Message Editor, Debugger Toggle, Hedit Fix, Code Cleanup, MUD Colour Adjustment

This commit is contained in:
Vatiken 2012-07-07 04:43:10 +00:00
parent 170173010b
commit 60d5836959
20 changed files with 885 additions and 165 deletions

View file

@ -329,11 +329,12 @@
#define CON_QEDIT 28 /**< OLC mode - quest edit */
#define CON_PREFEDIT 29 /**< OLC mode - preference edit */
#define CON_IBTEDIT 30 /**< OLC mode - idea/bug/typo edit */
#define CON_GET_PROTOCOL 31 /**< Used at log-in while attempting to get protocols > */
#define CON_MSGEDIT 31 /**< OLC mode - message editor */
#define CON_GET_PROTOCOL 32 /**< Used at log-in while attempting to get protocols > */
/* OLC States range - used by IS_IN_OLC and IS_PLAYING */
#define FIRST_OLC_STATE CON_OEDIT /**< The first CON_ state that is an OLC */
#define LAST_OLC_STATE CON_IBTEDIT /**< The last CON_ state that is an OLC */
#define LAST_OLC_STATE CON_MSGEDIT /**< The last CON_ state that is an OLC */
/* Character equipment positions: used as index for char_data.equipment[] */
/* NOTE: Don't confuse these constants with the ITEM_ bitvectors
@ -1350,6 +1351,7 @@ struct game_operation
int ibt_autosave; /**< Does "bug resolve" autosave ? */
int protocol_negotiation; /**< Enable the protocol negotiation system ? */
int special_in_comm; /**< Enable use of a special character in communication channels ? */
int debug_mode; /**< Current Debug Mode */
};
/** The Autowizard options. */