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Remove rent code and cost per day
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parent
0bb44d02b5
commit
9d894e208d
41 changed files with 366 additions and 564 deletions
14
src/utils.h
14
src/utils.h
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@ -781,8 +781,8 @@ do \
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#define GET_OBJ_TYPE(obj) ((obj)->obj_flags.type_flag)
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/** Cost of obj. */
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#define GET_OBJ_COST(obj) ((obj)->obj_flags.cost)
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/** Cost per day to rent obj, if rent is turned on. */
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#define GET_OBJ_RENT(obj) ((obj)->obj_flags.cost_per_day)
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/** Per-day value, kept for legacy object data. */
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#define GET_OBJ_COST_PER_DAY(obj) ((obj)->obj_flags.cost_per_day)
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/** Affect flags on obj. */
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#define GET_OBJ_AFFECT(obj) ((obj)->obj_flags.bitvector)
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/** Extra flags bit array on obj. */
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@ -1036,8 +1036,6 @@ do \
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#define CONFIG_MAX_PC_CORPSE_TIME config_info.play.max_pc_corpse_time
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/** How long can a pc be idled before being pulled into the void? */
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#define CONFIG_IDLE_VOID config_info.play.idle_void
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/** How long until the idle pc is force rented? */
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#define CONFIG_IDLE_RENT_TIME config_info.play.idle_rent_time
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/** What level and above is immune to idle outs? */
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#define CONFIG_IDLE_MAX_LEVEL config_info.play.idle_max_level
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/** Are death traps dumps? */
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@ -1071,20 +1069,12 @@ do \
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#define CONFIG_SCRIPT_PLAYERS config_info.play.script_players
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/* Crash Saves */
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/** Get free rent setting. */
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#define CONFIG_FREE_RENT config_info.csd.free_rent
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/** Get max number of objects to save. */
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#define CONFIG_MAX_OBJ_SAVE config_info.csd.max_obj_save
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/** Get minimum cost to rent. */
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#define CONFIG_MIN_RENT_COST config_info.csd.min_rent_cost
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/** Get the auto save setting. */
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#define CONFIG_AUTO_SAVE config_info.csd.auto_save
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/** Get the auto save frequency. */
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#define CONFIG_AUTOSAVE_TIME config_info.csd.autosave_time
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/** Get the length of time to hold crash files. */
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#define CONFIG_CRASH_TIMEOUT config_info.csd.crash_file_timeout
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/** Get legnth of time to hold rent files. */
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#define CONFIG_RENT_TIMEOUT config_info.csd.rent_file_timeout
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/* Room Numbers */
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/** Get the mortal start room. */
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