Fixed NOKILL bug I created by a missing { --Rumble

This commit is contained in:
Rumble 2009-12-26 04:57:41 +00:00
parent 1779f7a30a
commit 6d80a8a12b
2 changed files with 3 additions and 2 deletions

View file

@ -212,7 +212,7 @@ int call_magic(struct char_data *caster, struct char_data *cvict,
act("White light from no particular source suddenly fills the room, then vanishes.", FALSE, caster, 0, 0, TO_ROOM);
return (0);
}
if (MOB_FLAGGED(cvict, MOB_NOKILL)) {
if (cvict && MOB_FLAGGED(cvict, MOB_NOKILL)) {
send_to_char(caster, "This mob is protected.\r\n");
return (0);
}