Bug fixes for new house system and levels command

This commit is contained in:
JamDog 2010-12-07 15:44:21 +00:00
parent e068bfd5c0
commit b06cf00639
6 changed files with 82 additions and 63 deletions

View file

@ -40,7 +40,6 @@ static void perform_immort_invis(struct char_data *ch, int level);
static void list_zone_commands_room(struct char_data *ch, room_vnum rvnum);
static void do_stat_room(struct char_data *ch, struct room_data *rm);
static void do_stat_object(struct char_data *ch, struct obj_data *j);
static void do_stat_character(struct char_data *ch, struct char_data *k);
static void stop_snooping(struct char_data *ch);
static size_t print_zone_to_buf(char *bufptr, size_t left, zone_rnum zone, int listall);
static struct char_data *is_in_game(long idnum);
@ -747,7 +746,7 @@ static void do_stat_object(struct char_data *ch, struct obj_data *j)
do_sstat_object(ch, j);
}
static void do_stat_character(struct char_data *ch, struct char_data *k)
void do_stat_character(struct char_data *ch, struct char_data *k)
{
char buf[MAX_STRING_LENGTH];
int i, i2, column, found = FALSE;