[Jan 05 2008] - Rumble

Fixed improper display of affections in stat player. (thanks Rhade)
[Jan 04 2008] - Rumble
  Removed the unused npc_class_types.
  Fix to affect_update and affect_join. (thanks Kyle and Jamdog)
[ 2007] - Rumble
  Removed the clsolc command. This option can still be set via "toggle clsolc."
[Jan 03 2007] - Rumble
  PLR_NOWIZLIST actually used now to prevent run_autowiz.
  Several _FLAGGED checks that I fixed for 128 bit in the wrong SVN directory and failed to committ.
This commit is contained in:
Rumble 2008-01-05 03:54:30 +00:00
parent 9336b21d40
commit b8bf900585
15 changed files with 41 additions and 65 deletions

View file

@ -208,6 +208,7 @@
#define PRF_AUTOSPLIT 28 /* Split gold with group */
#define PRF_AUTOSAC 29 /* Sacrifice a corpse */
#define PRF_AUTOASSIST 30 /* Auto-assist toggle */
#define NUM_PRF_FLAGS 31
/* Affect bits: used in char_data.char_specials.saved.affected_by */
/* WARNING: In the world files, NEVER set the bits marked "R" ("Reserved") */
@ -431,7 +432,7 @@
/* 128 Bits */
#define RF_ARRAY_MAX 4
#define PM_ARRAY_MAX 4
#define PR_ARRAY_MAX 4
#define PR_ARRAY_MAX NUM_PRF_FLAGS / 32 + 1
#define AF_ARRAY_MAX 4
#define TW_ARRAY_MAX 4
#define EF_ARRAY_MAX 4
@ -767,7 +768,7 @@ struct player_special_data_saved {
byte freeze_level; /* Level of god who froze char, if any */
sh_int invis_level; /* level of invisibility */
room_vnum load_room; /* Which room to place char in */
int pref[PR_ARRAY_MAX]; /* preference flags for players */
int pref[NUM_PRF_FLAGS /32 + 1]; /* preference flags for players */
ubyte bad_pws; /* number of bad password attemps */
sbyte conditions[3]; /* Drunk, hunger, thirst */
struct txt_block *comm_hist[NUM_HIST]; /* Player's comms history */