diff --git a/lib/world/mob/0.mob b/lib/world/mob/0.mob index 528e869..d9f9666 100644 --- a/lib/world/mob/0.mob +++ b/lib/world/mob/0.mob @@ -1,3 +1,15 @@ +#0 +mob0~ +mob0~ +mob0 +~ +mob0 +~ +8 0 0 0 0 0 0 0 0 E +0 20 10 1d1+0 1d1+0 +0 0 +8 8 0 +E #1 Puff dragon fractal~ Puff~ diff --git a/lib/world/mob/343.mob b/lib/world/mob/343.mob new file mode 100644 index 0000000..3ac94c4 --- /dev/null +++ b/lib/world/mob/343.mob @@ -0,0 +1,207 @@ +#34300 +Barney~ +Barney the Dinosaur~ +Barney the Dinosaur is here singing (Off-key). +~ + Here he is, large, purple, green with a goofy grin, big nose +and big gleaming black eyes. He stands towering here acting +all goofy as usual. +~ +520282 0 0 0 2424 0 0 0 1000 E +34 9 -10 6d6+340 5d5+5 +340 115600 +8 8 0 +Str: 18 +Dex: 18 +Int: 18 +Wis: 18 +Con: 18 +Cha: 18 +SavingPara: 8 +SavingRod: 8 +SavingPetri: 8 +SavingBreath: 8 +SavingSpell: 10 +E +T 34300 +#34301 +Kenny~ +Kenny the attendant~ +Kenny the attendant is here looking after the coffee bar. +~ + Kenny is a young man, a typical teenager who works at this Coffee Alcove. +He has blue sagging pants to show off his gaudy Sponge-Bob Boxers, white +sneakers, a red long sleeved shirt with the logo of the service company on its +breast, and a red matching hat to his shirt. He has dirty blond hair, blue +eyes, big nose, giant ears, freckles among the zits on his face and green teeth +under the braces he wears in his mouth, EEEW.. +~ +516186 0 0 0 2424 0 0 0 325 E +25 12 -5 5d5+250 4d4+4 +250 62500 +8 8 1 +Str: 16 +Dex: 16 +Int: 14 +Wis: 12 +Con: 18 +Cha: 19 +SavingPara: 6 +SavingRod: 6 +SavingPetri: 6 +SavingBreath: 6 +SavingSpell: 6 +E +T 34301 +#34302 +Assistant~ +a bikini clad Executive Assistant~ +an bikini clad Executive Assistant is here holding a tablet. +~ + The Executive Assistant is tall, slender, and has a fantastic body with +curves in all the right places. She wear a skimpy orange and white bikini two +piece over those curves. She still holds her purple tablet to help Whiteknight +with business affairs of the office. +~ +520282 0 0 0 0 0 0 0 0 E +31 10 -8 6d6+310 5d5+5 +310 96100 +8 8 2 +Str: 18 +Dex: 18 +Int: 18 +Wis: 18 +Con: 18 +Cha: 18 +SavingPara: 7 +SavingRod: 7 +SavingPetri: 7 +SavingBreath: 7 +SavingSpell: 7 +E +#34303 +Chandra Bishop~ +Bishop Chandra~ +Bishop Chandra, the Holy Father is here. +~ + Bishop Chandra is an older man, with white hair, a ful beard and a wrinkled +face. His blue eyes twinkle brightly though as-if he were a young man ready +to go out and face adventures. He wears a simple white and blue trimmed robe +that has the designs of the Holy Church emblazoned on it in gold. +~ +258120 0 0 0 2168 0 0 0 0 E +31 10 -8 6d6+310 5d5+5 +310 96100 +8 8 1 +Str: 18 +Dex: 18 +Int: 18 +Wis: 18 +Con: 18 +Cha: 18 +SavingPara: 7 +SavingRod: 7 +SavingPetri: 7 +SavingBreath: 7 +SavingSpell: 7 +E +T 34399 +#34304 +being smorphous spirit drunk wandering~ +a drunk morphous spirit~ +a drunk amorphous spirit is here nursing its drink. +~ + This spirit, having lived out its days in the mortal world, now works off its +final sins by doing menial labour in this realm's purgatory. In this case, +those chores seem to be cleaning up after the immortals of the land. Obviously +this one does not exactly like his job in this world and looks a little bit pink +from the booze. It also appears very depressed and down on its luck. +~ +516170 0 0 0 589840 0 0 0 0 E +14 16 1 2d2+140 2d2+2 +140 19600 +8 8 0 +SavingPara: 3 +SavingRod: 3 +SavingPetri: 3 +SavingBreath: 3 +SavingSpell: 3 +E +#34305 +gardener~ +a gardener~ +a gardener is working here. +~ + The gardner is clad in a two piece kimono with what appears to cast 'beacon' +a dragon on the back and wears sandals. Although she is not oriental, she has +black hair, deep brown eyes and a narrow trim figure. +~ +520204 0 0 0 0 0 0 0 350 E +14 16 1 2d2+140 2d2+2 +140 19600 +8 8 2 +Str: 16 +Dex: 17 +Int: 13 +Wis: 12 +Con: 16 +Cha: 19 +SavingPara: 3 +SavingRod: 3 +SavingPetri: 3 +SavingBreath: 3 +SavingSpell: 3 +E +#34306 +golem~ +a stone golem~ +a stone golem is on guard duty here. +~ + The stone golem looks rather solid, very buff with huge powerful legs, arms +chest and able to tear the victim in half with its bare hands. It has an +expressionless look on its face despite its red glowing eyes. +~ +520266 0 0 0 2424 0 0 0 0 E +25 12 -5 5d5+250 4d4+4 +250 62500 +8 8 0 +Str: 16 +Dex: 16 +Int: 16 +Wis: 16 +Con: 16 +Cha: 16 +SavingPara: 6 +SavingRod: 6 +SavingPetri: 6 +SavingBreath: 6 +SavingSpell: 6 +E +T 34303 +#34307 +golem~ +an air golem~ +an air golem is here on guard duty. +~ + The air golem is that if a displacement of air and a cloud-like shape with +wispy arms and legs and a huge center body. It has yellow glowing eyes and a +blueish electrical glow about it. +~ +520266 0 0 0 133500 0 0 0 0 E +25 12 -5 5d5+250 4d4+4 +250 62500 +8 8 0 +Str: 16 +Dex: 16 +Int: 16 +Wis: 16 +Con: 16 +Cha: 16 +SavingPara: 6 +SavingRod: 6 +SavingPetri: 6 +SavingBreath: 6 +SavingSpell: 6 +E +T 34303 +$ diff --git a/lib/world/mob/346.mob b/lib/world/mob/346.mob new file mode 100644 index 0000000..0cbe36a --- /dev/null +++ b/lib/world/mob/346.mob @@ -0,0 +1,2 @@ +$~ + diff --git a/lib/world/obj/343.obj b/lib/world/obj/343.obj new file mode 100644 index 0000000..48ebf27 --- /dev/null +++ b/lib/world/obj/343.obj @@ -0,0 +1,866 @@ +#34300 +fountain~ +a granite fountain~ +A granite fountain is gurgling here.~ +~ +23 a 0 0 0 0 0 0 0 0 0 0 0 +-1 2 15 0 +0 0 0 0 0 +E +Directory~ +--------------------------------------------------------- +Immortal Name: ===== Room # ====== Location: ======= +---------------------------------------------------------- +Rumble -------------- 34361 ----- Indoor Garden +Opie -------------- 34362 ----- Indoor Garden +Velcor -------------- 34387 ----- Indoor Garden +Whiteknight --------- 34337 ----- Higher Imm Hall, West +Elona ------------- 34359 ----- Higher Imm Hall, West +Fizbin ------------ 34365 ----- Higher Imm Hall, East +Rhade ------------- 34367 ----- Higher Imm Hall, East +Shama ------------- 34366 ----- Higher Imm Hall, East +Wyld ------------- 34364 ----- Higher Imm Hall, East +Aich --------------- 34334 ------- God Hall, West +Axanon ------------- 34342 ------- God Hall, North +Detta -------------- 34333 ------- God Hall, Southwest +JamDog ------------- 34340 ------- God Hall, North +Elaseth ------------ 34345 ------- God Hall, Northweast +Kyle --------------- 34348 ------- God Hall, East +Perna --------------- 34353 ------- God Hall, South +Tink --------------- 34355 ------- God Hall, South + +Proca -------- 34338 ------- God Hall, Northwest +Vatiken ------- 34339 -------- God Hall, Northwest +Niamh ----------- 34351 ----------- God Hall, Southeast +Fade ----------- 34337 ------------ God Hall, West +Angela -------- 34636 --------God Hall, South Extension +~ +E +Map~ +Nth: God Hall - Nth, Inn, Post Office, Coffee Alcove +Sth: God Hall - Sth, Bus. Ctr, Bldr Brd Rm, God Hall, Ext +Est: God Hall - Est, Imm/Mrtl Brd Rm, Upr Imm Hall, Grd Lvl, God Hl - Ext +Wst: God Hall - Wst, H.O.Jst/Chpl, Mtn Rm, Upr Imm Hall, Grd Lvl, God Hl - Ext +Dwn: Midguaard +~ +E +spade~ + The spade seems to be the headstone of the center of the +fountain here. It is made of black stone and is an obelisk +in shape. It has 'Directory' on the side of it and it also +has a 'MAP' on the side of it as well. +~ +E +fountain basin~ + The fountain is made of black granite and the water +in it looks and inviting to drink. In the center is a +'SPADE' shaped centerstone that seems to have writing +all over it. +~ +#34301 +fouton~ +a Fouton(tm) ~ +A Fouton(tm) is sitting here in the corner~ +~ +6 0 0 0 0 0 0 0 0 0 0 0 0 +6 0 0 0 +0 0 0 0 0 +E +fouton~ + A fouton couch is here with a blue matress and a light oak frame. It also +doubles as a bed when it is flattened to sleep two. +~ +#34302 +Beertap~ +a beertap~ +A beertap is here to dispense beer.~ +~ +23 0 0 0 0 0 0 0 0 0 0 0 0 +-1 2 1 0 +0 0 0 0 0 +E +Beertap~ + The tap is made of chrome as is the spigot and it has +a wooden handle that serves as a valve to allow the beer +to flow. On the handle are the words SAM ADAMS. +~ +#34303 +coffee dispenser~ +a coffee dispenser~ +A coffee dispenser is here.~ +~ +23 0 0 0 0 0 0 0 0 0 0 0 0 +-1 2 12 0 +0 0 0 0 0 +E +dispenser~ + The dispenser is attached to a big 5 gallon drum and there is a tray below +with a button. The dispenser is made of chrome and wood. +~ +#34304 +mug beer~ +an empty beer mug~ +An empty beer mug is here ready for use.~ +~ +17 0 0 0 0 ao 0 0 0 0 0 0 0 +2 0 1 0 +3 1 0 1 0 +E +beermug mug~ + The mug is rather large and tall. It is also very cold, chilled before being +placed out for use by the patrons. +~ +#34305 +coffeecup cup~ +a large coffee cup~ +A large empty coffee cup is here ready for use.~ +~ +17 0 0 0 0 ao 0 0 0 0 0 0 0 +2 0 12 0 +3 1 0 1 0 +E +coffeecup cup~ + The cup is white crockery and a fair sized mug to allow a good portion of +coffee to be drank from it. +~ +#34306 +Watertap~ +a water tap~ +A water tap is here dripping into the sink.~ +~ +23 0 0 0 0 0 0 0 0 0 0 0 0 +-1 2 15 0 +0 0 0 0 0 +E +watertap~ + The tap is a crookneck tap made by Kohler and it is a swivel head that can be +moved left or right. +~ +#34307 +countrytime fountain~ +a Lemonaid fountain machine~ +A Countrytime(tm) Lemonaid fountain drink machine is here.~ +~ +23 0 0 0 0 0 0 0 0 0 0 0 0 +-1 2 6 0 +0 0 0 0 0 +E +Lemonaid Fountain~ + The fountain machine sits in the corner and has a one glass dispenser in +front of a five gallon jug of the yellow delicious liquid. +~ +#34308 +Glass~ +a tall frosty glass~ +An empty tall frost-covered glass is here ready for use.~ +~ +17 0 0 0 0 ao 0 0 0 0 0 0 0 +2 0 11 0 +3 1 0 0 0 +E +glass~ + The glass is large and tall, able to hold alot of the drink available for +either water, beer, lemonaid. It is frost-covered of course, kept on ice before +it is used by the patrons. +~ +#34309 +cabinet storage~ +a large storage cabinet~ +A large storage cabinet is attached to the wall behind the counter.~ +~ +15 0 0 0 0 0 0 0 0 0 0 0 0 +-1 5 -1 0 +0 0 0 0 0 +E +cabinet~ + The storage cabinets are attached to the wall and have large swinging doors +to allow acess to the inside. It is white colored to match the sterile color +and green that make up the coffee bar. +~ +#34310 +tea brewer~ +a Lipton Tea (tm) Brew Dispenser~ +A Lipton Tea(tm) tea barrel is here with a dispenser.~ +~ +23 0 0 0 0 0 0 0 0 0 0 0 0 +-1 2 11 0 +0 0 0 0 0 +E +Brewer brewer tea~ + The Tea Brewer machine is a steel drum with a dispenser on the front and a +platform where you place your glass. It has a red button to dispense the tea. +~ +#34311 +milk~ +a milk dispensing machine~ +A milk dispensing machine is here.~ +~ +23 0 0 0 0 0 0 0 0 0 0 0 0 +-1 2 10 0 +5 0 0 1 0 +E +winebox~ + The machine is a steel drum with a single dispenser over a platform for the +glass. There is a trigger to push glass against to make it dispense. +~ +#34312 +wineglass~ +a crystal wine glass~ +A crystal wine glass is here ready for use.~ +~ +17 0 0 0 0 ao 0 0 0 0 0 0 0 +2 0 2 0 +2 2 0 1 0 +E +wineglass wine~ + The glass is tall and round, made of superb crystal that gleams stunningly in +the light. +~ +#34313 +shelf wooden~ +a wooden shelf~ +A wooden shelf is attached to the wall.~ +~ +15 0 0 0 0 0 0 0 0 0 0 0 0 +-1 0 -1 0 +0 0 0 0 0 +E +shelf wooden~ + The shelf is made of oak and is attached to the wall using 'L' Brackets into +the wall below, It makes for perfect storage. +~ +#34314 +whisky bottle~ +a bottle of whisky~ +A bottle of whisky is here.~ +~ +17 0 0 0 0 ao 0 0 0 0 0 0 0 +5 1 5 0 +5 25 0 0 0 +E +bottle whiskey~ + The bottle is brown and it has a white and red label marked "Wild Turkey" +~ +#34315 +shotglass shot~ +a short shotglass~ +A short shotglass is here ready for use.~ +~ +17 0 0 0 0 ao 0 0 0 0 0 0 0 +2 0 5 0 +2 5 0 0 0 +E +firebreather~ + The shot glass is small and the size of a good sized coffee cup and it is +made of glass. +~ +#34316 +whiskytap~ +a whisky dispenser~ +A whisky dispenser is here giving shots.~ +~ +23 0 0 0 0 0 0 0 0 0 0 0 0 +-1 2 5 0 +0 0 0 0 0 +E +whiskytap~ + The tap is made of metal and it has a small platform. Place a drink against +the metal tigger and it will dispense a perfect shot of whiskey. +~ +#34317 +barrier construction~ +a construction barrier~ +A construction barrier is here on its metal spidery legs.~ +~ +16 0 0 0 0 ao 0 0 0 0 0 0 0 +0 0 0 0 +200 2000 0 31 0 +E +barrier construction~ + The orange and white stripped barrier has two lights on the top of it that +blink yellow and it sits on long spidery looking legs, +~ +#34318 +couch~ +a plush couch~ +A plush couch is here in front of a coffee table.~ +~ +6 0 0 0 0 0 0 0 0 0 0 0 0 +5 0 0 0 +0 0 0 0 0 +E +couch~ + The couch is long, has a frame of oak wood and a long +blue cushion. It happens to be a Futon (tm). +~ +#34319 +LazyBoy recliner~ +a LazyBoy(tm) recliner~ +A LazyBoy(tm) recliner is here.~ +~ +6 0 0 0 0 0 0 0 0 0 0 0 0 +1 0 0 0 +0 0 0 0 0 +E +LazyBoy recliner~ + The recliner is made of leather and it swivels on an iron pedistal. The +leather is light brown trimmed in black. +~ +#34320 +sign~ +a construction sign~ +A construction sign is here nailed to a 2x4~ +~ +0 a 0 0 0 0 0 0 0 0 0 0 0 +0 0 0 0 +0 0 0 0 0 +E +sign construction~ +This area is currenty under construction. Please enter at OWN RISK +------------------- HARD-HAT AREA ----------------- + + Witt's End Construction Company +Making for a Better Tomorrow +~ +#34321 +bigscreen TV~ +a bigscreen TV 51"~ +A big screen 51" TV is here playing the local sports channel highlights.~ +~ +16 0 0 0 0 0 0 0 0 0 0 0 0 +0 0 0 0 +0 0 0 0 0 +E +bigscreen TV~ + The Big Screen 51" has a huge, flat screen, perfect sound, and color. It +sits on a black pedistal with a swivel, and has a keypad on one side, on front +to change the channels. Sounds of Lively Action is on the SCREEN right now. +~ +E +screen football~ + The split screen is engaged and on it the NY Yankees (tm) vs the SF Giants +(tm) for MLB. The other split screen shows a round of Soccer being played, +Mexico vs Brazil. Exciting games! +~ +#34322 +stool barstool~ +a barstool~ +A barstool is here next to the counter wanting to be sat on~ +~ +6 0 0 0 0 0 0 0 0 0 0 0 0 +1 0 0 0 +0 0 0 0 0 +E +stool barstool~ + The stood has a green top of padded foam and the legs are made of metal. +~ +#34323 +hardhat construction~ +a yellow hardhat~ +A yellow construction hardhat is here on the desk.~ +~ +9 0 0 0 0 aeo 0 0 0 0 0 0 0 +-20 0 0 0 +5 100 0 31 0 +E +hardhat construction~ +The helmet is yellow, made off plastic and it has a logo +of the Witt's Construction company on the center front of it. +There is a plastic adjustable insert to fit the wearers head. +~ +A +18 20 +A +19 22 +A +24 5 +#34324 +sign~ +a small freestanding sign~ +A small freestanding sign is here on a rod and pedistal.~ +~ +16 0 0 0 0 0 0 0 0 0 0 0 0 +0 0 0 0 +0 0 0 31 0 +E +sign arrows~ + The sign is in the shape of two arrows, on pointing up and the other pointing +downward, There is a MESSAGE written in the center of either of the arrows. +~ +E +message text~ +The arrow up has the message: For all Lead Offices, use upper stairs to +Garden Level + +The arrow down has the message: Higher Immortal Hallway, North Extension(s) +Section(s) A-B (coming soon C) +~ +#34325 +neck guard~ +a titanium neckguard~ +A titanium necckguard is here.~ +~ +9 0 0 0 0 ac 0 0 0 0 0 0 0 +-20 0 0 0 +20 0 0 0 0 +E +ascot~ + The ascot is made of silk and is of a sheer material. It flows nicely in the +breeze to make you look uber cool. +~ +A +18 25 +A +19 28 +#34326 +smock~ +a builder's smock~ +A builders smock is here in a heap.~ +~ +9 0 0 0 0 ad 0 0 0 0 0 0 0 +-40 0 0 0 +20 200 0 31 0 +E +smock~ + The smock is blue and white with the logo of TBA on the back of it. It has +no sleeves but is protectant against impact by items while building. +~ +A +18 20 +A +19 30 +#34327 +elbow~ +elbow guards~ +Protetive elbow guards are here hanging from the straps~ +~ +9 0 0 0 0 ai 0 0 0 0 0 0 0 +-10 0 0 0 +5 20 0 31 0 +E +elbow guards~ + The elbow guards are soft and white and slip on the arms for protection of +the joints while working. +~ +A +18 15 +A +19 20 +#34328 +jeans~ +501 Levi (tm) Jeans~ +A pair of Levi (tm) 501 jeans is here in a heap.~ +~ +9 0 0 0 0 af 0 0 0 0 0 0 0 +-20 0 0 0 +5 50 0 31 0 +E +jeans~ + The levis are stone washed blue jeans and they are trimmed in the ypical +orange that usually come with the thread pattern. They look very well worn. +~ +A +18 20 +A +19 22 +A +14 40 +#34329 +gloves~ +a pair of calf hide gloves~ +A pair of thick calf hide gloves~ +~ +9 0 0 0 0 ah 0 0 0 0 0 0 0 +-10 0 0 0 +2 10 0 0 0 +E +gloves~ + The gloves are thick calf hide and are colored orange one one side with brown +palm sides. They help to not wreck your hands while working hard on physical +tasks. +~ +A +17 20 +A +19 22 +#34330 +Rebock's Sneakers~ +Rebock's Hightop Sneakers~ +Rebock's Hightop Sneakers are sitting here as a pair.~ +~ +9 0 0 0 0 ag 0 0 0 0 0 0 0 +-5 0 0 0 +5 20 0 31 0 +E +sneakers~ + The sneakers are white and blue and they are hightops for what appears to be +Basketball, but for just general wear they are quite comfortable. +~ +A +18 5 +A +19 10 +#34331 +labcoat~ +an OFFICIAL TBAMUD Labcoat~ +An official TBAMUD Labcoat hangs here from a hook.~ +~ +9 0 0 0 0 ak 0 0 0 0 0 0 0 +-20 0 0 0 +3 20 0 31 0 +E +Labcoat~ + The coat is white and trimmed and blue and on the back of it is the TBAMUD +Logo, +~ +A +17 19 +A +18 20 +A +19 22 +#34332 +belt~ +a leather belt~ +A leather belt with a gold clasp is here.~ +~ +9 0 0 0 0 al 0 0 0 0 0 0 0 +-10 0 0 0 +0 0 0 0 0 +E +belt~ + The belt is black woven leather and it has a gold clasp in the front. +~ +A +17 5 +A +18 10 +A +19 12 +#34333 +rolex~ +a gold and silver Rolex Watch~ +WOW! A real gold and silver Rolex Watch is laying here!~ +~ +9 0 0 0 0 am 0 0 0 defgs 0 0 0 +-5 0 0 0 +0 0 0 31 0 +E +watch rolex~ + The watch is really fancy, showing time in three different countries can go +under water 300m and is made of a bright silver and gold body. +~ +A +18 5 +A +19 10 +#34334 +gold chain~ +a gold chain~ +A decorative gold chain~ +~ +9 0 0 0 0 am 0 0 0 0 0 0 0 +-5 0 0 0 +0 0 0 31 0 +E +gold chain~ + The chain is linked gold and it twinkles in the light. +~ +A +18 4 +A +17 3 +A +19 8 +#34335 +hammer~ +a TBAMUD Builder's Hammer~ +A TBAMUD Builder's Hammer is here laying head down.~ +~ +5 0 0 0 0 an 0 0 0 i 0 0 0 +50 50 50 5 +20 50000 0 31 0 +E +hammer~ + The hammer is very small, like the size of a 20 lb sledgehammer but it has +the bite of a warhammer. It should be ample protection against mobs. +~ +A +19 100 +A +13 100 +#34336 +ring class~ +a TBAMUD Builder's Ring~ +A TBA Builder's Ring is here laying in the dust.~ +~ +9 0 0 0 0 ab 0 0 0 hno 0 0 0 +-10 0 0 0 +5 300 0 31 0 +E +ring class~ + The ring is a gold signet with a silver center and it has the TBAMUD Logo in +the center of it. It signify's you are an official builder! +~ +A +21 3 +A +22 5 +A +23 6 +A +24 8 +A +18 5 +A +19 10 +#34337 +skirt~ +a pleated 503 Levi (tm) skirt~ +A pleasted 503 Levi (tm) skirt is here in a heap.~ +~ +9 0 0 0 0 af 0 0 0 0 0 0 0 +-40 0 0 0 +0 0 0 31 0 +E +skirt~ + The skirt is a typical stone washed blue with the orange thread and on the +back is the paper marker showing the size. It is about migh thigh to knee +length. +~ +A +18 20 +A +19 24 +A +14 10 +#34338 +shield~ +a powerful titanium shield~ +A powerful titanium shield sits tipped against the wall.~ +~ +9 0 0 0 0 aj 0 0 0 ino 0 0 0 +-100 0 0 0 +20 35000 0 31 0 +E +shield~ + The titanium shield is blue and has the seal of TBA MUD rampant on the front +and center of it. It is made of titanium metal. +~ +A +18 50 +A +19 52 +A +22 25 +A +20 25 +A +23 25 +A +24 25 +#34339 +bench loveseat~ +a comfy looking French loveseat~ +A comfy looking French loveseat is here.~ +~ +6 0 0 0 0 0 0 0 0 0 0 0 0 +2 0 0 0 +0 0 0 0 0 +E +armchair~ + The armchair is made of leather and it is a designed like a bench. It has +plush cushions on the back and bottom that are blue with orange, yellow, white, +and green stripes on one corner of the pillow. +~ +#34340 +key golden~ +a stumpy golden key~ +A stumpy golden key glistens in the light~ +~ +18 a 0 0 0 ao 0 0 0 0 0 0 0 +0 0 0 0 +1 5 0 0 0 +E +key golden~ + The key is short and twisted in a unique shape as it is an old fashioned type +key. +~ +#34341 +tablet~ +a purple tablet~ +A purple tablet is here blinking and chirping. ~ +~ +3 0 0 0 0 an 0 0 0 0 0 0 0 +10 500 20 30 +10 200 0 0 0 +E +tablet purple~ + The tablet is about 12" square and it has a touch face with a dark purple +shell back, It seems to blink and flash when she touches the face of it. +~ +#34342 +hotttub~ +a steaming corner hottub~ +A steaming corner hottub is here bubbling ominously.~ +~ +6 b 0 0 0 0 0 0 0 0 0 0 0 +10 0 0 0 +0 0 0 0 0 +E +hotttub~ + The hotttub is about 8 feet in diameter and holds up to 10 people. The water +bubbles and churns, looking very inviting. +~ +#34343 +toilet~ +a toilet~ +A toilet is here made of porclein.~ +~ +6 0 0 0 0 0 0 0 0 0 0 0 0 +1 0 0 0 +0 0 0 0 0 +E +toilet toidy throne~ + The toilet is made of white porcelien and it stands with a tank near the +wall. It has a wooden seat that is made of carved walnut and it has gold +fixtures all around, which include the handles. +~ +E +sign~ + Be sure to Flush! +~ +#34344 +sink~ +a sink and granite counter~ +A sink and long granite counter is here.~ +~ +12 0 0 0 0 0 0 0 0 0 0 0 0 +0 0 0 0 +0 0 0 0 0 +E +sink~ + The sink is clean and white, with a shiny chrome faucet system and drain in +the bottom. +~ +E +counter~ + The counters are made of granite and are immaculately carved with such +precision into a smooth flowing shape and designs all over them. +~ +#34345 +tub clawtub~ +an old fashioned claw tub and shower~ +An old fashioned claw tub and shower is here.~ +~ +6 0 0 0 0 0 0 0 0 0 0 0 0 +3 0 0 0 +0 0 0 0 0 +E +tub~ + The tub is made of iron and porcelin and it has claw feet in which it sits. +It is quite large and deep holding several meters of water. +~ +E +shower~ + The shower is a gold tube and a nozzle that is located on one side of the tub +and the water pours down over the person or persons. The valve is located just +above the fixture on the bottom of the tub that fills it. +~ +#34346 +bench~ +a short teak bench~ +A short teak bench is here sitting on its legs.~ +~ +6 0 0 0 0 0 0 0 0 0 0 0 0 +3 0 0 0 +0 0 0 0 0 +E +bench~ + A short teak bench is here sitting on its four carved legs, of an oriental +type design. +~ +#34347 +spring~ +a gurgling spring~ +A gurgling spring is here splashing into a golden basin.~ +~ +23 0 0 0 0 0 0 0 0 0 0 0 0 +-1 2 15 0 +0 0 0 0 0 +E +spring~ + The spring is just a free flowing stream of water that flows from the ground +with a murmuring, gurgling sound. +~ +E +basin~ + The basin is made of gold and it holds the water as it splashes out from the +spring from the ground. When full it runs into what appears to be a channel +leading to the lagoon. +~ +#34348 +statue~ +a guardian statue of Rumble~ +A guardian statue of Rumble is here next to a pedistal.~ +~ +12 abi 0 0 0 0 0 0 0 0 0 0 0 +0 0 0 0 +0 0 0 31 0 +E +pedistal~ + The pedistal is made of rounded carved marble and it has unique designs, +portraying extreme power. The top of the pedistal is empty, but it seems that +something should go there. +~ +E +statue Rumble rumble guardian~ + The statue is a guardian to this shrine, it depicts one of the immortals of +TBA and his power and influence over all who worship here. He stands clad as a +Battle Mage, in flowing robes and carries a staff. His hair is long and flowing +as he seems to be raising the staff in battle. You seem to feel at ease by this +statue. +~ +#34349 +Opie~ +a guardian statue of Opie~ +A guardian statue of Opie is here.~ +~ +12 abg 0 0 0 0 0 0 0 tu 0 0 0 +0 0 0 0 +0 0 0 31 0 +E +nametag~ + The nametag reads Opie the Cunning and that is carved at the base of the +statue near the foot of his statue. +~ +E +Opie Guardian~ + The statue is a guardian to this shine, it depicts one of the immortals of +TBA and the influence of steath and cunning to all who worhip here. He stands +clad in carved battle armor of leather, a loose flowing shirt and a sash about +his waist. In his hand he carries a dagger that is thrust outward in a backstab +motion. You feel a strange surge of adventure looking at this statue. +~ +#34350 +Welcor~ +a guardian statue of Welcor~ +A guardian statue of Welcor is here.~ +~ +12 ab 0 0 0 0 0 0 0 ior 0 0 0 +0 0 0 0 +0 0 0 31 0 +E +nametag~ + The nametag reads Welcor the Bishop and that is carved at the base of the +statue near the foot of it. +~ +E +Welcor guardian~ + The statue is a guardian to this shine, it depicts one of the immortals of +TBA and the influence of Justice to all who worship here. He/She stands clad in +a long flowing set of robes and he/she carries a warhammer in their hand. The +feeling of peace overwhelms the senses when you look at the statue that seems to +be floating and glowing brightly. +~ +$~ diff --git a/lib/world/obj/346.obj b/lib/world/obj/346.obj new file mode 100644 index 0000000..96ec78e --- /dev/null +++ b/lib/world/obj/346.obj @@ -0,0 +1,200 @@ +#34600 +fountain~ +a large corner fountain~ +A large corner fountain is here~ +~ +23 0 0 0 0 a 0 0 0 0 0 0 0 +-1 2 15 0 +7 0 0 0 0 +E +statue~ + The statue is that of a warrior who is dressed in robes of silk carrying a +sword at his side and a fan in his hand. It appears to be that of the ancient +samurai warriors. +~ +E +basin~ + The basin is granite and it is carved by hand as-if every piece of the stone +were removed into the very shape to make it into the beautiful piece that it +really is. There is a statue in the center, no doubt a centerpiece god that is +worshipped here in this pagoda. +~ +E +fountain~ + The foutain is a corner one and it is being fed from a spring that flows from +a spigot from the wall. The water flows into the basin below with a quiet +splashing. +~ +#34601 +shrine~ +a shrine made of teak and gold~ +A shrine made of teak and gold is here.~ +~ +6 0 0 0 0 a 0 0 0 0 0 0 0 +1 0 0 0 +0 0 0 0 0 +E +shrine~ + The shrine is large and boxy, with gold trim and it shines in the medium +light of the many lanterns that light this Pagoda. It has an insription what +appears to be a poem, but it is written in a foreign language which you do not +understand. +~ +#34602 +lantern~ +a shining bronze lantern~ +A shining bronze lantern is here.~ +~ +1 0 0 0 0 0 0 0 0 0 0 0 0 +0 0 -1 0 +0 0 0 0 0 +E +lantern~ + The lantern is about 3 feet high and about 3 feet in diameter, made off metal +glass and wire, giving off a warm glow. +~ +#34603 +statuehead~ +a statuehead on a pedistal~ +A statuehead on a pedistal stands here.~ +~ +12 0 0 0 0 0 0 0 0 0 0 0 0 +0 0 0 0 +0 0 0 0 0 +E +pillar~ + The pillar it stands on of simple marble with many carvings of different +designs belonging to many parts of the realms found on TBAMUD. Com. There are +inscriptions on the side and decorative grooves that make it up. It is very +well designed. +~ +E +statuehead~ + The statuehead is a head and partial shoulders that depicts one of the many +gods who works over this realm as a builder. Its resemblene is uncanny to one +of the many builders who work here. It is made of a hi-tech material that it +allows holograms to be placed over the plaster mold that it covers. +~ +#34604 +couch~ +a plush couch~ +A plush couch is sitting here against the wall.~ +~ +6 0 0 0 0 0 0 0 0 0 0 0 0 +5 0 0 0 +0 0 0 0 0 +E +couch~ + The couch is colored blue and white and it stands on four legs looking very +comfortable. It appears to be used as a waiting place for mortals looking to +meet with the immortals. +~ +#34605 +altar~ +a prayer altar~ +A prayer altar is here.~ +~ +6 ai 0 0 0 0 0 0 0 0 0 0 0 +1 0 0 0 +200 1 0 0 0 +E +altar~ + The altar is made of gold and twisted marble. It has a shiny well finished +appearance in its construction with the rune symbol of Whiteknight carved on the +side of it. There are candles and incense burners incorperated in the design +and they smolder gently. +~ +#34606 +shrine~ +a small shrine made of marble~ +A small shrine made of marble is here~ +~ +6 0 0 0 0 0 0 0 0 0 0 0 0 +1 0 0 0 +0 0 0 0 0 +E +incense~ +the incense is stuck out of the top from small holes and it smells like +the wild honeysuckle. Very refreshing. +~ +E +shrine~ + The shrine here is smaller and made of marble, trimmed in flexible strips of +ornamental oak wood. It has cubbies where small candles burn and incense burns +honoring the god or goddess here. +~ +#34607 +painting~ +a large oil painting of the Last Judgement~ +An oil painting of the Last Judgement hangs here.~ +~ +12 0 0 0 0 0 0 0 0 0 0 0 0 +0 0 0 0 +100 1000 0 0 0 +E +painting judgement~ + The painting here represents the Last Judgement of Christ our Redeemer +standing forth at the great white throne of judgement as he casts his judgement +upon the souls that stand before him. It has alot of floaty representation with +background color and flowing design. It is uplifting. +~ +#34608 +oil painting~ +an oil painting of the Last Supper~ +An oil painting of the Last Supper hangs here.~ +~ +12 0 0 0 0 0 0 0 0 0 0 0 0 +0 0 0 0 +100 1000 0 0 0 +E +painting supper~ + The painting here is the Last Supper where Christ and the Disciples sit +together at the familiar long table and have the famous dinner before his +crucifixion. It is absolutely stunning, the design and painting representation +that is here. +~ +#34609 +exit arrow~ +a glowing exit arrow~ +A glowing exit arrow is here, hanging from the ceiling.~ +~ +12 a 0 0 0 0 0 0 0 0 0 0 0 +0 0 0 0 +10 1 0 0 0 +E +exit arrow~ + The arrow is made of glass, metal and plastic and it hangs over the main exit +which happens to be south, over the step up into the Main Upper Imm Hall. On +the surface, in red letters, on the green glass is the word 'EXIT:' +~ +#34610 +exit arrow~ +a glowing exit arrow~ +A glowing exit arrow is here, hanging from the ceiling.~ +~ +12 a 0 0 0 0 0 0 0 0 0 0 0 +0 0 0 0 +10 1 0 0 0 +E +exit arrow~ + The arrow is made of glass, metal and plastic and hangs over the main exit of +the room. It has the words 'EXIT' written in red letters on the green glass +lens and an arrow ->. +~ +#34611 +american flag~ +an American Flag~ +An American Flag hangs from the wall in honor for the 9/11 Victims.~ +~ +12 0 0 0 0 0 0 0 0 0 0 0 0 +0 0 0 0 +0 0 0 0 0 +E +flag american~ + The proud stars and stripes are set strongly against the blue background of +the morning sky. Someone has raised the flag in hopes that our dear friend, +Rumble, returns from his service in Iraq. May his courage and strength keep him +safe, and let the great banner of our great nation always watch over him. +Return home my friend. +~ +$~ diff --git a/lib/world/qst/343.qst b/lib/world/qst/343.qst new file mode 100644 index 0000000..185c943 --- /dev/null +++ b/lib/world/qst/343.qst @@ -0,0 +1 @@ +$~ diff --git a/lib/world/qst/346.qst b/lib/world/qst/346.qst new file mode 100644 index 0000000..185c943 --- /dev/null +++ b/lib/world/qst/346.qst @@ -0,0 +1 @@ +$~ diff --git a/lib/world/shp/343.shp b/lib/world/shp/343.shp new file mode 100644 index 0000000..9e9f3e4 --- /dev/null +++ b/lib/world/shp/343.shp @@ -0,0 +1,59 @@ +CircleMUD v3.0 Shop File~ +#34300~ +3009 +3011 +3013 +3014 +3012 +3015 +3010 +3015 +-1 +0.00 +0.00 +-1 +%s Sorry, I don't stock that item.~ +%s You don't seem to have that.~ +%s I don't trade in such items.~ +%s I can't afford that!~ +%s You are too poor!~ +%s That'll be %d coins, thanks.~ +%s I'll give you %d coins for that.~ +0 +6 +34301 +0 +34398 +-1 +0 +28 +0 +0 +#34301~ +3009 +3010 +3011 +3012 +3013 +3014 +-1 +0.00 +0.00 +-1 +%s Sorry, I don't stock that item.~ +%s You don't seem to have that.~ +%s I don't trade in such items.~ +%s I can't afford that!~ +%s You are too poor!~ +%s That'll be %d coins, thanks.~ +%s I'll give you %d coins for that.~ +0 +6 +-1 +0 +-1 +0 +28 +0 +28 +$~ diff --git a/lib/world/shp/346.shp b/lib/world/shp/346.shp new file mode 100644 index 0000000..0cbe36a --- /dev/null +++ b/lib/world/shp/346.shp @@ -0,0 +1,2 @@ +$~ + diff --git a/lib/world/trg/343.trg b/lib/world/trg/343.trg new file mode 100644 index 0000000..43f1776 --- /dev/null +++ b/lib/world/trg/343.trg @@ -0,0 +1,210 @@ +#34300 +Barney script~ +0 b 100 +~ +* By whiteknight +eval number %random.16% +switch %number% + case 0 + Say I love you...... + wait 2 + say you love me..... + wait 2 + say We're best friends as friends should be. + wait 2 + break + case 1 + hug %actor.name% + wait 5 + kiss %actor.name% + wait 5 + say And remember, I love you! + laugh + break + case 2 + say Let us be best-tus buddies in all the world! + wait 5 + dance + break + case 3 + say Hello again to all my friends I'm + say glad you came to play. Our fun + say and learning never ends. Here's + say what we did today. + break + case 4 + say If I lived under the sea-sea-sea, + say I think it would be neat as it + say could be-be-be. I could visit all + say the fish, anytime I wish, if I + say lived under the sea. + break + case 5 + say I like to eat...eat..eat...apples and bananas + break + case 6 + say What a super-deeeee-duper idea! + break + case 7 + say "Why, that's a stuuuuuuuu-pendous idea!" + break + case 8 + say With a great big hug and a kiss from me to you.. + wait 2 + kiss %actor.name% + wait 2 + say won't you say you love me too? + break + case 9 + say I Love you. %actor.name% + say won't you be my friend? + break + case 10 + say I love you... + wait 2 + say you love me.... + wait 2 + say We're best friends... + wait 2 + say as friends should be... + break + case 11 + say I love you.... You love meeee... + say we'e a happy family! + break + case 12 + say My blankey lies over the ocean, + say my blankey lies over the sea, + say my blankey lies over the ocean, + say so bring back my blankey to me. + break + case 13 + say ... And Remember now kids. I luv yew!!!! + say ... and remember I luv yew! + break + case 15 + say Shimboree shimborah. Shimboree shimborah! + break + case 16 + say Oh boy! + wait 2 + say Just look at all the good things to eat. + wait 2 + say I think it would take a dinosaur to eat all of that. + break + default + * this should be here, even if it's never reached + say Come and play... Come and sing with me! + sing + say Come and dance with me, %actor.name%! + dance %actor.name% +break +done +* +~ +#34301 +Joe~ +0 hi 100 +~ +wait 15 +say Hiya %actor.name% How can I assist you? +sneer %actor.name% +wait 5 +nod %actor.name% +say type 'List' and I'll show you what is on the Menu at the Coffee Bar... +snort +wait 5 +nod %actor.name% +say also remember to get a drink the glasses are IN the cabinet! +wait 5 +picknose +say Bottles of Ale, Firebreather, Whiskey, and Local +say Specialty to Midguard also available on shelf. +nod %actor.name% +smile +drool +snigger +~ +#34302 +Drunk spirit text~ +0 b 100 +~ +* By whiteknight +eval number %random.6% +switch %number% +case 0 +Say S-set me up Kenny... +wait 2 +say A-an-another rwound here... +wait 2 +emote hics +wait 2 +break +case 1 +hug %actor.name% +wait 5 +kiss %actor.name% +wait 5 +say You're so cute! +laugh +break +case 2 +say Let us be best-tus buddies in all the world! +wait 5 +dance +break +case 3 +say 99 bottles of beer on the wall.... +say 99 bottles of beer... +say take one down, pass it around.... +say 98 bottles of beer on the wall.., +break +case 4 +say Oh i think i am going to be sick... +emote turns green +wait 2 +swoon +wait 2 +barf +say ugh ahhhhhhhhhh..... +break +case 5 +say Gimmie a bottle of anything and a glazed donut! +break +case 6 +~ +#34303 +Imm Check~ +0 gi 100 +~ +if %actor.level% > 30 +say GREETINGS HOLINESS! +bow +else +say ===================================================== +say Hrmmmph. This area mortal is not off-limits, but please go +say to your destination quickly. Once completed, DO NOT LINGER! +say ------------------------------------------------------ +nod %actor.name% +grimace %actor.name% +say ----------------------------------------------------- +say Return to the Social Gathering Room to return to Midguaard +say We have our eye on you! +say ===================================================== +end +~ +#34399 +Heal Script~ +0 g 100 +~ +say Blessings upon you this day, %actor.name%. The hand of God +say be upon you always. Here let me heal and help you. +dg_cast 'heal' %actor.name% +wait 5 +dg_cast 'sanc' %actor.name% +wait 5 +dg_cast 'fly' %actor.name% +wait 5 +say Go with God. +~ +$~ diff --git a/lib/world/trg/346.trg b/lib/world/trg/346.trg new file mode 100644 index 0000000..0cbe36a --- /dev/null +++ b/lib/world/trg/346.trg @@ -0,0 +1,2 @@ +$~ + diff --git a/lib/world/wld/100.wld b/lib/world/wld/100.wld old mode 100755 new mode 100644 diff --git a/lib/world/wld/101.wld b/lib/world/wld/101.wld old mode 100755 new mode 100644 diff --git a/lib/world/wld/11.wld b/lib/world/wld/11.wld old mode 100755 new mode 100644 diff --git a/lib/world/wld/115.wld b/lib/world/wld/115.wld old mode 100755 new mode 100644 diff --git a/lib/world/wld/125.wld b/lib/world/wld/125.wld old mode 100755 new mode 100644 diff --git a/lib/world/wld/15.wld b/lib/world/wld/15.wld old mode 100755 new mode 100644 diff --git a/lib/world/wld/150.wld b/lib/world/wld/150.wld old mode 100755 new mode 100644 diff --git a/lib/world/wld/169.wld 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b/lib/world/wld/31.wld old mode 100755 new mode 100644 diff --git a/lib/world/wld/310.wld b/lib/world/wld/310.wld old mode 100755 new mode 100644 diff --git a/lib/world/wld/311.wld b/lib/world/wld/311.wld old mode 100755 new mode 100644 diff --git a/lib/world/wld/313.wld b/lib/world/wld/313.wld old mode 100755 new mode 100644 diff --git a/lib/world/wld/32.wld b/lib/world/wld/32.wld old mode 100755 new mode 100644 diff --git a/lib/world/wld/33.wld b/lib/world/wld/33.wld old mode 100755 new mode 100644 diff --git a/lib/world/wld/343.wld b/lib/world/wld/343.wld new file mode 100644 index 0000000..1449d97 --- /dev/null +++ b/lib/world/wld/343.wld @@ -0,0 +1,1839 @@ +#34300 +Empty Office HIH EXT~ +You are in an unfinished room. +~ +343 28 0 0 0 0 +D1 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34612 +S +#34301 +Garden Path~ + The path is a norh-south path which narrows here as it crosses a small foot +bridge on its way to the main garden to the north and an alcove to the south. +It is quite pleasant here, as a refreshing breeze whips through the trees and +the plants that are placed here. The path itself is gravel and has a brick +border. An empty Pagoda office is to the east. +~ +343 16 0 0 0 1 +D0 +~ +~ +0 0 34383 +D1 + Teak and rice paper doors with brush paintings upon its surface make up the +door. Gold Fixtures hold it in place and there are golden handles. +~ +door~ +1 0 34393 +D2 +~ +undefined~ +0 0 34381 +S +#34302 +Garden Path~ + The path is a norh-south path which narrows here as it crosses a small foot +bridge on its way to the main garden to the north and an alcove to the south. +It is quite pleasant here, as a refreshing breeze whips through the trees and +the plants that are placed here. The path itself is gravel and has a brick +border. An empty Pagoda Office is to the east. +~ +343 16 0 0 0 1 +D0 +~ +~ +0 0 34386 +D1 + Teak and rice paper doors with brush paintings upon its surface make up the +door. Gold Fixtures hold it in place and there are golden handles. +~ +door~ +1 0 34304 +D2 +~ +~ +0 0 34382 +S +#34303 +Empty Office HIH Ext.~ +You are in an unfinished room. +~ +343 28 0 0 0 0 +D3 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34613 +S +#34304 +Empty Pagoda Office~ +This unfinished room was created by Whiteknight. +~ +343 28 0 0 0 0 +D3 + Teak and rice paper doors with brush paintings upon its surface make up the +door. Gold Fixtures hold it in place and there are golden handles. +~ +door~ +1 0 34302 +S +#34305 +Narrow Gravel Path~ + The path goes north and south and it is the same gravel type as the others. +This path leads through a thicker part of the garden, however, to what appears o +be a Pagoda that is set back a ways from the others and the main part of the +garden. Thick growth of planets, trees and bushes surround the building and +this path, The path itself is lined with bricks marking it easily to find your +way and lanterns hang from hooks every so many feet to light the way. +~ +343 0 0 0 0 1 +D0 + The door is made of Teak, rice paper and silver fixtures. And it slides to +the side as in traditional design of any pagoda of 14th century. On the rice +paper there is the design of a dragon with its wings spread +~ +door~ +1 0 34397 +D2 +~ +~ +0 0 34384 +S +#34306 +The Social Gathering Room~ + This is the Main Social Gathering Room of the Immortals. It is circular in +design and it connects four foyers in all directions to the north, south, east, +and west. The room is quite plush with many fountains, couches, and carpeted +areas, also with a few planters filled with thick green bushes and trees. The +fountain seems to be glowing best to look at it. +~ +343 28 0 0 0 0 +D0 +~ +~ +0 0 34307 +D1 +~ +~ +0 0 34308 +D2 +~ +~ +0 0 34309 +D3 +~ +~ +0 0 34310 +D5 +~ +~ +0 0 3000 +S +#34307 +Northern Foyer~ + This is the Northern End of the Gathering Hall. This foyer continues to +the north into what appears to be a hallway and south into a circular +central room. Several pillars line the room here. Archways west and east +lead into the Post Office and the Immortal Inn. +~ +343 24 0 0 0 0 +D0 +~ +~ +0 0 34311 +D1 +~ +~ +0 0 1205 +D2 +~ +~ +0 0 34306 +D3 +~ +~ +0 0 1201 +S +#34308 +Eastern Foyer~ + This is the Eastern End of the Gathering Hall. This foyer continues to +the east into what appears to be a hallway and west into a circular central +room. Several pillars line the room here, Archways north and south lead into +the Immortal Board Room and the Mortal Board Room. +~ +343 24 0 0 0 0 +D0 +~ +undefined~ +0 -1 1204 +D1 +~ +~ +0 0 34314 +D2 +~ +~ +0 0 1203 +D3 +~ +~ +0 0 34306 +S +#34309 +Southern Foyer~ + This is the Southern End of the Gathering Hall. This foyer continues +to the south into what appears to be a hallway and north into a circular +central room. Several pillars line the room here. Archways west ane east +lead into the Builders Hall and the Advertising/Business Center. +~ +343 24 0 0 0 0 +D0 +~ +~ +0 0 34306 +D1 +~ +~ +0 0 1206 +D2 +~ +~ +0 0 34312 +D3 +~ +~ +0 0 1291 +S +#34310 +Western Foyer~ + This is the Western End of the Gathering Hall. This foyer continues to +the west into what appears to be a hallway and east into a circular central +room. Several pillars line the room here. Archways north and south lead to +the Hall of Justice/Chapel and the Meeting Room of the Immortals. +~ +343 24 0 0 0 0 +D0 + A frosted glass door with huge silver hinges and silver fixtures are here +marking the Hall of Justice with the Rune of Justice etched in the glass in the +exact center of it. +~ +door~ +1 0 1293 +D1 +~ +~ +0 0 34306 +D2 + A frosted glass door with huge silver hinges and silver fixtures are here +marking the main meeting room with the TBA company Logo upon the door. The door +is open. +~ +door~ +1 0 1200 +D3 +~ +~ +0 0 34313 +S +#34311 +God Hall, North~ + The beginning and ending of the God Hall, North is here. +It seems to go on to the east and west with many doors that +line the hallways leading into the many offices that are +located here. + +An archway leads south into a foyer and north the hallway +seems to bend inward to what appears to be a coffee alcove. +The smell of coffee is very strong in this part of the hall. +~ +343 24 0 0 0 0 +D0 +~ +~ +0 0 34398 +D1 +~ +~ +0 0 34316 +D2 +~ +~ +0 0 34307 +D3 +~ +~ +0 0 34315 +S +#34312 +God Hall, South~ + The beginning and ending of the God Hall, South is here. + It seems to go on to the east and west with many doors that +line the hallways leading into the many offices that are +located here. An archway leads into the Foyer to the north. + +Another passageway crosses the hall into what appears to be +a very simple looking extension to the main God Hall. +~ +343 24 0 0 0 0 +D0 +~ +~ +0 0 34309 +D1 +~ +~ +0 0 34320 +D2 +~ +~ +0 0 34601 +D3 +~ +~ +0 0 34321 +S +#34313 +God Hall, West~ + This is a simple hallway that leads to the north and south. There is a +tiled floor and open beamed ceilings here. On either side doors line +the hallway. An archway to the east enters a plush foyer. +A staircase leads up to a very plush hallway above. + +Another passageway crosses the hall into what appears to be +a very simple looking extension to the main God Hall. +~ +343 24 0 0 0 0 +D0 +~ +~ +0 0 34318 +D1 +~ +~ +0 0 34310 +D2 +~ +~ +0 0 34319 +D3 +~ +~ +0 0 34609 +D4 +~ +~ +0 0 34327 +S +#34314 +God Hall, East~ + This is a simple hallway that leads to the north and south. There is a +tiled floor and open beamed ceilings here. On either side doors line +the hallway. An archway to the west enters a plush foyer. +A staircase leads up to a very plush hallway above. + +Another passageway crosses the hall into what appears to be +a very simple looking extension to the main God Hall. +~ +343 24 0 0 0 0 +D0 +~ +~ +0 0 34322 +D1 +~ +~ +0 0 34663 +D2 +~ +0~ +0 0 34323 +D3 +~ +~ +0 0 34308 +D4 +~ +~ +0 0 34331 +S +#34315 +God Hall, North~ + This is a simple hallway that leads to the east and west. +There is a tiled floor and open beamed ceilings here. On +either side doors line the hallway. +Jamdog's Office is to the North. +~ +343 24 0 0 0 0 +D0 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34340 +D1 +~ +~ +0 0 34311 +D2 +a walnut door is here with huge gold hinges. + +~ +door~ +1 0 34341 +D3 +~ +~ +0 0 34326 +S +#34316 +God Hall, North~ + This is a simple hallway that leads to the east and west. +There is a tiled floor and open beamed ceilings here. On +either side doors line the hallway. +Axanon's Office is to the north. +~ +343 24 0 0 0 0 +D0 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34342 +D1 +~ +~ +0 0 34317 +D2 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34343 +D3 +~ +~ +0 0 34311 +S +#34317 +God Hall, Northeast~ + This is a simple hallway, which curves to the west and south. +There is a tiled floor and open beamed ceilings here. There are +offices on the corners. Elaseth's Office is to the east. +~ +343 24 0 0 0 0 +D0 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34344 +D1 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34345 +D2 +~ +~ +0 0 34322 +D3 +~ +~ +0 0 34316 +S +#34318 +God Hall, West~ + This is a simple hallway that leads to the north and south. +There is a tiled floor and open beamed ceilings here. On +either side doors line the hallway. +~ +343 24 0 0 0 0 +D0 +~ +~ +0 0 34326 +D1 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34337 +D2 +~ +~ +0 0 34313 +D3 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34336 +S +#34319 +God Hall, West~ + This is a simple hallway that leads to the north and south. +There is a tiled floor and open beamed ceilings here. On +either side doors line the hallway. +Aich's Office is to the west. +~ +343 24 0 0 0 0 +D0 +~ +~ +0 0 34313 +D1 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34335 +D2 +~ +~ +0 0 34325 +D3 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34334 +S +#34320 +God Hall, South~ + This is a simple hallway that leads to the east and west. +There is a tiled floor and open beamed ceilings here. On +either side doors line the hallway. +Perra's Office is to the south. +~ +343 24 0 0 0 0 +D0 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34352 +D1 +~ +~ +0 0 34324 +D2 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34353 +D3 +~ +~ +0 0 34312 +S +#34321 +God Hall, South~ + This is a simple hallway that leads to the east and west. +There is a tiled floor and open beamed ceilings here. On +either side doors line the hallway. +Vatiken's Office is north and Tink's Office is south. +~ +343 24 0 0 0 0 +D0 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34354 +D1 +~ +~ +0 0 34312 +D2 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34355 +D3 +~ +~ +0 0 34325 +S +#34322 +God Hall, East~ + This is a simple hallway that leads to the north and south. +There is a tiled floor and open beamed ceilings here. On +either side doors line the hallway. +~ +343 24 0 0 0 0 +D0 +~ +~ +0 0 34317 +D1 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34346 +D2 +~ +~ +0 0 34314 +D3 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34347 +S +#34323 +God Hall, East~ + This is a simple hallway that leads to the north and south. +There is a tiled floor and open beamed ceilings here. On +either side doors line the hallway. +Kyle's Office is to the East. +~ +343 24 0 0 0 0 +D0 +~ +~ +0 0 34314 +D1 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34348 +D2 +~ +~ +0 0 34324 +D3 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34349 +S +#34324 +God Hall, Southeast~ + This is a simple hallway, which curves to the west and north. +There is a tiled floor and open beamed ceilings here. There are +offices on the corners. +~ +343 24 0 0 0 0 +D0 +~ +~ +0 0 34323 +D1 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34350 +D2 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34351 +D3 +~ +~ +0 0 34320 +S +#34325 +God Hall, Southwest~ + This is a simple hallway, which curves to the east and north. There is a +tiled floor and open beamed ceilings here. There are offices on the corners. +West is Detta's Office. +~ +343 24 0 0 0 0 +D0 +~ +~ +0 0 34319 +D1 +~ +0~ +0 0 34321 +D2 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34332 +D3 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34333 +S +#34326 +God Hall, Northwest~ + This is a simple hallway, which curves to the east and south. +There is a tiled floor and open beamed ceilings here. There are +offices on the corners. Vatiken's Office is to the north. +Proca's Office is to the west. +~ +343 24 0 0 0 0 +D0 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34339 +D1 +~ +~ +0 0 34315 +D2 +~ +~ +0 0 34318 +D3 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34338 +S +#34327 +Upper Immortal Hall, West~ + Standing at the end-beginning of the hallway west, this hallway is lined with +wooden paneling and thick marooon shag carpet. The hallway is lit by bronze +lanterns that burn brightly here. It continues on to the east and office door +line the walls. There is also a corner office to the west and Whiteknight's +Office is to the north. There is a staircase that descends into a hallway +below. +~ +343 24 0 0 0 0 +D0 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34357 +D1 +~ +~ +0 0 34328 +D2 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34358 +D3 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34356 +D5 +~ +~ +0 0 34313 +S +#34328 +Upper Immortal Hall, West~ + This is the midway down the hallway west, this hallway is lined with wood +paneling and thick maroon, shag carpeting. The hallway is lit by bronze +lanterns that burn brightly here. It continues on to the east and west. +Office doors line the walls. Elona's Office is to the north. +~ +343 24 0 0 0 0 +D0 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34359 +D1 +~ +~ +0 0 34329 +D2 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34360 +D3 +~ +~ +0 0 34327 +S +#34329 +Higher Imm Hall, Observation Port~ + Standing in the center if the Higher Immortal Hall this is an observation +port that looks out over the Social Gathering Room down below. It is more +rounded here with an open glass section and paneling and more lanterns to light +this section of the hall. The hall itself continues to the west and east. A +circular stairwell leads up to the Indoor Garden Level where the Leader Imp +Offices are located and a step down to the north leads into what appears to be +an north extension to the Higher Immortal Hallway. +~ +343 24 0 0 0 0 +D1 +~ +~ +0 0 34330 +D3 +~ +0~ +0 0 34328 +D4 +~ +~ +0 0 34394 +D5 +~ +~ +0 0 34395 +S +#34330 +Upper Immortal Hall, East~ + This is the midway down the hallway east, this hallway is lined with wood +paneling and thick maroon, shag carpeting. The hallway is lit by bronze +lanterns that burn brightly here. It continues on to the east and west. +Office doors line the walls. Wyld's Office is to the south. +~ +343 24 0 0 0 0 +D0 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34363 +D1 +~ +~ +0 0 34331 +D2 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34364 +D3 +~ +~ +0 0 34329 +S +#34331 +Upper Immortal Hall, East~ + Standing at the end-beginning of the hallway east, this hallway is lined with +wooden paneling and thick marooon shag carpet. The hallway is lit by bronze +lanterns that burn brightly here. It continues on to the west and office doors +line the walls. There are also corner offices to the east. Fizbin's Office is +north, Rhade's Office is east and Shama's Office is south, A staircase leads +down to a hallway below. +~ +343 24 0 0 0 0 +D0 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34365 +D1 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34367 +D2 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34366 +D3 +~ +~ +0 0 34330 +D5 +~ +~ +0 0 34314 +S +#34332 +EEmpty Office~ +undefined~ +343 28 0 0 0 0 +D0 + A walnut door is here with huge gold hinges. +~ +door~ +1 0 34325 +S +#34333 +Detta's Office~ +You are in an unfinished room. +~ +343 28 0 0 0 0 +D1 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34325 +S +#34334 +Aich's Office~ +You are in an unfinished room. +~ +343 28 0 0 0 0 +D1 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34319 +S +#34335 +Empty Office~ +You are in an unfinished room. +~ +343 28 0 0 0 0 +D3 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34319 +S +#34336 +Empty Office~ +You are in an unfinished room. +~ +343 28 0 0 0 0 +D1 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34318 +S +#34337 +Fade's Office~ +You are in an unfinished room. +~ +343 28 0 0 0 0 +D3 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34318 +S +#34338 +Proca's Office~ +You are in an unfinished room. +~ +343 28 0 0 0 0 +D1 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34326 +S +#34339 +Vatiken's Office~ +no desc +~ +343 28 0 0 0 0 +D2 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34326 +S +#34340 +Jamdog's Office~ +You are in an unfinished room. +~ +343 28 0 0 0 0 +D2 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34315 +S +#34341 +Empty Office~ +You are in an unfinished room. +~ +343 28 0 0 0 0 +D0 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34315 +S +#34342 +Axanon's Office~ +You are in an unfinished room. +~ +343 28 0 0 0 0 +D2 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34316 +S +#34343 +Empty Office~ +You are in an unfinished room. +~ +343 28 0 0 0 0 +D0 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34316 +S +#34344 +Empty Office~ +You are in an unfinished room. +~ +343 28 0 0 0 0 +D2 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34317 +S +#34345 +Elaseth's Office~ +You are in an unfinished room. +~ +343 24 0 0 0 0 +D3 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34317 +S +#34346 +Empty Office~ +You are in an unfinished room. +~ +343 28 0 0 0 0 +D3 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34322 +S +#34347 +Empty Office~ +You are in an unfinished room. +~ +343 28 0 0 0 0 +D1 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34322 +S +#34348 +Kyle's Office~ +You are in an unfinished room. +~ +343 28 0 0 0 0 +D3 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34323 +S +#34349 +Empty Office~ +You are in an unfinished room. +~ +343 28 0 0 0 0 +D1 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34323 +S +#34350 +Empty Office~ +You are in an unfinished room. +~ +343 28 0 0 0 0 +D3 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34324 +S +#34351 +Niamh's Office~ +You are in an unfinished room. +~ +343 28 0 0 0 0 +D0 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34324 +S +#34352 +Empty Office~ +This unfinished room was created by Whiteknight. +~ +343 28 0 0 0 0 +D1 +~ +~ +0 0 34311 +D2 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34320 +S +#34353 +Parna's Office~ +You are in an unfinished room. +~ +343 28 0 0 0 0 +D0 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34320 +S +#34354 +Vatiken's Office~ +You are in an unfinished room. +~ +343 28 0 0 0 0 +D2 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34321 +S +#34355 +Tink's Office~ +You are in an unfinished room. +~ +343 28 0 0 0 0 +D0 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34321 +S +#34356 +Empty Office~ +You are in an unfinished room. +~ +343 28 0 0 0 0 +D1 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34327 +S +#34357 +Whiteknight's Office~ + You are in an unfinished room. Inside a very Spartan and plushly furnished +office that belongs to Whiteknight. There is a desk in the center of the room +and a bay window behind with shudders overlooking what appears to be a beach and +ocean thundering up on the sand. The only exit is south into the Plush Higher +Immortal Hall +~ +343 540 0 0 0 0 +D2 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34327 +S +#34358 +Empty Office~ +You are in an unfinished room. +~ +343 28 0 0 0 0 +D0 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34327 +S +#34359 +Elona's Office~ +You are in an unfinished room. +~ +343 24 0 0 0 0 +D2 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34328 +S +#34360 +Empty Office~ +You are in an unfinished room. +~ +343 28 0 0 0 0 +D0 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34328 +S +#34361 +Rumbles Office~ +Inside Rumble's Office. It is a sealed pagoda, which is setup as an +office than a shrine. It has a desk in the center of the room with several +filing cabinets along the wall on one side. A fold out ship's bunk is here to +sleep on setup along the wall. It is done in a typical 14th Century Oriental +design in the way of plush fineries. The only way out is a sliding door leading +to the south. +~ +343 28 0 0 0 0 +D2 + Teak and rice paper doors with brush paintings upon its surface make up the +door. Gold Fixtures hold it in place and there are golden handles. +~ +door~ +1 0 34383 +S +#34362 +Opie's Office~ + You are standing on an immense, grey stone floor that stretches as far as you +can see in all directions. Rough winds plunging from the dark, starless sky +tear savagely at your fragile body. The stone floor is the same shade of grey +cast 'acid shield' the sky and is completely plain and unscratched. It is +probably to hard for anything to leave as much as a scratch on it. Cold winds +plunge ceaselessly at you from the dark, cloudless sky. An icy chill fills your +blood, as you hear an echoing guttural laugh. "In the darkness there is +light... It's just hiding... Let me show you... It is the mind that is +erotic, the heart that gives it life, the soul that makes it whole." , a voice +whispers. You jump back with a shriek. Nothing more but the beating of your +heart. +~ +343 28 0 0 0 0 +D2 + Teak and rice paper doors with brush paintings upon its surface make up the +door. Gold Fixtures hold it in place and there are golden handles. +~ +door~ +1 0 34386 +S +#34363 +Empty Office~ +You are in an unfinished room. +~ +343 28 0 0 0 0 +D2 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34330 +S +#34364 +Wyld's Office~ +You are in an unfinished room. +~ +343 28 0 0 0 0 +D0 +a walnut door is here with huge gold hinges. +~ +door~ +0 0 34330 +S +#34365 +Fizbin's Office~ +You are in an unfinished room. +~ +343 28 0 0 0 0 +D2 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34331 +S +#34366 +Shama's Office~ +You are in an unfinished room. +~ +343 28 0 0 0 0 +D0 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34331 +S +#34367 +Rhade's Office~ + The office here is plain and simple with a center desk, a cot to the side and +several filing abinets scattered throughout. It has tiled floors, white walls, +but not without very fine and fancy artwork and tapestries on the walls. There +is a single bay window here as well, that lets in the bright sunlight and +overlooks the land of Midguaard far below. The only exit is west into a +hallway. +~ +343 28 0 0 0 0 +D3 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34331 +S +#34368 +Higher Imm Hall, Extension Sct. A~ + This is the midway along the main hallway east-west. It has plush carpets +panel clad walls and office doors lining the wall every so far down the hall +itself. +~ +343 24 0 0 0 0 +D0 + A walnut door with gold hinges and fixtures +is here. +~ +door~ +1 0 34371 +D1 +~ +~ +0 0 34396 +D2 + A walnut door with gold hinges and fixtures +is here. +~ +door~ +1 0 34372 +D3 +~ +~ +0 0 34612 +S +#34369 +Higher Imm Hall, Extension Sct. A~ + The hallway begin ends here with doors lining the walls on either side of +thepanel covered walls and maroon covered carpeting. It continues to the east +and west. +~ +343 24 0 0 0 0 +D0 + A walnut door with gold hinges and fixtures +is here. +~ +door~ +1 0 34375 +D1 +~ +~ +0 0 34370 +D2 + A walnut door with gold hinges and fixtures +is here. +~ +door~ +1 0 34376 +D3 +~ +~ +0 0 34395 +S +#34370 +Higher Imm Hall, Extension Sct. A~ + This is the midway along the main hallway east-west. It has plush carpets +panel clad walls and office doors lining the wall every so far down the hall +itself. +~ +343 24 0 0 0 0 +D0 + A walnut door with gold hinges and fixtures +is here. +~ +door~ +1 0 34377 +D1 +~ +~ +0 0 34613 +D2 + A walnut door with gold hinges and fixtures +is here. +~ +door~ +1 0 34378 +D3 +~ +~ +0 0 34369 +S +#34371 +Empty Offfice New Ext~ +You are in an unfinished room. +~ +343 28 0 0 0 0 +D2 +a walnut door is here with huge gold hinges. +~ +door~ +1 0 34368 +S +#34372 +Empty Office New Ext~ +You are in an unfinished room. +~ +343 28 0 0 0 0 +D0 + A walnut door with gold hinges and fixtures +is here. +~ +door~ +1 0 34368 +S +#34373 +Empty Office New Ext.~ +You are in an unfinished room. +~ +343 28 0 0 0 0 +D2 + A walnut door with gold hinges and fixtures +is here. +~ +door~ +1 0 34396 +S +#34374 +Empty Office New Ext.~ +You are in an unfinished room. +~ +343 28 0 0 0 0 +D0 + A walnut door with gold hinges and fixtures +is here. +~ +door~ +1 0 34396 +S +#34375 +Empty Office New Ext~ +You are in an unfinished room. +~ +343 28 0 0 0 0 +D2 + A walnut door with gold hinges and fixtures +is here. +~ +door~ +1 0 34369 +S +#34376 +Empty Office New Ext.~ +You are in an unfinished room. +~ +343 28 0 0 0 0 +D0 + A walnut door with gold hinges and fixtures +is here. +~ +door~ +1 0 34369 +S +#34377 +Empty Office New Ext.~ +You are in an unfinished room. +~ +343 28 0 0 0 0 +D2 + A walnut door with gold hinges and fixtures +is here. +~ +door~ +1 0 34370 +S +#34378 +Empty Office New Ext.~ +You are in an unfinished room. +~ +343 28 0 0 0 0 +D0 + A walnut door with gold hinges and fixtures +is here. +~ +door~ +1 0 34370 +S +#34379 +Public Restroom~ + Inside a very large, very plush bathroom. It has a claw tub on one side of +it and a toilet that sits just adjacent to it. There is a large sink on the +south wall. And above it are very bright gold fixtures that consist of a huge +chandlier overhead and lanterns that hang near the sink and tub. The only exit +is west into the Coffee Alcove. +~ +343 28 0 0 0 0 +D3 + A large walnut door with huge gold hinges and shiny fixtures are here. +~ +door~ +1 0 34398 +S +#34380 +Higher Immortal Hall, North Extension~ + This is the main hallway of the extension. It runs to the north and south +but has fingers leading east and west to the actual offices. It has plush +carpeting, panel clad walls, bronze lanterns that hang overhead to light it. +There are a few pieces of artwork here that hang on the wall and what +appear to be statuettes on pedistals sitting here to decorate it. +~ +343 24 0 0 0 0 +D0 +~ +~ +0 0 34642 +D2 +~ +~ +0 0 34395 +S +#34381 +A Garden Alcove~ + This is a simple alcove where the path ends at the wild of many bushes, trees +undergrowth and greenery all around. There is a cememt trimmed walkway with +what appears to be hand-carved stoned marking the path and the path itself is +mostly gravel. The path returns to the north into the main part of the garden. +The garden path is lit by lanterns hanging from hooks brightening the way. +~ +343 16 0 0 0 1 +D0 +~ +~ +0 0 34301 +S +#34382 +A Garden Alcove~ + This is a simple alcove where the path ends at the wild of many bushes, trees +undergrowth and greenery all around. There is a cememt trimmed walkway with +what appears to be hand-carved stoned marking the path and the path itself is +mostly gravel. The path returns to the north into the main part of the garden. +The garden path is lit by lanterns hanging from hooks brightening the way. +~ +343 16 0 0 0 1 +D0 +~ +~ +0 0 34302 +S +#34383 +Inside a Garden~ + A Garden is here with thick trees, cool waterways, plants, shrubs grass, +flowers and even a lagoon in the center of it. A path goes east through the +garden and south into what appears into an alcove. There seems to be finished +pagodas here that makes up Rumbles Office to the north, Welcor's Office to the +west. The garden is lit by lanterns hanging from hooks that brighten the way +here. +~ +343 16 0 0 0 1 +D0 + Teak and rice paper doors with brush paintings upon its surface make up the +door. Gold Fixtures hold it in place and there are golden handles. +~ +door~ +1 0 34361 +D1 +~ +-1~ +0 0 34384 +D2 +~ +~ +0 0 34301 +D3 + Teak and rice paper doors with brush paintings upon its surface make up the +door. Gold Fixtures hold it in place and there are golden handles. +~ +door~ +1 0 34387 +S +#34384 +In a Garden~ + A Garden is here with thick trees, cool waterways, plants, shrubs grass, +flowers and even a lagoon in the center of it. A path goes east and west +through the garden. A bridge connects this garden to the south to a large +pagoda that ominously stands in the center of the lagoon. A medium sized pagoda +is to the north making up a meeting area. The garden is lit by lanterns hanging +from hooks brightening the way here. +~ +343 16 0 0 0 1 +D0 +~ +~ +0 0 34305 +D1 +~ +~ +0 0 34385 +D2 +~ +~ +0 0 34390 +D3 +~ +-1~ +0 0 34383 +S +#34385 +In a Garden~ + A Garden is here with thick trees, cool waterways, plants, shrubs grass, +flowers and even a lagoon in the center of it. A path goes east and west +through it. A large finished Pagoda makes up an office to the north. The +garden path is lit by lanterns hanging from hooks brightening the way. +~ +343 16 0 0 0 1 +D0 + Teak and rice paper doors with brush paintings upon its surface make up the +door. Gold Fixtures hold it in place and there are golden handles. +~ +door~ +1 0 34389 +D1 +~ +~ +0 0 34386 +D3 +~ +-1~ +0 0 34384 +S +#34386 +Inside a Garden~ + A Garden is here with thick trees, cool waterways, plants, shrubs grass, +flowers and even a lagoon in the center of it. A path goes east and west +through it. A large finished Pagoda makes up Opies office to the north. The +garden path is lit by lanterns hanging from hooks brightening the way. +~ +343 16 0 0 0 1 +D0 + Teak and rice paper doors with brush paintings upon its surface make up the +door. Gold Fixtures hold it in place and there are golden handles. +~ +door~ +1 0 34362 +D2 +~ +~ +0 0 34302 +D3 +~ +~ +0 0 34385 +S +#34387 +Welcor's Office~ + The leader's office is a simple and plush Oriental Design with a large dsk +sitting in the corner, many filing cabinets on the south wall. It is quite +plush with many tapestries, rugs, and also some arms on display such as a +samurai sword that sits on a pedistal in another corner. There are lanterns +that hang above brightening the whole room and the only exit is east through a +sliding door made of teak wood and rice paper. +~ +343 28 0 0 0 0 +D1 + Teak and rice paper doors with brush paintings upon its surface make up the +door. Gold Fixtures hold it in place and there are golden handles. +~ +door~ +1 0 34383 +S +#34388 +Empty Office New Ext~ +no desc +~ +343 28 0 0 0 0 +D2 + a walnut door with huge bronze hinges and gold fixtures is here. +~ +door~ +1 0 34395 +S +#34389 +New Office~ +You are in an unfinished room. +~ +343 28 0 0 0 0 +D2 + Teak and rice paper doors with brush paintings upon its surface make up the +door. Gold Fixtures hold it in place and there are golden handles. +~ +door~ +1 0 34385 +S +#34390 +On Bridge in Garden~ + You stand in the center of an ancient teak bridge that is made up of a 14th +Century Oriental design. It crosses a large lagoon that sits in the center of +the garden to the north. It is lighted by two lanterns on either end as ie the +garden itself, lighting the way. A large pagoda sits to the south in the middle +of the lagoon in which this bridge ends right up at the door. It seems to be +that of a temple of worship and the entry point to the garden. +~ +343 16 0 0 0 1 +D0 +~ +~ +0 0 34384 +D2 + Teak and rice paper doors with brush paintings upon its surface make up the +door. Gold Fixtures hold it in place and there are golden handles. +~ +door~ +1 0 34394 +S +#34391 +Builder Board Room~ + The Builder Academy Zone begins in Roon 3, Goto 3 to begin your training or +if you need a refresher, TBA Zone should be able to teach anyone, no matter how +new, the basics of building. The only exit is east through an archway into the +Southern Foyer. +~ +343 28 0 0 0 0 +D1 +~ +~ +0 0 34309 +S +#34392 +God Hall, West Extension Jct~ + The hallway stops here to the west and splits in a 'T' Shape to the north and +south. It has carnival colored tiled floors and white sterile walls above that. +Office doors line the walls down each hallway. +~ +343 24 0 0 0 0 +D0 +~ +~ +0 0 34610 +D1 +~ +~ +0 0 34606 +D2 +~ +~ +0 0 34600 +S +#34393 +Empty Pagoda Office~ +This unfinished room was created by Whiteknight. +~ +343 28 0 0 0 0 +D3 + Teak and rice paper doors with brush paintings upon its surface make up the +door. Gold Fixtures hold it in place and there are golden handles. +~ +door~ +1 0 34301 +S +#34394 +Inside Pagoda Shrine~ + The pagoda is very large but empty with exception to a large shrine that +makes up most of the West and South Wall. It has many lanterns, candles and +incense burning to honor the great gods, Rumble, Opie and Welcor which are being +worshipped here. A circular staircase leads down into a plush hallway below and +a sliding door north exits the Pagoda Shrine into a great garden beyond to the +north. +~ +343 28 0 0 0 0 +D0 + Teak and rice paper doors with brush paintings upon its surface make up the +door. Gold Fixtures hold it in place and there are golden handles. +~ +door~ +1 0 34390 +D5 +~ +~ +0 0 34329 +S +#34395 +Higher Immortal Hall, North Extension~ + This is a small alcove that steps down from the main observation port and +runs parallel with the Higher Immortal Hall. It is circular like the +observation portal, with large skylights above to allow the sunlight to spill +into the paneled, carpeted, very exquisite hallway. It abruptly turns to the +west, east and north. A step up leads into the main hallway of the main Higher +Immortal Hallway. +~ +343 24 0 0 0 0 +D0 +~ +~ +0 0 34380 +D1 +~ +~ +0 0 34369 +D3 +~ +~ +0 0 34396 +D4 +~ +~ +0 0 34329 +S +#34396 +Higher Immortal Hall, Extension Sct. A~ + The hallway begin ends here with doors lining the walls on either side of +thepanel covered walls and maroon covered carpeting. It continues to the east +and west. +~ +343 24 0 0 0 0 +D0 + A walnut door with gold hinges and fixtures +is here. +~ +door~ +1 0 34373 +D1 +~ +~ +0 0 34395 +D2 + A walnut door with gold hinges and fixtures +is here. +~ +door~ +1 0 34374 +D3 +~ +~ +0 0 34368 +S +#34397 +Exective Meeting Pagoda.~ + The Meeting room is for the upper immortals. It is unlike the other regular +one. It has paneled walls and thick, red, shag carpet and a huge circular table +that sits in the center of the room, surrounded by wooden high-backed chairs. +On the walls there are many pictures of the zones here, but also of fallen +hero's of the TBA and staff who were lost or retired. The only exit is south +into the garden through a sliding panel door of oriental design. +~ +343 1756 0 0 0 0 +D2 + The door is made of Teak, rice paper and silver fixtures. And it slides to +the side as in traditional design of any pagoda of 14th century. On the rice +paper there is the design of a dragon with its wings spread +~ +door~ +1 0 34305 +S +#34398 +Coffee Alcove~ + A small alcove is here and it seems to appear to be that of a coffee alcove +that serves drinks and food to the Immortals and open for any visiting mortals. +It has long counters here, colored green and white walls and cabinets that are +attached to the walls on all sides around a sink and faucet on one end of the +counter. An exit south leads into the main hallway or east into what appears to +be a public restroom. +~ +343 28 0 0 0 0 +D0 +~ +~ +0 0 -1 +D1 + A large walnut door with huge gold hinges and shiny fixtures are here. +~ +door~ +1 0 34379 +D2 +~ +~ +0 0 34311 +S +#34399 +Hall of Justice Podium/Altar~ + You stand on a very large, white and gold trimmed altar +made of granite. It has many candles and incense burning +here, as well as lanterns that light the interior room +from the ceiling. The only exit is down the stairs to +the main audiece chamber. +~ +343 12 0 0 0 0 +D5 +~ +~ +0 0 1293 +S +$~ diff --git a/lib/world/wld/346.wld b/lib/world/wld/346.wld new file mode 100644 index 0000000..f8b89d0 --- /dev/null +++ b/lib/world/wld/346.wld @@ -0,0 +1,1609 @@ +#34600 +God Hall, West Extension~ + The hallway is a simple hallway that is tiled with carnival colored tiled and +simple white walls above it. Office doors line the walls as it continues to the +north and south. +~ +346 24 0 0 0 0 +D0 +~ +~ +0 0 34392 +D1 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34641 +D2 +~ +~ +0 0 34618 +D3 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34640 +S +#34601 +God Hall, South Extension~ + The hallway is a simple hallway that is tiled with carnival colored tiled and +simple white walls above it. Office doors line the walls as it continues to the +north and south. +~ +346 24 0 0 0 0 +D0 +~ +~ +0 0 34312 +D1 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34639 +D2 +~ +~ +0 0 34602 +D3 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34638 +S +#34602 +God Hall, South Extension~ + The hallway is a simple hallway that is tiled with carnival colored tiled and +simple white walls above it. Office doors line the walls as it continues to the +north and south. +~ +346 24 0 0 0 0 +D0 +~ +~ +0 0 34601 +D1 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34637 +D2 +~ +~ +0 0 34603 +D3 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34636 +S +#34603 +God Hall, South Extension Jct.~ + The hallway stops here to the south and splits in a 'T' Shape to the west and +east. It has carnival colored tiled floors and white sterile walls above that. +Office doors line the walls down each hallway. +~ +346 24 0 0 0 0 +D0 +~ +~ +0 0 34602 +D1 +~ +~ +0 0 34607 +D3 +~ +~ +0 0 34604 +S +#34604 +God Hall, South Extension~ + The hallway is a simple hallway that is tiled with carnival colored tiled and +simple white walls above it. Office doors line the walls as it continues to the +west and east. +~ +346 24 0 0 0 0 +D0 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34625 +D1 +~ +~ +0 0 34603 +D2 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34626 +D3 +~ +~ +0 0 34605 +S +#34605 +God Hall, South Extension~ + The hallway is a simple hallway that is tiled with carnival colored tiled and +simple white walls above it. Office doors line the walls as it continues to the +west and east. +~ +346 24 0 0 0 0 +D0 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34623 +D1 +~ +~ +0 0 34604 +D2 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34624 +S +#34606 +God Hall, West Extension~ + The hallway is a simple hallway that is tiled with carnival colored tiled and +simple white walls above it. Office doors line the walls as it continues to the +west and east. +~ +346 24 0 0 0 0 +D0 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34621 +D1 +~ +~ +0 0 34609 +D2 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34622 +D3 +~ +~ +0 0 34392 +S +#34607 +God Hall, South Extension~ + The hallway is a simple hallway that is tiled with carnival colored tiled and +simple white walls above it. Office doors line the walls as it continues to the +west and east. +~ +346 24 0 0 0 0 +D0 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34627 +D1 +~ +~ +0 0 34608 +D2 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34628 +D3 +~ +~ +0 0 34603 +S +#34608 +God Hall, South Extension~ + This unfinished room was created by Whiteknight. The hallway is a simple +hallway that is tiled with carnival colored tiled and simple white walls above +it. Office doors line the walls as it continues to the west and east. +~ +346 24 0 0 0 0 +D0 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34629 +D2 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34630 +D3 +~ +~ +0 0 34607 +S +#34609 +God Hall, West Extension~ + The hallway is a simple hallway that is tiled with carnival colored tiled and +simple white walls above it. Office doors line the walls as it continues to the +west and east. +~ +346 24 0 0 0 0 +D0 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34631 +D1 +~ +~ +0 0 34313 +D2 +~ +door~ +1 0 34635 +D3 +~ +~ +0 0 34606 +S +#34610 +God Hall, West Extension~ + The hallway is a simple hallway that is tiled with carnival colored tiled and +simple white walls above it. Office doors line the walls as it continues to the +north and south. +~ +346 24 0 0 0 0 +D0 +~ +~ +0 0 34611 +D1 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34632 +D2 +~ +~ +0 0 34392 +D3 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34634 +S +#34611 +God Hall, West Extension~ + This is the end of a very long sterile hallway that has a simple tiled floor +of a carnival colored tile and bleak white walls above it where office doors +line the walls. Empty offices are to the east and west. +~ +346 24 0 0 0 0 +D1 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34620 +D2 +~ +~ +0 0 34610 +D3 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34619 +S +#34612 +Higher Imm Hall, Extension, Sct. A~ + At the actual end of the hall to the west, there is a plain wall marking it +here. The only exit the hallway to the east. Office doors line the wooden +panel covered walls. Maroon carpeting and bronze lanterns hang from from the +ceiling here to light it. +~ +346 28 0 0 0 0 +D0 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34616 +D1 +~ +~ +0 0 34368 +D2 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34617 +D3 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34300 +S +#34613 +Higher Imm Hall, Extension Sct. A~ + At the actual end of the hall to the east, there is a plain wall marking it +here. The only exit the hallway to the west. Office doors line the wooden +panel covered walls. Maroon carpeting and bronze lanterns hang from from the +ceiling here to light it. +~ +346 24 0 0 0 0 +D0 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34614 +D1 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34303 +D2 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34615 +D3 +~ +~ +0 0 34370 +S +#34614 +Empty Office New Ext~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D2 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34613 +S +#34615 +Empty Office New Ext~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D0 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34613 +S +#34616 +Empty Office New Ext~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D2 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34612 +S +#34617 +Empty Office New Ext~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D0 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34612 +S +#34618 +God Hall, West Extension~ + This is the end of a very long sterile hallway that has a simple tiled floor +of a carnival colored tile and bleak white walls above it where office doors +line the walls. Empty offices are to the east and west. +~ +346 24 0 0 0 0 +D0 +~ +~ +0 0 34600 +D1 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34633 +D3 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34634 +S +#34619 +Emty Office New Ext.~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D1 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34611 +S +#34620 +Empty Office New Ext.~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D3 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34611 +S +#34621 +Empty Office New Ext.~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D2 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34606 +S +#34622 +Empty Office New Ext.~ +This unfinished room was created by Whiteknight. +~ +346 0 0 0 0 0 +D0 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34606 +S +#34623 +Empty Office New Ext.~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D2 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34605 +S +#34624 +Emoty Office New Ext.~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D0 + A walnut door with gold hinges and fixtures is here. A walnut door with gold +hinges and fixtures is here. /c A walnut door with gold hinges and fixtures is +here. +~ +door~ +1 0 34605 +S +#34625 +Empty Office New Ext~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D2 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34604 +S +#34626 +Empty Office New Ext.~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D0 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34604 +S +#34627 +Emoty Office New Ext.~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D2 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34607 +S +#34628 +Empty Office New Ext.~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D0 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34607 +S +#34629 +Empty Office New Ext.~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D2 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34608 +S +#34630 +Empty Office New Ext.~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D0 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34608 +S +#34631 +Empty Office New Ext.~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D2 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34609 +S +#34632 +Empty Office New Ext~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D3 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34610 +S +#34633 +Empty Office New Ext~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D3 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34618 +S +#34634 +Empty Office New Ext~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D1 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34618 +S +#34635 +Emoty Office New Ext~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D0 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34609 +S +#34636 +Angela's Office~ + You walk into a room with white walls made of plaster and a soft thick brown +carpet that covers the entire floor. +~ +346 28 0 0 0 0 +D1 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34602 +S +#34637 +Empty Office New Ext~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D3 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34602 +S +#34638 +Empty Office New Ext.~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D1 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34601 +S +#34639 +Empty Office New Ext.~ +This unfinished room was created by Whiteknight. +~ +346 0 0 0 0 0 +D3 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34601 +S +#34640 +Empty Office New Ext.~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D1 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34600 +S +#34641 +Empty Room New Ext.~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D3 + A walnut door with gold hinges and fixtures is here. +~ +door~ +1 0 34600 +S +#34642 +Higher Immortal Hall, North Extension~ + This is the main hallway of the extension. It runs to the north and south +but has fingers leading east and west to the actual offices. It has plush +carpeting, panel clad walls, bronze lanterns that hang overhead to light it. +~ +346 24 0 0 0 0 +D0 +~ +~ +0 0 34643 +D1 +~ +~ +0 0 34647 +D2 +~ +~ +0 0 34380 +D3 +~ +~ +0 0 34644 +S +#34643 +Higher Immortal Hall, North Extension~ + This is the main hallway of the extension. It runs to the north and south +but has fingers leading east and west to the actual offices. It has plush +carpeting, panel clad walls, bronze lanterns that hang overhead to light it. +~ +346 28 0 0 0 0 +D0 +~ +~ +0 0 34662 +D2 +An iron grate that is jet back and rusted seeing better days. +~ +grate~ +1 34340 34642 +S +#34644 +Higher Imm Hall, Extension Sct. B~ + The hallway begin ends here with doors lining the walls on either side of the +panel covered walls and maroon covered carpeting. It continues to the east and +west. +~ +346 24 0 0 0 0 +D0 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34654 +D1 +~ +~ +0 0 34642 +D2 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34655 +D3 +~ +~ +0 0 34645 +S +#34645 +Higher Imm Hall, Extension Sct. B~ + This is the midway along the main hallway east-west. It has plush carpets +panel clad walls and office doors lining the wall every so far down the hall +itself. +~ +346 8 0 0 0 0 +D0 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34652 +D1 +~ +~ +0 0 34644 +D2 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34653 +D3 +~ +~ +0 0 34646 +S +#34646 +Higher Imm Hall, Extension Sct. B~ + At the actual end of the hall to the west, there is a plain wall marking it +here. The only exit is the hallway to the east. Office doors line the wooden +panel covered walls decorated in fine paintings and sculptures. Maroon shag +carpets line the floors and bronze lanterns hang from the ceiling here to keep +it lit brightly. +~ +346 24 0 0 0 0 +D0 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34650 +D1 +~ +~ +0 0 34645 +D2 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34651 +S +#34647 +Higher Imm Hall, Extension Sct. B~ + The hallway begin ends here with doors lining the walls on either side of the +panel covered walls and maroon covered carpeting. It continues to the east and +west. +~ +346 24 0 0 0 0 +D0 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34656 +D1 +~ +~ +0 0 34648 +D2 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34657 +D3 +~ +~ +0 0 34642 +S +#34648 +Higher Imm Hall, Extension Sct. B~ + This is the midway along the main hallway east-west. It has plush carpets +panel clad walls and office doors lining the wall every so far down the hall +itself. +~ +346 24 0 0 0 0 +D0 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34658 +D1 +~ +~ +0 0 34649 +D2 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34659 +D3 +~ +~ +0 0 34647 +S +#34649 +Higher Imm Hall, Extension Sct. B~ + At the actual end of the hall to the east, there is a plain wall marking it +here. The only exit the hallway to the west. Office doors line the wooden +panel covered walls. Maroon carpeting and bronze lanterns hang from from the +ceiling here to light it. +~ +346 24 0 0 0 0 +D0 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34660 +D2 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34661 +D3 +~ +~ +0 0 34648 +S +#34650 +Empty Office Ext B~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D2 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34646 +S +#34651 +Empty Office Ext B~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D0 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34646 +S +#34652 +Empty Office Ext B~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D0 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 -1 +D2 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34645 +S +#34653 +Empty Office Ext B~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D0 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34645 +S +#34654 +Empty Office Ext B~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D2 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34644 +S +#34655 +Empty Office Ext B~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D0 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34644 +S +#34656 +Empty Office Ext B~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D2 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34647 +S +#34657 +Empty Office Ext B~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D0 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34647 +S +#34658 +Empty Office Ext B~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D2 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34648 +S +#34659 +Empty Office Ext B~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D0 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34648 +S +#34660 +Empty Office Ext B~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D2 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34649 +S +#34661 +Empty Office Ext B~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D0 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34649 +S +#34662 +Higher Immortal Hall, North Extension~ + This is the end of the extension, fingers outlye to the west and east to the +offices. The hallway is very plush with paneled walls, and shag carpeting of a +maroon color. Lanterns hang over the top to light it. The hallway returns to +the south. +~ +346 24 0 0 0 0 +D1 +~ +~ +0 0 34688 +D2 +~ +~ +0 0 34643 +D3 +~ +~ +0 0 34682 +S +#34663 +God Hall, East Extension~ + The hallway is a simple hallway that is tiled with carnival colored tiled and +simple white walls above it. Office doors line the walls as it continues to the +west and east. +~ +346 24 0 0 0 0 +D0 + A walnut door is here with huge gold hinges. +~ +door~ +1 0 34672 +D1 +~ +~ +0 0 34664 +D2 + A walnut door is here with huge gold hinges. +~ +door~ +1 0 34673 +D3 +~ +~ +0 0 34314 +S +#34664 +God Hall, East Extension~ + The hallway is a simple hallway that is tiled with carnival colored tiled and +simple white walls above it. Office doors line the walls as it continues to the +west and east +~ +346 24 0 0 0 0 +D0 + A walnut door is here with huge gold hinges. +~ +door~ +1 0 34670 +D1 +~ +~ +0 0 34665 +D2 + A walnut door is here with huge gold hinges. +~ +door~ +1 0 34671 +D3 +~ +~ +0 0 34663 +S +#34665 +God Hall, East Extension Jct~ + The hallway stops here to the west and splits in a 'T' Shape to the north and +south. It has carnival colored tiled floors and white sterile walls above that. +Office doors line the walls down each hallway. +~ +346 24 0 0 0 0 +D0 +~ +~ +0 0 34666 +D2 +~ +~ +0 0 34668 +D3 +~ +~ +0 0 34664 +S +#34666 +God Hall, East Extension~ + The hallway is a simple hallway that is tiled with carnival colored tiled and +simple white walls above it. Office doors line the walls as it continues to the +north and south. +~ +346 24 0 0 0 0 +D0 +~ +~ +0 0 34667 +D1 + A walnut door is here with huge gold hinges. +~ +door~ +1 0 34675 +D2 +~ +~ +0 0 34665 +D3 + A walnut door is here with huge gold hinges. +~ +door~ +1 0 34674 +S +#34667 +God Hall, East Extension~ + This is the end of a very long sterile hallway that has a simple tiled floor +of a carnival colored tile and bleak white walls above it where office doors +line the walls. Empty offices are to the east and west. +~ +346 24 0 0 0 0 +D1 + A walnut door is here with huge gold hinges. +~ +door~ +1 0 34677 +D2 +~ +~ +0 0 34666 +D3 + A walnut door is here with huge gold hinges. +~ +door~ +1 0 34676 +S +#34668 +God Hall, East Extension~ + The hallway is a simple hallway that is tiled with carnival colored tiled and +simple white walls above it. Office doors line the walls as it continues to the +north and south. +~ +346 24 0 0 0 0 +D0 +~ +~ +0 0 34665 +D1 + A walnut door is here with huge gold hinges. +~ +door~ +1 0 34678 +D2 +~ +~ +0 0 34669 +D3 + A walnut door is here with huge gold hinges. +~ +door~ +1 0 34679 +S +#34669 +God Hall, East Extension~ + This is the end of a very long sterile hallway that has a simple tiled floor +of a carnival colored tile and bleak white walls above it where office doors +line the walls. Empty offices are to the east and west. +~ +346 24 0 0 0 0 +D0 +~ +~ +0 0 34668 +D1 + A walnut door is here with huge gold hinges. +~ +door~ +1 0 34680 +D3 + A walnut door is here with huge gold hinges. +~ +door~ +1 0 34681 +S +#34670 +Empty Office New EXT E~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D2 + A walnut door is here with huge gold hinges. +~ +door~ +1 0 34664 +S +#34671 +Empty Office New Ext E~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D0 + A walnut door is here with huge gold hinges. +~ +door~ +1 0 34664 +S +#34672 +Empty Office New Ext E~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D2 + A walnut door is here with huge gold hinges. +~ +door~ +1 0 34663 +S +#34673 +Empty Office New Ext E~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D0 + A walnut door is here with huge gold hinges. +~ +door~ +1 0 34663 +S +#34674 +Empty office New Ext E~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D1 + A walnut door is here with huge gold hinges. +~ +door~ +1 0 34666 +S +#34675 +Empty Office New Ext Ext E~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D3 + A walnut door is here with huge gold hinges. +~ +door~ +1 0 34666 +S +#34676 +Empty Office New Ext E~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D1 + A walnut door is here with huge gold hinges. +~ +door~ +1 0 34667 +S +#34677 +Empty Office New Ext E~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D3 + A walnut door is here with huge gold hinges. +~ +door~ +1 0 34667 +S +#34678 +Empty Office New Ext E~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D3 + A walnut door is here with huge gold hinges. +~ +door~ +1 0 34668 +S +#34679 +Emoty Office New Ext E~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D1 + A walnut door is here with huge gold hinges. +~ +door~ +1 0 34668 +S +#34680 +Empty Office New Ext E~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D3 + A walnut door is here with huge gold hinges. +~ +door~ +1 0 34669 +S +#34681 +Empty Office New Ext E~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D1 + A walnut door is here with huge gold hinges. +~ +door~ +1 0 34669 +S +#34682 +Higher Imm Hall, Extension Sct. C~ + The hallway begin ends here with doors lining the walls on either side of the +panel covered walls and maroon covered carpeting. It continues to the east and +west. +~ +346 24 0 0 0 0 +D0 + A walnut door is here with huge gold hinges and fixtures. The door is +closed. +~ +door~ +1 0 34686 +D1 +~ +~ +0 0 34662 +D2 + A walnut door is here with huge gold hinges and fixtures. The door is +closed. +~ +door~ +1 0 34687 +D3 +~ +~ +0 0 34683 +S +#34683 +Higher Imm Hall, Extension North Sct. C~ + This is the midway along the main hallway east-west. It has plush carpets +panel clad walls and office doors lining the wall every so far down the hall +itself. +~ +346 24 0 0 0 0 +D0 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34684 +D1 +~ +~ +0 0 34682 +D2 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34685 +D3 +~ +~ +0 0 34694 +S +#34684 +Empty Office New Ext C~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D2 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34683 +S +#34685 +Empty Office Ext C~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D0 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34683 +S +#34686 +Empty Office New Ext C~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D2 + A walnut door is here with huge gold hinges and fixtures. The door is +closed. +~ +door~ +1 0 34682 +S +#34687 +Empty Office Ext C~ +This unfinished room was created by Whiteknight. +~ +346 60 0 0 0 0 +D0 + A walnut door is here with huge gold hinges and fixtures. The door is +closed. +~ +door~ +1 0 34682 +S +#34688 +Higher Imm Hall, North Extension Sct. C~ + The hallway begin ends here with doors lining the walls on either side of the +panel covered walls and maroon covered carpeting. It continues to the east and +west. +~ +346 24 0 0 0 0 +D0 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34692 +D1 +~ +~ +0 0 34689 +D2 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34693 +D3 +~ +~ +0 0 34662 +S +#34689 +Higher Imm Hall, North Extension Sct. C~ + This is the midway along the main hallway east-west. It has plush carpets +panel clad walls and office doors lining the wall every so far down the hall +itself. +~ +346 24 0 0 0 0 +D0 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34690 +D1 +~ +~ +0 0 34697 +D2 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34691 +D3 +~ +~ +0 0 34688 +S +#34690 +Empty Office Ext C~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D2 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34689 +S +#34691 +Empty Office Ext C~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D0 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34689 +S +#34692 +Empty Office Ext C~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D2 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34688 +S +#34693 +Empty Office EXT c~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D0 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34688 +S +#34694 +Higher Imm Hall, North Extension Sct. C~ + At the actual end of the hall to the west, there is a plain wall marking it +here. The only exit is the hallway to the east. Office doors line the wooden +panel covered walls decorated in fine paintings and sculptures. Maroon shag +carpets line the floors and bronze lanterns hang from the ceiling here to keep +it lit brightly. +~ +346 24 0 0 0 0 +D0 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34695 +D1 +~ +~ +0 0 34683 +D2 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34696 +S +#34695 +Empty Office Ext C~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D2 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34694 +S +#34696 +Empty Office Ext C~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D0 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34694 +S +#34697 +Higher Imm Hall, North Extension Sct. C~ + At the actual end of the hall to the east, there is a plain wall marking it +here. The only exit the hallway to the west. Office doors line the wooden +panel covered walls. Maroon carpeting and bronze lanterns hang from from the +ceiling here to light it. +~ +346 24 0 0 0 0 +D0 + A walnut door is here with huge gold hinges and fixtures. +~ +~ +1 0 34698 +D2 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34699 +D3 +~ +~ +0 0 34689 +S +#34698 +Empty Office Ext C~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D2 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34697 +S +#34699 +Empty Office Ext C~ +This unfinished room was created by Whiteknight. +~ +346 28 0 0 0 0 +D0 + A walnut door is here with huge gold hinges and fixtures. +~ +door~ +1 0 34697 +S +$~ diff --git a/lib/world/wld/36.wld b/lib/world/wld/36.wld old mode 100755 new mode 100644 diff --git a/lib/world/wld/38.wld b/lib/world/wld/38.wld old mode 100755 new mode 100644 diff --git a/lib/world/wld/40.wld b/lib/world/wld/40.wld old mode 100755 new mode 100644 diff --git a/lib/world/wld/41.wld b/lib/world/wld/41.wld old mode 100755 new mode 100644 diff --git a/lib/world/wld/42.wld b/lib/world/wld/42.wld old mode 100755 new mode 100644 diff --git a/lib/world/wld/45.wld b/lib/world/wld/45.wld old mode 100755 new mode 100644 diff --git a/lib/world/wld/46.wld b/lib/world/wld/46.wld old mode 100755 new mode 100644 diff --git a/lib/world/wld/5.wld b/lib/world/wld/5.wld old mode 100755 new mode 100644 diff --git a/lib/world/wld/51.wld b/lib/world/wld/51.wld old mode 100755 new mode 100644 diff --git a/lib/world/wld/52.wld b/lib/world/wld/52.wld old mode 100755 new mode 100644 diff --git a/lib/world/wld/53.wld b/lib/world/wld/53.wld old mode 100755 new mode 100644 diff --git a/lib/world/wld/54.wld b/lib/world/wld/54.wld old mode 100755 new mode 100644 diff --git a/lib/world/wld/56.wld b/lib/world/wld/56.wld old mode 100755 new mode 100644 diff --git a/lib/world/wld/60.wld b/lib/world/wld/60.wld old mode 100755 new mode 100644 diff --git a/lib/world/wld/62.wld b/lib/world/wld/62.wld old mode 100755 new mode 100644 diff --git a/lib/world/wld/65.wld b/lib/world/wld/65.wld old mode 100755 new mode 100644 diff --git a/lib/world/wld/70.wld b/lib/world/wld/70.wld old mode 100755 new mode 100644 diff --git a/lib/world/wld/71.wld b/lib/world/wld/71.wld old mode 100755 new mode 100644 diff --git a/lib/world/wld/72.wld b/lib/world/wld/72.wld old mode 100755 new mode 100644 diff --git a/lib/world/wld/74.wld b/lib/world/wld/74.wld old mode 100755 new mode 100644 diff --git a/lib/world/wld/79.wld b/lib/world/wld/79.wld old mode 100755 new mode 100644 diff --git a/lib/world/wld/86.wld b/lib/world/wld/86.wld old mode 100755 new mode 100644 diff --git a/lib/world/wld/9.wld b/lib/world/wld/9.wld old mode 100755 new mode 100644 diff --git a/lib/world/wld/96.wld b/lib/world/wld/96.wld old mode 100755 new mode 100644 diff --git a/lib/world/zon/343.zon b/lib/world/zon/343.zon new file mode 100644 index 0000000..9fe2dec --- /dev/null +++ b/lib/world/zon/343.zon @@ -0,0 +1,293 @@ +#343 +Whiteknight~ +God Complex ~ +34300 34399 15 2 +D 0 34300 1 1 (Empty Office HIH EXT) +D 0 34397 2 1 (Exective Meeting Pagoda.) +D 0 34305 0 1 (Narrow Gravel Path) +R 0 34306 34300 -1 (a granite fountain) +O 0 34300 1 34306 (a granite fountain) +R 0 34306 34321 -1 (a bigscreen TV 51") +O 0 34321 1 34306 (a bigscreen TV 51") +O 0 34339 10 34306 (a comfy looking French loveseat) +O 0 34339 10 34306 (a comfy looking French loveseat) +O 0 34318 10 34306 (a plush couch) +O 0 34318 10 34306 (a plush couch) +R 0 34306 34342 -1 (a steaming corner hottub) +O 0 34342 99 34306 (a steaming corner hottub) +O 0 34611 1 34306 (an American Flag) +D 0 34357 2 1 (Whiteknight's Office) +M 0 34302 1 34357 (a bikini clad Executive Assistant) +G 1 34341 1 -1 (a purple tablet) +R 0 34357 34342 -1 (a steaming corner hottub) +O 1 34342 99 34357 (a steaming corner hottub) +D 0 34303 3 1 (Empty Office HIH Ext.) +D 0 34301 1 1 (Garden Path) +D 0 34393 3 1 (Empty Pagoda Office) +D 0 34304 3 1 (Empty Pagoda Office) +D 0 34302 1 1 (Garden Path) +D 0 34310 2 1 (Western Foyer) +D 0 34310 0 1 (Western Foyer) +O 0 34318 10 34310 (a plush couch) +O 0 34318 10 34310 (a plush couch) +R 0 34310 34339 -1 (a comfy looking French loveseat) +O 0 34339 10 34310 (a comfy looking French loveseat) +O 0 34339 10 34310 (a comfy looking French loveseat) +R 0 34310 34610 -1 (a glowing exit arrow) +O 0 34610 4 34310 (a glowing exit arrow) +D 0 34310 0 1 (Western Foyer) +D 0 34310 2 1 (Western Foyer) +D 0 34332 0 1 (EEmpty Office) +D 0 34368 0 1 (Higher Imm Hall, Extension Sct. A) +D 0 34368 2 1 (Higher Imm Hall, Extension Sct. A) +M 0 1202 10 34368 (the wandering spirit) +R 0 34368 34605 -1 (a prayer altar) +O 0 34605 7 34368 (a prayer altar) +R 0 34309 34318 -1 (a plush couch) +O 0 34318 10 34309 (a plush couch) +O 0 34318 10 34309 (a plush couch) +R 0 34309 34339 -1 (a comfy looking French loveseat) +O 0 34339 10 34309 (a comfy looking French loveseat) +O 0 34339 10 34309 (a comfy looking French loveseat) +R 0 34309 34610 -1 (a glowing exit arrow) +O 0 34610 4 34309 (a glowing exit arrow) +R 0 34308 34318 -1 (a plush couch) +O 0 34318 10 34308 (a plush couch) +O 0 34318 10 34308 (a plush couch) +R 0 34308 34339 -1 (a comfy looking French loveseat) +O 0 34339 10 34308 (a comfy looking French loveseat) +O 0 34339 10 34308 (a comfy looking French loveseat) +R 0 34308 34610 -1 (a glowing exit arrow) +O 0 34610 4 34308 (a glowing exit arrow) +R 0 34307 34318 -1 (a plush couch) +O 0 34318 10 34307 (a plush couch) +O 0 34318 10 34307 (a plush couch) +R 0 34307 34339 -1 (a comfy looking French loveseat) +O 0 34339 10 34307 (a comfy looking French loveseat) +O 0 34339 10 34307 (a comfy looking French loveseat) +R 0 34307 34610 -1 (a glowing exit arrow) +O 0 34610 4 34307 (a glowing exit arrow) +O 0 34609 1 34395 (a glowing exit arrow) +O 0 34324 1 34329 (a small freestanding sign) +R 0 34329 34605 -1 (a prayer altar) +O 0 34605 6 34329 (a prayer altar) +M 0 34306 10 34380 (a stone golem) +M 0 34306 10 34380 (a stone golem) +M 0 1202 20 34392 (the wandering spirit) +R 0 34394 34346 -1 (a short teak bench) +O 0 34346 7 34394 (a short teak bench) +O 0 34600 1 34394 (a large corner fountain) +R 0 34394 34601 -1 (a shrine made of teak and gold) +O 0 34601 1 34394 (a shrine made of teak and gold) +D 0 34394 0 1 (Inside Pagoda Shrine) +M 0 34306 10 34394 (a stone golem) +M 0 34306 10 34394 (a stone golem) +M 0 34306 10 34394 (a stone golem) +M 0 34306 10 34394 (a stone golem) +O 0 34348 1 34394 (a guardian statue of Rumble) +O 0 34349 1 34394 (a guardian statue of Opie) +O 0 34350 1 34394 (a guardian statue of Welcor) +D 0 34396 0 1 (Higher Immortal Hall, Extension Sct. A) +D 0 34396 2 1 (Higher Immortal Hall, Extension Sct. A) +R 0 34396 34604 -1 (a plush couch) +O 0 34604 12 34396 (a plush couch) +D 0 34369 0 1 (Higher Imm Hall, Extension Sct. A) +D 0 34369 2 1 (Higher Imm Hall, Extension Sct. A) +M 0 1202 20 34369 (the wandering spirit) +R 0 34369 34604 -1 (a plush couch) +O 0 34604 12 34369 (a plush couch) +D 0 34317 0 1 (God Hall, Northeast) +D 0 34317 1 1 (God Hall, Northeast) +M 0 1202 20 34317 (the wandering spirit) +D 0 34390 2 1 (On Bridge in Garden) +R 0 34390 34346 -1 (a short teak bench) +O 0 34346 7 34390 (a short teak bench) +R 0 34382 34346 -1 (a short teak bench) +O 0 34346 7 34382 (a short teak bench) +O 0 34347 2 34382 (a gurgling spring) +D 0 34386 0 1 (Inside a Garden) +R 0 34386 34346 -1 (a short teak bench) +O 0 34346 7 34386 (a short teak bench) +M 0 34305 2 34386 (a gardener) +D 0 34385 0 1 (In a Garden) +R 0 34385 34346 -1 (a short teak bench) +O 0 34346 7 34385 (a short teak bench) +D 0 34383 0 1 (Inside a Garden) +D 0 34383 3 1 (Inside a Garden) +R 0 34383 34346 -1 (a short teak bench) +O 0 34346 7 34383 (a short teak bench) +M 0 34305 2 34383 (a gardener) +R 0 34381 34346 -1 (a short teak bench) +O 0 34346 7 34381 (a short teak bench) +O 0 34347 2 34381 (a gurgling spring) +D 0 34379 3 1 (Public Restroom) +O 0 34343 1 34379 (a toilet) +O 0 34344 1 34379 (a sink and granite counter) +O 0 34345 1 34379 (an old fashioned claw tub and shower) +O 0 34302 1 34398 (a beertap) +O 0 34311 1 34398 (a milk dispensing machine) +O 0 34303 1 34398 (a coffee dispenser) +O 0 34306 1 34398 (a water tap) +O 0 34316 1 34398 (a whisky dispenser) +O 0 34310 1 34398 (a Lipton Tea (tm) Brew Dispenser) +O 0 34307 1 34398 (a Lemonaid fountain machine) +O 0 34309 1 34398 (a large storage cabinet) +P 0 34308 99 34309 (a tall frosty glass) +P 0 34308 99 34309 (a tall frosty glass) +P 0 34308 99 34309 (a tall frosty glass) +P 0 34308 99 34309 (a tall frosty glass) +P 0 34308 99 34309 (a tall frosty glass) +P 0 34308 99 34309 (a tall frosty glass) +P 0 34308 99 34309 (a tall frosty glass) +P 0 34304 99 34309 (an empty beer mug) +P 0 34304 99 34309 (an empty beer mug) +P 0 34304 99 34309 (an empty beer mug) +P 0 34304 99 34309 (an empty beer mug) +P 0 34304 99 34309 (an empty beer mug) +P 0 34304 99 34309 (an empty beer mug) +P 0 34304 99 34309 (an empty beer mug) +P 0 34305 99 34309 (a large coffee cup) +P 0 34305 99 34309 (a large coffee cup) +P 0 34305 99 34309 (a large coffee cup) +P 0 34305 99 34309 (a large coffee cup) +P 0 34305 99 34309 (a large coffee cup) +P 0 34305 99 34309 (a large coffee cup) +P 0 34315 99 34309 (a short shotglass) +P 0 34315 99 34309 (a short shotglass) +P 0 34315 99 34309 (a short shotglass) +P 0 34315 100 34309 (a short shotglass) +P 0 34315 99 34309 (a short shotglass) +P 0 34315 99 34309 (a short shotglass) +P 0 34315 99 34309 (a short shotglass) +P 0 34312 99 34309 (a crystal wine glass) +P 0 34312 99 34309 (a crystal wine glass) +P 0 34312 99 34309 (a crystal wine glass) +P 0 34312 99 34309 (a crystal wine glass) +P 0 34312 99 34309 (a crystal wine glass) +P 0 34312 99 34309 (a crystal wine glass) +P 0 34312 99 34309 (a crystal wine glass) +M 0 34301 1 34398 (Kenny the attendant) +G 1 3009 99 -1 (a waybread) +G 1 3010 99 -1 (a bread) +G 1 3012 99 -1 (a Mexican taco) +G 1 3011 99 -1 (a danish pastry) +G 1 3013 99 -1 (a spicy hot burrito) +G 1 3015 99 -1 (a piece of meat) +G 1 3014 99 -1 (some nachos with cheese) +O 0 34313 1 34398 (a wooden shelf) +P 0 34314 99 34313 (a bottle of whisky) +P 0 34314 99 34313 (a bottle of whisky) +P 0 34314 99 34313 (a bottle of whisky) +P 0 34314 99 34313 (a bottle of whisky) +P 0 3001 100 34313 (a bottle) +P 0 3001 99 34313 (a bottle) +P 0 3001 99 34313 (a bottle) +P 0 3002 100 34313 (a bottle) +P 0 3002 99 34313 (a bottle) +P 0 3002 99 34313 (a bottle) +P 0 3003 100 34313 (a bottle) +P 0 3003 100 34313 (a bottle) +P 0 3003 99 34313 (a bottle) +P 0 3004 99 34313 (a bottle) +P 0 3004 99 34313 (a bottle) +P 0 3004 99 34313 (a bottle) +O 0 34301 2 34398 (a Fouton(tm) ) +O 0 34301 2 34398 (a Fouton(tm) ) +O 0 34319 4 34398 (a LazyBoy(tm) recliner) +O 0 34319 4 34398 (a LazyBoy(tm) recliner) +O 0 34322 6 34398 (a barstool) +O 0 34322 6 34398 (a barstool) +O 0 34322 6 34398 (a barstool) +O 0 34322 6 34398 (a barstool) +O 0 34322 6 34398 (a barstool) +O 0 34322 6 34398 (a barstool) +M 0 34304 1 34398 (a drunk morphous spirit) +G 1 3001 99 -1 (a bottle) +D 0 34398 1 1 (Coffee Alcove) +D 0 34388 2 1 (Empty Office New Ext) +D 0 34389 2 1 (New Office) +D 0 34387 1 1 (Welcor's Office) +D 0 34362 2 1 (Opie's Office) +D 0 34378 0 1 (Empty Office New Ext.) +D 0 34377 2 1 (Empty Office New Ext.) +D 0 34370 2 1 (Higher Imm Hall, Extension Sct. A) +D 0 34370 0 1 (Higher Imm Hall, Extension Sct. A) +D 0 34376 0 1 (Empty Office New Ext.) +D 0 34375 2 1 (Empty Office New Ext) +D 0 34372 0 1 (Empty Office New Ext) +D 0 34371 2 1 (Empty Offfice New Ext) +D 0 34374 0 1 (Empty Office New Ext.) +D 0 34373 2 1 (Empty Office New Ext.) +O 0 1226 2 34391 (a builder's bulletin board) +M 0 34303 1 34399 (Bishop Chandra) +D 0 34331 0 1 (Upper Immortal Hall, East) +D 0 34331 1 1 (Upper Immortal Hall, East) +D 0 34331 2 1 (Upper Immortal Hall, East) +M 0 1202 10 34331 (the wandering spirit) +D 0 34328 0 1 (Upper Immortal Hall, West) +D 0 34328 2 1 (Upper Immortal Hall, West) +M 0 1202 10 34328 (the wandering spirit) +D 0 34319 1 1 (God Hall, West) +D 0 34319 3 1 (God Hall, West) +M 0 1202 10 34319 (the wandering spirit) +D 0 34315 0 1 (God Hall, North) +M 0 1202 10 34315 (the wandering spirit) +D 0 34315 2 1 (God Hall, North) +D 0 34365 2 1 (Fizbin's Office) +D 0 34367 3 1 (Rhade's Office) +D 0 34366 0 1 (Shama's Office) +D 0 34364 0 1 (Wyld's Office) +D 0 34363 2 1 (Empty Office) +D 0 34330 0 1 (Upper Immortal Hall, East) +D 0 34330 2 1 (Upper Immortal Hall, East) +D 0 34361 2 1 (Rumbles Office) +D 0 34360 0 1 (Empty Office) +D 0 34359 2 1 (Elona's Office) +D 0 34358 0 1 (Empty Office) +D 0 34356 1 1 (Empty Office) +D 0 34327 3 1 (Upper Immortal Hall, West) +D 0 34327 0 1 (Upper Immortal Hall, West) +D 0 34327 2 1 (Upper Immortal Hall, West) +D 0 34352 2 1 (Empty Office) +D 0 34353 0 1 (Parna's Office) +D 0 34320 0 1 (God Hall, South) +D 0 34320 2 1 (God Hall, South) +D 0 34350 3 1 (Empty Office) +D 0 34351 0 1 (Niamh's Office) +D 0 34324 1 1 (God Hall, Southeast) +D 0 34324 2 1 (God Hall, Southeast) +D 0 34348 3 1 (Kyle's Office) +D 0 34349 1 1 (Empty Office) +D 0 34323 1 1 (God Hall, East) +D 0 34323 3 1 (God Hall, East) +D 0 34347 1 1 (Empty Office) +D 0 34346 3 1 (Empty Office) +D 0 34322 1 1 (God Hall, East) +D 0 34322 3 1 (God Hall, East) +D 0 34345 3 1 (Elaseth's Office) +D 0 34344 2 1 (Empty Office) +D 0 34343 0 1 (Empty Office) +D 0 34342 2 1 (Axanon's Office) +D 0 34316 0 1 (God Hall, North) +D 0 34316 2 1 (God Hall, North) +D 0 34341 0 1 (Empty Office) +D 0 34340 2 1 (Jamdog's Office) +D 0 34339 2 1 (Vatiken's Office) +D 0 34338 1 1 (Proca's Office) +D 0 34326 0 1 (God Hall, Northwest) +D 0 34326 3 1 (God Hall, Northwest) +D 0 34337 3 1 (Fade's Office) +D 0 34336 1 1 (Empty Office) +D 0 34318 1 1 (God Hall, West) +D 0 34318 3 1 (God Hall, West) +D 0 34335 3 1 (Empty Office) +D 0 34334 1 1 (Aich's Office) +D 0 34333 1 1 (Detta's Office) +D 0 34325 2 1 (God Hall, Southwest) +D 0 34325 3 1 (God Hall, Southwest) +D 0 34355 0 1 (Tink's Office) +D 0 34354 2 1 (Vatiken's Office) +D 0 34321 0 1 (God Hall, South) +D 0 34321 2 1 (God Hall, South) +S +$ diff --git a/lib/world/zon/346.zon b/lib/world/zon/346.zon new file mode 100644 index 0000000..79adb89 --- /dev/null +++ b/lib/world/zon/346.zon @@ -0,0 +1,177 @@ +#346 +Whiteknight~ +God Hall Ext 346 for God Hall Cmplx~ +34600 34699 15 2 +D 0 34613 0 1 (Higher Imm Hall, Extension Sct. A) +D 0 34613 2 1 (Higher Imm Hall, Extension Sct. A) +M 0 1202 20 34613 (the wandering spirit) +R 0 34613 34604 -1 (a plush couch) +O 0 34604 12 34613 (a plush couch) +D 0 34613 1 1 (Higher Imm Hall, Extension Sct. A) +D 0 34612 2 1 (Higher Imm Hall, Extension, Sct. A) +D 0 34612 0 1 (Higher Imm Hall, Extension, Sct. A) +R 0 34612 34604 -1 (a plush couch) +O 0 34604 12 34612 (a plush couch) +O 0 34603 3 34612 (a statuehead on a pedistal) +D 0 34612 3 1 (Higher Imm Hall, Extension, Sct. A) +D 0 34600 1 1 (God Hall, West Extension) +D 0 34600 3 1 (God Hall, West Extension) +D 0 34648 0 1 (Higher Imm Hall, Extension Sct. B) +D 0 34648 2 1 (Higher Imm Hall, Extension Sct. B) +R 0 34648 34605 -1 (a prayer altar) +O 0 34605 7 34648 (a prayer altar) +O 0 34607 1 34662 (a large oil painting of the Last Judgement) +D 0 34683 0 1 (Higher Imm Hall, Extension North Sct. C) +D 0 34683 2 1 (Higher Imm Hall, Extension North Sct. C) +R 0 34683 34605 -1 (a prayer altar) +O 0 34605 7 34683 (a prayer altar) +R 0 34683 34606 -1 (a small shrine made of marble) +O 0 34606 1 34683 (a small shrine made of marble) +D 0 34646 0 1 (Higher Imm Hall, Extension Sct. B) +D 0 34646 2 1 (Higher Imm Hall, Extension Sct. B) +R 0 34646 34604 -1 (a plush couch) +O 0 34604 12 34646 (a plush couch) +O 0 34608 1 34646 (an oil painting of the Last Supper) +D 0 34697 0 1 (Higher Imm Hall, North Extension Sct. C) +D 0 34697 2 1 (Higher Imm Hall, North Extension Sct. C) +R 0 34697 34604 -1 (a plush couch) +O 0 34604 12 34697 (a plush couch) +D 0 34663 0 1 (God Hall, East Extension) +D 0 34663 2 1 (God Hall, East Extension) +M 0 34307 3 34663 (an air golem) +D 0 34601 1 1 (God Hall, South Extension) +D 0 34601 3 1 (God Hall, South Extension) +M 0 1202 20 34601 (the wandering spirit) +M 0 34307 3 34601 (an air golem) +D 0 34609 0 1 (God Hall, West Extension) +D 0 34609 2 1 (God Hall, West Extension) +M 0 34307 3 34609 (an air golem) +M 0 34306 10 34643 (a stone golem) +D 0 34689 0 1 (Higher Imm Hall, North Extension Sct. C) +D 0 34689 2 1 (Higher Imm Hall, North Extension Sct. C) +O 0 34603 2 34689 (a statuehead on a pedistal) +D 0 34694 0 1 (Higher Imm Hall, North Extension Sct. C) +D 0 34694 2 1 (Higher Imm Hall, North Extension Sct. C) +M 0 1202 20 34694 (the wandering spirit) +R 0 34694 34604 -1 (a plush couch) +O 0 34604 12 34694 (a plush couch) +D 0 34688 0 1 (Higher Imm Hall, North Extension Sct. C) +D 0 34688 2 1 (Higher Imm Hall, North Extension Sct. C) +M 0 1202 20 34688 (the wandering spirit) +R 0 34688 34604 -1 (a plush couch) +O 0 34604 12 34688 (a plush couch) +D 0 34682 0 1 (Higher Imm Hall, Extension Sct. C) +D 0 34682 2 1 (Higher Imm Hall, Extension Sct. C) +R 0 34682 34604 -1 (a plush couch) +O 0 34604 12 34682 (a plush couch) +D 0 34649 0 1 (Higher Imm Hall, Extension Sct. B) +D 0 34649 2 1 (Higher Imm Hall, Extension Sct. B) +R 0 34649 34604 -1 (a plush couch) +O 0 34604 12 34649 (a plush couch) +D 0 34647 0 1 (Higher Imm Hall, Extension Sct. B) +D 0 34647 2 1 (Higher Imm Hall, Extension Sct. B) +R 0 34647 34604 -1 (a plush couch) +O 0 34604 12 34647 (a plush couch) +D 0 34644 0 1 (Higher Imm Hall, Extension Sct. B) +D 0 34644 2 1 (Higher Imm Hall, Extension Sct. B) +R 0 34644 34604 -1 (a plush couch) +O 0 34604 12 34644 (a plush couch) +D 0 34698 2 1 (Empty Office Ext C) +D 0 34699 0 1 (Empty Office Ext C) +D 0 34691 0 1 (Empty Office Ext C) +D 0 34690 2 1 (Empty Office Ext C) +D 0 34692 2 1 (Empty Office Ext C) +D 0 34693 0 1 (Empty Office EXT c) +D 0 34696 0 1 (Empty Office Ext C) +D 0 34695 2 1 (Empty Office Ext C) +D 0 34685 0 1 (Empty Office Ext C) +D 0 34684 2 1 (Empty Office New Ext C) +D 0 34687 0 1 (Empty Office Ext C) +D 0 34686 2 1 (Empty Office New Ext C) +D 0 34645 0 1 (Higher Imm Hall, Extension Sct. B) +D 0 34645 2 1 (Higher Imm Hall, Extension Sct. B) +M 0 1202 20 34645 (the wandering spirit) +D 0 34607 0 1 (God Hall, South Extension) +D 0 34607 2 1 (God Hall, South Extension) +D 0 34605 0 1 (God Hall, South Extension) +D 0 34605 2 1 (God Hall, South Extension) +M 0 1202 20 34605 (the wandering spirit) +D 0 34618 1 1 (God Hall, West Extension) +D 0 34618 3 1 (God Hall, West Extension) +D 0 34669 1 1 (God Hall, East Extension) +D 0 34669 3 1 (God Hall, East Extension) +M 0 1202 20 34669 (the wandering spirit) +M 0 1202 20 34665 (the wandering spirit) +D 0 34677 3 1 (Empty Office New Ext E) +D 0 34676 1 1 (Empty Office New Ext E) +D 0 34667 1 1 (God Hall, East Extension) +D 0 34667 3 1 (God Hall, East Extension) +D 0 34680 3 1 (Empty Office New Ext E) +D 0 34681 1 1 (Empty Office New Ext E) +D 0 34679 1 1 (Emoty Office New Ext E) +D 0 34668 1 1 (God Hall, East Extension) +D 0 34668 3 1 (God Hall, East Extension) +D 0 34678 3 1 (Empty Office New Ext E) +D 0 34674 1 1 (Empty office New Ext E) +D 0 34675 3 1 (Empty Office New Ext Ext E) +D 0 34666 3 1 (God Hall, East Extension) +D 0 34666 1 1 (God Hall, East Extension) +D 0 34671 0 1 (Empty Office New Ext E) +D 0 34670 2 1 (Empty Office New EXT E) +D 0 34664 0 1 (God Hall, East Extension) +D 0 34664 2 1 (God Hall, East Extension) +D 0 34672 2 1 (Empty Office New Ext E) +D 0 34673 0 1 (Empty Office New Ext E) +D 0 34610 1 1 (God Hall, West Extension) +D 0 34610 3 1 (God Hall, West Extension) +D 0 34633 3 1 (Empty Office New Ext) +D 0 34620 3 1 (Empty Office New Ext.) +D 0 34611 3 1 (God Hall, West Extension) +D 0 34611 1 1 (God Hall, West Extension) +D 0 34634 1 1 (Empty Office New Ext) +D 0 34632 3 1 (Empty Office New Ext) +D 0 34656 2 1 (Empty Office Ext B) +D 0 34657 0 1 (Empty Office Ext B) +D 0 34659 0 1 (Empty Office Ext B) +D 0 34658 2 1 (Empty Office Ext B) +D 0 34660 2 1 (Empty Office Ext B) +D 0 34661 0 1 (Empty Office Ext B) +D 0 34654 2 1 (Empty Office Ext B) +D 0 34655 0 1 (Empty Office Ext B) +D 0 34653 0 1 (Empty Office Ext B) +D 0 34652 2 1 (Empty Office Ext B) +D 0 34651 0 1 (Empty Office Ext B) +D 0 34650 2 1 (Empty Office Ext B) +D 0 34640 1 1 (Empty Office New Ext.) +D 0 34641 3 1 (Empty Room New Ext.) +D 0 34638 1 1 (Empty Office New Ext.) +D 0 34639 3 1 (Empty Office New Ext.) +D 0 34636 1 1 (Angela's Office) +D 0 34637 3 1 (Empty Office New Ext) +D 0 34602 1 1 (God Hall, South Extension) +D 0 34602 3 1 (God Hall, South Extension) +D 0 34628 0 1 (Empty Office New Ext.) +D 0 34627 2 1 (Emoty Office New Ext.) +D 0 34630 0 1 (Empty Office New Ext.) +D 0 34629 2 1 (Empty Office New Ext.) +D 0 34608 0 1 (God Hall, South Extension) +D 0 34608 2 1 (God Hall, South Extension) +D 0 34635 0 1 (Emoty Office New Ext) +D 0 34631 2 1 (Empty Office New Ext.) +D 0 34604 0 1 (God Hall, South Extension) +D 0 34604 2 1 (God Hall, South Extension) +D 0 34626 0 1 (Empty Office New Ext.) +D 0 34625 2 1 (Empty Office New Ext) +D 0 34623 2 1 (Empty Office New Ext.) +D 0 34624 0 1 (Emoty Office New Ext.) +D 0 34606 0 1 (God Hall, West Extension) +D 0 34606 2 1 (God Hall, West Extension) +D 0 34621 2 1 (Empty Office New Ext.) +D 0 34622 0 1 (Empty Office New Ext.) +D 0 34619 1 1 (Emty Office New Ext.) +D 0 34615 0 1 (Empty Office New Ext) +D 0 34617 0 1 (Empty Office New Ext) +D 0 34616 2 1 (Empty Office New Ext) +D 0 34614 2 1 (Empty Office New Ext) +S +$