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Setting up 3.5.0 as trunk
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736
src/utils.c
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736
src/utils.c
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/* ************************************************************************
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* File: utils.c Part of CircleMUD *
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* Usage: various internal functions of a utility nature *
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* *
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* All rights reserved. See license.doc for complete information. *
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* *
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* Copyright (C) 1993, 94 by the Trustees of the Johns Hopkins University *
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* CircleMUD is based on DikuMUD, Copyright (C) 1990, 1991. *
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************************************************************************ */
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#include "conf.h"
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#include "sysdep.h"
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#include "structs.h"
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#include "utils.h"
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#include "db.h"
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#include "comm.h"
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#include "screen.h"
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#include "spells.h"
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#include "handler.h"
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#include "interpreter.h"
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/* external globals */
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extern struct time_data time_info;
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/* local functions */
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struct time_info_data *real_time_passed(time_t t2, time_t t1);
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struct time_info_data *mud_time_passed(time_t t2, time_t t1);
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void prune_crlf(char *txt);
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/* creates a random number in interval [from;to] */
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int rand_number(int from, int to)
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{
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/* error checking in case people call this incorrectly */
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if (from > to) {
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int tmp = from;
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from = to;
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to = tmp;
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log("SYSERR: rand_number() should be called with lowest, then highest. (%d, %d), not (%d, %d).", from, to, to, from);
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}
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/*
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* This should always be of the form:
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*
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* ((float)(to - from + 1) * rand() / (float)(RAND_MAX + from) + from);
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*
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* if you are using rand() due to historical non-randomness of the
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* lower bits in older implementations. We always use circle_random()
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* though, which shouldn't have that problem. Mean and standard
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* deviation of both are identical (within the realm of statistical
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* identity) if the rand() implementation is non-broken.
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*/
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return ((circle_random() % (to - from + 1)) + from);
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}
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/* simulates dice roll */
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int dice(int num, int size)
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{
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int sum = 0;
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if (size <= 0 || num <= 0)
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return (0);
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while (num-- > 0)
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sum += rand_number(1, size);
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return (sum);
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}
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/* Be wary of sign issues with this. */
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int MIN(int a, int b)
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{
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return (a < b ? a : b);
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}
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/* Be wary of sign issues with this. */
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int MAX(int a, int b)
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{
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return (a > b ? a : b);
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}
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/* color issue fix -- skip color codes, _then_ capitalize */
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char *CAP(char *txt)
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{
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char *p = txt;
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while (*p == '@' && *(p+1))
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p += 2;
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if (*p)
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*p = UPPER(*p);
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return (txt);
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}
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#if !defined(HAVE_STRLCPY)
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/*
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* A 'strlcpy' function in the same fashion as 'strdup' below.
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*
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* This copies up to totalsize - 1 bytes from the source string, placing
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* them and a trailing NUL into the destination string.
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*
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* Returns the total length of the string it tried to copy, not including
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* the trailing NUL. So a '>= totalsize' test says it was truncated.
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* (Note that you may have _expected_ truncation because you only wanted
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* a few characters from the source string.)
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*/
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size_t strlcpy(char *dest, const char *source, size_t totalsize)
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{
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strncpy(dest, source, totalsize - 1); /* strncpy: OK (we must assume 'totalsize' is correct) */
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dest[totalsize - 1] = '\0';
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return strlen(source);
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}
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#endif
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#if !defined(HAVE_STRDUP)
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/* Create a duplicate of a string */
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char *strdup(const char *source)
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{
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char *new_z;
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CREATE(new_z, char, strlen(source) + 1);
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return (strcpy(new_z, source)); /* strcpy: OK */
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}
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#endif
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/*
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* Strips \r\n from end of string.
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*/
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void prune_crlf(char *txt)
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{
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int i = strlen(txt) - 1;
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while (txt[i] == '\n' || txt[i] == '\r')
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txt[i--] = '\0';
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}
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#ifndef str_cmp
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/*
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* str_cmp: a case-insensitive version of strcmp().
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* Returns: 0 if equal, > 0 if arg1 > arg2, or < 0 if arg1 < arg2.
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*
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* Scan until strings are found different or we reach the end of both.
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*/
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int str_cmp(const char *arg1, const char *arg2)
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{
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int chk, i;
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if (arg1 == NULL || arg2 == NULL) {
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log("SYSERR: str_cmp() passed a NULL pointer, %p or %p.", arg1, arg2);
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return (0);
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}
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for (i = 0; arg1[i] || arg2[i]; i++)
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if ((chk = LOWER(arg1[i]) - LOWER(arg2[i])) != 0)
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return (chk); /* not equal */
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return (0);
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}
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#endif
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#ifndef strn_cmp
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/*
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* strn_cmp: a case-insensitive version of strncmp().
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* Returns: 0 if equal, > 0 if arg1 > arg2, or < 0 if arg1 < arg2.
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*
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* Scan until strings are found different, the end of both, or n is reached.
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*/
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int strn_cmp(const char *arg1, const char *arg2, int n)
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{
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int chk, i;
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if (arg1 == NULL || arg2 == NULL) {
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log("SYSERR: strn_cmp() passed a NULL pointer, %p or %p.", arg1, arg2);
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return (0);
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}
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for (i = 0; (arg1[i] || arg2[i]) && (n > 0); i++, n--)
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if ((chk = LOWER(arg1[i]) - LOWER(arg2[i])) != 0)
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return (chk); /* not equal */
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return (0);
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}
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#endif
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/* log a death trap hit */
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void log_death_trap(struct char_data *ch)
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{
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mudlog(BRF, LVL_IMMORT, TRUE, "%s hit death trap #%d (%s)", GET_NAME(ch), GET_ROOM_VNUM(IN_ROOM(ch)), world[IN_ROOM(ch)].name);
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}
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/*
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* New variable argument log() function. Works the same as the old for
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* previously written code but is very nice for new code.
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*/
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void basic_mud_vlog(const char *format, va_list args)
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{
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time_t ct = time(0);
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char *time_s = asctime(localtime(&ct));
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if (logfile == NULL) {
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puts("SYSERR: Using log() before stream was initialized!");
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return;
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}
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if (format == NULL)
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format = "SYSERR: log() received a NULL format.";
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time_s[strlen(time_s) - 1] = '\0';
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fprintf(logfile, "%-15.15s :: ", time_s + 4);
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vfprintf(logfile, format, args);
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fputc('\n', logfile);
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fflush(logfile);
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}
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/* So mudlog() can use the same function. */
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void basic_mud_log(const char *format, ...)
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{
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va_list args;
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va_start(args, format);
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basic_mud_vlog(format, args);
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va_end(args);
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}
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/* the "touch" command, essentially. */
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int touch(const char *path)
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{
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FILE *fl;
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if (!(fl = fopen(path, "a"))) {
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log("SYSERR: %s: %s", path, strerror(errno));
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return (-1);
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} else {
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fclose(fl);
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return (0);
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}
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}
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/*
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* mudlog -- log mud messages to a file & to online imm's syslogs
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* based on syslog by Fen Jul 3, 1992
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*/
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void mudlog(int type, int level, int file, const char *str, ...)
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{
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char buf[MAX_STRING_LENGTH];
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struct descriptor_data *i;
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va_list args;
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if (str == NULL)
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return; /* eh, oh well. */
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if (file) {
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va_start(args, str);
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basic_mud_vlog(str, args);
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va_end(args);
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}
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if (level < 0)
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return;
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strcpy(buf, "[ "); /* strcpy: OK */
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va_start(args, str);
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vsnprintf(buf + 2, sizeof(buf) - 6, str, args);
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va_end(args);
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strcat(buf, " ]\r\n"); /* strcat: OK */
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for (i = descriptor_list; i; i = i->next) {
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if (STATE(i) != CON_PLAYING || IS_NPC(i->character)) /* switch */
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continue;
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if (GET_LEVEL(i->character) < level)
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continue;
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if (PLR_FLAGGED(i->character, PLR_WRITING))
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continue;
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if (type > (PRF_FLAGGED(i->character, PRF_LOG1) ? 1 : 0) + (PRF_FLAGGED(i->character, PRF_LOG2) ? 2 : 0))
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continue;
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send_to_char(i->character, "%s%s%s", CCGRN(i->character, C_NRM), buf, CCNRM(i->character, C_NRM));
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}
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}
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/*
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* If you don't have a 'const' array, just cast it as such. It's safer
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* to cast a non-const array as const than to cast a const one as non-const.
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* Doesn't really matter since this function doesn't change the array though.
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*/
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size_t sprintbit(bitvector_t bitvector, const char *names[], char *result, size_t reslen)
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{
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size_t len = 0;
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int nlen;
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long nr;
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*result = '\0';
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for (nr = 0; bitvector && len < reslen; bitvector >>= 1) {
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if (IS_SET(bitvector, 1)) {
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nlen = snprintf(result + len, reslen - len, "%s ", *names[nr] != '\n' ? names[nr] : "UNDEFINED");
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if (len + nlen >= reslen || nlen < 0)
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break;
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len += nlen;
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}
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if (*names[nr] != '\n')
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nr++;
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}
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if (!*result)
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len = strlcpy(result, "NOBITS ", reslen);
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return (len);
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}
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size_t sprinttype(int type, const char *names[], char *result, size_t reslen)
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{
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int nr = 0;
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while (type && *names[nr] != '\n') {
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type--;
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nr++;
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}
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return strlcpy(result, *names[nr] != '\n' ? names[nr] : "UNDEFINED", reslen);
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}
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/* Calculate the REAL time passed over the last t2-t1 centuries (secs) */
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struct time_info_data *real_time_passed(time_t t2, time_t t1)
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{
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long secs;
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static struct time_info_data now;
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secs = t2 - t1;
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now.hours = (secs / SECS_PER_REAL_HOUR) % 24; /* 0..23 hours */
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secs -= SECS_PER_REAL_HOUR * now.hours;
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now.day = (secs / SECS_PER_REAL_DAY); /* 0..34 days */
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/* secs -= SECS_PER_REAL_DAY * now.day; - Not used. */
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now.month = -1;
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now.year = -1;
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return (&now);
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}
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/* Calculate the MUD time passed over the last t2-t1 centuries (secs) */
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struct time_info_data *mud_time_passed(time_t t2, time_t t1)
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{
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long secs;
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static struct time_info_data now;
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secs = t2 - t1;
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now.hours = (secs / SECS_PER_MUD_HOUR) % 24; /* 0..23 hours */
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secs -= SECS_PER_MUD_HOUR * now.hours;
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now.day = (secs / SECS_PER_MUD_DAY) % 35; /* 0..34 days */
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secs -= SECS_PER_MUD_DAY * now.day;
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now.month = (secs / SECS_PER_MUD_MONTH) % 17; /* 0..16 months */
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secs -= SECS_PER_MUD_MONTH * now.month;
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now.year = (secs / SECS_PER_MUD_YEAR); /* 0..XX? years */
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return (&now);
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}
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time_t mud_time_to_secs(struct time_info_data *now)
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{
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time_t when = 0;
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when += now->year * SECS_PER_MUD_YEAR;
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when += now->month * SECS_PER_MUD_MONTH;
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when += now->day * SECS_PER_MUD_DAY;
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when += now->hours * SECS_PER_MUD_HOUR;
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return (time(NULL) - when);
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}
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struct time_info_data *age(struct char_data *ch)
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{
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static struct time_info_data player_age;
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player_age = *mud_time_passed(time(0), ch->player.time.birth);
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player_age.year += 17; /* All players start at 17 */
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return (&player_age);
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}
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|
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|
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/* Check if making CH follow VICTIM will create an illegal */
|
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/* Follow "Loop/circle" */
|
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bool circle_follow(struct char_data *ch, struct char_data *victim)
|
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{
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struct char_data *k;
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|
||||
for (k = victim; k; k = k->master) {
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if (k == ch)
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return (TRUE);
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}
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return (FALSE);
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}
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||||
|
||||
|
||||
|
||||
/* Called when stop following persons, or stopping charm */
|
||||
/* This will NOT do if a character quits/dies!! */
|
||||
void stop_follower(struct char_data *ch)
|
||||
{
|
||||
struct follow_type *j, *k;
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||||
|
||||
if (ch->master == NULL) {
|
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core_dump();
|
||||
return;
|
||||
}
|
||||
|
||||
if (AFF_FLAGGED(ch, AFF_CHARM)) {
|
||||
act("You realize that $N is a jerk!", FALSE, ch, 0, ch->master, TO_CHAR);
|
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act("$n realizes that $N is a jerk!", FALSE, ch, 0, ch->master, TO_NOTVICT);
|
||||
act("$n hates your guts!", FALSE, ch, 0, ch->master, TO_VICT);
|
||||
if (affected_by_spell(ch, SPELL_CHARM))
|
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affect_from_char(ch, SPELL_CHARM);
|
||||
} else {
|
||||
act("You stop following $N.", FALSE, ch, 0, ch->master, TO_CHAR);
|
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act("$n stops following $N.", TRUE, ch, 0, ch->master, TO_NOTVICT);
|
||||
act("$n stops following you.", TRUE, ch, 0, ch->master, TO_VICT);
|
||||
}
|
||||
|
||||
if (ch->master->followers->follower == ch) { /* Head of follower-list? */
|
||||
k = ch->master->followers;
|
||||
ch->master->followers = k->next;
|
||||
free(k);
|
||||
} else { /* locate follower who is not head of list */
|
||||
for (k = ch->master->followers; k->next->follower != ch; k = k->next);
|
||||
|
||||
j = k->next;
|
||||
k->next = j->next;
|
||||
free(j);
|
||||
}
|
||||
|
||||
ch->master = NULL;
|
||||
REMOVE_BIT(AFF_FLAGS(ch), AFF_CHARM | AFF_GROUP);
|
||||
}
|
||||
|
||||
|
||||
int num_followers_charmed(struct char_data *ch)
|
||||
{
|
||||
struct follow_type *lackey;
|
||||
int total = 0;
|
||||
|
||||
for (lackey = ch->followers; lackey; lackey = lackey->next)
|
||||
if (AFF_FLAGGED(lackey->follower, AFF_CHARM) && lackey->follower->master == ch)
|
||||
total++;
|
||||
|
||||
return (total);
|
||||
}
|
||||
|
||||
|
||||
/* Called when a character that follows/is followed dies */
|
||||
void die_follower(struct char_data *ch)
|
||||
{
|
||||
struct follow_type *j, *k;
|
||||
|
||||
if (ch->master)
|
||||
stop_follower(ch);
|
||||
|
||||
for (k = ch->followers; k; k = j) {
|
||||
j = k->next;
|
||||
stop_follower(k->follower);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* Do NOT call this before having checked if a circle of followers */
|
||||
/* will arise. CH will follow leader */
|
||||
void add_follower(struct char_data *ch, struct char_data *leader)
|
||||
{
|
||||
struct follow_type *k;
|
||||
|
||||
if (ch->master) {
|
||||
core_dump();
|
||||
return;
|
||||
}
|
||||
|
||||
ch->master = leader;
|
||||
|
||||
CREATE(k, struct follow_type, 1);
|
||||
|
||||
k->follower = ch;
|
||||
k->next = leader->followers;
|
||||
leader->followers = k;
|
||||
|
||||
act("You now follow $N.", FALSE, ch, 0, leader, TO_CHAR);
|
||||
if (CAN_SEE(leader, ch))
|
||||
act("$n starts following you.", TRUE, ch, 0, leader, TO_VICT);
|
||||
act("$n starts to follow $N.", TRUE, ch, 0, leader, TO_NOTVICT);
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* get_line reads the next non-blank line off of the input stream.
|
||||
* The newline character is removed from the input. Lines which begin
|
||||
* with '*' are considered to be comments.
|
||||
*
|
||||
* Returns the number of lines advanced in the file. Buffer given must
|
||||
* be at least READ_SIZE (256) characters large.
|
||||
*/
|
||||
int get_line(FILE *fl, char *buf)
|
||||
{
|
||||
char temp[READ_SIZE];
|
||||
int lines = 0;
|
||||
int sl;
|
||||
|
||||
do {
|
||||
if (!fgets(temp, READ_SIZE, fl))
|
||||
return (0);
|
||||
lines++;
|
||||
} while (*temp == '*' || *temp == '\n' || *temp == '\r');
|
||||
|
||||
/* Last line of file doesn't always have a \n, but it should. */
|
||||
sl = strlen(temp);
|
||||
while (sl > 0 && (temp[sl - 1] == '\n' || temp[sl - 1] == '\r'))
|
||||
temp[--sl] = '\0';
|
||||
|
||||
strcpy(buf, temp); /* strcpy: OK, if buf >= READ_SIZE (256) */
|
||||
return (lines);
|
||||
}
|
||||
|
||||
|
||||
int get_filename(char *filename, size_t fbufsize, int mode, const char *orig_name)
|
||||
{
|
||||
const char *prefix, *middle, *suffix;
|
||||
char name[PATH_MAX], *ptr;
|
||||
|
||||
if (orig_name == NULL || *orig_name == '\0' || filename == NULL) {
|
||||
log("SYSERR: NULL pointer or empty string passed to get_filename(), %p or %p.",
|
||||
orig_name, filename);
|
||||
return (0);
|
||||
}
|
||||
|
||||
switch (mode) {
|
||||
case CRASH_FILE:
|
||||
prefix = LIB_PLROBJS;
|
||||
suffix = SUF_OBJS;
|
||||
break;
|
||||
case ALIAS_FILE:
|
||||
prefix = LIB_PLRALIAS;
|
||||
suffix = SUF_ALIAS;
|
||||
break;
|
||||
case ETEXT_FILE:
|
||||
prefix = LIB_PLRTEXT;
|
||||
suffix = SUF_TEXT;
|
||||
break;
|
||||
case SCRIPT_VARS_FILE:
|
||||
prefix = LIB_PLRVARS;
|
||||
suffix = SUF_MEM;
|
||||
break;
|
||||
case PLR_FILE:
|
||||
prefix = LIB_PLRFILES;
|
||||
suffix = SUF_PLR;
|
||||
break;
|
||||
default:
|
||||
return (0);
|
||||
}
|
||||
|
||||
strlcpy(name, orig_name, sizeof(name));
|
||||
for (ptr = name; *ptr; ptr++)
|
||||
*ptr = LOWER(*ptr);
|
||||
|
||||
switch (LOWER(*name)) {
|
||||
case 'a': case 'b': case 'c': case 'd': case 'e':
|
||||
middle = "A-E";
|
||||
break;
|
||||
case 'f': case 'g': case 'h': case 'i': case 'j':
|
||||
middle = "F-J";
|
||||
break;
|
||||
case 'k': case 'l': case 'm': case 'n': case 'o':
|
||||
middle = "K-O";
|
||||
break;
|
||||
case 'p': case 'q': case 'r': case 's': case 't':
|
||||
middle = "P-T";
|
||||
break;
|
||||
case 'u': case 'v': case 'w': case 'x': case 'y': case 'z':
|
||||
middle = "U-Z";
|
||||
break;
|
||||
default:
|
||||
middle = "ZZZ";
|
||||
break;
|
||||
}
|
||||
|
||||
snprintf(filename, fbufsize, "%s%s"SLASH"%s.%s", prefix, middle, name, suffix);
|
||||
return (1);
|
||||
}
|
||||
|
||||
|
||||
int num_pc_in_room(struct room_data *room)
|
||||
{
|
||||
int i = 0;
|
||||
struct char_data *ch;
|
||||
|
||||
for (ch = room->people; ch != NULL; ch = ch->next_in_room)
|
||||
if (!IS_NPC(ch))
|
||||
i++;
|
||||
|
||||
return (i);
|
||||
}
|
||||
|
||||
/*
|
||||
* This function (derived from basic fork(); abort(); idea by Erwin S.
|
||||
* Andreasen) causes your MUD to dump core (assuming you can) but
|
||||
* continue running. The core dump will allow post-mortem debugging
|
||||
* that is less severe than assert(); Don't call this directly as
|
||||
* core_dump_unix() but as simply 'core_dump()' so that it will be
|
||||
* excluded from systems not supporting them. (e.g. Windows '95).
|
||||
*
|
||||
* You still want to call abort() or exit(1) for
|
||||
* non-recoverable errors, of course...
|
||||
*
|
||||
* XXX: Wonder if flushing streams includes sockets?
|
||||
*/
|
||||
extern FILE *player_fl;
|
||||
void core_dump_real(const char *who, int line)
|
||||
{
|
||||
log("SYSERR: Assertion failed at %s:%d!", who, line);
|
||||
|
||||
#if 1 /* By default, let's not litter. */
|
||||
#if defined(CIRCLE_UNIX)
|
||||
/* These would be duplicated otherwise...make very sure. */
|
||||
fflush(stdout);
|
||||
fflush(stderr);
|
||||
fflush(logfile);
|
||||
/* Everything, just in case, for the systems that support it. */
|
||||
fflush(NULL);
|
||||
|
||||
/*
|
||||
* Kill the child so the debugger or script doesn't think the MUD
|
||||
* crashed. The 'autorun' script would otherwise run it again.
|
||||
*/
|
||||
if (fork() == 0)
|
||||
abort();
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
int count_color_chars(char *string)
|
||||
{
|
||||
int i, len;
|
||||
int num = 0;
|
||||
|
||||
if (!string || !*string)
|
||||
return 0;
|
||||
|
||||
len = strlen(string);
|
||||
for (i = 0; i < len; i++) {
|
||||
while (string[i] == '@') {
|
||||
if (string[i + 1] == '@')
|
||||
num++;
|
||||
else
|
||||
num += 2;
|
||||
i += 2;
|
||||
}
|
||||
}
|
||||
return num;
|
||||
}
|
||||
/*
|
||||
* Rules (unless overridden by ROOM_DARK):
|
||||
*
|
||||
* Inside and City rooms are always lit.
|
||||
* Outside rooms are dark at sunset and night.
|
||||
*/
|
||||
int room_is_dark(room_rnum room)
|
||||
{
|
||||
if (!VALID_ROOM_RNUM(room)) {
|
||||
log("room_is_dark: Invalid room rnum %d. (0-%d)", room, top_of_world);
|
||||
return (FALSE);
|
||||
}
|
||||
|
||||
if (world[room].light)
|
||||
return (FALSE);
|
||||
|
||||
if (ROOM_FLAGGED(room, ROOM_DARK))
|
||||
return (TRUE);
|
||||
|
||||
if (SECT(room) == SECT_INSIDE || SECT(room) == SECT_CITY)
|
||||
return (FALSE);
|
||||
|
||||
if (weather_info.sunlight == SUN_SET || weather_info.sunlight == SUN_DARK)
|
||||
return (TRUE);
|
||||
|
||||
return (FALSE);
|
||||
}
|
||||
|
||||
int levenshtein_distance(char *s1, char *s2)
|
||||
{
|
||||
int s1_len = strlen(s1), s2_len = strlen(s2);
|
||||
int d[s1_len + 1][s2_len + 1];
|
||||
int i, j;
|
||||
|
||||
for (i = 0; i <= s1_len; i++)
|
||||
d[i][0] = i;
|
||||
for (j = 0; j <= s2_len; j++)
|
||||
d[0][j] = j;
|
||||
|
||||
for (i = 1; i <= s1_len; i++)
|
||||
for (j = 1; j <= s2_len; j++)
|
||||
d[i][j] = MIN(d[i - 1][j] + 1,
|
||||
MIN(d[i][j - 1] + 1,
|
||||
d[i - 1][j - 1] + ((s1[i - 1] == s2[j - 1]) ? 0 : 1)));
|
||||
|
||||
return d[s1_len][s2_len];
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue