diff --git a/src/cedit.c b/src/cedit.c index 1a2a4ff..f7dc9fb 100644 --- a/src/cedit.c +++ b/src/cedit.c @@ -368,7 +368,7 @@ int save_config( IDXTYPE nowhere ) "load_into_inventory = %d\n\n", CONFIG_LOAD_INVENTORY); fprintf(fl, "* Should PC's be able to track through hidden or closed doors?\n" "track_through_doors = %d\n\n", CONFIG_TRACK_T_DOORS); - fprintf(fl, "* Should players who reach enough exp automatically level to immortal?\n" + fprintf(fl, "* Should players who reach enough exp be prevented from automatically levelling to immortal?\n" "no_mort_to_immort = %d\n\n", CONFIG_NO_MORT_TO_IMMORT); fprintf(fl, "* Should closed doors be shown on autoexit / exit?\n" "disp_closed_doors = %d\n\n", CONFIG_DISP_CLOSED_DOORS); @@ -633,7 +633,7 @@ static void cedit_disp_game_play_options(struct descriptor_data *d) "%sO%s) Track Through Doors : %s%s\r\n" "%sP%s) Display Closed Doors : %s%s\r\n" "%sR%s) Diagonal Directions : %s%s\r\n" - "%sS%s) Mortals Level To Immortal : %s%s\r\n" + "%sS%s) Prevent Mortal Level To Immortal : %s%s\r\n" "%s1%s) OK Message Text : %s%s" "%s2%s) HUH Message Text : %s%s" "%s3%s) NOPERSON Message Text : %s%s"