Several bug-fixes, and new medit stats submenu (with cedit option for advanced options)

This commit is contained in:
JamDog 2009-02-24 22:41:17 +00:00
parent 5ab5838acc
commit ac7b71c4ca
16 changed files with 1064 additions and 617 deletions

View file

@ -35,6 +35,16 @@ export (QQ's a zone into a tarball)t
Xlist (mlist, olist, rlist, zlist, slist, tlist, qlist) Xlist (mlist, olist, rlist, zlist, slist, tlist, qlist)
(lots of major bugfixes too) (lots of major bugfixes too)
tbaMUD 3.59 tbaMUD 3.59
[Feb 24 2009] - Jamdog
Bug-Fix: Fixed levels command, so it only shows immortal level if it's in the specified range
Bug-Fix: write_mobile_espec now saves CON and CHA values for mobiles in world files
Bug-Fix: stat zone <num> now shows the same as vstat zone <num> (instead of show zone (num)
Bug-Fix: zone 'stat' info (print_zone, oasis_list.c) now shows the number of shops and triggers
Bug-Fix: zone 'show' info (print_zone_to_buf, act.wizard.c) now shows number of quests.
Added saving throws to write_mobile_espec (genmob.c) and interpret_espec (db.c)
Added 'whois' command for all players
medit: All numerical stats moved to new sub-menu, with 'autoroll' option
medit: Advanced or Standard stats sub-menu with cedit toggle (in Game Operations)
[Feb 17 2009] - Jamdog [Feb 17 2009] - Jamdog
Fixed a bug with %obj.extra% so that it now returns the list of extra flags Fixed a bug with %obj.extra% so that it now returns the list of extra flags
[Feb 11 2009] - Jamdog [Feb 11 2009] - Jamdog

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@ -215,8 +215,19 @@ the test mob~
Test mobs can be whatever you want them to be. Test mobs can be whatever you want them to be.
~ ~
8 0 0 0 0 0 0 0 0 E 8 0 0 0 0 0 0 0 0 E
3 19 8 0d0+30 1d2+0 22 13 -3 4d4+220 3d3+3
30 900 220 48400
8 8 0 8 8 0
Str: 14
Dex: 14
Int: 14
Wis: 14
Con: 14
Cha: 14
SavingPara: 5
SavingRod: 5
SavingPetri: 5
SavingBreath: 5
SavingSpell: 5
E E
$ $

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@ -99,6 +99,7 @@ ACMD(do_users);
ACMD(do_weather); ACMD(do_weather);
ACMD(do_where); ACMD(do_where);
ACMD(do_who); ACMD(do_who);
ACMD(do_whois);
/***************************************************************************** /*****************************************************************************
* Begin Functions and defines for act.item.c * Begin Functions and defines for act.item.c

View file

@ -1722,7 +1722,7 @@ ACMD(do_levels)
len += nlen; len += nlen;
} }
if (len < sizeof(buf)) if (len < sizeof(buf) && max_lev == LVL_IMMORT)
snprintf(buf + len, sizeof(buf) - len, "[%2d] %8d : Immortality\r\n", snprintf(buf + len, sizeof(buf) - len, "[%2d] %8d : Immortality\r\n",
LVL_IMMORT, level_exp(GET_CLASS(ch), LVL_IMMORT)); LVL_IMMORT, level_exp(GET_CLASS(ch), LVL_IMMORT));
page_string(ch->desc, buf, TRUE); page_string(ch->desc, buf, TRUE);
@ -2313,3 +2313,90 @@ void add_history(struct char_data *ch, char *str, int type)
if (type != HIST_ALL) if (type != HIST_ALL)
add_history(ch, str, HIST_ALL); add_history(ch, str, HIST_ALL);
} }
ACMD(do_whois)
{
struct char_data *victim = 0;
int hours;
int got_from_file = 0;
char buf[MAX_STRING_LENGTH];
one_argument(argument, buf);
if (!*buf) {
send_to_char(ch, "Whois who?\r\n");
return;
}
if (!(victim=get_player_vis(ch, buf, NULL, FIND_CHAR_WORLD)))
{
CREATE(victim, struct char_data, 1);
clear_char(victim);
CREATE(victim->player_specials, struct player_special_data, 1);
if (load_char(buf, victim) > -1)
got_from_file = 1;
else {
send_to_char (ch, "There is no such player.\r\n");
free_char (victim);
return;
}
}
/* We either have our victim from file or he's playing or function has returned. */
sprinttype(GET_SEX(victim), genders, buf, sizeof(buf));
send_to_char(ch, "Name: %s %s\r\nSex: %s\r\n", GET_NAME(victim),
(victim->player.title ? victim->player.title : ""), buf);
sprinttype (victim->player.chclass, pc_class_types, buf, sizeof(buf));
send_to_char(ch, "Class: %s\r\n", buf);
send_to_char(ch, "Level: %d\r\n", GET_LEVEL(victim));
if (!(GET_LEVEL(victim) < LVL_IMMORT) || (GET_LEVEL(ch) >= GET_LEVEL(victim)))
{
strcpy (buf, (char *) asctime(localtime(&(victim->player.time.logon))));
buf[10] = '\0';
hours = (time(0) - victim->player.time.logon) / 3600;
if (!got_from_file)
{
send_to_char(ch, "Last Logon: They're playing now! (Idle %d Minutes)",
victim->char_specials.timer * SECS_PER_MUD_HOUR / SECS_PER_REAL_MIN);
if (!victim->desc)
{
send_to_char(ch, " (Linkless)\r\n");
}
else
{
send_to_char(ch, "\r\n");
}
if (PRF_FLAGGED(victim, PRF_AFK))
{
send_to_char(ch, "%s%s is afk right now, so %s may not respond to communication.%s\r\n", CBGRN(ch, C_NRM), GET_NAME(victim), GET_SEX(victim) == SEX_NEUTRAL ? "it" : (GET_SEX(victim) == SEX_MALE ? "he" : "she"), CCNRM(ch, C_NRM));
}
}
else if (hours > 0)
{
send_to_char(ch, "Last Logon: %s (%d days & %d hours ago.)\r\n", buf, hours/24, hours%24);
}
else
{
send_to_char(ch, "Last Logon: %s (0 hours & %d minutes ago.)\r\n",
buf, (int)(time(0) - victim->player.time.logon)/60);
}
}
if (has_mail(GET_IDNUM(victim)))
send_to_char (ch, "They have mail waiting.\r\n");
else
send_to_char (ch, "They have no mail waiting.\r\n");
if (PLR_FLAGGED(victim, PLR_DELETED))
send_to_char (ch, "***DELETED***\r\n");
if (got_from_file)
free_char (victim);
}

View file

@ -1367,7 +1367,7 @@ ACMD(do_vstat)
break; break;
case 'z': case 'z':
sprintf(buf2, "zone %d", atoi(buf2)); sprintf(buf2, "zone %d", atoi(buf2));
do_show(ch, buf2, 0, 0); do_stat(ch, buf2, 0, 0);
break; break;
case 't': case 't':
sprintf(buf2, "%d", atoi(buf2)); sprintf(buf2, "%d", atoi(buf2));
@ -2353,7 +2353,7 @@ static size_t print_zone_to_buf(char *bufptr, size_t left, zone_rnum zone, int l
size_t tmp; size_t tmp;
if (listall) { if (listall) {
int i, j, k, l, m, n; int i, j, k, l, m, n, o;
tmp = snprintf(bufptr, left, tmp = snprintf(bufptr, left,
"%3d %-30.30s%s By: %-10.10s%s Age: %3d; Reset: %3d (%1d); Range: %5d-%5d\r\n", "%3d %-30.30s%s By: %-10.10s%s Age: %3d; Reset: %3d (%1d); Range: %5d-%5d\r\n",
@ -2361,7 +2361,7 @@ static size_t print_zone_to_buf(char *bufptr, size_t left, zone_rnum zone, int l
zone_table[zone].age, zone_table[zone].lifespan, zone_table[zone].age, zone_table[zone].lifespan,
zone_table[zone].reset_mode, zone_table[zone].reset_mode,
zone_table[zone].bot, zone_table[zone].top); zone_table[zone].bot, zone_table[zone].top);
i = j = k = l = m = n = 0; i = j = k = l = m = n = o = 0;
for (i = 0; i < top_of_world; i++) for (i = 0; i < top_of_world; i++)
if (world[i].number >= zone_table[zone].bot && world[i].number <= zone_table[zone].top) if (world[i].number >= zone_table[zone].bot && world[i].number <= zone_table[zone].top)
@ -2383,6 +2383,8 @@ static size_t print_zone_to_buf(char *bufptr, size_t left, zone_rnum zone, int l
if (trig_index[i]->vnum >= zone_table[zone].bot && trig_index[i]->vnum <= zone_table[zone].top) if (trig_index[i]->vnum >= zone_table[zone].bot && trig_index[i]->vnum <= zone_table[zone].top)
n++; n++;
o = count_quests(zone_table[zone].bot, zone_table[zone].top);
tmp += snprintf(bufptr + tmp, left - tmp, tmp += snprintf(bufptr + tmp, left - tmp,
" Zone stats:\r\n" " Zone stats:\r\n"
" ---------------\r\n" " ---------------\r\n"
@ -2390,8 +2392,9 @@ static size_t print_zone_to_buf(char *bufptr, size_t left, zone_rnum zone, int l
" Objects: %2d\r\n" " Objects: %2d\r\n"
" Mobiles: %2d\r\n" " Mobiles: %2d\r\n"
" Shops: %2d\r\n" " Shops: %2d\r\n"
" Triggers: %2d\r\n", " Triggers: %2d\r\n"
j, k, l, m, n); " Quests: %2d\r\n",
j, k, l, m, n, o);
return tmp; return tmp;
} }

View file

@ -131,6 +131,7 @@ static void cedit_setup(struct descriptor_data *d)
OLC_CONFIG(d)->operation.use_new_socials = CONFIG_NEW_SOCIALS; OLC_CONFIG(d)->operation.use_new_socials = CONFIG_NEW_SOCIALS;
OLC_CONFIG(d)->operation.auto_save_olc = CONFIG_OLC_SAVE; OLC_CONFIG(d)->operation.auto_save_olc = CONFIG_OLC_SAVE;
OLC_CONFIG(d)->operation.nameserver_is_slow = CONFIG_NS_IS_SLOW; OLC_CONFIG(d)->operation.nameserver_is_slow = CONFIG_NS_IS_SLOW;
OLC_CONFIG(d)->operation.medit_advanced = CONFIG_MEDIT_ADVANCED;
/* Autowiz */ /* Autowiz */
OLC_CONFIG(d)->autowiz.use_autowiz = CONFIG_USE_AUTOWIZ; OLC_CONFIG(d)->autowiz.use_autowiz = CONFIG_USE_AUTOWIZ;
@ -228,6 +229,7 @@ static void cedit_save_internally(struct descriptor_data *d)
CONFIG_NEW_SOCIALS = OLC_CONFIG(d)->operation.use_new_socials; CONFIG_NEW_SOCIALS = OLC_CONFIG(d)->operation.use_new_socials;
CONFIG_NS_IS_SLOW = OLC_CONFIG(d)->operation.nameserver_is_slow; CONFIG_NS_IS_SLOW = OLC_CONFIG(d)->operation.nameserver_is_slow;
CONFIG_OLC_SAVE = OLC_CONFIG(d)->operation.auto_save_olc; CONFIG_OLC_SAVE = OLC_CONFIG(d)->operation.auto_save_olc;
CONFIG_MEDIT_ADVANCED = OLC_CONFIG(d)->operation.medit_advanced;
/* Autowiz */ /* Autowiz */
CONFIG_USE_AUTOWIZ = OLC_CONFIG(d)->autowiz.use_autowiz; CONFIG_USE_AUTOWIZ = OLC_CONFIG(d)->autowiz.use_autowiz;
@ -517,6 +519,10 @@ int save_config( IDXTYPE nowhere )
"START_MESSG = \n%s~\n\n", buf); "START_MESSG = \n%s~\n\n", buf);
} }
fprintf(fl, "* Should the medit OLC show the advanced stats menu (1) or not (0).\n"
"medit_advanced_stats = %d\n\n",
CONFIG_MEDIT_ADVANCED);
fprintf(fl, "\n\n\n* [ Autowiz Options ]\n"); fprintf(fl, "\n\n\n* [ Autowiz Options ]\n");
fprintf(fl, "* Should the game automatically create a new wizlist/immlist every time\n" fprintf(fl, "* Should the game automatically create a new wizlist/immlist every time\n"
@ -709,6 +715,7 @@ static void cedit_disp_operation_options(struct descriptor_data *d)
"%sL%s) Main Menu : \r\n%s%s\r\n" "%sL%s) Main Menu : \r\n%s%s\r\n"
"%sM%s) Welcome Message : \r\n%s%s\r\n" "%sM%s) Welcome Message : \r\n%s%s\r\n"
"%sN%s) Start Message : \r\n%s%s\r\n" "%sN%s) Start Message : \r\n%s%s\r\n"
"%sO%s) Medit Stats Menu : %s%s\r\n"
"%sQ%s) Exit To The Main Menu\r\n" "%sQ%s) Exit To The Main Menu\r\n"
"Enter your choice : ", "Enter your choice : ",
grn, nrm, cyn, OLC_CONFIG(d)->operation.DFLT_PORT, grn, nrm, cyn, OLC_CONFIG(d)->operation.DFLT_PORT,
@ -725,6 +732,7 @@ static void cedit_disp_operation_options(struct descriptor_data *d)
grn, nrm, cyn, OLC_CONFIG(d)->operation.MENU ? OLC_CONFIG(d)->operation.MENU : "<None>", grn, nrm, cyn, OLC_CONFIG(d)->operation.MENU ? OLC_CONFIG(d)->operation.MENU : "<None>",
grn, nrm, cyn, OLC_CONFIG(d)->operation.WELC_MESSG ? OLC_CONFIG(d)->operation.WELC_MESSG : "<None>", grn, nrm, cyn, OLC_CONFIG(d)->operation.WELC_MESSG ? OLC_CONFIG(d)->operation.WELC_MESSG : "<None>",
grn, nrm, cyn, OLC_CONFIG(d)->operation.START_MESSG ? OLC_CONFIG(d)->operation.START_MESSG : "<None>", grn, nrm, cyn, OLC_CONFIG(d)->operation.START_MESSG ? OLC_CONFIG(d)->operation.START_MESSG : "<None>",
grn, nrm, cyn, OLC_CONFIG(d)->operation.medit_advanced ? "Advanced" : "Standard",
grn, nrm grn, nrm
); );
@ -1183,6 +1191,11 @@ void cedit_parse(struct descriptor_data *d, char *arg)
string_write(d, &OLC_CONFIG(d)->operation.START_MESSG, MAX_INPUT_LENGTH, 0, oldtext); string_write(d, &OLC_CONFIG(d)->operation.START_MESSG, MAX_INPUT_LENGTH, 0, oldtext);
return; return;
case 'o':
case 'O':
TOGGLE_VAR(OLC_CONFIG(d)->operation.medit_advanced);
break;
case 'q': case 'q':
case 'Q': case 'Q':
cedit_disp_menu(d); cedit_disp_menu(d);

View file

@ -299,3 +299,6 @@ int display_closed_doors = YES;
int map_option = MAP_IMM_ONLY; int map_option = MAP_IMM_ONLY;
int default_map_size = 6; int default_map_size = 6;
int default_minimap_size = 2; int default_minimap_size = 2;
/* Medit Stats menu - show 'advanced' options? */
int medit_advanced_stats = YES;

View file

@ -71,6 +71,8 @@ extern int display_closed_doors;
extern int map_option; extern int map_option;
extern int default_map_size; extern int default_map_size;
extern int default_minimap_size; extern int default_minimap_size;
extern int medit_advanced_stats;
/* /*
* Variables not controlled by cedit * Variables not controlled by cedit
*/ */

View file

@ -1561,6 +1561,31 @@ static void interpret_espec(const char *keyword, const char *value, int i, int n
mob_proto[i].real_abils.cha = num_arg; mob_proto[i].real_abils.cha = num_arg;
} }
CASE("SavingPara") {
RANGE(0, 100);
mob_proto[i].char_specials.saved.apply_saving_throw[SAVING_PARA] = num_arg;
}
CASE("SavingRod") {
RANGE(0, 100);
mob_proto[i].char_specials.saved.apply_saving_throw[SAVING_ROD] = num_arg;
}
CASE("SavingPetri") {
RANGE(0, 100);
mob_proto[i].char_specials.saved.apply_saving_throw[SAVING_PETRI] = num_arg;
}
CASE("SavingBreath") {
RANGE(0, 100);
mob_proto[i].char_specials.saved.apply_saving_throw[SAVING_BREATH] = num_arg;
}
CASE("SavingSpell") {
RANGE(0, 100);
mob_proto[i].char_specials.saved.apply_saving_throw[SAVING_SPELL] = num_arg;
}
if (!matched) { if (!matched) {
log("SYSERR: Warning: unrecognized espec keyword %s in mob #%d", log("SYSERR: Warning: unrecognized espec keyword %s in mob #%d",
keyword, nr); keyword, nr);
@ -3388,6 +3413,7 @@ static void load_default_config( void )
CONFIG_MENU = strdup(MENU); CONFIG_MENU = strdup(MENU);
CONFIG_WELC_MESSG = strdup(WELC_MESSG); CONFIG_WELC_MESSG = strdup(WELC_MESSG);
CONFIG_START_MESSG = strdup(START_MESSG); CONFIG_START_MESSG = strdup(START_MESSG);
CONFIG_MEDIT_ADVANCED = medit_advanced_stats;
/* Autowiz options. */ /* Autowiz options. */
CONFIG_USE_AUTOWIZ = use_autowiz; CONFIG_USE_AUTOWIZ = use_autowiz;
@ -3543,6 +3569,8 @@ void load_config( void )
CONFIG_MORTAL_START = num; CONFIG_MORTAL_START = num;
else if (!str_cmp(tag, "map_option")) else if (!str_cmp(tag, "map_option"))
CONFIG_MAP = num; CONFIG_MAP = num;
else if (!str_cmp(tag, "medit_advanced_stats"))
CONFIG_MEDIT_ADVANCED = num;
break; break;
case 'n': case 'n':

View file

@ -16,6 +16,7 @@
#include "genmob.h" #include "genmob.h"
#include "genzon.h" #include "genzon.h"
#include "dg_olc.h" #include "dg_olc.h"
#include "spells.h"
/* local functions */ /* local functions */
static void extract_mobile_all(mob_vnum vnum); static void extract_mobile_all(mob_vnum vnum);
@ -302,6 +303,20 @@ int write_mobile_espec(mob_vnum mvnum, struct char_data *mob, FILE *fd)
fprintf(fd, "Int: %d\n", GET_INT(mob)); fprintf(fd, "Int: %d\n", GET_INT(mob));
if (GET_WIS(mob) != 11) if (GET_WIS(mob) != 11)
fprintf(fd, "Wis: %d\n", GET_WIS(mob)); fprintf(fd, "Wis: %d\n", GET_WIS(mob));
if (GET_CON(mob) != 11)
fprintf(fd, "Con: %d\n", GET_CON(mob));
if (GET_CHA(mob) != 11)
fprintf(fd, "Cha: %d\n", GET_CHA(mob));
if (GET_SAVE(mob, SAVING_PARA) != 0)
fprintf(fd, "SavingPara: %d\n", GET_SAVE(mob, SAVING_PARA));
if (GET_SAVE(mob, SAVING_ROD) != 0)
fprintf(fd, "SavingRod: %d\n", GET_SAVE(mob, SAVING_ROD));
if (GET_SAVE(mob, SAVING_PETRI) != 0)
fprintf(fd, "SavingPetri: %d\n", GET_SAVE(mob, SAVING_PETRI));
if (GET_SAVE(mob, SAVING_BREATH) != 0)
fprintf(fd, "SavingBreath: %d\n", GET_SAVE(mob, SAVING_BREATH));
if (GET_SAVE(mob, SAVING_SPELL) != 0)
fprintf(fd, "SavingSpell: %d\n", GET_SAVE(mob, SAVING_SPELL));
fputs("E\n", fd); fputs("E\n", fd);
return TRUE; return TRUE;
} }

View file

@ -313,6 +313,7 @@ cpp_extern const struct command_info cmd_info[] = {
{ "wear" , "wea" , POS_RESTING , do_wear , 0, 0 }, { "wear" , "wea" , POS_RESTING , do_wear , 0, 0 },
{ "weather" , "weather" , POS_RESTING , do_weather , 0, 0 }, { "weather" , "weather" , POS_RESTING , do_weather , 0, 0 },
{ "who" , "wh" , POS_DEAD , do_who , 0, 0 }, { "who" , "wh" , POS_DEAD , do_who , 0, 0 },
{ "whois" , "whoi" , POS_DEAD , do_whois , 0, 0 },
{ "whoami" , "whoami" , POS_DEAD , do_gen_ps , 0, SCMD_WHOAMI }, { "whoami" , "whoami" , POS_DEAD , do_gen_ps , 0, SCMD_WHOAMI },
{ "where" , "where" , POS_RESTING , do_where , 1, 0 }, { "where" , "where" , POS_RESTING , do_where , 1, 0 },
{ "whisper" , "whisper" , POS_RESTING , do_spec_comm, 0, SCMD_WHISPER }, { "whisper" , "whisper" , POS_RESTING , do_spec_comm, 0, SCMD_WHISPER },

View file

@ -228,6 +228,12 @@ static void init_mobile(struct char_data *mob)
mob->real_abils.dex = mob->real_abils.con = mob->real_abils.cha = 11; mob->real_abils.dex = mob->real_abils.con = mob->real_abils.cha = 11;
mob->aff_abils = mob->real_abils; mob->aff_abils = mob->real_abils;
GET_SAVE(mob, SAVING_PARA) = 0;
GET_SAVE(mob, SAVING_ROD) = 0;
GET_SAVE(mob, SAVING_PETRI) = 0;
GET_SAVE(mob, SAVING_BREATH) = 0;
GET_SAVE(mob, SAVING_SPELL) = 0;
SET_BIT_AR(MOB_FLAGS(mob), MOB_ISNPC); SET_BIT_AR(MOB_FLAGS(mob), MOB_ISNPC);
mob->player_specials = &dummy_mob; mob->player_specials = &dummy_mob;
} }
@ -378,41 +384,25 @@ static void medit_disp_menu(struct descriptor_data *d)
"%s1%s) Sex: %s%-7.7s%s %s2%s) Keywords: %s%s\r\n" "%s1%s) Sex: %s%-7.7s%s %s2%s) Keywords: %s%s\r\n"
"%s3%s) S-Desc: %s%s\r\n" "%s3%s) S-Desc: %s%s\r\n"
"%s4%s) L-Desc:-\r\n%s%s" "%s4%s) L-Desc:-\r\n%s%s"
"%s5%s) D-Desc:-\r\n%s%s" "%s5%s) D-Desc:-\r\n%s%s",
"%s6%s) Level: [%s%4d%s], %s7%s) Alignment: [%s%4d%s]\r\n"
"%s8%s) Hitroll: [%s%4d%s], %s9%s) Damroll: [%s%4d%s]\r\n"
"%sA%s) NumDamDice: [%s%4d%s], %sB%s) SizeDamDice: [%s%4d%s]\r\n"
"%sC%s) Num HP Dice: [%s%4d%s], %sD%s) Size HP Dice: [%s%4d%s], %sE%s) HP Bonus: [%s%5d%s]\r\n"
"%sF%s) Armor Class: [%s%4d%s], %sG%s) Exp: [%s%9d%s], %sH%s) Gold: [%s%8d%s]\r\n",
cyn, OLC_NUM(d), nrm, cyn, OLC_NUM(d), nrm,
grn, nrm, yel, genders[(int)GET_SEX(mob)], nrm, grn, nrm, yel, genders[(int)GET_SEX(mob)], nrm,
grn, nrm, yel, GET_ALIAS(mob), grn, nrm, yel, GET_ALIAS(mob),
grn, nrm, yel, GET_SDESC(mob), grn, nrm, yel, GET_SDESC(mob),
grn, nrm, yel, GET_LDESC(mob), grn, nrm, yel, GET_LDESC(mob),
grn, nrm, yel, GET_DDESC(mob), grn, nrm, yel, GET_DDESC(mob)
grn, nrm, cyn, GET_LEVEL(mob), nrm,
grn, nrm, cyn, GET_ALIGNMENT(mob), nrm,
grn, nrm, cyn, GET_HITROLL(mob), nrm,
grn, nrm, cyn, GET_DAMROLL(mob), nrm,
grn, nrm, cyn, GET_NDD(mob), nrm,
grn, nrm, cyn, GET_SDD(mob), nrm,
grn, nrm, cyn, GET_HIT(mob), nrm,
grn, nrm, cyn, GET_MANA(mob), nrm,
grn, nrm, cyn, GET_MOVE(mob), nrm,
grn, nrm, cyn, GET_AC(mob), nrm,
grn, nrm, cyn, GET_EXP(mob), nrm,
grn, nrm, cyn, GET_GOLD(mob), nrm
); );
sprintbitarray(MOB_FLAGS(mob), action_bits, AF_ARRAY_MAX, flags); sprintbitarray(MOB_FLAGS(mob), action_bits, AF_ARRAY_MAX, flags);
sprintbitarray(AFF_FLAGS(mob), affected_bits, AF_ARRAY_MAX, flag2); sprintbitarray(AFF_FLAGS(mob), affected_bits, AF_ARRAY_MAX, flag2);
write_to_output(d, write_to_output(d,
"%sI%s) Position : %s%s\r\n" "%s6%s) Position : %s%s\r\n"
"%sJ%s) Default : %s%s\r\n" "%s7%s) Default : %s%s\r\n"
"%sK%s) Attack : %s%s\r\n" "%s8%s) Attack : %s%s\r\n"
"%sL%s) NPC Flags : %s%s\r\n" "%s9%s) Stats Menu...\r\n"
"%sM%s) AFF Flags : %s%s\r\n" "%sA%s) NPC Flags : %s%s\r\n"
"%sB%s) AFF Flags : %s%s\r\n"
"%sS%s) Script : %s%s\r\n" "%sS%s) Script : %s%s\r\n"
"%sW%s) Copy mob\r\n" "%sW%s) Copy mob\r\n"
"%sX%s) Delete mob\r\n" "%sX%s) Delete mob\r\n"
@ -422,6 +412,7 @@ static void medit_disp_menu(struct descriptor_data *d)
grn, nrm, yel, position_types[(int)GET_POS(mob)], grn, nrm, yel, position_types[(int)GET_POS(mob)],
grn, nrm, yel, position_types[(int)GET_DEFAULT_POS(mob)], grn, nrm, yel, position_types[(int)GET_DEFAULT_POS(mob)],
grn, nrm, yel, attack_hit_text[(int)GET_ATTACK(mob)].singular, grn, nrm, yel, attack_hit_text[(int)GET_ATTACK(mob)].singular,
grn, nrm,
grn, nrm, cyn, flags, grn, nrm, cyn, flags,
grn, nrm, cyn, flag2, grn, nrm, cyn, flag2,
grn, nrm, cyn, OLC_SCRIPT(d) ?"Set.":"Not Set.", grn, nrm, cyn, OLC_SCRIPT(d) ?"Set.":"Not Set.",
@ -433,6 +424,71 @@ static void medit_disp_menu(struct descriptor_data *d)
OLC_MODE(d) = MEDIT_MAIN_MENU; OLC_MODE(d) = MEDIT_MAIN_MENU;
} }
/* Display main menu. */
static void medit_disp_stats_menu(struct descriptor_data *d)
{
struct char_data *mob;
char buf[MAX_STRING_LENGTH];
mob = OLC_MOB(d);
get_char_colors(d->character);
clear_screen(d);
/* Color codes have to be used here, for count_color_codes to work */
sprintf(buf, "(range @y%d@n to @y%d@n)", GET_HIT(mob) + GET_MOVE(mob), (GET_HIT(mob) * GET_MANA(mob)) + GET_MOVE(mob));
/* Top section - standard stats */
write_to_output(d,
"-- Mob Number: %s[%s%d%s]%s\r\n"
"(%s1%s) Level: %s[%s%4d%s]%s\r\n"
"(%s2%s) %sAuto Set Stats (based on level)%s\r\n\r\n"
"Hit Points (xdy+z): Bare Hand Damage (xdy+z): \r\n"
"(%s3%s) HP NumDice: %s[%s%5d%s]%s (%s6%s) BHD NumDice: %s[%s%5d%s]%s\r\n"
"(%s4%s) HP SizeDice: %s[%s%5d%s]%s (%s7%s) BHD SizeDice: %s[%s%5d%s]%s\r\n"
"(%s5%s) HP Addition: %s[%s%5d%s]%s (%s8%s) DamRoll: %s[%s%5d%s]%s\r\n"
"%-*s(range %s%d%s to %s%d%s)\r\n\r\n"
"(%sA%s) Armor Class: %s[%s%4d%s]%s (%sD%s) Hitroll: %s[%s%5d%s]%s\r\n"
"(%sB%s) Exp Points: %s[%s%10d%s]%s (%sE%s) Alignment: %s[%s%5d%s]%s\r\n"
"(%sC%s) Gold: %s[%s%10d%s]%s\r\n\r\n",
cyn, yel, OLC_NUM(d), cyn, nrm,
cyn, nrm, cyn, yel, GET_LEVEL(mob), cyn, nrm,
cyn, nrm, cyn, nrm,
cyn, nrm, cyn, yel, GET_HIT(mob), cyn, nrm, cyn, nrm, cyn, yel, GET_NDD(mob), cyn, nrm,
cyn, nrm, cyn, yel, GET_MANA(mob), cyn, nrm, cyn, nrm, cyn, yel, GET_SDD(mob), cyn, nrm,
cyn, nrm, cyn, yel, GET_MOVE(mob), cyn, nrm, cyn, nrm, cyn, yel, GET_DAMROLL(mob), cyn, nrm,
count_color_chars(buf)+28, buf,
yel, GET_NDD(mob) + GET_DAMROLL(mob), nrm,
yel, (GET_NDD(mob) * GET_SDD(mob)) + GET_DAMROLL(mob), nrm,
cyn, nrm, cyn, yel, GET_AC(mob), cyn, nrm, cyn, nrm, cyn, yel, GET_HITROLL(mob), cyn, nrm,
cyn, nrm, cyn, yel, GET_EXP(mob), cyn, nrm, cyn, nrm, cyn, yel, GET_ALIGNMENT(mob), cyn, nrm,
cyn, nrm, cyn, yel, GET_GOLD(mob), cyn, nrm
);
/* Bottom section - non-standard stats, togglable in cedit */
write_to_output(d,
"(%sF%s) Str: %s[%s%2d/%3d%s]%s Saving Throws\r\n"
"(%sG%s) Int: %s[%s%3d%s]%s (%sL%s) Paralysis %s[%s%3d%s]%s\r\n"
"(%sH%s) Wis: %s[%s%3d%s]%s (%sM%s) Rods/Staves %s[%s%3d%s]%s\r\n"
"(%sI%s) Dex: %s[%s%3d%s]%s (%sN%s) Petrification %s[%s%3d%s]%s\r\n"
"(%sJ%s) Con: %s[%s%3d%s]%s (%sO%s) Breath %s[%s%3d%s]%s\r\n"
"(%sK%s) Cha: %s[%s%3d%s]%s (%sP%s) Spells %s[%s%3d%s]%s\r\n\r\n",
cyn, nrm, cyn, yel, GET_STR(mob), GET_ADD(mob), cyn, nrm,
cyn, nrm, cyn, yel, GET_INT(mob), cyn, nrm, cyn, nrm, cyn, yel, GET_SAVE(mob, SAVING_PARA), cyn, nrm,
cyn, nrm, cyn, yel, GET_WIS(mob), cyn, nrm, cyn, nrm, cyn, yel, GET_SAVE(mob, SAVING_ROD), cyn, nrm,
cyn, nrm, cyn, yel, GET_DEX(mob), cyn, nrm, cyn, nrm, cyn, yel, GET_SAVE(mob, SAVING_PETRI), cyn, nrm,
cyn, nrm, cyn, yel, GET_CON(mob), cyn, nrm, cyn, nrm, cyn, yel, GET_SAVE(mob, SAVING_BREATH), cyn, nrm,
cyn, nrm, cyn, yel, GET_CHA(mob), cyn, nrm, cyn, nrm, cyn, yel, GET_SAVE(mob, SAVING_SPELL), cyn, nrm
);
/* Quit to previous menu option */
write_to_output(d, "(%sQ%s) Quit to main menu\r\nEnter choice : ", cyn, nrm);
OLC_MODE(d) = MEDIT_STATS_MENU;
}
void medit_parse(struct descriptor_data *d, char *arg) void medit_parse(struct descriptor_data *d, char *arg)
{ {
int i = -1; int i = -1;
@ -519,83 +575,28 @@ void medit_parse(struct descriptor_data *d, char *arg)
OLC_VAL(d) = 1; OLC_VAL(d) = 1;
return; return;
case '6': case '6':
OLC_MODE(d) = MEDIT_LEVEL;
i++;
break;
case '7':
OLC_MODE(d) = MEDIT_ALIGNMENT;
i++;
break;
case '8':
OLC_MODE(d) = MEDIT_HITROLL;
i++;
break;
case '9':
OLC_MODE(d) = MEDIT_DAMROLL;
i++;
break;
case 'a':
case 'A':
OLC_MODE(d) = MEDIT_NDD;
i++;
break;
case 'b':
case 'B':
OLC_MODE(d) = MEDIT_SDD;
i++;
break;
case 'c':
case 'C':
OLC_MODE(d) = MEDIT_NUM_HP_DICE;
i++;
break;
case 'd':
case 'D':
OLC_MODE(d) = MEDIT_SIZE_HP_DICE;
i++;
break;
case 'e':
case 'E':
OLC_MODE(d) = MEDIT_ADD_HP;
i++;
break;
case 'f':
case 'F':
OLC_MODE(d) = MEDIT_AC;
i++;
break;
case 'g':
case 'G':
OLC_MODE(d) = MEDIT_EXP;
i++;
break;
case 'h':
case 'H':
OLC_MODE(d) = MEDIT_GOLD;
i++;
break;
case 'i':
case 'I':
OLC_MODE(d) = MEDIT_POS; OLC_MODE(d) = MEDIT_POS;
medit_disp_positions(d); medit_disp_positions(d);
return; return;
case 'j': case '7':
case 'J':
OLC_MODE(d) = MEDIT_DEFAULT_POS; OLC_MODE(d) = MEDIT_DEFAULT_POS;
medit_disp_positions(d); medit_disp_positions(d);
return; return;
case 'k': case '8':
case 'K':
OLC_MODE(d) = MEDIT_ATTACK; OLC_MODE(d) = MEDIT_ATTACK;
medit_disp_attack_types(d); medit_disp_attack_types(d);
return; return;
case 'l': case '9':
case 'L': OLC_MODE(d) = MEDIT_STATS_MENU;
medit_disp_stats_menu(d);
return;
case 'a':
case 'A':
OLC_MODE(d) = MEDIT_NPC_FLAGS; OLC_MODE(d) = MEDIT_NPC_FLAGS;
medit_disp_mob_flags(d); medit_disp_mob_flags(d);
return; return;
case 'm': case 'b':
case 'M': case 'B':
OLC_MODE(d) = MEDIT_AFF_FLAGS; OLC_MODE(d) = MEDIT_AFF_FLAGS;
medit_disp_aff_flags(d); medit_disp_aff_flags(d);
return; return;
@ -628,6 +629,139 @@ void medit_parse(struct descriptor_data *d, char *arg)
write_to_output(d, "Oops...\r\n"); write_to_output(d, "Oops...\r\n");
return; return;
case MEDIT_STATS_MENU:
i=0;
switch(*arg) {
case 'q':
case 'Q':
medit_disp_menu(d);
return;
case '1': /* Edit level */
OLC_MODE(d) = MEDIT_LEVEL;
i++;
break;
case '2': /* Autoroll stats */
medit_autoroll_stats(d);
medit_disp_stats_menu(d);
return;
case '3':
OLC_MODE(d) = MEDIT_NUM_HP_DICE;
i++;
break;
case '4':
OLC_MODE(d) = MEDIT_SIZE_HP_DICE;
i++;
break;
case '5':
OLC_MODE(d) = MEDIT_ADD_HP;
i++;
break;
case '6':
OLC_MODE(d) = MEDIT_NDD;
i++;
break;
case '7':
OLC_MODE(d) = MEDIT_SDD;
i++;
break;
case '8':
OLC_MODE(d) = MEDIT_DAMROLL;
i++;
break;
case 'a':
case 'A':
OLC_MODE(d) = MEDIT_AC;
i++;
break;
case 'b':
case 'B':
OLC_MODE(d) = MEDIT_EXP;
i++;
break;
case 'c':
case 'C':
OLC_MODE(d) = MEDIT_GOLD;
i++;
break;
case 'd':
case 'D':
OLC_MODE(d) = MEDIT_HITROLL;
i++;
break;
case 'e':
case 'E':
OLC_MODE(d) = MEDIT_ALIGNMENT;
i++;
break;
case 'f':
case 'F':
OLC_MODE(d) = MEDIT_STR;
i++;
break;
case 'g':
case 'G':
OLC_MODE(d) = MEDIT_INT;
i++;
break;
case 'h':
case 'H':
OLC_MODE(d) = MEDIT_WIS;
i++;
break;
case 'i':
case 'I':
OLC_MODE(d) = MEDIT_DEX;
i++;
break;
case 'j':
case 'J':
OLC_MODE(d) = MEDIT_CON;
i++;
break;
case 'k':
case 'K':
OLC_MODE(d) = MEDIT_CHA;
i++;
break;
case 'l':
case 'L':
OLC_MODE(d) = MEDIT_PARA;
i++;
break;
case 'm':
case 'M':
OLC_MODE(d) = MEDIT_ROD;
i++;
break;
case 'n':
case 'N':
OLC_MODE(d) = MEDIT_PETRI;
i++;
break;
case 'o':
case 'O':
OLC_MODE(d) = MEDIT_BREATH;
i++;
break;
case 'p':
case 'P':
OLC_MODE(d) = MEDIT_SPELL;
i++;
break;
default:
medit_disp_stats_menu(d);
return;
}
if (i == 0)
break;
else if (i == 1)
write_to_output(d, "\r\nEnter new value : ");
else if (i == -1)
write_to_output(d, "\r\nEnter new text :\r\n] ");
else
write_to_output(d, "Oops...\r\n");
return;
case OLC_SCRIPT_EDIT: case OLC_SCRIPT_EDIT:
if (dg_script_edit_parse(d, arg)) return; if (dg_script_edit_parse(d, arg)) return;
break; break;
@ -694,47 +828,134 @@ void medit_parse(struct descriptor_data *d, char *arg)
case MEDIT_SEX: case MEDIT_SEX:
GET_SEX(OLC_MOB(d)) = LIMIT(i, 0, NUM_GENDERS - 1); GET_SEX(OLC_MOB(d)) = LIMIT(i, 0, NUM_GENDERS - 1);
break; medit_disp_stats_menu(d);
return;
case MEDIT_HITROLL: case MEDIT_HITROLL:
GET_HITROLL(OLC_MOB(d)) = LIMIT(i, 0, 50); GET_HITROLL(OLC_MOB(d)) = LIMIT(i, 0, 50);
break; OLC_VAL(d) = TRUE;
medit_disp_stats_menu(d);
return;
case MEDIT_DAMROLL: case MEDIT_DAMROLL:
GET_DAMROLL(OLC_MOB(d)) = LIMIT(i, 0, 50); GET_DAMROLL(OLC_MOB(d)) = LIMIT(i, 0, 50);
break; OLC_VAL(d) = TRUE;
medit_disp_stats_menu(d);
return;
case MEDIT_NDD: case MEDIT_NDD:
GET_NDD(OLC_MOB(d)) = LIMIT(i, 0, 30); GET_NDD(OLC_MOB(d)) = LIMIT(i, 0, 30);
break; OLC_VAL(d) = TRUE;
medit_disp_stats_menu(d);
return;
case MEDIT_SDD: case MEDIT_SDD:
GET_SDD(OLC_MOB(d)) = LIMIT(i, 0, 127); GET_SDD(OLC_MOB(d)) = LIMIT(i, 0, 127);
break; OLC_VAL(d) = TRUE;
medit_disp_stats_menu(d);
return;
case MEDIT_NUM_HP_DICE: case MEDIT_NUM_HP_DICE:
GET_HIT(OLC_MOB(d)) = LIMIT(i, 0, 30); GET_HIT(OLC_MOB(d)) = LIMIT(i, 0, 30);
break; OLC_VAL(d) = TRUE;
medit_disp_stats_menu(d);
return;
case MEDIT_SIZE_HP_DICE: case MEDIT_SIZE_HP_DICE:
GET_MANA(OLC_MOB(d)) = LIMIT(i, 0, 1000); GET_MANA(OLC_MOB(d)) = LIMIT(i, 0, 1000);
break; OLC_VAL(d) = TRUE;
medit_disp_stats_menu(d);
return;
case MEDIT_ADD_HP: case MEDIT_ADD_HP:
GET_MOVE(OLC_MOB(d)) = LIMIT(i, 0, 30000); GET_MOVE(OLC_MOB(d)) = LIMIT(i, 0, 30000);
break; OLC_VAL(d) = TRUE;
medit_disp_stats_menu(d);
return;
case MEDIT_AC: case MEDIT_AC:
GET_AC(OLC_MOB(d)) = LIMIT(i, -200, 200); GET_AC(OLC_MOB(d)) = LIMIT(i, -200, 200);
break; OLC_VAL(d) = TRUE;
medit_disp_stats_menu(d);
return;
case MEDIT_EXP: case MEDIT_EXP:
GET_EXP(OLC_MOB(d)) = LIMIT(i, 0, MAX_MOB_EXP); GET_EXP(OLC_MOB(d)) = LIMIT(i, 0, MAX_MOB_EXP);
break; OLC_VAL(d) = TRUE;
medit_disp_stats_menu(d);
return;
case MEDIT_GOLD: case MEDIT_GOLD:
GET_GOLD(OLC_MOB(d)) = LIMIT(i, 0, MAX_MOB_GOLD); GET_GOLD(OLC_MOB(d)) = LIMIT(i, 0, MAX_MOB_GOLD);
break; OLC_VAL(d) = TRUE;
medit_disp_stats_menu(d);
return;
case MEDIT_STR:
GET_STR(OLC_MOB(d)) = LIMIT(i, 11, 25);
OLC_VAL(d) = TRUE;
medit_disp_stats_menu(d);
return;
case MEDIT_INT:
GET_INT(OLC_MOB(d)) = LIMIT(i, 11, 25);
OLC_VAL(d) = TRUE;
medit_disp_stats_menu(d);
return;
case MEDIT_WIS:
GET_WIS(OLC_MOB(d)) = LIMIT(i, 11, 25);
OLC_VAL(d) = TRUE;
medit_disp_stats_menu(d);
return;
case MEDIT_DEX:
GET_DEX(OLC_MOB(d)) = LIMIT(i, 11, 25);
OLC_VAL(d) = TRUE;
medit_disp_stats_menu(d);
return;
case MEDIT_CON:
GET_CON(OLC_MOB(d)) = LIMIT(i, 11, 25);
OLC_VAL(d) = TRUE;
medit_disp_stats_menu(d);
return;
case MEDIT_CHA:
GET_CHA(OLC_MOB(d)) = LIMIT(i, 11, 25);
OLC_VAL(d) = TRUE;
medit_disp_stats_menu(d);
return;
case MEDIT_PARA:
GET_SAVE(OLC_MOB(d), SAVING_PARA) = LIMIT(i, 0, 100);
OLC_VAL(d) = TRUE;
medit_disp_stats_menu(d);
return;
case MEDIT_ROD:
GET_SAVE(OLC_MOB(d), SAVING_ROD) = LIMIT(i, 0, 100);
OLC_VAL(d) = TRUE;
medit_disp_stats_menu(d);
return;
case MEDIT_PETRI:
GET_SAVE(OLC_MOB(d), SAVING_PETRI) = LIMIT(i, 0, 100);
OLC_VAL(d) = TRUE;
medit_disp_stats_menu(d);
return;
case MEDIT_BREATH:
GET_SAVE(OLC_MOB(d), SAVING_BREATH) = LIMIT(i, 0, 100);
OLC_VAL(d) = TRUE;
medit_disp_stats_menu(d);
return;
case MEDIT_SPELL:
GET_SAVE(OLC_MOB(d), SAVING_SPELL) = LIMIT(i, 0, 100);
OLC_VAL(d) = TRUE;
medit_disp_stats_menu(d);
return;
case MEDIT_POS: case MEDIT_POS:
GET_POS(OLC_MOB(d)) = LIMIT(i, 0, NUM_POSITIONS - 1); GET_POS(OLC_MOB(d)) = LIMIT(i, 0, NUM_POSITIONS - 1);
@ -749,22 +970,10 @@ void medit_parse(struct descriptor_data *d, char *arg)
break; break;
case MEDIT_LEVEL: case MEDIT_LEVEL:
GET_LEVEL(OLC_MOB(d)) = LIMIT(i, 1, 34); GET_LEVEL(OLC_MOB(d)) = LIMIT(i, 1, LVL_IMPL);
{ OLC_VAL(d) = TRUE;
int mob_lev = GET_LEVEL(OLC_MOB(d)); medit_disp_stats_menu(d);
return;
GET_MOVE(OLC_MOB(d)) = mob_lev*10; /* hit point bonus */
GET_HIT(OLC_MOB(d)) = mob_lev/5; /* number of hitpoint dice */
GET_MANA(OLC_MOB(d)) = mob_lev/5; /* size of hitpoint dice */
GET_HITROLL(OLC_MOB(d)) = mob_lev/3; /* hitroll 0-10 */
GET_DAMROLL(OLC_MOB(d)) = mob_lev/6; /* damroll 0-5 */
GET_AC(OLC_MOB(d)) = (100-(mob_lev*6)); /* AC 94 to -80 */
GET_NDD(OLC_MOB(d)) = MAX(1, mob_lev/6); /* number damage dice 1-5 */
GET_SDD(OLC_MOB(d)) = MAX(2, mob_lev/6); /* size of damage dice 2-5 */
GET_EXP(OLC_MOB(d)) = (mob_lev*mob_lev*100);
GET_GOLD(OLC_MOB(d)) = (mob_lev*10);
}
break;
case MEDIT_ALIGNMENT: case MEDIT_ALIGNMENT:
GET_ALIGNMENT(OLC_MOB(d)) = LIMIT(i, -1000, 1000); GET_ALIGNMENT(OLC_MOB(d)) = LIMIT(i, -1000, 1000);
@ -819,3 +1028,37 @@ void medit_string_cleanup(struct descriptor_data *d, int terminator)
break; break;
} }
} }
void medit_autoroll_stats(struct descriptor_data *d)
{
int mob_lev;
mob_lev = GET_LEVEL(OLC_MOB(d));
mob_lev = GET_LEVEL(OLC_MOB(d)) = LIMIT(mob_lev, 1, LVL_IMPL);
GET_MOVE(OLC_MOB(d)) = mob_lev*10; /* hit point bonus */
GET_HIT(OLC_MOB(d)) = mob_lev/5; /* number of hitpoint dice */
GET_MANA(OLC_MOB(d)) = mob_lev/5; /* size of hitpoint dice */
GET_NDD(OLC_MOB(d)) = MAX(1, mob_lev/6); /* number damage dice 1-5 */
GET_SDD(OLC_MOB(d)) = MAX(2, mob_lev/6); /* size of damage dice 2-5 */
GET_DAMROLL(OLC_MOB(d)) = mob_lev/6; /* damroll (dam bonus) 0-5 */
GET_HITROLL(OLC_MOB(d)) = mob_lev/3; /* hitroll 0-10 */
GET_EXP(OLC_MOB(d)) = (mob_lev*mob_lev*100);
GET_GOLD(OLC_MOB(d)) = (mob_lev*10);
GET_AC(OLC_MOB(d)) = (100-(mob_lev*6)); /* AC 94 to -80 */
GET_STR(OLC_MOB(d)) = LIMIT((mob_lev*2)/3, 11, 18); /* 2/3 level in range 11 to 18 */
GET_INT(OLC_MOB(d)) = LIMIT((mob_lev*2)/3, 11, 18);
GET_WIS(OLC_MOB(d)) = LIMIT((mob_lev*2)/3, 11, 18);
GET_DEX(OLC_MOB(d)) = LIMIT((mob_lev*2)/3, 11, 18);
GET_CON(OLC_MOB(d)) = LIMIT((mob_lev*2)/3, 11, 18);
GET_CHA(OLC_MOB(d)) = LIMIT((mob_lev*2)/3, 11, 18);
GET_SAVE(OLC_MOB(d), SAVING_PARA) = mob_lev / 4; /* All Saving throws */
GET_SAVE(OLC_MOB(d), SAVING_ROD) = mob_lev / 4; /* set to a quarter */
GET_SAVE(OLC_MOB(d), SAVING_PETRI) = mob_lev / 4; /* of the mobs level */
GET_SAVE(OLC_MOB(d), SAVING_BREATH) = mob_lev / 4;
GET_SAVE(OLC_MOB(d), SAVING_SPELL) = mob_lev / 4;
}

View file

@ -230,14 +230,15 @@ extern const char *nrm, *grn, *cyn, *yel;
#define ZEDIT_SARG2 21 #define ZEDIT_SARG2 21
/* Submodes of MEDIT connectedness. */ /* Submodes of MEDIT connectedness. */
#define MEDIT_MAIN_MENU 0 #define MEDIT_MAIN_MENU 0
#define MEDIT_KEYWORD 1 #define MEDIT_KEYWORD 1
#define MEDIT_S_DESC 2 #define MEDIT_S_DESC 2
#define MEDIT_L_DESC 3 #define MEDIT_L_DESC 3
#define MEDIT_D_DESC 4 #define MEDIT_D_DESC 4
#define MEDIT_NPC_FLAGS 5 #define MEDIT_NPC_FLAGS 5
#define MEDIT_AFF_FLAGS 6 #define MEDIT_AFF_FLAGS 6
#define MEDIT_CONFIRM_SAVESTRING 7 #define MEDIT_CONFIRM_SAVESTRING 7
#define MEDIT_STATS_MENU 8
/* Numerical responses. */ /* Numerical responses. */
#define MEDIT_NUMERICAL_RESPONSE 10 #define MEDIT_NUMERICAL_RESPONSE 10
@ -259,6 +260,17 @@ extern const char *nrm, *grn, *cyn, *yel;
#define MEDIT_ALIGNMENT 26 #define MEDIT_ALIGNMENT 26
#define MEDIT_DELETE 27 #define MEDIT_DELETE 27
#define MEDIT_COPY 28 #define MEDIT_COPY 28
#define MEDIT_STR 29
#define MEDIT_INT 30
#define MEDIT_WIS 31
#define MEDIT_DEX 32
#define MEDIT_CON 33
#define MEDIT_CHA 34
#define MEDIT_PARA 35
#define MEDIT_ROD 36
#define MEDIT_PETRI 37
#define MEDIT_BREATH 38
#define MEDIT_SPELL 39
/* Submodes of SEDIT connectedness. */ /* Submodes of SEDIT connectedness. */
#define SEDIT_MAIN_MENU 0 #define SEDIT_MAIN_MENU 0
@ -373,6 +385,7 @@ void medit_save_internally(struct descriptor_data *d);
void medit_parse(struct descriptor_data *d, char *arg); void medit_parse(struct descriptor_data *d, char *arg);
void medit_string_cleanup(struct descriptor_data *d, int terminator); void medit_string_cleanup(struct descriptor_data *d, int terminator);
ACMD(do_oasis_medit); ACMD(do_oasis_medit);
void medit_autoroll_stats(struct descriptor_data *d);
/* public functions from oedit.c */ /* public functions from oedit.c */
void oedit_setup_existing(struct descriptor_data *d, int rnum); void oedit_setup_existing(struct descriptor_data *d, int rnum);

View file

@ -441,7 +441,7 @@ static void list_zones(struct char_data *ch, zone_rnum rnum, zone_vnum vmin, zon
void print_zone(struct char_data *ch, zone_vnum vnum) void print_zone(struct char_data *ch, zone_vnum vnum)
{ {
zone_rnum rnum; zone_rnum rnum;
int size_rooms, size_objects, size_mobiles, size_quests, i; int size_rooms, size_objects, size_mobiles, size_quests, size_shops, size_trigs, i;
room_vnum top, bottom; room_vnum top, bottom;
int largest_table; int largest_table;
@ -462,6 +462,8 @@ void print_zone(struct char_data *ch, zone_vnum vnum)
size_rooms = 0; size_rooms = 0;
size_objects = 0; size_objects = 0;
size_mobiles = 0; size_mobiles = 0;
size_shops = 0;
size_trigs = 0;
size_quests = 0; size_quests = 0;
top = zone_table[rnum].top; top = zone_table[rnum].top;
bottom = zone_table[rnum].bot; bottom = zone_table[rnum].bot;
@ -479,6 +481,14 @@ void print_zone(struct char_data *ch, zone_vnum vnum)
if (mob_index[i].vnum >= bottom && mob_index[i].vnum <= top) if (mob_index[i].vnum >= bottom && mob_index[i].vnum <= top)
size_mobiles++; size_mobiles++;
} }
for (i = 0; i<= top_shop; i++)
if (SHOP_NUM(i) >= bottom && SHOP_NUM(i) <= top)
size_shops++;
for (i = 0; i < top_of_trigt; i++)
if (trig_index[i]->vnum >= bottom && trig_index[i]->vnum <= top)
size_trigs++;
size_quests = count_quests(bottom, top); size_quests = count_quests(bottom, top);
/* Display all of the zone information at once. */ /* Display all of the zone information at once. */
@ -495,6 +505,8 @@ void print_zone(struct char_data *ch, zone_vnum vnum)
"%s Rooms = %s%d\r\n" "%s Rooms = %s%d\r\n"
"%s Objects = %s%d\r\n" "%s Objects = %s%d\r\n"
"%s Mobiles = %s%d\r\n" "%s Mobiles = %s%d\r\n"
"%s Shops = %s%d\r\n"
"%s Triggers = %s%d\r\n"
"%s Quests = %s%d%s\r\n", "%s Quests = %s%d%s\r\n",
QGRN, QCYN, zone_table[rnum].number, QGRN, QCYN, zone_table[rnum].number,
QGRN, QCYN, zone_table[rnum].name, QGRN, QCYN, zone_table[rnum].name,
@ -509,6 +521,8 @@ void print_zone(struct char_data *ch, zone_vnum vnum)
QGRN, QCYN, size_rooms, QGRN, QCYN, size_rooms,
QGRN, QCYN, size_objects, QGRN, QCYN, size_objects,
QGRN, QCYN, size_mobiles, QGRN, QCYN, size_mobiles,
QGRN, QCYN, size_shops,
QGRN, QCYN, size_trigs,
QGRN, QCYN, size_quests, QNRM); QGRN, QCYN, size_quests, QNRM);
} }

View file

@ -1285,6 +1285,7 @@ struct game_operation
char *MENU; /**< The MAIN MENU. */ char *MENU; /**< The MAIN MENU. */
char *WELC_MESSG; /**< The welcome message. */ char *WELC_MESSG; /**< The welcome message. */
char *START_MESSG; /**< The start msg for new characters. */ char *START_MESSG; /**< The start msg for new characters. */
int medit_advanced; /**< Does the medit OLC show the advanced stats menu ? */
}; };
/** The Autowizard options. */ /** The Autowizard options. */

View file

@ -925,6 +925,8 @@ void char_from_furniture(struct char_data *ch);
#define CONFIG_WELC_MESSG config_info.operation.WELC_MESSG #define CONFIG_WELC_MESSG config_info.operation.WELC_MESSG
/** Get the standard new character message. */ /** Get the standard new character message. */
#define CONFIG_START_MESSG config_info.operation.START_MESSG #define CONFIG_START_MESSG config_info.operation.START_MESSG
/** Should medit show the advnaced stats menu? */
#define CONFIG_MEDIT_ADVANCED config_info.operation.medit_advanced
/* Autowiz */ /* Autowiz */
/** Use autowiz or not? */ /** Use autowiz or not? */