Mostly Mudlog (#42)

* Added %log%, and made %send%, %echo%, etc. not force capitalization.

* Fixed Previous Commit

* Really fixed this time.

* Fixed look 2.mail

Also reverted CMMAND_TERMS, was increased in previous commit when it didn't need to be due to the removed of marena.

* Fixed add_to_lookup_table

Fixed as per  Welcor https://www.tbamud.com/forum/2-general/4307-crash-bug-need-assistance-with-gdb?start=20#7390

* Fixed two crash bugs

Fixed tw crash bugs Welcor found here https://www.tbamud.com/forum/4-development/4300-simple-list-forced-to-reset-itself

* wizhelp changes

Cleared buf in columns_list that was getting garbage data in it. Removed wizhelp subcommand from do_commands, and removed buf and sprintf line that were never sent to anyone and replaced it with a send_to_char. Removed arg capability from do_commands as it's no longer useful without the wizhelp subcommand. Replaced wizhelp subcommand with separate do_wizhelp command that sorts commands by their level and shows all imms all imm commands regardless of their level.

* Fix

Fixed previous commit

* Trigedit Mostly

Changed attributes to persist across logout when changed in trigedit. Made strength now loer for GRGOD and above when wearing equipment. Added npcflag field to trigedit. Fixed %actor.vnum()%

* Log Files

Fixed Farbled Data in Logfiles. Fix from Prool on forums.

* Mudlog, Trigedit, New Pref Toggle

Skimmed every call of mudlog for missing GET_INVIS_LEV and other obvious inconsistencies. Added affect_total() cals to dg_variables so stats adjust properly. Added zoneresets toggle to prefedit because syslog complete is super spammy as a result of zone resets so tey're now separate from other syslog options.
This commit is contained in:
Nauzhror 2018-02-15 10:55:18 -05:00 committed by wyld-sw
parent 34b7f5b00c
commit 79e7ab10ea
31 changed files with 114 additions and 51 deletions

View file

@ -117,7 +117,8 @@ void check_killer(struct char_data *ch, struct char_data *vict)
SET_BIT_AR(PLR_FLAGS(ch), PLR_KILLER);
send_to_char(ch, "If you want to be a PLAYER KILLER, so be it...\r\n");
mudlog(BRF, LVL_IMMORT, TRUE, "PC Killer bit set on %s for initiating attack on %s at %s.",
mudlog(BRF, MAX(LVL_IMMORT, MAX(GET_INVIS_LEV(ch), GET_INVIS_LEV(vict))),
TRUE, "PC Killer bit set on %s for initiating attack on %s at %s.",
GET_NAME(ch), GET_NAME(vict), world[IN_ROOM(vict)].name);
}
@ -743,7 +744,8 @@ int damage(struct char_data *ch, struct char_data *victim, int dam, int attackty
}
if (!IS_NPC(victim)) {
mudlog(BRF, LVL_IMMORT, TRUE, "%s killed by %s at %s", GET_NAME(victim), GET_NAME(ch), world[IN_ROOM(victim)].name);
mudlog(BRF, MAX(LVL_IMMORT, MAX(GET_INVIS_LEV(ch), GET_INVIS_LEV(victim))),
TRUE, "%s killed by %s at %s", GET_NAME(victim), GET_NAME(ch), world[IN_ROOM(victim)].name);
if (MOB_FLAGGED(ch, MOB_MEMORY))
forget(ch, victim);
}