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Fix roomsave issue
This commit is contained in:
parent
0ebf1cb02f
commit
61b0435d5d
2 changed files with 173 additions and 164 deletions
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@ -1,12 +1,38 @@
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#R 134 1759416763
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M 103
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#R 100 1759514843
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M 100
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E 3 118
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E 5 131
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E 6 110
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E 7 108
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E 8 115
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E 9 124
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E 10 107
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E 11 111
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E 15 117
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E 16 117
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E 17 127
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M 101
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E 3 118
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E 5 131
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E 6 110
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E 7 108
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E 8 115
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E 9 124
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E 10 107
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E 11 111
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E 15 117
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E 16 117
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E 17 127
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.
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#R 134 1759515738
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M 102
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E 9 112
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E 14 113
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G 135
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G 136
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G 137
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G 138
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G 137
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G 136
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G 135
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M 103
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O 132 0 200 0 0
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X 0 0
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X 1 0
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@ -59,29 +85,3 @@ V 5 0
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V 6 0
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V 7 0
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.
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#R 100 1759444166
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M 101
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E 3 118
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E 5 131
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E 6 110
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E 7 108
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E 8 115
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E 9 124
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E 10 107
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E 11 111
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E 15 117
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E 16 117
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E 17 127
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M 100
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E 3 118
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E 5 131
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E 6 110
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E 7 108
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E 8 115
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E 9 124
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E 10 107
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E 11 111
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E 15 117
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E 16 117
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E 17 127
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.
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275
src/roomsave.c
275
src/roomsave.c
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@ -392,15 +392,21 @@ static int RS_parse_mob_line(struct rs_load_ctx *ctx, char *line)
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if (!*line) return 0;
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switch (line[0]) {
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case 'M': { /* M <mob_vnum> */
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case 'M': {
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mob_vnum mv;
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if (sscanf(line+1, " %d", (int *)&mv) != 1) return 0;
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/* Start a fresh mob context: set new mob, clear container stack (NOT cur_mob). */
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ctx->cur_mob = RS_create_mob_by_vnum(mv);
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if (!ctx->cur_mob) return 1; /* bad vnum -> ignore line */
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if (!ctx->cur_mob) return 1;
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/* Place in the block's room */
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char_to_room(ctx->cur_mob, ctx->rnum);
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RS_stack_clear(ctx);
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/* Safety: if anything put it elsewhere, force it back */
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if (IN_ROOM(ctx->cur_mob) != ctx->rnum)
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char_to_room(ctx->cur_mob, ctx->rnum);
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RS_stack_clear(ctx); /* clear only container stack */
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return 1;
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}
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@ -459,61 +465,6 @@ static int RS_parse_mob_line(struct rs_load_ctx *ctx, char *line)
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/* Forward decls for mob restore helpers */
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static void RS_stack_clear(struct rs_load_ctx *ctx);
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/* Reads a single #R room block (until a line starting with '.') and restores:
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* - ground objects via existing roomsave_read_list()
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* - mobs + E/G/P via RS_parse_mob_line()
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*/
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static void RS_read_room_block(FILE *fl, room_rnum rnum, room_vnum rvnum,
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int *restored_objs, int *restored_mobs)
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{
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char line[512];
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long pos;
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struct rs_load_ctx mctx;
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if (restored_objs) *restored_objs = 0;
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if (restored_mobs) *restored_mobs = 0;
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mctx.rnum = rnum;
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mctx.cur_mob = NULL;
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RS_stack_clear(&mctx);
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for (;;) {
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pos = ftell(fl);
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if (!fgets(line, sizeof(line), fl))
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break; /* EOF */
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/* Trim leading space for dispatch */
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char *p = line;
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while (*p == ' ' || *p == '\t') ++p;
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if (*p == '.')
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break; /* end of room block */
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if (*p == 'O') {
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/* Rewind to start of this 'O' line and let the object reader consume O-lines;
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top-level wrapper will not consume E/G/P. */
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struct obj_data *list, *it, *next;
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fseek(fl, pos, SEEK_SET);
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list = roomsave_read_list(fl);
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for (it = list; it; it = next) {
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next = it->next_content;
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it->next_content = NULL;
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obj_to_room(it, rnum);
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if (restored_objs) (*restored_objs)++;
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}
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continue;
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}
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/* Try M/E/G/P (mob + equipment/inventory + nested P) */
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if (RS_parse_mob_line(&mctx, p)) {
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if (*p == 'M' && restored_mobs) (*restored_mobs)++;
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continue;
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}
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/* Unknown token in room block: ignore */
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}
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}
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void RoomSave_boot(void)
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{
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DIR *dirp;
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@ -534,86 +485,144 @@ void RoomSave_boot(void)
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if (n < 5) continue; /* skip . and .. */
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if (strcmp(dp->d_name + n - 4, ROOMSAVE_EXT) != 0) continue;
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char path[PATH_MAX];
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int wn = snprintf(path, sizeof(path), "%s%s", ROOMSAVE_PREFIX, dp->d_name);
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if (wn < 0 || wn >= (int)sizeof(path)) {
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mudlog(NRM, LVL_IMMORT, TRUE, "SYSERR: RoomSave_boot: path too long: %s%s",
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ROOMSAVE_PREFIX, dp->d_name);
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continue;
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}
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FILE *fl = fopen(path, "r");
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if (!fl) {
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mudlog(NRM, LVL_IMMORT, TRUE, "SYSERR: RoomSave_boot: fopen(%s) failed: %s",
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path, strerror(errno));
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continue;
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}
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log("RoomSave: reading %s", path);
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/* ---- PASS 1: collect all #R headers and their offsets ---- */
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struct {
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long off; /* file offset immediately after header line */
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int rvnum; /* room vnum from header */
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long ts; /* timestamp, unused here but handy for diagnostics */
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} hdrs[1024];
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int nh = 0;
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{
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char path[PATH_MAX];
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int wn = snprintf(path, sizeof(path), "%s%s", ROOMSAVE_PREFIX, dp->d_name);
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if (wn < 0 || wn >= (int)sizeof(path)) {
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mudlog(NRM, LVL_IMMORT, TRUE, "SYSERR: RoomSave_boot: path too long: %s%s",
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ROOMSAVE_PREFIX, dp->d_name);
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continue;
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}
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FILE *fl = fopen(path, "r");
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if (!fl) {
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mudlog(NRM, LVL_IMMORT, TRUE, "SYSERR: RoomSave_boot: fopen(%s) failed: %s",
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path, strerror(errno));
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continue;
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}
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log("RoomSave: reading %s", path);
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/* Per-file counters */
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int blocks = 0;
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int restored_objs_total = 0;
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int restored_mobs_total = 0;
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/* Read lines looking for #R <room_vnum> <timestamp> headers */
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for (;;) {
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char line[512];
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if (!fgets(line, sizeof(line), fl))
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break; /* EOF */
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if (strncmp(line, "#R ", 3) != 0)
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continue;
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/* Parse header */
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{
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int rvnum; long ts;
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if (sscanf(line, "#R %d %ld", &rvnum, &ts) != 2) {
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mudlog(NRM, LVL_IMMORT, TRUE, "RoomSave: malformed #R header in %s: %s", path, line);
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/* skip to end-of-block '.' */
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while (fgets(line, sizeof(line), fl)) if (line[0] == '.') break;
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continue;
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}
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blocks++;
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/* Resolve room */
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{
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room_rnum rnum = real_room((room_vnum)rvnum);
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if (rnum == NOWHERE) {
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mudlog(NRM, LVL_IMMORT, FALSE,
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"RoomSave: unknown room vnum %d in %s (skipping)", rvnum, path);
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/* skip to end-of-block '.' */
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while (fgets(line, sizeof(line), fl)) if (line[0] == '.') break;
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continue;
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}
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/* Clear this room's current ground contents (idempotent at boot). */
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while (world[rnum].contents)
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extract_obj(world[rnum].contents);
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/* Use unified reader: restores both objects and mobs from this #R block. */
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{
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int got_o = 0, got_m = 0;
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RS_read_room_block(fl, rnum, (room_vnum)rvnum, &got_o, &got_m);
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restored_objs_total += got_o;
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restored_mobs_total += got_m;
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if (got_m > 0)
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log("RoomSave: room %d <- %d object(s) and %d mob(s)", rvnum, got_o, got_m);
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else
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log("RoomSave: room %d <- %d object(s)", rvnum, got_o);
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char line[512];
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while (fgets(line, sizeof(line), fl)) {
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if (strncmp(line, "#R ", 3) == 0) {
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int rv; long ts;
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if (sscanf(line, "#R %d %ld", &rv, &ts) == 2) {
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if (nh < (int)(sizeof(hdrs)/sizeof(hdrs[0]))) {
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hdrs[nh].off = ftell(fl); /* position after this header line */
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hdrs[nh].rvnum = rv;
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hdrs[nh].ts = ts;
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nh++;
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} else {
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mudlog(NRM, LVL_IMMORT, TRUE, "RoomSave: %s contains too many room blocks; extras ignored.", path);
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break;
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}
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}
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}
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}
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log("RoomSave: finished %s (blocks=%d, objects=%d, mobs=%d)",
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path, blocks, restored_objs_total, restored_mobs_total);
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fclose(fl);
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}
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/* ---- PASS 2: for each header, restore that one room block ---- */
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int blocks = 0, restored_objs_total = 0, restored_mobs_total = 0;
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for (int i = 0; i < nh; ++i) {
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room_rnum rnum = real_room((room_vnum)hdrs[i].rvnum);
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if (rnum == NOWHERE) {
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mudlog(NRM, LVL_IMMORT, FALSE,
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"RoomSave: unknown room vnum %d in %s (skipping)",
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hdrs[i].rvnum, path);
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continue;
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}
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/* clear ground contents for idempotence */
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while (world[rnum].contents)
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extract_obj(world[rnum].contents);
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/* seek to start of this block's body (right after header) */
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if (fseek(fl, hdrs[i].off, SEEK_SET) != 0) {
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mudlog(NRM, LVL_IMMORT, TRUE,
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"RoomSave: fseek(%s, off=%ld) failed for room %d",
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path, hdrs[i].off, hdrs[i].rvnum);
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continue;
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}
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/* fresh per-block context, *pinned* to this room */
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struct rs_load_ctx mctx;
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mctx.rnum = rnum;
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mctx.cur_mob = NULL;
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RS_stack_clear(&mctx); /* clear only container stack */
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int got_o = 0, got_m = 0;
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/* read until the terminating '.' for this block */
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for (;;) {
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long pos = ftell(fl);
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char line[512];
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if (!fgets(line, sizeof(line), fl))
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break; /* EOF ends block defensively */
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/* trim leading spaces for dispatch */
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char *p = line;
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while (*p == ' ' || *p == '\t') ++p;
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if (*p == '.') { /* end of this #R block */
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blocks++;
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break;
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}
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if (*p == 'O') {
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/* rewind and let the object reader consume contiguous O-lines only;
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it must push back the first non-'O' */
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struct obj_data *list, *it, *next;
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fseek(fl, pos, SEEK_SET);
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list = roomsave_read_list(fl);
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for (it = list; it; it = next) {
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next = it->next_content;
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it->next_content = NULL;
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obj_to_room(it, rnum);
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++got_o;
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}
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continue;
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}
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/* PIN CONTEXT to THIS room before every parse */
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mctx.rnum = rnum;
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/* handle mob lines (M/E/G/P) */
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if (RS_parse_mob_line(&mctx, p)) {
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if (*p == 'M') {
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/* sanity: ensure mob resides in THIS room */
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if (mctx.cur_mob && IN_ROOM(mctx.cur_mob) != rnum)
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char_to_room(mctx.cur_mob, rnum);
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++got_m;
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}
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continue;
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}
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/* unknown token -> ignore for forward compatibility */
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}
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restored_objs_total += got_o;
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restored_mobs_total += got_m;
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if (got_m > 0)
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log("RoomSave: room %d <- %d object(s) and %d mob(s)", hdrs[i].rvnum, got_o, got_m);
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else
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log("RoomSave: room %d <- %d object(s)", hdrs[i].rvnum, got_o);
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}
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log("RoomSave: finished %s (blocks=%d, objects=%d, mobs=%d)",
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path, blocks, restored_objs_total, restored_mobs_total);
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fclose(fl);
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}
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closedir(dirp);
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