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Removed all whitespace (tabs and spaces) from EOL's. How did we get so many? --Rumble
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79 changed files with 2851 additions and 2852 deletions
10
src/class.c
10
src/class.c
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@ -114,7 +114,7 @@ bitvector_t find_class_bitvector(const char *arg)
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* a character of the class is allowed to attain in any skill. (After
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* this level, attempts to practice will say "You are already learned in
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* this area."
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*
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*
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* The second line controls the maximum percent gain in learnedness a
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* character is allowed per practice -- in other words, if the random
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* die throw comes out higher than this number, the gain will only be
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@ -124,7 +124,7 @@ bitvector_t find_class_bitvector(const char *arg)
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* character is allowed per practice -- in other words, if the random
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* die throw comes out below this number, the gain will be set up to
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* this number.
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*
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*
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* The fourth line simply sets whether the character knows 'spells'
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* or 'skills'. This does not affect anything except the message given
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* to the character when trying to practice (i.e. "You know of the
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@ -971,7 +971,7 @@ byte saving_throws(int class_num, int type, int level)
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case 50: return 0;
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default:
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log("SYSERR: Missing level for warrior paralyzation saving throw.");
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break;
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break;
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}
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case SAVING_ROD: /* Rods */
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switch (level) {
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@ -1886,7 +1886,7 @@ int level_exp(int chclass, int level)
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}
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/*
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/*
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* Default titles of male characters.
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*/
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const char *title_male(int chclass, int level)
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@ -2033,7 +2033,7 @@ const char *title_male(int chclass, int level)
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}
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/*
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/*
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* Default titles of female characters.
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*/
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const char *title_female(int chclass, int level)
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