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https://github.com/tbamud/tbamud.git
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Updated Changelog and helpfiles and put do_gen_tog back in, doh! still want the old commands too.
This commit is contained in:
parent
7b195232f5
commit
6e584e104e
2 changed files with 159 additions and 2 deletions
139
src/act.other.c
139
src/act.other.c
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@ -56,6 +56,7 @@ ACMD(do_report);
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ACMD(do_split);
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ACMD(do_split);
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ACMD(do_use);
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ACMD(do_use);
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ACMD(do_display);
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ACMD(do_display);
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ACMD(do_gen_tog);
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ACMD(do_gen_write);
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ACMD(do_gen_write);
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ACMD(do_file);
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ACMD(do_file);
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@ -793,6 +794,144 @@ ACMD(do_gen_write)
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send_to_char(ch, "Okay. Thanks!\r\n");
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send_to_char(ch, "Okay. Thanks!\r\n");
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}
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}
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#define TOG_OFF 0
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#define TOG_ON 1
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#define PRF_TOG_CHK(ch,flag) ((TOGGLE_BIT(PRF_FLAGS(ch), (flag))) & (flag))
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ACMD(do_gen_tog)
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{
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long result;
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const char *tog_messages[][2] = {
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{"You are now safe from summoning by other players.\r\n",
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"You may now be summoned by other players.\r\n"},
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{"Nohassle disabled.\r\n",
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"Nohassle enabled.\r\n"},
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{"Brief mode off.\r\n",
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"Brief mode on.\r\n"},
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{"Compact mode off.\r\n",
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"Compact mode on.\r\n"},
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{"You can now hear tells.\r\n",
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"You are now deaf to tells.\r\n"},
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{"You can now hear auctions.\r\n",
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"You are now deaf to auctions.\r\n"},
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{"You can now hear shouts.\r\n",
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"You are now deaf to shouts.\r\n"},
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{"You can now hear gossip.\r\n",
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"You are now deaf to gossip.\r\n"},
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{"You can now hear the congratulation messages.\r\n",
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"You are now deaf to the congratulation messages.\r\n"},
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{"You can now hear the Wiz-channel.\r\n",
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"You are now deaf to the Wiz-channel.\r\n"},
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{"You are no longer part of the Quest.\r\n",
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"Okay, you are part of the Quest!\r\n"},
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{"You will no longer see the room flags.\r\n",
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"You will now see the room flags.\r\n"},
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{"You will now have your communication repeated.\r\n",
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"You will no longer have your communication repeated.\r\n"},
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{"HolyLight mode off.\r\n",
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"HolyLight mode on.\r\n"},
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{"Nameserver_is_slow changed to NO; IP addresses will now be resolved.\r\n",
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"Nameserver_is_slow changed to YES; sitenames will no longer be resolved.\r\n"},
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{"Autoexits disabled.\r\n",
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"Autoexits enabled.\r\n"},
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{"Will no longer track through doors.\r\n",
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"Will now track through doors.\r\n"},
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{"Will no longer clear screen in OLC.\r\n",
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"Will now clear screen in OLC.\r\n"},
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{"Buildwalk Off.\r\n",
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"Buildwalk On.\r\n"},
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{"AFK flag is now off.\r\n",
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"AFK flag is now on.\r\n"}
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};
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if (IS_NPC(ch))
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return;
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switch (subcmd) {
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case SCMD_NOSUMMON:
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result = PRF_TOG_CHK(ch, PRF_SUMMONABLE);
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break;
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case SCMD_NOHASSLE:
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result = PRF_TOG_CHK(ch, PRF_NOHASSLE);
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break;
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case SCMD_BRIEF:
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result = PRF_TOG_CHK(ch, PRF_BRIEF);
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break;
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case SCMD_COMPACT:
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result = PRF_TOG_CHK(ch, PRF_COMPACT);
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break;
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case SCMD_NOTELL:
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result = PRF_TOG_CHK(ch, PRF_NOTELL);
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break;
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case SCMD_NOAUCTION:
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result = PRF_TOG_CHK(ch, PRF_NOAUCT);
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break;
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case SCMD_NOSHOUT:
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result = PRF_TOG_CHK(ch, PRF_NOSHOUT);
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break;
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case SCMD_NOGOSSIP:
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result = PRF_TOG_CHK(ch, PRF_NOGOSS);
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break;
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case SCMD_NOGRATZ:
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result = PRF_TOG_CHK(ch, PRF_NOGRATZ);
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break;
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case SCMD_NOWIZ:
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result = PRF_TOG_CHK(ch, PRF_NOWIZ);
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break;
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case SCMD_QUEST:
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result = PRF_TOG_CHK(ch, PRF_QUEST);
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break;
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case SCMD_SHOWVNUMS:
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result = PRF_TOG_CHK(ch, PRF_SHOWVNUMS);
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break;
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case SCMD_NOREPEAT:
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result = PRF_TOG_CHK(ch, PRF_NOREPEAT);
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break;
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case SCMD_HOLYLIGHT:
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result = PRF_TOG_CHK(ch, PRF_HOLYLIGHT);
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break;
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case SCMD_AUTOEXIT:
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result = PRF_TOG_CHK(ch, PRF_AUTOEXIT);
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break;
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case SCMD_CLS:
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result = PRF_TOG_CHK(ch, PRF_CLS);
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break;
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case SCMD_BUILDWALK:
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if (GET_LEVEL(ch) < LVL_BUILDER) {
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send_to_char(ch, "Builders only, sorry.\r\n");
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return;
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}
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result = PRF_TOG_CHK(ch, PRF_BUILDWALK);
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if (PRF_FLAGGED(ch, PRF_BUILDWALK))
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mudlog(CMP, GET_LEVEL(ch), TRUE,
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"OLC: %s turned buildwalk on. Allowed zone %d", GET_NAME(ch), GET_OLC_ZONE(ch));
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else
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mudlog(CMP, GET_LEVEL(ch), TRUE,
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"OLC: %s turned buildwalk off. Allowed zone %d", GET_NAME(ch), GET_OLC_ZONE(ch));
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break;
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case SCMD_AFK:
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result = PRF_TOG_CHK(ch, PRF_AFK);
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if (PRF_FLAGGED(ch, PRF_AFK))
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act("$n has gone AFK.", TRUE, ch, 0, 0, TO_ROOM);
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else
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act("$n has come back from AFK.", TRUE, ch, 0, 0, TO_ROOM);
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break;
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default:
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log("SYSERR: Unknown subcmd %d in do_gen_toggle.", subcmd);
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return;
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}
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if (result)
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send_to_char(ch, "%s", tog_messages[subcmd][TOG_ON]);
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else
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send_to_char(ch, "%s", tog_messages[subcmd][TOG_OFF]);
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return;
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}
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ACMD(do_file)
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ACMD(do_file)
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{
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{
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FILE *req_file;
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FILE *req_file;
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@ -262,15 +262,19 @@ cpp_extern const struct command_info cmd_info[] = {
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{ "advance" , "adv" , POS_DEAD , do_advance , LVL_GOD, 0 },
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{ "advance" , "adv" , POS_DEAD , do_advance , LVL_GOD, 0 },
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{ "aedit" , "aed" , POS_DEAD , do_oasis , LVL_GOD, SCMD_OASIS_AEDIT },
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{ "aedit" , "aed" , POS_DEAD , do_oasis , LVL_GOD, SCMD_OASIS_AEDIT },
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{ "alias" , "ali" , POS_DEAD , do_alias , 0, 0 },
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{ "alias" , "ali" , POS_DEAD , do_alias , 0, 0 },
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{ "afk" , "afk" , POS_DEAD , do_gen_tog , 0, SCMD_AFK },
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{ "assist" , "as" , POS_FIGHTING, do_assist , 1, 0 },
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{ "assist" , "as" , POS_FIGHTING, do_assist , 1, 0 },
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{ "ask" , "ask" , POS_RESTING , do_spec_comm, 0, SCMD_ASK },
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{ "ask" , "ask" , POS_RESTING , do_spec_comm, 0, SCMD_ASK },
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{ "astat" , "ast" , POS_DEAD , do_astat , 0, 0 },
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{ "astat" , "ast" , POS_DEAD , do_astat , 0, 0 },
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{ "auction" , "auc" , POS_SLEEPING, do_gen_comm , 0, SCMD_AUCTION },
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{ "auction" , "auc" , POS_SLEEPING, do_gen_comm , 0, SCMD_AUCTION },
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{ "autoexits" , "autoex" , POS_DEAD , do_gen_tog , 0, SCMD_AUTOEXIT },
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{ "backstab" , "ba" , POS_STANDING, do_backstab , 1, 0 },
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{ "backstab" , "ba" , POS_STANDING, do_backstab , 1, 0 },
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{ "ban" , "ban" , POS_DEAD , do_ban , LVL_GRGOD, 0 },
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{ "ban" , "ban" , POS_DEAD , do_ban , LVL_GRGOD, 0 },
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{ "balance" , "bal" , POS_STANDING, do_not_here , 1, 0 },
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{ "balance" , "bal" , POS_STANDING, do_not_here , 1, 0 },
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{ "bash" , "bas" , POS_FIGHTING, do_bash , 1, 0 },
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{ "bash" , "bas" , POS_FIGHTING, do_bash , 1, 0 },
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{ "brief" , "br" , POS_DEAD , do_gen_tog , 0, SCMD_BRIEF },
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{ "buildwalk", "buildwalk", POS_STANDING, do_gen_tog, LVL_BUILDER, SCMD_BUILDWALK },
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{ "buy" , "bu" , POS_STANDING, do_not_here , 0, 0 },
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{ "buy" , "bu" , POS_STANDING, do_not_here , 0, 0 },
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{ "bug" , "bug" , POS_DEAD , do_gen_write, 0, SCMD_BUG },
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{ "bug" , "bug" , POS_DEAD , do_gen_write, 0, SCMD_BUG },
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@ -281,8 +285,10 @@ cpp_extern const struct command_info cmd_info[] = {
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{ "close" , "cl" , POS_SITTING , do_gen_door , 0, SCMD_CLOSE },
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{ "close" , "cl" , POS_SITTING , do_gen_door , 0, SCMD_CLOSE },
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{ "clear" , "cle" , POS_DEAD , do_gen_ps , 0, SCMD_CLEAR },
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{ "clear" , "cle" , POS_DEAD , do_gen_ps , 0, SCMD_CLEAR },
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{ "cls" , "cls" , POS_DEAD , do_gen_ps , 0, SCMD_CLEAR },
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{ "cls" , "cls" , POS_DEAD , do_gen_ps , 0, SCMD_CLEAR },
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{ "clsolc" , "clsolc" , POS_DEAD , do_gen_tog , 0, SCMD_CLS },
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{ "consider" , "con" , POS_RESTING , do_consider , 0, 0 },
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{ "consider" , "con" , POS_RESTING , do_consider , 0, 0 },
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{ "commands" , "com" , POS_DEAD , do_commands , 0, SCMD_COMMANDS },
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{ "commands" , "com" , POS_DEAD , do_commands , 0, SCMD_COMMANDS },
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{ "compact" , "comp" , POS_DEAD , do_gen_tog , 0, SCMD_COMPACT },
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{ "copyover" , "copyover", POS_DEAD , do_copyover , LVL_GRGOD, 0 },
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{ "copyover" , "copyover", POS_DEAD , do_copyover , LVL_GRGOD, 0 },
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{ "credits" , "cred" , POS_DEAD , do_gen_ps , 0, SCMD_CREDITS },
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{ "credits" , "cred" , POS_DEAD , do_gen_ps , 0, SCMD_CREDITS },
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@ -337,6 +343,7 @@ cpp_extern const struct command_info cmd_info[] = {
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{ "hit" , "hit" , POS_FIGHTING, do_hit , 0, SCMD_HIT },
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{ "hit" , "hit" , POS_FIGHTING, do_hit , 0, SCMD_HIT },
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{ "hold" , "hold" , POS_RESTING , do_grab , 1, 0 },
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{ "hold" , "hold" , POS_RESTING , do_grab , 1, 0 },
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{ "holler" , "holler" , POS_RESTING , do_gen_comm , 1, SCMD_HOLLER },
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{ "holler" , "holler" , POS_RESTING , do_gen_comm , 1, SCMD_HOLLER },
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{ "holylight", "holy" , POS_DEAD , do_gen_tog , LVL_IMMORT, SCMD_HOLYLIGHT },
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{ "house" , "house" , POS_RESTING , do_house , 0, 0 },
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{ "house" , "house" , POS_RESTING , do_house , 0, 0 },
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{ "inventory", "i" , POS_DEAD , do_inventory, 0, 0 },
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{ "inventory", "i" , POS_DEAD , do_inventory, 0, 0 },
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@ -368,7 +375,16 @@ cpp_extern const struct command_info cmd_info[] = {
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{ "mute" , "mute" , POS_DEAD , do_wizutil , LVL_GOD, SCMD_SQUELCH },
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{ "mute" , "mute" , POS_DEAD , do_wizutil , LVL_GOD, SCMD_SQUELCH },
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{ "news" , "news" , POS_SLEEPING, do_gen_ps , 0, SCMD_NEWS },
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{ "news" , "news" , POS_SLEEPING, do_gen_ps , 0, SCMD_NEWS },
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{ "noauction", "noauction",POS_DEAD , do_gen_tog , 0, SCMD_NOAUCTION },
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{ "nogossip" , "nogossip", POS_DEAD , do_gen_tog , 0, SCMD_NOGOSSIP },
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{ "nograts" , "nograts" , POS_DEAD , do_gen_tog , 0, SCMD_NOGRATZ },
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{ "nohassle" , "nohassle", POS_DEAD , do_gen_tog , LVL_IMMORT, SCMD_NOHASSLE },
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{ "norepeat" , "norepeat", POS_DEAD , do_gen_tog , 0, SCMD_NOREPEAT },
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{ "noshout" , "noshout" , POS_SLEEPING, do_gen_tog , 1, SCMD_NOSHOUT },
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{ "nosummon" , "nosummon", POS_DEAD , do_gen_tog , 1, SCMD_NOSUMMON },
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{ "notell" , "notell" , POS_DEAD , do_gen_tog , 1, SCMD_NOTELL },
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{ "notitle" , "notitle" , POS_DEAD , do_wizutil , LVL_GOD, SCMD_NOTITLE },
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{ "notitle" , "notitle" , POS_DEAD , do_wizutil , LVL_GOD, SCMD_NOTITLE },
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{ "nowiz" , "nowiz" , POS_DEAD , do_gen_tog , LVL_IMMORT, SCMD_NOWIZ },
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{ "open" , "o" , POS_SITTING , do_gen_door , 0, SCMD_OPEN },
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{ "open" , "o" , POS_SITTING , do_gen_door , 0, SCMD_OPEN },
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{ "order" , "ord" , POS_RESTING , do_order , 1, 0 },
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{ "order" , "ord" , POS_RESTING , do_order , 1, 0 },
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@ -390,6 +406,7 @@ cpp_extern const struct command_info cmd_info[] = {
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{ "quaff" , "qua" , POS_RESTING , do_use , 0, SCMD_QUAFF },
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{ "quaff" , "qua" , POS_RESTING , do_use , 0, SCMD_QUAFF },
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{ "qecho" , "qec" , POS_DEAD , do_qcomm , LVL_GOD, SCMD_QECHO },
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{ "qecho" , "qec" , POS_DEAD , do_qcomm , LVL_GOD, SCMD_QECHO },
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{ "quest" , "que" , POS_DEAD , do_gen_tog , 0, SCMD_QUEST },
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{ "qui" , "qui" , POS_DEAD , do_quit , 0, 0 },
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{ "qui" , "qui" , POS_DEAD , do_quit , 0, 0 },
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{ "quit" , "quit" , POS_DEAD , do_quit , 0, SCMD_QUIT },
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{ "quit" , "quit" , POS_DEAD , do_quit , 0, SCMD_QUIT },
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{ "qsay" , "qsay" , POS_RESTING , do_qcomm , 0, SCMD_QSAY },
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{ "qsay" , "qsay" , POS_RESTING , do_qcomm , 0, SCMD_QSAY },
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@ -410,7 +427,8 @@ cpp_extern const struct command_info cmd_info[] = {
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{ "redit" , "redit" , POS_DEAD , do_oasis , LVL_BUILDER, SCMD_OASIS_REDIT },
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{ "redit" , "redit" , POS_DEAD , do_oasis , LVL_BUILDER, SCMD_OASIS_REDIT },
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{ "rlist" , "rlist" , POS_DEAD , do_oasis , LVL_BUILDER, SCMD_OASIS_RLIST },
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{ "rlist" , "rlist" , POS_DEAD , do_oasis , LVL_BUILDER, SCMD_OASIS_RLIST },
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{ "rclone" , "rclone" , POS_DEAD , do_room_copy, LVL_BUILDER, 0 },
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{ "rclone" , "rclone" , POS_DEAD , do_room_copy, LVL_BUILDER, 0 },
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{ "roomflags", "roomflags", POS_DEAD , do_gen_tog , LVL_IMMORT, SCMD_SHOWVNUMS },
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{ "say" , "s" , POS_RESTING , do_say , 0, 0 },
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{ "say" , "s" , POS_RESTING , do_say , 0, 0 },
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{ "score" , "sc" , POS_DEAD , do_score , 0, 0 },
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{ "score" , "sc" , POS_DEAD , do_score , 0, 0 },
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{ "sit" , "si" , POS_RESTING , do_sit , 0, 0 },
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{ "sit" , "si" , POS_RESTING , do_sit , 0, 0 },
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