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MUD 3.53
[Sep 13 2007] - Rumble Changed binary search functions (real_xxxx, real_zone_by_thing), except real_shop. (thanks Neme) script_proto list freed when exiting without saving in oedit/medit/redit. (thanks Neme) dg_olc.c, trigedit_save(): trig name and arg duping removed. (thanks Neme) genobj.c, update_all_obects(): object ID copied, no more 0 uid. (thanks Neme) CLEANUP_ALL in redit after saving a room. (thanks Neme) new function in genolc.c: free_save_list(), called during shutdown. (thanks Neme) Event_free_all() now frees all events. (thanks Neme) Fixed memory leak in perform_act(). (thanks Rhade) Changed NUM_BOARDS from 10 to 7 (the actual num of boards). (thanks Neme) Removed the Keywords option in hedit since they have to be in the body. [Sep 12 2007] - Rumble Fixed crash bug caused by olist with no objects. (Thanks Rhade) Several changes made to compile clean on older versions of GCC. (Thanks Neme) ?Sep 10 2007] - Rumble Fixed items with rnum = NOTHING or NOBODY being changed to rnum = 0. (Thanks Neme) Fixed memory leak in dg_olc.c trigedit save. (Thanks Neme) [Sep 04 2007] - Rumble Changed CLSOLC to LVL_BUILDER. removed delete_doubledollar from do_say. (thanks Rhade) [Sep 01 2007] - Rumble Made Puff a hidden mob since she is used on room entry trigs to do dg_cast. Fixed dg_affect to not add 1 to the desired affect duration. Fixed dg_affect to work with 128 bits.
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54 changed files with 14481 additions and 14187 deletions
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@ -269,12 +269,12 @@ ACMD(do_flee)
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was_fighting = FIGHTING(ch);
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if (do_simple_move(ch, attempt, TRUE)) {
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send_to_char(ch, "You flee head over heels.\r\n");
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stop_fighting(ch);
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stop_fighting(was_fighting);
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if (was_fighting && !IS_NPC(ch)) {
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if (was_fighting && !IS_NPC(ch)) {
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loss = GET_MAX_HIT(was_fighting) - GET_HIT(was_fighting);
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loss *= GET_LEVEL(was_fighting);
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gain_exp(ch, -loss);
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stop_fighting(ch);
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stop_fighting(was_fighting);
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}
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} else {
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act("$n tries to flee, but can't!", TRUE, ch, 0, 0, TO_ROOM);
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