mirror of
https://github.com/tbamud/tbamud.git
synced 2026-04-01 09:57:19 +02:00
Alignment update 1
This commit is contained in:
parent
b186c7e87c
commit
59a38beb3d
26 changed files with 252 additions and 466 deletions
|
|
@ -255,9 +255,9 @@
|
|||
#define MOB_AGGRESSIVE 5 /**< Mob auto-attacks everybody nearby */
|
||||
#define MOB_STAY_ZONE 6 /**< Mob shouldn't wander out of zone */
|
||||
#define MOB_WIMPY 7 /**< Mob flees if severely injured */
|
||||
#define MOB_AGGR_EVIL 8 /**< Auto-attack any evil PC's */
|
||||
#define MOB_AGGR_GOOD 9 /**< Auto-attack any good PC's */
|
||||
#define MOB_AGGR_NEUTRAL 10 /**< Auto-attack any neutral PC's */
|
||||
#define MOB_AGGR_RESERVED1 8 /**< Reserved (unused) */
|
||||
#define MOB_AGGR_RESERVED2 9 /**< Reserved (unused) */
|
||||
#define MOB_AGGR_RESERVED3 10 /**< Reserved (unused) */
|
||||
#define MOB_MEMORY 11 /**< remember attackers if attacked */
|
||||
#define MOB_HELPER 12 /**< attack PCs fighting other NPCs */
|
||||
#define MOB_NOCHARM 13 /**< Mob can't be charmed */
|
||||
|
|
@ -321,8 +321,8 @@
|
|||
#define AFF_CURSE 10 /**< Char is cursed */
|
||||
#define AFF_INFRAVISION 11 /**< Char can see in dark */
|
||||
#define AFF_POISON 12 /**< (R) Char is poisoned */
|
||||
#define AFF_PROTECT_EVIL 13 /**< Char protected from evil */
|
||||
#define AFF_PROTECT_GOOD 14 /**< Char protected from good */
|
||||
#define AFF_RESERVED13 13 /**< Reserved (unused) */
|
||||
#define AFF_RESERVED14 14 /**< Reserved (unused) */
|
||||
#define AFF_SLEEP 15 /**< (R) Char magically asleep */
|
||||
#define AFF_NOTRACK 16 /**< Char can't be tracked */
|
||||
#define AFF_FLYING 17 /**< Char is flying */
|
||||
|
|
@ -474,9 +474,9 @@
|
|||
#define ITEM_MAGIC 6 /**< Item is magical */
|
||||
#define ITEM_NODROP 7 /**< Item is cursed: can't drop */
|
||||
#define ITEM_BLESS 8 /**< Item is blessed */
|
||||
#define ITEM_ANTI_GOOD 9 /**< Not usable by good people */
|
||||
#define ITEM_ANTI_EVIL 10 /**< Not usable by evil people */
|
||||
#define ITEM_ANTI_NEUTRAL 11 /**< Not usable by neutral people */
|
||||
#define ITEM_RESERVED9 9 /**< Reserved (unused) */
|
||||
#define ITEM_RESERVED10 10 /**< Reserved (unused) */
|
||||
#define ITEM_RESERVED11 11 /**< Reserved (unused) */
|
||||
#define ITEM_ANTI_SORCEROR 12 /**< Not usable by sorcerors */
|
||||
#define ITEM_ANTI_CLERIC 13 /**< Not usable by clerics */
|
||||
#define ITEM_ANTI_ROGUE 14 /**< Not usable by rogues */
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue