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Added questpoints to load_char, more 128 bit fixes, and set autoexit on by default. (Thanks Trulight) --Rumble
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6 changed files with 12 additions and 4 deletions
1
src/db.c
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src/db.c
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@ -2646,7 +2646,6 @@ void free_char(struct char_data *ch)
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free(ch->player_specials->poofout);
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if (GET_HOST(ch))
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free(GET_HOST(ch));
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free(ch->player_specials);
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if (IS_NPC(ch))
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log("SYSERR: Mob %s (#%d) had player_specials allocated!", GET_NAME(ch), GET_MOB_VNUM(ch));
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}
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