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Remove auction, grats, gossip
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commit
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12 changed files with 74 additions and 277 deletions
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@ -76,7 +76,7 @@
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#define ROOM_NOMOB 2 /**< MOBs not allowed in room */
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#define ROOM_INDOORS 3 /**< Indoors, no weather */
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#define ROOM_PEACEFUL 4 /**< Violence not allowed */
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#define ROOM_SOUNDPROOF 5 /**< Shouts, gossip blocked */
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#define ROOM_SOUNDPROOF 5 /**< Shouts blocked */
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#define ROOM_NOTRACK 6 /**< Track won't go through */
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#define ROOM_NOMAGIC 7 /**< Magic not allowed */
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#define ROOM_TUNNEL 8 /**< Room for only 1 pers */
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@ -128,14 +128,11 @@
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/* History */
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#define HIST_ALL 0 /**< Index to history of all channels */
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#define HIST_SAY 1 /**< Index to history of all 'say' */
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#define HIST_GOSSIP 2 /**< Index to history of all 'gossip' */
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#define HIST_WIZNET 3 /**< Index to history of all 'wiznet' */
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#define HIST_TELL 4 /**< Index to history of all 'tell' */
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#define HIST_SHOUT 5 /**< Index to history of all 'shout' */
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#define HIST_GRATS 6 /**< Index to history of all 'grats' */
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#define HIST_AUCTION 7 /**< Index to history of all 'auction' */
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#define HIST_WIZNET 2 /**< Index to history of all 'wiznet' */
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#define HIST_TELL 3 /**< Index to history of all 'tell' */
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#define HIST_SHOUT 4 /**< Index to history of all 'shout' */
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#define NUM_HIST 8 /**< Total number of history indexes */
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#define NUM_HIST 5 /**< Total number of history indexes */
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#define HISTORY_SIZE 5 /**< Number of last commands kept in each history */
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@ -194,7 +191,7 @@
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#define PLR_MAILING 5 /**< Player is writing mail */
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#define PLR_CRASH 6 /**< Player needs to be crash-saved */
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#define PLR_SITEOK 7 /**< Player has been site-cleared */
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#define PLR_NOSHOUT 8 /**< Player not allowed to shout/goss */
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#define PLR_NOSHOUT 8 /**< Player not allowed to shout */
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#define PLR_NOTITLE 9 /**< Player not allowed to set title */
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#define PLR_DELETED 10 /**< Player deleted - space reusable */
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#define PLR_LOADROOM 11 /**< Player uses nonstandard loadroom */
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@ -250,26 +247,23 @@
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#define PRF_NOWIZ 15 /**< Can't hear wizline */
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#define PRF_LOG1 16 /**< On-line System Log (low bit) */
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#define PRF_LOG2 17 /**< On-line System Log (high bit) */
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#define PRF_NOAUCT 18 /**< Can't hear auction channel */
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#define PRF_NOGOSS 19 /**< Can't hear gossip channel */
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#define PRF_NOGRATZ 20 /**< Can't hear grats channel */
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#define PRF_SHOWVNUMS 21 /**< Can see VNUMs */
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#define PRF_DISPAUTO 22 /**< Show prompt HP, MP, MV when < 25% */
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#define PRF_CLS 23 /**< Clear screen in OLC */
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#define PRF_BUILDWALK 24 /**< Build new rooms while walking */
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#define PRF_AFK 25 /**< AFK flag */
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#define PRF_AUTOLOOT 26 /**< Loot everything from a corpse */
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#define PRF_AUTOGOLD 27 /**< Loot gold from a corpse */
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#define PRF_AUTOSPLIT 28 /**< Split gold with group */
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#define PRF_AUTOSAC 29 /**< Sacrifice a corpse */
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#define PRF_AUTOASSIST 30 /**< Auto-assist toggle */
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#define PRF_AUTOMAP 31 /**< Show map at the side of room descs */
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#define PRF_AUTOKEY 32 /**< Automatically unlock locked doors when opening */
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#define PRF_AUTODOOR 33 /**< Use the next available door */
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#define PRF_ZONERESETS 34 /**< Show when zones reset */
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#define PRF_VERBOSE 35 /**< Listings like where are more verbose */
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#define PRF_SHOWVNUMS 18 /**< Can see VNUMs */
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#define PRF_DISPAUTO 19 /**< Show prompt HP, MP, MV when < 25% */
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#define PRF_CLS 20 /**< Clear screen in OLC */
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#define PRF_BUILDWALK 21 /**< Build new rooms while walking */
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#define PRF_AFK 22 /**< AFK flag */
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#define PRF_AUTOLOOT 23 /**< Loot everything from a corpse */
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#define PRF_AUTOGOLD 24 /**< Loot gold from a corpse */
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#define PRF_AUTOSPLIT 25 /**< Split gold with group */
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#define PRF_AUTOSAC 26 /**< Sacrifice a corpse */
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#define PRF_AUTOASSIST 27 /**< Auto-assist toggle */
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#define PRF_AUTOMAP 28 /**< Show map at the side of room descs */
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#define PRF_AUTOKEY 29 /**< Automatically unlock locked doors when opening */
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#define PRF_AUTODOOR 30 /**< Use the next available door */
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#define PRF_ZONERESETS 31 /**< Show when zones reset */
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#define PRF_VERBOSE 32 /**< Listings like where are more verbose */
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/** Total number of available PRF flags */
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#define NUM_PRF_FLAGS 36
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#define NUM_PRF_FLAGS 33
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/* Affect bits: used in char_data.char_specials.saved.affected_by */
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/* WARNING: In the world files, NEVER set the bits marked "R" ("Reserved") */
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