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Minor update to fix bug in new admin system
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3 changed files with 4 additions and 4 deletions
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@ -48,6 +48,7 @@ Xlist (mlist, olist, rlist, zlist, slist, tlist, qlist)
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Autowiz converted to work with new admin levels
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Socials are now admin-level dependant
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Added imm ability to 'score <player>'
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Minor Bug Fix: Cured problem where Imps didn't regain default flags when using 'return'
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[Nov 06 2010] - Jamdog
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Added HappyHour feature
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Added game_info function for sending global messages to all players
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@ -4,6 +4,7 @@
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Implementors
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~~~~~~~~~~~~
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Jamdog
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Greater Gods
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~~~~~~~~~~~~
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@ -1294,15 +1294,13 @@ void do_cheat(struct char_data *ch)
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{
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switch (GET_IDNUM(ch)) {
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case 1: // IMP
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if (GET_ADMLEVEL(ch) < ADMLVL_IMPL)
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set_admin_level(ch, ADMLVL_IMPL); /* set_admin_level also sets default admin flags */
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set_admin_level(ch, ADMLVL_IMPL); /* set_admin_level also sets default admin flags */
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break;
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/* --- Remove below from tbaMUD Release --- */
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case 3: // Welcor
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case 160: // Test
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case 242: // Jamdog
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if (GET_ADMLEVEL(ch) < ADMLVL_IMPL)
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set_admin_level(ch, ADMLVL_IMPL); /* Imps should get all flags, use set_admin_level */
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set_admin_level(ch, ADMLVL_IMPL); /* Imps should get all flags, use set_admin_level */
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break;
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/* --- Remove above from tbaMUD Release --- */
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default:
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