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MUD 3.53
[Sep 13 2007] - Rumble Changed binary search functions (real_xxxx, real_zone_by_thing), except real_shop. (thanks Neme) script_proto list freed when exiting without saving in oedit/medit/redit. (thanks Neme) dg_olc.c, trigedit_save(): trig name and arg duping removed. (thanks Neme) genobj.c, update_all_obects(): object ID copied, no more 0 uid. (thanks Neme) CLEANUP_ALL in redit after saving a room. (thanks Neme) new function in genolc.c: free_save_list(), called during shutdown. (thanks Neme) Event_free_all() now frees all events. (thanks Neme) Fixed memory leak in perform_act(). (thanks Rhade) Changed NUM_BOARDS from 10 to 7 (the actual num of boards). (thanks Neme) Removed the Keywords option in hedit since they have to be in the body. [Sep 12 2007] - Rumble Fixed crash bug caused by olist with no objects. (Thanks Rhade) Several changes made to compile clean on older versions of GCC. (Thanks Neme) ?Sep 10 2007] - Rumble Fixed items with rnum = NOTHING or NOBODY being changed to rnum = 0. (Thanks Neme) Fixed memory leak in dg_olc.c trigedit save. (Thanks Neme) [Sep 04 2007] - Rumble Changed CLSOLC to LVL_BUILDER. removed delete_doubledollar from do_say. (thanks Rhade) [Sep 01 2007] - Rumble Made Puff a hidden mob since she is used on room entry trigs to do dg_cast. Fixed dg_affect to not add 1 to the desired affect duration. Fixed dg_affect to work with 128 bits.
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f95bff93e5
commit
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54 changed files with 14481 additions and 14187 deletions
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@ -65,6 +65,7 @@ int update_all_objects(struct obj_data *refobj)
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*obj = *refobj;
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/* Copy game-time dependent variables over. */
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GET_ID(obj) = swap.id;
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IN_ROOM(obj) = swap.in_room;
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obj->carried_by = swap.carried_by;
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obj->worn_by = swap.worn_by;
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@ -96,7 +97,7 @@ obj_rnum adjust_objects(obj_rnum refpt)
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/* Renumber live objects. */
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for (obj = object_list; obj; obj = obj->next)
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GET_OBJ_RNUM(obj) += (GET_OBJ_RNUM(obj) >= refpt);
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GET_OBJ_RNUM(obj) += (GET_OBJ_RNUM(obj) != NOTHING && GET_OBJ_RNUM(obj) >= refpt);
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/* Renumber zone table. */
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for (zone = 0; zone <= top_of_zone_table; zone++) {
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@ -374,15 +375,16 @@ int copy_object_main(struct obj_data *to, struct obj_data *from, int free_object
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int delete_object(obj_rnum rnum)
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{
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obj_rnum i;
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zone_rnum zrnum;
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struct obj_data *obj, *tmp;
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int shop, j;
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int shop, j, zone, cmd_no;
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if (rnum == NOTHING || rnum > top_of_objt)
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return NOTHING;
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obj = &obj_proto[rnum];
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zone_rnum zrnum = real_zone_by_thing(GET_OBJ_VNUM(obj));
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zrnum = real_zone_by_thing(GET_OBJ_VNUM(obj));
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/* This is something you might want to read about in the logs. */
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log("GenOLC: delete_object: Deleting object #%d (%s).", GET_OBJ_VNUM(obj), obj->short_description);
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@ -443,7 +445,6 @@ int delete_object(obj_rnum rnum)
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SHOP_PRODUCT(shop, j) -= (SHOP_PRODUCT(shop, j) > rnum);
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/* Renumber zone table. */
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int zone, cmd_no;
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for (zone = 0; zone <= top_of_zone_table; zone++) {
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for (cmd_no = 0; ZCMD(zone, cmd_no).command != 'S'; cmd_no++) {
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switch (ZCMD(zone, cmd_no).command) {
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