or drink container */
if ((GET_OBJ_VAL(obj, 1) == 0) && (!GET_OBJ_VAL(obj, 0) == -1))
if ((GET_OBJ_VAL(obj, 1) == 0) && (GET_OBJ_VAL(obj, 0) != -1))
send_to_char(ch, "It is empty.\r\n");
else {
if (GET_OBJ_VAL(obj, 0) < 0)
@ -2237,7 +2237,7 @@ ACMD(do_commands)
}
/* display commands list in a nice columnized format */
column_list(ch, 7, commands, no, FALSE);
column_list(ch, 0, commands, no, FALSE);
}
void free_history(struct char_data *ch, int type)