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Updated for 2021 release
This commit is contained in:
parent
547c7ddccf
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15 changed files with 320 additions and 365 deletions
|
@ -10,6 +10,7 @@ to rec.games.mud.diku which originally announced CircleMUD as a publicly
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available MUD source code.
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tbaMUD Release history:
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Version 2021 release: March, 2021
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Version 2020 release: January, 2020
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Version 2019 release: January, 2019
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Version 2018 release: January, 2018
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|
|
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@ -2893,7 +2893,7 @@ $n looks at your $t and seems to think it could use a little trimming off the to
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You look at $p and think it could use a little trimming off the top.
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$n looks at $p and seems to think it could use a little trimming off the top.
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~halo halo 0 8 8 31
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~halo halo 0 8 8 1
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You whip out the ol' halo. That should prove your innocence.
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$n loads a halo and dons it.
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$N could use a good disguise.
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@ -1,5 +1,5 @@
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T B A M U D
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2 0 2 0
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2 0 2 1
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Based on CircleMUD by Jeremy Elson and DikuMUD by Hans-Henrik Staerfeldt,
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Katja Nyboe, Tom Madsen, Michael Seifert, and Sebastian Hammer
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@ -7093,31 +7093,28 @@ See also: FLAGS, PLR
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#31
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PROMOTE PROMOTIONS ADVANCEMENTS RAISES LVLS LEVELS GAINS 31 32 33 34 RANKS RANKING HIRING JOBS STAFFING
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Here at The Builder Academy the level of an immortal generally denotes
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their skill at building. This makes it easier for people to know who is in
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charge, who they can ask for help, and who they should be wary of taking tips
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from. I encourage everyone to help each other. Just realize that if the person
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is not at least a Great God they may have relatively little experience.
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Here at The Builder Academy, the level of an immortal generally reflects that
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immortal's building skill and willingness to help others. If you have
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questions, you may want to ask someone whose level is at least 32. Of course,
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everyone is encouraged to help everyone else, but know that those who are not
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at least level 32 may have relatively little experience.
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Level 31 (Immortal) Anyone who is new to TBA and is working on their trial
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vnum or zone.
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Level 32 (God) An experienced builder that has proven their knowledge and is
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willing to teach others. Level 2 and above is considered staff.
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Level 33 (Greater God) An experienced builder that has contributed
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significantly to TBA.
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Level 31 (Immortal) Anyone who is new to TBA and is working on their trial
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vnum or zone.
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Level 32 (God) An experienced builder with proven knowledge that is
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willing to teach others. Immortals of level 32 and above
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are considered staff.
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Level 33 (Greater God) An experienced builder that has contributed significantly
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to TBA.
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Level 34 (Implementor) Current developers: Welcor, Wyld, and Opie.
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Do not bother asking to be advanced, and if that is why you are here, you
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are wasting your time. Note, this does not mean you are not a quality builder,
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but TBA is not your typical MUD. On the contrary, we are here as dedicated
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people to help you learn to build. Because of this the only chance of
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advancement is if you are willing to learn to build and then help teach others.
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If you are willing to give back to the tbaMUD community, and have the
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necessary skills to do so, you will be advanced and given further privileges
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to help teach others. Generally, if you have to ask for a promotion you will be
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less likely to receive it. Performance is everything here.
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q
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Please do not bother asking to be advanced. If your goal is merely to rise in
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the ranks, you are wasting your time. The Gods here are dedicated to helping
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others learn to build. Thus, those who advance in level are those who become
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proficient builders that offer their time to teach others. If you are willing
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to give back to the tbaMUD community and have the requisite skills, you will be
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advanced and given further tools to teach others via your level. Generally, if
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you ask for a promotion, you will be less likely to receive it.
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#0
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PROPOSALS GUIDELINES ZONE-PROPOSALS PROPOSITIONS PROPOSE REQUESTS CRITERIA
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@ -990,7 +990,6 @@ He is covered in a film of dirt and grime. He smells even worse than you.
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30 900
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8 8 1
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E
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T 206
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#169
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citizen~
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a citizen~
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@ -128,18 +128,6 @@ Samuel himself is here, pouring the drinks and getting rich.
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300 90000
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8 8 1
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E
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#31510
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postal worker postmasters~
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the postal worker~
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A postal worker is here, ready to send or get your mail.
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~
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Be careful. No sudden moves. You know how these guys get....
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~
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10 0 0 0 0 0 0 0 0 E
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30 10 -8 6d6+300 5d5+5
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300 90000
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8 8 1
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E
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#31511
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Juan pusher potion~
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Juan the potion pusher~
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@ -7,28 +7,6 @@ A granite fountain is gurgling here.~
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-1 2 15 0
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0 0 0 0 0
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E
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fountain basin~
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The fountain is made of black granite and the water
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in it looks and inviting to drink. In the center is a
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'SPADE' shaped centerstone that seems to have writing
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all over it.
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~
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E
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spade~
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The spade seems to be the headstone of the center of the
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fountain here. It is made of black stone and is an obelisk
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in shape. It has 'Directory' on the side of it and it also
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has a 'MAP' on the side of it as well.
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~
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E
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Map~
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Nth: God Hall - Nth, Inn, Post Office, Coffee Alcove
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Sth: God Hall - Sth, Bus. Ctr, Bldr Brd Rm, God Hall, Ext
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Est: God Hall - Est, Imm/Mrtl Brd Rm, Upr Imm Hall, Grd Lvl, God Hl - Ext
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Wst: God Hall - Wst, H.O.Jst/Chpl, Mtn Rm, Upr Imm Hall, Grd Lvl, God Hl - Ext
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Dwn: Midguaard
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~
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E
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Directory~
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---------------------------------------------------------
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Immortal Name: ===== Room # ====== Location: =======
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|
@ -57,6 +35,26 @@ Niamh ----------- 34351 ----------- God Hall, Southeast
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Fade ----------- 34337 ------------ God Hall, West
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Angela -------- 34636 --------God Hall, South Extension
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~
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E
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Map~
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Nth: God Hall - Nth, Inn, Post Office, Coffee Alcove
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Sth: God Hall - Sth, Bus. Ctr, Bldr Brd Rm, God Hall, Ext
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||||
Est: God Hall - Est, Imm/Mrtl Brd Rm, Upr Imm Hall, Grd Lvl, God Hl - Ext
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Wst: God Hall - Wst, H.O.Jst/Chpl, Mtn Rm, Upr Imm Hall, Grd Lvl, God Hl - Ext
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Dwn: Midguaard
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~
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E
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spade~
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||||
The spade seems to be the headstone of the center of the fountain here. It
|
||||
is made of black stone and is an obelisk in shape. It has 'Directory' on the
|
||||
side of it and it also has a 'MAP' on the side of it as well.
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~
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E
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fountain basin~
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The fountain is made of black granite and the water in it looks and inviting
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to drink. In the center is a 'SPADE' shaped centerstone that seems to have
|
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writing all over it.
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~
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#34301
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fouton~
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a Fouton(tm) ~
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|
@ -287,8 +285,8 @@ A plush couch is here in front of a coffee table.~
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0 0 0 0 0
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E
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couch~
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The couch is long, has a frame of oak wood and a long
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blue cushion. It happens to be a Futon (tm).
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The couch is long, has a frame of oak wood and a long blue cushion. It
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happens to be a Futon (tm).
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~
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#34319
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LazyBoy recliner~
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|
@ -684,15 +682,15 @@ A toilet is here made of porclein.~
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1 0 0 0
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0 0 0 0 0
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E
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sign~
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Be sure to Flush!
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~
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E
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toilet toidy throne~
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The toilet is made of white porcelien and it stands with a tank near the
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wall. It has a wooden seat that is made of carved walnut and it has gold
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fixtures all around, which include the handles.
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~
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E
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sign~
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Be sure to Flush!
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~
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||||
#34344
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sink~
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a sink and granite counter~
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@ -702,15 +700,15 @@ A sink and long granite counter is here.~
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0 0 0 0
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0 0 0 0 0
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E
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counter~
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The counters are made of granite and are immaculately carved with such
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precision into a smooth flowing shape and designs all over them.
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~
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E
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sink~
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The sink is clean and white, with a shiny chrome faucet system and drain in
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the bottom.
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~
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E
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counter~
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||||
The counters are made of granite and are immaculately carved with such
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precision into a smooth flowing shape and designs all over them.
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~
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#34345
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tub clawtub~
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an old fashioned claw tub and shower~
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|
@ -720,16 +718,16 @@ An old fashioned claw tub and shower is here.~
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3 0 0 0
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0 0 0 0 0
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E
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tub~
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The tub is made of iron and porcelin and it has claw feet in which it sits.
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It is quite large and deep holding several meters of water.
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~
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E
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shower~
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The shower is a gold tube and a nozzle that is located on one side of the tub
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and the water pours down over the person or persons. The valve is located just
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above the fixture on the bottom of the tub that fills it.
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~
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E
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tub~
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The tub is made of iron and porcelin and it has claw feet in which it sits.
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It is quite large and deep holding several meters of water.
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~
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#34346
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bench~
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a short teak bench~
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|
@ -752,16 +750,16 @@ A gurgling spring is here splashing into a golden basin.~
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|||
-1 2 15 0
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||||
0 0 0 0 0
|
||||
E
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spring~
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The spring is just a free flowing stream of water that flows from the ground
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with a murmuring, gurgling sound.
|
||||
~
|
||||
E
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basin~
|
||||
The basin is made of gold and it holds the water as it splashes out from the
|
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spring from the ground. When full it runs into what appears to be a channel
|
||||
leading to the lagoon.
|
||||
~
|
||||
E
|
||||
spring~
|
||||
The spring is just a free flowing stream of water that flows from the ground
|
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with a murmuring, gurgling sound.
|
||||
~
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||||
#34348
|
||||
statue~
|
||||
a guardian statue of Rumble~
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||||
|
@ -771,6 +769,12 @@ A guardian statue of Rumble is here next to a pedistal.~
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|||
0 0 0 0
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||||
0 0 0 31 0
|
||||
E
|
||||
pedistal~
|
||||
The pedistal is made of rounded carved marble and it has unique designs,
|
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portraying extreme power. The top of the pedistal is empty, but it seems that
|
||||
something should go there.
|
||||
~
|
||||
E
|
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statue Rumble rumble guardian~
|
||||
The statue is a guardian to this shrine, it depicts one of the immortals of
|
||||
TBA and his power and influence over all who worship here. He stands clad as a
|
||||
|
@ -778,12 +782,6 @@ Battle Mage, in flowing robes and carries a staff. His hair is long and flowing
|
|||
as he seems to be raising the staff in battle. You seem to feel at ease by this
|
||||
statue.
|
||||
~
|
||||
E
|
||||
pedistal~
|
||||
The pedistal is made of rounded carved marble and it has unique designs,
|
||||
portraying extreme power. The top of the pedistal is empty, but it seems that
|
||||
something should go there.
|
||||
~
|
||||
#34349
|
||||
Opie~
|
||||
a guardian statue of Opie~
|
||||
|
@ -793,6 +791,11 @@ A guardian statue of Opie is here.~
|
|||
0 0 0 0
|
||||
0 0 0 31 0
|
||||
E
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||||
nametag~
|
||||
The nametag reads Opie the Cunning and that is carved at the base of the
|
||||
statue near the foot of his statue.
|
||||
~
|
||||
E
|
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Opie Guardian~
|
||||
The statue is a guardian to this shine, it depicts one of the immortals of
|
||||
TBA and the influence of steath and cunning to all who worhip here. He stands
|
||||
|
@ -800,11 +803,6 @@ clad in carved battle armor of leather, a loose flowing shirt and a sash about
|
|||
his waist. In his hand he carries a dagger that is thrust outward in a backstab
|
||||
motion. You feel a strange surge of adventure looking at this statue.
|
||||
~
|
||||
E
|
||||
nametag~
|
||||
The nametag reads Opie the Cunning and that is carved at the base of the
|
||||
statue near the foot of his statue.
|
||||
~
|
||||
#34350
|
||||
Welcor~
|
||||
a guardian statue of Welcor~
|
||||
|
@ -814,6 +812,11 @@ A guardian statue of Welcor is here.~
|
|||
0 0 0 0
|
||||
0 0 0 31 0
|
||||
E
|
||||
nametag~
|
||||
The nametag reads Welcor the Bishop and that is carved at the base of the
|
||||
statue near the foot of it.
|
||||
~
|
||||
E
|
||||
Welcor guardian~
|
||||
The statue is a guardian to this shine, it depicts one of the immortals of
|
||||
TBA and the influence of Justice to all who worship here. He/She stands clad in
|
||||
|
@ -821,9 +824,4 @@ a long flowing set of robes and he/she carries a warhammer in their hand. The
|
|||
feeling of peace overwhelms the senses when you look at the statue that seems to
|
||||
be floating and glowing brightly.
|
||||
~
|
||||
E
|
||||
nametag~
|
||||
The nametag reads Welcor the Bishop and that is carved at the base of the
|
||||
statue near the foot of it.
|
||||
~
|
||||
$~
|
||||
|
|
|
@ -222,14 +222,6 @@ An awl pike is here, taking up much space.~
|
|||
5 0 0 0 0 an 0 0 0 0 0 0 0
|
||||
4 3 5 3
|
||||
15 750 75 0 0
|
||||
#3927
|
||||
jeweled dagger~
|
||||
a jeweled dagger~
|
||||
A dagger is lying here, its jewels sparkling merrily.~
|
||||
~
|
||||
5 0 0 0 0 an 0 0 0 0 0 0 0
|
||||
5 2 3 14
|
||||
4 120 12 0 0
|
||||
#3928
|
||||
14~
|
||||
a wickedly curving dagger~
|
||||
|
|
|
@ -127,6 +127,7 @@ Smelly Bum - M168~
|
|||
* By Rumble of The Builder Academy tbamud.com 9091
|
||||
* A trig to let people smell the bum from 1 room away.
|
||||
* For the first move there is no from_room so set it.
|
||||
* Not working - something broke
|
||||
if !%from_room%
|
||||
eval from_room %self.room.vnum%
|
||||
global from_room
|
||||
|
@ -157,7 +158,6 @@ end
|
|||
*
|
||||
eval from_room %self.room.vnum%
|
||||
global from_room
|
||||
%echo% FROM:%from_room% TO:%inroom%
|
||||
~
|
||||
#207
|
||||
Mob Blocks opening of chest~
|
||||
|
|
|
@ -65,6 +65,7 @@ D1
|
|||
~
|
||||
0 0 4
|
||||
S
|
||||
T 56
|
||||
#4
|
||||
The Beginning~
|
||||
By simply following the different halls new builders will be taught the
|
||||
|
@ -135,7 +136,7 @@ HELP BREATHE@n
|
|||
D0
|
||||
~
|
||||
~
|
||||
0 0 24
|
||||
0 0 -1
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
@ -143,7 +144,7 @@ D1
|
|||
D2
|
||||
~
|
||||
~
|
||||
0 0 25
|
||||
0 0 -1
|
||||
D3
|
||||
~
|
||||
~
|
||||
|
@ -151,7 +152,7 @@ D3
|
|||
D4
|
||||
~
|
||||
~
|
||||
0 0 26
|
||||
0 0 -1
|
||||
S
|
||||
#7
|
||||
Writing Good Descriptions~
|
||||
|
@ -215,7 +216,7 @@ D3
|
|||
D4
|
||||
~
|
||||
~
|
||||
0 0 27
|
||||
0 0 -1
|
||||
S
|
||||
#9
|
||||
How to Use Oedit~
|
||||
|
@ -570,6 +571,7 @@ John Stuart Mill
|
|||
~
|
||||
0 8 0 0 0 0
|
||||
S
|
||||
T 308
|
||||
#34
|
||||
Pool of Images~
|
||||
A broad mosaic walkway wraps around the natural hotsprings in this cavernous
|
||||
|
@ -775,14 +777,14 @@ D2
|
|||
~
|
||||
0 0 98
|
||||
E
|
||||
sky winds~
|
||||
Cold winds plunge ceaselessly at you from the dark, cloudless sky.
|
||||
~
|
||||
E
|
||||
floor~
|
||||
The stone floor is the same shade of gray as the sky and is completely plain
|
||||
and unscratched. It is probably too hard for anything to leave as much as a
|
||||
scratch on it.
|
||||
~
|
||||
E
|
||||
sky winds~
|
||||
Cold winds plunge ceaselessly at you from the dark, cloudless sky.
|
||||
~
|
||||
S
|
||||
$~
|
||||
|
|
|
@ -72,7 +72,7 @@ Zone 1 is linked to the following zones:
|
|||
2 Sanctus II at 199 (south) ---> 206
|
||||
~
|
||||
S
|
||||
T 56
|
||||
T 24
|
||||
#101
|
||||
The Temple of the Gods~
|
||||
This seems to be the highest point in the kingdom of Sanctus. It is from
|
||||
|
@ -92,19 +92,19 @@ D5
|
|||
~
|
||||
0 0 100
|
||||
E
|
||||
altar~
|
||||
The altar is made from black granite and has been carved into a small basin
|
||||
with a high back. Almost as if it was meant to be some sort of seat.
|
||||
Inscriptions in some foreign tongue are written on every square inch of the
|
||||
altar. You wonder what they must say and who could have written it.
|
||||
~
|
||||
E
|
||||
statue~
|
||||
As you examine the statues more closely you realize they must resemble the
|
||||
two gods responsible for the creation and ongoing protection of Sanctus, Ferret
|
||||
and Rumble. They both radiate a strength and power that resembles the solid
|
||||
white marble they were crafted from.
|
||||
~
|
||||
E
|
||||
altar~
|
||||
The altar is made from black granite and has been carved into a small basin
|
||||
with a high back. Almost as if it was meant to be some sort of seat.
|
||||
Inscriptions in some foreign tongue are written on every square inch of the
|
||||
altar. You wonder what they must say and who could have written it.
|
||||
~
|
||||
S
|
||||
T 158
|
||||
T 163
|
||||
|
@ -240,17 +240,17 @@ D5
|
|||
~
|
||||
0 0 142
|
||||
E
|
||||
table~
|
||||
The table is made out of cherry. It is worn from years of use. The glass
|
||||
top allows for an excellent view of the map protected within.
|
||||
~
|
||||
E
|
||||
map~
|
||||
The map is a geographic representation of Sanctus. Not even really a map,
|
||||
more of a scaled model. The walls and buildings of the city are raised higher
|
||||
than the rest of the map to give it a third dimension. Small soldiers are
|
||||
scattered around the top of the table to help the War Master place his men.
|
||||
~
|
||||
E
|
||||
table~
|
||||
The table is made out of cherry. It is worn from years of use. The glass
|
||||
top allows for an excellent view of the map protected within.
|
||||
~
|
||||
S
|
||||
#109
|
||||
Thieves Retreat~
|
||||
|
@ -383,18 +383,18 @@ D1
|
|||
~
|
||||
0 0 100
|
||||
E
|
||||
hole~
|
||||
You can look out over the inner wall to the western side of Sanctus. The
|
||||
smell of charred human remains and smoldering plaster makes your eyes water so
|
||||
it is difficult to see much else through the tiny hole.
|
||||
~
|
||||
E
|
||||
man silhouette~
|
||||
The distinct outline of a human body that must have taken the brunt of the
|
||||
blast when the portal imploded. You wonder what or who it might have been.
|
||||
You can still see pieces of cloth and bone buried deeply into the wall inside
|
||||
the shadow of the unlucky man.
|
||||
~
|
||||
E
|
||||
hole~
|
||||
You can look out over the inner wall to the western side of Sanctus. The
|
||||
smell of charred human remains and smoldering plaster makes your eyes water so
|
||||
it is difficult to see much else through the tiny hole.
|
||||
~
|
||||
S
|
||||
#117
|
||||
Travelling Room~
|
||||
|
@ -530,19 +530,19 @@ D2
|
|||
~
|
||||
0 0 129
|
||||
E
|
||||
shrine~
|
||||
A beutiful shrine. It has two white marble figures facing each other with a
|
||||
painting of the city below them. The two figures seem to be looking down at
|
||||
the city with looks of worry and hopelessness. An unlit candle and mirror lay
|
||||
on the floor beside the small shrine.
|
||||
~
|
||||
E
|
||||
table desk chair~
|
||||
The table, desk, and chair are made from solid oak of the highest quality.
|
||||
A thin goose down mattress and pillow are the only comfortable looking items in
|
||||
the room. The desk is bare and all the drawers are empty. It is as if no one
|
||||
even lives here.
|
||||
~
|
||||
E
|
||||
shrine~
|
||||
A beutiful shrine. It has two white marble figures facing each other with a
|
||||
painting of the city below them. The two figures seem to be looking down at
|
||||
the city with looks of worry and hopelessness. An unlit candle and mirror lay
|
||||
on the floor beside the small shrine.
|
||||
~
|
||||
S
|
||||
#125
|
||||
Plane of the Magi~
|
||||
|
@ -816,10 +816,14 @@ D0
|
|||
~
|
||||
0 0 128
|
||||
E
|
||||
bed~
|
||||
The bed is made of a sturdy pine. A thin mattress covered in a white sheet
|
||||
with a down pillow overlaying it. The mattress is too thin to hold anything of
|
||||
value.
|
||||
window~
|
||||
Overlooking the western gate you can see the shimmering protective dome.
|
||||
You hope it lasts, peace and tranquility is a good thing.
|
||||
~
|
||||
E
|
||||
chair~
|
||||
It's just your standard wooden chair. Uncomfortable and only real
|
||||
usefulness would be as firewood.
|
||||
~
|
||||
E
|
||||
desk~
|
||||
|
@ -829,14 +833,10 @@ centered on the top of the desk. The desk has three drawers. All of them are
|
|||
empty.
|
||||
~
|
||||
E
|
||||
chair~
|
||||
It's just your standard wooden chair. Uncomfortable and only real
|
||||
usefulness would be as firewood.
|
||||
~
|
||||
E
|
||||
window~
|
||||
Overlooking the western gate you can see the shimmering protective dome.
|
||||
You hope it lasts, peace and tranquility is a good thing.
|
||||
bed~
|
||||
The bed is made of a sturdy pine. A thin mattress covered in a white sheet
|
||||
with a down pillow overlaying it. The mattress is too thin to hold anything of
|
||||
value.
|
||||
~
|
||||
S
|
||||
#136
|
||||
|
|
|
@ -1372,15 +1372,21 @@ D5
|
|||
door~
|
||||
2 0 225
|
||||
E
|
||||
sky winds~
|
||||
Cold winds plunge ceaselessly at you from the dark, cloudless sky.
|
||||
~
|
||||
E
|
||||
floor~
|
||||
The stone floor is the same shade of gray as the sky and is completely plain
|
||||
and unscratched. It is probably too hard for anything to leave as much as a
|
||||
scratch on it.
|
||||
~
|
||||
E
|
||||
sky winds~
|
||||
Cold winds plunge ceaselessly at you from the dark, cloudless sky.
|
||||
S
|
||||
#391
|
||||
Bomber's Trial Vnum~
|
||||
You are in an unfinished room.
|
||||
~
|
||||
3 0 0 0 0 0
|
||||
S
|
||||
#399
|
||||
Welcome to the Builder Academy~
|
||||
|
|
|
@ -12,6 +12,11 @@ Campus Crescent continues to the east.
|
|||
~
|
||||
0 -1 30101
|
||||
E
|
||||
sign~
|
||||
Campus by Matrix and The Wandering Bard
|
||||
Copyright 1994 by Curious Areas Workshop
|
||||
~
|
||||
E
|
||||
info credits~
|
||||
Campus by Matrix and The Wandering Bard
|
||||
Copyright 1994 by Curious Areas Workshop
|
||||
|
@ -55,11 +60,6 @@ Zone 301 is linked to the following zones:
|
|||
301, 302 and 303. Please ensure that any entrances into the area are flagged
|
||||
nomob to keep them in. - Parna for TBAMud.)
|
||||
~
|
||||
E
|
||||
sign~
|
||||
Campus by Matrix and The Wandering Bard
|
||||
Copyright 1994 by Curious Areas Workshop
|
||||
~
|
||||
S
|
||||
#30101
|
||||
Campus Crescent~
|
||||
|
@ -112,13 +112,13 @@ Campus Crescent continues to the west.
|
|||
~
|
||||
0 -1 30101
|
||||
E
|
||||
dorm dormitory dormitories~
|
||||
Well, they're dormitories. What else can be said?
|
||||
~
|
||||
E
|
||||
cobblestone stone cobble~
|
||||
The cobblestones are clean.
|
||||
~
|
||||
E
|
||||
dorm dormitory dormitories~
|
||||
Well, they're dormitories. What else can be said?
|
||||
~
|
||||
S
|
||||
#30103
|
||||
Campus Crescent~
|
||||
|
@ -144,13 +144,13 @@ Campus Crescent continues to the west.
|
|||
~
|
||||
0 -1 30102
|
||||
E
|
||||
cobblestone stone cobble~
|
||||
The cobblestones are clean.
|
||||
~
|
||||
E
|
||||
caf cafeteria~
|
||||
You barely see, through the thick putrid fumes, the Mary Rotte Cafeteria.
|
||||
~
|
||||
E
|
||||
cobblestone stone cobble~
|
||||
The cobblestones are clean.
|
||||
~
|
||||
S
|
||||
#30104
|
||||
The Crossroads~
|
||||
|
@ -214,13 +214,13 @@ The Crossroads lie to the west.
|
|||
~
|
||||
0 -1 30104
|
||||
E
|
||||
cobblestone stone cobble~
|
||||
The cobblestones are clean.
|
||||
~
|
||||
E
|
||||
building~
|
||||
The buildings seem warm and inviting. You almost feel like hugging one.
|
||||
~
|
||||
E
|
||||
cobblestone stone cobble~
|
||||
The cobblestones are clean.
|
||||
~
|
||||
S
|
||||
#30106
|
||||
Campus Crescent~
|
||||
|
@ -251,8 +251,8 @@ Campus Crescent continues to the west.
|
|||
~
|
||||
0 -1 30105
|
||||
E
|
||||
cobblestone stone cobble~
|
||||
The cobblestones are still clean.
|
||||
round building~
|
||||
Yes... It's a round building. Go figure.
|
||||
~
|
||||
E
|
||||
bookstore~
|
||||
|
@ -260,8 +260,8 @@ bookstore~
|
|||
floor.
|
||||
~
|
||||
E
|
||||
round building~
|
||||
Yes... It's a round building. Go figure.
|
||||
cobblestone stone cobble~
|
||||
The cobblestones are still clean.
|
||||
~
|
||||
S
|
||||
#30107
|
||||
|
@ -286,13 +286,13 @@ Campus Crescent and its cobblestones are to the west.
|
|||
~
|
||||
0 -1 30106
|
||||
E
|
||||
cobblestone stone cobble~
|
||||
It's asphalt, you idiot! If you want to look at cobblestones, go west.
|
||||
~
|
||||
E
|
||||
asphalt pavement~
|
||||
It's asphalt.
|
||||
~
|
||||
E
|
||||
cobblestone stone cobble~
|
||||
It's asphalt, you idiot! If you want to look at cobblestones, go west.
|
||||
~
|
||||
S
|
||||
#30108
|
||||
University Avenue~
|
||||
|
@ -316,8 +316,8 @@ The cafeteria lies to the west.
|
|||
~
|
||||
0 -1 30128
|
||||
E
|
||||
cobblestone stone cobble~
|
||||
It's a dirt road. There are NO cobblestones here, although to the north...
|
||||
cafeteria fog~
|
||||
The fog seems to be coming from the Mary Rotte Cafeteria.
|
||||
~
|
||||
E
|
||||
dirt~
|
||||
|
@ -325,8 +325,8 @@ dirt~
|
|||
World Dictionary)
|
||||
~
|
||||
E
|
||||
cafeteria fog~
|
||||
The fog seems to be coming from the Mary Rotte Cafeteria.
|
||||
cobblestone stone cobble~
|
||||
It's a dirt road. There are NO cobblestones here, although to the north...
|
||||
~
|
||||
S
|
||||
#30109
|
||||
|
@ -346,14 +346,14 @@ Morris House lies to the west.
|
|||
~
|
||||
0 -1 30129
|
||||
E
|
||||
dormitory dorm~
|
||||
They are student living establishments.
|
||||
~
|
||||
E
|
||||
dirt~
|
||||
It's unclean matter, such as mud, trash, earth, or soil. (Webster's New
|
||||
World Dictionary)
|
||||
~
|
||||
E
|
||||
dormitory dorm~
|
||||
They are student living establishments.
|
||||
~
|
||||
S
|
||||
#30110
|
||||
University Avenue~
|
||||
|
@ -382,8 +382,8 @@ The Engineering building, Ellis Hall, lies to the west.
|
|||
~
|
||||
0 -1 30132
|
||||
E
|
||||
cobblestone stone cobble~
|
||||
It's a dirt road. There are NO cobblestones here, although to the south...
|
||||
building buildings~
|
||||
There are two buildings here. Which one?
|
||||
~
|
||||
E
|
||||
dirt~
|
||||
|
@ -391,8 +391,8 @@ dirt~
|
|||
World Dictionary)
|
||||
~
|
||||
E
|
||||
building buildings~
|
||||
There are two buildings here. Which one?
|
||||
cobblestone stone cobble~
|
||||
It's a dirt road. There are NO cobblestones here, although to the south...
|
||||
~
|
||||
S
|
||||
#30111
|
||||
|
@ -422,14 +422,14 @@ The Commerce building, Dunning Hall, lies to the west.
|
|||
~
|
||||
0 -1 30135
|
||||
E
|
||||
building buildings~
|
||||
There are two buildings here. Which one?
|
||||
~
|
||||
E
|
||||
dirt~
|
||||
It's unclean matter, such as mud, trash, earth, or soil. (Webster's New
|
||||
World Dictionary)
|
||||
~
|
||||
E
|
||||
building buildings~
|
||||
There are two buildings here. Which one?
|
||||
~
|
||||
S
|
||||
#30112
|
||||
University Avenue~
|
||||
|
@ -481,23 +481,23 @@ University Avenue continues to the south.
|
|||
~
|
||||
0 -1 30112
|
||||
E
|
||||
dirt~
|
||||
It's unclean matter, such as mud, trash, earth, or soil. (Webster's New
|
||||
World Dictionary)
|
||||
building~
|
||||
The student center lies to the east.
|
||||
~
|
||||
E
|
||||
sign warning~
|
||||
The sign says:
|
||||
Welcome to the Student Ghetto!
|
||||
@n
|
||||
n
|
||||
Fine $103.50 for carrying open alcohol in the streets.
|
||||
Fine $ 53.75 for excessively loud noises.
|
||||
@n
|
||||
n
|
||||
ENTER AT YOUR OWN RISK!
|
||||
~
|
||||
E
|
||||
building~
|
||||
The student center lies to the east.
|
||||
dirt~
|
||||
It's unclean matter, such as mud, trash, earth, or soil. (Webster's New
|
||||
World Dictionary)
|
||||
~
|
||||
S
|
||||
#30114
|
||||
|
@ -522,13 +522,13 @@ University Avenue lies to the west.
|
|||
~
|
||||
0 -1 30112
|
||||
E
|
||||
non-descript non descript~
|
||||
(No description)
|
||||
~
|
||||
E
|
||||
building~
|
||||
The student center lies to the north.
|
||||
~
|
||||
E
|
||||
non-descript non descript~
|
||||
(No description)
|
||||
~
|
||||
S
|
||||
#30115
|
||||
Union Street~
|
||||
|
@ -557,13 +557,13 @@ Union Street continues to the west.
|
|||
~
|
||||
0 -1 30114
|
||||
E
|
||||
non-descript non descript~
|
||||
(No description)
|
||||
~
|
||||
E
|
||||
building buildings~
|
||||
There are two buildings here. Which one?
|
||||
~
|
||||
E
|
||||
non-descript non descript~
|
||||
(No description)
|
||||
~
|
||||
S
|
||||
#30116
|
||||
Division Road~
|
||||
|
@ -588,13 +588,13 @@ Union Street is to the west.
|
|||
~
|
||||
0 -1 30115
|
||||
E
|
||||
building gym arena~
|
||||
The Jock Hardy Arena lies to the north.
|
||||
~
|
||||
E
|
||||
asphalt pavement~
|
||||
It's asphalt.
|
||||
~
|
||||
E
|
||||
building gym arena~
|
||||
The Jock Hardy Arena lies to the north.
|
||||
~
|
||||
S
|
||||
#30117
|
||||
Division Road~
|
||||
|
@ -613,13 +613,13 @@ Division Road continues south.
|
|||
~
|
||||
0 -1 30118
|
||||
E
|
||||
asphalt pavement~
|
||||
It's asphalt.
|
||||
~
|
||||
E
|
||||
zork~
|
||||
What would possess you to look at that? What is a zork anyways?
|
||||
~
|
||||
E
|
||||
asphalt pavement~
|
||||
It's asphalt.
|
||||
~
|
||||
S
|
||||
#30118
|
||||
Division Road~
|
||||
|
@ -643,14 +643,14 @@ The Campus bookstore lies to the west.
|
|||
~
|
||||
0 -1 30141
|
||||
E
|
||||
asphalt pavement~
|
||||
It's asphalt.
|
||||
~
|
||||
E
|
||||
bookstore building~
|
||||
The bookstore is a 2-story cubical building, loud noises emanate from the top
|
||||
floor.
|
||||
~
|
||||
E
|
||||
asphalt pavement~
|
||||
It's asphalt.
|
||||
~
|
||||
S
|
||||
#30119
|
||||
Division Road~
|
||||
|
@ -669,13 +669,13 @@ Division Road continues south.
|
|||
~
|
||||
0 -1 30120
|
||||
E
|
||||
asphalt pavement~
|
||||
It's asphalt.
|
||||
~
|
||||
E
|
||||
zork~
|
||||
What would possess you to look at that? What is a zork anyways?
|
||||
~
|
||||
E
|
||||
asphalt pavement~
|
||||
It's asphalt.
|
||||
~
|
||||
S
|
||||
#30120
|
||||
Division Road~
|
||||
|
@ -694,14 +694,14 @@ Division Road continues south.
|
|||
~
|
||||
0 -1 30121
|
||||
E
|
||||
asphalt pavement~
|
||||
It's asphalt.
|
||||
~
|
||||
E
|
||||
tree~
|
||||
It has been placed here just to relieve the monotony. It serves no other
|
||||
purpose whatsoever.
|
||||
~
|
||||
E
|
||||
asphalt pavement~
|
||||
It's asphalt.
|
||||
~
|
||||
S
|
||||
#30121
|
||||
Division Road~
|
||||
|
@ -721,16 +721,16 @@ Wally World sits to the east.
|
|||
~
|
||||
0 -1 30142
|
||||
E
|
||||
asphalt pavement~
|
||||
It's asphalt.
|
||||
~
|
||||
E
|
||||
dorm dormitory~
|
||||
This is a rather tall dormitory. You'd guess that in real life, it's
|
||||
probably 11-stories high, but since that would take an absurd amount of time to
|
||||
program, you don't think that there are that many floors in this replica of the
|
||||
building.
|
||||
~
|
||||
E
|
||||
asphalt pavement~
|
||||
It's asphalt.
|
||||
~
|
||||
S
|
||||
#30122
|
||||
The Northern Campus Entrance~
|
||||
|
@ -747,6 +747,12 @@ The Student GHETTO... Beware!
|
|||
~
|
||||
0 -1 30123
|
||||
E
|
||||
gate gateway pillar~
|
||||
The gateway is made of limestone and covered in ivy. As you already knew
|
||||
that you feel rather silly wasting your time looking at it. There is a sign on
|
||||
the left pillar.
|
||||
~
|
||||
E
|
||||
sign plaque~
|
||||
The nicely polished brass plaque reads:
|
||||
|
||||
|
@ -754,12 +760,6 @@ sign plaque~
|
|||
|
||||
ENTER AT YOUR OWN RISK
|
||||
~
|
||||
E
|
||||
gate gateway pillar~
|
||||
The gateway is made of limestone and covered in ivy. As you already knew
|
||||
that you feel rather silly wasting your time looking at it. There is a sign on
|
||||
the left pillar.
|
||||
~
|
||||
S
|
||||
#30123
|
||||
The Ghetto~
|
||||
|
@ -834,14 +834,14 @@ There is a locked door leading to a stairwell.
|
|||
door~
|
||||
1 30105 30295
|
||||
E
|
||||
mailbox mailboxes~
|
||||
All of the mailboxes are all empty ... Just like normal you think.
|
||||
~
|
||||
E
|
||||
tiles floor~
|
||||
The floor is covered with tiles that are so ugly, you have a difficult time
|
||||
keeping your lunch down
|
||||
~
|
||||
E
|
||||
mailbox mailboxes~
|
||||
All of the mailboxes are all empty ... Just like normal you think.
|
||||
~
|
||||
S
|
||||
#30127
|
||||
Mary Rotte Cafeteria Entrance~
|
||||
|
@ -868,14 +868,14 @@ There is a doorway leading to the kitchen.
|
|||
door doorway~
|
||||
1 -1 30143
|
||||
E
|
||||
cafeteria caf~
|
||||
Yes, this is the cafeteria.
|
||||
~
|
||||
E
|
||||
door doorway~
|
||||
You believe that the doorway leads to the kitchen. Let's give our
|
||||
compliments to the chef... *grin*
|
||||
~
|
||||
E
|
||||
cafeteria caf~
|
||||
Yes, this is the cafeteria.
|
||||
~
|
||||
S
|
||||
#30128
|
||||
Mary Rotte Cafeteria Entrance~
|
||||
|
@ -902,14 +902,14 @@ The dining hall lies to the west... Beware!
|
|||
~
|
||||
0 -1 30148
|
||||
E
|
||||
cafeteria caf~
|
||||
Yes, this is the cafeteria.
|
||||
~
|
||||
E
|
||||
door doorway~
|
||||
You believe that the doorway leads to the kitchen. Let's give our
|
||||
compliments to the chef... *grin*
|
||||
~
|
||||
E
|
||||
cafeteria caf~
|
||||
Yes, this is the cafeteria.
|
||||
~
|
||||
S
|
||||
#30129
|
||||
Morris House~
|
||||
|
@ -959,16 +959,16 @@ The hallway continues west.
|
|||
~
|
||||
0 -1 30324
|
||||
E
|
||||
round circle circular~
|
||||
Yes, it's round.
|
||||
~
|
||||
E
|
||||
footnote~
|
||||
Yes, believe it or not, this is a reasonably accurate representation of the
|
||||
Physics building, Stirling Hall at our university. The lecture halls are
|
||||
numbered in the same manner as represented and it is in fact round, so that you
|
||||
can walk in one direction all the way around the building.
|
||||
~
|
||||
E
|
||||
round circle circular~
|
||||
Yes, it's round.
|
||||
~
|
||||
S
|
||||
#30131
|
||||
The Student Health Services Entrance~
|
||||
|
@ -1038,13 +1038,13 @@ University Avenue lies to the west.
|
|||
~
|
||||
0 -1 30110
|
||||
E
|
||||
halls hallways hall hallway~
|
||||
They are twisting alright.
|
||||
~
|
||||
E
|
||||
minds mind great greatest~
|
||||
All of whom were probably smarter than you.
|
||||
~
|
||||
E
|
||||
halls hallways hall hallway~
|
||||
They are twisting alright.
|
||||
~
|
||||
S
|
||||
#30134
|
||||
Corry-Mack Hall~
|
||||
|
@ -1065,13 +1065,13 @@ Campus Crescent lies to the south.
|
|||
~
|
||||
0 -1 30105
|
||||
E
|
||||
halls hallways hall hallway~
|
||||
They are twisting alright.
|
||||
~
|
||||
E
|
||||
minds mind great greatest~
|
||||
All of whom were probably smarter than you.
|
||||
~
|
||||
E
|
||||
halls hallways hall hallway~
|
||||
They are twisting alright.
|
||||
~
|
||||
S
|
||||
#30135
|
||||
Dunning Hall Lobby~
|
||||
|
@ -1163,7 +1163,7 @@ You can distinctly see a post office here, it might have a message in it, but
|
|||
you are not quite sure.
|
||||
~
|
||||
~
|
||||
0 -1 30170
|
||||
0 -1 -1
|
||||
D1
|
||||
There are electronic sounds coming from the east.
|
||||
~
|
||||
|
@ -1208,18 +1208,18 @@ A long hallway lies to the west.
|
|||
~
|
||||
0 -1 30153
|
||||
E
|
||||
plaque plaques~
|
||||
They are rather boring. A bunch of people you don't know.
|
||||
~
|
||||
E
|
||||
sign~
|
||||
The sign says:
|
||||
@n
|
||||
n
|
||||
Gym -> North
|
||||
Arena -> East
|
||||
Locker Rooms -> West
|
||||
Exit -> South
|
||||
~
|
||||
E
|
||||
plaque plaques~
|
||||
They are rather boring. A bunch of people you don't know.
|
||||
~
|
||||
S
|
||||
#30140
|
||||
The Grant Hall Building~
|
||||
|
@ -1308,13 +1308,13 @@ The kitchen continues south.
|
|||
~
|
||||
0 -1 30144
|
||||
E
|
||||
door doorway~
|
||||
You stare intently at the door. Its wooden frame enthrals you.
|
||||
~
|
||||
E
|
||||
food~
|
||||
Believe me, you don't want to look at that!
|
||||
~
|
||||
E
|
||||
door doorway~
|
||||
You stare intently at the door. Its wooden frame enthrals you.
|
||||
~
|
||||
S
|
||||
#30144
|
||||
The Kitchen~
|
||||
|
@ -1357,13 +1357,13 @@ The dining hall continues south.
|
|||
~
|
||||
0 -1 30147
|
||||
E
|
||||
food~
|
||||
Believe me, you don't want to look at that!
|
||||
~
|
||||
E
|
||||
students poor~
|
||||
You feel sorry for them.
|
||||
~
|
||||
E
|
||||
food~
|
||||
Believe me, you don't want to look at that!
|
||||
~
|
||||
S
|
||||
#30146
|
||||
Dining Hall~
|
||||
|
@ -1384,13 +1384,13 @@ The dining hall continues west.
|
|||
~
|
||||
0 -1 30145
|
||||
E
|
||||
food~
|
||||
Believe me, you don't want to look at that!
|
||||
~
|
||||
E
|
||||
students poor~
|
||||
You feel sorry for them.
|
||||
~
|
||||
E
|
||||
food~
|
||||
Believe me, you don't want to look at that!
|
||||
~
|
||||
S
|
||||
#30147
|
||||
Dining Hall~
|
||||
|
@ -1411,13 +1411,13 @@ The dining hall continues east.
|
|||
~
|
||||
0 -1 30148
|
||||
E
|
||||
food~
|
||||
Believe me, you don't want to look at that!
|
||||
~
|
||||
E
|
||||
students poor~
|
||||
You feel sorry for them.
|
||||
~
|
||||
E
|
||||
food~
|
||||
Believe me, you don't want to look at that!
|
||||
~
|
||||
S
|
||||
#30148
|
||||
Dining Hall~
|
||||
|
@ -1443,13 +1443,13 @@ The dining hall continues west.
|
|||
~
|
||||
0 -1 30147
|
||||
E
|
||||
food~
|
||||
Believe me, you don't want to look at that!
|
||||
~
|
||||
E
|
||||
students poor~
|
||||
You feel sorry for them.
|
||||
~
|
||||
E
|
||||
food~
|
||||
Believe me, you don't want to look at that!
|
||||
~
|
||||
S
|
||||
#30149
|
||||
Kitchen~
|
||||
|
@ -1470,13 +1470,13 @@ There is a storeroom beyond the door to the south.
|
|||
door doorway~
|
||||
1 -1 30150
|
||||
E
|
||||
food~
|
||||
Believe me, you don't want to look at that!
|
||||
~
|
||||
E
|
||||
door doorway~
|
||||
It's a door. It has a nice steel frame surrounding a metallic door.
|
||||
~
|
||||
E
|
||||
food~
|
||||
Believe me, you don't want to look at that!
|
||||
~
|
||||
S
|
||||
#30150
|
||||
A Storeroom~
|
||||
|
@ -1491,16 +1491,16 @@ These stairs lead back to the door to the kitchen.
|
|||
door doorway~
|
||||
1 -1 30149
|
||||
E
|
||||
food~
|
||||
Well, it's food.
|
||||
door doorway~
|
||||
It's a door. It has a nice steel frame surrounding a metallic door.
|
||||
~
|
||||
E
|
||||
spam pre-made packages ingredients uninteresting stuff~
|
||||
It's rather uninteresting.
|
||||
~
|
||||
E
|
||||
door doorway~
|
||||
It's a door. It has a nice steel frame surrounding a metallic door.
|
||||
food~
|
||||
Well, it's food.
|
||||
~
|
||||
S
|
||||
#30151
|
||||
|
@ -1522,13 +1522,13 @@ The kitchen continues west.
|
|||
~
|
||||
0 -1 30149
|
||||
E
|
||||
door doorway~
|
||||
You stare intently at the door. Its wooden frame enthrals you.
|
||||
~
|
||||
E
|
||||
food~
|
||||
Believe me, you don't want to look at that!
|
||||
~
|
||||
E
|
||||
door doorway~
|
||||
You stare intently at the door. Its wooden frame enthrals you.
|
||||
~
|
||||
S
|
||||
#30152
|
||||
Stairway~
|
||||
|
@ -1829,13 +1829,13 @@ The only way out is down.
|
|||
~
|
||||
0 -1 30165
|
||||
E
|
||||
zorpa~
|
||||
You see nothing special. Now what is a zorpa anyways?
|
||||
~
|
||||
E
|
||||
moshing mosh~
|
||||
All you can see is a mass of bodies moving up and down, up and down...
|
||||
~
|
||||
E
|
||||
zorpa~
|
||||
You see nothing special. Now what is a zorpa anyways?
|
||||
~
|
||||
S
|
||||
#30167
|
||||
The Infobank~
|
||||
|
@ -1856,17 +1856,17 @@ D5
|
|||
plank~
|
||||
1 -1 30171
|
||||
E
|
||||
map~
|
||||
This map shows absolutely nothing, further proving the value of student
|
||||
governments to you.
|
||||
~
|
||||
E
|
||||
list~
|
||||
The list reads:
|
||||
<name scratched out> President
|
||||
<name scratched out> Vice-President
|
||||
Seems as though everyone is claiming ignorance today.
|
||||
~
|
||||
E
|
||||
map~
|
||||
This map shows absolutely nothing, further proving the value of student
|
||||
governments to you.
|
||||
~
|
||||
S
|
||||
#30168
|
||||
The Games Room~
|
||||
|
@ -1899,34 +1899,6 @@ You can see the central annex to the east.
|
|||
~
|
||||
0 -1 30137
|
||||
S
|
||||
#30170
|
||||
The Post Office~
|
||||
This seems to be the standard post office given to any university by the
|
||||
wonderful XXX government. You can tell that it is a university post office
|
||||
because of the surplus amount of obscene graffiti upon the walls. The back
|
||||
hall is south of here.
|
||||
~
|
||||
301 8 0 0 0 0
|
||||
D2
|
||||
You can see the back hall from here complete with humming bank machines.
|
||||
~
|
||||
~
|
||||
0 -1 30138
|
||||
E
|
||||
graffiti~
|
||||
You really don't want to read this! (if you want to continue reading type
|
||||
"look wirt")
|
||||
~
|
||||
E
|
||||
wirt~
|
||||
You really are a sucker for punishment now aren't you? If you still want to
|
||||
read it type "look prawn"
|
||||
~
|
||||
E
|
||||
prawn~
|
||||
You see nothing special. The Prawn is in excellent condition.
|
||||
~
|
||||
S
|
||||
#30171
|
||||
The Special Hidden Room~
|
||||
This room is completely empty except for the things you can see in it. The
|
||||
|
@ -2002,15 +1974,15 @@ be interesting.
|
|||
~
|
||||
0 -1 30180
|
||||
E
|
||||
neat engineering devices~
|
||||
You see lots of neat engineering devices which were used in the real world at
|
||||
some point or another. At least you think they were.
|
||||
~
|
||||
E
|
||||
award awards~
|
||||
These are awards for various Engineering competitions which the university
|
||||
entered at one time or another.
|
||||
~
|
||||
E
|
||||
neat engineering devices~
|
||||
You see lots of neat engineering devices which were used in the real world at
|
||||
some point or another. At least you think they were.
|
||||
~
|
||||
S
|
||||
#30175
|
||||
Hallway~
|
||||
|
@ -2047,9 +2019,12 @@ The hallway you probably entered from is handily located to the west.
|
|||
~
|
||||
0 -1 30175
|
||||
E
|
||||
stage~
|
||||
The stage is located at the west end of the room. In one corner of the
|
||||
stage, there is a hockey stick lying on the ground.
|
||||
goalie~
|
||||
How did you know it was a goalie stick? Have you been reading the keywords?
|
||||
~
|
||||
E
|
||||
crest~
|
||||
The crest seems to be the crest belonging to the class of `97.
|
||||
~
|
||||
E
|
||||
hockey stick~
|
||||
|
@ -2057,12 +2032,9 @@ hockey stick~
|
|||
crest prominently displayed.
|
||||
~
|
||||
E
|
||||
crest~
|
||||
The crest seems to be the crest belonging to the class of `97.
|
||||
~
|
||||
E
|
||||
goalie~
|
||||
How did you know it was a goalie stick? Have you been reading the keywords?
|
||||
stage~
|
||||
The stage is located at the west end of the room. In one corner of the
|
||||
stage, there is a hockey stick lying on the ground.
|
||||
~
|
||||
S
|
||||
#30177
|
||||
|
@ -2270,13 +2242,13 @@ This leads into the building.
|
|||
door~
|
||||
2 30101 30178
|
||||
E
|
||||
pathway~
|
||||
The path is well worn, but there are no discernible footsteps upon it.
|
||||
~
|
||||
E
|
||||
building~
|
||||
This is the back side of Ellis Hall, the Engineering building.
|
||||
~
|
||||
E
|
||||
pathway~
|
||||
The path is well worn, but there are no discernible footsteps upon it.
|
||||
~
|
||||
S
|
||||
#30188
|
||||
A Pathway~
|
||||
|
|
|
@ -105,10 +105,10 @@ S
|
|||
#34306
|
||||
The Social Gathering Room~
|
||||
This is the Main Social Gathering Room of the Immortals. It is circular in
|
||||
design and it connects four foyers in all directions to the north, south, east,
|
||||
design, and it connects four foyers in all directions to the north, south, east,
|
||||
and west. The room is quite plush with many fountains, couches, and carpeted
|
||||
areas, also with a few planters filled with thick green bushes and trees. The
|
||||
fountain seems to be glowing best to look at it.
|
||||
fountain seems to be glowing.
|
||||
~
|
||||
343 28 0 0 0 0
|
||||
D0
|
||||
|
@ -159,10 +159,10 @@ D3
|
|||
S
|
||||
#34308
|
||||
Eastern Foyer~
|
||||
This is the Eastern End of the Gathering Hall. This foyer continues to the
|
||||
east into what appears to be a hallway and west into a circular central room.
|
||||
Several pillars line the room here, Archways north and south lead into the
|
||||
Immortal Board Room and the Mortal Board Room.
|
||||
You are in the Eastern End of the Gathering Hall. Several pillars line this
|
||||
room. The foyer continues east into what looks like a hallway and west into a
|
||||
circular central room. Archways north and south lead into the Immortal Board
|
||||
Room and the Mortal Board Room.
|
||||
~
|
||||
343 24 0 0 0 0
|
||||
D0
|
||||
|
|
|
@ -24,7 +24,7 @@
|
|||
* @todo cpp_extern isn't needed here (or anywhere) as the extern reserved word
|
||||
* works correctly with C compilers (at least in my Experience)
|
||||
* Jeremy Osborne 1/28/2008 */
|
||||
cpp_extern const char *tbamud_version = "tbaMUD 2020";
|
||||
cpp_extern const char *tbamud_version = "tbaMUD 2021";
|
||||
|
||||
/* strings corresponding to ordinals/bitvectors in structs.h */
|
||||
/* (Note: strings for class definitions in class.c instead of here) */
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue