Minor changes and a test commit --Rumble

This commit is contained in:
Rumble 2013-02-03 21:46:12 +00:00
parent a9a159cc60
commit 82da0e8063
4 changed files with 10 additions and 8 deletions

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@ -4,7 +4,7 @@ telnet://tbamud.com:9091 or email rumble@tbamud.com --Rumble
@ @
[Sep 08 2012] - Rumble [Sep 08 2012] - Rumble
added another example to doc/syserr.txt added another example to doc/syserr.txt
Added a !NPC check to can_take_object. It was spamming a "mob using player data SYSERR". This means mobs do not have a max weight carrying capacity anymore. I think this is a good thing because I've seen people stumped when mob triggers fail due to weig Added a !NPC check to can_take_object. It was spamming a "mob using player data SYSERR". This means mobs do not have a max weight carrying capacity anymore. I think this is a good thing because I've seen people stumped when mob triggers fail due to weight limitations. But it could be unbalancing on some MUDs since pets could then carry unlimited gear.
ht limitations. But it could be unbalancing on some MUDs since pets could then carry unlimited gear. ht limitations. But it could be unbalancing on some MUDs since pets could then carry unlimited gear.
Uncommented code to prevent crashes when trying to save a deleted object. Uncommented code to prevent crashes when trying to save a deleted object.
[Aug 22 2012] - Rumble [Aug 22 2012] - Rumble

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@ -11,6 +11,13 @@ to rec.games.mud.diku which originally anounced CircleMUD as a publically
available MUD source code. available MUD source code.
Release history: Release history:
Version 3.63 release: April, 2012
Version 3.62 release: September, 2010
Version 3.61 release: January, 2010
Version 3.60 release: September, 2009
Version 3.59 release: April, 2009
Version 3.58 release: January, 2009
Version 3.57 release: August, 2008
Version 3.56 release: April, 2008 Version 3.56 release: April, 2008
Version 3.55 release: January, 2008 Version 3.55 release: January, 2008
Version 3.54 release: December, 2007 Version 3.54 release: December, 2007

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@ -1033,12 +1033,7 @@ int search_help(const char *argument, int level)
while (level < help_table[mid].min_level && mid < (bot + top) / 2) while (level < help_table[mid].min_level && mid < (bot + top) / 2)
mid++; mid++;
/* The following line was commented out at some point, by someone, for some reason...
* as I am unaware of that reason, and without a level check all help files, including
* the ones we may not want a player to see, are available. So I'm reversing this now.
* -Vat */
if (strn_cmp(argument, help_table[mid].keywords, minlen) || level < help_table[mid].min_level) if (strn_cmp(argument, help_table[mid].keywords, minlen) || level < help_table[mid].min_level)
/*if (strn_cmp(argument, help_table[mid].keywords, minlen))*/
break; break;
return (mid); return (mid);

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@ -2382,12 +2382,12 @@ void send_to_all(const char *messg, ...)
void send_to_outdoor(const char *messg, ...) void send_to_outdoor(const char *messg, ...)
{ {
struct descriptor_data *i; struct descriptor_data *i;
va_list args;
if (!messg || !*messg) if (!messg || !*messg)
return; return;
for (i = descriptor_list; i; i = i->next) { for (i = descriptor_list; i; i = i->next) {
va_list args;
if (STATE(i) != CON_PLAYING || i->character == NULL) if (STATE(i) != CON_PLAYING || i->character == NULL)
continue; continue;