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https://github.com/tbamud/tbamud.git
synced 2025-12-23 18:50:13 +01:00
Some small formatting changes, and some stray @ symbols cleaned up
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parent
6a342723ed
commit
5c317f6863
10 changed files with 17 additions and 22 deletions
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@ -32,7 +32,7 @@ ACMD(do_say)
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char buf[MAX_INPUT_LENGTH + 14], *msg;
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struct char_data *vict;
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snprintf(buf, sizeof(buf), "$n\tn says, '%s\tn'", argument);
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snprintf(buf, sizeof(buf), "$n\tn says, '%s'", argument);
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msg = act(buf, FALSE, ch, 0, 0, TO_ROOM | DG_NO_TRIG);
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for (vict = world[IN_ROOM(ch)].people; vict; vict = vict->next_in_room)
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@ -42,7 +42,7 @@ ACMD(do_say)
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if (!IS_NPC(ch) && PRF_FLAGGED(ch, PRF_NOREPEAT))
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send_to_char(ch, "%s", CONFIG_OK);
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else {
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sprintf(buf, "You say, '%s\tn'", argument);
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sprintf(buf, "You say, '%s'", argument);
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msg = act(buf, FALSE, ch, 0, 0, TO_CHAR | DG_NO_TRIG);
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add_history(ch, msg, HIST_SAY);
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}
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@ -1341,7 +1341,7 @@ ACMD(do_who)
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send_to_char(ch, "%d characters displayed.\r\n", num_can_see);
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if (IS_HAPPYHOUR > 0){
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send_to_char(ch, "It's a Happy Hour! Type @Rhappyhour@W to see the current bonuses.\r\n");
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send_to_char(ch, "It's a Happy Hour! Type \tRhappyhour\tW to see the current bonuses.\r\n");
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}
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}
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@ -2559,7 +2559,7 @@ ACMD(do_areas)
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len += tmp_len;
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if (overlap_shown) {
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tmp_len = snprintf(buf+len, sizeof(buf)-len, "Areas shown in @rred@n may have some creatures outside the specified range.\r\n");
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tmp_len = snprintf(buf+len, sizeof(buf)-len, "Areas shown in \trred\tn may have some creatures outside the specified range.\r\n");
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len += tmp_len;
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}
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@ -972,7 +972,7 @@ ACMD(do_happyhour)
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" %shappyhour qp <num> %s- set qp percentage gain\r\n"
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" %shappyhour exp <num> %s- set exp percentage gain\r\n"
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" %shappyhour gold <num> %s- set gold percentage gain\r\n"
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" @yhappyhour default @w- sets a default setting for happyhour\r\n\r\n"
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" \tyhappyhour default \tw- sets a default setting for happyhour\r\n\r\n"
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"Configure the happyhour settings and start a happyhour.\r\n"
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"Currently 1 hour IRL = %d ticks\r\n"
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"If no number is specified, 0 (off) is assumed.\r\nThe command \tyhappyhour time\tn will therefore stop the happyhour timer.\r\n",
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@ -1828,7 +1828,7 @@ struct last_entry *find_llog_entry(int punique, long idnum) {
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FILE *fp;
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struct last_entry mlast;
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struct last_entry *llast;
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int size, recs, tmp, i;
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int size, recs, tmp;
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if(!(fp=fopen(LAST_FILE,"r"))) {
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log("Error opening last_file for reading, will create.");
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@ -1843,7 +1843,8 @@ struct last_entry *find_llog_entry(int punique, long idnum) {
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* do (like searching for the last shutdown/etc..) */
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for(tmp=recs-1; tmp > 0; tmp--) {
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fseek(fp,-1*(sizeof(struct last_entry)),SEEK_CUR);
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i = fread(&mlast,sizeof(struct last_entry),1,fp);
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if (fread(&mlast,sizeof(struct last_entry),1,fp) != 1)
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return NULL;
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/*another one to keep that stepback */
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fseek(fp,-1*(sizeof(struct last_entry)),SEEK_CUR);
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@ -2173,7 +2174,7 @@ ACMD(do_wiznet)
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delete_doubledollar(argument);
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if (!*argument) {
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send_to_char(ch, "Usage: wiznet [ #<level> ] [<text> | *<emotetext> | @@ ]\r\n");
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send_to_char(ch, "Usage: wiznet [ #<level> ] [<text> | *<emotetext> | @ ]\r\n");
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return;
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}
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switch (*argument) {
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@ -4256,7 +4257,7 @@ ACMD(do_zpurge)
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/** Used to read and gather a bit of information about external log files while
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* in game.
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* Makes use of the '@' color codes in the file status information.
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* Makes use of the '\t' color codes in the file status information.
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* Some of the methods used are a bit wasteful (reading through the file
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* multiple times to gather diagnostic information), but it is
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* assumed that the files read with this function will never be very large.
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@ -4547,7 +4548,7 @@ ACMD(do_plist)
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}
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len = 0;
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len += snprintf(buf + len, sizeof(buf) - len, "@W[ Id] (Lv) Name Last@n\r\n"
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len += snprintf(buf + len, sizeof(buf) - len, "\tW[ Id] (Lv) Name Last\tn\r\n"
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"%s-------------------------------------%s\r\n", CCCYN(ch, C_NRM),
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CCNRM(ch, C_NRM));
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5
src/db.c
5
src/db.c
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@ -126,8 +126,6 @@ struct happyhour happy_data = {0,0,0,0};
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/* declaration of local (file scope) variables */
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static int converting = FALSE;
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/* Local (file scope) utility functions */
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static int check_bitvector_names(bitvector_t bits, size_t namecount, const char *whatami, const char *whatbits);
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static int check_object_spell_number(struct obj_data *obj, int val);
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@ -222,7 +220,6 @@ void boot_social_messages(void)
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for (;;) {
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i = fscanf(fl, " %s ", next_soc);
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if (*next_soc == '$') break;
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if (CONFIG_NEW_SOCIALS == TRUE) {
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if (fscanf(fl, " %s %d %d %d %d \n",
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sorted, &hide, &min_char_pos, &min_pos, &min_lvl) != 5) {
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@ -3212,7 +3209,7 @@ void free_char(struct char_data *ch)
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}
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free_list(ch->events);
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}
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/* new version of free_followers take the followers pointer as arg */
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free_followers(ch->followers);
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@ -588,7 +588,7 @@ static void dam_message(int dam, struct char_data *ch, struct char_data *victim,
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/* damage message to damagee */
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if (GET_LEVEL(victim) >= LVL_IMMORT)
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send_to_char(victim, "@R(%d)", dam);
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send_to_char(victim, "\tR(%d)", dam);
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buf = replace_string(dam_weapons[msgnum].to_victim,
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attack_hit_text[w_type].singular, attack_hit_text[w_type].plural);
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act(buf, FALSE, ch, NULL, victim, TO_VICT | TO_SLEEP);
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@ -66,7 +66,6 @@ static int export_mobile_record(mob_vnum mvnum, struct char_data *mob, FILE *fd)
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static void export_script_save_to_disk(FILE *fp, void *item, int type);
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static int export_info_file(zone_rnum zrnum);
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int genolc_checkstring(struct descriptor_data *d, char *arg)
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{
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smash_tilde(arg);
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@ -537,9 +537,9 @@ int format_text(char **ptr_string, int mode, struct descriptor_data *d, unsigned
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if (*flow) {
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start = flow;
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while (*flow && !strchr("\n\r\f\t\v .?!", *flow)) {
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if (*flow == '@') {
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if (*(flow + 1) == '@')
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while (*flow && !strchr("\n\r\f\v .?!", *flow)) {
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if (*flow == '\t') {
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if (*(flow + 1) == '\t')
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color_chars++;
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else
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color_chars += 2;
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@ -483,7 +483,6 @@ int cast_spell(struct char_data *ch, struct char_data *tch,
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return (call_magic(ch, tch, tobj, spellnum, GET_LEVEL(ch), CAST_SPELL));
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}
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/* do_cast is the entry point for PC-casted spells. It parses the arguments,
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* determines the spell number and finds a target, throws the die to see if
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* the spell can be cast, checks for sufficient mana and subtracts it, and
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@ -92,7 +92,7 @@ char *CAP(char *txt)
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/* Skip all preceeding color codes and ANSI codes */
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while ((*p == '\t' && *(p+1)) || (*p == '\x1B' && *(p+1) == '[')) {
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if (*p == '\t') p += 2; /* Skip @ sign and color letter/number */
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if (*p == '\t') p += 2; /* Skip \t sign and color letter/number */
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else {
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p += 2; /* Skip the CSI section of the ANSI code */
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while (*p && !isalpha(*p)) p++; /* Skip until a 'letter' is found */
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@ -1499,6 +1499,5 @@ char * convert_from_tabs(char * string)
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strcpy(buf, string);
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parse_tab(buf);
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return(buf);
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}
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