Add view command for shops and remove identify

This commit is contained in:
kinther 2025-10-02 13:39:00 -07:00
parent 70354d1c0e
commit 99790cbb89
2 changed files with 88 additions and 118 deletions

View file

@ -174,7 +174,6 @@ cpp_extern const struct command_info cmd_info[] = {
{ "house" , "house" , POS_RESTING , do_house , 0, 0 },
{ "inventory", "i" , POS_DEAD , do_inventory, 0, 0 },
{ "identify" , "id" , POS_STANDING, do_not_here , 1, 0 },
{ "idea" , "ide" , POS_DEAD , do_ibt , 0, SCMD_IDEA },
{ "imotd" , "imo" , POS_DEAD , do_gen_ps , LVL_IMMORT, SCMD_IMOTD },
{ "immlist" , "imm" , POS_DEAD , do_gen_ps , 0, SCMD_IMMLIST },
@ -320,6 +319,7 @@ cpp_extern const struct command_info cmd_info[] = {
{ "value" , "val" , POS_STANDING, do_not_here , 0, 0 },
{ "version" , "ver" , POS_DEAD , do_gen_ps , 0, SCMD_VERSION },
{ "view" , "vie" , POS_STANDING, do_not_here , 0, 0 },
{ "visible" , "vis" , POS_RESTING , do_visible , 1, 0 },
{ "vnum" , "vnum" , POS_DEAD , do_vnum , LVL_IMMORT, 0 },
{ "vstat" , "vstat" , POS_DEAD , do_vstat , LVL_IMMORT, 0 },

View file

@ -61,7 +61,6 @@ static char *read_shop_message(int mnum, room_vnum shr, FILE *shop_f, const char
static int read_type_list(FILE *shop_f, struct shop_buy_data *list, int new_format, int max);
static int read_list(FILE *shop_f, struct shop_buy_data *list, int new_format, int max, int type);
static void shopping_list(char *arg, struct char_data *ch, struct char_data *keeper, int shop_nr);
static bool shopping_identify(char *arg, struct char_data *ch, struct char_data *keeper, int shop_nr);
static void shopping_value(char *arg, struct char_data *ch, struct char_data *keeper, int shop_nr);
static void shopping_sell(char *arg, struct char_data *ch, struct char_data *keeper, int shop_nr);
static struct obj_data *get_selling_obj(struct char_data *ch, char *name, struct char_data *keeper, int shop_nr, int msg);
@ -996,9 +995,93 @@ SPECIAL(shop_keeper)
} else if (CMD_IS("list")) {
shopping_list(argument, ch, keeper, shop_nr);
return (TRUE);
} else if (CMD_IS("identify")) {
return (shopping_identify(argument, ch, keeper, shop_nr));
}
} else if (CMD_IS("view")) {
/* view #N */
char tok[MAX_INPUT_LENGTH];
struct obj_data *obj = NULL, *last_obj = NULL, *cur;
int index, lindex = 0, cnt = 0;
one_argument(argument, tok);
if (!*tok || tok[0] != '#') {
send_to_char(ch, "Usage: view #<number>\r\n");
return (TRUE);
}
index = atoi(tok + 1);
if (index <= 0) {
send_to_char(ch, "That item number looks off. Try: view #1\r\n");
return (TRUE);
}
/* Mirror shopping_list() gates and ordering */
if (!is_ok(keeper, ch, shop_nr))
return (TRUE);
if (SHOP_SORT(shop_nr) < IS_CARRYING_N(keeper))
sort_keeper_objs(keeper, shop_nr);
/* Group identical items with same_obj() and count groups to match list numbering */
for (cur = keeper->carrying; cur; cur = cur->next_content) {
if (!(CAN_SEE_OBJ(ch, cur) && GET_OBJ_COST(cur) > 0))
continue;
if (!last_obj) {
last_obj = cur;
cnt = 1;
continue;
}
if (same_obj(last_obj, cur)) {
cnt++;
continue;
}
/* Completed a group: bump list index */
lindex++;
if (lindex == index) {
obj = last_obj;
break;
}
/* Start next group */
last_obj = cur;
cnt = 1;
}
/* Handle tail group if needed */
if (!obj && last_obj) {
lindex++;
if (lindex == index)
obj = last_obj;
}
if (!obj) {
send_to_char(ch, "There is no item #%d in the shop list.\r\n", index);
return (TRUE);
}
/* Show main description and weight */
{
const char *mdesc = NULL;
#ifdef GET_OBJ_MAIN_DESC
if (GET_OBJ_MAIN_DESC(obj) && *GET_OBJ_MAIN_DESC(obj))
mdesc = GET_OBJ_MAIN_DESC(obj);
#endif
if (!mdesc) {
if (obj->description && *obj->description)
mdesc = obj->description;
else if (obj->short_description && *obj->short_description)
mdesc = obj->short_description;
else
mdesc = "You see nothing remarkable about it.";
}
send_to_char(ch, "%s\r\n", mdesc);
send_to_char(ch, "Weight: %d\r\n", GET_OBJ_WEIGHT(obj));
}
return (TRUE);
}
return (FALSE);
}
@ -1565,116 +1648,3 @@ void destroy_shops(void)
top_shop = -1;
}
bool shopping_identify(char *arg, struct char_data *ch, struct char_data *keeper, int shop_nr)
{
char buf[MAX_STRING_LENGTH];
struct obj_data *obj;
int i, found;
if (!is_ok(keeper, ch, shop_nr))
return FALSE;
if (SHOP_SORT(shop_nr) < IS_CARRYING_N(keeper))
sort_keeper_objs(keeper, shop_nr);
if (!*arg) {
snprintf(buf, sizeof(buf), "%s What do you want to identify??", GET_NAME(ch));
do_tell(keeper, buf, cmd_tell, 0);
return TRUE;
}
if (!(obj = get_purchase_obj(ch, arg, keeper, shop_nr, TRUE)))
return FALSE;
send_to_char(ch, "Name: %s\r\n", (obj->short_description) ? obj->short_description : "<None>");
sprinttype(GET_OBJ_TYPE(obj), item_types, buf, sizeof(buf));
send_to_char(ch, "Type: %s\r\n", buf);
send_to_char(ch, "Weight: %d, Cost to Sell: %s%d%s, Cost to Buy: %s%d%s\r\n",
GET_OBJ_WEIGHT(obj),
QYEL, sell_price(obj, shop_nr, keeper, ch), QNRM,
QYEL, buy_price(obj, shop_nr, keeper, ch), QNRM);
sprintbitarray(GET_OBJ_WEAR(obj), wear_bits, TW_ARRAY_MAX, buf);
send_to_char(ch, "Can be worn on: %s\r\n", buf);
switch (GET_OBJ_TYPE(obj)) {
case ITEM_LIGHT:
if (GET_OBJ_VAL(obj, 2) == -1)
send_to_char(ch, "Hours Remaining: (Infinite)\r\n");
else if (GET_OBJ_VAL(obj, 2) == 0)
send_to_char(ch, "Hours Remaining: None!\r\n");
else
send_to_char(ch, "Hours Remaining: %d\r\n", GET_OBJ_VAL(obj, 2));
break;
case ITEM_SCROLL:
case ITEM_POTION:
send_to_char(ch, "Spells: %s, %s, %s\r\n",
skill_name(GET_OBJ_VAL(obj, 1)),
skill_name(GET_OBJ_VAL(obj, 2)),
skill_name(GET_OBJ_VAL(obj, 3)));
break;
case ITEM_WAND:
case ITEM_STAFF:
send_to_char(ch, "Spell: %s\r\n", skill_name(GET_OBJ_VAL(obj, 3)));
send_to_char(ch, "Charges: %d/%d\r\n", GET_OBJ_VAL(obj, 2), GET_OBJ_VAL(obj, 1));
break;
case ITEM_WEAPON:
send_to_char(ch, "Damage Dice is '%dD%d' for an average per-round damage of %.1f.\r\n",
GET_OBJ_VAL(obj, 1), GET_OBJ_VAL(obj, 2),
((GET_OBJ_VAL(obj, 2) + 1) / 2.0) * GET_OBJ_VAL(obj, 1));
break;
case ITEM_ARMOR:
if(GET_OBJ_VAL(obj,1) == 0)
{
send_to_char(ch, "AC-apply: [%d]\r\n", GET_OBJ_VAL(obj, 0));
}
else
{
send_to_char(ch, "AC-apply: [%d] - This item has magical affects.\r\n", GET_OBJ_VAL(obj, 0));
}
break;
case ITEM_CONTAINER:
send_to_char(ch, "Capacity: %d/%d\r\n", GET_OBJ_WEIGHT(obj), GET_OBJ_VAL(obj, 0));
break;
case ITEM_DRINKCON:
case ITEM_FOUNTAIN:
send_to_char(ch, "Drinks: %d/%d\r\n", GET_OBJ_VAL(obj, 1), GET_OBJ_VAL(obj, 0));
break;
case ITEM_NOTE:
send_to_char(ch, "\r\n");
break;
case ITEM_KEY:
send_to_char(ch, "\r\n");
break;
case ITEM_FOOD:
send_to_char(ch, "\r\n");
break;
case ITEM_MONEY:
send_to_char(ch, "\r\n");
break;
case ITEM_WORN:
if(GET_OBJ_VAL(obj,1) > 0)
send_to_char(ch, "This item has magical affects.\r\n");
else
send_to_char(ch, "\r\n");
break;
default:
send_to_char(ch, "\r\n");
break;
}
found = 0;
send_to_char(ch, "Affections:");
for (i = 0; i < MAX_OBJ_AFFECT; i++)
if (obj->affected[i].modifier) {
sprinttype(obj->affected[i].location, apply_types, buf, sizeof(buf));
send_to_char(ch, "%s %+d to %s", found++ ? "," : "", obj->affected[i].modifier, buf);
}
if (!found)
send_to_char(ch, " None");
send_to_char(ch, "\r\nExtra Flags: ");
sprintbitarray(GET_OBJ_EXTRA(obj), extra_bits, EF_ARRAY_MAX, buf);
send_to_char(ch, "%s\r\n", buf);
return TRUE;
}