diff --git a/src/screen.h b/src/screen.h index 8ce0637..1ecccf9 100644 --- a/src/screen.h +++ b/src/screen.h @@ -1,48 +1,177 @@ -/************************************************************************** -* File: screen.h Part of tbaMUD * -* Usage: Header file with ANSI color codes for online color. * -* * -* All rights reserved. See license for complete information. * -* * -* Copyright (C) 1993, 94 by the Trustees of the Johns Hopkins University * -* CircleMUD is based on DikuMUD, Copyright (C) 1990, 1991. * -************************************************************************ */ +/************************************************************************** +* File: screen.h Part of tbaMUD * +* Usage: Header file with ANSI color codes for online color. * +* * +* All rights reserved. See license.doc for complete information. * +* * +* Copyright (C) 1993, 94 by the Trustees of the Johns Hopkins University * +* CircleMUD is based on DikuMUD, Copyright (C) 1990, 1991. * +**************************************************************************/ -#define KNRM "\x1B[0m" -#define KRED "\x1B[31m" -#define KGRN "\x1B[32m" -#define KYEL "\x1B[33m" -#define KBLU "\x1B[34m" -#define KMAG "\x1B[35m" -#define KCYN "\x1B[36m" -#define KWHT "\x1B[37m" -#define KNUL "" +#define CNRM "\x1B[0;0m" /* "Normal" */ +#define CNUL "" /* No Change */ +#define KNRM "\x1B[0m" /* Foreground "Normal" */ +#define KBLK "\x1b[0;30m" /* Foreground Black */ +#define KRED "\x1B[0;31m" /* Foreground Dark Red */ +#define KGRN "\x1B[0;32m" /* Foreground Dark Green */ +#define KYEL "\x1B[0;33m" /* Foreground Dark Yellow */ +#define KBLU "\x1B[0;34m" /* Foreground Dark Blue */ +#define KMAG "\x1B[0;35m" /* Foreground Dark Magenta */ +#define KCYN "\x1B[0;36m" /* Foreground Dark Cyan */ +#define KWHT "\x1B[0;37m" /* Foreground Dark White (Light Gray) */ +#define KNUL "" /* Foreground No Change */ +#define BBLK "\x1B[1;30m" /* Foreground Bright Black (Dark Gray) */ +#define BRED "\x1B[1;31m" /* Foreground Bright Red */ +#define BGRN "\x1B[1;32m" /* Foreground Bright Green */ +#define BYEL "\x1B[1;33m" /* Foreground Bright Yellow */ +#define BBLU "\x1B[1;34m" /* Foreground Bright Blue */ +#define BMAG "\x1B[1;35m" /* Foreground Bright Magenta */ +#define BCYN "\x1B[1;36m" /* Foreground Bright Cyan */ +#define BWHT "\x1B[1;37m" /* Foreground Bright White */ -/* conditional color. pass it a pointer to a char_data and a color level. */ -#define C_OFF 0 -#define C_SPR 1 -#define C_NRM 2 -#define C_CMP 3 +#define BKBLK "\x1B[40m" /* Background Black */ +#define BKRED "\x1B[41m" /* Background Dark Red */ +#define BKGRN "\x1B[42m" /* Background Dark Green */ +#define BKYEL "\x1B[43m" /* Background Dark Yellow */ +#define BKBLU "\x1B[44m" /* Background Dark Blue */ +#define BKMAG "\x1B[45m" /* Background Dark Magenta */ +#define BKCYN "\x1B[46m" /* Background Dark Cyan */ +#define BKWHT "\x1B[47m" /* Background Dark White (Light Gray) */ + +#define FBLK "\x1B[5;30m" /* Foreground Flashing Black (silly) */ +#define FRED "\x1B[5;31m" /* Foreground Flashing Dark Red */ +#define FGRN "\x1B[5;32m" /* Foreground Flashing Dark Green */ +#define FYEL "\x1B[5;33m" /* Foreground Flashing Dark Yellow */ +#define FBLU "\x1B[5;34m" /* Foreground Flashing Dark Blue */ +#define FMAG "\x1B[5;35m" /* Foreground Flashing Dark Magenta */ +#define FCYN "\x1B[5;36m" /* Foreground Flashing Dark Cyan */ +#define FWHT "\x1B[5;37m" /* Foreground Flashing Light Gray */ + +#define BFBLK "\x1B[1;5;30m" /* Foreground Flashing Dark Gray */ +#define BFRED "\x1B[1;5;31m" /* Foreground Flashing Bright Red */ +#define BFGRN "\x1B[1;5;32m" /* Foreground Flashing Bright Green */ +#define BFYEL "\x1B[1;5;33m" /* Foreground Flashing Bright Yellow */ +#define BFBLU "\x1B[1;5;34m" /* Foreground Flashing Bright Blue */ +#define BFMAG "\x1B[1;5;35m" /* Foreground Flashing Bright Magenta */ +#define BFCYN "\x1B[1;5;36m" /* Foreground Flashing Bright Cyan */ +#define BFWHT "\x1B[1;5;37m" /* Foreground Flashing Bright White */ + +#define CBEEP "\x07" +#define CAT "@@" +#define CAMP "&" +#define CSLH "\\" + +#define CUDL "\x1B[4m" /* Underline ANSI code */ +#define CFSH "\x1B[5m" /* Flashing ANSI code. Change to #define CFSH "" if + * you want to disable flashing colour codes + */ +#define CRVS "\x1B[7m" /* Reverse video ANSI code */ + +/* conditional color. pass it a pointer to a char_data and a color level. */ +#define C_OFF 0 +#define C_SPR 1 +#define C_NRM 2 +#define C_CMP 3 #define _clrlevel(ch) (!IS_NPC(ch) ? (PRF_FLAGGED((ch), PRF_COLOR_1) ? 1 : 0) + \ - (PRF_FLAGGED((ch), PRF_COLOR_2) ? 2 : 0) : 0) -#define clr(ch,lvl) (_clrlevel(ch) >= (lvl)) -#define CCNRM(ch,lvl) (clr((ch),(lvl))?KNRM:KNUL) -#define CCRED(ch,lvl) (clr((ch),(lvl))?KRED:KNUL) -#define CCGRN(ch,lvl) (clr((ch),(lvl))?KGRN:KNUL) -#define CCYEL(ch,lvl) (clr((ch),(lvl))?KYEL:KNUL) -#define CCBLU(ch,lvl) (clr((ch),(lvl))?KBLU:KNUL) -#define CCMAG(ch,lvl) (clr((ch),(lvl))?KMAG:KNUL) -#define CCCYN(ch,lvl) (clr((ch),(lvl))?KCYN:KNUL) -#define CCWHT(ch,lvl) (clr((ch),(lvl))?KWHT:KNUL) + (PRF_FLAGGED((ch), PRF_COLOR_2) ? 2 : 0) : 0) +#define clr(ch,lvl) (_clrlevel(ch) >= (lvl)) -#define COLOR_LEV(ch) (_clrlevel(ch)) +/* Player dependant foreground color codes */ +#define CCNRM(ch,lvl) (clr((ch),(lvl))?KNRM:KNUL) +#define CCBLK(ch,lvl) (clr((ch),(lvl))?KBLK:CNUL) +#define CCRED(ch,lvl) (clr((ch),(lvl))?KRED:KNUL) +#define CCGRN(ch,lvl) (clr((ch),(lvl))?KGRN:KNUL) +#define CCYEL(ch,lvl) (clr((ch),(lvl))?KYEL:KNUL) +#define CCBLU(ch,lvl) (clr((ch),(lvl))?KBLU:KNUL) +#define CCMAG(ch,lvl) (clr((ch),(lvl))?KMAG:KNUL) +#define CCCYN(ch,lvl) (clr((ch),(lvl))?KCYN:KNUL) +#define CCWHT(ch,lvl) (clr((ch),(lvl))?KWHT:KNUL) -#define QNRM CCNRM(ch,C_SPR) -#define QRED CCRED(ch,C_SPR) -#define QGRN CCGRN(ch,C_SPR) -#define QYEL CCYEL(ch,C_SPR) -#define QBLU CCBLU(ch,C_SPR) -#define QMAG CCMAG(ch,C_SPR) -#define QCYN CCCYN(ch,C_SPR) -#define QWHT CCWHT(ch,C_SPR) +/* Bright colors */ +#define CBRED(ch,lvl) (clr((ch),(lvl))?BRED:CNUL) +#define CBGRN(ch,lvl) (clr((ch),(lvl))?BGRN:CNUL) +#define CBYEL(ch,lvl) (clr((ch),(lvl))?BYEL:CNUL) +#define CBBLU(ch,lvl) (clr((ch),(lvl))?BBLU:CNUL) +#define CBMAG(ch,lvl) (clr((ch),(lvl))?BMAG:CNUL) +#define CBCYN(ch,lvl) (clr((ch),(lvl))?BCYN:CNUL) +#define CBWHT(ch,lvl) (clr((ch),(lvl))?BWHT:CNUL) +#define CBBLK(ch,lvl) (clr((ch),(lvl))?BBLK:CNUL) +/* Flashing colors */ +#define CCFRED(ch,lvl) (clr((ch),(lvl))?FRED:CNUL) +#define CCFGRN(ch,lvl) (clr((ch),(lvl))?FGRN:CNUL) +#define CCFYEL(ch,lvl) (clr((ch),(lvl))?FYEL:CNUL) +#define CCFBLU(ch,lvl) (clr((ch),(lvl))?FBLU:CNUL) +#define CCFMAG(ch,lvl) (clr((ch),(lvl))?FMAG:CNUL) +#define CCFCYN(ch,lvl) (clr((ch),(lvl))?FCYN:CNUL) +#define CCFWHT(ch,lvl) (clr((ch),(lvl))?FWHT:CNUL) + +/* Flashing bright colors */ +#define CBFRED(ch,lvl) (clr((ch),(lvl))?BFRED:CNUL) +#define CBFGRN(ch,lvl) (clr((ch),(lvl))?BFGRN:CNUL) +#define CBFYEL(ch,lvl) (clr((ch),(lvl))?BFYEL:CNUL) +#define CBFBLU(ch,lvl) (clr((ch),(lvl))?BFBLU:CNUL) +#define CBFMAG(ch,lvl) (clr((ch),(lvl))?BFMAG:CNUL) +#define CBFCYN(ch,lvl) (clr((ch),(lvl))?BFCYN:CNUL) +#define CBFWHT(ch,lvl) (clr((ch),(lvl))?BFWHT:CNUL) + +/* Background colors */ +#define CBKRED(ch,lvl) (clr((ch),(lvl))?BKRED:CNUL) +#define CBKGRN(ch,lvl) (clr((ch),(lvl))?BKGRN:CNUL) +#define CBKYEL(ch,lvl) (clr((ch),(lvl))?BKYEL:CNUL) +#define CBKBLU(ch,lvl) (clr((ch),(lvl))?BKBLU:CNUL) +#define CBKMAG(ch,lvl) (clr((ch),(lvl))?BKMAG:CNUL) +#define CBKCYN(ch,lvl) (clr((ch),(lvl))?BKCYN:CNUL) +#define CBKWHT(ch,lvl) (clr((ch),(lvl))?BKWHT:CNUL) +#define CBKBLK(ch,lvl) (clr((ch),(lvl))?BKBLK:CNUL) + +#define COLOR_LEV(ch) (_clrlevel(ch)) + +/* Simplified color codes */ +#define QNRM CCNRM(ch,C_SPR) +#define QBLK CCBLK(ch,C_SPR) +#define QRED CCRED(ch,C_SPR) +#define QGRN CCGRN(ch,C_SPR) +#define QYEL CCYEL(ch,C_SPR) +#define QBLU CCBLU(ch,C_SPR) +#define QMAG CCMAG(ch,C_SPR) +#define QCYN CCCYN(ch,C_SPR) +#define QWHT CCWHT(ch,C_SPR) + +/* simplified brights */ +#define QBBLK CBBLK(ch,C_SPR) +#define QBRED CBRED(ch,C_SPR) +#define QBGRN CBGRN(ch,C_SPR) +#define QBYEL CBYEL(ch,C_SPR) +#define QBBLU CBBLU(ch,C_SPR) +#define QBMAG CBMAG(ch,C_SPR) +#define QBCYN CBCYN(ch,C_SPR) +#define QBWHT CBWHT(ch,C_SPR) + +/* Simplified Flashing */ +#define QFRED CCFRED(ch,C_SPR) +#define QFGRN CCFGRN(ch,C_SPR) +#define QFYEL CCFYEL(ch,C_SPR) +#define QFBLU CCFBLU(ch,C_SPR) +#define QFMAG CCFMAG(ch,C_SPR) +#define QFCYN CCFCYN(ch,C_SPR) +#define QFWHT CCFWHT(ch,C_SPR) + +/* Simplified Bright Flashing */ +#define QBFRED CBFRED(ch,C_SPR) +#define QBFGRN CBFGRN(ch,C_SPR) +#define QBFYEL CBFYEL(ch,C_SPR) +#define QBFBLU CBFBLU(ch,C_SPR) +#define QBFMAG CBFMAG(ch,C_SPR) +#define QBFCYN CBFCYN(ch,C_SPR) +#define QBFWHT CBFWHT(ch,C_SPR) + +/* Simplified Backgrounds */ +#define QBKBLK CBKBLK(ch,C_SPR) +#define QBKRED CBKRED(ch,C_SPR) +#define QBKGRN CBKGRN(ch,C_SPR) +#define QBKYEL CBKYEL(ch,C_SPR) +#define QBKBLU CBKBLU(ch,C_SPR) +#define QBKMAG CBKMAG(ch,C_SPR) +#define QBKCYN CBKCYN(ch,C_SPR) +#define QBKWHT CBKWHT(ch,C_SPR)