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Updates to the World and Help Files --Rumble
This commit is contained in:
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31 changed files with 14667 additions and 13283 deletions
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@ -1,23 +0,0 @@
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Text "tell guide help" doesn't do anything~
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Body A newbie tour guide is here to help. "Tell guide help" for assistance.
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... however, when I enter that command, I get "No one by that name here."
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Trying a few other words to refer to the tour guide, but notably the
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one in the description doesn't work!
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~
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Name Pinguino~
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IdNum 52
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Dated 1337579156
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Level 1
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Room 3001
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Flags 0 0 0 0
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End
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Text the room description here in 'behind the inn' says you can go north or east, but there's no north.~
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Body the room description here in "behind the inn" says you can go north, but thereis no north exit
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~
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Name Phil~
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IdNum 53
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Dated 1338163777
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Level 5
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Room 3573
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Flags 0 0 0 0
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End
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21752
lib/text/help/help.hlp
21752
lib/text/help/help.hlp
File diff suppressed because it is too large
Load diff
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@ -295,7 +295,7 @@ waistline. He is wearing a standard black tuxedo and he has his arms folded,
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stepping right in front of the path so that no one will go through. He has a
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bald head and is also wearing a pair of black sunglasses.
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~
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262170 0 0 0 0 0 0 0 0 E
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25 12 -5 5d5+250 4d4+4
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250 62500
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8 8 1
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@ -1,5 +1,5 @@
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#18601
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pitbeast pit-beast~
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pitbeast beast~
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the pit beast~
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The big, ugly pit-beast is standing here sizing you up.
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~
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@ -26,7 +26,7 @@ should ask if he needs help? Nah... Kill him.
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8 8 1
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E
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#18603
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pet dragon baby~
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pet dragon baby newbie~
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the baby dragon~
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Someone's little pet dragon has gotten loose, and is sniffing about here.
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~
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@ -40,7 +40,7 @@ truth. But, remember, even a little dragon can be a big problem.
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8 8 1
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E
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#18604
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keeper guard monster~
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keeper guard monster newbie~
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the Newbie Guard~
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The Newbie Guard is here wondering where that dragon went.
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~
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@ -67,7 +67,7 @@ up a batch of something or other.
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8 8 1
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E
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#18606
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crawler creepy bug thing~
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crawler creepy bug thing newbie~
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the creepy crawler~
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A creepy little crawling thing is scuttling along the floor at your feet.
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~
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@ -145,7 +145,7 @@ is today. He looks deceiving.
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8 8 1
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E
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#24010
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zarn~
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zarn minotaur master grand~
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Zarn~
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Zarn, the Grand Master is busy ruling the city.
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~
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@ -160,7 +160,7 @@ who to most is the true ruler of the city.
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BareHandAttack: 5
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E
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#24011
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master minotaur~
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master minotaur war~
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the War Master~
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The War Master is planning for battle.
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~
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@ -52,12 +52,11 @@ behind the mask.
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8 8 1
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E
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#30405
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chambermaid~
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chambermaid maid~
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the Chambermaid~
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A Chambermaid is here, desperately trying to straighten up.
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~
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The Chambermaid looks harried, and glances at you with fear in her eyes.
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~
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138 0 0 0 16 0 0 0 100 E
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10 17 4 2d2+100 1d2+1
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@ -7,7 +7,7 @@ You see a pawn standing here waiting for orders.
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His armor is shiny and black. He stands ready to give his life for the Crown.
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~
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206 0 0 0 16 0 0 0 -400 E
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78 0 0 0 16 0 0 0 -400 E
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6 18 6 1d1+60 1d2+1
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60 3600
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8 8 1
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@ -21,7 +21,7 @@ You see a pawn standing here waiting for orders.
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His armor is spotless and white. He stands ready to give his life for the
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Crown.
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~
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206 0 0 0 16 0 0 0 400 E
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78 0 0 0 16 0 0 0 400 E
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6 18 6 1d1+60 1d2+1
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60 3600
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8 8 1
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@ -31,10 +31,6 @@ The email listing of the gods is pinned against the wall.~
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0 0 0 0
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1 1 0 30 0
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E
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emails listing~
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HELP CONTACT
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~
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E
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wizlist~
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Implementors
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~~~~~~~~~~~
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@ -51,6 +47,10 @@ wizlist~
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Santa Shamra Shimmer Silvanos Smaug Snowlock Talgard Taylor
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Theophilus Tocamat Torpidai Treestump Tuskony Zizazat
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~
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E
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emails listing~
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HELP CONTACT
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~
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#5
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foraged berries~
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some foraged berries~
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@ -1120,10 +1120,12 @@ T 176
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E
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teleporter~
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This teleporter is used to transfer players between zones. Accessible zones
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are listed under HELP AREAS by being CAPITALIZED. For example to teleport to:
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are listed under HELP ZONES by being CAPITALIZED. For example to teleport to:
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74 Newbie GRAVEyard -- Jojen 3- 5
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type: teleport grave
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The teleporter may also be used to recall back to Midgaard at any time.
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Uncapitalized zones are linked through a capitalized zone.
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~
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#83
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slip paper tapcode code~
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@ -5,7 +5,7 @@ A simple ring made out of gold, it looks like a ring one would recieve at a wedd
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~
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11 q 0 0 0 ab 0 0 0 0 0 0 0
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0 0 0 0
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1 1 0 0
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1 1 0 0 0
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#11701
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sign~
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a sign~
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@ -14,7 +14,7 @@ Tower #1: Shops and excecutive officing
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~
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16 0 0 0 0 a 0 0 0 0 0 0 0
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0 0 0 0
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50 1 0 0
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50 1 0 0 0
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#11702
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yellow straightsword~
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@YYellow@n straightsword~
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@ -22,7 +22,7 @@ A @YYellow@n straightsword is lying here.~
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~
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5 a 0 0 0 an 0 0 0 0 0 0 0
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2 3 6 3
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6 475 0 15
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6 475 0 10 0
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E
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yellow straightsword~
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The long straight blade is stained a bright yellow. It is well forged and
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@ -37,7 +37,7 @@ A @YYellow@n field plate is lying here.~
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~
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9 bo 0 0 0 ad 0 0 0 0 0 0 0
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10 0 0 0
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9 1 0 15
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9 1 0 10 0
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E
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yellow field plate~
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The field plate is stained a bright yellow. The armor is made of extremely
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@ -51,7 +51,7 @@ A @DSilver@n scimitar has been left here.~
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~
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5 a 0 0 0 an 0 0 0 0 0 0 0
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3 2 9 3
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7 500 0 15
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7 500 0 10 0
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E
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silver scimitar~
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The scimitar is well curved and very sharp. The blade is made of silver and
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@ -65,7 +65,7 @@ A Broiled Turkey has been left here.~
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~
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19 0 0 0 0 a 0 0 0 0 0 0 0
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15 0 0 0
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3 1250 0 20
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3 1250 0 20 0
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E
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broiled turkey~
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This delicious meal was no doubt made by the chefs at The Turkey's Gobble.
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@ -80,7 +80,7 @@ A @DSilver@n splint mail has been left here.~
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~
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9 bm 0 0 0 ad 0 0 0 0 0 0 0
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8 0 0 0
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10 550 0 15
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10 550 0 10 0
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E
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silver splint mail~
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This unique armor has been made from forged scraps of silver, and is
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@ -94,7 +94,7 @@ A Turkey Sandwich has been left here.~
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~
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19 0 0 0 0 a 0 0 0 0 0 0 0
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2 0 0 0
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2 30 0 0
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2 30 0 0 0
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E
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turkey sandwich~
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A turkey sandwich with a toothpick. It looks quite tasty.
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@ -106,7 +106,7 @@ A wooden cello has been left here.~
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~
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12 q 0 0 0 a 0 0 0 0 0 0 0
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0 0 0 0
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8 1 0 0
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8 1 0 0 0
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T 11705
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E
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wooden cello~
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@ -120,7 +120,7 @@ A Turkey Soup has been left here.~
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~
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19 0 0 0 0 a 0 0 0 0 0 0 0
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5 0 0 0
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5 100 0 0
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5 100 0 0 0
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E
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turkey soup~
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The steaming soup is served in an ivory bowl. The soup is a tanish color
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@ -134,7 +134,7 @@ A Turkey Surprise has been left here.~
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~
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19 0 0 0 0 a 0 0 0 0 0 0 0
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4 0 0 0
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4 75 0 0
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4 75 0 0 0
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E
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turkey surprise~
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Nobody knows what they put in this meal. Nobody really cares, since it isn't
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@ -147,7 +147,7 @@ A Cranberry Juice has been left here.~
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~
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23 0 0 0 0 a 0 0 0 0 0 0 0
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2 2 0 0
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3 60 0 0
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3 60 0 0 0
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E
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cranberry juice~
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The dark red juice is served in a tall glass with cranberries at the bottom
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@ -161,7 +161,7 @@ A Pumpkin Ale has been left here.~
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~
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23 0 0 0 0 a 0 0 0 0 0 0 0
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21 7 3 0
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10 200 0 0
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10 200 0 0 0
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E
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pumpkin ale~
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The orange ale is served in a large glass mug. It has a thick froth at the
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@ -175,7 +175,7 @@ A Pumpkin Pie has been left here.~
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~
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19 0 0 0 0 a 0 0 0 0 0 0 0
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8 0 0 0
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9 300 0 0
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9 300 0 0 0
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E
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pumpkin pie~
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The pie is baked to perfection and is topped in the center with whip cream.
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@ -188,10 +188,10 @@ A @RRoad@n @Yto@n @CHeaven@n has been left here.~
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~
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23 0 0 0 0 a 0 0 0 0 0 0 0
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100 10 2 0
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15 750 0 0
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15 750 0 0 0
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E
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road heaven wine~
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This dark red wine is called the @RRoad@n @Yto@n @CHeaven@n because it is
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This dark red wine is called the RRoad n Yto n CHeaven n because it is
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extremely intoxicating but filling. The bottle that contains it is huge and
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probably will keep you busy for quite some time. The wine has a smell of a
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mixture of many fruits, though it is difficult to tell which ones were used.
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@ -203,7 +203,7 @@ A Flask of White Wine has been left here.~
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~
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23 0 0 0 0 a 0 0 0 0 0 0 0
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12 3 2 0
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5 75 0 0
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5 75 0 0 0
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E
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flask wine~
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The flask is brown, and not very big. The wine inside it kind of smells like
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@ -216,7 +216,7 @@ An Estanzia has been left here.~
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~
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23 0 0 0 0 a 0 0 0 0 0 0 0
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15 5 2 0
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10 300 0 0
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10 300 0 0 0
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E
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estanzia~
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The wine in the bottle is a nice clear/white color. The bottle itself is
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@ -229,7 +229,7 @@ A glass of wine has been left here.~
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~
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23 0 0 0 0 a 0 0 0 0 0 0 0
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8 2 2 0
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5 50 0 0
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5 50 0 0 0
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E
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glass wine~
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The glass is made of an intricately cut crystal filled to the top with a
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@ -243,7 +243,7 @@ The wine cellar key has been left here.~
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~
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18 q 0 0 0 a 0 0 0 0 0 0 0
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0 0 0 0
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1 1 0 0
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1 1 0 0 0
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E
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key~
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The key is pink and cut very nicely. It is hanging off of a chain and it has
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@ -256,10 +256,10 @@ A Chalice of Red Something has been left here.~
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~
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23 0 0 0 0 a 0 0 0 0 0 0 0
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7 7 13 0
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7 400 0 0
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7 400 0 0 0
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E
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chalice wine~
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@WO@n@DM@n@WG@n @WO@n@DM@n@WG@n that isn't @mwine@n it's @rblood!!!!! @n
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WO n DM n WG n WO n DM n WG n that isn't mwine n it's rblood!!!!! n
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~
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#11720
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defender~
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@ -268,10 +268,10 @@ The @rD@n@me@n@rf@n@me@n@rn@n@md@n@re@n@mr@n has been left here.~
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~
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5 abdmnoq 0 0 0 an 0 0 0 0 0 0 0
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4 7 3 10
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15 2000000 0 20
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15 2000000 0 10 0
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E
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defender~
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The @rD@n@me@n@rf@n@me@n@rn@n@md@n@re@n@mr@n is a valiant sword only usable
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The rD n me n rf n me n rn n md n re n mr n is a valiant sword only usable
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by masters of the world. The blade is a dull gray and the hilt is made of
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silver with a leather bound handle for a good grip. Legend goes it was used to
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protect Los Torres from i nvasion of the Valdurain Army. It is only wieldable
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@ -284,7 +284,7 @@ An @DOptical@n @bBlue@n helm has been left here.~
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~
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9 0 0 0 0 ae 0 0 0 e 0 0 0
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10 0 0 0
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7 2750 0 12
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7 2750 0 10 0
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E
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optical blue helm~
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Painted blue and black in a very, very thin striped pattern, the helmet makes
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@ -300,7 +300,7 @@ Some Large Boots have been left here.~
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~
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9 0 0 0 0 afg 0 0 0 0 0 0 0
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10 0 0 0
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10 2500 0 11
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10 2500 0 10 0
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T 11708
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T 11709
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E
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@ -315,7 +315,7 @@ Some Titanium Gauntlets have been left here.~
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~
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9 b 0 0 0 ah 0 0 0 0 0 0 0
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7 0 0 0
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5 2200 0 11
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5 2200 0 10 0
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E
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titanium gauntlets~
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These gauntlets have been forged with pure titanium. They are sturdy yet
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@ -330,7 +330,7 @@ A pair of greaves have been left here.~
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~
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9 0 0 0 0 af 0 0 0 0 0 0 0
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6 0 0 0
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10 1500 0 10
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10 1500 0 10 0
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E
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pair greaves~
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The greaves are made of metal and strap around the user's legs with
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@ -343,7 +343,7 @@ A White Chainmail has been left here.~
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~
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9 0 0 0 0 ad 0 0 0 0 0 0 0
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9 0 0 0
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13 4000 0 0
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13 4000 0 10 0
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E
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white chainmail~
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A chainmail made entirely of a white painted metal is here. It has not been
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@ -357,7 +357,7 @@ A bow made of dark, red wood has been left here.~
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~
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5 mn 0 0 0 ano 0 0 0 0 0 0 0
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3 3 4 1
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10 600 0 14
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10 600 0 14 0
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E
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bow red wood~
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This is a bow intricately made of red wood from the Red Forest outside of Los
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@ -377,7 +377,7 @@ An Ousishi Katana has been left here.~
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~
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5 p 0 0 0 an 0 0 0 t 0 0 0
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3 5 4 3
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20 1500 0 13
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20 1500 0 10 0
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E
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ousishi katana~
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This sword is a new model of the katana. Unlike most models, it has a
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@ -395,7 +395,7 @@ A red arrow has been left here.~
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~
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12 0 0 0 0 a 0 0 0 0 0 0 0
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0 0 0 0
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2 10 0 0
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2 10 0 10 0
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E
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arrow~
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The skinny arrow is painted red and has red feathers at the end of it. It
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@ -409,7 +409,7 @@ A Redwood Quiver has been left here.~
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~
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15 0 0 0 0 ao 0 0 0 0 0 0 0
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10 0 -1 0
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3 200 0 0
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3 200 0 0 0
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E
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redwood quiver~
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Red painted wood signifies this quiver was made by the Red Assassins, an
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@ -425,7 +425,7 @@ An @WO@n@Yb@n@Rs@n@Mc@n@Be@n@Cn@n@Gi@n@Kt@n@Wy@n has been left here.~
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~
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11 abdq 0 0 0 ao 0 0 0 i 0 0 0
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0 0 0 0
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2 5 0 20
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2 5 0 10 0
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A
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1 2
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A
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@ -439,7 +439,7 @@ A Beam of Light has been left here.~
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|||
~
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1 a 0 0 0 a 0 0 0 0 0 0 0
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0 0 -1 0
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1 500 0 17
|
||||
1 500 0 17 0
|
||||
E
|
||||
beam light~
|
||||
This is a strange source of light indeed. It is a beam of eternal light from
|
||||
|
|
@ -453,7 +453,7 @@ A Kard has been left here.~
|
|||
~
|
||||
5 0 0 0 0 an 0 0 0 0 0 0 0
|
||||
2 3 5 14
|
||||
3 350 0 13
|
||||
3 350 0 13 0
|
||||
E
|
||||
kard~
|
||||
The small and lightweight dagger was made so that nobody would see it when it
|
||||
|
|
@ -469,7 +469,7 @@ A @RRed Cloth Costume@n has been left here.~
|
|||
~
|
||||
11 0 0 0 0 ad 0 0 0 0 0 0 0
|
||||
0 0 0 0
|
||||
5 475 0 15
|
||||
5 475 0 15 0
|
||||
E
|
||||
red cloth costume~
|
||||
The costume is made of red cloths woven and tied together in a tight fashion,
|
||||
|
|
@ -489,7 +489,7 @@ A pewter key has been left here.~
|
|||
~
|
||||
18 0 0 0 0 a 0 0 0 0 0 0 0
|
||||
0 0 0 0
|
||||
1 100 0 0
|
||||
1 100 0 0 0
|
||||
E
|
||||
pewter key~
|
||||
The key is simply cut, and made of a dark gray colored stone.
|
||||
|
|
@ -501,10 +501,10 @@ A bouquet of exotic flowers has been left here.~
|
|||
~
|
||||
13 0 0 0 0 a 0 0 0 0 0 0 0
|
||||
0 0 0 0
|
||||
1 1 0 0
|
||||
1 1 0 0 0
|
||||
E
|
||||
bouquet exotic flowers~
|
||||
A hand picked bouquet of @rred@n, @ggreen@n, @yyellow@n and @bblue@n flowers
|
||||
A hand picked bouquet of rred n, ggreen n, yyellow n and bblue n flowers
|
||||
nicely arranged into a bouquet could make the perfect gift for anyone.
|
||||
~
|
||||
#11736
|
||||
|
|
@ -514,7 +514,7 @@ A Red Breaker has been left here.~
|
|||
~
|
||||
5 a 0 0 0 an 0 0 0 0 0 0 0
|
||||
2 3 6 9
|
||||
12 900 0 17
|
||||
12 900 0 17 0
|
||||
E
|
||||
red breaker~
|
||||
This extremely large sword is also known as a 'breaker' It extends 4 feet
|
||||
|
|
@ -529,7 +529,7 @@ A broken chandelier has been left here.~
|
|||
~
|
||||
13 0 0 0 0 a 0 0 0 0 0 0 0
|
||||
0 0 0 0
|
||||
15 1 0 0
|
||||
15 1 0 0 0
|
||||
E
|
||||
broken chandelier~
|
||||
The chandelier is broken and of no use. The top of the chandelier where the
|
||||
|
|
@ -542,7 +542,7 @@ A Marble Fountain stands in the center of the plaza.~
|
|||
~
|
||||
23 0 0 0 0 a 0 0 0 0 0 0 0
|
||||
500 500 15 0
|
||||
505 1000 0 0
|
||||
505 1000 0 0 0
|
||||
E
|
||||
marble fountain~
|
||||
The fountain is made of a black marble and is impossibly cut, making the
|
||||
|
|
@ -556,7 +556,7 @@ A paintbrush has been left here.~
|
|||
~
|
||||
5 0 0 0 0 an 0 0 0 0 0 0 0
|
||||
1 1 6 0
|
||||
3 60 0 6
|
||||
3 60 0 6 0
|
||||
E
|
||||
paintbrush~
|
||||
The small paintbrush is dipped in blue paint.
|
||||
|
|
@ -568,7 +568,7 @@ A Chef's Knife has been left here.~
|
|||
~
|
||||
5 0 0 0 0 an 0 0 0 0 0 0 0
|
||||
2 4 2 14
|
||||
5 70 0 10
|
||||
5 70 0 10 0
|
||||
E
|
||||
chef's knife~
|
||||
The knife is a standard knife used in a kitchen. It is very lare, and has a
|
||||
|
|
@ -582,7 +582,7 @@ A note has been left here.~
|
|||
~
|
||||
16 0 0 0 0 a 0 0 0 0 0 0 0
|
||||
0 0 0 0
|
||||
50 12 0 0
|
||||
50 12 0 0 0
|
||||
#11742
|
||||
black belt~
|
||||
a black belt~
|
||||
|
|
@ -590,7 +590,7 @@ A black belt has been left here.~
|
|||
~
|
||||
11 0 0 0 0 al 0 0 0 0 0 0 0
|
||||
0 0 0 0
|
||||
4 150 0 13
|
||||
4 150 0 13 0
|
||||
E
|
||||
black belt~
|
||||
This is a belt made of thick rough cloth that should be tied around the
|
||||
|
|
@ -605,7 +605,7 @@ A Feather Duster has been left here.~
|
|||
~
|
||||
12 0 0 0 0 a 0 0 0 0 0 0 0
|
||||
0 0 0 0
|
||||
2 75 0 0
|
||||
2 75 0 0 0
|
||||
E
|
||||
feather duster~
|
||||
The feather duster has a wooden handle attached to numerous large brown
|
||||
|
|
@ -638,5 +638,5 @@ Get to 11720
|
|||
~
|
||||
16 ab 0 0 0 0 0 0 0 0 0 0 0
|
||||
0 0 0 0
|
||||
0 0 0 0
|
||||
0 0 0 0 0
|
||||
$~
|
||||
|
|
|
|||
|
|
@ -198,7 +198,7 @@ A set of minotaur horns was left here.~
|
|||
10 350 35 0 0
|
||||
E
|
||||
minotaur horns~
|
||||
Whoever, or whatever killed the minotaur to get these horns must be on tough
|
||||
Whoever, or whatever killed the minotaur to get these horns must be one tough
|
||||
SOB. These horns are prized in some areas and will fetch a good price.
|
||||
~
|
||||
#24016
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@ A square key lies here.~
|
|||
~
|
||||
18 q 0 0 0 a 0 0 0 0 0 0 0
|
||||
0 0 0 0
|
||||
1 1 0 0
|
||||
1 1 0 0 0
|
||||
#27401
|
||||
smurfberry~
|
||||
smurfberry~
|
||||
|
|
@ -13,7 +13,7 @@ A ripe smurfberry is looking delicious here.~
|
|||
~
|
||||
19 q 0 0 0 a 0 0 0 0 0 0 0
|
||||
1 0 0 0
|
||||
1 1 0 0
|
||||
1 1 0 0 0
|
||||
A
|
||||
11 -1
|
||||
#27402
|
||||
|
|
@ -23,7 +23,7 @@ A small blue ring lies here.~
|
|||
~
|
||||
9 bk 0 0 0 ab 0 0 0 0 0 0 0
|
||||
5 0 0 0
|
||||
1 200 0 0
|
||||
1 200 0 0 0
|
||||
A
|
||||
2 1
|
||||
A
|
||||
|
|
@ -35,7 +35,7 @@ A curved dagger is lying here.~
|
|||
~
|
||||
5 bj 0 0 0 an 0 0 0 0 0 0 0
|
||||
0 3 4 11
|
||||
3 250 0 0
|
||||
3 250 0 0 0
|
||||
A
|
||||
19 3
|
||||
A
|
||||
|
|
@ -47,7 +47,7 @@ A small bag is here.~
|
|||
~
|
||||
15 0 0 0 0 ao 0 0 0 0 0 0 0
|
||||
55 0 0 0
|
||||
2 20 0 0
|
||||
2 20 0 0 0
|
||||
#27405
|
||||
smurfette's bracelet~
|
||||
Smurfette's bracelet~
|
||||
|
|
@ -55,7 +55,7 @@ You see a VERY small bracelet here.~
|
|||
~
|
||||
9 g 0 0 0 ab 0 0 0 0 0 0 0
|
||||
0 0 0 0
|
||||
1 300 0 0
|
||||
1 300 0 0 0
|
||||
A
|
||||
3 2
|
||||
A
|
||||
|
|
@ -69,7 +69,7 @@ You happen across a smurfy little wand.~
|
|||
~
|
||||
3 0 0 0 0 ao 0 0 0 0 0 0 0
|
||||
10 5 5 8
|
||||
1 500 0 0
|
||||
1 500 0 0 0
|
||||
#27407
|
||||
small weight belt~
|
||||
a weight belt~
|
||||
|
|
@ -77,7 +77,7 @@ A small weight belt lies here.~
|
|||
~
|
||||
9 m 0 0 0 al 0 0 0 0 0 0 0
|
||||
1 0 0 0
|
||||
3 80 0 0
|
||||
3 80 0 0 0
|
||||
A
|
||||
1 1
|
||||
#27408
|
||||
|
|
@ -87,15 +87,15 @@ A small axe rests here.~
|
|||
~
|
||||
5 0 0 0 0 an 0 0 0 0 0 0 0
|
||||
0 2 3 14
|
||||
5 400 0 0
|
||||
5 400 0 0 0
|
||||
#27409
|
||||
lump coal~
|
||||
a lump of coal~
|
||||
A lump of coal is here.~
|
||||
~
|
||||
13 h 0 0 0 ao 0 0 0 0 0 0 0
|
||||
13 0 0 0 0 ao 0 0 0 0 0 0 0
|
||||
0 0 0 0
|
||||
1 1 0 0
|
||||
1 1 0 0 0
|
||||
#27410
|
||||
azrael's collar azerael~
|
||||
Azrael's collar~
|
||||
|
|
@ -103,7 +103,7 @@ Azrael's collar is here~
|
|||
~
|
||||
9 0 0 0 0 ac 0 0 0 0 0 0 0
|
||||
0 0 0 0
|
||||
1 1 0 0
|
||||
1 1 0 0 0
|
||||
A
|
||||
19 2
|
||||
A
|
||||
|
|
@ -115,7 +115,7 @@ A small mirror sits here.~
|
|||
~
|
||||
13 0 0 0 0 ao 0 0 0 0 0 0 0
|
||||
0 0 0 0
|
||||
1 100 0 0
|
||||
1 100 0 0 0
|
||||
A
|
||||
6 1
|
||||
$~
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@ A crown of gold lies forgotten here.~
|
|||
~
|
||||
8 g 0 0 0 ae 0 0 0 0 0 0 0
|
||||
0 0 0 0
|
||||
10 600 0 0
|
||||
10 600 0 0 0
|
||||
E
|
||||
crown gold~
|
||||
This golden crown looks to be worth its weight in gold...
|
||||
|
|
@ -15,9 +15,9 @@ claymore~
|
|||
a claymore~
|
||||
An almost new claymore lies here on the ground.~
|
||||
~
|
||||
5 h 0 0 0 an 0 0 0 0 0 0 0
|
||||
5 0 0 0 0 an 0 0 0 0 0 0 0
|
||||
0 2 6 11
|
||||
2 110 0 0
|
||||
2 110 0 0 0
|
||||
E
|
||||
claymore~
|
||||
This claymore has a similar shape to a dagger except that the hilt is
|
||||
|
|
@ -32,7 +32,7 @@ A pile of clothing has been left here. It looks like robes.~
|
|||
~
|
||||
9 ag 0 0 0 ak 0 0 0 0 0 0 0
|
||||
5 0 0 0
|
||||
5 300 0 0
|
||||
5 300 0 0 0
|
||||
E
|
||||
robes lizardman~
|
||||
These robes have intricate designs on them with a flavour towards the
|
||||
|
|
@ -49,19 +49,19 @@ A completely useless key lies here.~
|
|||
~
|
||||
18 0 0 0 0 ab 0 0 0 0 0 0 0
|
||||
29003 0 0 0
|
||||
1 1 0 0
|
||||
E
|
||||
reason~
|
||||
There is absolutely no reason for this key except to be an ignorant item that
|
||||
no one can get. The bonuses are in case some Id's it and should be ignored
|
||||
since the item cannot be used anyways.
|
||||
~
|
||||
1 1 0 0 0
|
||||
E
|
||||
key useless~
|
||||
This key is completely useless since it cannot be picked up and to get to it,
|
||||
the door it unlocks must be unlocked... Hmmmmm, I'm sure that there is some
|
||||
obscure reason for it though...
|
||||
~
|
||||
E
|
||||
reason~
|
||||
There is absolutely no reason for this key except to be an ignorant item that
|
||||
no one can get. The bonuses are in case some Id's it and should be ignored
|
||||
since the item cannot be used anyways.
|
||||
~
|
||||
A
|
||||
1 3
|
||||
#29004
|
||||
|
|
@ -71,20 +71,20 @@ An astronomically huge altar stands in the middle of the room.~
|
|||
~
|
||||
9 a 0 0 0 0 0 0 0 0 0 0 0
|
||||
0 0 0 0
|
||||
0 0 0 0
|
||||
0 0 0 0 0
|
||||
E
|
||||
writing~
|
||||
Not to insult your intelligence or anything, but it happens to be completely
|
||||
and utterly incomprehensible.
|
||||
altar~
|
||||
This altar is really BIG. It has neat little incomprehensible writing all
|
||||
over it.
|
||||
~
|
||||
E
|
||||
twit~
|
||||
It can be worn on your head, you twit!
|
||||
~
|
||||
E
|
||||
altar~
|
||||
This altar is really BIG. It has neat little incomprehensible writing all
|
||||
over it.
|
||||
writing~
|
||||
Not to insult your intelligence or anything, but it happens to be completely
|
||||
and utterly incomprehensible.
|
||||
~
|
||||
A
|
||||
14 -30
|
||||
|
|
@ -97,7 +97,7 @@ A large green key lies here.~
|
|||
~
|
||||
18 abg 0 0 0 ao 0 0 0 0 0 0 0
|
||||
29005 0 0 0
|
||||
1 1 0 0
|
||||
1 1 0 0 0
|
||||
E
|
||||
key green~
|
||||
This key is to be used for the exit. Nothing else.
|
||||
|
|
@ -109,16 +109,16 @@ A magical scroll sits here.~
|
|||
~
|
||||
2 f 0 0 0 ao 0 0 0 0 0 0 0
|
||||
17 1 3 35
|
||||
5 200 0 0
|
||||
5 200 0 0 0
|
||||
E
|
||||
magic scroll~
|
||||
This magical scroll has the word 'EEFRTFG' on it.
|
||||
~
|
||||
E
|
||||
eefrtfg~
|
||||
Actually, I was sort of hoping you knew what it meant... Since I haven't the
|
||||
foggiest.
|
||||
~
|
||||
E
|
||||
magic scroll~
|
||||
This magical scroll has the word 'EEFRTFG' on it.
|
||||
~
|
||||
A
|
||||
14 10
|
||||
#29007
|
||||
|
|
@ -128,7 +128,7 @@ A shield is laying here on the ground.~
|
|||
~
|
||||
9 a 0 0 0 aj 0 0 0 0 0 0 0
|
||||
8 0 0 0
|
||||
13 513 0 0
|
||||
13 513 0 0 0
|
||||
E
|
||||
shield~
|
||||
This is a very plain shield as if the creator had gotten extremely annoyed by
|
||||
|
|
@ -143,7 +143,7 @@ A LUCKY is lying here on the ground.~
|
|||
~
|
||||
18 0 0 0 0 ao 0 0 0 0 0 0 0
|
||||
29008 0 0 0
|
||||
1 1 0 0
|
||||
1 1 0 0 0
|
||||
E
|
||||
lucky~
|
||||
Boy are you lucky you found this... IT opens the door in the tunnels.
|
||||
|
|
@ -155,7 +155,7 @@ A milk barrel has been left here.~
|
|||
~
|
||||
17 0 0 0 0 a 0 0 0 0 0 0 0
|
||||
50 50 10 0
|
||||
50 60 0 0
|
||||
50 60 0 0 0
|
||||
E
|
||||
milk barrel~
|
||||
This barrel is a standard Sesame Street milk barrel, normally found in Mr.
|
||||
|
|
@ -168,7 +168,7 @@ A cup of milk, don't spill it.~
|
|||
~
|
||||
17 0 0 0 0 a 0 0 0 0 0 0 0
|
||||
5 5 10 0
|
||||
10 10 0 0
|
||||
10 10 0 0 0
|
||||
#29011
|
||||
milk glass milk~
|
||||
a glass~
|
||||
|
|
@ -176,7 +176,7 @@ A milk glass is sitting here waiting for an eager drinker.~
|
|||
~
|
||||
17 0 0 0 0 ao 0 0 0 0 0 0 0
|
||||
5 5 10 0
|
||||
6 10 0 0
|
||||
6 10 0 0 0
|
||||
E
|
||||
milk glass~
|
||||
This is an ordinary glass with the Sesame Street emblem engraved on the side.
|
||||
|
|
@ -189,7 +189,7 @@ A small chocolate chip cookie has been left here.~
|
|||
~
|
||||
19 0 0 0 0 ao 0 0 0 0 0 0 0
|
||||
6 0 0 0
|
||||
1 7 0 0
|
||||
1 7 0 0 0
|
||||
E
|
||||
cookie chocolate chip small~
|
||||
This is essentially just a small version of the VERY BIG CHOCOLATE CHIP
|
||||
|
|
|
|||
|
|
@ -59,10 +59,12 @@ T 3015
|
|||
E
|
||||
teleporter~
|
||||
This teleporter is used to transfer players between zones. Accessible zones
|
||||
are listed under HELP AREAS by being CAPITALIZED. For example to teleport to:
|
||||
are listed under HELP ZONES by being CAPITALIZED. For example to teleport to:
|
||||
74 Newbie GRAVEyard -- Jojen 3- 5
|
||||
type: teleport grave
|
||||
The teleporter may also be used to recall back to Midgaard at any time.
|
||||
|
||||
Uncapitalized zones are linked through a capitalized zone.
|
||||
~
|
||||
#3009
|
||||
waybread bread~
|
||||
|
|
@ -153,13 +155,13 @@ A small sword lies here.~
|
|||
0 1 6 11
|
||||
3 60 10 0 0
|
||||
E
|
||||
sword small~
|
||||
The small sword seems to have an inscription of some sort.
|
||||
~
|
||||
E
|
||||
inscription~
|
||||
It says: 'May this sword be a good companion. '
|
||||
~
|
||||
E
|
||||
sword small~
|
||||
The small sword seems to have an inscription of some sort.
|
||||
~
|
||||
#3022
|
||||
sword long~
|
||||
a long sword~
|
||||
|
|
@ -635,13 +637,13 @@ A large, sociable bulletin board is mounted on a wall here.~
|
|||
0 0 0 0
|
||||
0 0 0 0 0
|
||||
E
|
||||
board~
|
||||
If you can read this, the board is not working.
|
||||
~
|
||||
E
|
||||
social bulletin~
|
||||
Use 'look board' to read the board.
|
||||
~
|
||||
E
|
||||
board~
|
||||
If you can read this, the board is not working.
|
||||
~
|
||||
#3097
|
||||
boards frozen bulletin gen_boards~
|
||||
a frozen bulletin board~
|
||||
|
|
@ -651,13 +653,13 @@ A large bulletin board is here, carved from a block of ice.~
|
|||
0 0 0 0
|
||||
0 0 0 0 0
|
||||
E
|
||||
board~
|
||||
If you can read this, the board is not working.
|
||||
~
|
||||
E
|
||||
freeze bulletin~
|
||||
Use 'look board' to read the board.
|
||||
~
|
||||
E
|
||||
board~
|
||||
If you can read this, the board is not working.
|
||||
~
|
||||
#3098
|
||||
boards holy bulletin gen_boards~
|
||||
a holy bulletin board~
|
||||
|
|
@ -667,13 +669,13 @@ A large bulletin board is mounted on a wall here. It glows with a faint aura.~
|
|||
0 0 0 0
|
||||
0 0 0 0 0
|
||||
E
|
||||
board~
|
||||
If you can read this, the board is not working.
|
||||
~
|
||||
E
|
||||
holy bulletin~
|
||||
Use 'look board' to read the board.
|
||||
~
|
||||
E
|
||||
board~
|
||||
If you can read this, the board is not working.
|
||||
~
|
||||
#3099
|
||||
boards bulletin gen_boards~
|
||||
a bulletin board~
|
||||
|
|
@ -683,11 +685,11 @@ A large bulletin board is mounted on a wall here.~
|
|||
0 0 0 0
|
||||
0 0 0 0 0
|
||||
E
|
||||
board~
|
||||
If you can read this, the board is not working.
|
||||
~
|
||||
E
|
||||
bulletin~
|
||||
Use 'look board' to read the board.
|
||||
~
|
||||
E
|
||||
board~
|
||||
If you can read this, the board is not working.
|
||||
~
|
||||
$~
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@ A brown fur cape is piled on the floor here.~
|
|||
~
|
||||
9 0 0 0 0 ac 0 0 0 0 0 0 0
|
||||
5 0 0 0
|
||||
4 200 0 5
|
||||
4 200 0 5 0
|
||||
E
|
||||
brown fur cape~
|
||||
It is a rather coarse brown cape.
|
||||
|
|
@ -19,7 +19,7 @@ An straight sword is stuck in the ground here.~
|
|||
~
|
||||
5 b 0 0 0 an 0 0 0 0 0 0 0
|
||||
0 4 3 3
|
||||
9 100 0 0
|
||||
9 100 0 0 0
|
||||
E
|
||||
sword~
|
||||
The sword looks rather old.
|
||||
|
|
@ -33,7 +33,7 @@ A well seasoned staff has been dropped here.~
|
|||
~
|
||||
5 b 0 0 0 an 0 0 0 0 0 0 0
|
||||
0 5 3 7
|
||||
9 200 0 0
|
||||
9 200 0 0 0
|
||||
E
|
||||
seasoned staff~
|
||||
It looks like a seasoned staff. Probably good for hitting people.
|
||||
|
|
@ -45,9 +45,9 @@ wet mop~
|
|||
a wet mop~
|
||||
A soaking wet mop is here, making a puddle.~
|
||||
~
|
||||
13 h 0 0 0 ao 0 0 0 0 0 0 0
|
||||
13 0 0 0 0 ao 0 0 0 0 0 0 0
|
||||
0 0 0 0
|
||||
5 100 0 0
|
||||
5 100 0 0 0
|
||||
E
|
||||
wet mop~
|
||||
Yuck, its a smelly wet mop.. Better run before you have to mop something.
|
||||
|
|
@ -61,7 +61,7 @@ A marble key lies here, gathering dust.~
|
|||
~
|
||||
18 f 0 0 0 ao 0 0 0 0 0 0 0
|
||||
0 0 0 0
|
||||
1 50 0 0
|
||||
1 50 0 0 0
|
||||
E
|
||||
marble key~
|
||||
Its a small marble key, would fit in a marble door methinks.
|
||||
|
|
@ -73,7 +73,7 @@ An oak key rests here.~
|
|||
~
|
||||
18 f 0 0 0 ao 0 0 0 0 0 0 0
|
||||
0 0 0 0
|
||||
1 50 0 0
|
||||
1 50 0 0 0
|
||||
E
|
||||
oak key~
|
||||
It's a small oak key, would fit in an oak door methinks.
|
||||
|
|
@ -85,7 +85,7 @@ An iron key lies here, rusting.~
|
|||
~
|
||||
18 f 0 0 0 ao 0 0 0 0 0 0 0
|
||||
0 0 0 0
|
||||
1 50 0 0
|
||||
1 50 0 0 0
|
||||
E
|
||||
iron key~
|
||||
It's an iron key, would fit in an iron door methinks.
|
||||
|
|
@ -97,7 +97,7 @@ A ring shaped like a bull lies here.~
|
|||
~
|
||||
9 af 0 0 0 abo 0 0 0 0 0 0 0
|
||||
5 0 0 0
|
||||
1 200 0 15
|
||||
1 200 0 0 0
|
||||
E
|
||||
taurus ring~
|
||||
It is a ring with a golden bull insignia.
|
||||
|
|
@ -113,7 +113,7 @@ A great fur cloak is here.~
|
|||
~
|
||||
9 ab 0 0 0 ak 0 0 0 0 0 0 0
|
||||
5 0 0 0
|
||||
8 333 0 0
|
||||
8 333 0 0 0
|
||||
E
|
||||
fur cloak~
|
||||
This was once the skin of a great bull. The hide has been tanned and oiled.
|
||||
|
|
@ -131,7 +131,7 @@ A mask with two wicked horns rests here.~
|
|||
~
|
||||
9 abf 0 0 0 ae 0 0 0 0 0 0 0
|
||||
5 0 0 0
|
||||
3 400 0 15
|
||||
3 400 0 0 0
|
||||
E
|
||||
golden horn mask~
|
||||
This mask is made out of pure gold, and has two wicked horns.
|
||||
|
|
@ -147,7 +147,7 @@ A strange book is collecting dust on the floor.~
|
|||
~
|
||||
4 ab 0 0 0 ao 0 0 0 0 0 0 0
|
||||
10 10 10 4
|
||||
10 1 0 0
|
||||
10 1 0 0 0
|
||||
E
|
||||
wabat bible~
|
||||
The WABAT bible is printed thus:
|
||||
|
|
@ -168,7 +168,7 @@ A dagger with strange blue flames dancing along it's tip.~
|
|||
~
|
||||
5 ab 0 0 0 an 0 0 0 0 0 0 0
|
||||
1 3 4 11
|
||||
10 1 0 0
|
||||
10 1 0 0 0
|
||||
E
|
||||
fire dagger~
|
||||
A thin stream of fire runs from the dagger's leather bound hilt to its razor
|
||||
|
|
@ -181,7 +181,7 @@ A full suit of chainmail is looking very old and used.~
|
|||
~
|
||||
9 ab 0 0 0 ad 0 0 0 0 0 0 0
|
||||
8 0 0 0
|
||||
10 500 0 0
|
||||
10 500 0 0 0
|
||||
E
|
||||
suit old chainmail~
|
||||
Wow! A suit of old chainmail! Who told you these things don't exist
|
||||
|
|
@ -196,7 +196,7 @@ A beautiful cloak of pristine white silke hangs on a peg.~
|
|||
~
|
||||
9 ab 0 0 0 ak 0 0 0 0 0 0 0
|
||||
6 0 0 0
|
||||
10 1 0 0
|
||||
10 1 0 0 0
|
||||
E
|
||||
holy cloak~
|
||||
It is a holy cloak, crafted by the gods.
|
||||
|
|
@ -208,7 +208,7 @@ A pair of brown fur leggings lie on the ground here.~
|
|||
~
|
||||
9 ab 0 0 0 af 0 0 0 0 0 0 0
|
||||
4 0 0 0
|
||||
5 250 0 10
|
||||
5 250 0 10 0
|
||||
E
|
||||
leggings leg brown fur~
|
||||
They seem to have been stripped off of a Bull.
|
||||
|
|
@ -224,7 +224,7 @@ A twisted piece of horn has been dropped here.~
|
|||
~
|
||||
9 ab 0 0 0 am 0 0 0 0 0 0 0
|
||||
5 0 0 0
|
||||
2 1000 0 10
|
||||
2 1000 0 10 0
|
||||
E
|
||||
bracelet horn twisted~
|
||||
It is a highly polished piece of horn, might fit on your wrist.
|
||||
|
|
|
|||
|
|
@ -242,7 +242,7 @@ else
|
|||
end
|
||||
if %actor.inventory(11730)%
|
||||
%damage% %arg% 30
|
||||
%send% %actor% @WThe arrow makes a bright flash of light as it strikes your opponent!@n
|
||||
%send% %actor% WThe arrow makes a bright flash of light as it strikes your opponent! n
|
||||
%purge% %actor.inventory(11730)%
|
||||
switch %random.4%
|
||||
case 1
|
||||
|
|
@ -521,7 +521,7 @@ comfort~
|
|||
* This zone was number 117 on The Builder Academy, so you
|
||||
* should be looking for 117xx, where xx is 00-99.
|
||||
if %cmd.mudcommand% == comfort && man =/ %arg%
|
||||
%send% %sctor% The man says: Oh dear, can you healp me? I've lost a ring, my wedding ring! Please, find it for me!
|
||||
%send% %sctor% The man says: Oh dear, can you help me? I've lost a ring, my wedding ring! Please, find it for me!
|
||||
else
|
||||
return 0
|
||||
end
|
||||
|
|
@ -606,7 +606,7 @@ if %actor.is_pc%
|
|||
%echo% suddenly, the door opens, and a bright flash of light consumes the entire room, blinding both you and %self.name%!
|
||||
Wait 3s
|
||||
%send% %actor% You wake up at the entrance to Los Torres, and everything seems normal for some reason. What the heck happened??
|
||||
%send% %actor% @g+@n@bQUEST COMPLETE@n@g+@n
|
||||
%send% %actor% g+ n bQUEST COMPLETE n g+ n
|
||||
%teleport% %actor% 11701
|
||||
end
|
||||
~
|
||||
|
|
|
|||
|
|
@ -22,7 +22,7 @@ Give Suggestions - 1302~
|
|||
0 g 100
|
||||
~
|
||||
wait 2 sec
|
||||
say The best advice for new builders is under @RHELP SUGGESTIONS@n.
|
||||
say The best advice for new builders is under RHELP SUGGESTIONS n.
|
||||
~
|
||||
#1302
|
||||
Finish Redit Hallway - 1304~
|
||||
|
|
@ -33,9 +33,9 @@ say Good Job. That's the first form of OLC (on-line-creation) everyone learns.
|
|||
wait 2 sec
|
||||
say Now I would suggest that you practice what you have learned.
|
||||
wait 2 sec
|
||||
say Check your title under @RWHO@n. A vnum should be listed there, if not mudmail Rumble for one.
|
||||
say Check your title under RWHO n. A vnum should be listed there, if not mudmail Rumble for one.
|
||||
wait 2 sec
|
||||
say Just type @RGOTO VNUM@n and type redit to modify your room.
|
||||
say Just type RGOTO VNUM n and type redit to modify your room.
|
||||
wait 2 sec
|
||||
say Once you think you have it complete go ahead and move on to the next hallway.
|
||||
wait 3 sec
|
||||
|
|
@ -45,7 +45,7 @@ beam %actor.name%
|
|||
CAPITAL LETTERS (1301)~
|
||||
0 c 0
|
||||
CAPITAL~
|
||||
%send% %actor% @RSocrates tells you, 'Good job, that is correct. Be on the lookout for more of those.'@n
|
||||
%send% %actor% RSocrates tells you, 'Good job, that is correct. Be on the lookout for more of those.' n
|
||||
~
|
||||
#1304
|
||||
Sanct check on enter~
|
||||
|
|
@ -157,10 +157,10 @@ Eat, look, read, candy~
|
|||
if look /= %cmd.mudcommand% && heart /= %arg% && %arg% || read /= %cmd.mudcommand% && heart /= %arg% && %arg% || read /= %cmd.mudcommand% && candy /= %arg% && %arg% || look /= %cmd.mudcommand% && candy /= %arg% && %arg%
|
||||
*
|
||||
eval color %random.3%
|
||||
set col[1] \@W
|
||||
set col[2] \@R
|
||||
set col[3] \@M
|
||||
*@n
|
||||
set col[1] \ W
|
||||
set col[2] \ R
|
||||
set col[3] \ M
|
||||
* n
|
||||
eval colors %%col[%color%]%%
|
||||
*
|
||||
eval heart %random.15%
|
||||
|
|
@ -182,7 +182,7 @@ set love[15] Cutie Pie
|
|||
eval candy %%love[%heart%]%%
|
||||
*
|
||||
%send% %actor% Written on the candy is:
|
||||
%send% %actor% %colors% %candy% \@n
|
||||
%send% %actor% %colors% %candy% \ n
|
||||
*
|
||||
elseif eat /= %cmd.mudcommand% && heart /= %arg% && %arg% || eat /= %cmd.mudcommand% && candy /= %arg% && %arg%
|
||||
*
|
||||
|
|
@ -1812,9 +1812,8 @@ Trial Vnum Assigner - 1332~
|
|||
*~
|
||||
* By Rumble of The Builder Academy tbamud.com 9091
|
||||
* Player must have nohassle off! To junk assigner use tbalim purge player.
|
||||
if %actor.level% > 30
|
||||
set actor %self.carried_by%
|
||||
*Shouldn't be necessary, added by Fizban due to script not knowing who actor was under certain circumstances
|
||||
if %actor.varexists(TBA_trial_vnum)% && %actor.level% == 30
|
||||
* We set completed trial vnums to -#. So if negative abort.
|
||||
if %actor.TBA_trial_vnum% < 0
|
||||
return 0
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
|
|
@ -1712,6 +1712,6 @@ Mist Maze Corpse Disposal~
|
|||
This room is not reachable by mortals no matter what they try. It is here
|
||||
simply as a method of corpse disposal.
|
||||
~
|
||||
130 11 0 0 0 0
|
||||
130 9 0 0 0 0
|
||||
S
|
||||
$~
|
||||
|
|
|
|||
|
|
@ -103,13 +103,13 @@ D4
|
|||
door~
|
||||
0 20100 20100
|
||||
E
|
||||
dust~
|
||||
It is powdery-looking and grey in colour.
|
||||
~
|
||||
E
|
||||
footprints prints foot~
|
||||
The footprints are still fresh.
|
||||
~
|
||||
E
|
||||
dust~
|
||||
It is powdery-looking and grey in colour.
|
||||
~
|
||||
S
|
||||
#20105
|
||||
On the Coast of Konolua Beach @Y[DIG]@n~
|
||||
|
|
@ -229,16 +229,16 @@ Konolua Beach
|
|||
~
|
||||
0 20100 20105
|
||||
E
|
||||
tree trees~
|
||||
The trees have broad leaves that can provide shade from the sun in the
|
||||
morning.
|
||||
~
|
||||
E
|
||||
cliff~
|
||||
The cliff stands tall at a good 45 feet skywards. Covered with plenty of
|
||||
vegetation, it looks like a guards standing the coast protecting the shores from
|
||||
danger.
|
||||
~
|
||||
E
|
||||
tree trees~
|
||||
The trees have broad leaves that can provide shade from the sun in the
|
||||
morning.
|
||||
~
|
||||
S
|
||||
T 20103
|
||||
T 20128
|
||||
|
|
@ -859,7 +859,7 @@ Underwater~
|
|||
You are submerged underwater, and all around you is water. Corals sway under
|
||||
the water currents and dance, while shoals of fishes dart around in the shadows.
|
||||
~
|
||||
201 2 0 0 0 0
|
||||
201 0 0 0 0 0
|
||||
S
|
||||
#20131
|
||||
In the Deep Ocean~
|
||||
|
|
@ -1360,15 +1360,15 @@ D2
|
|||
~
|
||||
0 20100 20147
|
||||
E
|
||||
north cliff~
|
||||
Marks leading to the north cliff suggests that something has been dragged
|
||||
there. Perhaps @Rsearch@ning for something will uncover a treasure box?
|
||||
~
|
||||
E
|
||||
sand marks~
|
||||
Lines leading to the area against the north cliff suggests that something has
|
||||
been dragged there.
|
||||
~
|
||||
E
|
||||
north cliff~
|
||||
Marks leading to the north cliff suggests that something has been dragged
|
||||
there. Perhaps Rsearch ning for something will uncover a treasure box?
|
||||
~
|
||||
S
|
||||
T 20121
|
||||
T 20120
|
||||
|
|
|
|||
|
|
@ -38,6 +38,10 @@ D2
|
|||
~
|
||||
0 0 23700
|
||||
E
|
||||
masonry~
|
||||
The stones have been set so close, you can't even force a knife between them.
|
||||
~
|
||||
E
|
||||
sign~
|
||||
+----------------------------------+
|
||||
| |
|
||||
|
|
@ -63,10 +67,6 @@ sign~
|
|||
| |
|
||||
| |
|
||||
~
|
||||
E
|
||||
masonry~
|
||||
The stones have been set so close, you can't even force a knife between them.
|
||||
~
|
||||
S
|
||||
#23602
|
||||
Inside the Tradehalls~
|
||||
|
|
@ -140,12 +140,12 @@ D1
|
|||
0 0 23607
|
||||
S
|
||||
#23606
|
||||
The armourers stall~
|
||||
You are in the corner of the cave, which the dwarves have decided to use as
|
||||
trade area. In this, the farthest corner from the entrance, some shining
|
||||
armour has been laid out on an old sack. Behind it, the assistant to the
|
||||
armoursmith is getting ready to display his merchandise to you. To get back to
|
||||
the center of the trade halls, you must go south.
|
||||
The Armourers Stall~
|
||||
You are in the corner of the cave, which the dwarves have decided to use as a
|
||||
trade area. In this, the farthest corner from the entrance, some shining armour
|
||||
has been laid out on an old sack. Behind it, the assistant to the armoursmith
|
||||
is getting ready to display his merchandise to you. To get back to the center
|
||||
of the trade halls, you must go south.
|
||||
~
|
||||
236 8 0 0 0 0
|
||||
D2
|
||||
|
|
@ -274,12 +274,6 @@ D0
|
|||
~
|
||||
0 0 23611
|
||||
E
|
||||
rods metal~
|
||||
Long rods of differently alloyed metal hang here. On the floor next to them,
|
||||
bars of lead have been lain down. Also a barrel sits here, full to the edge
|
||||
with leather strips for handles.
|
||||
~
|
||||
E
|
||||
forge contraption strange~
|
||||
A forge with large leather bellows has been set in the full length of the
|
||||
eastern wall. A small stream in the corner makes a small milling wheel turn,
|
||||
|
|
@ -288,6 +282,12 @@ putting the forge here is that small stream. It runs from a hole in the cave
|
|||
wall about three feet up, into a hole in the corner. A small basin suggests the
|
||||
stream is used to temper the steel in, too.
|
||||
~
|
||||
E
|
||||
rods metal~
|
||||
Long rods of differently alloyed metal hang here. On the floor next to them,
|
||||
bars of lead have been lain down. Also a barrel sits here, full to the edge
|
||||
with leather strips for handles.
|
||||
~
|
||||
S
|
||||
#23613
|
||||
Before the city~
|
||||
|
|
@ -357,15 +357,15 @@ D3
|
|||
~
|
||||
0 0 23611
|
||||
E
|
||||
forge~
|
||||
The forge has been set in sotnes and is extremely hot. On the other side of
|
||||
the fire, you notice the weaponsmiths' smithy.
|
||||
~
|
||||
E
|
||||
crate~
|
||||
A wooden crate about one by two feet. It contains strips of leather used for
|
||||
the armours made here.
|
||||
~
|
||||
E
|
||||
forge~
|
||||
The forge has been set in sotnes and is extremely hot. On the other side of
|
||||
the fire, you notice the weaponsmiths' smithy.
|
||||
~
|
||||
S
|
||||
#23616
|
||||
At the stonewrights.~
|
||||
|
|
@ -380,13 +380,6 @@ D3
|
|||
~
|
||||
0 0 23613
|
||||
E
|
||||
shelf~
|
||||
A wide shelf has been made from the stone wall. And you notice it has been
|
||||
made by removing the surrounding rock piece by piece. A labour with no end, it
|
||||
seems. On it a couple of small gemstones have been laid, along with a
|
||||
handwritten sign: HANDS OFF!
|
||||
~
|
||||
E
|
||||
tombstones stones headstones~
|
||||
They all look about the same:
|
||||
_____________ ___ _______
|
||||
|
|
@ -399,6 +392,13 @@ _____________ ___ _______
|
|||
| | | | | |
|
||||
|___________| |_| |___|
|
||||
~
|
||||
E
|
||||
shelf~
|
||||
A wide shelf has been made from the stone wall. And you notice it has been
|
||||
made by removing the surrounding rock piece by piece. A labour with no end, it
|
||||
seems. On it a couple of small gemstones have been laid, along with a
|
||||
handwritten sign: HANDS OFF!
|
||||
~
|
||||
S
|
||||
#23617
|
||||
The dwarven city~
|
||||
|
|
@ -548,9 +548,10 @@ The ladder stretches into darkness.
|
|||
~
|
||||
0 0 23670
|
||||
E
|
||||
basket~
|
||||
A large basket, it looks sturdy enough to carry a ton of rock at once. It
|
||||
should be able to carry you with all your belongings without any problems.
|
||||
walls~
|
||||
The walls are the same rock as the surrounding city. You notice, however,
|
||||
that these walls doesn't consist of blocks of stone. The room's more likely
|
||||
been dug out of the mountain.
|
||||
~
|
||||
E
|
||||
crane large~
|
||||
|
|
@ -559,10 +560,9 @@ and stone from the mine. You think you might be able to fit in the basket
|
|||
currently hanging here.
|
||||
~
|
||||
E
|
||||
walls~
|
||||
The walls are the same rock as the surrounding city. You notice, however,
|
||||
that these walls doesn't consist of blocks of stone. The room's more likely
|
||||
been dug out of the mountain.
|
||||
basket~
|
||||
A large basket, it looks sturdy enough to carry a ton of rock at once. It
|
||||
should be able to carry you with all your belongings without any problems.
|
||||
~
|
||||
S
|
||||
T 23606
|
||||
|
|
@ -1528,18 +1528,18 @@ A portal leads back to the royal court.
|
|||
portal~
|
||||
0 0 23663
|
||||
E
|
||||
altar marble fire~
|
||||
Tha altar is about 3' tall, 6' wide and 2' deep. It's just out of reach on
|
||||
the other side of the silver chain, and on it, an extremely beautiful hammer has
|
||||
been put.
|
||||
~
|
||||
E
|
||||
chain silver~
|
||||
A thin silver chain seems to enter the rock on both sides of the altar.
|
||||
There are no hooks or rings, the chain simply continues into the rock. A strong
|
||||
magical field protects the chain, and no matter how you try, you can't seem to
|
||||
cross it.
|
||||
~
|
||||
E
|
||||
altar marble fire~
|
||||
Tha altar is about 3' tall, 6' wide and 2' deep. It's just out of reach on
|
||||
the other side of the silver chain, and on it, an extremely beautiful hammer has
|
||||
been put.
|
||||
~
|
||||
S
|
||||
#23667
|
||||
At the Dwarven Court~
|
||||
|
|
@ -1557,14 +1557,14 @@ The court continues.
|
|||
~
|
||||
0 0 23663
|
||||
E
|
||||
tapestries~
|
||||
You wonder, could there be anything behind these heavy tapestries?
|
||||
~
|
||||
E
|
||||
throne chair seat dwarven~
|
||||
The Throne has been cut of black marble, and decorated with jade. In the
|
||||
seat the king seem almost divine.
|
||||
~
|
||||
E
|
||||
tapestries~
|
||||
You wonder, could there be anything behind these heavy tapestries?
|
||||
~
|
||||
S
|
||||
T 23603
|
||||
T 23602
|
||||
|
|
|
|||
|
|
@ -11,6 +11,13 @@ D0
|
|||
~
|
||||
0 0 24005
|
||||
E
|
||||
gate~
|
||||
The large gates are made of wood, but are so heavily reinforced with stell
|
||||
that The large gates are made of wood, but are so heavily reinforced with steel
|
||||
that you can hardly tell. It would take someone of inhuman strength to close
|
||||
them.
|
||||
~
|
||||
E
|
||||
credits info~
|
||||
Builder : Rumble
|
||||
Zone : 240 Dun Maura
|
||||
|
|
@ -28,13 +35,6 @@ Zone: 240 was linked to the following zones:
|
|||
100 The Northern Highway at: 24000 (south) ---> 10096
|
||||
86 Duke Kalithorn's Keep at: 24084 (north) ---> 8660
|
||||
~
|
||||
E
|
||||
gate~
|
||||
The large gates are made of wood, but are so heavily reinforced with stell
|
||||
that The large gates are made of wood, but are so heavily reinforced with steel
|
||||
that you can hardly tell. It would take someone of inhuman strength to close
|
||||
them.
|
||||
~
|
||||
S
|
||||
#24001
|
||||
Zyanya Way~
|
||||
|
|
@ -596,14 +596,14 @@ D5
|
|||
Grate~
|
||||
1 0 24088
|
||||
E
|
||||
grate~
|
||||
A small grate is partially hidden under some dirt and blankets.
|
||||
~
|
||||
E
|
||||
rug~
|
||||
The rug seems to be covering a large grate in the floor. You wonder if you
|
||||
could lift that heavy metal grate.
|
||||
~
|
||||
E
|
||||
grate~
|
||||
A small grate is partially hidden under some dirt and blankets.
|
||||
~
|
||||
S
|
||||
#24031
|
||||
Supplies store~
|
||||
|
|
@ -1262,8 +1262,8 @@ S
|
|||
Whits Lane~
|
||||
Minotaurs do not look down on other races, but they rarely understand the
|
||||
likes of the "higher", "civilized" species. They are a very brusque and direct
|
||||
people and don't particularly enjoy the likes of those races that rely on
|
||||
diplomacy and subterfuge to exist.
|
||||
towards people and don't particularly enjoy the likes of those races that rely
|
||||
on diplomacy and subterfuge to exist.
|
||||
~
|
||||
240 0 0 0 0 0
|
||||
D0
|
||||
|
|
@ -1567,7 +1567,10 @@ Zoa Way~
|
|||
Minotaurs frequently prize strength and prowess, and tend to prefer simple,
|
||||
direct solutions to problems. The majority of Minotaurs despise laziness and
|
||||
injustice. You wonder exactly at what their definition of laziness and
|
||||
injustice would be.
|
||||
injustice would be. Minotaurs frequently prize strength and prowess, and tend
|
||||
to prefer simple, direct solutions to problems. The majority of Minotaurs
|
||||
despise laziness and injustice. You wonder exactly what their definition of
|
||||
laziness and injustice would be.
|
||||
~
|
||||
240 0 0 0 0 0
|
||||
D2
|
||||
|
|
|
|||
|
|
@ -40,50 +40,24 @@ D5
|
|||
~
|
||||
0 0 2798
|
||||
E
|
||||
7~
|
||||
The orb is only kept in one place, held by the skeletal creature in room
|
||||
2763. The only problem is that the way in is a one way exit, the only other
|
||||
ways out are a death trap to the east.. Or to kneel to the creature so that he
|
||||
teleports you out. In order to get the orb you must kill the creature, which
|
||||
then leaves you trapped there... Or does it? ;-) There is a memlin child in
|
||||
room 2722 who will explain to you the wonders of Dynar magic - namely that a
|
||||
glowing circle works as a portal. So, all you need to do is kill the creature,
|
||||
take the orb and KNEEL CIRCLE to get out.
|
||||
spoilers~
|
||||
Ahhh, cheater!! Don't you want to enjoy the zone?! *sniff*, ok, if you
|
||||
really have to look there are a few little secrets listed here to spoil your
|
||||
zone exploring pleasure. Just type look # to look at each one.
|
||||
1: Temple Entrance Puzzle
|
||||
2: Lost Child Puzzle
|
||||
3: Goethite Shackle
|
||||
4: Girl who Transforms to Doll
|
||||
5: Colour-changing Shard of Glass
|
||||
6: Defeating the Sorceress
|
||||
7: Getting the Orb
|
||||
~
|
||||
E
|
||||
6~
|
||||
The Sorceress does two main things while fighting. First, she will randomly
|
||||
cause a circle of fire to flare up, that will damage you if you try to flee or
|
||||
exit the room. Second, she will occasionally use her staff to fireball anyone
|
||||
attacking her. If you kill her in the normal way, her staff will remain behind
|
||||
and reincarnate her after a few minutes. The only way to permanently get rid of
|
||||
her, and get ahold of her items, is to get the glowing orb from the skeletal
|
||||
creature in room 2763. Once you have the orb, you must defeat the sorceress in
|
||||
the normal way and then USE ORB as soon as she is gone and only her staff
|
||||
remains. This will dissolve the remaining fire elemental and kill the sorceress
|
||||
permanently. It will also leave behind everything she was wearing. By the way,
|
||||
her firey dress will burn whoever wears it, unless they are also wearing the
|
||||
crystal nymph ring.
|
||||
~
|
||||
E
|
||||
5~
|
||||
The shard of glass (2727) that loads in room 2754 will change colours and
|
||||
display a message when you pick it up. The colour/message is different for
|
||||
each class of player.
|
||||
~
|
||||
E
|
||||
4~
|
||||
Upon entering room 2742, a little girl will appear and transform herself
|
||||
into a doll (2723). This doll when kept in your inventory will perform attacks
|
||||
randomly when you fight. It will do this three times and then change back into
|
||||
a girl who runs away. (The doll will only load once in this room until you
|
||||
either use up its three attacks, or pass room 2702)
|
||||
~
|
||||
E
|
||||
3~
|
||||
The Goethite shackle (2708) when worn, cannot be removed except for in the
|
||||
center of the Twilight Temple (2743) where the Keeper will remove it
|
||||
automatically for you.
|
||||
1~
|
||||
The northern exit in room 2707 will normally repel you, causing you to sit
|
||||
down if you try to enter. When you stand up, the resident memlin will explain
|
||||
that only the enslaved may enter. This means.. You guessed it, you have to be
|
||||
wearing the Goethite shackle to be allowed to pass.
|
||||
~
|
||||
E
|
||||
2~
|
||||
|
|
@ -102,24 +76,50 @@ you found her. Examining those floorboards (room 2719) will reveal a hidden key
|
|||
that allows passage through the glassygates into the Sorceress' palace area.
|
||||
~
|
||||
E
|
||||
1~
|
||||
The northern exit in room 2707 will normally repel you, causing you to sit
|
||||
down if you try to enter. When you stand up, the resident memlin will explain
|
||||
that only the enslaved may enter. This means.. You guessed it, you have to be
|
||||
wearing the Goethite shackle to be allowed to pass.
|
||||
3~
|
||||
The Goethite shackle (2708) when worn, cannot be removed except for in the
|
||||
center of the Twilight Temple (2743) where the Keeper will remove it
|
||||
automatically for you.
|
||||
~
|
||||
E
|
||||
spoilers~
|
||||
Ahhh, cheater!! Don't you want to enjoy the zone?! *sniff*, ok, if you
|
||||
really have to look there are a few little secrets listed here to spoil your
|
||||
zone exploring pleasure. Just type look # to look at each one.
|
||||
1: Temple Entrance Puzzle
|
||||
2: Lost Child Puzzle
|
||||
3: Goethite Shackle
|
||||
4: Girl who Transforms to Doll
|
||||
5: Colour-changing Shard of Glass
|
||||
6: Defeating the Sorceress
|
||||
7: Getting the Orb
|
||||
4~
|
||||
Upon entering room 2742, a little girl will appear and transform herself
|
||||
into a doll (2723). This doll when kept in your inventory will perform attacks
|
||||
randomly when you fight. It will do this three times and then change back into
|
||||
a girl who runs away. (The doll will only load once in this room until you
|
||||
either use up its three attacks, or pass room 2702)
|
||||
~
|
||||
E
|
||||
5~
|
||||
The shard of glass (2727) that loads in room 2754 will change colours and
|
||||
display a message when you pick it up. The colour/message is different for
|
||||
each class of player.
|
||||
~
|
||||
E
|
||||
6~
|
||||
The Sorceress does two main things while fighting. First, she will randomly
|
||||
cause a circle of fire to flare up, that will damage you if you try to flee or
|
||||
exit the room. Second, she will occasionally use her staff to fireball anyone
|
||||
attacking her. If you kill her in the normal way, her staff will remain behind
|
||||
and reincarnate her after a few minutes. The only way to permanently get rid of
|
||||
her, and get ahold of her items, is to get the glowing orb from the skeletal
|
||||
creature in room 2763. Once you have the orb, you must defeat the sorceress in
|
||||
the normal way and then USE ORB as soon as she is gone and only her staff
|
||||
remains. This will dissolve the remaining fire elemental and kill the sorceress
|
||||
permanently. It will also leave behind everything she was wearing. By the way,
|
||||
her firey dress will burn whoever wears it, unless they are also wearing the
|
||||
crystal nymph ring.
|
||||
~
|
||||
E
|
||||
7~
|
||||
The orb is only kept in one place, held by the skeletal creature in room
|
||||
2763. The only problem is that the way in is a one way exit, the only other
|
||||
ways out are a death trap to the east.. Or to kneel to the creature so that he
|
||||
teleports you out. In order to get the orb you must kill the creature, which
|
||||
then leaves you trapped there... Or does it? ;-) There is a memlin child in
|
||||
room 2722 who will explain to you the wonders of Dynar magic - namely that a
|
||||
glowing circle works as a portal. So, all you need to do is kill the creature,
|
||||
take the orb and KNEEL CIRCLE to get out.
|
||||
~
|
||||
S
|
||||
#2701
|
||||
|
|
@ -145,9 +145,9 @@ air wafting from the branches.
|
|||
~
|
||||
0 0 2798
|
||||
E
|
||||
trees~
|
||||
The trees seem to close heavily around the cave entrance, almost concealing
|
||||
it as though willed by some magic to do so.
|
||||
cave~
|
||||
This open cave is so dark you can hardly see inside, but silent figures can
|
||||
be seen lurking just within the shadows.
|
||||
~
|
||||
E
|
||||
rubble piles~
|
||||
|
|
@ -155,9 +155,9 @@ rubble piles~
|
|||
the surrounding air.
|
||||
~
|
||||
E
|
||||
cave~
|
||||
This open cave is so dark you can hardly see inside, but silent figures can
|
||||
be seen lurking just within the shadows.
|
||||
trees~
|
||||
The trees seem to close heavily around the cave entrance, almost concealing
|
||||
it as though willed by some magic to do so.
|
||||
~
|
||||
S
|
||||
#2702
|
||||
|
|
@ -250,15 +250,15 @@ flickering within and a thin layer of sand covers the floor.
|
|||
~
|
||||
0 0 2706
|
||||
E
|
||||
pile rocks~
|
||||
This pile of rocks has a strange powdery coating, the pale yellowish colour
|
||||
and the surrounding smell indicates that it might be sulfur.
|
||||
~
|
||||
E
|
||||
sharp stalactites~
|
||||
These mineral encrustations look to have formed over many months or even
|
||||
years, jagged and sparkling like dry icicles.
|
||||
~
|
||||
E
|
||||
pile rocks~
|
||||
This pile of rocks has a strange powdery coating, the pale yellowish colour
|
||||
and the surrounding smell indicates that it might be sulfur.
|
||||
~
|
||||
S
|
||||
#2705
|
||||
Beneath the Roots~
|
||||
|
|
@ -303,15 +303,15 @@ entrance like menacing teeth.
|
|||
~
|
||||
0 0 2704
|
||||
E
|
||||
flickering lantern~
|
||||
This lantern has been attached to the wall so that it cannot be taken. A
|
||||
bright flame burns steadily, illuminating the way.
|
||||
~
|
||||
E
|
||||
footprints~
|
||||
These tiny footprints, leading to the north, are unusually small but
|
||||
unmistakeably memlin, indicating the presence of children in these caverns.
|
||||
~
|
||||
E
|
||||
flickering lantern~
|
||||
This lantern has been attached to the wall so that it cannot be taken. A
|
||||
bright flame burns steadily, illuminating the way.
|
||||
~
|
||||
S
|
||||
#2707
|
||||
A Dusty Supply Room~
|
||||
|
|
@ -336,9 +336,9 @@ and an unpleasant smell drifts from this direction.
|
|||
undefined~
|
||||
0 0 2704
|
||||
E
|
||||
tools~
|
||||
Various picks, shovels, and the occasional rusted knife lie abandoned here,
|
||||
unusable by the look of them.
|
||||
curtain~
|
||||
A strange mist surrounds the northern curtain, circulating slowly but not
|
||||
dispersing, as if it guarded the way.
|
||||
~
|
||||
E
|
||||
mine cart~
|
||||
|
|
@ -346,9 +346,9 @@ mine cart~
|
|||
and on closer inspection one of the wheels looks cracked beyond repair.
|
||||
~
|
||||
E
|
||||
curtain~
|
||||
A strange mist surrounds the northern curtain, circulating slowly but not
|
||||
dispersing, as if it guarded the way.
|
||||
tools~
|
||||
Various picks, shovels, and the occasional rusted knife lie abandoned here,
|
||||
unusable by the look of them.
|
||||
~
|
||||
S
|
||||
T 2717
|
||||
|
|
@ -487,9 +487,13 @@ unseen light source.
|
|||
~
|
||||
0 0 2713
|
||||
E
|
||||
grassy moss~
|
||||
These tiny tufts of moss give a welcome splash of green to the sandy brown
|
||||
of these tunnels, scenting the air subtly as well.
|
||||
tiny fading footprints~
|
||||
These little footprints seem to vanish mysteriously to the east.
|
||||
~
|
||||
E
|
||||
sign~
|
||||
This sign has been filled with various words and numbers that appear to be
|
||||
dates, but not particularly legible or significant to non-memlins.
|
||||
~
|
||||
E
|
||||
large round bench~
|
||||
|
|
@ -498,13 +502,9 @@ memlins, though judging by its slightly buckling legs, it has probably held
|
|||
more.
|
||||
~
|
||||
E
|
||||
sign~
|
||||
This sign has been filled with various words and numbers that appear to be
|
||||
dates, but not particularly legible or significant to non-memlins.
|
||||
~
|
||||
E
|
||||
tiny fading footprints~
|
||||
These little footprints seem to vanish mysteriously to the east.
|
||||
grassy moss~
|
||||
These tiny tufts of moss give a welcome splash of green to the sandy brown
|
||||
of these tunnels, scenting the air subtly as well.
|
||||
~
|
||||
S
|
||||
#2713
|
||||
|
|
@ -550,16 +550,16 @@ way to a sandy path.
|
|||
~
|
||||
0 0 2713
|
||||
E
|
||||
thick crystal pane~
|
||||
This pane acts like a skylight, allowing the intense heat and light of the
|
||||
sun to flood the room, magnified by the refracting ability of the crystal.
|
||||
~
|
||||
E
|
||||
creeping vines~
|
||||
These vines look fantastically healthy and seem to be growing at a fast
|
||||
rate, wall-papering the sides and ceiling of the cave with various shades of
|
||||
green.
|
||||
~
|
||||
E
|
||||
thick crystal pane~
|
||||
This pane acts like a skylight, allowing the intense heat and light of the
|
||||
sun to flood the room, magnified by the refracting ability of the crystal.
|
||||
~
|
||||
S
|
||||
#2715
|
||||
Hovel Junction~
|
||||
|
|
@ -618,9 +618,9 @@ movement filling the air.
|
|||
~
|
||||
0 0 2715
|
||||
E
|
||||
kitchen utensils~
|
||||
Various pieces of cutlery lie strewn apart, long handled spoons and sharp
|
||||
chopping knives, all in various stages of use.
|
||||
huge stacks plates~
|
||||
Most of these plates are smoothly carved from wood, chipped here and there in
|
||||
places as if well used, most stacked in dirty piles waiting to be cleaned.
|
||||
~
|
||||
E
|
||||
large pot~
|
||||
|
|
@ -628,9 +628,9 @@ large pot~
|
|||
smell as every now and again something bobs to the surface and dips back down.
|
||||
~
|
||||
E
|
||||
huge stacks plates~
|
||||
Most of these plates are smoothly carved from wood, chipped here and there in
|
||||
places as if well used, most stacked in dirty piles waiting to be cleaned.
|
||||
kitchen utensils~
|
||||
Various pieces of cutlery lie strewn apart, long handled spoons and sharp
|
||||
chopping knives, all in various stages of use.
|
||||
~
|
||||
S
|
||||
#2717
|
||||
|
|
@ -649,17 +649,17 @@ activity filling the air.
|
|||
~
|
||||
0 0 2715
|
||||
E
|
||||
various tools watering cans rakes~
|
||||
These tools all seem to play a major role in gardening and growing various
|
||||
crops, most of them starting to rust and decay from what appears to be lack of
|
||||
care.
|
||||
~
|
||||
E
|
||||
buckets pods seeds~
|
||||
A variety of green husks and several pouches of seeds spill carelessly into
|
||||
their bucket containers, some of them sprouting into tiny roots from the
|
||||
dampness.
|
||||
~
|
||||
E
|
||||
various tools watering cans rakes~
|
||||
These tools all seem to play a major role in gardening and growing various
|
||||
crops, most of them starting to rust and decay from what appears to be lack of
|
||||
care.
|
||||
~
|
||||
S
|
||||
#2718
|
||||
A Low Tunnel~
|
||||
|
|
@ -682,15 +682,15 @@ water filling the air.
|
|||
~
|
||||
0 0 2712
|
||||
E
|
||||
faded blood streaks~
|
||||
It looks as if this place is a site of regular injury, old and new blood
|
||||
marks marring the otherwise shiny surface of the rock.
|
||||
~
|
||||
E
|
||||
film slimy moisture~
|
||||
The ground glistens wetly, a combination of what looks to be moulded water
|
||||
and weaving slug trails makes it appear very slippery indeed.
|
||||
~
|
||||
E
|
||||
faded blood streaks~
|
||||
It looks as if this place is a site of regular injury, old and new blood
|
||||
marks marring the otherwise shiny surface of the rock.
|
||||
~
|
||||
S
|
||||
T 2711
|
||||
#2719
|
||||
|
|
@ -708,9 +708,10 @@ the surrounding rock, making the cupboard appear inescapable.
|
|||
seamlessdoor~
|
||||
1 0 2712
|
||||
E
|
||||
broken toys~
|
||||
A tiny clay doll's head lies in the dirt, its unblinking eyes coated in a
|
||||
delicate film of dust.
|
||||
old cobwebs~
|
||||
These webs look to be years old, any beauty to their carefully woven
|
||||
structure, long eroded, greyed and dimmed so that they are little more than
|
||||
fluttering ghosts in the breeze.
|
||||
~
|
||||
E
|
||||
useless tools~
|
||||
|
|
@ -718,10 +719,9 @@ useless tools~
|
|||
ground, forgotten and left to rot.
|
||||
~
|
||||
E
|
||||
old cobwebs~
|
||||
These webs look to be years old, any beauty to their carefully woven
|
||||
structure, long eroded, greyed and dimmed so that they are little more than
|
||||
fluttering ghosts in the breeze.
|
||||
broken toys~
|
||||
A tiny clay doll's head lies in the dirt, its unblinking eyes coated in a
|
||||
delicate film of dust.
|
||||
~
|
||||
S
|
||||
#2720
|
||||
|
|
@ -774,11 +774,6 @@ extends into darkness.
|
|||
~
|
||||
0 0 2723
|
||||
E
|
||||
several benches~
|
||||
These benches are simple in design, barely more than wooden slabs, fastened
|
||||
to the stony walls and worn in places.
|
||||
~
|
||||
E
|
||||
large stone sculpture weighing scales~
|
||||
A tall spiralling column of metallic rock stretches almost to the roof of the
|
||||
cavern, two elegant silvery arms spreadeagling out from either side. At the end
|
||||
|
|
@ -786,6 +781,11 @@ of each a long loop of sparkling chain hangs down, each suspending a flat metal
|
|||
plate, a careful representation of the scales normally used for weighing and
|
||||
measuring.
|
||||
~
|
||||
E
|
||||
several benches~
|
||||
These benches are simple in design, barely more than wooden slabs, fastened
|
||||
to the stony walls and worn in places.
|
||||
~
|
||||
S
|
||||
#2722
|
||||
Cavernous Hot Spring~
|
||||
|
|
@ -804,15 +804,15 @@ the swirling droplets of water.
|
|||
~
|
||||
0 0 2721
|
||||
E
|
||||
towels~
|
||||
These towels look as though they were once clean and fluffy, but now are
|
||||
little more than brown rags, used solely for getting the job done.
|
||||
~
|
||||
E
|
||||
lumps soap~
|
||||
These appear to have been mashed together out of some homemade substance and
|
||||
used as soap. Several of the slippery lumps sit in crevices along the spring.
|
||||
|
||||
~
|
||||
E
|
||||
towels~
|
||||
These towels look as though they were once clean and fluffy, but now are
|
||||
little more than brown rags, used solely for getting the job done.
|
||||
~
|
||||
S
|
||||
#2723
|
||||
|
|
@ -837,15 +837,15 @@ tall sculpture rising from the ground.
|
|||
~
|
||||
0 0 2721
|
||||
E
|
||||
cubicle-like hollows~
|
||||
These little carved hollows seem to be used as bunk beds, comfortable looking
|
||||
arrangements of moss and bracken fluffed together into bedding piles.
|
||||
~
|
||||
E
|
||||
trailing vines~
|
||||
These dark veiny tendrils weave their way along the walls, providing firm
|
||||
support for anyone who would wish to climb inside the higher hollows.
|
||||
~
|
||||
E
|
||||
cubicle-like hollows~
|
||||
These little carved hollows seem to be used as bunk beds, comfortable looking
|
||||
arrangements of moss and bracken fluffed together into bedding piles.
|
||||
~
|
||||
S
|
||||
#2724
|
||||
Tiny Hollow~
|
||||
|
|
@ -863,16 +863,16 @@ humidity.
|
|||
~
|
||||
0 0 2723
|
||||
E
|
||||
toys~
|
||||
Several basic children's toys lie scattered around, a bright pink ball
|
||||
particularly catches the eye, as does a rather beautiful painted doll.
|
||||
~
|
||||
E
|
||||
drawings~
|
||||
These drawings look meticulously done, many of the papers depicting the sun
|
||||
and the moon. A few of the newer ones show memlin stick-figures wielding picks
|
||||
and digging.
|
||||
~
|
||||
E
|
||||
toys~
|
||||
Several basic children's toys lie scattered around, a bright pink ball
|
||||
particularly catches the eye, as does a rather beautiful painted doll.
|
||||
~
|
||||
S
|
||||
#2725
|
||||
Kitchen Pantry~
|
||||
|
|
@ -1591,7 +1591,7 @@ T 2754
|
|||
liberally decorated with everything that used to make up the insides of your
|
||||
body.
|
||||
~
|
||||
27 2 0 0 0 0
|
||||
27 0 0 0 0 0
|
||||
S
|
||||
T 2735
|
||||
#2765
|
||||
|
|
@ -2195,15 +2195,8 @@ tranquility of this place.
|
|||
~
|
||||
27 8 0 0 0 0
|
||||
E
|
||||
wall-hung wall hung candles~
|
||||
These tall elegant candles burn brightly, scarlet flickers of flame dancing
|
||||
upon the wax as if to some unheard rhythm.
|
||||
~
|
||||
E
|
||||
beautiful bed~
|
||||
The smooth, dark frame of this bed has been carved by the hand of a skilled
|
||||
master, various artistic depictions of love emerging from the flowing lines of
|
||||
the wood as if they had grown there.
|
||||
test~
|
||||
Move bounce
|
||||
~
|
||||
E
|
||||
glass fountain~
|
||||
|
|
@ -2212,8 +2205,15 @@ smooth pebbles within, small drops of water splashing over the side as it
|
|||
trickles.
|
||||
~
|
||||
E
|
||||
test~
|
||||
Move bounce
|
||||
beautiful bed~
|
||||
The smooth, dark frame of this bed has been carved by the hand of a skilled
|
||||
master, various artistic depictions of love emerging from the flowing lines of
|
||||
the wood as if they had grown there.
|
||||
~
|
||||
E
|
||||
wall-hung wall hung candles~
|
||||
These tall elegant candles burn brightly, scarlet flickers of flame dancing
|
||||
upon the wax as if to some unheard rhythm.
|
||||
~
|
||||
S
|
||||
$~
|
||||
|
|
|
|||
|
|
@ -747,11 +747,10 @@ This way leads to the back of the Inn.
|
|||
S
|
||||
#3573
|
||||
Behind The Inn~
|
||||
You now stand behind the Inn. The smell here is not so pleasant as
|
||||
the keeper and his help throw a good deal of garbage here. A couple of
|
||||
piles of rubbish are to the west, but you will smell the worse for
|
||||
meddling there. As a clean alternative, you can go north or east around
|
||||
the Inn.
|
||||
You now stand behind the Inn. The smell here is not so pleasant as the
|
||||
keeper and his help throw a good deal of garbage here. A couple of piles of
|
||||
rubbish are to the west, but you will smell the worse for meddling there. As a
|
||||
clean alternative, you can go east around the Inn.
|
||||
~
|
||||
35 0 0 0 0 0
|
||||
D1
|
||||
|
|
|
|||
|
|
@ -53,11 +53,11 @@ D2
|
|||
~
|
||||
0 0 4301
|
||||
E
|
||||
north~
|
||||
south~
|
||||
More ice bridge.
|
||||
~
|
||||
E
|
||||
south~
|
||||
north~
|
||||
More ice bridge.
|
||||
~
|
||||
S
|
||||
|
|
@ -173,7 +173,7 @@ D3
|
|||
S
|
||||
#4309
|
||||
Snow Field~
|
||||
It's still snowing in this baren, forsaken land of ice. Only the penguins
|
||||
It is still snowing in this baren, forsaken land of ice. Only the penguins
|
||||
and a couple lumps of some sort of creature roam these lands. The penguins are
|
||||
many and with their babies seem many more. As you scan your surroundings you
|
||||
see a large hump of ice to the northeast.
|
||||
|
|
@ -661,18 +661,18 @@ D2
|
|||
~
|
||||
0 0 4331
|
||||
E
|
||||
wall~
|
||||
The walls in this room are perfectly smoothed away and still refecting that
|
||||
strange blue light. You think the light must be coming from outside for there
|
||||
are no lights in here.
|
||||
~
|
||||
E
|
||||
throne chair~
|
||||
This chair made completly of ice is suberbly crafted and sqared away. It
|
||||
seems to be made of one block of ice as you can see no grooves to mark that it
|
||||
is not. The seat of the chair is very low in humanoid standards, but penguins
|
||||
see it not fit to be in high places.
|
||||
~
|
||||
E
|
||||
wall~
|
||||
The walls in this room are perfectly smoothed away and still refecting that
|
||||
strange blue light. You think the light must be coming from outside for there
|
||||
are no lights in here.
|
||||
~
|
||||
S
|
||||
#4333
|
||||
Snowy Trail~
|
||||
|
|
|
|||
|
|
@ -73,9 +73,9 @@ The way out!
|
|||
0 -1 4402
|
||||
S
|
||||
#4404
|
||||
In a tent.~
|
||||
You are in a small tent with 4 bunks in a corner. The only exit seems to be
|
||||
back west.
|
||||
In a Tent~
|
||||
You are in a small tent with four bunks in a corner. The only exit seems to
|
||||
be back west.
|
||||
~
|
||||
44 8 0 0 0 0
|
||||
D3
|
||||
|
|
@ -252,14 +252,14 @@ This opening will take you to the entrance.
|
|||
~
|
||||
0 -1 4406
|
||||
E
|
||||
skulls~
|
||||
Human skulls, no doubt about it!
|
||||
~
|
||||
E
|
||||
throne chair~
|
||||
A chair made from fresh wood, bound with bands of tree bark. On the top,
|
||||
skulls smile back at you with empty eyesockets.
|
||||
~
|
||||
E
|
||||
skulls~
|
||||
Human skulls, no doubt about it!
|
||||
~
|
||||
S
|
||||
#4412
|
||||
Sleeping room.~
|
||||
|
|
@ -292,11 +292,11 @@ XXXXXXX + +--+--+/-+ XXX
|
|||
~
|
||||
S
|
||||
#4413
|
||||
In the shamans tent.~
|
||||
In the Shamans Tent~
|
||||
You have entered the shamans hut, and a bizarre light is streaming from the
|
||||
center of the tent. It's a mixture of blue and the purple from the tent. You
|
||||
think this is very pretty, and you'd like to watch it for a long time.
|
||||
Unfortunately you seem to have come at a bad time for that, sice the owner is
|
||||
Unfortunately you seem to have come at a bad time for that, since the owner is
|
||||
here... In the middle of the tent a fire is burning with a blue flame, and
|
||||
magic seems to permeate the very fabric of the tent. You see a bunk in the
|
||||
corner, and you can leave to the south.
|
||||
|
|
|
|||
|
|
@ -146,7 +146,7 @@ D
|
|||
N
|
||||
Too bad, you seem to have fallen into a never ending abyss.
|
||||
~
|
||||
57 6 0 0 0 0
|
||||
57 4 0 0 0 0
|
||||
S
|
||||
T 5799
|
||||
#5708
|
||||
|
|
@ -434,14 +434,14 @@ D4
|
|||
~
|
||||
0 0 5724
|
||||
E
|
||||
bones~
|
||||
These bones are mostly crushed and powdered but most of them look human...
|
||||
~
|
||||
E
|
||||
tracks~
|
||||
These tracks are insect like and very large. Whatever made these must be
|
||||
huge.
|
||||
~
|
||||
E
|
||||
bones~
|
||||
These bones are mostly crushed and powdered but most of them look human...
|
||||
~
|
||||
S
|
||||
#5724
|
||||
Capricorns' Hill~
|
||||
|
|
@ -513,13 +513,13 @@ The sap is dribbling down the trunk forming a pool at the base of the tree.
|
|||
~
|
||||
0 0 5731
|
||||
E
|
||||
eyes~
|
||||
The eyes are small and beady, they look evil.
|
||||
~
|
||||
E
|
||||
ladder~
|
||||
Sap oozes down this ladder forming a sticky covering.
|
||||
~
|
||||
E
|
||||
eyes~
|
||||
The eyes are small and beady, they look evil.
|
||||
~
|
||||
S
|
||||
#5728
|
||||
The Cave~
|
||||
|
|
@ -645,11 +645,11 @@ D5
|
|||
~
|
||||
0 0 5733
|
||||
E
|
||||
blood~
|
||||
pool~
|
||||
A pool of bluey gray blood has collected in the corner.
|
||||
~
|
||||
E
|
||||
pool~
|
||||
blood~
|
||||
A pool of bluey gray blood has collected in the corner.
|
||||
~
|
||||
S
|
||||
|
|
|
|||
|
|
@ -77,19 +77,19 @@ You can see some light to the west.
|
|||
~
|
||||
0 -1 7302
|
||||
E
|
||||
mud~
|
||||
When you examine the mud, you notice small worms crawling around.
|
||||
~
|
||||
E
|
||||
worms~
|
||||
The worms are purple. They do not look edible.
|
||||
~
|
||||
E
|
||||
mud~
|
||||
When you examine the mud, you notice small worms crawling around.
|
||||
~
|
||||
S
|
||||
#7304
|
||||
The Cave Turning-Point~
|
||||
The mud is getting deeper. You are wondering, 'Would it be an idea to
|
||||
leave, before I disappear?'. To the south you notice a flat round stone
|
||||
is blocking the way. To the west you can see mud.
|
||||
The mud is getting deeper. You are wondering, 'Would it be an idea to leave,
|
||||
before I disappear?' To the south you notice a flat round stone is blocking the
|
||||
way. To the west you can see mud.
|
||||
~
|
||||
73 9 0 0 0 0
|
||||
D2
|
||||
|
|
@ -127,14 +127,14 @@ You see a grey block.
|
|||
block grey~
|
||||
1 -1 7306
|
||||
E
|
||||
socket~
|
||||
The socket looks like the work of a dwarf. It is VERY beautiful.
|
||||
~
|
||||
E
|
||||
crystal globe~
|
||||
The crystal globe is glowing with a pulsing light. It looks like there is
|
||||
smoke inside it.
|
||||
~
|
||||
E
|
||||
socket~
|
||||
The socket looks like the work of a dwarf. It is VERY beautiful.
|
||||
~
|
||||
S
|
||||
#7306
|
||||
The Mudhole~
|
||||
|
|
@ -437,9 +437,10 @@ The eastern part of the lair.
|
|||
~
|
||||
0 -1 7317
|
||||
E
|
||||
table~
|
||||
On the table there is dust, in the center there is a small statue of a Dragon
|
||||
sleeping.
|
||||
dragon statue~
|
||||
It looks like a silver dragon. It is nailed onto the table. The dragon sits
|
||||
on a red dragon that looks dead. But the eyes of the red dragon are glowing,
|
||||
pulsating red. You feel drained.
|
||||
~
|
||||
E
|
||||
skeleton skeletons~
|
||||
|
|
@ -447,10 +448,9 @@ skeleton skeletons~
|
|||
sword or club.
|
||||
~
|
||||
E
|
||||
dragon statue~
|
||||
It looks like a silver dragon. It is nailed onto the table. The dragon sits
|
||||
on a red dragon that looks dead. But the eyes of the red dragon are glowing,
|
||||
pulsating red. You feel drained.
|
||||
table~
|
||||
On the table there is dust, in the center there is a small statue of a Dragon
|
||||
sleeping.
|
||||
~
|
||||
S
|
||||
#7321
|
||||
|
|
@ -533,22 +533,22 @@ You see a room far away.
|
|||
~
|
||||
0 -1 7323
|
||||
E
|
||||
head heads~
|
||||
When you study the faces of the heads you see that they are faces of dragons.
|
||||
The face to the north is red, the face to the east is green, and the face to the
|
||||
south is blue.
|
||||
~
|
||||
E
|
||||
green~
|
||||
This looks like an evil dragon.
|
||||
blue~
|
||||
This looks like a good dragon.
|
||||
~
|
||||
E
|
||||
red~
|
||||
This looks like a neutral dragon.
|
||||
~
|
||||
E
|
||||
blue~
|
||||
This looks like a good dragon.
|
||||
green~
|
||||
This looks like an evil dragon.
|
||||
~
|
||||
E
|
||||
head heads~
|
||||
When you study the faces of the heads you see that they are faces of dragons.
|
||||
The face to the north is red, the face to the east is green, and the face to the
|
||||
south is blue.
|
||||
~
|
||||
S
|
||||
#7325
|
||||
|
|
|
|||
|
|
@ -2,6 +2,12 @@
|
|||
Rumble~
|
||||
Sanctus~
|
||||
100 199 10 2 d 0 0 0 1 34
|
||||
M 0 98 1 100 (the travelling saleswoman)
|
||||
G 1 82 99 -1 (the teleporter)
|
||||
M 0 156 1 100 (the speaker of the land)
|
||||
E 1 151 99 12 (a fancy red vest)
|
||||
E 1 150 99 5 (a white silken shirt)
|
||||
E 1 148 99 7 (some blue velvet pants)
|
||||
M 0 181 4 139 (the lookout)
|
||||
E 1 145 99 5 (a scale mail jacket)
|
||||
E 1 26319 99 8 (some steel-toed boots)
|
||||
|
|
@ -25,12 +31,6 @@ E 1 144 99 6 (a leather helm)
|
|||
D 0 177 0 1 (A Small Home)
|
||||
M 0 131 1 177 (the hoodlum)
|
||||
E 1 168 99 5 (a cloth shirt)
|
||||
M 0 98 1 100 (the travelling saleswoman)
|
||||
G 1 82 99 -1 (the teleporter)
|
||||
M 0 156 1 100 (the speaker of the land)
|
||||
E 1 151 99 12 (a fancy red vest)
|
||||
E 1 150 99 5 (a white silken shirt)
|
||||
E 1 148 99 7 (some blue velvet pants)
|
||||
R 0 124 355 -1 (a metal staff)
|
||||
O 0 355 99 124 (a metal staff)
|
||||
M 0 216 1 189 (Yoda)
|
||||
|
|
|
|||
|
|
@ -2,12 +2,15 @@
|
|||
Unknown~
|
||||
Smurfville~
|
||||
27400 27499 15 2 d 0 0 0 4 8
|
||||
D 0 27430 3 2 (A small room)
|
||||
O 0 27402 1 27430 (blue ring)
|
||||
O 0 27403 1 27430 (a curved dagger)
|
||||
O 0 27404 1 27430 (a bag)
|
||||
D 0 27407 0 1 (Papa Smurf's House)
|
||||
D 1 27416 2 1 (Smurfette's House)
|
||||
D 0 27428 0 1 (Entrance to Gargamel's Castle)
|
||||
D 1 27429 2 1 (Gargamel's Lair)
|
||||
D 0 27429 1 2 (Gargamel's Lair)
|
||||
D 1 27430 3 2 (A small room)
|
||||
O 0 27401 99 27401 (smurfberry)
|
||||
O 1 27401 99 27401 (smurfberry)
|
||||
O 1 27401 99 27402 (smurfberry)
|
||||
|
|
@ -22,9 +25,6 @@ O 1 27401 99 27419 (smurfberry)
|
|||
O 1 27401 99 27420 (smurfberry)
|
||||
O 1 27401 99 27421 (smurfberry)
|
||||
O 1 27401 99 27421 (smurfberry)
|
||||
O 0 27402 120 27430 (blue ring)
|
||||
O 1 27403 120 27430 (a curved dagger)
|
||||
O 1 27404 400 27430 (a bag)
|
||||
M 0 27400 1 27407 (Papa Smurf)
|
||||
E 1 27406 6 17 (a smurfy wand)
|
||||
M 0 27401 1 27429 (Gargamel)
|
||||
|
|
|
|||
|
|
@ -2,6 +2,8 @@
|
|||
Matrix of C.A.W.~
|
||||
Lizard Lair Safari~
|
||||
29000 29099 25 1 d 0 0 0 10 15
|
||||
O 0 29008 1 29016 (a LUCKY)
|
||||
D 0 29016 2 1 (LUCKY)
|
||||
M 0 29000 8 29002 (the sea serpent)
|
||||
M 0 29000 8 29002 (the sea serpent)
|
||||
M 0 29000 8 29002 (the sea serpent)
|
||||
|
|
@ -66,11 +68,9 @@ M 0 29006 1 29018 (Mr. Hooper)
|
|||
G 1 29009 99 -1 (a barrel)
|
||||
G 1 29010 99 -1 (a cup)
|
||||
G 1 29011 99 -1 (a glass)
|
||||
O 0 29008 10 29016 (a LUCKY)
|
||||
O 0 29003 1 29008 (a useless key)
|
||||
O 0 29004 1 29013 (a large altar)
|
||||
D 0 29002 0 1 (A Tunnel)
|
||||
D 0 29016 2 1 (LUCKY)
|
||||
D 0 29005 3 2 (Tunnel End)
|
||||
D 0 29006 1 2 (The Conjuring Chamber)
|
||||
D 0 29013 1 2 (Temple Of Morgash)
|
||||
|
|
|
|||
|
|
@ -2,11 +2,12 @@
|
|||
DikuMUD~
|
||||
Northern Midgaard~
|
||||
3000 3099 15 2 d 0 0 0 1 33
|
||||
R 0 3000 3006 -1 (the teleporter)
|
||||
O 0 3006 99 3000 (the teleporter)
|
||||
M 0 3011 1 3000 (the travelling saleswoman)
|
||||
G 1 3006 99 -1 (the teleporter)
|
||||
R 0 3000 3099 -1 (a bulletin board)
|
||||
O 0 3099 99 3000 (a bulletin board)
|
||||
M 0 3013 1 3001 (the newbie tour guide)
|
||||
R 0 3001 3034 -1 (an automatic teller machine)
|
||||
O 0 3034 99 3001 (an automatic teller machine)
|
||||
M 0 3012 1 3063 (a kind soul)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue